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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 3.003 seconds
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- UnloadTime: 0.609100 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-0000023F610FC110.dll
- 2023-08-19T00:21:43 0.189 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
- 2023-08-19T00:21:43 0.189 INF System information:
- 2023-08-19T00:21:43 0.189 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-08-19T00:21:43 0.189 INF CPU: AMD Ryzen 9 7940HS w/ Radeon 780M Graphics (cores: 16)
- 2023-08-19T00:21:43 0.190 INF RAM: 31972 MB
- 2023-08-19T00:21:43 0.190 INF GPU: Null Device (128 MB)
- 2023-08-19T00:21:43 0.191 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0)
- 2023-08-19T00:21:43 0.191 INF Last played version: Alpha 21.1
- 2023-08-19T00:21:43 0.192 INF Local UTC offset: 1 hours
- 2023-08-19T00:21:43 0.199 INF Command line arguments: 7DaysToDieServer -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2023-08-19__00-21-39.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2023-08-19T00:21:43 0.203 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
- 2023-08-19T00:21:43 0.221 ERR ====================================================================================================
- 2023-08-19T00:21:43 0.221 ERR Error parsing configfile:
- 2023-08-19T00:21:43 0.223 EXC ' ' is an unexpected token. The expected token is ';'. Line 6, position 48.
- at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.Int32 pos, System.String expectedToken1, System.String expectedToken2) [0x0000c] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.Int32 pos, System.String expectedToken) [0x00000] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.HandleEntityReference (System.Boolean isInAttributeValue, System.Xml.XmlTextReaderImpl+EntityExpandType expandType, System.Int32& charRefEndPos) [0x000e5] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.ParseAttributeValueSlow (System.Int32 curPos, System.Char quoteChar, System.Xml.XmlTextReaderImpl+NodeData attr) [0x002a5] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x0039a] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.ParseElementContent () [0x0016f] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.XmlTextReaderImpl.Read () [0x00085] in <41838102482648dc890600679ce0a813>:0
- at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader r) [0x00025] in <804c091ff0d6435eb7de7a8ca0f468bc>:0
- at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader r, System.Xml.Linq.LoadOptions o) [0x00005] in <804c091ff0d6435eb7de7a8ca0f468bc>:0
- at System.Xml.Linq.XDocument.Load (System.Xml.XmlReader reader, System.Xml.Linq.LoadOptions options) [0x00024] in <804c091ff0d6435eb7de7a8ca0f468bc>:0
- at System.Xml.Linq.XDocument.Load (System.IO.Stream stream, System.Xml.Linq.LoadOptions options) [0x0000f] in <804c091ff0d6435eb7de7a8ca0f468bc>:0
- at System.Xml.Linq.XDocument.Load (System.IO.Stream stream) [0x00000] in <804c091ff0d6435eb7de7a8ca0f468bc>:0
- at SdXDocument.Load (System.String filename) [0x00007] in <aa9c1f60dcc749c98d88a1474a3dbca4>:0
- at GameStartupHelper.LoadConfigFile (System.String _filename) [0x0006f] in <aa9c1f60dcc749c98d88a1474a3dbca4>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- GameStartupHelper:LoadConfigFile(String)
- GameStartupHelper:ParseCommandLine(String[])
- GameStartupHelper:Init()
- Platform.PlatformManager:Init()
- GameManager:Awake()
- 2023-08-19T00:21:43 0.223 ERR ====================================================================================================
- 2023-08-19T00:21:43 0.310 INF Preparing quit
- 2023-08-19T00:21:43 0.311 INF Persistent GamePrefs saved
- 2023-08-19T00:21:43 0.311 INF Cleanup
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.Cleanup () [0x0004f] in <aa9c1f60dcc749c98d88a1474a3dbca4>:0
- at GameManager+<ApplicationQuitCo>d__162.MoveNext () [0x000c4] in <aa9c1f60dcc749c98d88a1474a3dbca4>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- Setting up 8 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Initial Block Size 4.0 MB
- Current Block Size 4.0 MB
- Peak Allocated Bytes 2.9 MB
- Overflow Count 1
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 127.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 132.6 KB
- Overflow Count 4
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 14]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 13]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 8
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 11]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 12]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 4
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 136810
- 32B: 15 Subsections = 7680 buckets. Failed count: 15119
- 48B: 54 Subsections = 18432 buckets. Failed count: 5050
- 64B: 29 Subsections = 7424 buckets. Failed count: 1133
- 80B: 152 Subsections = 31129 buckets. Failed count: 6984
- 96B: 2 Subsections = 341 buckets. Failed count: 79
- 112B: 2 Subsections = 292 buckets. Failed count: 0
- 128B: 1 Subsections = 128 buckets. Failed count: 575
- [ALLOC_DEFAULT_MAIN]
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 39.7 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 5.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 2
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 7
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 136810
- 32B: 15 Subsections = 7680 buckets. Failed count: 15119
- 48B: 54 Subsections = 18432 buckets. Failed count: 5050
- 64B: 29 Subsections = 7424 buckets. Failed count: 1133
- 80B: 152 Subsections = 31129 buckets. Failed count: 6984
- 96B: 2 Subsections = 341 buckets. Failed count: 79
- 112B: 2 Subsections = 292 buckets. Failed count: 0
- 128B: 1 Subsections = 128 buckets. Failed count: 575
- [ALLOC_GFX_MAIN]
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 114.1 KB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 94.6 KB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 5
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 136810
- 32B: 15 Subsections = 7680 buckets. Failed count: 15119
- 48B: 54 Subsections = 18432 buckets. Failed count: 5050
- 64B: 29 Subsections = 7424 buckets. Failed count: 1133
- 80B: 152 Subsections = 31129 buckets. Failed count: 6984
- 96B: 2 Subsections = 341 buckets. Failed count: 79
- 112B: 2 Subsections = 292 buckets. Failed count: 0
- 128B: 1 Subsections = 128 buckets. Failed count: 575
- [ALLOC_CACHEOBJECTS_MAIN]
- Requested Block Size 4.0 MB
- Peak Block count 5
- Peak Allocated memory 43.4 MB
- Peak Large allocation bytes 29.5 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Requested Block Size 4.0 MB
- Peak Block count 1
- Peak Allocated memory 16.9 MB
- Peak Large allocation bytes 15.7 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 136810
- 32B: 15 Subsections = 7680 buckets. Failed count: 15119
- 48B: 54 Subsections = 18432 buckets. Failed count: 5050
- 64B: 29 Subsections = 7424 buckets. Failed count: 1133
- 80B: 152 Subsections = 31129 buckets. Failed count: 6984
- 96B: 2 Subsections = 341 buckets. Failed count: 79
- 112B: 2 Subsections = 292 buckets. Failed count: 0
- 128B: 1 Subsections = 128 buckets. Failed count: 575
- [ALLOC_TYPETREE_MAIN]
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 1.0 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 4.3 KB
- Peak Large allocation bytes 0 B
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