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- 13:31:01: CLR host plugin strings not found, dynamically loading 4 strings
- 13:31:01: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 13:31:01: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 13:31:01: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 13:31:01: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 13:31:01: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 13:31:01: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 13:31:01: CLRHost:: Could not find/load browser settings at location C:\Users\Özcan\AppData\Roaming\OBS\pluginData\browser.json
- 13:31:01: CLRHost:: Exception: System.IO.FileNotFoundException: 'C:\Users\Özcan\AppData\Roaming\OBS\pluginData\browser.json' dosyası bulunamadı.
- 13:31:01: Dosya adı: 'C:\Users\Özcan\AppData\Roaming\OBS\pluginData\browser.json'
- 13:31:01: konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 13:31:01: konum: System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 13:31:01: konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 13:31:01: konum: CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 13:31:02: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 13:31:04: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
- 13:31:04: -------------------------------
- 13:31:04: CPU Name: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz
- 13:31:04: CPU Speed: 2694MHz
- 13:31:04: Physical Memory: 8080MB Total, 4124MB Free
- 13:31:04: stepping id: 1, model 71, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
- 13:31:04: monitor 1: pos={0, 0}, size={1920, 1080}
- 13:31:04: Windows Version: 10.0 Build 14393 (revision 0)
- 13:31:04: Aero is Enabled
- 13:31:04: -------------------------------
- 13:31:04: OBS Modules:
- 13:31:04: Base Address Module
- 13:31:04: 0000000091950000 OBS.exe
- 13:31:04: 00000000E2960000 OBSApi.dll
- 13:31:04: 0000000003BD0000 CLRHostPlugin.dll
- 13:31:04: 00000000F6B60000 DShowPlugin.dll
- 13:31:04: 00000000F49E0000 GraphicsCapture.dll
- 13:31:04: 00000000FC580000 NoiseGate.dll
- 13:31:04: 00000000F41B0000 PSVPlugin.dll
- 13:31:04: 00000000EF4F0000 scenesw.dll
- 13:31:04: ------------------------------------------
- 13:31:04: Adapter 1
- 13:31:04: Video Adapter: NVIDIA GeForce GTX 960M
- 13:31:04: Video Adapter Dedicated Video Memory: 2117992448
- 13:31:04: Video Adapter Shared System Memory: 4236576768
- 13:31:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 13:31:04: ------------------------------------------
- 13:31:04: Adapter 2
- 13:31:04: Video Adapter: Intel(R) HD Graphics 5600
- 13:31:04: Video Adapter Dedicated Video Memory: 134217728
- 13:31:04: Video Adapter Shared System Memory: 4236576768
- 13:31:04: =====Stream Start: 2017-04-21, 13:31:04===============================================
- 13:31:04: Multithreaded optimizations: On
- 13:31:04: Base resolution: 1920x1080
- 13:31:04: Output resolution: 1280x720
- 13:31:04: ------------------------------------------
- 13:31:04: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
- 13:31:04: ------------------------------------------
- 13:31:04: Audio Format: 48000 Hz
- 13:31:04: ------------------------------------------
- 13:31:04: Audio Channels: 2 Ch
- 13:31:04: Playback device Default
- 13:31:04: ------------------------------------------
- 13:31:04: Using desktop audio input: Hoparlör (Realtek High Definition Audio)
- 13:31:04: Global Audio time adjust: 0
- 13:31:04: ------------------------------------------
- 13:31:04: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 13:31:04: Mic time offset: 0
- 13:31:04: ------------------------------------------
- 13:31:04: Audio Encoding: AAC
- 13:31:04: bitrate: 160
- 13:31:04: Using graphics capture
- 13:31:04: Trying to hook process: RocketLeague.exe
- 13:31:04: Scene buffering time set to 700
- 13:31:04: ------------------------------------------
- 13:31:04: Video Encoding: x264
- 13:31:04: fps: 60
- 13:31:04: width: 1280, height: 720
- 13:31:04: preset: veryfast
- 13:31:04: profile: main
- 13:31:04: keyint: 120
- 13:31:04: CBR: yes
- 13:31:04: CFR: yes
- 13:31:04: max bitrate: 3500
- 13:31:04: buffer size: 3500
- 13:31:04: ------------------------------------------
- 13:31:04: SharedTexCapture hooked
- 13:31:07: GraphicsCaptureSource::NewCapture: eliminating old capture
- 13:31:07: SharedTexCapture hooked
- 13:31:32: FlushBufferedVideo: Flushing 24 packets over 384 ms
- 13:31:32: Total frames encoded: 1661, total frames duplicated: 464 (27.93%)
- 13:31:32: Total frames rendered: 1428, number of late frames: 132 (9.24%) (it's okay for some frames to be late)
- 13:31:32:
- 13:31:32: Profiler time results:
- 13:31:32:
- 13:31:32: ==============================================================
- 13:31:32: video thread frame - [100%] [avg time: 9.163 ms] [children: 94.2%] [unaccounted: 5.84%]
- 13:31:32: | scene->Preprocess - [0.0546%] [avg time: 0.005 ms]
- 13:31:32: | GPU download and conversion - [94.1%] [avg time: 8.623 ms] [children: 5.06%] [unaccounted: 89%]
- 13:31:32: | | flush - [1.63%] [avg time: 0.149 ms]
- 13:31:32: | | CopyResource - [3.37%] [avg time: 0.309 ms]
- 13:31:32: | | conversion to 4:2:0 - [0.0655%] [avg time: 0.006 ms]
- 13:31:32: Convert444Threads - [100%] [avg time: 1.383 ms] [children: 99.5%] [unaccounted: 0.506%]
- 13:31:32: | Convert444toNV12 - [99.5%] [avg time: 1.376 ms]
- 13:31:32: encoder thread frame - [100%] [avg time: 1.659 ms] [children: 1.87%] [unaccounted: 98.1%]
- 13:31:32: | sending stuff out - [1.87%] [avg time: 0.031 ms]
- 13:31:32: ==============================================================
- 13:31:32:
- 13:31:32:
- 13:31:32: Profiler CPU results:
- 13:31:32:
- 13:31:32: ==============================================================
- 13:31:32: video thread frame - [cpu time: avg 0.536 ms, total 765.625 ms] [avg calls per frame: 1]
- 13:31:32: | scene->Preprocess - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
- 13:31:32: | GPU download and conversion - [cpu time: avg 0.229 ms, total 328.125 ms] [avg calls per frame: 1]
- 13:31:32: | | flush - [cpu time: avg 0.164 ms, total 234.375 ms] [avg calls per frame: 1]
- 13:31:32: | | CopyResource - [cpu time: avg 0.033 ms, total 46.875 ms] [avg calls per frame: 1]
- 13:31:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 13:31:32: Convert444Threads - [cpu time: avg 1.313 ms, total 3625 ms] [avg calls per frame: 2]
- 13:31:32: | Convert444toNV12 - [cpu time: avg 1.307 ms, total 3609.38 ms] [avg calls per frame: 2]
- 13:31:32: encoder thread frame - [cpu time: avg 1.374 ms, total 2250 ms] [avg calls per frame: 1]
- 13:31:32: | sending stuff out - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
- 13:31:32: ==============================================================
- 13:31:32:
- 13:31:32: =====Stream End: 2017-04-21, 13:31:32=================================================
- 13:31:37: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 13:31:37: Terminating 0x151c
- Last game capture log:
- 2017-04-21, 12:39:14: we're booting up:
- 12:39:14: CaptureThread: attached to process RocketLeague.exe
- 12:39:14: D3D9 Present
- 12:39:14: D3D9EndScene called
- 12:39:14: D3DPRESENT_PARAMETERS {
- 12:39:14: BackBufferWidth: 1920
- 12:39:14: BackBufferHeight: 1080
- 12:39:14: BackBufferFormat: D3DFMT_A8R8G8B8
- 12:39:14: BackBufferCount: 1
- 12:39:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:39:14: MultiSampleQuality: 0
- 12:39:14: SwapEffect: D3DSWAPEFFECT_DISCARD
- 12:39:14: hDeviceWindow: 394940
- 12:39:14: Windowed: false
- 12:39:14: EnableAutoDepthStencil: false
- 12:39:14: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 12:39:14: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 12:39:14: FullScreen_RefreshRateInHz: 60
- 12:39:14: PresentationInterval: 1
- 12:39:14: };
- 12:39:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:14: successfully set up d3d9 hooks
- 12:39:14: D3D9Present called
- 12:39:14: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:14: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:14: DXGI Present
- 12:39:14: (half life scientist) everything.. seems to be in order
- 12:39:14: DoD3D9GPUHook: using offset workaround
- 12:39:14: DoD3D9GPUHook: success
- 12:39:14: D3DSURFACE_DESC {
- 12:39:14: Format: D3DFMT_A8R8G8B8
- 12:39:14: Type: D3DRTYPE_SURFACE
- 12:39:14: Usage: D3DUSAGE_RENDERTARGET
- 12:39:14: Pool: D3DPOOL_DEFAULT
- 12:39:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:39:14: MultiSampleQuality: 0
- 12:39:14: Width: 1920
- 12:39:14: Height: 1080
- 12:39:14: };
- 12:39:14: successfully capturing d3d9 frames via GPU
- 12:39:42: ---------------------- Cleared D3D9 Capture ----------------------
- 12:39:42: D3D9EndScene called
- 12:39:42: D3D9Present called
- 12:39:44: received restart event, capturing
- 12:39:44: DoD3D9GPUHook: using offset workaround
- 12:39:44: DoD3D9GPUHook: success
- 12:39:44: D3DSURFACE_DESC {
- 12:39:44: Format: D3DFMT_A8R8G8B8
- 12:39:44: Type: D3DRTYPE_SURFACE
- 12:39:44: Usage: D3DUSAGE_RENDERTARGET
- 12:39:44: Pool: D3DPOOL_DEFAULT
- 12:39:44: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:39:44: MultiSampleQuality: 0
- 12:39:44: Width: 1920
- 12:39:44: Height: 1080
- 12:39:44: };
- 12:39:44: successfully capturing d3d9 frames via GPU
- 12:39:48: D3D9Reset called
- 12:39:48: ---------------------- Cleared D3D9 Capture ----------------------
- 12:39:48: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:48: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:48: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:39:48: successfully set up d3d9 hooks
- 12:39:50: D3D9EndScene called
- 12:39:50: D3D9Present called
- 12:39:50: DoD3D9GPUHook: using offset workaround
- 12:39:50: DoD3D9GPUHook: success
- 12:39:50: D3DSURFACE_DESC {
- 12:39:50: Format: D3DFMT_A8R8G8B8
- 12:39:50: Type: D3DRTYPE_SURFACE
- 12:39:50: Usage: D3DUSAGE_RENDERTARGET
- 12:39:50: Pool: D3DPOOL_DEFAULT
- 12:39:50: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:39:50: MultiSampleQuality: 0
- 12:39:50: Width: 1920
- 12:39:50: Height: 1080
- 12:39:50: };
- 12:39:50: successfully capturing d3d9 frames via GPU
- 12:40:47: ---------------------- Cleared D3D9 Capture ----------------------
- 12:40:47: D3D9EndScene called
- 12:40:47: D3D9Present called
- 12:40:48: received restart event, capturing
- 12:40:48: DoD3D9GPUHook: using offset workaround
- 12:40:48: DoD3D9GPUHook: success
- 12:40:48: D3DSURFACE_DESC {
- 12:40:48: Format: D3DFMT_A8R8G8B8
- 12:40:48: Type: D3DRTYPE_SURFACE
- 12:40:48: Usage: D3DUSAGE_RENDERTARGET
- 12:40:48: Pool: D3DPOOL_DEFAULT
- 12:40:48: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:40:48: MultiSampleQuality: 0
- 12:40:48: Width: 1920
- 12:40:48: Height: 1080
- 12:40:48: };
- 12:40:48: successfully capturing d3d9 frames via GPU
- 12:41:03: ---------------------- Cleared D3D9 Capture ----------------------
- 12:41:03: D3D9EndScene called
- 12:41:03: D3D9Present called
- 12:41:05: received restart event, capturing
- 12:41:05: DoD3D9GPUHook: using offset workaround
- 12:41:05: DoD3D9GPUHook: success
- 12:41:05: D3DSURFACE_DESC {
- 12:41:05: Format: D3DFMT_A8R8G8B8
- 12:41:05: Type: D3DRTYPE_SURFACE
- 12:41:05: Usage: D3DUSAGE_RENDERTARGET
- 12:41:05: Pool: D3DPOOL_DEFAULT
- 12:41:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:41:05: MultiSampleQuality: 0
- 12:41:05: Width: 1920
- 12:41:05: Height: 1080
- 12:41:05: };
- 12:41:05: successfully capturing d3d9 frames via GPU
- 12:41:11: ---------------------- Cleared D3D9 Capture ----------------------
- 12:41:11: D3D9EndScene called
- 12:41:11: D3D9Present called
- 12:41:12: received restart event, capturing
- 12:41:12: DoD3D9GPUHook: using offset workaround
- 12:41:12: DoD3D9GPUHook: success
- 12:41:12: D3DSURFACE_DESC {
- 12:41:12: Format: D3DFMT_A8R8G8B8
- 12:41:12: Type: D3DRTYPE_SURFACE
- 12:41:12: Usage: D3DUSAGE_RENDERTARGET
- 12:41:12: Pool: D3DPOOL_DEFAULT
- 12:41:12: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:41:12: MultiSampleQuality: 0
- 12:41:12: Width: 1920
- 12:41:12: Height: 1080
- 12:41:12: };
- 12:41:12: successfully capturing d3d9 frames via GPU
- 12:41:23: ---------------------- Cleared D3D9 Capture ----------------------
- 12:41:23: D3D9EndScene called
- 12:41:23: D3D9Present called
- 12:42:09: received restart event, capturing
- 12:42:09: DoD3D9GPUHook: using offset workaround
- 12:42:09: DoD3D9GPUHook: success
- 12:42:09: D3DSURFACE_DESC {
- 12:42:09: Format: D3DFMT_A8R8G8B8
- 12:42:09: Type: D3DRTYPE_SURFACE
- 12:42:09: Usage: D3DUSAGE_RENDERTARGET
- 12:42:09: Pool: D3DPOOL_DEFAULT
- 12:42:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:42:09: MultiSampleQuality: 0
- 12:42:09: Width: 1920
- 12:42:09: Height: 1080
- 12:42:09: };
- 12:42:09: successfully capturing d3d9 frames via GPU
- 12:42:17: ---------------------- Cleared D3D9 Capture ----------------------
- 12:42:17: D3D9EndScene called
- 12:42:17: D3D9Present called
- 12:43:00: received restart event, capturing
- 12:43:00: DoD3D9GPUHook: using offset workaround
- 12:43:00: DoD3D9GPUHook: success
- 12:43:00: D3DSURFACE_DESC {
- 12:43:00: Format: D3DFMT_A8R8G8B8
- 12:43:00: Type: D3DRTYPE_SURFACE
- 12:43:00: Usage: D3DUSAGE_RENDERTARGET
- 12:43:00: Pool: D3DPOOL_DEFAULT
- 12:43:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:43:00: MultiSampleQuality: 0
- 12:43:00: Width: 1920
- 12:43:00: Height: 1080
- 12:43:00: };
- 12:43:00: successfully capturing d3d9 frames via GPU
- 12:43:03: ---------------------- Cleared D3D9 Capture ----------------------
- 12:43:03: D3D9EndScene called
- 12:43:03: D3D9Present called
- 12:43:04: received restart event, capturing
- 12:43:04: DoD3D9GPUHook: using offset workaround
- 12:43:04: DoD3D9GPUHook: success
- 12:43:04: D3DSURFACE_DESC {
- 12:43:04: Format: D3DFMT_A8R8G8B8
- 12:43:04: Type: D3DRTYPE_SURFACE
- 12:43:04: Usage: D3DUSAGE_RENDERTARGET
- 12:43:04: Pool: D3DPOOL_DEFAULT
- 12:43:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:43:04: MultiSampleQuality: 0
- 12:43:04: Width: 1920
- 12:43:04: Height: 1080
- 12:43:04: };
- 12:43:04: successfully capturing d3d9 frames via GPU
- 12:43:11: ---------------------- Cleared D3D9 Capture ----------------------
- 12:43:11: D3D9EndScene called
- 12:43:11: D3D9Present called
- 12:43:37: received restart event, capturing
- 12:43:37: DoD3D9GPUHook: using offset workaround
- 12:43:37: DoD3D9GPUHook: success
- 12:43:37: D3DSURFACE_DESC {
- 12:43:37: Format: D3DFMT_A8R8G8B8
- 12:43:37: Type: D3DRTYPE_SURFACE
- 12:43:37: Usage: D3DUSAGE_RENDERTARGET
- 12:43:37: Pool: D3DPOOL_DEFAULT
- 12:43:37: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:43:37: MultiSampleQuality: 0
- 12:43:37: Width: 1920
- 12:43:37: Height: 1080
- 12:43:37: };
- 12:43:37: successfully capturing d3d9 frames via GPU
- 12:43:39: D3D9Reset called
- 12:43:39: ---------------------- Cleared D3D9 Capture ----------------------
- 12:43:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:43:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:43:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:43:39: successfully set up d3d9 hooks
- 12:43:41: D3D9EndScene called
- 12:43:41: D3D9Present called
- 12:43:41: DoD3D9GPUHook: using offset workaround
- 12:43:41: DoD3D9GPUHook: success
- 12:43:41: D3DSURFACE_DESC {
- 12:43:41: Format: D3DFMT_A8R8G8B8
- 12:43:41: Type: D3DRTYPE_SURFACE
- 12:43:41: Usage: D3DUSAGE_RENDERTARGET
- 12:43:41: Pool: D3DPOOL_DEFAULT
- 12:43:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:43:41: MultiSampleQuality: 0
- 12:43:41: Width: 1920
- 12:43:41: Height: 1080
- 12:43:41: };
- 12:43:41: successfully capturing d3d9 frames via GPU
- 12:44:00: D3D9Reset called
- 12:44:00: ---------------------- Cleared D3D9 Capture ----------------------
- 12:44:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:44:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:44:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:44:00: successfully set up d3d9 hooks
- 12:44:01: D3D9EndScene called
- 12:44:01: D3D9Present called
- 12:44:01: DoD3D9GPUHook: using offset workaround
- 12:44:01: DoD3D9GPUHook: success
- 12:44:02: D3DSURFACE_DESC {
- 12:44:02: Format: D3DFMT_A8R8G8B8
- 12:44:02: Type: D3DRTYPE_SURFACE
- 12:44:02: Usage: D3DUSAGE_RENDERTARGET
- 12:44:02: Pool: D3DPOOL_DEFAULT
- 12:44:02: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:44:02: MultiSampleQuality: 0
- 12:44:02: Width: 1920
- 12:44:02: Height: 1080
- 12:44:02: };
- 12:44:02: successfully capturing d3d9 frames via GPU
- 12:50:01: D3D9Reset called
- 12:50:01: ---------------------- Cleared D3D9 Capture ----------------------
- 12:50:02: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:50:02: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:50:02: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:50:02: successfully set up d3d9 hooks
- 12:50:03: D3D9EndScene called
- 12:50:03: D3D9Present called
- 12:50:03: DoD3D9GPUHook: using offset workaround
- 12:50:03: DoD3D9GPUHook: success
- 12:50:04: D3DSURFACE_DESC {
- 12:50:04: Format: D3DFMT_A8R8G8B8
- 12:50:04: Type: D3DRTYPE_SURFACE
- 12:50:04: Usage: D3DUSAGE_RENDERTARGET
- 12:50:04: Pool: D3DPOOL_DEFAULT
- 12:50:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:50:04: MultiSampleQuality: 0
- 12:50:04: Width: 1920
- 12:50:04: Height: 1080
- 12:50:04: };
- 12:50:04: successfully capturing d3d9 frames via GPU
- 12:52:01: ---------------------- Cleared D3D9 Capture ----------------------
- 12:52:01: D3D9EndScene called
- 12:52:01: D3D9Present called
- 12:52:02: received restart event, capturing
- 12:52:02: DoD3D9GPUHook: using offset workaround
- 12:52:02: DoD3D9GPUHook: success
- 12:52:02: D3DSURFACE_DESC {
- 12:52:02: Format: D3DFMT_A8R8G8B8
- 12:52:02: Type: D3DRTYPE_SURFACE
- 12:52:02: Usage: D3DUSAGE_RENDERTARGET
- 12:52:02: Pool: D3DPOOL_DEFAULT
- 12:52:02: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:52:02: MultiSampleQuality: 0
- 12:52:02: Width: 1920
- 12:52:02: Height: 1080
- 12:52:02: };
- 12:52:02: successfully capturing d3d9 frames via GPU
- 12:52:04: D3D9Reset called
- 12:52:04: ---------------------- Cleared D3D9 Capture ----------------------
- 12:52:04: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:04: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:04: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:04: successfully set up d3d9 hooks
- 12:52:06: D3D9EndScene called
- 12:52:06: D3D9Present called
- 12:52:06: DoD3D9GPUHook: using offset workaround
- 12:52:06: DoD3D9GPUHook: success
- 12:52:06: D3DSURFACE_DESC {
- 12:52:06: Format: D3DFMT_A8R8G8B8
- 12:52:06: Type: D3DRTYPE_SURFACE
- 12:52:06: Usage: D3DUSAGE_RENDERTARGET
- 12:52:06: Pool: D3DPOOL_DEFAULT
- 12:52:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:52:06: MultiSampleQuality: 0
- 12:52:06: Width: 1920
- 12:52:06: Height: 1080
- 12:52:06: };
- 12:52:06: successfully capturing d3d9 frames via GPU
- 12:52:32: D3D9Reset called
- 12:52:32: ---------------------- Cleared D3D9 Capture ----------------------
- 12:52:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:32: successfully set up d3d9 hooks
- 12:52:34: D3D9EndScene called
- 12:52:34: D3D9Present called
- 12:52:34: DoD3D9GPUHook: using offset workaround
- 12:52:34: DoD3D9GPUHook: success
- 12:52:34: D3DSURFACE_DESC {
- 12:52:34: Format: D3DFMT_A8R8G8B8
- 12:52:34: Type: D3DRTYPE_SURFACE
- 12:52:34: Usage: D3DUSAGE_RENDERTARGET
- 12:52:34: Pool: D3DPOOL_DEFAULT
- 12:52:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:52:34: MultiSampleQuality: 0
- 12:52:34: Width: 1920
- 12:52:34: Height: 1080
- 12:52:34: };
- 12:52:34: successfully capturing d3d9 frames via GPU
- 12:52:42: D3D9Reset called
- 12:52:42: ---------------------- Cleared D3D9 Capture ----------------------
- 12:52:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:52:43: successfully set up d3d9 hooks
- 12:52:44: D3D9EndScene called
- 12:52:44: D3D9Present called
- 12:52:44: DoD3D9GPUHook: using offset workaround
- 12:52:44: DoD3D9GPUHook: success
- 12:52:44: D3DSURFACE_DESC {
- 12:52:44: Format: D3DFMT_A8R8G8B8
- 12:52:44: Type: D3DRTYPE_SURFACE
- 12:52:44: Usage: D3DUSAGE_RENDERTARGET
- 12:52:44: Pool: D3DPOOL_DEFAULT
- 12:52:44: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:52:44: MultiSampleQuality: 0
- 12:52:44: Width: 1920
- 12:52:44: Height: 1080
- 12:52:44: };
- 12:52:44: successfully capturing d3d9 frames via GPU
- 12:53:53: ---------------------- Cleared D3D9 Capture ----------------------
- 12:53:53: D3D9EndScene called
- 12:53:53: D3D9Present called
- 12:54:49: received restart event, capturing
- 12:54:49: DoD3D9GPUHook: using offset workaround
- 12:54:49: DoD3D9GPUHook: success
- 12:54:49: D3DSURFACE_DESC {
- 12:54:49: Format: D3DFMT_A8R8G8B8
- 12:54:49: Type: D3DRTYPE_SURFACE
- 12:54:49: Usage: D3DUSAGE_RENDERTARGET
- 12:54:49: Pool: D3DPOOL_DEFAULT
- 12:54:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:54:49: MultiSampleQuality: 0
- 12:54:49: Width: 1920
- 12:54:49: Height: 1080
- 12:54:49: };
- 12:54:49: successfully capturing d3d9 frames via GPU
- 12:54:51: D3D9Reset called
- 12:54:51: ---------------------- Cleared D3D9 Capture ----------------------
- 12:54:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:54:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:54:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:54:52: successfully set up d3d9 hooks
- 12:54:53: D3D9EndScene called
- 12:54:53: D3D9Present called
- 12:54:53: DoD3D9GPUHook: using offset workaround
- 12:54:53: DoD3D9GPUHook: success
- 12:54:53: D3DSURFACE_DESC {
- 12:54:53: Format: D3DFMT_A8R8G8B8
- 12:54:53: Type: D3DRTYPE_SURFACE
- 12:54:53: Usage: D3DUSAGE_RENDERTARGET
- 12:54:53: Pool: D3DPOOL_DEFAULT
- 12:54:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:54:53: MultiSampleQuality: 0
- 12:54:53: Width: 1920
- 12:54:53: Height: 1080
- 12:54:53: };
- 12:54:53: successfully capturing d3d9 frames via GPU
- 12:55:35: ---------------------- Cleared D3D9 Capture ----------------------
- 12:55:35: D3D9EndScene called
- 12:55:35: D3D9Present called
- 12:56:27: received restart event, capturing
- 12:56:27: DoD3D9GPUHook: using offset workaround
- 12:56:27: DoD3D9GPUHook: success
- 12:56:27: D3DSURFACE_DESC {
- 12:56:27: Format: D3DFMT_A8R8G8B8
- 12:56:27: Type: D3DRTYPE_SURFACE
- 12:56:27: Usage: D3DUSAGE_RENDERTARGET
- 12:56:27: Pool: D3DPOOL_DEFAULT
- 12:56:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:56:27: MultiSampleQuality: 0
- 12:56:27: Width: 1920
- 12:56:27: Height: 1080
- 12:56:27: };
- 12:56:27: successfully capturing d3d9 frames via GPU
- 12:56:32: D3D9Reset called
- 12:56:32: ---------------------- Cleared D3D9 Capture ----------------------
- 12:56:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:56:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:56:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:56:32: successfully set up d3d9 hooks
- 12:56:33: D3D9EndScene called
- 12:56:33: D3D9Present called
- 12:56:33: DoD3D9GPUHook: using offset workaround
- 12:56:33: DoD3D9GPUHook: success
- 12:56:34: D3DSURFACE_DESC {
- 12:56:34: Format: D3DFMT_A8R8G8B8
- 12:56:34: Type: D3DRTYPE_SURFACE
- 12:56:34: Usage: D3DUSAGE_RENDERTARGET
- 12:56:34: Pool: D3DPOOL_DEFAULT
- 12:56:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:56:34: MultiSampleQuality: 0
- 12:56:34: Width: 1920
- 12:56:34: Height: 1080
- 12:56:34: };
- 12:56:34: successfully capturing d3d9 frames via GPU
- 12:57:05: ---------------------- Cleared D3D9 Capture ----------------------
- 12:57:05: D3D9EndScene called
- 12:57:05: D3D9Present called
- 12:57:53: D3D9Reset called
- 12:57:53: ---------------------- Cleared D3D9 Capture ----------------------
- 12:57:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:57:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:57:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:57:54: successfully set up d3d9 hooks
- 12:57:55: D3D9EndScene called
- 12:57:55: D3D9Present called
- 12:58:09: D3D9Reset called
- 12:58:09: ---------------------- Cleared D3D9 Capture ----------------------
- 12:58:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:58:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:58:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:58:10: successfully set up d3d9 hooks
- 12:58:11: D3D9EndScene called
- 12:58:11: D3D9Present called
- 12:58:48: received restart event, capturing
- 12:58:48: DoD3D9GPUHook: using offset workaround
- 12:58:48: DoD3D9GPUHook: success
- 12:58:48: D3DSURFACE_DESC {
- 12:58:48: Format: D3DFMT_A8R8G8B8
- 12:58:48: Type: D3DRTYPE_SURFACE
- 12:58:48: Usage: D3DUSAGE_RENDERTARGET
- 12:58:48: Pool: D3DPOOL_DEFAULT
- 12:58:48: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:58:48: MultiSampleQuality: 0
- 12:58:48: Width: 1920
- 12:58:48: Height: 1080
- 12:58:48: };
- 12:58:48: successfully capturing d3d9 frames via GPU
- 12:58:50: D3D9Reset called
- 12:58:50: ---------------------- Cleared D3D9 Capture ----------------------
- 12:58:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:58:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:58:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:58:50: successfully set up d3d9 hooks
- 12:58:52: D3D9EndScene called
- 12:58:52: D3D9Present called
- 12:58:52: DoD3D9GPUHook: using offset workaround
- 12:58:52: DoD3D9GPUHook: success
- 12:58:52: D3DSURFACE_DESC {
- 12:58:52: Format: D3DFMT_A8R8G8B8
- 12:58:52: Type: D3DRTYPE_SURFACE
- 12:58:52: Usage: D3DUSAGE_RENDERTARGET
- 12:58:52: Pool: D3DPOOL_DEFAULT
- 12:58:52: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:58:52: MultiSampleQuality: 0
- 12:58:52: Width: 1920
- 12:58:52: Height: 1080
- 12:58:52: };
- 12:58:52: successfully capturing d3d9 frames via GPU
- 12:59:12: ---------------------- Cleared D3D9 Capture ----------------------
- 12:59:12: D3D9EndScene called
- 12:59:12: D3D9Present called
- 12:59:52: received restart event, capturing
- 12:59:52: DoD3D9GPUHook: using offset workaround
- 12:59:52: DoD3D9GPUHook: success
- 12:59:52: D3DSURFACE_DESC {
- 12:59:52: Format: D3DFMT_A8R8G8B8
- 12:59:52: Type: D3DRTYPE_SURFACE
- 12:59:52: Usage: D3DUSAGE_RENDERTARGET
- 12:59:52: Pool: D3DPOOL_DEFAULT
- 12:59:52: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:59:52: MultiSampleQuality: 0
- 12:59:52: Width: 1920
- 12:59:52: Height: 1080
- 12:59:52: };
- 12:59:52: successfully capturing d3d9 frames via GPU
- 12:59:53: D3D9Reset called
- 12:59:53: ---------------------- Cleared D3D9 Capture ----------------------
- 12:59:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:59:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:59:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:59:54: successfully set up d3d9 hooks
- 12:59:55: D3D9EndScene called
- 12:59:55: D3D9Present called
- 12:59:55: DoD3D9GPUHook: using offset workaround
- 12:59:55: DoD3D9GPUHook: success
- 12:59:56: D3DSURFACE_DESC {
- 12:59:56: Format: D3DFMT_A8R8G8B8
- 12:59:56: Type: D3DRTYPE_SURFACE
- 12:59:56: Usage: D3DUSAGE_RENDERTARGET
- 12:59:56: Pool: D3DPOOL_DEFAULT
- 12:59:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:59:56: MultiSampleQuality: 0
- 12:59:56: Width: 1920
- 12:59:56: Height: 1080
- 12:59:56: };
- 12:59:56: successfully capturing d3d9 frames via GPU
- 13:00:28: ---------------------- Cleared D3D9 Capture ----------------------
- 13:00:28: D3D9EndScene called
- 13:00:28: D3D9Present called
- 13:01:09: received restart event, capturing
- 13:01:09: DoD3D9GPUHook: using offset workaround
- 13:01:09: DoD3D9GPUHook: success
- 13:01:09: D3DSURFACE_DESC {
- 13:01:09: Format: D3DFMT_A8R8G8B8
- 13:01:09: Type: D3DRTYPE_SURFACE
- 13:01:09: Usage: D3DUSAGE_RENDERTARGET
- 13:01:09: Pool: D3DPOOL_DEFAULT
- 13:01:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:01:09: MultiSampleQuality: 0
- 13:01:09: Width: 1920
- 13:01:09: Height: 1080
- 13:01:09: };
- 13:01:09: successfully capturing d3d9 frames via GPU
- 13:01:10: D3D9Reset called
- 13:01:10: ---------------------- Cleared D3D9 Capture ----------------------
- 13:01:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:01:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:01:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:01:11: successfully set up d3d9 hooks
- 13:01:12: D3D9EndScene called
- 13:01:12: D3D9Present called
- 13:01:12: DoD3D9GPUHook: using offset workaround
- 13:01:12: DoD3D9GPUHook: success
- 13:01:12: D3DSURFACE_DESC {
- 13:01:12: Format: D3DFMT_A8R8G8B8
- 13:01:12: Type: D3DRTYPE_SURFACE
- 13:01:12: Usage: D3DUSAGE_RENDERTARGET
- 13:01:12: Pool: D3DPOOL_DEFAULT
- 13:01:12: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:01:12: MultiSampleQuality: 0
- 13:01:12: Width: 1920
- 13:01:12: Height: 1080
- 13:01:12: };
- 13:01:12: successfully capturing d3d9 frames via GPU
- 13:01:47: ---------------------- Cleared D3D9 Capture ----------------------
- 13:01:47: D3D9EndScene called
- 13:01:47: D3D9Present called
- 13:02:38: received restart event, capturing
- 13:02:38: DoD3D9GPUHook: using offset workaround
- 13:02:38: DoD3D9GPUHook: success
- 13:02:38: D3DSURFACE_DESC {
- 13:02:38: Format: D3DFMT_A8R8G8B8
- 13:02:38: Type: D3DRTYPE_SURFACE
- 13:02:38: Usage: D3DUSAGE_RENDERTARGET
- 13:02:38: Pool: D3DPOOL_DEFAULT
- 13:02:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:02:38: MultiSampleQuality: 0
- 13:02:38: Width: 1920
- 13:02:38: Height: 1080
- 13:02:38: };
- 13:02:38: successfully capturing d3d9 frames via GPU
- 13:02:45: ---------------------- Cleared D3D9 Capture ----------------------
- 13:02:45: D3D9EndScene called
- 13:02:45: D3D9Present called
- 13:02:52: received restart event, capturing
- 13:02:52: DoD3D9GPUHook: using offset workaround
- 13:02:52: DoD3D9GPUHook: success
- 13:02:52: D3DSURFACE_DESC {
- 13:02:52: Format: D3DFMT_A8R8G8B8
- 13:02:52: Type: D3DRTYPE_SURFACE
- 13:02:52: Usage: D3DUSAGE_RENDERTARGET
- 13:02:52: Pool: D3DPOOL_DEFAULT
- 13:02:52: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:02:52: MultiSampleQuality: 0
- 13:02:52: Width: 1920
- 13:02:52: Height: 1080
- 13:02:52: };
- 13:02:52: successfully capturing d3d9 frames via GPU
- 13:02:54: D3D9Reset called
- 13:02:54: ---------------------- Cleared D3D9 Capture ----------------------
- 13:02:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:02:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:02:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:02:55: successfully set up d3d9 hooks
- 13:02:56: D3D9EndScene called
- 13:02:56: D3D9Present called
- 13:02:56: DoD3D9GPUHook: using offset workaround
- 13:02:56: DoD3D9GPUHook: success
- 13:02:56: D3DSURFACE_DESC {
- 13:02:56: Format: D3DFMT_A8R8G8B8
- 13:02:56: Type: D3DRTYPE_SURFACE
- 13:02:56: Usage: D3DUSAGE_RENDERTARGET
- 13:02:56: Pool: D3DPOOL_DEFAULT
- 13:02:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:02:56: MultiSampleQuality: 0
- 13:02:56: Width: 1920
- 13:02:56: Height: 1080
- 13:02:56: };
- 13:02:56: successfully capturing d3d9 frames via GPU
- 13:03:29: ---------------------- Cleared D3D9 Capture ----------------------
- 13:03:29: D3D9EndScene called
- 13:03:29: D3D9Present called
- 13:10:15: received restart event, capturing
- 13:10:15: DoD3D9GPUHook: using offset workaround
- 13:10:15: DoD3D9GPUHook: success
- 13:10:15: D3DSURFACE_DESC {
- 13:10:15: Format: D3DFMT_A8R8G8B8
- 13:10:15: Type: D3DRTYPE_SURFACE
- 13:10:15: Usage: D3DUSAGE_RENDERTARGET
- 13:10:15: Pool: D3DPOOL_DEFAULT
- 13:10:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:10:15: MultiSampleQuality: 0
- 13:10:15: Width: 1920
- 13:10:15: Height: 1080
- 13:10:15: };
- 13:10:15: successfully capturing d3d9 frames via GPU
- 13:10:16: D3D9Reset called
- 13:10:16: ---------------------- Cleared D3D9 Capture ----------------------
- 13:10:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:16: successfully set up d3d9 hooks
- 13:10:18: D3D9EndScene called
- 13:10:18: D3D9Present called
- 13:10:18: DoD3D9GPUHook: using offset workaround
- 13:10:18: DoD3D9GPUHook: success
- 13:10:18: D3DSURFACE_DESC {
- 13:10:18: Format: D3DFMT_A8R8G8B8
- 13:10:18: Type: D3DRTYPE_SURFACE
- 13:10:18: Usage: D3DUSAGE_RENDERTARGET
- 13:10:18: Pool: D3DPOOL_DEFAULT
- 13:10:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:10:18: MultiSampleQuality: 0
- 13:10:18: Width: 1920
- 13:10:18: Height: 1080
- 13:10:18: };
- 13:10:18: successfully capturing d3d9 frames via GPU
- 13:10:22: D3D9Reset called
- 13:10:22: ---------------------- Cleared D3D9 Capture ----------------------
- 13:10:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:10:23: successfully set up d3d9 hooks
- 13:10:24: D3D9EndScene called
- 13:10:24: D3D9Present called
- 13:10:24: DoD3D9GPUHook: using offset workaround
- 13:10:24: DoD3D9GPUHook: success
- 13:10:24: D3DSURFACE_DESC {
- 13:10:24: Format: D3DFMT_A8R8G8B8
- 13:10:24: Type: D3DRTYPE_SURFACE
- 13:10:24: Usage: D3DUSAGE_RENDERTARGET
- 13:10:24: Pool: D3DPOOL_DEFAULT
- 13:10:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:10:24: MultiSampleQuality: 0
- 13:10:24: Width: 1920
- 13:10:24: Height: 1080
- 13:10:24: };
- 13:10:24: successfully capturing d3d9 frames via GPU
- 13:10:53: ---------------------- Cleared D3D9 Capture ----------------------
- 13:10:53: D3D9EndScene called
- 13:10:53: D3D9Present called
- 13:13:12: received restart event, capturing
- 13:13:12: DoD3D9GPUHook: using offset workaround
- 13:13:12: DoD3D9GPUHook: success
- 13:13:12: D3DSURFACE_DESC {
- 13:13:12: Format: D3DFMT_A8R8G8B8
- 13:13:12: Type: D3DRTYPE_SURFACE
- 13:13:12: Usage: D3DUSAGE_RENDERTARGET
- 13:13:12: Pool: D3DPOOL_DEFAULT
- 13:13:12: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:13:12: MultiSampleQuality: 0
- 13:13:12: Width: 1920
- 13:13:12: Height: 1080
- 13:13:12: };
- 13:13:12: successfully capturing d3d9 frames via GPU
- 13:13:13: ---------------------- Cleared D3D9 Capture ----------------------
- 13:13:13: D3D9EndScene called
- 13:13:13: D3D9Present called
- 13:13:14: received restart event, capturing
- 13:13:14: DoD3D9GPUHook: using offset workaround
- 13:13:14: DoD3D9GPUHook: success
- 13:13:14: D3DSURFACE_DESC {
- 13:13:14: Format: D3DFMT_A8R8G8B8
- 13:13:14: Type: D3DRTYPE_SURFACE
- 13:13:14: Usage: D3DUSAGE_RENDERTARGET
- 13:13:14: Pool: D3DPOOL_DEFAULT
- 13:13:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:13:14: MultiSampleQuality: 0
- 13:13:14: Width: 1920
- 13:13:14: Height: 1080
- 13:13:14: };
- 13:13:14: successfully capturing d3d9 frames via GPU
- 13:13:14: ---------------------- Cleared D3D9 Capture ----------------------
- 13:13:14: D3D9EndScene called
- 13:13:14: D3D9Present called
- 13:13:18: received restart event, capturing
- 13:13:18: DoD3D9GPUHook: using offset workaround
- 13:13:18: DoD3D9GPUHook: success
- 13:13:18: D3DSURFACE_DESC {
- 13:13:18: Format: D3DFMT_A8R8G8B8
- 13:13:18: Type: D3DRTYPE_SURFACE
- 13:13:18: Usage: D3DUSAGE_RENDERTARGET
- 13:13:18: Pool: D3DPOOL_DEFAULT
- 13:13:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:13:18: MultiSampleQuality: 0
- 13:13:18: Width: 1920
- 13:13:18: Height: 1080
- 13:13:18: };
- 13:13:18: successfully capturing d3d9 frames via GPU
- 13:13:20: D3D9Reset called
- 13:13:20: ---------------------- Cleared D3D9 Capture ----------------------
- 13:13:20: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:13:20: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:13:20: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:13:20: successfully set up d3d9 hooks
- 13:13:22: D3D9EndScene called
- 13:13:22: D3D9Present called
- 13:13:22: DoD3D9GPUHook: using offset workaround
- 13:13:22: DoD3D9GPUHook: success
- 13:13:22: D3DSURFACE_DESC {
- 13:13:22: Format: D3DFMT_A8R8G8B8
- 13:13:22: Type: D3DRTYPE_SURFACE
- 13:13:22: Usage: D3DUSAGE_RENDERTARGET
- 13:13:22: Pool: D3DPOOL_DEFAULT
- 13:13:22: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:13:22: MultiSampleQuality: 0
- 13:13:22: Width: 1920
- 13:13:22: Height: 1080
- 13:13:22: };
- 13:13:22: successfully capturing d3d9 frames via GPU
- 13:14:07: ---------------------- Cleared D3D9 Capture ----------------------
- 13:14:07: D3D9EndScene called
- 13:14:07: D3D9Present called
- 13:23:36: D3D9Reset called
- 13:23:36: ---------------------- Cleared D3D9 Capture ----------------------
- 13:23:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:23:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:23:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:23:36: successfully set up d3d9 hooks
- 13:23:37: D3D9EndScene called
- 13:23:37: D3D9Present called
- 13:23:52: received restart event, capturing
- 13:23:52: DoD3D9GPUHook: using offset workaround
- 13:23:52: DoD3D9GPUHook: success
- 13:23:52: D3DSURFACE_DESC {
- 13:23:52: Format: D3DFMT_A8R8G8B8
- 13:23:52: Type: D3DRTYPE_SURFACE
- 13:23:52: Usage: D3DUSAGE_RENDERTARGET
- 13:23:52: Pool: D3DPOOL_DEFAULT
- 13:23:52: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:23:52: MultiSampleQuality: 0
- 13:23:52: Width: 1920
- 13:23:52: Height: 1080
- 13:23:52: };
- 13:23:52: successfully capturing d3d9 frames via GPU
- 13:23:55: D3D9Reset called
- 13:23:55: ---------------------- Cleared D3D9 Capture ----------------------
- 13:23:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:23:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:23:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:23:55: successfully set up d3d9 hooks
- 13:23:57: D3D9EndScene called
- 13:23:57: D3D9Present called
- 13:23:57: DoD3D9GPUHook: using offset workaround
- 13:23:57: DoD3D9GPUHook: success
- 13:23:57: D3DSURFACE_DESC {
- 13:23:57: Format: D3DFMT_A8R8G8B8
- 13:23:57: Type: D3DRTYPE_SURFACE
- 13:23:57: Usage: D3DUSAGE_RENDERTARGET
- 13:23:57: Pool: D3DPOOL_DEFAULT
- 13:23:57: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:23:57: MultiSampleQuality: 0
- 13:23:57: Width: 1920
- 13:23:57: Height: 1080
- 13:23:57: };
- 13:23:57: successfully capturing d3d9 frames via GPU
- 13:24:43: ---------------------- Cleared D3D9 Capture ----------------------
- 13:24:43: D3D9EndScene called
- 13:24:43: D3D9Present called
- 13:25:22: received restart event, capturing
- 13:25:22: DoD3D9GPUHook: using offset workaround
- 13:25:22: DoD3D9GPUHook: success
- 13:25:22: D3DSURFACE_DESC {
- 13:25:22: Format: D3DFMT_A8R8G8B8
- 13:25:22: Type: D3DRTYPE_SURFACE
- 13:25:22: Usage: D3DUSAGE_RENDERTARGET
- 13:25:22: Pool: D3DPOOL_DEFAULT
- 13:25:22: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:25:22: MultiSampleQuality: 0
- 13:25:22: Width: 1920
- 13:25:22: Height: 1080
- 13:25:22: };
- 13:25:22: successfully capturing d3d9 frames via GPU
- 13:25:29: D3D9Reset called
- 13:25:29: ---------------------- Cleared D3D9 Capture ----------------------
- 13:25:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:25:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:25:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:25:30: successfully set up d3d9 hooks
- 13:25:31: D3D9EndScene called
- 13:25:31: D3D9Present called
- 13:25:31: DoD3D9GPUHook: using offset workaround
- 13:25:31: DoD3D9GPUHook: success
- 13:25:31: D3DSURFACE_DESC {
- 13:25:31: Format: D3DFMT_A8R8G8B8
- 13:25:31: Type: D3DRTYPE_SURFACE
- 13:25:31: Usage: D3DUSAGE_RENDERTARGET
- 13:25:31: Pool: D3DPOOL_DEFAULT
- 13:25:31: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:25:31: MultiSampleQuality: 0
- 13:25:31: Width: 1920
- 13:25:31: Height: 1080
- 13:25:31: };
- 13:25:31: successfully capturing d3d9 frames via GPU
- 13:25:57: ---------------------- Cleared D3D9 Capture ----------------------
- 13:25:57: D3D9EndScene called
- 13:25:57: D3D9Present called
- 13:28:30: received restart event, capturing
- 13:28:30: DoD3D9GPUHook: using offset workaround
- 13:28:30: DoD3D9GPUHook: success
- 13:28:30: D3DSURFACE_DESC {
- 13:28:30: Format: D3DFMT_A8R8G8B8
- 13:28:30: Type: D3DRTYPE_SURFACE
- 13:28:30: Usage: D3DUSAGE_RENDERTARGET
- 13:28:30: Pool: D3DPOOL_DEFAULT
- 13:28:30: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:28:30: MultiSampleQuality: 0
- 13:28:30: Width: 1920
- 13:28:30: Height: 1080
- 13:28:30: };
- 13:28:30: successfully capturing d3d9 frames via GPU
- 13:28:31: D3D9Reset called
- 13:28:31: ---------------------- Cleared D3D9 Capture ----------------------
- 13:28:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:28:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:28:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:28:32: successfully set up d3d9 hooks
- 13:28:33: D3D9EndScene called
- 13:28:33: D3D9Present called
- 13:28:33: DoD3D9GPUHook: using offset workaround
- 13:28:33: DoD3D9GPUHook: success
- 13:28:33: D3DSURFACE_DESC {
- 13:28:33: Format: D3DFMT_A8R8G8B8
- 13:28:33: Type: D3DRTYPE_SURFACE
- 13:28:33: Usage: D3DUSAGE_RENDERTARGET
- 13:28:33: Pool: D3DPOOL_DEFAULT
- 13:28:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:28:33: MultiSampleQuality: 0
- 13:28:33: Width: 1920
- 13:28:33: Height: 1080
- 13:28:33: };
- 13:28:33: successfully capturing d3d9 frames via GPU
- 13:28:55: ---------------------- Cleared D3D9 Capture ----------------------
- 13:28:55: D3D9EndScene called
- 13:28:55: D3D9Present called
- 13:31:04: received restart event, capturing
- 13:31:04: DoD3D9GPUHook: using offset workaround
- 13:31:04: DoD3D9GPUHook: success
- 13:31:04: D3DSURFACE_DESC {
- 13:31:04: Format: D3DFMT_A8R8G8B8
- 13:31:04: Type: D3DRTYPE_SURFACE
- 13:31:04: Usage: D3DUSAGE_RENDERTARGET
- 13:31:04: Pool: D3DPOOL_DEFAULT
- 13:31:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:31:04: MultiSampleQuality: 0
- 13:31:04: Width: 1920
- 13:31:04: Height: 1080
- 13:31:04: };
- 13:31:04: successfully capturing d3d9 frames via GPU
- 13:31:05: D3D9Reset called
- 13:31:05: ---------------------- Cleared D3D9 Capture ----------------------
- 13:31:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:31:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:31:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:31:06: successfully set up d3d9 hooks
- 13:31:07: D3D9EndScene called
- 13:31:07: D3D9Present called
- 13:31:07: DoD3D9GPUHook: using offset workaround
- 13:31:07: DoD3D9GPUHook: success
- 13:31:07: D3DSURFACE_DESC {
- 13:31:07: Format: D3DFMT_A8R8G8B8
- 13:31:07: Type: D3DRTYPE_SURFACE
- 13:31:07: Usage: D3DUSAGE_RENDERTARGET
- 13:31:07: Pool: D3DPOOL_DEFAULT
- 13:31:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:31:07: MultiSampleQuality: 0
- 13:31:07: Width: 1920
- 13:31:07: Height: 1080
- 13:31:07: };
- 13:31:07: successfully capturing d3d9 frames via GPU
- 13:31:32: ---------------------- Cleared D3D9 Capture ----------------------
- 13:31:32: D3D9EndScene called
- 13:31:32: D3D9Present called
- 13:31:33: D3D9Reset called
- 13:31:33: ---------------------- Cleared D3D9 Capture ----------------------
- 13:31:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:31:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:31:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:31:33: successfully set up d3d9 hooks
- 13:31:35: D3D9EndScene called
- 13:31:35: D3D9Present called
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