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  1. 13:31:01: CLR host plugin strings not found, dynamically loading 4 strings
  2. 13:31:01: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 13:31:01: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 13:31:01: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 13:31:01: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 13:31:01: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 13:31:01: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 13:31:01: CLRHost:: Could not find/load browser settings at location C:\Users\Özcan\AppData\Roaming\OBS\pluginData\browser.json
  9. 13:31:01: CLRHost:: Exception: System.IO.FileNotFoundException: 'C:\Users\Özcan\AppData\Roaming\OBS\pluginData\browser.json' dosyası bulunamadı.
  10. 13:31:01: Dosya adı: 'C:\Users\Özcan\AppData\Roaming\OBS\pluginData\browser.json'
  11. 13:31:01: konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 13:31:01: konum: System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 13:31:01: konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 13:31:01: konum: CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 13:31:02: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 13:31:04: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
  17. 13:31:04: -------------------------------
  18. 13:31:04: CPU Name: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz
  19. 13:31:04: CPU Speed: 2694MHz
  20. 13:31:04: Physical Memory: 8080MB Total, 4124MB Free
  21. 13:31:04: stepping id: 1, model 71, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
  22. 13:31:04: monitor 1: pos={0, 0}, size={1920, 1080}
  23. 13:31:04: Windows Version: 10.0 Build 14393 (revision 0)
  24. 13:31:04: Aero is Enabled
  25. 13:31:04: -------------------------------
  26. 13:31:04: OBS Modules:
  27. 13:31:04: Base Address Module
  28. 13:31:04: 0000000091950000 OBS.exe
  29. 13:31:04: 00000000E2960000 OBSApi.dll
  30. 13:31:04: 0000000003BD0000 CLRHostPlugin.dll
  31. 13:31:04: 00000000F6B60000 DShowPlugin.dll
  32. 13:31:04: 00000000F49E0000 GraphicsCapture.dll
  33. 13:31:04: 00000000FC580000 NoiseGate.dll
  34. 13:31:04: 00000000F41B0000 PSVPlugin.dll
  35. 13:31:04: 00000000EF4F0000 scenesw.dll
  36. 13:31:04: ------------------------------------------
  37. 13:31:04: Adapter 1
  38. 13:31:04: Video Adapter: NVIDIA GeForce GTX 960M
  39. 13:31:04: Video Adapter Dedicated Video Memory: 2117992448
  40. 13:31:04: Video Adapter Shared System Memory: 4236576768
  41. 13:31:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  42. 13:31:04: ------------------------------------------
  43. 13:31:04: Adapter 2
  44. 13:31:04: Video Adapter: Intel(R) HD Graphics 5600
  45. 13:31:04: Video Adapter Dedicated Video Memory: 134217728
  46. 13:31:04: Video Adapter Shared System Memory: 4236576768
  47. 13:31:04: =====Stream Start: 2017-04-21, 13:31:04===============================================
  48. 13:31:04: Multithreaded optimizations: On
  49. 13:31:04: Base resolution: 1920x1080
  50. 13:31:04: Output resolution: 1280x720
  51. 13:31:04: ------------------------------------------
  52. 13:31:04: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
  53. 13:31:04: ------------------------------------------
  54. 13:31:04: Audio Format: 48000 Hz
  55. 13:31:04: ------------------------------------------
  56. 13:31:04: Audio Channels: 2 Ch
  57. 13:31:04: Playback device Default
  58. 13:31:04: ------------------------------------------
  59. 13:31:04: Using desktop audio input: Hoparlör (Realtek High Definition Audio)
  60. 13:31:04: Global Audio time adjust: 0
  61. 13:31:04: ------------------------------------------
  62. 13:31:04: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  63. 13:31:04: Mic time offset: 0
  64. 13:31:04: ------------------------------------------
  65. 13:31:04: Audio Encoding: AAC
  66. 13:31:04: bitrate: 160
  67. 13:31:04: Using graphics capture
  68. 13:31:04: Trying to hook process: RocketLeague.exe
  69. 13:31:04: Scene buffering time set to 700
  70. 13:31:04: ------------------------------------------
  71. 13:31:04: Video Encoding: x264
  72. 13:31:04: fps: 60
  73. 13:31:04: width: 1280, height: 720
  74. 13:31:04: preset: veryfast
  75. 13:31:04: profile: main
  76. 13:31:04: keyint: 120
  77. 13:31:04: CBR: yes
  78. 13:31:04: CFR: yes
  79. 13:31:04: max bitrate: 3500
  80. 13:31:04: buffer size: 3500
  81. 13:31:04: ------------------------------------------
  82. 13:31:04: SharedTexCapture hooked
  83. 13:31:07: GraphicsCaptureSource::NewCapture: eliminating old capture
  84. 13:31:07: SharedTexCapture hooked
  85. 13:31:32: FlushBufferedVideo: Flushing 24 packets over 384 ms
  86. 13:31:32: Total frames encoded: 1661, total frames duplicated: 464 (27.93%)
  87. 13:31:32: Total frames rendered: 1428, number of late frames: 132 (9.24%) (it's okay for some frames to be late)
  88. 13:31:32:
  89. 13:31:32: Profiler time results:
  90. 13:31:32:
  91. 13:31:32: ==============================================================
  92. 13:31:32: video thread frame - [100%] [avg time: 9.163 ms] [children: 94.2%] [unaccounted: 5.84%]
  93. 13:31:32: | scene->Preprocess - [0.0546%] [avg time: 0.005 ms]
  94. 13:31:32: | GPU download and conversion - [94.1%] [avg time: 8.623 ms] [children: 5.06%] [unaccounted: 89%]
  95. 13:31:32: | | flush - [1.63%] [avg time: 0.149 ms]
  96. 13:31:32: | | CopyResource - [3.37%] [avg time: 0.309 ms]
  97. 13:31:32: | | conversion to 4:2:0 - [0.0655%] [avg time: 0.006 ms]
  98. 13:31:32: Convert444Threads - [100%] [avg time: 1.383 ms] [children: 99.5%] [unaccounted: 0.506%]
  99. 13:31:32: | Convert444toNV12 - [99.5%] [avg time: 1.376 ms]
  100. 13:31:32: encoder thread frame - [100%] [avg time: 1.659 ms] [children: 1.87%] [unaccounted: 98.1%]
  101. 13:31:32: | sending stuff out - [1.87%] [avg time: 0.031 ms]
  102. 13:31:32: ==============================================================
  103. 13:31:32:
  104. 13:31:32:
  105. 13:31:32: Profiler CPU results:
  106. 13:31:32:
  107. 13:31:32: ==============================================================
  108. 13:31:32: video thread frame - [cpu time: avg 0.536 ms, total 765.625 ms] [avg calls per frame: 1]
  109. 13:31:32: | scene->Preprocess - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
  110. 13:31:32: | GPU download and conversion - [cpu time: avg 0.229 ms, total 328.125 ms] [avg calls per frame: 1]
  111. 13:31:32: | | flush - [cpu time: avg 0.164 ms, total 234.375 ms] [avg calls per frame: 1]
  112. 13:31:32: | | CopyResource - [cpu time: avg 0.033 ms, total 46.875 ms] [avg calls per frame: 1]
  113. 13:31:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  114. 13:31:32: Convert444Threads - [cpu time: avg 1.313 ms, total 3625 ms] [avg calls per frame: 2]
  115. 13:31:32: | Convert444toNV12 - [cpu time: avg 1.307 ms, total 3609.38 ms] [avg calls per frame: 2]
  116. 13:31:32: encoder thread frame - [cpu time: avg 1.374 ms, total 2250 ms] [avg calls per frame: 1]
  117. 13:31:32: | sending stuff out - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
  118. 13:31:32: ==============================================================
  119. 13:31:32:
  120. 13:31:32: =====Stream End: 2017-04-21, 13:31:32=================================================
  121. 13:31:37: CLR host plugin instance deleted; removing dynamically loaded localization strings
  122. 13:31:37: Terminating 0x151c
  123.  
  124.  
  125. Last game capture log:
  126. 2017-04-21, 12:39:14: we're booting up:
  127. 12:39:14: CaptureThread: attached to process RocketLeague.exe
  128. 12:39:14: D3D9 Present
  129. 12:39:14: D3D9EndScene called
  130. 12:39:14: D3DPRESENT_PARAMETERS {
  131. 12:39:14: BackBufferWidth: 1920
  132. 12:39:14: BackBufferHeight: 1080
  133. 12:39:14: BackBufferFormat: D3DFMT_A8R8G8B8
  134. 12:39:14: BackBufferCount: 1
  135. 12:39:14: MultiSampleType: D3DMULTISAMPLE_NONE
  136. 12:39:14: MultiSampleQuality: 0
  137. 12:39:14: SwapEffect: D3DSWAPEFFECT_DISCARD
  138. 12:39:14: hDeviceWindow: 394940
  139. 12:39:14: Windowed: false
  140. 12:39:14: EnableAutoDepthStencil: false
  141. 12:39:14: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  142. 12:39:14: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  143. 12:39:14: FullScreen_RefreshRateInHz: 60
  144. 12:39:14: PresentationInterval: 1
  145. 12:39:14: };
  146. 12:39:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  147. 12:39:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  148. 12:39:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  149. 12:39:14: successfully set up d3d9 hooks
  150. 12:39:14: D3D9Present called
  151. 12:39:14: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  152. 12:39:14: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  153. 12:39:14: DXGI Present
  154. 12:39:14: (half life scientist) everything.. seems to be in order
  155. 12:39:14: DoD3D9GPUHook: using offset workaround
  156. 12:39:14: DoD3D9GPUHook: success
  157. 12:39:14: D3DSURFACE_DESC {
  158. 12:39:14: Format: D3DFMT_A8R8G8B8
  159. 12:39:14: Type: D3DRTYPE_SURFACE
  160. 12:39:14: Usage: D3DUSAGE_RENDERTARGET
  161. 12:39:14: Pool: D3DPOOL_DEFAULT
  162. 12:39:14: MultiSampleType: D3DMULTISAMPLE_NONE
  163. 12:39:14: MultiSampleQuality: 0
  164. 12:39:14: Width: 1920
  165. 12:39:14: Height: 1080
  166. 12:39:14: };
  167. 12:39:14: successfully capturing d3d9 frames via GPU
  168. 12:39:42: ---------------------- Cleared D3D9 Capture ----------------------
  169. 12:39:42: D3D9EndScene called
  170. 12:39:42: D3D9Present called
  171. 12:39:44: received restart event, capturing
  172. 12:39:44: DoD3D9GPUHook: using offset workaround
  173. 12:39:44: DoD3D9GPUHook: success
  174. 12:39:44: D3DSURFACE_DESC {
  175. 12:39:44: Format: D3DFMT_A8R8G8B8
  176. 12:39:44: Type: D3DRTYPE_SURFACE
  177. 12:39:44: Usage: D3DUSAGE_RENDERTARGET
  178. 12:39:44: Pool: D3DPOOL_DEFAULT
  179. 12:39:44: MultiSampleType: D3DMULTISAMPLE_NONE
  180. 12:39:44: MultiSampleQuality: 0
  181. 12:39:44: Width: 1920
  182. 12:39:44: Height: 1080
  183. 12:39:44: };
  184. 12:39:44: successfully capturing d3d9 frames via GPU
  185. 12:39:48: D3D9Reset called
  186. 12:39:48: ---------------------- Cleared D3D9 Capture ----------------------
  187. 12:39:48: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  188. 12:39:48: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  189. 12:39:48: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  190. 12:39:48: successfully set up d3d9 hooks
  191. 12:39:50: D3D9EndScene called
  192. 12:39:50: D3D9Present called
  193. 12:39:50: DoD3D9GPUHook: using offset workaround
  194. 12:39:50: DoD3D9GPUHook: success
  195. 12:39:50: D3DSURFACE_DESC {
  196. 12:39:50: Format: D3DFMT_A8R8G8B8
  197. 12:39:50: Type: D3DRTYPE_SURFACE
  198. 12:39:50: Usage: D3DUSAGE_RENDERTARGET
  199. 12:39:50: Pool: D3DPOOL_DEFAULT
  200. 12:39:50: MultiSampleType: D3DMULTISAMPLE_NONE
  201. 12:39:50: MultiSampleQuality: 0
  202. 12:39:50: Width: 1920
  203. 12:39:50: Height: 1080
  204. 12:39:50: };
  205. 12:39:50: successfully capturing d3d9 frames via GPU
  206. 12:40:47: ---------------------- Cleared D3D9 Capture ----------------------
  207. 12:40:47: D3D9EndScene called
  208. 12:40:47: D3D9Present called
  209. 12:40:48: received restart event, capturing
  210. 12:40:48: DoD3D9GPUHook: using offset workaround
  211. 12:40:48: DoD3D9GPUHook: success
  212. 12:40:48: D3DSURFACE_DESC {
  213. 12:40:48: Format: D3DFMT_A8R8G8B8
  214. 12:40:48: Type: D3DRTYPE_SURFACE
  215. 12:40:48: Usage: D3DUSAGE_RENDERTARGET
  216. 12:40:48: Pool: D3DPOOL_DEFAULT
  217. 12:40:48: MultiSampleType: D3DMULTISAMPLE_NONE
  218. 12:40:48: MultiSampleQuality: 0
  219. 12:40:48: Width: 1920
  220. 12:40:48: Height: 1080
  221. 12:40:48: };
  222. 12:40:48: successfully capturing d3d9 frames via GPU
  223. 12:41:03: ---------------------- Cleared D3D9 Capture ----------------------
  224. 12:41:03: D3D9EndScene called
  225. 12:41:03: D3D9Present called
  226. 12:41:05: received restart event, capturing
  227. 12:41:05: DoD3D9GPUHook: using offset workaround
  228. 12:41:05: DoD3D9GPUHook: success
  229. 12:41:05: D3DSURFACE_DESC {
  230. 12:41:05: Format: D3DFMT_A8R8G8B8
  231. 12:41:05: Type: D3DRTYPE_SURFACE
  232. 12:41:05: Usage: D3DUSAGE_RENDERTARGET
  233. 12:41:05: Pool: D3DPOOL_DEFAULT
  234. 12:41:05: MultiSampleType: D3DMULTISAMPLE_NONE
  235. 12:41:05: MultiSampleQuality: 0
  236. 12:41:05: Width: 1920
  237. 12:41:05: Height: 1080
  238. 12:41:05: };
  239. 12:41:05: successfully capturing d3d9 frames via GPU
  240. 12:41:11: ---------------------- Cleared D3D9 Capture ----------------------
  241. 12:41:11: D3D9EndScene called
  242. 12:41:11: D3D9Present called
  243. 12:41:12: received restart event, capturing
  244. 12:41:12: DoD3D9GPUHook: using offset workaround
  245. 12:41:12: DoD3D9GPUHook: success
  246. 12:41:12: D3DSURFACE_DESC {
  247. 12:41:12: Format: D3DFMT_A8R8G8B8
  248. 12:41:12: Type: D3DRTYPE_SURFACE
  249. 12:41:12: Usage: D3DUSAGE_RENDERTARGET
  250. 12:41:12: Pool: D3DPOOL_DEFAULT
  251. 12:41:12: MultiSampleType: D3DMULTISAMPLE_NONE
  252. 12:41:12: MultiSampleQuality: 0
  253. 12:41:12: Width: 1920
  254. 12:41:12: Height: 1080
  255. 12:41:12: };
  256. 12:41:12: successfully capturing d3d9 frames via GPU
  257. 12:41:23: ---------------------- Cleared D3D9 Capture ----------------------
  258. 12:41:23: D3D9EndScene called
  259. 12:41:23: D3D9Present called
  260. 12:42:09: received restart event, capturing
  261. 12:42:09: DoD3D9GPUHook: using offset workaround
  262. 12:42:09: DoD3D9GPUHook: success
  263. 12:42:09: D3DSURFACE_DESC {
  264. 12:42:09: Format: D3DFMT_A8R8G8B8
  265. 12:42:09: Type: D3DRTYPE_SURFACE
  266. 12:42:09: Usage: D3DUSAGE_RENDERTARGET
  267. 12:42:09: Pool: D3DPOOL_DEFAULT
  268. 12:42:09: MultiSampleType: D3DMULTISAMPLE_NONE
  269. 12:42:09: MultiSampleQuality: 0
  270. 12:42:09: Width: 1920
  271. 12:42:09: Height: 1080
  272. 12:42:09: };
  273. 12:42:09: successfully capturing d3d9 frames via GPU
  274. 12:42:17: ---------------------- Cleared D3D9 Capture ----------------------
  275. 12:42:17: D3D9EndScene called
  276. 12:42:17: D3D9Present called
  277. 12:43:00: received restart event, capturing
  278. 12:43:00: DoD3D9GPUHook: using offset workaround
  279. 12:43:00: DoD3D9GPUHook: success
  280. 12:43:00: D3DSURFACE_DESC {
  281. 12:43:00: Format: D3DFMT_A8R8G8B8
  282. 12:43:00: Type: D3DRTYPE_SURFACE
  283. 12:43:00: Usage: D3DUSAGE_RENDERTARGET
  284. 12:43:00: Pool: D3DPOOL_DEFAULT
  285. 12:43:00: MultiSampleType: D3DMULTISAMPLE_NONE
  286. 12:43:00: MultiSampleQuality: 0
  287. 12:43:00: Width: 1920
  288. 12:43:00: Height: 1080
  289. 12:43:00: };
  290. 12:43:00: successfully capturing d3d9 frames via GPU
  291. 12:43:03: ---------------------- Cleared D3D9 Capture ----------------------
  292. 12:43:03: D3D9EndScene called
  293. 12:43:03: D3D9Present called
  294. 12:43:04: received restart event, capturing
  295. 12:43:04: DoD3D9GPUHook: using offset workaround
  296. 12:43:04: DoD3D9GPUHook: success
  297. 12:43:04: D3DSURFACE_DESC {
  298. 12:43:04: Format: D3DFMT_A8R8G8B8
  299. 12:43:04: Type: D3DRTYPE_SURFACE
  300. 12:43:04: Usage: D3DUSAGE_RENDERTARGET
  301. 12:43:04: Pool: D3DPOOL_DEFAULT
  302. 12:43:04: MultiSampleType: D3DMULTISAMPLE_NONE
  303. 12:43:04: MultiSampleQuality: 0
  304. 12:43:04: Width: 1920
  305. 12:43:04: Height: 1080
  306. 12:43:04: };
  307. 12:43:04: successfully capturing d3d9 frames via GPU
  308. 12:43:11: ---------------------- Cleared D3D9 Capture ----------------------
  309. 12:43:11: D3D9EndScene called
  310. 12:43:11: D3D9Present called
  311. 12:43:37: received restart event, capturing
  312. 12:43:37: DoD3D9GPUHook: using offset workaround
  313. 12:43:37: DoD3D9GPUHook: success
  314. 12:43:37: D3DSURFACE_DESC {
  315. 12:43:37: Format: D3DFMT_A8R8G8B8
  316. 12:43:37: Type: D3DRTYPE_SURFACE
  317. 12:43:37: Usage: D3DUSAGE_RENDERTARGET
  318. 12:43:37: Pool: D3DPOOL_DEFAULT
  319. 12:43:37: MultiSampleType: D3DMULTISAMPLE_NONE
  320. 12:43:37: MultiSampleQuality: 0
  321. 12:43:37: Width: 1920
  322. 12:43:37: Height: 1080
  323. 12:43:37: };
  324. 12:43:37: successfully capturing d3d9 frames via GPU
  325. 12:43:39: D3D9Reset called
  326. 12:43:39: ---------------------- Cleared D3D9 Capture ----------------------
  327. 12:43:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  328. 12:43:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  329. 12:43:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  330. 12:43:39: successfully set up d3d9 hooks
  331. 12:43:41: D3D9EndScene called
  332. 12:43:41: D3D9Present called
  333. 12:43:41: DoD3D9GPUHook: using offset workaround
  334. 12:43:41: DoD3D9GPUHook: success
  335. 12:43:41: D3DSURFACE_DESC {
  336. 12:43:41: Format: D3DFMT_A8R8G8B8
  337. 12:43:41: Type: D3DRTYPE_SURFACE
  338. 12:43:41: Usage: D3DUSAGE_RENDERTARGET
  339. 12:43:41: Pool: D3DPOOL_DEFAULT
  340. 12:43:41: MultiSampleType: D3DMULTISAMPLE_NONE
  341. 12:43:41: MultiSampleQuality: 0
  342. 12:43:41: Width: 1920
  343. 12:43:41: Height: 1080
  344. 12:43:41: };
  345. 12:43:41: successfully capturing d3d9 frames via GPU
  346. 12:44:00: D3D9Reset called
  347. 12:44:00: ---------------------- Cleared D3D9 Capture ----------------------
  348. 12:44:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  349. 12:44:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  350. 12:44:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  351. 12:44:00: successfully set up d3d9 hooks
  352. 12:44:01: D3D9EndScene called
  353. 12:44:01: D3D9Present called
  354. 12:44:01: DoD3D9GPUHook: using offset workaround
  355. 12:44:01: DoD3D9GPUHook: success
  356. 12:44:02: D3DSURFACE_DESC {
  357. 12:44:02: Format: D3DFMT_A8R8G8B8
  358. 12:44:02: Type: D3DRTYPE_SURFACE
  359. 12:44:02: Usage: D3DUSAGE_RENDERTARGET
  360. 12:44:02: Pool: D3DPOOL_DEFAULT
  361. 12:44:02: MultiSampleType: D3DMULTISAMPLE_NONE
  362. 12:44:02: MultiSampleQuality: 0
  363. 12:44:02: Width: 1920
  364. 12:44:02: Height: 1080
  365. 12:44:02: };
  366. 12:44:02: successfully capturing d3d9 frames via GPU
  367. 12:50:01: D3D9Reset called
  368. 12:50:01: ---------------------- Cleared D3D9 Capture ----------------------
  369. 12:50:02: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  370. 12:50:02: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  371. 12:50:02: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  372. 12:50:02: successfully set up d3d9 hooks
  373. 12:50:03: D3D9EndScene called
  374. 12:50:03: D3D9Present called
  375. 12:50:03: DoD3D9GPUHook: using offset workaround
  376. 12:50:03: DoD3D9GPUHook: success
  377. 12:50:04: D3DSURFACE_DESC {
  378. 12:50:04: Format: D3DFMT_A8R8G8B8
  379. 12:50:04: Type: D3DRTYPE_SURFACE
  380. 12:50:04: Usage: D3DUSAGE_RENDERTARGET
  381. 12:50:04: Pool: D3DPOOL_DEFAULT
  382. 12:50:04: MultiSampleType: D3DMULTISAMPLE_NONE
  383. 12:50:04: MultiSampleQuality: 0
  384. 12:50:04: Width: 1920
  385. 12:50:04: Height: 1080
  386. 12:50:04: };
  387. 12:50:04: successfully capturing d3d9 frames via GPU
  388. 12:52:01: ---------------------- Cleared D3D9 Capture ----------------------
  389. 12:52:01: D3D9EndScene called
  390. 12:52:01: D3D9Present called
  391. 12:52:02: received restart event, capturing
  392. 12:52:02: DoD3D9GPUHook: using offset workaround
  393. 12:52:02: DoD3D9GPUHook: success
  394. 12:52:02: D3DSURFACE_DESC {
  395. 12:52:02: Format: D3DFMT_A8R8G8B8
  396. 12:52:02: Type: D3DRTYPE_SURFACE
  397. 12:52:02: Usage: D3DUSAGE_RENDERTARGET
  398. 12:52:02: Pool: D3DPOOL_DEFAULT
  399. 12:52:02: MultiSampleType: D3DMULTISAMPLE_NONE
  400. 12:52:02: MultiSampleQuality: 0
  401. 12:52:02: Width: 1920
  402. 12:52:02: Height: 1080
  403. 12:52:02: };
  404. 12:52:02: successfully capturing d3d9 frames via GPU
  405. 12:52:04: D3D9Reset called
  406. 12:52:04: ---------------------- Cleared D3D9 Capture ----------------------
  407. 12:52:04: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  408. 12:52:04: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  409. 12:52:04: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  410. 12:52:04: successfully set up d3d9 hooks
  411. 12:52:06: D3D9EndScene called
  412. 12:52:06: D3D9Present called
  413. 12:52:06: DoD3D9GPUHook: using offset workaround
  414. 12:52:06: DoD3D9GPUHook: success
  415. 12:52:06: D3DSURFACE_DESC {
  416. 12:52:06: Format: D3DFMT_A8R8G8B8
  417. 12:52:06: Type: D3DRTYPE_SURFACE
  418. 12:52:06: Usage: D3DUSAGE_RENDERTARGET
  419. 12:52:06: Pool: D3DPOOL_DEFAULT
  420. 12:52:06: MultiSampleType: D3DMULTISAMPLE_NONE
  421. 12:52:06: MultiSampleQuality: 0
  422. 12:52:06: Width: 1920
  423. 12:52:06: Height: 1080
  424. 12:52:06: };
  425. 12:52:06: successfully capturing d3d9 frames via GPU
  426. 12:52:32: D3D9Reset called
  427. 12:52:32: ---------------------- Cleared D3D9 Capture ----------------------
  428. 12:52:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  429. 12:52:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  430. 12:52:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  431. 12:52:32: successfully set up d3d9 hooks
  432. 12:52:34: D3D9EndScene called
  433. 12:52:34: D3D9Present called
  434. 12:52:34: DoD3D9GPUHook: using offset workaround
  435. 12:52:34: DoD3D9GPUHook: success
  436. 12:52:34: D3DSURFACE_DESC {
  437. 12:52:34: Format: D3DFMT_A8R8G8B8
  438. 12:52:34: Type: D3DRTYPE_SURFACE
  439. 12:52:34: Usage: D3DUSAGE_RENDERTARGET
  440. 12:52:34: Pool: D3DPOOL_DEFAULT
  441. 12:52:34: MultiSampleType: D3DMULTISAMPLE_NONE
  442. 12:52:34: MultiSampleQuality: 0
  443. 12:52:34: Width: 1920
  444. 12:52:34: Height: 1080
  445. 12:52:34: };
  446. 12:52:34: successfully capturing d3d9 frames via GPU
  447. 12:52:42: D3D9Reset called
  448. 12:52:42: ---------------------- Cleared D3D9 Capture ----------------------
  449. 12:52:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  450. 12:52:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  451. 12:52:43: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  452. 12:52:43: successfully set up d3d9 hooks
  453. 12:52:44: D3D9EndScene called
  454. 12:52:44: D3D9Present called
  455. 12:52:44: DoD3D9GPUHook: using offset workaround
  456. 12:52:44: DoD3D9GPUHook: success
  457. 12:52:44: D3DSURFACE_DESC {
  458. 12:52:44: Format: D3DFMT_A8R8G8B8
  459. 12:52:44: Type: D3DRTYPE_SURFACE
  460. 12:52:44: Usage: D3DUSAGE_RENDERTARGET
  461. 12:52:44: Pool: D3DPOOL_DEFAULT
  462. 12:52:44: MultiSampleType: D3DMULTISAMPLE_NONE
  463. 12:52:44: MultiSampleQuality: 0
  464. 12:52:44: Width: 1920
  465. 12:52:44: Height: 1080
  466. 12:52:44: };
  467. 12:52:44: successfully capturing d3d9 frames via GPU
  468. 12:53:53: ---------------------- Cleared D3D9 Capture ----------------------
  469. 12:53:53: D3D9EndScene called
  470. 12:53:53: D3D9Present called
  471. 12:54:49: received restart event, capturing
  472. 12:54:49: DoD3D9GPUHook: using offset workaround
  473. 12:54:49: DoD3D9GPUHook: success
  474. 12:54:49: D3DSURFACE_DESC {
  475. 12:54:49: Format: D3DFMT_A8R8G8B8
  476. 12:54:49: Type: D3DRTYPE_SURFACE
  477. 12:54:49: Usage: D3DUSAGE_RENDERTARGET
  478. 12:54:49: Pool: D3DPOOL_DEFAULT
  479. 12:54:49: MultiSampleType: D3DMULTISAMPLE_NONE
  480. 12:54:49: MultiSampleQuality: 0
  481. 12:54:49: Width: 1920
  482. 12:54:49: Height: 1080
  483. 12:54:49: };
  484. 12:54:49: successfully capturing d3d9 frames via GPU
  485. 12:54:51: D3D9Reset called
  486. 12:54:51: ---------------------- Cleared D3D9 Capture ----------------------
  487. 12:54:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  488. 12:54:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  489. 12:54:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  490. 12:54:52: successfully set up d3d9 hooks
  491. 12:54:53: D3D9EndScene called
  492. 12:54:53: D3D9Present called
  493. 12:54:53: DoD3D9GPUHook: using offset workaround
  494. 12:54:53: DoD3D9GPUHook: success
  495. 12:54:53: D3DSURFACE_DESC {
  496. 12:54:53: Format: D3DFMT_A8R8G8B8
  497. 12:54:53: Type: D3DRTYPE_SURFACE
  498. 12:54:53: Usage: D3DUSAGE_RENDERTARGET
  499. 12:54:53: Pool: D3DPOOL_DEFAULT
  500. 12:54:53: MultiSampleType: D3DMULTISAMPLE_NONE
  501. 12:54:53: MultiSampleQuality: 0
  502. 12:54:53: Width: 1920
  503. 12:54:53: Height: 1080
  504. 12:54:53: };
  505. 12:54:53: successfully capturing d3d9 frames via GPU
  506. 12:55:35: ---------------------- Cleared D3D9 Capture ----------------------
  507. 12:55:35: D3D9EndScene called
  508. 12:55:35: D3D9Present called
  509. 12:56:27: received restart event, capturing
  510. 12:56:27: DoD3D9GPUHook: using offset workaround
  511. 12:56:27: DoD3D9GPUHook: success
  512. 12:56:27: D3DSURFACE_DESC {
  513. 12:56:27: Format: D3DFMT_A8R8G8B8
  514. 12:56:27: Type: D3DRTYPE_SURFACE
  515. 12:56:27: Usage: D3DUSAGE_RENDERTARGET
  516. 12:56:27: Pool: D3DPOOL_DEFAULT
  517. 12:56:27: MultiSampleType: D3DMULTISAMPLE_NONE
  518. 12:56:27: MultiSampleQuality: 0
  519. 12:56:27: Width: 1920
  520. 12:56:27: Height: 1080
  521. 12:56:27: };
  522. 12:56:27: successfully capturing d3d9 frames via GPU
  523. 12:56:32: D3D9Reset called
  524. 12:56:32: ---------------------- Cleared D3D9 Capture ----------------------
  525. 12:56:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  526. 12:56:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  527. 12:56:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  528. 12:56:32: successfully set up d3d9 hooks
  529. 12:56:33: D3D9EndScene called
  530. 12:56:33: D3D9Present called
  531. 12:56:33: DoD3D9GPUHook: using offset workaround
  532. 12:56:33: DoD3D9GPUHook: success
  533. 12:56:34: D3DSURFACE_DESC {
  534. 12:56:34: Format: D3DFMT_A8R8G8B8
  535. 12:56:34: Type: D3DRTYPE_SURFACE
  536. 12:56:34: Usage: D3DUSAGE_RENDERTARGET
  537. 12:56:34: Pool: D3DPOOL_DEFAULT
  538. 12:56:34: MultiSampleType: D3DMULTISAMPLE_NONE
  539. 12:56:34: MultiSampleQuality: 0
  540. 12:56:34: Width: 1920
  541. 12:56:34: Height: 1080
  542. 12:56:34: };
  543. 12:56:34: successfully capturing d3d9 frames via GPU
  544. 12:57:05: ---------------------- Cleared D3D9 Capture ----------------------
  545. 12:57:05: D3D9EndScene called
  546. 12:57:05: D3D9Present called
  547. 12:57:53: D3D9Reset called
  548. 12:57:53: ---------------------- Cleared D3D9 Capture ----------------------
  549. 12:57:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  550. 12:57:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  551. 12:57:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  552. 12:57:54: successfully set up d3d9 hooks
  553. 12:57:55: D3D9EndScene called
  554. 12:57:55: D3D9Present called
  555. 12:58:09: D3D9Reset called
  556. 12:58:09: ---------------------- Cleared D3D9 Capture ----------------------
  557. 12:58:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  558. 12:58:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  559. 12:58:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  560. 12:58:10: successfully set up d3d9 hooks
  561. 12:58:11: D3D9EndScene called
  562. 12:58:11: D3D9Present called
  563. 12:58:48: received restart event, capturing
  564. 12:58:48: DoD3D9GPUHook: using offset workaround
  565. 12:58:48: DoD3D9GPUHook: success
  566. 12:58:48: D3DSURFACE_DESC {
  567. 12:58:48: Format: D3DFMT_A8R8G8B8
  568. 12:58:48: Type: D3DRTYPE_SURFACE
  569. 12:58:48: Usage: D3DUSAGE_RENDERTARGET
  570. 12:58:48: Pool: D3DPOOL_DEFAULT
  571. 12:58:48: MultiSampleType: D3DMULTISAMPLE_NONE
  572. 12:58:48: MultiSampleQuality: 0
  573. 12:58:48: Width: 1920
  574. 12:58:48: Height: 1080
  575. 12:58:48: };
  576. 12:58:48: successfully capturing d3d9 frames via GPU
  577. 12:58:50: D3D9Reset called
  578. 12:58:50: ---------------------- Cleared D3D9 Capture ----------------------
  579. 12:58:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  580. 12:58:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  581. 12:58:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  582. 12:58:50: successfully set up d3d9 hooks
  583. 12:58:52: D3D9EndScene called
  584. 12:58:52: D3D9Present called
  585. 12:58:52: DoD3D9GPUHook: using offset workaround
  586. 12:58:52: DoD3D9GPUHook: success
  587. 12:58:52: D3DSURFACE_DESC {
  588. 12:58:52: Format: D3DFMT_A8R8G8B8
  589. 12:58:52: Type: D3DRTYPE_SURFACE
  590. 12:58:52: Usage: D3DUSAGE_RENDERTARGET
  591. 12:58:52: Pool: D3DPOOL_DEFAULT
  592. 12:58:52: MultiSampleType: D3DMULTISAMPLE_NONE
  593. 12:58:52: MultiSampleQuality: 0
  594. 12:58:52: Width: 1920
  595. 12:58:52: Height: 1080
  596. 12:58:52: };
  597. 12:58:52: successfully capturing d3d9 frames via GPU
  598. 12:59:12: ---------------------- Cleared D3D9 Capture ----------------------
  599. 12:59:12: D3D9EndScene called
  600. 12:59:12: D3D9Present called
  601. 12:59:52: received restart event, capturing
  602. 12:59:52: DoD3D9GPUHook: using offset workaround
  603. 12:59:52: DoD3D9GPUHook: success
  604. 12:59:52: D3DSURFACE_DESC {
  605. 12:59:52: Format: D3DFMT_A8R8G8B8
  606. 12:59:52: Type: D3DRTYPE_SURFACE
  607. 12:59:52: Usage: D3DUSAGE_RENDERTARGET
  608. 12:59:52: Pool: D3DPOOL_DEFAULT
  609. 12:59:52: MultiSampleType: D3DMULTISAMPLE_NONE
  610. 12:59:52: MultiSampleQuality: 0
  611. 12:59:52: Width: 1920
  612. 12:59:52: Height: 1080
  613. 12:59:52: };
  614. 12:59:52: successfully capturing d3d9 frames via GPU
  615. 12:59:53: D3D9Reset called
  616. 12:59:53: ---------------------- Cleared D3D9 Capture ----------------------
  617. 12:59:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  618. 12:59:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  619. 12:59:54: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  620. 12:59:54: successfully set up d3d9 hooks
  621. 12:59:55: D3D9EndScene called
  622. 12:59:55: D3D9Present called
  623. 12:59:55: DoD3D9GPUHook: using offset workaround
  624. 12:59:55: DoD3D9GPUHook: success
  625. 12:59:56: D3DSURFACE_DESC {
  626. 12:59:56: Format: D3DFMT_A8R8G8B8
  627. 12:59:56: Type: D3DRTYPE_SURFACE
  628. 12:59:56: Usage: D3DUSAGE_RENDERTARGET
  629. 12:59:56: Pool: D3DPOOL_DEFAULT
  630. 12:59:56: MultiSampleType: D3DMULTISAMPLE_NONE
  631. 12:59:56: MultiSampleQuality: 0
  632. 12:59:56: Width: 1920
  633. 12:59:56: Height: 1080
  634. 12:59:56: };
  635. 12:59:56: successfully capturing d3d9 frames via GPU
  636. 13:00:28: ---------------------- Cleared D3D9 Capture ----------------------
  637. 13:00:28: D3D9EndScene called
  638. 13:00:28: D3D9Present called
  639. 13:01:09: received restart event, capturing
  640. 13:01:09: DoD3D9GPUHook: using offset workaround
  641. 13:01:09: DoD3D9GPUHook: success
  642. 13:01:09: D3DSURFACE_DESC {
  643. 13:01:09: Format: D3DFMT_A8R8G8B8
  644. 13:01:09: Type: D3DRTYPE_SURFACE
  645. 13:01:09: Usage: D3DUSAGE_RENDERTARGET
  646. 13:01:09: Pool: D3DPOOL_DEFAULT
  647. 13:01:09: MultiSampleType: D3DMULTISAMPLE_NONE
  648. 13:01:09: MultiSampleQuality: 0
  649. 13:01:09: Width: 1920
  650. 13:01:09: Height: 1080
  651. 13:01:09: };
  652. 13:01:09: successfully capturing d3d9 frames via GPU
  653. 13:01:10: D3D9Reset called
  654. 13:01:10: ---------------------- Cleared D3D9 Capture ----------------------
  655. 13:01:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  656. 13:01:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  657. 13:01:11: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  658. 13:01:11: successfully set up d3d9 hooks
  659. 13:01:12: D3D9EndScene called
  660. 13:01:12: D3D9Present called
  661. 13:01:12: DoD3D9GPUHook: using offset workaround
  662. 13:01:12: DoD3D9GPUHook: success
  663. 13:01:12: D3DSURFACE_DESC {
  664. 13:01:12: Format: D3DFMT_A8R8G8B8
  665. 13:01:12: Type: D3DRTYPE_SURFACE
  666. 13:01:12: Usage: D3DUSAGE_RENDERTARGET
  667. 13:01:12: Pool: D3DPOOL_DEFAULT
  668. 13:01:12: MultiSampleType: D3DMULTISAMPLE_NONE
  669. 13:01:12: MultiSampleQuality: 0
  670. 13:01:12: Width: 1920
  671. 13:01:12: Height: 1080
  672. 13:01:12: };
  673. 13:01:12: successfully capturing d3d9 frames via GPU
  674. 13:01:47: ---------------------- Cleared D3D9 Capture ----------------------
  675. 13:01:47: D3D9EndScene called
  676. 13:01:47: D3D9Present called
  677. 13:02:38: received restart event, capturing
  678. 13:02:38: DoD3D9GPUHook: using offset workaround
  679. 13:02:38: DoD3D9GPUHook: success
  680. 13:02:38: D3DSURFACE_DESC {
  681. 13:02:38: Format: D3DFMT_A8R8G8B8
  682. 13:02:38: Type: D3DRTYPE_SURFACE
  683. 13:02:38: Usage: D3DUSAGE_RENDERTARGET
  684. 13:02:38: Pool: D3DPOOL_DEFAULT
  685. 13:02:38: MultiSampleType: D3DMULTISAMPLE_NONE
  686. 13:02:38: MultiSampleQuality: 0
  687. 13:02:38: Width: 1920
  688. 13:02:38: Height: 1080
  689. 13:02:38: };
  690. 13:02:38: successfully capturing d3d9 frames via GPU
  691. 13:02:45: ---------------------- Cleared D3D9 Capture ----------------------
  692. 13:02:45: D3D9EndScene called
  693. 13:02:45: D3D9Present called
  694. 13:02:52: received restart event, capturing
  695. 13:02:52: DoD3D9GPUHook: using offset workaround
  696. 13:02:52: DoD3D9GPUHook: success
  697. 13:02:52: D3DSURFACE_DESC {
  698. 13:02:52: Format: D3DFMT_A8R8G8B8
  699. 13:02:52: Type: D3DRTYPE_SURFACE
  700. 13:02:52: Usage: D3DUSAGE_RENDERTARGET
  701. 13:02:52: Pool: D3DPOOL_DEFAULT
  702. 13:02:52: MultiSampleType: D3DMULTISAMPLE_NONE
  703. 13:02:52: MultiSampleQuality: 0
  704. 13:02:52: Width: 1920
  705. 13:02:52: Height: 1080
  706. 13:02:52: };
  707. 13:02:52: successfully capturing d3d9 frames via GPU
  708. 13:02:54: D3D9Reset called
  709. 13:02:54: ---------------------- Cleared D3D9 Capture ----------------------
  710. 13:02:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  711. 13:02:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  712. 13:02:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  713. 13:02:55: successfully set up d3d9 hooks
  714. 13:02:56: D3D9EndScene called
  715. 13:02:56: D3D9Present called
  716. 13:02:56: DoD3D9GPUHook: using offset workaround
  717. 13:02:56: DoD3D9GPUHook: success
  718. 13:02:56: D3DSURFACE_DESC {
  719. 13:02:56: Format: D3DFMT_A8R8G8B8
  720. 13:02:56: Type: D3DRTYPE_SURFACE
  721. 13:02:56: Usage: D3DUSAGE_RENDERTARGET
  722. 13:02:56: Pool: D3DPOOL_DEFAULT
  723. 13:02:56: MultiSampleType: D3DMULTISAMPLE_NONE
  724. 13:02:56: MultiSampleQuality: 0
  725. 13:02:56: Width: 1920
  726. 13:02:56: Height: 1080
  727. 13:02:56: };
  728. 13:02:56: successfully capturing d3d9 frames via GPU
  729. 13:03:29: ---------------------- Cleared D3D9 Capture ----------------------
  730. 13:03:29: D3D9EndScene called
  731. 13:03:29: D3D9Present called
  732. 13:10:15: received restart event, capturing
  733. 13:10:15: DoD3D9GPUHook: using offset workaround
  734. 13:10:15: DoD3D9GPUHook: success
  735. 13:10:15: D3DSURFACE_DESC {
  736. 13:10:15: Format: D3DFMT_A8R8G8B8
  737. 13:10:15: Type: D3DRTYPE_SURFACE
  738. 13:10:15: Usage: D3DUSAGE_RENDERTARGET
  739. 13:10:15: Pool: D3DPOOL_DEFAULT
  740. 13:10:15: MultiSampleType: D3DMULTISAMPLE_NONE
  741. 13:10:15: MultiSampleQuality: 0
  742. 13:10:15: Width: 1920
  743. 13:10:15: Height: 1080
  744. 13:10:15: };
  745. 13:10:15: successfully capturing d3d9 frames via GPU
  746. 13:10:16: D3D9Reset called
  747. 13:10:16: ---------------------- Cleared D3D9 Capture ----------------------
  748. 13:10:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  749. 13:10:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  750. 13:10:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  751. 13:10:16: successfully set up d3d9 hooks
  752. 13:10:18: D3D9EndScene called
  753. 13:10:18: D3D9Present called
  754. 13:10:18: DoD3D9GPUHook: using offset workaround
  755. 13:10:18: DoD3D9GPUHook: success
  756. 13:10:18: D3DSURFACE_DESC {
  757. 13:10:18: Format: D3DFMT_A8R8G8B8
  758. 13:10:18: Type: D3DRTYPE_SURFACE
  759. 13:10:18: Usage: D3DUSAGE_RENDERTARGET
  760. 13:10:18: Pool: D3DPOOL_DEFAULT
  761. 13:10:18: MultiSampleType: D3DMULTISAMPLE_NONE
  762. 13:10:18: MultiSampleQuality: 0
  763. 13:10:18: Width: 1920
  764. 13:10:18: Height: 1080
  765. 13:10:18: };
  766. 13:10:18: successfully capturing d3d9 frames via GPU
  767. 13:10:22: D3D9Reset called
  768. 13:10:22: ---------------------- Cleared D3D9 Capture ----------------------
  769. 13:10:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  770. 13:10:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  771. 13:10:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  772. 13:10:23: successfully set up d3d9 hooks
  773. 13:10:24: D3D9EndScene called
  774. 13:10:24: D3D9Present called
  775. 13:10:24: DoD3D9GPUHook: using offset workaround
  776. 13:10:24: DoD3D9GPUHook: success
  777. 13:10:24: D3DSURFACE_DESC {
  778. 13:10:24: Format: D3DFMT_A8R8G8B8
  779. 13:10:24: Type: D3DRTYPE_SURFACE
  780. 13:10:24: Usage: D3DUSAGE_RENDERTARGET
  781. 13:10:24: Pool: D3DPOOL_DEFAULT
  782. 13:10:24: MultiSampleType: D3DMULTISAMPLE_NONE
  783. 13:10:24: MultiSampleQuality: 0
  784. 13:10:24: Width: 1920
  785. 13:10:24: Height: 1080
  786. 13:10:24: };
  787. 13:10:24: successfully capturing d3d9 frames via GPU
  788. 13:10:53: ---------------------- Cleared D3D9 Capture ----------------------
  789. 13:10:53: D3D9EndScene called
  790. 13:10:53: D3D9Present called
  791. 13:13:12: received restart event, capturing
  792. 13:13:12: DoD3D9GPUHook: using offset workaround
  793. 13:13:12: DoD3D9GPUHook: success
  794. 13:13:12: D3DSURFACE_DESC {
  795. 13:13:12: Format: D3DFMT_A8R8G8B8
  796. 13:13:12: Type: D3DRTYPE_SURFACE
  797. 13:13:12: Usage: D3DUSAGE_RENDERTARGET
  798. 13:13:12: Pool: D3DPOOL_DEFAULT
  799. 13:13:12: MultiSampleType: D3DMULTISAMPLE_NONE
  800. 13:13:12: MultiSampleQuality: 0
  801. 13:13:12: Width: 1920
  802. 13:13:12: Height: 1080
  803. 13:13:12: };
  804. 13:13:12: successfully capturing d3d9 frames via GPU
  805. 13:13:13: ---------------------- Cleared D3D9 Capture ----------------------
  806. 13:13:13: D3D9EndScene called
  807. 13:13:13: D3D9Present called
  808. 13:13:14: received restart event, capturing
  809. 13:13:14: DoD3D9GPUHook: using offset workaround
  810. 13:13:14: DoD3D9GPUHook: success
  811. 13:13:14: D3DSURFACE_DESC {
  812. 13:13:14: Format: D3DFMT_A8R8G8B8
  813. 13:13:14: Type: D3DRTYPE_SURFACE
  814. 13:13:14: Usage: D3DUSAGE_RENDERTARGET
  815. 13:13:14: Pool: D3DPOOL_DEFAULT
  816. 13:13:14: MultiSampleType: D3DMULTISAMPLE_NONE
  817. 13:13:14: MultiSampleQuality: 0
  818. 13:13:14: Width: 1920
  819. 13:13:14: Height: 1080
  820. 13:13:14: };
  821. 13:13:14: successfully capturing d3d9 frames via GPU
  822. 13:13:14: ---------------------- Cleared D3D9 Capture ----------------------
  823. 13:13:14: D3D9EndScene called
  824. 13:13:14: D3D9Present called
  825. 13:13:18: received restart event, capturing
  826. 13:13:18: DoD3D9GPUHook: using offset workaround
  827. 13:13:18: DoD3D9GPUHook: success
  828. 13:13:18: D3DSURFACE_DESC {
  829. 13:13:18: Format: D3DFMT_A8R8G8B8
  830. 13:13:18: Type: D3DRTYPE_SURFACE
  831. 13:13:18: Usage: D3DUSAGE_RENDERTARGET
  832. 13:13:18: Pool: D3DPOOL_DEFAULT
  833. 13:13:18: MultiSampleType: D3DMULTISAMPLE_NONE
  834. 13:13:18: MultiSampleQuality: 0
  835. 13:13:18: Width: 1920
  836. 13:13:18: Height: 1080
  837. 13:13:18: };
  838. 13:13:18: successfully capturing d3d9 frames via GPU
  839. 13:13:20: D3D9Reset called
  840. 13:13:20: ---------------------- Cleared D3D9 Capture ----------------------
  841. 13:13:20: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  842. 13:13:20: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  843. 13:13:20: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  844. 13:13:20: successfully set up d3d9 hooks
  845. 13:13:22: D3D9EndScene called
  846. 13:13:22: D3D9Present called
  847. 13:13:22: DoD3D9GPUHook: using offset workaround
  848. 13:13:22: DoD3D9GPUHook: success
  849. 13:13:22: D3DSURFACE_DESC {
  850. 13:13:22: Format: D3DFMT_A8R8G8B8
  851. 13:13:22: Type: D3DRTYPE_SURFACE
  852. 13:13:22: Usage: D3DUSAGE_RENDERTARGET
  853. 13:13:22: Pool: D3DPOOL_DEFAULT
  854. 13:13:22: MultiSampleType: D3DMULTISAMPLE_NONE
  855. 13:13:22: MultiSampleQuality: 0
  856. 13:13:22: Width: 1920
  857. 13:13:22: Height: 1080
  858. 13:13:22: };
  859. 13:13:22: successfully capturing d3d9 frames via GPU
  860. 13:14:07: ---------------------- Cleared D3D9 Capture ----------------------
  861. 13:14:07: D3D9EndScene called
  862. 13:14:07: D3D9Present called
  863. 13:23:36: D3D9Reset called
  864. 13:23:36: ---------------------- Cleared D3D9 Capture ----------------------
  865. 13:23:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  866. 13:23:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  867. 13:23:36: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  868. 13:23:36: successfully set up d3d9 hooks
  869. 13:23:37: D3D9EndScene called
  870. 13:23:37: D3D9Present called
  871. 13:23:52: received restart event, capturing
  872. 13:23:52: DoD3D9GPUHook: using offset workaround
  873. 13:23:52: DoD3D9GPUHook: success
  874. 13:23:52: D3DSURFACE_DESC {
  875. 13:23:52: Format: D3DFMT_A8R8G8B8
  876. 13:23:52: Type: D3DRTYPE_SURFACE
  877. 13:23:52: Usage: D3DUSAGE_RENDERTARGET
  878. 13:23:52: Pool: D3DPOOL_DEFAULT
  879. 13:23:52: MultiSampleType: D3DMULTISAMPLE_NONE
  880. 13:23:52: MultiSampleQuality: 0
  881. 13:23:52: Width: 1920
  882. 13:23:52: Height: 1080
  883. 13:23:52: };
  884. 13:23:52: successfully capturing d3d9 frames via GPU
  885. 13:23:55: D3D9Reset called
  886. 13:23:55: ---------------------- Cleared D3D9 Capture ----------------------
  887. 13:23:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  888. 13:23:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  889. 13:23:55: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  890. 13:23:55: successfully set up d3d9 hooks
  891. 13:23:57: D3D9EndScene called
  892. 13:23:57: D3D9Present called
  893. 13:23:57: DoD3D9GPUHook: using offset workaround
  894. 13:23:57: DoD3D9GPUHook: success
  895. 13:23:57: D3DSURFACE_DESC {
  896. 13:23:57: Format: D3DFMT_A8R8G8B8
  897. 13:23:57: Type: D3DRTYPE_SURFACE
  898. 13:23:57: Usage: D3DUSAGE_RENDERTARGET
  899. 13:23:57: Pool: D3DPOOL_DEFAULT
  900. 13:23:57: MultiSampleType: D3DMULTISAMPLE_NONE
  901. 13:23:57: MultiSampleQuality: 0
  902. 13:23:57: Width: 1920
  903. 13:23:57: Height: 1080
  904. 13:23:57: };
  905. 13:23:57: successfully capturing d3d9 frames via GPU
  906. 13:24:43: ---------------------- Cleared D3D9 Capture ----------------------
  907. 13:24:43: D3D9EndScene called
  908. 13:24:43: D3D9Present called
  909. 13:25:22: received restart event, capturing
  910. 13:25:22: DoD3D9GPUHook: using offset workaround
  911. 13:25:22: DoD3D9GPUHook: success
  912. 13:25:22: D3DSURFACE_DESC {
  913. 13:25:22: Format: D3DFMT_A8R8G8B8
  914. 13:25:22: Type: D3DRTYPE_SURFACE
  915. 13:25:22: Usage: D3DUSAGE_RENDERTARGET
  916. 13:25:22: Pool: D3DPOOL_DEFAULT
  917. 13:25:22: MultiSampleType: D3DMULTISAMPLE_NONE
  918. 13:25:22: MultiSampleQuality: 0
  919. 13:25:22: Width: 1920
  920. 13:25:22: Height: 1080
  921. 13:25:22: };
  922. 13:25:22: successfully capturing d3d9 frames via GPU
  923. 13:25:29: D3D9Reset called
  924. 13:25:29: ---------------------- Cleared D3D9 Capture ----------------------
  925. 13:25:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  926. 13:25:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  927. 13:25:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  928. 13:25:30: successfully set up d3d9 hooks
  929. 13:25:31: D3D9EndScene called
  930. 13:25:31: D3D9Present called
  931. 13:25:31: DoD3D9GPUHook: using offset workaround
  932. 13:25:31: DoD3D9GPUHook: success
  933. 13:25:31: D3DSURFACE_DESC {
  934. 13:25:31: Format: D3DFMT_A8R8G8B8
  935. 13:25:31: Type: D3DRTYPE_SURFACE
  936. 13:25:31: Usage: D3DUSAGE_RENDERTARGET
  937. 13:25:31: Pool: D3DPOOL_DEFAULT
  938. 13:25:31: MultiSampleType: D3DMULTISAMPLE_NONE
  939. 13:25:31: MultiSampleQuality: 0
  940. 13:25:31: Width: 1920
  941. 13:25:31: Height: 1080
  942. 13:25:31: };
  943. 13:25:31: successfully capturing d3d9 frames via GPU
  944. 13:25:57: ---------------------- Cleared D3D9 Capture ----------------------
  945. 13:25:57: D3D9EndScene called
  946. 13:25:57: D3D9Present called
  947. 13:28:30: received restart event, capturing
  948. 13:28:30: DoD3D9GPUHook: using offset workaround
  949. 13:28:30: DoD3D9GPUHook: success
  950. 13:28:30: D3DSURFACE_DESC {
  951. 13:28:30: Format: D3DFMT_A8R8G8B8
  952. 13:28:30: Type: D3DRTYPE_SURFACE
  953. 13:28:30: Usage: D3DUSAGE_RENDERTARGET
  954. 13:28:30: Pool: D3DPOOL_DEFAULT
  955. 13:28:30: MultiSampleType: D3DMULTISAMPLE_NONE
  956. 13:28:30: MultiSampleQuality: 0
  957. 13:28:30: Width: 1920
  958. 13:28:30: Height: 1080
  959. 13:28:30: };
  960. 13:28:30: successfully capturing d3d9 frames via GPU
  961. 13:28:31: D3D9Reset called
  962. 13:28:31: ---------------------- Cleared D3D9 Capture ----------------------
  963. 13:28:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  964. 13:28:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  965. 13:28:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  966. 13:28:32: successfully set up d3d9 hooks
  967. 13:28:33: D3D9EndScene called
  968. 13:28:33: D3D9Present called
  969. 13:28:33: DoD3D9GPUHook: using offset workaround
  970. 13:28:33: DoD3D9GPUHook: success
  971. 13:28:33: D3DSURFACE_DESC {
  972. 13:28:33: Format: D3DFMT_A8R8G8B8
  973. 13:28:33: Type: D3DRTYPE_SURFACE
  974. 13:28:33: Usage: D3DUSAGE_RENDERTARGET
  975. 13:28:33: Pool: D3DPOOL_DEFAULT
  976. 13:28:33: MultiSampleType: D3DMULTISAMPLE_NONE
  977. 13:28:33: MultiSampleQuality: 0
  978. 13:28:33: Width: 1920
  979. 13:28:33: Height: 1080
  980. 13:28:33: };
  981. 13:28:33: successfully capturing d3d9 frames via GPU
  982. 13:28:55: ---------------------- Cleared D3D9 Capture ----------------------
  983. 13:28:55: D3D9EndScene called
  984. 13:28:55: D3D9Present called
  985. 13:31:04: received restart event, capturing
  986. 13:31:04: DoD3D9GPUHook: using offset workaround
  987. 13:31:04: DoD3D9GPUHook: success
  988. 13:31:04: D3DSURFACE_DESC {
  989. 13:31:04: Format: D3DFMT_A8R8G8B8
  990. 13:31:04: Type: D3DRTYPE_SURFACE
  991. 13:31:04: Usage: D3DUSAGE_RENDERTARGET
  992. 13:31:04: Pool: D3DPOOL_DEFAULT
  993. 13:31:04: MultiSampleType: D3DMULTISAMPLE_NONE
  994. 13:31:04: MultiSampleQuality: 0
  995. 13:31:04: Width: 1920
  996. 13:31:04: Height: 1080
  997. 13:31:04: };
  998. 13:31:04: successfully capturing d3d9 frames via GPU
  999. 13:31:05: D3D9Reset called
  1000. 13:31:05: ---------------------- Cleared D3D9 Capture ----------------------
  1001. 13:31:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1002. 13:31:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1003. 13:31:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1004. 13:31:06: successfully set up d3d9 hooks
  1005. 13:31:07: D3D9EndScene called
  1006. 13:31:07: D3D9Present called
  1007. 13:31:07: DoD3D9GPUHook: using offset workaround
  1008. 13:31:07: DoD3D9GPUHook: success
  1009. 13:31:07: D3DSURFACE_DESC {
  1010. 13:31:07: Format: D3DFMT_A8R8G8B8
  1011. 13:31:07: Type: D3DRTYPE_SURFACE
  1012. 13:31:07: Usage: D3DUSAGE_RENDERTARGET
  1013. 13:31:07: Pool: D3DPOOL_DEFAULT
  1014. 13:31:07: MultiSampleType: D3DMULTISAMPLE_NONE
  1015. 13:31:07: MultiSampleQuality: 0
  1016. 13:31:07: Width: 1920
  1017. 13:31:07: Height: 1080
  1018. 13:31:07: };
  1019. 13:31:07: successfully capturing d3d9 frames via GPU
  1020. 13:31:32: ---------------------- Cleared D3D9 Capture ----------------------
  1021. 13:31:32: D3D9EndScene called
  1022. 13:31:32: D3D9Present called
  1023. 13:31:33: D3D9Reset called
  1024. 13:31:33: ---------------------- Cleared D3D9 Capture ----------------------
  1025. 13:31:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1026. 13:31:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1027. 13:31:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1028. 13:31:33: successfully set up d3d9 hooks
  1029. 13:31:35: D3D9EndScene called
  1030. 13:31:35: D3D9Present called
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