Advertisement
rick_Eu

Untitled

Dec 31st, 2016
80
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 148.33 KB | None | 0 0
  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30. ----------------------------------------------------
  31. Debounces = {
  32. CanAttack = true;
  33. NoIdl = false;
  34. Slashing = false;
  35. Slashed = false;
  36. RPunch = false;
  37. RPunched = false;
  38. LPunch = false;
  39. LPunched = false;
  40. }
  41. local Touche = {char.Name, }
  42. ----------------------------------------------------
  43. hed.face.Texture = "rbxassetid://34668268"
  44. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  45. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  46. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  47. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  48. ----------------------------------------------------
  49. function lerp(a, b, t) -- Linear interpolation
  50. return a + (b - a)*t
  51. end
  52.  
  53. function slerp(a, b, t) --Spherical interpolation
  54. dot = a:Dot(b)
  55. if dot > 0.99999 or dot < -0.99999 then
  56. return t <= 0.5 and a or b
  57. else
  58. r = math.acos(dot)
  59. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  60. end
  61. end
  62.  
  63. function matrixInterpolate(a, b, t)
  64. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  65. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  66. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  67. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  68. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  69. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  70. local t = v1:Dot(v2)
  71. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  72. return CFrame.new()
  73. end
  74. return CFrame.new(
  75. v0.x, v0.y, v0.z,
  76. v1.x, v1.y, v1.z,
  77. v2.x, v2.y, v2.z,
  78. v3.x, v3.y, v3.z)
  79. end
  80. ----------------------------------------------------
  81. function genWeld(a,b)
  82. local w = Instance.new("Weld",a)
  83. w.Part0 = a
  84. w.Part1 = b
  85. return w
  86. end
  87. function weld(a, b)
  88. local weld = Instance.new("Weld")
  89. weld.Name = "W"
  90. weld.Part0 = a
  91. weld.Part1 = b
  92. weld.C0 = a.CFrame:inverse() * b.CFrame
  93. weld.Parent = a
  94. return weld;
  95. end
  96. ----------------------------------------------------
  97. function Lerp(c1,c2,al)
  98. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  99. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  100. for i,v in pairs(com1) do
  101. com1[i] = v+(com2[i]-v)*al
  102. end
  103. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  104. end
  105. ----------------------------------------------------
  106. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  107. local wld = Instance.new("Weld", wp1)
  108. wld.Part0 = wp0
  109. wld.Part1 = wp1
  110. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  111. end
  112. ----------------------------------------------------
  113. function weld5(part0, part1, c0, c1)
  114. weeld=Instance.new("Weld", part0)
  115. weeld.Part0=part0
  116. weeld.Part1=part1
  117. weeld.C0=c0
  118. weeld.C1=c1
  119. return weeld
  120. end
  121. ----------------------------------------------------
  122. function HasntTouched(plrname)
  123. local ret = true
  124. for _, v in pairs(Touche) do
  125. if v == plrname then
  126. ret = false
  127. end
  128. end
  129. return ret
  130. end
  131. ----------------------------------------------------
  132. newWeld(torso, larm, -1.5, 0.5, 0)
  133. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  134. newWeld(torso, rarm, 1.5, 0.5, 0)
  135. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  136. newWeld(torso, hed, 0, 1.5, 0)
  137. newWeld(torso, lleg, -0.5, -1, 0)
  138. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  139. newWeld(torso, rleg, 0.5, -1, 0)
  140. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  141. newWeld(root, torso, 0, -1, 0)
  142. torso.Weld.C1 = CFrame.new(0, -1, 0)
  143. ----------------------------------------------------
  144. z = Instance.new("Sound", char)
  145. z.SoundId = "rbxassetid://142391356"--142391356
  146. z.Looped = true
  147. z.Pitch = 1
  148. z.Volume = 1
  149. wait(.1)
  150. z:Play()
  151. ----------------------------------------------------
  152. local Transforming = true
  153. hum.WalkSpeed = 0
  154. local fx = Instance.new("Part",torso)
  155. fx.Anchored = true
  156. fx.Material = "Neon"
  157. fx.CanCollide = false
  158. fx.Locked = true
  159. fx.Transparency = 1
  160. fx.Material = "SmoothPlastic"
  161. fx.Size = Vector3.new(1,1,1)
  162. fx.TopSurface = "SmoothNoOutlines"
  163. fx.BottomSurface = "SmoothNoOutlines"
  164. fx.BrickColor = BrickColor.new("New Yeller")
  165. fxm = Instance.new("SpecialMesh",fx)
  166. fxm.MeshType = "Sphere"
  167. fxm.Scale = Vector3.new(1,1,1)
  168. for i = 1, 20 do rs:wait()
  169. fx.Transparency = fx.Transparency - (1/20)
  170. fx.CFrame = torso.CFrame
  171. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  172. rs:wait()
  173. end
  174. ----------------------------------------------------
  175. local m = Instance.new("Model")
  176. m.Name = "Hair"
  177. p1 = Instance.new("Part", m)
  178. p1.BrickColor = BrickColor.new("New Yeller")
  179. p1.FormFactor = Enum.FormFactor.Symmetric
  180. p1.Size = Vector3.new(1, 1, 1)
  181. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  182. p1.CanCollide = false
  183. p1.Locked = true
  184. p1.BottomSurface = Enum.SurfaceType.Smooth
  185. p1.TopSurface = Enum.SurfaceType.Smooth
  186. b1 = Instance.new("SpecialMesh", p1)
  187. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  188. b1.TextureId = ""
  189. b1.MeshType = Enum.MeshType.FileMesh
  190. b1.Name = "Mesh"
  191. b1.VertexColor = Vector3.new(0, 0, 0)
  192. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  193. p2 = Instance.new("Part", m)
  194. p2.BrickColor = BrickColor.new("Pastel brown")
  195. p2.Transparency = 1
  196. p2.Name = "Head"
  197. p2.FormFactor = Enum.FormFactor.Symmetric
  198. p2.Size = Vector3.new(2, 1, 1)
  199. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  200. p2.CanCollide = false
  201. p2.Locked = true
  202. p2.TopSurface = Enum.SurfaceType.Smooth
  203. b2 = Instance.new("SpecialMesh", p2)
  204. b2.MeshType = Enum.MeshType.Head
  205. b2.Name = "Mesh"
  206. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  207. p3 = Instance.new("Part", m)
  208. p3.BrickColor = BrickColor.new("New Yeller")
  209. p3.FormFactor = Enum.FormFactor.Symmetric
  210. p3.Size = Vector3.new(2, 2, 2)
  211. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  212. p3.CanCollide = false
  213. p3.Locked = true
  214. p3.BottomSurface = Enum.SurfaceType.Smooth
  215. p3.TopSurface = Enum.SurfaceType.Smooth
  216. b3 = Instance.new("SpecialMesh", p3)
  217. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  218. b3.TextureId = ""
  219. b3.MeshType = Enum.MeshType.FileMesh
  220. b3.Name = "Mesh"
  221. b3.VertexColor = Vector3.new(0, 0, 0)
  222. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  223. p4 = Instance.new("Part", m)
  224. p4.BrickColor = BrickColor.new("New Yeller")
  225. p4.FormFactor = Enum.FormFactor.Symmetric
  226. p4.Size = Vector3.new(1, 1, 1)
  227. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  228. p4.CanCollide = false
  229. p4.Locked = true
  230. p4.BottomSurface = Enum.SurfaceType.Smooth
  231. p4.TopSurface = Enum.SurfaceType.Smooth
  232. b4 = Instance.new("SpecialMesh", p4)
  233. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  234. b4.TextureId = ""
  235. b4.MeshType = Enum.MeshType.FileMesh
  236. b4.Name = "Mesh"
  237. b4.VertexColor = Vector3.new(0, 0, 0)
  238. p5 = Instance.new("Part", m)
  239. p5.BrickColor = BrickColor.new("New Yeller")
  240. p5.FormFactor = Enum.FormFactor.Symmetric
  241. p5.Size = Vector3.new(1, 1, 1)
  242. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  243. p5.CanCollide = false
  244. p5.Locked = true
  245. p5.BottomSurface = Enum.SurfaceType.Smooth
  246. p5.TopSurface = Enum.SurfaceType.Smooth
  247. b5 = Instance.new("SpecialMesh", p5)
  248. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  249. b5.TextureId = ""
  250. b5.MeshType = Enum.MeshType.FileMesh
  251. b5.Name = "Mesh"
  252. b5.VertexColor = Vector3.new(0, 0, 0)
  253. b5.Scale = Vector3.new(1, 0.899999976, 1)
  254. p6 = Instance.new("Part", m)
  255. p6.BrickColor = BrickColor.new("New Yeller")
  256. p6.FormFactor = Enum.FormFactor.Symmetric
  257. p6.Size = Vector3.new(1, 1, 1)
  258. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  259. p6.CanCollide = false
  260. p6.Locked = true
  261. p6.BottomSurface = Enum.SurfaceType.Smooth
  262. p6.TopSurface = Enum.SurfaceType.Smooth
  263. b6 = Instance.new("SpecialMesh", p6)
  264. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  265. b6.TextureId = ""
  266. b6.MeshType = Enum.MeshType.FileMesh
  267. b6.Name = "Mesh"
  268. b6.VertexColor = Vector3.new(0, 0, 0)
  269. p7 = Instance.new("Part", m)
  270. p7.BrickColor = BrickColor.new("New Yeller")
  271. p7.FormFactor = Enum.FormFactor.Symmetric
  272. p7.Size = Vector3.new(1, 1, 1)
  273. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  274. p7.CanCollide = false
  275. p7.Locked = true
  276. p7.BottomSurface = Enum.SurfaceType.Smooth
  277. p7.TopSurface = Enum.SurfaceType.Smooth
  278. b7 = Instance.new("SpecialMesh", p7)
  279. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  280. b7.TextureId = ""
  281. b7.MeshType = Enum.MeshType.FileMesh
  282. b7.Name = "Mesh"
  283. b7.VertexColor = Vector3.new(0, 0, 0)
  284. p8 = Instance.new("Part", m)
  285. p8.BrickColor = BrickColor.new("New Yeller")
  286. p8.FormFactor = Enum.FormFactor.Symmetric
  287. p8.Size = Vector3.new(1, 1, 1)
  288. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  289. p8.CanCollide = false
  290. p8.Locked = true
  291. p8.BottomSurface = Enum.SurfaceType.Smooth
  292. p8.TopSurface = Enum.SurfaceType.Smooth
  293. b8 = Instance.new("SpecialMesh", p8)
  294. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  295. b8.TextureId = ""
  296. b8.MeshType = Enum.MeshType.FileMesh
  297. b8.Name = "Mesh"
  298. b8.VertexColor = Vector3.new(0, 0, 0)
  299. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  300. p9 = Instance.new("Part", m)
  301. p9.BrickColor = BrickColor.new("New Yeller")
  302. p9.FormFactor = Enum.FormFactor.Symmetric
  303. p9.Size = Vector3.new(2, 1, 2)
  304. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  305. p9.CanCollide = false
  306. p9.Locked = true
  307. p9.BottomSurface = Enum.SurfaceType.Smooth
  308. p9.TopSurface = Enum.SurfaceType.Smooth
  309. b9 = Instance.new("SpecialMesh", p9)
  310. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  311. b9.TextureId = ""
  312. b9.MeshType = Enum.MeshType.FileMesh
  313. b9.Name = "Mesh"
  314. b9.VertexColor = Vector3.new(0, 0, 0)
  315. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  316. p10 = Instance.new("Part", m)
  317. p10.BrickColor = BrickColor.new("New Yeller")
  318. p10.FormFactor = Enum.FormFactor.Symmetric
  319. p10.Size = Vector3.new(1, 1, 1)
  320. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  321. p10.CanCollide = false
  322. p10.Locked = true
  323. p10.BottomSurface = Enum.SurfaceType.Smooth
  324. p10.TopSurface = Enum.SurfaceType.Smooth
  325. b10 = Instance.new("SpecialMesh", p10)
  326. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  327. b10.TextureId = ""
  328. b10.MeshType = Enum.MeshType.FileMesh
  329. b10.Name = "Mesh"
  330. b10.VertexColor = Vector3.new(0, 0, 0)
  331. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  332. p11 = Instance.new("Part", m)
  333. p11.BrickColor = BrickColor.new("New Yeller")
  334. p11.FormFactor = Enum.FormFactor.Symmetric
  335. p11.Size = Vector3.new(1, 1, 1)
  336. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  337. p11.CanCollide = false
  338. p11.Locked = true
  339. p11.BottomSurface = Enum.SurfaceType.Smooth
  340. p11.TopSurface = Enum.SurfaceType.Smooth
  341. b11 = Instance.new("SpecialMesh", p11)
  342. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  343. b11.TextureId = ""
  344. b11.MeshType = Enum.MeshType.FileMesh
  345. b11.Name = "Mesh"
  346. b11.VertexColor = Vector3.new(0, 0, 0)
  347. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  348. p12 = Instance.new("Part", m)
  349. p12.BrickColor = BrickColor.new("New Yeller")
  350. p12.FormFactor = Enum.FormFactor.Custom
  351. p12.Size = Vector3.new(1, 3.5, 1)
  352. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  353. p12.CanCollide = false
  354. p12.Locked = true
  355. p12.BottomSurface = Enum.SurfaceType.Smooth
  356. p12.TopSurface = Enum.SurfaceType.Smooth
  357. b12 = Instance.new("SpecialMesh", p12)
  358. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  359. b12.TextureId = ""
  360. b12.MeshType = Enum.MeshType.FileMesh
  361. b12.Name = "Mesh"
  362. b12.VertexColor = Vector3.new(0, 0, 0)
  363. b12.Scale = Vector3.new(1, 3, 1.29999995)
  364. p13 = Instance.new("Part", m)
  365. p13.BrickColor = BrickColor.new("New Yeller")
  366. p13.FormFactor = Enum.FormFactor.Custom
  367. p13.Size = Vector3.new(1, 2, 1)
  368. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  369. p13.CanCollide = false
  370. p13.Locked = true
  371. p13.BottomSurface = Enum.SurfaceType.Smooth
  372. p13.TopSurface = Enum.SurfaceType.Smooth
  373. b13 = Instance.new("SpecialMesh", p13)
  374. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  375. b13.TextureId = ""
  376. b13.MeshType = Enum.MeshType.FileMesh
  377. b13.Name = "Mesh"
  378. b13.VertexColor = Vector3.new(0, 0, 0)
  379. b13.Scale = Vector3.new(1, 3, 1.29999995)
  380. p14 = Instance.new("Part", m)
  381. p14.BrickColor = BrickColor.new("New Yeller")
  382. p14.FormFactor = Enum.FormFactor.Custom
  383. p14.Size = Vector3.new(1, 2, 1)
  384. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  385. p14.CanCollide = false
  386. p14.Locked = true
  387. p14.BottomSurface = Enum.SurfaceType.Smooth
  388. p14.TopSurface = Enum.SurfaceType.Smooth
  389. b14 = Instance.new("SpecialMesh", p14)
  390. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  391. b14.TextureId = ""
  392. b14.MeshType = Enum.MeshType.FileMesh
  393. b14.Name = "Mesh"
  394. b14.VertexColor = Vector3.new(0, 0, 0)
  395. b14.Scale = Vector3.new(1, 3, 1.29999995)
  396. p15 = Instance.new("Part", m)
  397. p15.BrickColor = BrickColor.new("New Yeller")
  398. p15.FormFactor = Enum.FormFactor.Custom
  399. p15.Size = Vector3.new(1, 2.5, 1)
  400. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  401. p15.CanCollide = false
  402. p15.Locked = true
  403. p15.BottomSurface = Enum.SurfaceType.Smooth
  404. p15.TopSurface = Enum.SurfaceType.Smooth
  405. b15 = Instance.new("SpecialMesh", p15)
  406. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  407. b15.TextureId = ""
  408. b15.MeshType = Enum.MeshType.FileMesh
  409. b15.Name = "Mesh"
  410. b15.VertexColor = Vector3.new(0, 0, 0)
  411. b15.Scale = Vector3.new(1, 3, 1.29999995)
  412. p16 = Instance.new("Part", m)
  413. p16.BrickColor = BrickColor.new("New Yeller")
  414. p16.FormFactor = Enum.FormFactor.Custom
  415. p16.Size = Vector3.new(1, 2.5, 1)
  416. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  417. p16.CanCollide = false
  418. p16.Locked = true
  419. p16.BottomSurface = Enum.SurfaceType.Smooth
  420. p16.TopSurface = Enum.SurfaceType.Smooth
  421. b16 = Instance.new("SpecialMesh", p16)
  422. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  423. b16.TextureId = ""
  424. b16.MeshType = Enum.MeshType.FileMesh
  425. b16.Name = "Mesh"
  426. b16.VertexColor = Vector3.new(0, 0, 0)
  427. b16.Scale = Vector3.new(1, 3, 1.29999995)
  428. p17 = Instance.new("Part", m)
  429. p17.BrickColor = BrickColor.new("New Yeller")
  430. p17.FormFactor = Enum.FormFactor.Custom
  431. p17.Size = Vector3.new(1, 2.4000001, 1)
  432. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  433. p17.CanCollide = false
  434. p17.Locked = true
  435. p17.BottomSurface = Enum.SurfaceType.Smooth
  436. p17.TopSurface = Enum.SurfaceType.Smooth
  437. b17 = Instance.new("SpecialMesh", p17)
  438. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  439. b17.TextureId = ""
  440. b17.MeshType = Enum.MeshType.FileMesh
  441. b17.Name = "Mesh"
  442. b17.VertexColor = Vector3.new(0, 0, 0)
  443. b17.Scale = Vector3.new(1, 3, 1.29999995)
  444. p18 = Instance.new("Part", m)
  445. p18.BrickColor = BrickColor.new("New Yeller")
  446. p18.FormFactor = Enum.FormFactor.Custom
  447. p18.Size = Vector3.new(2, 2, 2)
  448. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  449. p18.CanCollide = false
  450. p18.Locked = true
  451. p18.BottomSurface = Enum.SurfaceType.Smooth
  452. p18.TopSurface = Enum.SurfaceType.Smooth
  453. b18 = Instance.new("SpecialMesh", p18)
  454. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  455. b18.TextureId = ""
  456. b18.MeshType = Enum.MeshType.FileMesh
  457. b18.Name = "Mesh"
  458. b18.VertexColor = Vector3.new(0, 0, 0)
  459. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  460. w1 = Instance.new("Weld", p1)
  461. w1.Name = "Head_Weld"
  462. w1.Part0 = p1
  463. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  464. w1.Part1 = p2
  465. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  466. w2 = Instance.new("Weld", p2)
  467. w2.Name = "Part_Weld"
  468. w2.Part0 = p2
  469. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  470. w2.Part1 = p3
  471. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  472. w3 = Instance.new("Weld", p3)
  473. w3.Name = "Part_Weld"
  474. w3.Part0 = p3
  475. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  476. w3.Part1 = p4
  477. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  478. w4 = Instance.new("Weld", p4)
  479. w4.Name = "Part_Weld"
  480. w4.Part0 = p4
  481. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  482. w4.Part1 = p5
  483. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  484. w5 = Instance.new("Weld", p5)
  485. w5.Name = "Part_Weld"
  486. w5.Part0 = p5
  487. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  488. w5.Part1 = p6
  489. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  490. w6 = Instance.new("Weld", p6)
  491. w6.Name = "Part_Weld"
  492. w6.Part0 = p6
  493. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  494. w6.Part1 = p7
  495. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  496. w7 = Instance.new("Weld", p7)
  497. w7.Name = "Part_Weld"
  498. w7.Part0 = p7
  499. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  500. w7.Part1 = p8
  501. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  502. w8 = Instance.new("Weld", p8)
  503. w8.Name = "Part_Weld"
  504. w8.Part0 = p8
  505. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  506. w8.Part1 = p9
  507. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  508. w9 = Instance.new("Weld", p9)
  509. w9.Name = "Part_Weld"
  510. w9.Part0 = p9
  511. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  512. w9.Part1 = p10
  513. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  514. w10 = Instance.new("Weld", p10)
  515. w10.Name = "Part_Weld"
  516. w10.Part0 = p10
  517. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  518. w10.Part1 = p11
  519. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  520. w11 = Instance.new("Weld", p11)
  521. w11.Name = "Part_Weld"
  522. w11.Part0 = p11
  523. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  524. w11.Part1 = p12
  525. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  526. w12 = Instance.new("Weld", p12)
  527. w12.Name = "Part_Weld"
  528. w12.Part0 = p12
  529. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  530. w12.Part1 = p13
  531. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  532. w13 = Instance.new("Weld", p13)
  533. w13.Name = "Part_Weld"
  534. w13.Part0 = p13
  535. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  536. w13.Part1 = p14
  537. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  538. w14 = Instance.new("Weld", p14)
  539. w14.Name = "Part_Weld"
  540. w14.Part0 = p14
  541. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  542. w14.Part1 = p15
  543. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  544. w15 = Instance.new("Weld", p15)
  545. w15.Name = "Part_Weld"
  546. w15.Part0 = p15
  547. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  548. w15.Part1 = p16
  549. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  550. w16 = Instance.new("Weld", p16)
  551. w16.Name = "Part_Weld"
  552. w16.Part0 = p16
  553. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  554. w16.Part1 = p17
  555. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  556. w17 = Instance.new("Weld", p17)
  557. w17.Name = "Part_Weld"
  558. w17.Part0 = p17
  559. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  560. w17.Part1 = p18
  561. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  562. m.Parent = char
  563. m:MakeJoints()
  564. ----------------------------------------------------
  565. local cor = Instance.new("Part", char.Hair)
  566. cor.Name = "Link"
  567. cor.Locked = true
  568. cor.BottomSurface = 0
  569. cor.CanCollide = false
  570. cor.Size = Vector3.new(1, 9, 1)
  571. cor.Transparency = 1
  572. cor.TopSurface = 0
  573. corw = Instance.new("Weld", cor)
  574. corw.Part0 = hed
  575. corw.Part1 = cor
  576. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  577. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  578. weld1 = Instance.new("Weld", char.Hair)
  579. weld1.Part0 = cor
  580. weld1.Part1 = char.Hair.Head
  581. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  582. ----------------------------------------------------
  583. GroundWave1 = function()
  584. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  585. local Colors = {"New Yeller", "New Yeller"}
  586. local wave = Instance.new("Part", torso)
  587. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  588. wave.Anchored = true
  589. wave.CanCollide = false
  590. wave.Locked = true
  591. wave.Size = Vector3.new(1, 1, 1)
  592. wave.TopSurface = "Smooth"
  593. wave.BottomSurface = "Smooth"
  594. wave.Transparency = 0.35
  595. wave.CFrame = HandCF
  596. wm = Instance.new("SpecialMesh", wave)
  597. wm.MeshId = "rbxassetid://3270017"
  598. coroutine.wrap(function()
  599. for i = 1, 30, 1 do
  600. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  601. wave.Size = wm.Scale
  602. wave.CFrame = HandCF
  603. wave.Transparency = i/30
  604. wait()
  605. end
  606. wait()
  607. wave:Destroy()
  608. end)()
  609. end
  610. ----------------------------------------------------
  611. GroundWave = function()
  612. if Transforming == true then
  613. local wave = Instance.new("Part", torso)
  614. wave.BrickColor = BrickColor.new("New Yeller")
  615. wave.Anchored = true
  616. wave.CanCollide = false
  617. wave.Locked = true
  618. wave.Size = Vector3.new(1, 1, 1)
  619. wave.TopSurface = "Smooth"
  620. wave.BottomSurface = "Smooth"
  621. wave.Transparency = 0.35
  622. wave.CFrame = fx.CFrame
  623. wm = Instance.new("SpecialMesh", wave)
  624. wm.MeshType = "Sphere"
  625. wm.Scale = Vector3.new(1,1,1)
  626. coroutine.wrap(function()
  627. for i = 1, 18, 1 do
  628. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  629. --wave.Size = wm.Scale
  630. wave.CFrame = fx.CFrame
  631. wave.Transparency = i/14
  632. wait()
  633. end
  634. wait()
  635. wave:Destroy()
  636. end)()
  637. elseif Transforming == false then
  638. wait()
  639. end
  640. end
  641.  
  642. for i = 1, 100 do rs:wait()
  643. fx.CFrame = torso.CFrame
  644. end
  645.  
  646. Spawn(function()
  647. while wait(1) do
  648. GroundWave()
  649. end
  650. end)
  651.  
  652. wait(4)
  653.  
  654. Transforming = false
  655.  
  656. for i = 1, 20 do rs:wait()
  657. fx.Transparency = fx.Transparency + (1/20)
  658. fx.CFrame = torso.CFrame
  659. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  660. rs:wait()
  661. end
  662.  
  663. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  664. local wave = Instance.new("Part", torso)
  665. wave.BrickColor = BrickColor.new("Institutional white")
  666. wave.Anchored = true
  667. wave.CanCollide = false
  668. wave.Locked = true
  669. wave.Size = Vector3.new(1, 1, 1)
  670. wave.TopSurface = "Smooth"
  671. wave.BottomSurface = "Smooth"
  672. wave.Transparency = 0.35
  673. wave.CFrame = HandCF
  674. wm = Instance.new("SpecialMesh", wave)
  675. wm.MeshId = "rbxassetid://3270017"
  676. coroutine.wrap(function()
  677. for i = 1, 14, 1 do
  678. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  679. wave.Size = wm.Scale
  680. wave.CFrame = HandCF
  681. wave.Transparency = i/14
  682. wait()
  683. end
  684. wait()
  685. wave:Destroy()
  686. end)()
  687. hum.WalkSpeed = 16
  688. ----------------------------------------------------
  689. Blast = function()
  690. local Colors = {"New Yeller", "New Yeller"}
  691. local wave = Instance.new("Part", torso)
  692. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  693. wave.Anchored = true
  694. wave.CanCollide = false
  695. wave.Locked = true
  696. wave.Size = Vector3.new(1, 1, 1)
  697. wave.TopSurface = "Smooth"
  698. wave.BottomSurface = "Smooth"
  699. wave.Transparency = 0.35
  700. wave.CFrame = rarm.CFrame
  701. wm = Instance.new("SpecialMesh", wave)
  702. wm.MeshType = "Sphere"
  703. wm.Scale = Vector3.new(1,1,1)
  704. z = Instance.new("Sound",wave)
  705. z.SoundId = "rbxassetid://237035051"
  706. z.Volume = 1
  707. z.Pitch = .9
  708. z:Play()
  709. coroutine.wrap(function()
  710. for i = 1, 30, 1 do
  711. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  712. --wave.Size = wm.Scale
  713. wave.CFrame = rarm.CFrame
  714. wave.Transparency = (1/14)
  715. rs:wait()
  716. end
  717. rs:wait()
  718. wave:Destroy()
  719. z:Destroy()
  720. end)()
  721. end
  722. ----------------------------------------------------
  723. rarm.Touched:connect(function(ht)
  724. hit = ht.Parent
  725. if ht and hit:IsA("Model") then
  726. if hit:FindFirstChild("Humanoid") then
  727. if hit.Name ~= p.Name then
  728. if Debounces.RPunch == true and Debounces.RPunched == false then
  729. Debounces.RPunched = true
  730. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  731. if Debounces.ks==true then
  732. z = Instance.new("Sound",hed)
  733. z.SoundId = "rbxassetid://169380525"
  734. z.Pitch = ptz[math.random(1,#ptz)]
  735. z.Volume = 1
  736. z:Play()
  737. end
  738. wait(.2)
  739. Debounces.RPunched = false
  740. end
  741. end
  742. end
  743. elseif ht and hit:IsA("Hat") then
  744. if hit.Parent.Name ~= p.Name then
  745. if hit.Parent:FindFirstChild("Humanoid") then
  746. if Debounces.RPunch == true and Debounces.RPunched == false then
  747. Debounces.RPunched = true
  748. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  749. if Debounces.ks==true then
  750. z = Instance.new("Sound",hed)
  751. z.SoundId = "rbxassetid://169380525"
  752. z.Pitch = ptz[math.random(1,#ptz)]
  753. z.Volume = 1
  754. z:Play()
  755. end
  756. wait(.2)
  757. Debounces.RPunched = false
  758. end
  759. end
  760. end
  761. end
  762. end)
  763. larm.Touched:connect(function(ht)
  764. hit = ht.Parent
  765. if ht and hit:IsA("Model") then
  766. if hit:FindFirstChild("Humanoid") then
  767. if hit.Name ~= p.Name then
  768. if Debounces.LPunch == true and Debounces.LPunched == false then
  769. Debounces.LPunched = true
  770. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  771. if Debounces.ks2==true then
  772. z = Instance.new("Sound",hed)
  773. z.SoundId = "rbxassetid://169380525"
  774. z.Pitch = ptz[math.random(1,#ptz)]
  775. z.Volume = 1
  776. z:Play()
  777. end
  778. wait(.2)
  779. Debounces.LPunched = false
  780. end
  781. end
  782. end
  783. elseif ht and hit:IsA("Hat") then
  784. if hit.Parent.Name ~= p.Name then
  785. if hit.Parent:FindFirstChild("Humanoid") then
  786. if Debounces.LPunch == true and Debounces.LPunched == false then
  787. Debounces.LPunched = true
  788. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  789. if Debounces.ks2==true then
  790. z = Instance.new("Sound",hed)
  791. z.SoundId = "rbxassetid://169380525"
  792. z.Pitch = ptz[math.random(1,#ptz)]
  793. z.Volume = 1
  794. z:Play()
  795. end
  796. wait(.2)
  797. Debounces.LPunched = false
  798. end
  799. end
  800. end
  801. end
  802. end)
  803. ----------------------------------------------------
  804. mod4 = Instance.new("Model",char)
  805.  
  806. ptez = {0.7, 0.8, 0.9, 1}
  807.  
  808. function FindNearestTorso(Position,Distance,SinglePlayer)
  809. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  810. local List = {}
  811. for i,v in pairs(workspace:GetChildren())do
  812. if v:IsA("Model")then
  813. if v:findFirstChild("Torso")then
  814. if v ~= char then
  815. if(v.Torso.Position -Position).magnitude <= Distance then
  816. table.insert(List,v)
  817. end
  818. end
  819. end
  820. end
  821. end
  822. return List
  823. end
  824.  
  825. function Punch()
  826. part=Instance.new('Part',mod4)
  827. part.Anchored=true
  828. part.CanCollide=false
  829. part.FormFactor='Custom'
  830. part.Size=Vector3.new(.2,.2,.2)
  831. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  832. part.Transparency=.7
  833. part.BrickColor=BrickColor.new('New Yeller')
  834. mesh=Instance.new('SpecialMesh',part)
  835. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  836. mesh.Scale=Vector3.new(3,3,3)
  837. part2=Instance.new('Part',mod4)
  838. part2.Anchored=true
  839. part2.CanCollide=false
  840. part2.FormFactor='Custom'
  841. part2.Size=Vector3.new(.2,.2,.2)
  842. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  843. part2.Transparency=.7
  844. part2.BrickColor=BrickColor.new('New Yeller')
  845. mesh2=Instance.new('SpecialMesh',part2)
  846. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  847. mesh2.Scale=Vector3.new(3,1.5,3)
  848. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  849. if v:FindFirstChild('Humanoid') then
  850. v.Humanoid:TakeDamage(math.random(2,6))
  851. end
  852. end
  853. coroutine.resume(coroutine.create(function()
  854. for i=0,0.62,0.4 do
  855. wait()
  856. part.CFrame=part.CFrame
  857. part.Transparency=i
  858. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  859. part2.CFrame=part2.CFrame
  860. part2.Transparency=i
  861. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  862. end
  863. part.Parent=nil
  864. part2.Parent=nil
  865. end))
  866. end
  867. ----------------------------------------------------
  868. rarm.Touched:connect(function(ht)
  869. hit = ht.Parent
  870. if ht and hit:IsA("Model") then
  871. if hit:FindFirstChild("Humanoid") then
  872. if hit.Name ~= p.Name then
  873. if Debounces.RPunch == true and Debounces.RPunched == false then
  874. Debounces.RPunched = true
  875. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  876. if Debounces.ks==true then
  877. z = Instance.new("Sound",hed)
  878. z.SoundId = "rbxassetid://169380525"
  879. z.Pitch = ptz[math.random(1,#ptz)]
  880. z.Volume = 1
  881. z:Play()
  882. end
  883. wait(.2)
  884. Debounces.RPunched = false
  885. end
  886. end
  887. end
  888. elseif ht and hit:IsA("Hat") then
  889. if hit.Parent.Name ~= p.Name then
  890. if hit.Parent:FindFirstChild("Humanoid") then
  891. if Debounces.RPunch == true and Debounces.RPunched == false then
  892. Debounces.RPunched = true
  893. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  894. if Debounces.ks==true then
  895. z = Instance.new("Sound",hed)
  896. z.SoundId = "rbxassetid://169380525"
  897. z.Pitch = ptz[math.random(1,#ptz)]
  898. z.Volume = 1
  899. z:Play()
  900. end
  901. wait(.2)
  902. Debounces.RPunched = false
  903. end
  904. end
  905. end
  906. end
  907. end)
  908. larm.Touched:connect(function(ht)
  909. hit = ht.Parent
  910. if ht and hit:IsA("Model") then
  911. if hit:FindFirstChild("Humanoid") then
  912. if hit.Name ~= p.Name then
  913. if Debounces.LPunch == true and Debounces.LPunched == false then
  914. Debounces.LPunched = true
  915. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  916. if Debounces.ks2==true then
  917. z = Instance.new("Sound",hed)
  918. z.SoundId = "rbxassetid://169380525"
  919. z.Pitch = ptz[math.random(1,#ptz)]
  920. z.Volume = 1
  921. z:Play()
  922. end
  923. wait(.2)
  924. Debounces.LPunched = false
  925. end
  926. end
  927. end
  928. elseif ht and hit:IsA("Hat") then
  929. if hit.Parent.Name ~= p.Name then
  930. if hit.Parent:FindFirstChild("Humanoid") then
  931. if Debounces.LPunch == true and Debounces.LPunched == false then
  932. Debounces.LPunched = true
  933. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  934. if Debounces.ks2==true then
  935. z = Instance.new("Sound",hed)
  936. z.SoundId = "rbxassetid://169380525"
  937. z.Pitch = ptz[math.random(1,#ptz)]
  938. z.Volume = 1
  939. z:Play()
  940. end
  941. wait(.2)
  942. Debounces.LPunched = false
  943. end
  944. end
  945. end
  946. end
  947. end)
  948. ----------------------------------------------------
  949. local player = game.Players.LocalPlayer
  950. local pchar = player.Character
  951. local mouse = player:GetMouse()
  952. local cam = workspace.CurrentCamera
  953.  
  954. local rad = math.rad
  955.  
  956. local keysDown = {}
  957. local flySpeed = 0
  958. local MAX_FLY_SPEED = 150
  959.  
  960. local canFly = false
  961. local flyToggled = false
  962.  
  963. local forward, side = 0, 0
  964. local lastForward, lastSide = 0, 0
  965.  
  966. local floatBP = Instance.new("BodyPosition")
  967. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  968. local flyBV = Instance.new("BodyVelocity")
  969. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  970. local turnBG = Instance.new("BodyGyro")
  971. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  972.  
  973. mouse.KeyDown:connect(function(key)
  974. keysDown[key] = true
  975.  
  976. if key == "f" then
  977. flyToggled = not flyToggled
  978.  
  979. if not flyToggled then
  980. stanceToggle = "Normal"
  981. floatBP.Parent = nil
  982. flyBV.Parent = nil
  983. turnBG.Parent = nil
  984. root.Velocity = Vector3.new()
  985. pchar.Humanoid.PlatformStand = false
  986. end
  987. end
  988.  
  989. end)
  990. mouse.KeyUp:connect(function(key)
  991. keysDown[key] = nil
  992. end)
  993.  
  994. local function updateFly()
  995.  
  996. if not flyToggled then return end
  997.  
  998. lastForward = forward
  999. lastSide = side
  1000.  
  1001. forward = 0
  1002. side = 0
  1003.  
  1004. if keysDown.w then
  1005. forward = forward + 1
  1006. end
  1007. if keysDown.s then
  1008. forward = forward - 1
  1009. end
  1010. if keysDown.a then
  1011. side = side - 1
  1012. end
  1013. if keysDown.d then
  1014. side = side + 1
  1015. end
  1016.  
  1017. canFly = (forward ~= 0 or side ~= 0)
  1018.  
  1019. if canFly then
  1020. stanceToggle = "Floating"
  1021. turnBG.Parent = root
  1022. floatBP.Parent = nil
  1023. flyBV.Parent = root
  1024.  
  1025. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1026. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1027. else
  1028. floatBP.position = root.Position
  1029. floatBP.Parent = root
  1030.  
  1031. flySpeed = flySpeed - 1
  1032. if flySpeed < 0 then flySpeed = 0 end
  1033. end
  1034.  
  1035. local camCF = cam.CoordinateFrame
  1036. local in_forward = canFly and forward or lastForward
  1037. local in_side = canFly and side or lastSide
  1038.  
  1039. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1040. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1041.  
  1042. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1043. 0)
  1044. end
  1045.  
  1046. game:service'RunService'.RenderStepped:connect(function()
  1047. if flyToggled then
  1048. pchar.Humanoid.PlatformStand = true
  1049. end
  1050. updateFly()
  1051. end)
  1052. -------------------------------
  1053. mouse.KeyDown:connect(function(key)
  1054. if key == "q" then
  1055. if Debounces.CanAttack == true then
  1056. Debounces.CanAttack = false
  1057. Debounces.NoIdl = true
  1058. Debounces.on = true
  1059. function FindNearestTorso(Position,Distance,SinglePlayer)
  1060. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1061. local List = {}
  1062. for i,v in pairs(workspace:GetChildren())do
  1063. if v:IsA("Model")then
  1064. if v:findFirstChild("Torso")then
  1065. if v ~= char then
  1066. if(v.Torso.Position -Position).magnitude <= Distance then
  1067. table.insert(List,v)
  1068. end
  1069. end
  1070. end
  1071. end
  1072. end
  1073. return List
  1074. end
  1075. z = Instance.new("Sound",hed)
  1076. z.SoundId = "rbxassetid://232213955"
  1077. z.Pitch = 1
  1078. z.Volume = 1
  1079. wait(0.2)
  1080. z:Play()
  1081. sp = Instance.new("Part",rarm)
  1082. sp.Anchored = true
  1083. sp.CanCollide = false
  1084. sp.Locked = true
  1085. sp.Transparency = 0
  1086. sp.Material = "Neon"
  1087. sp.Size = Vector3.new(1,1,1)
  1088. sp.TopSurface = "SmoothNoOutlines"
  1089. sp.BottomSurface = "SmoothNoOutlines"
  1090. sp.BrickColor = BrickColor.new("New Yeller")
  1091. spm = Instance.new("SpecialMesh",sp)
  1092. spm.MeshType = "Sphere"
  1093. spm.Scale = Vector3.new(21,21,21)
  1094. sp2 = Instance.new("Part", rarm)
  1095. sp2.Name = "Energy"
  1096. sp2.BrickColor = BrickColor.new("New Yeller")
  1097. sp2.Size = Vector3.new(1, 1, 1)
  1098. sp2.Shape = "Ball"
  1099. sp2.CanCollide = false
  1100. sp2.Anchored = true
  1101. sp2.Locked = true
  1102. sp2.TopSurface = 0
  1103. sp2.BottomSurface = 0
  1104. sp2.Transparency = 1
  1105. spm2 = Instance.new("SpecialMesh",sp2)
  1106. spm2.MeshId = "rbxassetid://9982590"
  1107. spm2.Scale = Vector3.new(2,2,2)
  1108. for i = 1, 20 do
  1109. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1110. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1117. if Debounces.on == false then break end
  1118. rs:wait()
  1119. end
  1120. for i = 1, 100, 20 do rs:wait()
  1121. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1122. end
  1123. for i = 1, 20 do
  1124. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1131. if Debounces.on == false then break end
  1132. rs:wait()
  1133. end
  1134. sp.Transparency = 1
  1135. for i = 1, 20 do
  1136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1142. if Debounces.on == false then break end
  1143. rs:wait()
  1144. end
  1145. wait(1)
  1146. sp.Transparency = 0
  1147. sp2.Transparency = 0.84
  1148. for i = 1, 20 do
  1149. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1150. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1151. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1158. if Debounces.on == false then break end
  1159. rs:wait()
  1160. end
  1161. for i = 1, 2880, 50 do
  1162. rs:wait()
  1163. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1164. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1165. rs:wait()
  1166. end
  1167. sp:Destroy()
  1168. sp2:Destroy()
  1169. local X = Instance.new("Part",char)
  1170. local O = Instance.new("ObjectValue",X)
  1171. O.Name = "creator"
  1172. X.Locked = true
  1173. X.Name = "Shell"
  1174. X.Anchored = false
  1175. X.CanCollide = false
  1176. X.Transparency = 0
  1177. X.Reflectance = 0
  1178. X.BottomSurface = 0
  1179. X.TopSurface = 0
  1180. X.Shape = 0
  1181. local V = Instance.new("ObjectValue",X)
  1182. V.Value = char
  1183. V.Name = "creator"
  1184. X.BrickColor = BrickColor.new("New Yeller")
  1185. X.Size = Vector3.new(2,2,2)
  1186. X.Material = "Neon"
  1187. local Z = Instance.new("SpecialMesh",X)
  1188. Z.MeshType = "Sphere"
  1189. Z.Scale = Vector3.new(0.5,0.5,1)
  1190. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1191. local bv = Instance.new("BodyVelocity",X)
  1192. bv.maxForce = Vector3.new(99999,99999,99999)
  1193. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1194. bv.velocity = X.CFrame.lookVector*65
  1195.  
  1196. Explode = X.Touched:connect(function(hit)
  1197. if hit ~= char and hit.Name ~= "Shell" then
  1198. local cf = X.CFrame
  1199. bv:Destroy()
  1200. X.Anchored = true
  1201. Z:Remove()
  1202. Explode:disconnect()
  1203. X.Size = Vector3.new(3,3,3)
  1204. X.Touched:connect(function(hit) end)
  1205. X.CanCollide = false
  1206. local part3 = Instance.new("Part", rarm)
  1207. part3.Anchored=true
  1208. part3.CanCollide=false
  1209. part3.Locked = true
  1210. part3.TopSurface = "SmoothNoOutlines"
  1211. part3.BottomSurface = "SmoothNoOutlines"
  1212. part3.FormFactor='Custom'
  1213. part3.Size=Vector3.new(1,1, 1)
  1214. part3.CFrame=X.CFrame
  1215. part3.Transparency=0
  1216. part3.BrickColor=BrickColor.new("New Yeller")
  1217. local mesh3 = Instance.new("SpecialMesh",part3)
  1218. mesh3.MeshType = "Sphere"
  1219. mesh3.Scale = Vector3.new(1,1,1)
  1220. --debris:AddItem(X,8)
  1221. local part4 = Instance.new("Part", rarm)
  1222. part4.Material = "Neon"
  1223. part4.Anchored=true
  1224. part4.CanCollide=false
  1225. part4.Locked = true
  1226. part4.TopSurface = "SmoothNoOutlines"
  1227. part4.BottomSurface = "SmoothNoOutlines"
  1228. part4.FormFactor='Custom'
  1229. part4.Size=Vector3.new(1,1, 1)
  1230. part4.CFrame=X.CFrame
  1231. part4.Transparency=0
  1232. part4.BrickColor=BrickColor.new("Hot pink")
  1233. local mesh4 = Instance.new("SpecialMesh",part4)
  1234. mesh4.MeshType = "Sphere"
  1235. mesh4.Scale = Vector3.new(.5,.5,.5)
  1236. local part7 = Instance.new("Part", rarm)
  1237. part7.Material = "Neon"
  1238. part7.Anchored=true
  1239. part7.CanCollide=false
  1240. part7.Locked = true
  1241. part7.TopSurface = "SmoothNoOutlines"
  1242. part7.BottomSurface = "SmoothNoOutlines"
  1243. part7.FormFactor='Custom'
  1244. part7.Size=Vector3.new(1,1, 1)
  1245. part7.CFrame=X.CFrame
  1246. part7.Transparency=0
  1247. part7.BrickColor=BrickColor.new("New Yeller")
  1248. local mesh7 = Instance.new("SpecialMesh",part7)
  1249. mesh7.MeshType = "Sphere"
  1250. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1251. --[[X.Touched:connect(function(ht)
  1252. hit = ht.Parent
  1253. if ht and hit:IsA("Model") then
  1254. if hit:FindFirstChild("Humanoid") then
  1255. if hit.Name ~= p.Name then
  1256. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1257. wait(.3)
  1258. end
  1259. end
  1260. elseif ht and hit:IsA("Hat") then
  1261. if hit.Parent.Name ~= p.Name then
  1262. if hit.Parent:FindFirstChild("Humanoid") then
  1263. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1264. wait(.3)
  1265. end
  1266. end
  1267. end
  1268. end)
  1269. part3.Touched:connect(function(ht)
  1270. hit = ht.Parent
  1271. if ht and hit:IsA("Model") then
  1272. if hit:FindFirstChild("Humanoid") then
  1273. if hit.Name ~= p.Name then
  1274. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1275. wait(.3)
  1276. end
  1277. end
  1278. elseif ht and hit:IsA("Hat") then
  1279. if hit.Parent.Name ~= p.Name then
  1280. if hit.Parent:FindFirstChild("Humanoid") then
  1281. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1282. wait(.3)
  1283. end
  1284. end
  1285. end
  1286. end)]]--
  1287. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1288. if v:FindFirstChild('Humanoid') then
  1289. v.Humanoid:TakeDamage(math.random(60,90))
  1290. v.Humanoid.PlatformStand = true
  1291. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1292. end
  1293. end
  1294.  
  1295. local acos = math.acos
  1296. local sqrt = math.sqrt
  1297. local Vec3 = Vector3.new
  1298. local fromAxisAngle = CFrame.fromAxisAngle
  1299.  
  1300. local function toAxisAngle(CFr)
  1301. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1302. local Angle = math.acos((R00+R11+R22-1)/2)
  1303. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1304. A = A == 0 and 0.00001 or A
  1305. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1306. B = B == 0 and 0.00001 or B
  1307. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1308. C = C == 0 and 0.00001 or C
  1309. local x = (R21-R12)/sqrt(A)
  1310. local y = (R02-R20)/sqrt(B)
  1311. local z = (R10-R01)/sqrt(C)
  1312. return Vec3(x,y,z),Angle
  1313. end
  1314.  
  1315. function ApplyTrig(Num,Func)
  1316. local Min,Max = Func(0),Func(1)
  1317. local i = Func(Num)
  1318. return (i-Min)/(Max-Min)
  1319. end
  1320.  
  1321. function LerpCFrame(CFrame1,CFrame2,Num)
  1322. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1323. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1324. end
  1325.  
  1326. function Crater(Torso,Radius)
  1327. Spawn(function()
  1328. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1329. local Ignore = {}
  1330. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1331. if v.Character ~= nil then
  1332. Ignore[#Ignore+1] = v.Character
  1333. end
  1334. end
  1335. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1336. if Hit == nil then return end
  1337. local Parts = {}
  1338. for i = 1,360,10 do
  1339. local P = Instance.new("Part",Torso.Parent)
  1340. P.Anchored = true
  1341. P.FormFactor = "Custom"
  1342. P.BrickColor = Hit.BrickColor
  1343. P.Material = Hit.Material
  1344. P.TopSurface = "Smooth"
  1345. P.BottomSurface = "Smooth"
  1346. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1347. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1348. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1349. if math.random(0,5) == 0 then -- rubble
  1350. local P = Instance.new("Part",Torso.Parent)
  1351. P.Anchored = true
  1352. P.FormFactor = "Custom"
  1353. P.BrickColor = Hit.BrickColor
  1354. P.Material = Hit.Material
  1355. P.TopSurface = "Smooth"
  1356. P.BottomSurface = "Smooth"
  1357. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1358. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1359. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1360. end
  1361. end
  1362. for i = 0,1,0.05 do
  1363. for i2,v in pairs(Parts) do
  1364. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1365. end
  1366. wait(0.02)
  1367. end
  1368. for i,v in pairs(Parts) do
  1369. if v[1].Size.X > 2.1 then
  1370. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1371. end
  1372. v[1].Anchored = false
  1373. end
  1374. for i = 0,1,0.05 do
  1375. for i2,v in pairs(Parts) do
  1376. v[1].Transparency = i
  1377. if i == 1 then
  1378. v[1]:Destroy()
  1379. elseif i >= 0.25 then
  1380. v[1].CanCollide = false
  1381. end
  1382. end
  1383. wait(0.02)
  1384. end
  1385. Parts = nil
  1386. end)
  1387. end
  1388.  
  1389. ROW = function(out, trans, s, wt, t, ang, plus)
  1390. for i = 1, 360, 360/t do
  1391. local c = Instance.new("Part", game.Workspace)
  1392. c.FormFactor = 3
  1393. c.TopSurface = 0
  1394. c.BottomSurface = 0
  1395. c.Size = s
  1396. c.Anchored = true
  1397. c.CanCollide = wt
  1398. c.Material=workspace.Base.Material
  1399. c.Transparency = trans
  1400. c.BrickColor = workspace.Base.BrickColor
  1401. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1402. c.Locked=true
  1403. game.Debris:AddItem(c,15)
  1404. end
  1405. end
  1406.  
  1407. Part = function(x,y,z,color,tr,cc,an,parent)
  1408. local p = Instance.new('Part',parent or Weapon)
  1409. p.formFactor = 'Custom'
  1410. p.Size = Vector3.new(x,y,z)
  1411. p.BrickColor = BrickColor.new(color)
  1412. p.CanCollide = cc
  1413. p.Transparency = tr
  1414. p.Anchored = an
  1415. p.TopSurface,p.BottomSurface = 0,0
  1416. p.Locked=true
  1417. p:BreakJoints()
  1418. return p end
  1419.  
  1420. Mesh = function(par,num,x,y,z)
  1421. local msh = _
  1422. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1423. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1424. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1425. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1426. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1427. end msh.Scale = Vector3.new(x,y,z)
  1428. return msh end
  1429.  
  1430. function explosion(col1,col2,cfr,sz,rng,dmg)
  1431. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1432. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1433. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1434. v1,v2,v3=sz.x,sz.y,sz.z
  1435. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1436. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1437. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1438. a.CFrame=cfr
  1439. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1440. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1441.  
  1442. Spawn(function()
  1443. while wait() do
  1444. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1445. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1446. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1447. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1448. a.Transparency=a.Transparency+0.05
  1449. a2.Transparency=a2.Transparency+0.05
  1450. a3.Transparency=a3.Transparency+0.05
  1451. end
  1452. end)
  1453. end
  1454.  
  1455. Crater(X,20)
  1456. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1457. z = Instance.new("Sound",X)
  1458. z.SoundId = "rbxassetid://231917744"
  1459. z.Pitch = .5
  1460. z.Volume = 10
  1461. z1 = Instance.new("Sound",X)
  1462. z1.SoundId = "rbxassetid://231917744"
  1463. z1.Pitch = .5
  1464. z1.Volume = 10
  1465. z2 = Instance.new("Sound",X)
  1466. z2.SoundId = "rbxassetid://231917744"
  1467. z2.Pitch = .5
  1468. z2.Volume = 10
  1469. z3 = Instance.new("Sound",X)
  1470. z3.SoundId = "rbxassetid://245537790"
  1471. z3.Pitch = .7
  1472. z3.Volume = 1
  1473. z4 = Instance.new("Sound",X)
  1474. z4.SoundId = "rbxassetid://245537790"
  1475. z4.Pitch = .7
  1476. z4.Volume = 1
  1477. wait(0.1)
  1478. z:Play()
  1479. z1:Play()
  1480. z2:Play()
  1481. z3:Play()
  1482. z4:Play()
  1483.  
  1484. local part=Instance.new('Part',rarm)
  1485. part.Anchored=true
  1486. part.CanCollide=false
  1487. part.Locked = true
  1488. part.FormFactor='Custom'
  1489. part.Size=Vector3.new(1,1,1)
  1490. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1491. part.Transparency=0
  1492. part.BrickColor=BrickColor.new('New Yeller')
  1493. local mesh=Instance.new('SpecialMesh',part)
  1494. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1495. mesh.Scale=Vector3.new(2,2,2)
  1496. local part2=part:clone()
  1497. part2.Parent = rarm
  1498. part2.BrickColor=BrickColor.new("New Yeller")
  1499. local part5=part:clone()
  1500. part5.Parent = rarm
  1501. part5.BrickColor=BrickColor.new("Magenta")
  1502. local part6=part:clone()
  1503. part6.Parent = rarm
  1504. part6.BrickColor=BrickColor.new("Black")
  1505. local mesh2=mesh:clone()
  1506. mesh2.Parent=part2
  1507. mesh2.Scale=Vector3.new(3, 3, 3)
  1508. local mesh5=mesh:clone()
  1509. mesh5.Parent=part5
  1510. mesh5.Scale=Vector3.new(3, 3, 3)
  1511. local mesh6=mesh:clone()
  1512. mesh6.Parent=part6
  1513. mesh6.Scale=Vector3.new(3, 3, 3)
  1514. local blast = Instance.new("Part", rarm)
  1515. blast.BrickColor = BrickColor.new("New Yeller")
  1516. blast.Anchored = true
  1517. blast.CanCollide = false
  1518. blast.Locked = true
  1519. blast.Size = Vector3.new(1, 1, 1)
  1520. blast.TopSurface = "Smooth"
  1521. blast.BottomSurface = "Smooth"
  1522. blast.Transparency = 0
  1523. blast.CFrame = HandCF
  1524. local bm = Instance.new("SpecialMesh", blast)
  1525. bm.Scale = Vector3.new(5,1,5)
  1526. bm.MeshId = "rbxassetid://3270017"
  1527. local blast2 = Instance.new("Part", rarm)
  1528. blast2.BrickColor = BrickColor.new("New Yeller")
  1529. blast2.Anchored = true
  1530. blast2.CanCollide = false
  1531. blast2.Locked = true
  1532. blast2.Size = Vector3.new(1, 1, 1)
  1533. blast2.TopSurface = "Smooth"
  1534. blast2.BottomSurface = "Smooth"
  1535. blast2.Transparency = 0
  1536. blast2.CFrame = HandCF
  1537. local bm2 = Instance.new("SpecialMesh", blast2)
  1538. bm2.Scale = Vector3.new(3,1,3)
  1539. bm2.MeshId = "rbxassetid://3270017"
  1540. local blast3 = Instance.new("Part", rarm)
  1541. blast3.BrickColor = BrickColor.new("New Yeller")
  1542. blast3.Anchored = true
  1543. blast3.CanCollide = false
  1544. blast3.Locked = true
  1545. blast3.Size = Vector3.new(1, 1, 1)
  1546. blast3.TopSurface = "Smooth"
  1547. blast3.BottomSurface = "Smooth"
  1548. blast3.Transparency = 0
  1549. blast3.CFrame = HandCF
  1550. local bm3 = Instance.new("SpecialMesh", blast3)
  1551. bm3.Scale = Vector3.new(3,1,3)
  1552. bm3.MeshId = "rbxassetid://3270017"
  1553. for i = 1,120 do rs:wait()
  1554. X.Transparency = X.Transparency + (1/120)
  1555. part.Transparency = part.Transparency + (1/120)
  1556. part2.Transparency = part2.Transparency + (1/120)
  1557. part3.Transparency = part3.Transparency + (1/120)
  1558. part4.Transparency = part4.Transparency + (1/120)
  1559. part5.Transparency = part5.Transparency + (1/120)
  1560. part6.Transparency = part6.Transparency + (1/120)
  1561. part7.Transparency = part7.Transparency + (1/120)
  1562. blast.Transparency = blast.Transparency + (1/120)
  1563. blast2.Transparency = blast2.Transparency + (1/120)
  1564. blast3.Transparency = blast3.Transparency + (1/120)
  1565. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1566. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1567. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1568. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1569. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1570. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1571. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1572. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1573. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1574. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1575. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1576. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1577. X.CFrame = cf
  1578. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1579. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1580. part3.CFrame=X.CFrame
  1581. part4.CFrame=X.CFrame
  1582. part7.CFrame=X.CFrame
  1583. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1584. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1585. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1586. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1587. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1588. rs:wait()
  1589. end
  1590. X:Destroy()
  1591. part:Destroy()
  1592. part2:Destroy()
  1593. part3:Destroy()
  1594. part4:Destroy()
  1595. part5:Destroy()
  1596. part6:Destroy()
  1597. blast:Destroy()
  1598. blast2:Destroy()
  1599. blast3:Destroy()
  1600. z:Destroy()
  1601. z1:Destroy()
  1602. z2:Destroy()
  1603. z3:Destroy()
  1604. z4:Destroy()
  1605. end
  1606. end)
  1607. for i = 1, 20 do
  1608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1614. if Debounces.on == false then break end
  1615. rs:wait()
  1616. end
  1617. if Debounces.CanAttack == false then
  1618. Debounces.CanAttack = true
  1619. Debounces.NoIdl = false
  1620. Debounces.on = false
  1621. end
  1622. end
  1623. end
  1624. end)
  1625. ----------------------------------------------------
  1626. mouse.KeyDown:connect(function(key)
  1627. if key == "e" then
  1628. if Debounces.CanAttack == true then
  1629. Debounces.CanAttack = false
  1630. Debounces.on = true
  1631. Debounces.NoIdl = true
  1632. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1633. z = Instance.new("Sound", rarm)
  1634. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1635. z.Volume = .6
  1636. z.Pitch = pt[math.random(1,#pt)]
  1637. z.Looped = false
  1638. z:Play()
  1639. Debounces.RPunch = true
  1640. Debounces.LPunch = true
  1641. Debounces.ks = true
  1642. Debounces.ks2 = true
  1643. for i = 1, 3 do
  1644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1650. if Debounces.on == false then break end
  1651. wait()
  1652. end
  1653. z2 = Instance.new("Sound", larm)
  1654. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1655. z2.Volume = .6
  1656. z2.Pitch = pt[math.random(1,#pt)]
  1657. z2.Looped = false
  1658. z2:Play()
  1659. for i = 1, 3 do
  1660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1666. if Debounces.on == false then break end
  1667. wait()
  1668. end
  1669. z3 = Instance.new("Sound", rarm)
  1670. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1671. z3.Volume = 0.6
  1672. z3.Pitch = pt[math.random(1,#pt)]
  1673. z3.Looped = false
  1674. z3:Play()
  1675. for i = 1, 3 do
  1676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1682. if Debounces.on == false then break end
  1683. wait()
  1684. end
  1685. z4 = Instance.new("Sound", larm)
  1686. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1687. z4.Volume = .6
  1688. z4.Pitch = pt[math.random(1,#pt)]
  1689. z4.Looped = false
  1690. z4:Play()
  1691. for i = 1, 3 do
  1692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1698. if Debounces.on == false then break end
  1699. wait()
  1700. end
  1701. z5 = Instance.new("Sound", rarm)
  1702. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1703. z5.Volume = .6
  1704. z5.Pitch = pt[math.random(1,#pt)]
  1705. z5.Looped = false
  1706. z5:Play()
  1707. for i = 1, 3 do
  1708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1714. if Debounces.on == false then break end
  1715. wait()
  1716. end
  1717. z6 = Instance.new("Sound", larm)
  1718. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1719. z6.Volume = .6
  1720. z6.Pitch = pt[math.random(1,#pt)]
  1721. z6.Looped = false
  1722. z6:Play()
  1723. for i = 1, 3 do
  1724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1730. if Debounces.on == false then break end
  1731. wait()
  1732. end
  1733. z7 = Instance.new("Sound", rarm)
  1734. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1735. z7.Volume = .6
  1736. z7.Pitch = pt[math.random(1,#pt)]
  1737. z7.Looped = false
  1738. z7:Play()
  1739. for i = 1, 3 do
  1740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1746. if Debounces.on == false then break end
  1747. wait()
  1748. end
  1749. z8 = Instance.new("Sound", larm)
  1750. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1751. z8.Volume = .6
  1752. z8.Pitch = pt[math.random(1,#pt)]
  1753. z8.Looped = false
  1754. z8:Play()
  1755. for i = 1, 3 do
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1762. if Debounces.on == false then break end
  1763. wait()
  1764. end
  1765. z9 = Instance.new("Sound", rarm)
  1766. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1767. z9.Volume = 0.6
  1768. z9.Pitch = pt[math.random(1,#pt)]
  1769. z9.Looped = false
  1770. z9:Play()
  1771. for i = 1, 3 do
  1772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1778. if Debounces.on == false then break end
  1779. wait()
  1780. end
  1781. z10 = Instance.new("Sound", larm)
  1782. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1783. z10.Volume = .6
  1784. z10.Pitch = pt[math.random(1,#pt)]
  1785. z10.Looped = false
  1786. z10:Play()
  1787. for i = 1, 3 do
  1788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1794. if Debounces.on == false then break end
  1795. wait()
  1796. end
  1797. z11 = Instance.new("Sound", rarm)
  1798. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1799. z11.Volume = .6
  1800. z11.Pitch = pt[math.random(1,#pt)]
  1801. z11.Looped = false
  1802. z11:Play()
  1803. for i = 1, 3 do
  1804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1810. if Debounces.on == false then break end
  1811. wait()
  1812. end
  1813. z12 = Instance.new("Sound", larm)
  1814. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1815. z12.Volume = .6
  1816. z12.Pitch = pt[math.random(1,#pt)]
  1817. z12.Looped = false
  1818. z12:Play()
  1819. for i = 1, 3 do
  1820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1826. if Debounces.on == false then break end
  1827. wait()
  1828. end
  1829. z13 = Instance.new("Sound", rarm)
  1830. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1831. z13.Volume = 0.6
  1832. z13.Pitch = pt[math.random(1,#pt)]
  1833. z13.Looped = false
  1834. z13:Play()
  1835. for i = 1, 3 do
  1836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1842. if Debounces.on == false then break end
  1843. wait()
  1844. end
  1845. z14 = Instance.new("Sound", larm)
  1846. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1847. z14.Volume = .6
  1848. z14.Pitch = pt[math.random(1,#pt)]
  1849. z14.Looped = false
  1850. z14:Play()
  1851. for i = 1, 3 do
  1852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1858. if Debounces.on == false then break end
  1859. wait()
  1860. end
  1861. z15 = Instance.new("Sound", rarm)
  1862. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1863. z15.Volume = .6
  1864. z15.Pitch = pt[math.random(1,#pt)]
  1865. z15.Looped = false
  1866. z15:Play()
  1867. for i = 1, 3 do
  1868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1874. if Debounces.on == false then break end
  1875. wait()
  1876. end
  1877. z16 = Instance.new("Sound", larm)
  1878. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1879. z16.Volume = .6
  1880. z16.Pitch = pt[math.random(1,#pt)]
  1881. z16.Looped = false
  1882. z16:Play()
  1883. for i = 1, 3 do
  1884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1890. if Debounces.on == false then break end
  1891. wait()
  1892. end
  1893. z17 = Instance.new("Sound", rarm)
  1894. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1895. z17.Volume = .6
  1896. z17.Pitch = pt[math.random(1,#pt)]
  1897. z17.Looped = false
  1898. z17:Play()
  1899. for i = 1, 3 do
  1900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1906. if Debounces.on == false then break end
  1907. wait()
  1908. end
  1909. z18 = Instance.new("Sound", larm)
  1910. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1911. z18.Volume = .6
  1912. z18.Pitch = pt[math.random(1,#pt)]
  1913. z18.Looped = false
  1914. z18:Play()
  1915. for i = 1, 3 do
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1922. if Debounces.on == false then break end
  1923. wait()
  1924. end
  1925. z19 = Instance.new("Sound", rarm)
  1926. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1927. z19.Volume = 0.6
  1928. z19.Pitch = pt[math.random(1,#pt)]
  1929. z19.Looped = false
  1930. z19:Play()
  1931. for i = 1, 3 do
  1932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1938. if Debounces.on == false then break end
  1939. wait()
  1940. end
  1941. z20 = Instance.new("Sound", larm)
  1942. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1943. z20.Volume = .6
  1944. z20.Pitch = pt[math.random(1,#pt)]
  1945. z20.Looped = false
  1946. z20:Play()
  1947. for i = 1, 3 do
  1948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1954. if Debounces.on == false then break end
  1955. wait()
  1956. end
  1957. z:Destroy()
  1958. z2:Destroy()
  1959. z3:Destroy()
  1960. z4:Destroy()
  1961. z5:Destroy()
  1962. z6:Destroy()
  1963. z7:Destroy()
  1964. z8:Destroy()
  1965. z9:Destroy()
  1966. z10:Destroy()
  1967. z11:Destroy()
  1968. z12:Destroy()
  1969. z13:Destroy()
  1970. z14:Destroy()
  1971. z15:Destroy()
  1972. z16:Destroy()
  1973. z17:Destroy()
  1974. z18:Destroy()
  1975. z19:Destroy()
  1976. z20:Destroy()
  1977. Debounces.LPunch = false
  1978. Debounces.RPunch = false
  1979. Debounces.ks = false
  1980. Debounces.ks2 = false
  1981. if Debounces.CanAttack == false then
  1982. Debounces.CanAttack = true
  1983. Debounces.on = false
  1984. Debounces.NoIdl = false
  1985. end
  1986. end
  1987. end
  1988. end)
  1989. -------------------------------
  1990. mouse.KeyDown:connect(function(key)
  1991. if key == "t" then
  1992. if Debounces.CanAttack == true then
  1993. Debounces.CanAttack = false
  1994. Debounces.NoIdl = true
  1995. Debounces.on = true
  1996. Debounces.ks = true
  1997. kik = rleg.Touched:connect(function(ht)
  1998. hit = ht.Parent
  1999. if ht and hit:IsA("Model") then
  2000. if hit:FindFirstChild("Humanoid") then
  2001. if hit.Name ~= p.Name then
  2002. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2003. Debounces.Slashed = true]]--
  2004. if Debounces.ks==true then
  2005. z = Instance.new("Sound",hed)
  2006. z.SoundId = "rbxassetid://169380525"
  2007. z.Volume = 1
  2008. z:Play()
  2009. Debounces.ks=false
  2010. end
  2011. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2012. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2013. --Debounces.Slashed = false
  2014. --end
  2015. end
  2016. end
  2017. elseif ht and hit:IsA("Hat") then
  2018. if hit.Parent.Name ~= p.Name then
  2019. if hit.Parent:FindFirstChild("Humanoid") then
  2020. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2021. Debounces.Slashed = true]]--
  2022. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2023. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2024. --Debounces.Slashed = false
  2025. --end
  2026. end
  2027. end
  2028. end
  2029. end)
  2030. for i = 1,20 do
  2031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2033. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2035. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2036. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2037. if Debounces.on == false then break end
  2038. rs:wait()
  2039. end
  2040. kik:disconnect()
  2041. if Debounces.CanAttack == false then
  2042. Debounces.CanAttack = true
  2043. Debounces.NoIdl = false
  2044. Debounces.on = false
  2045. end
  2046. end
  2047. end
  2048. end)
  2049. ----------------------------------------------------
  2050. mouse.KeyDown:connect(function(key)
  2051. if key == "y" then
  2052. if Debounces.CanAttack == true then
  2053. Debounces.CanAttack = false
  2054. Debounces.on = true
  2055. Debounces.NoIdl = true
  2056. for i = 1, 15 do
  2057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2063. if Debounces.on == false then break end
  2064. rs:wait(2.7)
  2065. end
  2066. x = Instance.new("Sound",char)
  2067. x.SoundId = "rbxassetid://228343271"
  2068. x.Pitch = 1
  2069. x.Volume = .8
  2070. wait(.1)
  2071. x:Play()
  2072. Debounces.on = false
  2073. Debounces.Here = false
  2074. shot = shot + 1
  2075. local rng = Instance.new("Part", larm)
  2076. rng.Anchored = true
  2077. rng.BrickColor = BrickColor.new("New Yeller")
  2078. rng.CanCollide = false
  2079. rng.FormFactor = 3
  2080. rng.Name = "Ring"
  2081. rng.Size = Vector3.new(1, 1, 1)
  2082. rng.Transparency = 0.35
  2083. rng.TopSurface = 0
  2084. rng.BottomSurface = 0
  2085. rng2 = rng:clone()
  2086. rng3 = rng2:clone()
  2087. rng4 = rng2:clone()
  2088. local rngm = Instance.new("SpecialMesh", rng)
  2089. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2090. rngm.Scale = Vector3.new(10, 10, 1)
  2091. rngm2 = rngm:clone()
  2092. rngm2.Scale = Vector3.new(5, 5, 3)
  2093. rngm3=rngm2:clone()
  2094. rngm3.Parent = rng3
  2095. rngm3.Scale = Vector3.new(8, 8, 1)
  2096. rngm4 = rngm2:clone()
  2097. rngm4.Parent = rng4
  2098. rngm4.Scale = Vector3.new(6, 6, 1)
  2099. local bem = Instance.new("Part", larm)
  2100. bem.Anchored = true
  2101. bem.BrickColor = BrickColor.new("New Yeller")
  2102. bem.CanCollide = false
  2103. bem.FormFactor = 3
  2104. bem.Name = "Beam" .. shot
  2105. bem.Size = Vector3.new(1, 1, 1)
  2106. bem.Transparency = 0.35
  2107. bem.TopSurface = 0
  2108. bem.BottomSurface = 0
  2109. local bemm = Instance.new("SpecialMesh", bem)
  2110. bemm.MeshType = 4
  2111. bemm.Scale = Vector3.new(1, 4, 4)
  2112. local out = Instance.new("Part", larm)
  2113. out.Anchored = true
  2114. out.BrickColor = BrickColor.new("New Yeller")
  2115. out.CanCollide = false
  2116. out.FormFactor = 3
  2117. out.Name = "Out"
  2118. out.Size = Vector3.new(4, 4, 4)
  2119. out.Transparency = 0.35
  2120. out.TopSurface = 0
  2121. out.BottomSurface = 0
  2122. local outm = Instance.new("SpecialMesh", out)
  2123. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2124. outm.Scale = Vector3.new(6, 4, 6)
  2125. local bnd = Instance.new("Part", larm)
  2126. bnd.Anchored = true
  2127. bnd.BrickColor = BrickColor.new("New Yeller")
  2128. bnd.CanCollide = false
  2129. bnd.FormFactor = 3
  2130. bnd.Name = "Bend"
  2131. bnd.Size = Vector3.new(1, 1, 1)
  2132. bnd.Transparency = 1
  2133. bnd.TopSurface = 0
  2134. bnd.BottomSurface = 0
  2135. local bndm = Instance.new("SpecialMesh", bnd)
  2136. bndm.MeshType = 3
  2137. bndm.Scale = Vector3.new(8, 8, 8)
  2138. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2139. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2140. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2141. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2142. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2143. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2144. Debounces.Shewt = true
  2145. coroutine.wrap(function()
  2146. for i = 1, 20, 0.2 do
  2147. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2148. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2149. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2150. rng.Transparency = i/20
  2151. rng3.Transparency = 1/24
  2152. rng4.Transparency = i/26
  2153. wait()
  2154. end
  2155. wait()
  2156. rng:Destroy()
  2157. end)()
  2158. if Debounces.Shewt == true then
  2159. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2160. hit = ht.Parent
  2161. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2162. if HasntTouched(hit.Name) == true and deb == false then
  2163. deb = true
  2164. coroutine.wrap(function()
  2165. hit:FindFirstChild("Humanoid").PlatformStand = true
  2166. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2167. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2168. end)()
  2169. table.insert(Touche, hit.Name)
  2170. deb = false
  2171. end
  2172. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2173. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2174. deb = true
  2175. coroutine.wrap(function()
  2176. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2177. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2178. wait(1)
  2179. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2180. end)()
  2181. table.insert(Touche, hit.Parent.Name)
  2182. deb = false
  2183. for i, v in pairs(Touche) do
  2184. print(v)
  2185. end
  2186. end
  2187. end
  2188. end)
  2189. end
  2190. for i = 0, 260, 8 do
  2191. bem.Size = Vector3.new(i, 3, 3)
  2192. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2193. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2194. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2195. bnd.Size = Vector3.new(1,1,1)
  2196. bndm.Scale = Vector3.new(8,8,8)
  2197. if i % 10 == 0 then
  2198. local newRng = rng2:Clone()
  2199. newRng.Parent = larm
  2200. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2201. local newRngm = rngm2:clone()
  2202. newRngm.Parent=newRng
  2203. coroutine.wrap(function()
  2204. for i = 1, 10, 0.2 do
  2205. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2206. newRng.Transparency = i/10
  2207. wait()
  2208. end
  2209. wait()
  2210. newRng:Destroy()
  2211. end)()
  2212. end
  2213. wait()
  2214. end
  2215. wait()
  2216. Debounces.Shewt = false
  2217. bem:Destroy()
  2218. out:Destroy()
  2219. bnd:Destroy()
  2220. Debounces.Ready = false
  2221. for i, v in pairs(Touche) do
  2222. table.remove(Touche, i)
  2223. end
  2224. wait()
  2225. table.insert(Touche, char.Name)
  2226. Debounces.NoIdl = false
  2227. if Debounces.CanAttack == false then
  2228. Debounces.CanAttack = true
  2229. end
  2230. end
  2231. end
  2232. end)
  2233. ----------------------------------------------------
  2234. --[[mouse.KeyDown:connect(function(key)
  2235. if key == "y" then
  2236. if Debounces.CanAttack == true then
  2237. Debounces.CanAttack = false
  2238. Debounces.NoIdl = true
  2239. Debounces.on = true
  2240. local shell = Instance.new("Part",torso)
  2241. shell.BrickColor = BrickColor.new("New Yeller")
  2242. shell.Anchored = false
  2243. shell.CanCollide = false
  2244. shell.Locked = true
  2245. shell.TopSurface = "SmoothNoOutlines"
  2246. shell.BottomSurface = "SmoothNoOutlines"
  2247. shell.Size = Vector3.new(1.2,1.2,1.2)
  2248. shell.FormFactor = 3
  2249. local shellm = Instance.new("SpecialMesh",shell)
  2250. shellm.MeshType = "Sphere"
  2251. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2252. Omega = function()
  2253. local X = Instance.new("Part",char)
  2254. local O = Instance.new("ObjectValue",X)
  2255. O.Name = "creator"
  2256. X.Locked = true
  2257. X.Name = "Shell"
  2258. X.Anchored = false
  2259. X.CanCollide = false
  2260. X.Transparency = 0.5
  2261. X.Reflectance = 0
  2262. X.BottomSurface = 0
  2263. X.TopSurface = 0
  2264. X.Shape = 0
  2265. local V = Instance.new("ObjectValue",X)
  2266. V.Value = char
  2267. V.Name = "creator"
  2268. X.BrickColor = BrickColor.new("New Yeller")
  2269. X.Size = Vector3.new(40,40,40)
  2270. --X.Material = "Neon"
  2271. local Z = Instance.new("SpecialMesh",X)
  2272. Z.MeshType = "Sphere"
  2273. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2274. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2275. local bv = Instance.new("BodyVelocity",X)
  2276. bv.maxForce = Vector3.new(99999,99999,99999)
  2277. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2278. bv.velocity = root.CFrame.lookVector*10
  2279. Explode = X.Touched:connect(function(hit)
  2280. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2281. local cf = X.CFrame
  2282. bv:Destroy()
  2283. X.Anchored = true
  2284. Z:Remove()
  2285. Explode:disconnect()
  2286. X.Size = Vector3.new(3,3,3)
  2287. X.Touched:connect(function(hit) end)
  2288. X.CanCollide = false
  2289. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2290. if v:FindFirstChild('Humanoid') then
  2291. v.Humanoid:TakeDamage(math.random(80,120))
  2292. end
  2293. end
  2294. for i = 1, (40) do rs:wait()
  2295. X.Transparency = X.Transparency + (1/40)
  2296. X.Size = X.Size + Vector3.new(1,1,1)
  2297. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2298. end
  2299. X:Destroy()
  2300. end
  2301. end)
  2302. end
  2303. for i = 1,200 do
  2304. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2311. if Debounces.on == false then break end
  2312. rs:wait()
  2313. end
  2314. for i = 1,30 do
  2315. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2322. if Debounces.on == false then break end
  2323. rs:wait()
  2324. end
  2325. for i = 1,40 do
  2326. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2327. shell.Size = shell.Size + Vector3.new(1,1,1)
  2328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2334. if Debounces.on == false then break end
  2335. rs:wait()
  2336. end
  2337. for i = 1,40 do
  2338. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2345. if Debounces.on == false then break end
  2346. rs:wait()
  2347. end
  2348. for i = 1,60 do
  2349. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2356. if Debounces.on == false then break end
  2357. rs:wait()
  2358. end
  2359. for i = 1,60 do
  2360. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2361. shell.Size = shell.Size + Vector3.new(1,1,1)
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2368. if Debounces.on == false then break end
  2369. rs:wait()
  2370. end
  2371. if Debounces.CanAttack == false then
  2372. Debounces.CanAttack = true
  2373. Debounces.NoIdl = false
  2374. Debounces.on = false
  2375. end
  2376. end
  2377. end
  2378. end)]]--
  2379. ----------------------------------------------------
  2380. Charging = false
  2381. mouse.KeyDown:connect(function(key)
  2382. if key == "r" then
  2383. if Charging == false then
  2384. Charging = true
  2385. if Debounces.CanAttack == true then
  2386. Debounces.CanAttack = false
  2387. Debounces.NoIdl = true
  2388. Debounces.on = true
  2389. for i = 1,20 do
  2390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2396. if Debounces.on == false then break end
  2397. rs:wait()
  2398. end
  2399. --[[for i = 1,20 do
  2400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2406. if Debounces.on == false then break end
  2407. rs:wait()
  2408. end]]--
  2409. pt=Instance.new('Part',torso)
  2410. pt.Anchored=true
  2411. pt.CanCollide=false
  2412. pt.Locked = true
  2413. pt.FormFactor='Custom'
  2414. pt.Size=Vector3.new(1,1,1)
  2415. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2416. pt.Transparency=.6
  2417. pt.BrickColor=BrickColor.new('New Yeller')
  2418. msh=Instance.new('SpecialMesh',pt)
  2419. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2420. msh.Scale=Vector3.new(8,4,8)
  2421. pt2=pt:clone()
  2422. pt2.Parent = torso
  2423. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2424. pt2.BrickColor=BrickColor.new("New Yeller")
  2425. msh2=msh:clone()
  2426. msh2.Parent=pt2
  2427. msh2.Scale=Vector3.new(10,5,10)
  2428.  
  2429. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2430.  
  2431. bl = Instance.new("Part", char)
  2432. bl.Locked = true
  2433. bl.Name = "Shell"
  2434. bl.BrickColor = BrickColor.new("New Yeller")
  2435. bl.Anchored = true
  2436. bl.CanCollide = false
  2437. bl.Transparency = 0
  2438. bl.Reflectance = 0
  2439. bl.BottomSurface = 0
  2440. bl.TopSurface = 0
  2441. bl.Shape = 0
  2442. blm = Instance.new("SpecialMesh",bl)
  2443. blm.MeshType = "Sphere"
  2444. blm.Scale = Vector3.new(1,1,1)
  2445. blm.MeshId = "rbxassetid://9982590"
  2446.  
  2447. coroutine.resume(coroutine.create(function()
  2448. for i=1, math.huge, 4 do
  2449. if Charging == true then
  2450. rs:wait()
  2451. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2452. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2453. bl.Transparency = bl.Transparency + 0.005
  2454. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2455. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2456. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2457. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2458. elseif Charging == false then break
  2459. end
  2460. end
  2461. end))
  2462.  
  2463. repeat
  2464. local p = Instance.new('Part',torso)
  2465. p.formFactor = 'Custom'
  2466. p.Size = Vector3.new(1,1,1)
  2467. p.BrickColor = workspace.Base.BrickColor
  2468. p.CanCollide = false
  2469. p.Transparency = 0
  2470. p.Anchored = true
  2471. p.Locked=true
  2472. p.Material = workspace.Base.Material
  2473. s = math.random(1,40)/10
  2474. local m = Instance.new("BlockMesh",p)
  2475. m.Scale = Vector3.new(s,s,s)
  2476. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2477. --[[coroutine.wrap(function()
  2478. wait(2)
  2479. while Charging == true do
  2480. wait(2)
  2481. GroundWave1()
  2482. wait(2)
  2483. end
  2484. end)()]]--
  2485. Spawn(function()
  2486. while rs:wait() do
  2487. if Charging == true then
  2488. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2489. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2490. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2491. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2492. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2493. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2494. elseif Charging == false then break
  2495. end
  2496. end
  2497. end)
  2498. Spawn(function()
  2499. while rs:wait() do
  2500. if p.Transparency >= 1 then p:Destroy() break end
  2501. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2502. p.Transparency = p.Transparency+0.01
  2503. end
  2504. end)
  2505. wait(.3)
  2506. until Charging == false
  2507. end
  2508. end
  2509. end
  2510. end)
  2511. ----------------------------------------------------
  2512. mouse.KeyUp:connect(function(key)
  2513. if key == "r" then
  2514. if Charging == true then
  2515. Charging = false
  2516. pt:Destroy()
  2517. pt2:Destroy()
  2518. bl:Destroy()
  2519. if Debounces.CanAttack == false then
  2520. Debounces.CanAttack = true
  2521. Debounces.NoIdl = false
  2522. Debounces.on = false
  2523. end
  2524. end
  2525. end
  2526. end)
  2527. ----------------------------------------------------
  2528. mouse.KeyDown:connect(function(key)
  2529. if key == "g" then
  2530. if Debounces.CanAttack == true then
  2531. Debounces.CanAttack = false
  2532. Debounces.NoIdl = true
  2533. Debounces.on = true
  2534. local shell = Instance.new("Part",torso)
  2535. shell.BrickColor = BrickColor.new("New Yeller")
  2536. shell.Anchored = true
  2537. shell.CanCollide = false
  2538. shell.Locked = true
  2539. shell.TopSurface = "SmoothNoOutlines"
  2540. shell.BottomSurface = "SmoothNoOutlines"
  2541. shell.Size = Vector3.new(1,1,1)
  2542. shellm = Instance.new("SpecialMesh",shell)
  2543. shellm.MeshType = "Sphere"
  2544. shellm.Scale = Vector3.new(1,1,1)
  2545. local shell2 = Instance.new("Part",torso)
  2546. shell2.BrickColor = BrickColor.new("New Yeller")
  2547. shell2.Anchored = true
  2548. shell2.CanCollide = false
  2549. shell2.Locked = true
  2550. shell2.TopSurface = "SmoothNoOutlines"
  2551. shell2.BottomSurface = "SmoothNoOutlines"
  2552. shell2.Size = Vector3.new(1,1,1)
  2553. shellm2 = Instance.new("SpecialMesh",shell2)
  2554. shellm2.MeshType = "Sphere"
  2555. shellm2.Scale = Vector3.new(1,1,1)
  2556.  
  2557. function FindNearestTorso(Position,Distance,SinglePlayer)
  2558. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2559. local List = {}
  2560. for i,v in pairs(workspace:GetChildren())do
  2561. if v:IsA("Model")then
  2562. if v:findFirstChild("Torso")then
  2563. if v ~= char then
  2564. if(v.Torso.Position -Position).magnitude <= Distance then
  2565. table.insert(List,v)
  2566. end
  2567. end
  2568. end
  2569. end
  2570. end
  2571. return List
  2572. end
  2573.  
  2574. Shell = function()
  2575. local X = Instance.new("Part",char)
  2576. local O = Instance.new("ObjectValue",X)
  2577. O.Name = "creator"
  2578. X.Locked = true
  2579. X.Name = "Shell"
  2580. X.Anchored = false
  2581. X.CanCollide = false
  2582. X.Transparency = 0
  2583. X.Reflectance = 0
  2584. X.BottomSurface = 0
  2585. X.TopSurface = 0
  2586. X.Shape = 0
  2587. local V = Instance.new("ObjectValue",X)
  2588. V.Value = char
  2589. V.Name = "creator"
  2590. X.BrickColor = BrickColor.new("New Yeller")
  2591. X.Size = Vector3.new(1,1,1)
  2592. --X.Material = "Neon"
  2593. local Z = Instance.new("SpecialMesh",X)
  2594. Z.MeshType = "Sphere"
  2595. Z.Scale = Vector3.new(1,1,1)
  2596. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2597. local bv = Instance.new("BodyVelocity",X)
  2598. bv.maxForce = Vector3.new(99999,99999,99999)
  2599. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2600. bv.velocity = root.CFrame.lookVector*65
  2601. Explode = X.Touched:connect(function(hit)
  2602. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2603. local cf = X.CFrame
  2604. bv:Destroy()
  2605. X.Anchored = true
  2606. Z:Remove()
  2607. Explode:disconnect()
  2608. X.Size = Vector3.new(3,3,3)
  2609. X.Touched:connect(function(hit) end)
  2610. X.CanCollide = false
  2611. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2612. if v:FindFirstChild('Humanoid') then
  2613. v.Humanoid:TakeDamage(math.random(6,12))
  2614. end
  2615. end
  2616. for i = 1, (40) do rs:wait()
  2617. X.Transparency = X.Transparency + (1/40)
  2618. X.Size = X.Size + Vector3.new(1,1,1)
  2619. X.CFrame = cf
  2620. end
  2621. X:Destroy()
  2622. end
  2623. end)
  2624. end
  2625. Shell()
  2626. for i = 1, 10 do
  2627. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2628. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2635. if Debounces.on == false then break end
  2636. rs:wait()
  2637. end
  2638. Shell()
  2639. shell.Transparency = 1
  2640. for i = 1, 10 do
  2641. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2642. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2649. if Debounces.on == false then break end
  2650. rs:wait()
  2651. end
  2652. Shell()
  2653. shell.Transparency = 0
  2654. shell2.Transparency = 1
  2655. for i = 1, 10 do
  2656. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2657. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2664. if Debounces.on == false then break end
  2665. rs:wait()
  2666. end
  2667. Shell()
  2668. shell2.Transparency = 0
  2669. shell.Transparency = 1
  2670. for i = 1, 10 do
  2671. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2672. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2679. if Debounces.on == false then break end
  2680. rs:wait()
  2681. end
  2682. Shell()
  2683. shell.Transparency = 0
  2684. shell2.Transparency = 1
  2685. for i = 1, 10 do
  2686. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2687. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2694. if Debounces.on == false then break end
  2695. rs:wait()
  2696. end
  2697. Shell()
  2698. shell2.Transparency = 0
  2699. shell.Transparency = 1
  2700. for i = 1, 10 do
  2701. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2702. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2709. if Debounces.on == false then break end
  2710. rs:wait()
  2711. end
  2712. Shell()
  2713. shell.Transparency = 0
  2714. shell2.Transparency = 1
  2715. for i = 1, 10 do
  2716. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2717. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2724. if Debounces.on == false then break end
  2725. rs:wait()
  2726. end
  2727. Shell()
  2728. shell2.Transparency = 0
  2729. shell.Transparency = 1
  2730. for i = 1, 10 do
  2731. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2732. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2739. if Debounces.on == false then break end
  2740. rs:wait()
  2741. end
  2742. Shell()
  2743. shell.Transparency = 0
  2744. shell2.Transparency = 1
  2745. for i = 1, 10 do
  2746. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2747. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2754. if Debounces.on == false then break end
  2755. rs:wait()
  2756. end
  2757. Shell()
  2758. shell2.Transparency = 0
  2759. shell.Transparency = 1
  2760. for i = 1, 10 do
  2761. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2762. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2769. if Debounces.on == false then break end
  2770. rs:wait()
  2771. end
  2772. Shell()
  2773. shell.Transparency = 0
  2774. shell2.Transparency = 1
  2775. for i = 1, 10 do
  2776. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2777. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2784. if Debounces.on == false then break end
  2785. rs:wait()
  2786. end
  2787. Shell()
  2788. shell2.Transparency = 0
  2789. shell.Transparency = 1
  2790. for i = 1, 10 do
  2791. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2792. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2799. if Debounces.on == false then break end
  2800. rs:wait()
  2801. end
  2802. Shell()
  2803. shell.Transparency = 0
  2804. shell2.Transparency = 1
  2805. for i = 1, 10 do
  2806. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2807. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2814. if Debounces.on == false then break end
  2815. rs:wait()
  2816. end
  2817. shell.Transparency = 1
  2818. if Debounces.CanAttack == false then
  2819. Debounces.CanAttack = true
  2820. Debounces.NoIdl = false
  2821. Debounces.on = false
  2822. end
  2823. end
  2824. end
  2825. end)
  2826. ----------------------------------------------------
  2827. Search = false
  2828. mouse.KeyDown:connect(function(key)
  2829. if key == "n" then
  2830. if Search == false then
  2831. Search = true
  2832. for i,v in pairs(game.Players:getPlayers()) do
  2833. if v.Name~=char.Name then
  2834. for j,k in pairs(v.Character:GetChildren()) do
  2835. if k:IsA("BasePart") and k.Transparency >= 1 then
  2836. bawx=Instance.new("SelectionBox",cam)
  2837. bawx.Color = BrickColor.new("Bright red")
  2838. bawx.Transparency = .5
  2839. bawx.Adornee = k
  2840. end
  2841. end
  2842. end
  2843. end
  2844. elseif Search == true then
  2845. Search = false
  2846. for i, v in pairs(cam:GetChildren()) do
  2847. if v:IsA("SelectionBox") then
  2848. v:Destroy()
  2849. end
  2850. end
  2851. end
  2852. end
  2853. end)
  2854. ----------------------------------------------------
  2855. Grab = false
  2856. mouse.KeyDown:connect(function(key)
  2857. if key == "z" then
  2858. Debounces.on = true
  2859. Debounces.NoIdl = true
  2860. Debounces.ks = true
  2861. if Grab == false then
  2862. gp = nil
  2863. for i = 1, 20 do
  2864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2870. if Debounces.on == false then break end
  2871. rs:wait()
  2872. end
  2873. con1=larm.Touched:connect(function(hit) -- this is grab
  2874. ht = hit.Parent
  2875. hum1=ht:FindFirstChild('Humanoid')
  2876. if hum1 ~= nil then
  2877. if Debounces.ks==true then
  2878. z = Instance.new("Sound",hed)
  2879. z.SoundId = "rbxassetid://169380525"
  2880. z.Volume = 1
  2881. z:Play()
  2882. Debounces.ks=false
  2883. end
  2884. hum1.PlatformStand=true
  2885. gp = ht
  2886. Grab = true
  2887. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2888. asd.Parent = larm
  2889. asd.Name = "asd"
  2890. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2891. --[[elseif hum1 == nil then
  2892. con1:disconnect()
  2893. wait() return]]--
  2894. end
  2895. end)
  2896. for i = 1, 20 do
  2897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2903. if Debounces.on == false then break end
  2904. rs:wait()
  2905. end
  2906. if hum1 == nil then
  2907. Debounces.on = false
  2908. Debounces.NoIdl = false
  2909. end
  2910. con1:disconnect()
  2911. elseif Grab == true then
  2912. Grab = false
  2913. Punch()
  2914. z = Instance.new("Sound",hed)
  2915. z.SoundId = "rbxassetid://169380525"
  2916. z.Pitch = ptz[math.random(1,#ptz)]
  2917. z.Volume = 1
  2918. z:Play()
  2919. for i = 1, 10 do
  2920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2926. if Debounces.on == false then break end
  2927. rs:wait()
  2928. end
  2929. Punch()
  2930. z = Instance.new("Sound",hed)
  2931. z.SoundId = "rbxassetid://169380525"
  2932. z.Pitch = ptz[math.random(1,#ptz)]
  2933. z.Volume = 1
  2934. z:Play()
  2935. for i = 1, 10 do
  2936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2942. if Debounces.on == false then break end
  2943. rs:wait()
  2944. end
  2945. Punch()
  2946. z = Instance.new("Sound",hed)
  2947. z.SoundId = "rbxassetid://169380525"
  2948. z.Pitch = ptz[math.random(1,#ptz)]
  2949. z.Volume = 1
  2950. z:Play()
  2951. for i = 1, 10 do
  2952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2958. if Debounces.on == false then break end
  2959. rs:wait()
  2960. end
  2961. Punch()
  2962. z = Instance.new("Sound",hed)
  2963. z.SoundId = "rbxassetid://169380525"
  2964. z.Pitch = ptz[math.random(1,#ptz)]
  2965. z.Volume = 1
  2966. z:Play()
  2967. for i = 1, 10 do
  2968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2974. if Debounces.on == false then break end
  2975. rs:wait()
  2976. end
  2977. Punch()
  2978. z = Instance.new("Sound",hed)
  2979. z.SoundId = "rbxassetid://169380525"
  2980. z.Pitch = ptz[math.random(1,#ptz)]
  2981. z.Volume = 1
  2982. z:Play()
  2983. for i = 1, 10 do
  2984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2990. if Debounces.on == false then break end
  2991. rs:wait()
  2992. end
  2993. Punch()
  2994. z = Instance.new("Sound",hed)
  2995. z.SoundId = "rbxassetid://169380525"
  2996. z.Pitch = ptz[math.random(1,#ptz)]
  2997. z.Volume = 1
  2998. z:Play()
  2999. for i = 1, 10 do
  3000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3006. if Debounces.on == false then break end
  3007. rs:wait()
  3008. end
  3009. Punch()
  3010. z = Instance.new("Sound",hed)
  3011. z.SoundId = "rbxassetid://169380525"
  3012. z.Pitch = ptz[math.random(1,#ptz)]
  3013. z.Volume = 1
  3014. z:Play()
  3015. for i = 1, 10 do
  3016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3022. if Debounces.on == false then break end
  3023. rs:wait()
  3024. end
  3025. Punch()
  3026. z = Instance.new("Sound",hed)
  3027. z.SoundId = "rbxassetid://169380525"
  3028. z.Pitch = ptz[math.random(1,#ptz)]
  3029. z.Volume = 1
  3030. z:Play()
  3031. for i = 1, 10 do
  3032. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3034. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3035. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3036. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3037. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3038. if Debounces.on == false then break end
  3039. rs:wait()
  3040. end
  3041. Punch()
  3042. z = Instance.new("Sound",hed)
  3043. z.SoundId = "rbxassetid://169380525"
  3044. z.Pitch = ptz[math.random(1,#ptz)]
  3045. z.Volume = 1
  3046. z:Play()
  3047. for i = 1, 10 do
  3048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3054. if Debounces.on == false then break end
  3055. rs:wait()
  3056. end
  3057. Punch()
  3058. z = Instance.new("Sound",hed)
  3059. z.SoundId = "rbxassetid://169380525"
  3060. z.Pitch = ptz[math.random(1,#ptz)]
  3061. z.Volume = 1
  3062. z:Play()
  3063. for i = 1, 10 do
  3064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3070. if Debounces.on == false then break end
  3071. rs:wait()
  3072. end
  3073. Punch()
  3074. z = Instance.new("Sound",hed)
  3075. z.SoundId = "rbxassetid://169380525"
  3076. z.Pitch = ptz[math.random(1,#ptz)]
  3077. z.Volume = 1
  3078. z:Play()
  3079. for i = 1, 10 do
  3080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3086. if Debounces.on == false then break end
  3087. rs:wait()
  3088. end
  3089. Punch()
  3090. z = Instance.new("Sound",hed)
  3091. z.SoundId = "rbxassetid://169380525"
  3092. z.Pitch = ptz[math.random(1,#ptz)]
  3093. z.Volume = 1
  3094. z:Play()
  3095. for i = 1, 10 do
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3102. if Debounces.on == false then break end
  3103. rs:wait()
  3104. end
  3105. con1:disconnect()
  3106. Debounces.on = false
  3107. Debounces.NoIdl = false
  3108. if gp ~= nil then
  3109. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3110. for i,v in pairs(larm:GetChildren()) do
  3111. if v.Name == "asd" and v:IsA("Weld") then
  3112. v:Remove()
  3113. end
  3114. end
  3115. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3116. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3117. bv.P = 125000
  3118. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3119. hum1=nil
  3120. ht=nil
  3121. Debounces.on = false
  3122. Debounces.NoIdl = false
  3123. elseif ht == nil then wait()
  3124. Grab = false
  3125. Debounces.on = false
  3126. Debounces.NoIdl = false
  3127. end
  3128. end
  3129. end
  3130. end)
  3131. ----------------------------------------------------
  3132. mouse.KeyDown:connect(function(key)
  3133. if string.byte(key) == 52 then
  3134. char.Humanoid.WalkSpeed = 60
  3135. end
  3136. end)
  3137. mouse.KeyUp:connect(function(key)
  3138. if string.byte(key) == 52 then
  3139. char.Humanoid.WalkSpeed = 8
  3140. end
  3141. end)
  3142. -------------------------------
  3143. local animpose = "Idle"
  3144. local lastanimpose = "Idle"
  3145. local sine = 0
  3146. local change = 1
  3147. local val = 0
  3148. local ffing = false
  3149. -------------------------------
  3150. game:GetService("RunService").RenderStepped:connect(function()
  3151. --[[if char.Humanoid.Jump == true then
  3152. jump = true
  3153. else
  3154. jump = false
  3155. end]]
  3156. char.Humanoid.FreeFalling:connect(function(f)
  3157. if f then
  3158. ffing = true
  3159. else
  3160. ffing = false
  3161. end
  3162. end)
  3163. sine = sine + change
  3164. if jumpn == true then
  3165. animpose = "Jumping"
  3166. elseif ffing == true then
  3167. animpose = "Freefalling"
  3168. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3169. animpose = "Idle"
  3170. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3171. animpose = "Walking"
  3172. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3173. animpose = "Running"
  3174. end
  3175. if animpose ~= lastanimpose then
  3176. sine = 0
  3177. if Debounces.NoIdl == false then
  3178. if animpose == "Idle" then
  3179. for i = 1, 2 do
  3180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3186. end
  3187. elseif animpose == "Walking" then
  3188. for i = 1, 2 do
  3189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3195. end
  3196. elseif animpose == "Running" then
  3197. for i = 1, 2 do
  3198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3204. wait()
  3205. end
  3206. end
  3207. else
  3208. end
  3209. end
  3210. lastanimpose = animpose
  3211. if Debounces.NoIdl == false then
  3212. if animpose == "Idle" then
  3213. change = 0.5
  3214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3220. elseif animpose == "Walking" then
  3221. change = 1
  3222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3228. elseif animpose == "Running" then
  3229. change = 1
  3230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3236. end
  3237. end
  3238. end)
  3239.  
  3240. hum.MaxHealth = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3241. wait(3)
  3242. hum.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3243.  
  3244. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3245. --[[Part0 = Vector3 (Start pos)
  3246. Part1 = Vector3 (End pos)
  3247. Times = number (Amount of lightning parts)
  3248. Offset = number (Offset)
  3249. Color = color (brickcolor value)
  3250. Thickness = number (thickness)
  3251. Trans = number (transparency)
  3252. ]]--
  3253. local magz = (Part0 - Part1).magnitude
  3254. local curpos = Part0
  3255. local trz = {-Offset,Offset}
  3256. for i=1,Times do
  3257. local li = Instance.new("Part", torso)
  3258. li.Name = "Lightning"
  3259. li.TopSurface =0
  3260. li.Material = "Neon"
  3261. li.BottomSurface = 0
  3262. li.Anchored = true
  3263. li.Locked = true
  3264. li.Transparency = Trans or 0.4
  3265. li.BrickColor = BrickColor.new(Color)
  3266. li.formFactor = "Custom"
  3267. li.CanCollide = false
  3268. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3269. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3270. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3271. if Times == i then
  3272. local magz2 = (curpos - Part1).magnitude
  3273. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3274. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3275. else
  3276. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3277. end
  3278. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3279. game.Debris:AddItem(li,.1)
  3280. end
  3281. end
  3282.  
  3283. BodyParts = {} -- Parts to emit lightning effects from
  3284. for _, v in pairs(char:GetChildren()) do
  3285. if v:IsA("Part") then
  3286. table.insert(BodyParts, v)
  3287. end
  3288. end
  3289.  
  3290. Bounding = {} -- Calculate the bounding boxes
  3291. for _, v in pairs(BodyParts) do
  3292. local temp = {X=nil, Y=nil, Z=nil}
  3293. temp.X = v.Size.X/2 * 10
  3294. temp.Y = v.Size.Y/2 * 10
  3295. temp.Z = v.Size.Z/2 * 10
  3296. Bounding[v.Name] = temp
  3297. --table.insert(Bounding, v.Name, temp)
  3298. end
  3299.  
  3300. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3301. local Body1 = BodyParts[math.random(#BodyParts)]
  3302. local Body2 = BodyParts[math.random(#BodyParts)]
  3303. local Pos1 = Vector3.new(
  3304. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3305. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3306. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3307. )
  3308. local Pos2 = Vector3.new(
  3309. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3310. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3311. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3312. )
  3313. local SPos1 = Body1.Position + Pos1
  3314. local SPos2 = Body2.Position + Pos2
  3315. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3316. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement