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- command /upgrades:
- trigger:
- open chest with 6 rows named "&aToken Shop" to player
- wait 4 tick
- format slot 15 of player with book named "&3&lTokens" with lore "&bBalance: %{Tokens.%player%}%" to close
- format slot 24 of player with white glass pane named "&0-" to close
- format slot 0 of player with white glass pane named "&0-" to close
- format slot 1 of player with white glass pane named "&0-" to close
- format slot 2 of player with white glass pane named "&0-" to close
- format slot 3 of player with white glass pane named "&0-" to close
- format slot 4 of player with white glass pane named "&0-" to close
- format slot 5 of player with white glass pane named "&0-" to close
- format slot 6 of player with white glass pane named "&0-" to close
- format slot 7 of player with white glass pane named "&0-" to close
- format slot 8 of player with white glass pane named "&0-" to close
- format slot 9 of player with white glass pane named "&0-" to close
- format slot 10 of player with white glass pane named "&0-" to close
- format slot 11 of player with slime named "&a&lEfficiency" with lore "&cCost 1 Token" to close then run [make player execute command "/eff"]
- format slot 12 of player with slime named "&a&lUnbreaking" with lore "&cCost 1 Token" to close then run [make player execute command "/unb"]
- format slot 13 of player with slime named "&a&lMoney Crate" with lore "&cCost 2 Tokens" to close then run [console command "/mp"]
- format slot 14 of player with white glass pane named "&0-" to close
- format slot 42 of player with nether star named "&a&lPrestige Pickaxe" with lore "&cCost 100 Tokens" to close then run [make player execute command "/prestige"]
- format slot 16 of player with white glass pane named "&0-" to close
- format slot 17 of player with white glass pane named "&0-" to close
- format slot 18 of player with white glass pane named "&0-" to close
- format slot 19 of player with white glass pane named "&0-" to close
- format slot 20 of player with paper named "&a&l$ 300" with lore "&cCost 1 Token" to close then run [make player execute command "/balanceadd1"]
- format slot 21 of player with paper named "&a&l$ 600" with lore "&cCost 2 Tokens" to close then run [make player execute command "/balanceadd2"]
- format slot 22 of player with paper named "&a&l$ 1000" with lore "&cCost 3 Tokens" to close then run [make player execute command "/balanceadd3"]
- format slot 23 of player with white glass pane named "&0-" to close
- format slot 25 of player with white glass pane named "&0-" to close
- format slot 26 of player with white glass pane named "&0-" to close
- format slot 27 of player with white glass pane named "&0-" to close
- format slot 28 of player with white glass pane named "&0-" to close
- format slot 29 of player with white glass pane named "&0-" to close
- format slot 30 of player with white glass pane named "&0-" to close
- format slot 31 of player with white glass pane named "&0-" to close
- format slot 32 of player with white glass pane named "&0-" to close
- format slot 33 of player with white glass pane named "&0-" to close
- format slot 34 of player with white glass pane named "&0-" to close
- format slot 35 of player with white glass pane named "&0-" to close
- format slot 36 of player with white glass pane named "&0-" to close
- format slot 37 of player with white glass pane named "&0-" to close
- format slot 38 of player with stone pickaxe named "&a&lUpgrade to Stone Pick" with lore "&cCost 5 Tokens" to close then run [make player execute command "/stone"]
- format slot 39 of player with iron pickaxe named "&a&lUpgrade to Iron Pick" with lore "&cCost 15 Tokens" to close then run [make player execute command "/iron"]
- format slot 40 of player with diamond pickaxe named "&a&lUpgrade to Diamond Pick" with lore "&cCost 30 Tokens" to close then run [make player execute command "/diamond"]
- format slot 41 of player with white glass pane named "&0-" to close
- format slot 43 of player with white glass pane named "&0-" to close
- format slot 44 of player with white glass pane named "&0-" to close
- format slot 45 of player with white glass pane named "&0-" to close
- format slot 46 of player with white glass pane named "&0-" to close
- format slot 47 of player with white glass pane named "&0-" to close
- format slot 48 of player with white glass pane named "&0-" to close
- format slot 49 of player with white glass pane named "&0-" to close
- format slot 50 of player with white glass pane named "&0-" to close
- format slot 51 of player with white glass pane named "&0-" to close
- format slot 52 of player with white glass pane named "&0-" to close
- format slot 53 of player with white glass pane named "&0-" to close
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