munchyfly

LE2 Flycam

May 29th, 2023 (edited)
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  1. [SFXGame.SFXGameModeDefault]
  2. +Bindings=( Name="Add", InputMode=BIO_INPUT_MODE_NONE, Command="PlayersOnly | ToggleFlyCam | Show Scaleform | show lensflares",Control=False,Shift=False,Alt=False )
  3.  
  4. [SFXGame.SFXGameModeConversation]
  5. +Bindings=( Name="Add", InputMode=BIO_INPUT_MODE_NONE, Command="PlayersOnly | ToggleFlyCam | Show Scaleform | show lensflares",Control=False,Shift=False,Alt=False )
  6. +Bindings=( Name="Q",Command="PC_MoveDown" )
  7. +Bindings=( Name="E",Command="PC_MoveUp" )
  8. +Bindings=( Name="W",Command="PC_MoveForward" )
  9. +Bindings=( Name="S",Command="PC_MoveBackward" )
  10. +Bindings=( Name="A",Command="PC_StrafeLeft" )
  11. +Bindings=( Name="D",Command="PC_StrafeRight" )
  12. +Bindings=( Name="MouseX", Command="PC_LookX" )
  13. +Bindings=( Name="MouseY", Command="PC_LookY" )
  14. +Bindings=( Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False )
  15. +Bindings=( Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3" )
  16. +Bindings=( Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3" )
  17. +Bindings=( Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2" )
  18. +Bindings=( Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2" )
  19. +Bindings=( Name="XboxTypeS_LeftTrigger",Command="Console_MoveDown" )
  20. +Bindings=( Name="XboxTypeS_RightTrigger",Command="Console_MoveUp" )
  21.  
  22. [SFXGame.SFXGameModeCinematic]
  23. +Bindings=( Name="Add", InputMode=BIO_INPUT_MODE_NONE, Command="PlayersOnly | ToggleFlyCam | Show Scaleform | show lensflares",Control=False,Shift=False,Alt=False )
  24. +Bindings=( Name="Q",Command="PC_MoveDown" )
  25. +Bindings=( Name="E",Command="PC_MoveUp" )
  26. +Bindings=( Name="W",Command="PC_MoveForward" )
  27. +Bindings=( Name="S",Command="PC_MoveBackward" )
  28. +Bindings=( Name="A",Command="PC_StrafeLeft" )
  29. +Bindings=( Name="D",Command="PC_StrafeRight" )
  30. +Bindings=( Name="MouseX", Command="PC_LookX" )
  31. +Bindings=( Name="MouseY", Command="PC_LookY" )
  32. +Bindings=( Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False )
  33. +Bindings=( Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3" )
  34. +Bindings=( Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3" )
  35. +Bindings=( Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2" )
  36. +Bindings=( Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2" )
  37. +Bindings=( Name="XboxTypeS_LeftTrigger",Command="Console_MoveDown" )
  38. +Bindings=( Name="XboxTypeS_RightTrigger",Command="Console_MoveUp" )
  39.  
  40. [SFXGame.SFXGameModeVehicle]
  41. +Bindings=( Name="Add", InputMode=BIO_INPUT_MODE_NONE, Command="PlayersOnly | ToggleFlyCam | Show Scaleform | show lensflares",Control=False,Shift=False,Alt=False )
  42. +Bindings=( Name="Q",Command="PC_MoveDown" )
  43. +Bindings=( Name="E",Command="PC_MoveUp" )
  44. +Bindings=( Name="W",Command="PC_MoveForward" )
  45. +Bindings=( Name="S",Command="PC_MoveBackward" )
  46. +Bindings=( Name="A",Command="PC_StrafeLeft" )
  47. +Bindings=( Name="D",Command="PC_StrafeRight" )
  48. +Bindings=( Name="MouseX", Command="PC_LookX" )
  49. +Bindings=( Name="MouseY", Command="PC_LookY" )
  50. +Bindings=( Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False )
  51. +Bindings=( Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3" )
  52. +Bindings=( Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3" )
  53. +Bindings=( Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2" )
  54. +Bindings=( Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2" )
  55. +Bindings=( Name="XboxTypeS_LeftTrigger",Command="Console_MoveDown" )
  56. +Bindings=( Name="XboxTypeS_RightTrigger",Command="Console_MoveUp" )
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