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script 1

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Mar 28th, 2020
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  1. #include maps\mp\_utility;
  2. #include common_scripts\utility;
  3. #include maps\mp\gametypes_zm\_hud_util;
  4. #include maps\mp\gametypes_zm\_hud_message;
  5.  
  6. init()
  7. {
  8. level.perk_purchase_limit = 9;
  9. for(;;)
  10. {
  11. level waittill("connected", player);
  12. player thread welcome();
  13. }
  14. }
  15.  
  16. welcome()
  17. {
  18. self endon("disconnect");
  19. self waittill("spawned_player");
  20. wait 7;
  21. self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
  22. }
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