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GalaxyDelta

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Jul 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8.  
  9. function TakeDamage(hum, dmg)
  10. hum:TakeDamage(dmg)
  11. end
  12. plr = game.Players.LocalPlayer
  13. repeat
  14. wait(0.4)
  15. until plr.Character
  16. chr = plr.Character
  17. human = chr:FindFirstChild("Humanoid")
  18. human.MaxHealth, human.Health = math.huge, math.huge
  19. mouse = plr:GetMouse()
  20. cam = workspace.CurrentCamera
  21. selected = false
  22. equipd = false
  23. tors = chr.Torso
  24. rarm = chr["Right Arm"]
  25. larm = chr["Left Arm"]
  26. rleg = chr["Right Leg"]
  27. lleg = chr["Left Leg"]
  28. hrp = chr.HumanoidRootPart
  29. hed = chr.Head
  30. anim = human.Animator
  31. activu = false
  32. appeared = false
  33. animpose = nil
  34. POSU = false
  35. local wherto = hrp
  36. local addcfr = CFrame.new(0, 0, 0)
  37. Heartbeat = Instance.new("BindableEvent")
  38. Heartbeat.Name = "Heartbeat"
  39. Heartbeat.Parent = script
  40. frame = 0.03333333333333333
  41. tf = 0
  42. game:GetService("RunService").Heartbeat:connect(function(s, p)
  43. tf = tf + s
  44. if tf >= frame then
  45. for i = 1, math.floor(tf / frame) do
  46. Heartbeat:Fire()
  47. end
  48. tf = tf - frame * math.floor(tf / frame)
  49. end
  50. end)
  51. function swait(num)
  52. if num == 0 or num == nil then
  53. Heartbeat.Event:wait()
  54. else
  55. for i = 1, num do
  56. Heartbeat.Event:wait()
  57. end
  58. end
  59. end
  60. tool = Instance.new("Tool")
  61. tool.CanBeDropped = false
  62. tool.RequiresHandle = false
  63. tool.TextureId = "rbxassetid://291302154"
  64. tool.ToolTip = "NANI"
  65. tool.Name = "AAAAAAAAAAAAAA"
  66. tool.Parent = plr.Backpack
  67. modz = Instance.new("Model")
  68. modz.Name = "efx"
  69. modz.Parent = chr
  70. ZANOOB = Instance.new("Model")
  71. ZANOOB.Name = "THE NOOB"
  72. ZANOOB.Parent = chr
  73. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  75. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  76. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  78. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  79. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  80. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  81. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  82. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  83. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  84. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  85. RS = tors:FindFirstChild("Right Shoulder")
  86. LS = tors:FindFirstChild("Left Shoulder")
  87. RH = tors:FindFirstChild("Right Hip")
  88. LH = tors:FindFirstChild("Left Hip")
  89. RJ = hrp:FindFirstChild("RootJoint")
  90. N = tors:FindFirstChild("Neck")
  91. cf = CFrame.new
  92. ang = CFrame.Angles
  93. rd = math.rad
  94. rd2 = math.random
  95. function nooutline(p)
  96. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  97. end
  98. function makepart(color, name, reflec, mater, parnt, cfram)
  99. local port = Instance.new("Part")
  100. port.BrickColor = BrickColor.new(color)
  101. port.Name = name
  102. port.Transparency = 1
  103. nooutline(port)
  104. port.Reflectance = reflec
  105. port.Material = mater
  106. port.Anchored = false
  107. port.CanCollide = false
  108. port.Locked = true
  109. port.Size = Vector3.new(0.2, 0.2, 0.2)
  110. port.Parent = parnt
  111. return port
  112. end
  113. function makemesh(meshtype, scale, meshid, parent)
  114. local mes = Instance.new("SpecialMesh")
  115. mes.MeshType = meshtype
  116. mes.Scale = scale
  117. if meshtype == "FileMesh" then
  118. mes.MeshId = meshid
  119. end
  120. mes.Parent = parent
  121. return mes
  122. end
  123. function makemotor(parent, p0, p1, c0, c1)
  124. swait()
  125. local wel = Instance.new("Motor6D")
  126. wel.Part0 = p0
  127. wel.Part1 = p1
  128. wel.C0 = c0
  129. if c1 ~= nil then
  130. wel.C1 = c1
  131. end
  132. wel.Parent = parent
  133. return wel
  134. end
  135. local konodioda = Instance.new("Sound")
  136. konodioda.SoundId = "rbxassetid://276263776"
  137. konodioda.Volume = 3.5
  138. konodioda.Parent = hrp
  139. local bast = Instance.new("Sound")
  140. bast.SoundId = "rbxassetid://616576465"
  141. bast.Volume = 0.5
  142. bast.Parent = hrp
  143. local zaworld = Instance.new("Sound")
  144. zaworld.SoundId = "rbxassetid://616576400"
  145. zaworld.Volume = 0.8
  146. zaworld.Parent = hrp
  147. local wry = Instance.new("Sound")
  148. wry.SoundId = "rbxassetid://721590903"
  149. wry.Volume = 2.75
  150. wry.Parent = hrp
  151. function animo(yep)
  152. if yep == true then
  153. anim.Parent = human
  154. chr.Animate.Disabled = false
  155. elseif yep == false then
  156. chr.Animate.Disabled = true
  157. anim.Parent = nil
  158. end
  159. end
  160. animo(false)
  161. function lerpz(joint, prop, cfrmz, alp)
  162. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  163. end
  164. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  165. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  166. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  167. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  168. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. function resetlerp(whoever)
  175. if whoever == nil then
  176. RJ.C0 = RJC0
  177. RJ.C1 = RJC1
  178. N.C0 = NC0
  179. N.C1 = NC1
  180. RS.C0 = RSC0
  181. RS.C1 = RSC1
  182. LS.C0 = LSC0
  183. LS.C1 = LSC1
  184. RH.C0 = RHC0
  185. RH.C1 = RHC1
  186. LH.C0 = LHC0
  187. LH.C1 = LHC1
  188. elseif whoever ~= nil then
  189. nRJ.C0 = RJC0
  190. nRJ.C1 = RJC1
  191. nN.C0 = NC0
  192. nN.C1 = NC1
  193. nRS.C0 = RSC0
  194. nRS.C1 = RSC1
  195. nLS.C0 = LSC0
  196. nLS.C1 = LSC1
  197. nRH.C0 = RHC0
  198. nRH.C1 = RHC1
  199. nLH.C0 = LHC0
  200. nLH.C1 = LHC1
  201. end
  202. end
  203. function STANDO(cfr)
  204. local rooto = Instance.new("Part")
  205. nooutline(rooto)
  206. rooto.Name = "HumanoidRootPart"
  207. rooto.Anchored = true
  208. rooto.CFrame = cfr
  209. rooto.Size = Vector3.new(2, 2, 1)
  210. rooto.CanCollide = false
  211. rooto.Locked = true
  212. rooto.Transparency = 1
  213. rooto.Parent = ZANOOB
  214. local head = Instance.new("Part")
  215. nooutline(head)
  216. head.Anchored = false
  217. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  218. head.Size = Vector3.new(2, 1, 1)
  219. head.BrickColor = BrickColor.new("Bright yellow")
  220. head.CanCollide = false
  221. head.Name = "Head"
  222. head.Locked = true
  223. head.Transparency = 1
  224. head.Parent = ZANOOB
  225. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  226. local headdecal = Instance.new("Decal")
  227. headdecal.Name = "face"
  228. headdecal.Texture = "rbxasset://textures/face.png"
  229. headdecal.Face = "Front"
  230. headdecal.Transparency = 1
  231. headdecal.Parent = head
  232. local torso = Instance.new("Part")
  233. nooutline(torso)
  234. torso.Name = "Torso"
  235. torso.Anchored = false
  236. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  237. torso.Size = Vector3.new(2, 1, 1)
  238. torso.BrickColor = BrickColor.new("Bright blue")
  239. torso.CanCollide = false
  240. torso.Transparency = 1
  241. torso.Locked = true
  242. torso.Parent = ZANOOB
  243. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  244. local leftarm = Instance.new("Part")
  245. nooutline(leftarm)
  246. leftarm.Anchored = false
  247. leftarm.Name = "Left Arm"
  248. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  249. leftarm.Size = Vector3.new(1, 2, 1)
  250. leftarm.BrickColor = BrickColor.new("Bright yellow")
  251. leftarm.CanCollide = false
  252. leftarm.Transparency = 1
  253. leftarm.Locked = true
  254. leftarm.Parent = ZANOOB
  255. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  256. local rightarm = Instance.new("Part")
  257. nooutline(rightarm)
  258. rightarm.Anchored = false
  259. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  260. rightarm.Name = "Right Arm"
  261. rightarm.Size = Vector3.new(1, 2, 1)
  262. rightarm.BrickColor = BrickColor.new("Bright yellow")
  263. rightarm.CanCollide = false
  264. rightarm.Locked = true
  265. rightarm.Transparency = 1
  266. rightarm.Parent = ZANOOB
  267. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  268. local leftleg = Instance.new("Part")
  269. nooutline(leftleg)
  270. leftleg.Anchored = false
  271. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  272. leftleg.Name = "Left Leg"
  273. leftleg.Size = Vector3.new(1, 2, 1)
  274. leftleg.BrickColor = BrickColor.new("Br. yellowish green")
  275. leftleg.CanCollide = false
  276. leftleg.Transparency = 1
  277. leftleg.Locked = true
  278. leftleg.Parent = ZANOOB
  279. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  280. local rightleg = Instance.new("Part")
  281. nooutline(rightleg)
  282. rightleg.Anchored = false
  283. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  284. rightleg.Name = "Right Leg"
  285. rightleg.Size = Vector3.new(1, 2, 1)
  286. rightleg.BrickColor = BrickColor.new("Br. yellowish green")
  287. rightleg.CanCollide = false
  288. rightleg.Locked = true
  289. rightleg.Transparency = 1
  290. rightleg.Parent = ZANOOB
  291. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  292. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  293. rootweld.Name = "RootJoint"
  294. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  295. neckweld.Name = "Neck"
  296. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  297. rshoulderweld.Name = "Right Shoulder"
  298. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  299. lshoulderweld.Name = "Left Shoulder"
  300. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  301. rhipweld.Name = "Right Hip"
  302. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  303. lhipweld.Name = "Left Hip"
  304. local pa1 = Instance.new("Part")
  305. nooutline(pa1)
  306. pa1.Anchored = false
  307. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  308. pa1.Name = "pa1"
  309. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  310. pa1.BrickColor = BrickColor.new("Bright yellow")
  311. pa1.CanCollide = false
  312. pa1.Locked = true
  313. pa1.Transparency = 1
  314. pa1.Parent = ZANOOB
  315. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  316. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  317. local pa2 = Instance.new("Part")
  318. nooutline(pa2)
  319. pa2.Anchored = false
  320. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  321. pa2.Name = "pa2"
  322. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  323. pa2.BrickColor = BrickColor.new("Bright yellow")
  324. pa2.CanCollide = false
  325. pa2.Locked = true
  326. pa2.Transparency = 1
  327. pa2.Parent = ZANOOB
  328. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  329. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  330. local pa3 = Instance.new("Part")
  331. nooutline(pa3)
  332. pa3.Anchored = false
  333. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  334. pa3.Name = "pa3"
  335. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  336. pa3.BrickColor = BrickColor.new("Bright yellow")
  337. pa3.CanCollide = false
  338. pa3.Locked = true
  339. pa3.Transparency = 1
  340. pa3.Parent = ZANOOB
  341. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  342. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  343. local pa4 = Instance.new("Part")
  344. nooutline(pa4)
  345. pa4.Anchored = false
  346. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  347. pa4.Name = "pa4"
  348. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  349. pa4.BrickColor = BrickColor.new("Bright yellow")
  350. pa4.CanCollide = false
  351. pa4.Locked = true
  352. pa4.Transparency = 1
  353. pa4.Parent = ZANOOB
  354. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  355. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  356. local pa5 = Instance.new("Part")
  357. nooutline(pa5)
  358. pa5.Anchored = false
  359. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  360. pa5.Name = "pa5"
  361. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  362. pa5.BrickColor = BrickColor.new("Bright yellow")
  363. pa5.CanCollide = false
  364. pa5.Locked = true
  365. pa5.Transparency = 1
  366. pa5.Parent = ZANOOB
  367. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  368. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  369. local pa6 = Instance.new("Part")
  370. nooutline(pa6)
  371. pa6.Anchored = false
  372. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  373. pa6.Name = "pa6"
  374. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  375. pa6.BrickColor = BrickColor.new("Bright yellow")
  376. pa6.CanCollide = false
  377. pa6.Locked = true
  378. pa6.Transparency = 1
  379. pa6.Parent = ZANOOB
  380. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  381. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  382. local pa7 = Instance.new("Part")
  383. nooutline(pa7)
  384. pa7.Anchored = false
  385. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  386. pa7.Name = "pa7"
  387. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  388. pa7.BrickColor = BrickColor.new("Bright yellow")
  389. pa7.CanCollide = false
  390. pa7.Locked = true
  391. pa7.Transparency = 1
  392. pa7.Parent = ZANOOB
  393. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  394. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  395. local pa8 = Instance.new("Part")
  396. nooutline(pa8)
  397. pa8.Anchored = false
  398. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  399. pa8.Name = "pa8"
  400. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  401. pa8.BrickColor = BrickColor.new("Bright yellow")
  402. pa8.CanCollide = false
  403. pa8.Locked = true
  404. pa8.Transparency = 1
  405. pa8.Parent = ZANOOB
  406. local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
  407. local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
  408. local pa9 = Instance.new("Part")
  409. nooutline(pa9)
  410. pa9.Anchored = false
  411. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  412. pa9.Name = "pa9"
  413. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  414. pa9.BrickColor = BrickColor.new("Br. yellowish green")
  415. pa9.CanCollide = false
  416. pa9.Locked = true
  417. pa9.Transparency = 1
  418. pa9.Parent = ZANOOB
  419. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
  420. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  421. local pa10 = Instance.new("Part")
  422. nooutline(pa10)
  423. pa10.Anchored = false
  424. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  425. pa10.Name = "pa10"
  426. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  427. pa10.BrickColor = BrickColor.new("Bright yellow")
  428. pa10.CanCollide = false
  429. pa10.Locked = true
  430. pa10.Transparency = 1
  431. pa10.Parent = ZANOOB
  432. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  433. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  434. local pa11 = Instance.new("Part")
  435. nooutline(pa11)
  436. pa11.Anchored = false
  437. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  438. pa11.Name = "pa11"
  439. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  440. pa11.BrickColor = BrickColor.new("Bright yellow")
  441. pa11.CanCollide = false
  442. pa11.Locked = true
  443. pa11.Transparency = 1
  444. pa11.Parent = ZANOOB
  445. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  446. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  447. local raemblem = Instance.new("Part")
  448. nooutline(raemblem)
  449. raemblem.Anchored = false
  450. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  451. raemblem.Name = "raemblem"
  452. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  453. raemblem.BrickColor = BrickColor.new("Bright yellow")
  454. raemblem.CanCollide = false
  455. raemblem.Locked = true
  456. raemblem.Material = "SmoothPlastic"
  457. raemblem.Transparency = 1
  458. raemblem.Parent = ZANOOB
  459. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  460. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  461. local emmes = Instance.new("Decal")
  462. emmes.Texture = "rbxassetid://291302154"
  463. emmes.Transparency = 1
  464. emmes.Face = "Right"
  465. emmes.Name = "embe"
  466. emmes.Parent = raemblem
  467. local ra1 = Instance.new("Part")
  468. nooutline(ra1)
  469. ra1.Anchored = false
  470. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  471. ra1.Name = "ra1"
  472. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  473. ra1.BrickColor = BrickColor.new("Bright yellow")
  474. ra1.CanCollide = false
  475. ra1.Locked = true
  476. ra1.Transparency = 1
  477. ra1.Parent = ZANOOB
  478. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  479. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  480. local ra2 = Instance.new("Part")
  481. nooutline(ra2)
  482. ra2.Anchored = false
  483. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  484. ra2.Name = "ra2"
  485. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  486. ra2.BrickColor = BrickColor.new("Bright yellow")
  487. ra2.CanCollide = false
  488. ra2.Locked = true
  489. ra2.Transparency = 1
  490. ra2.Parent = ZANOOB
  491. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  492. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  493. local ra3 = Instance.new("Part")
  494. nooutline(ra3)
  495. ra3.Anchored = false
  496. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  497. ra3.Name = "ra3"
  498. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  499. ra3.BrickColor = BrickColor.new("Br. yellowish green")
  500. ra3.CanCollide = false
  501. ra3.Locked = true
  502. ra3.Transparency = 1
  503. ra3.Parent = ZANOOB
  504. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  505. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  506. local ra4 = Instance.new("Part")
  507. nooutline(ra4)
  508. ra4.Anchored = false
  509. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  510. ra4.Name = "ra4"
  511. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  512. ra4.BrickColor = BrickColor.new("Br. yellowish green")
  513. ra4.CanCollide = false
  514. ra4.Locked = true
  515. ra4.Transparency = 1
  516. ra4.Parent = ZANOOB
  517. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  518. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  519. local ra5 = Instance.new("Part")
  520. nooutline(ra5)
  521. ra5.Anchored = false
  522. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  523. ra5.Name = "ra5"
  524. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  525. ra5.BrickColor = BrickColor.new("Bright yellow")
  526. ra5.CanCollide = false
  527. ra5.Locked = true
  528. ra5.Transparency = 1
  529. ra5.Parent = ZANOOB
  530. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  531. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  532. local la1 = Instance.new("Part")
  533. nooutline(la1)
  534. la1.Anchored = false
  535. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  536. la1.Name = "la1"
  537. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  538. la1.BrickColor = BrickColor.new("Bright yellow")
  539. la1.CanCollide = false
  540. la1.Locked = true
  541. la1.Transparency = 1
  542. la1.Parent = ZANOOB
  543. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  544. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  545. local la2 = Instance.new("Part")
  546. nooutline(la2)
  547. la2.Anchored = false
  548. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  549. la2.Name = "la2"
  550. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  551. la2.BrickColor = BrickColor.new("Bright yellow")
  552. la2.CanCollide = false
  553. la2.Locked = true
  554. la2.Transparency = 1
  555. la2.Parent = ZANOOB
  556. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  557. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  558. local la3 = Instance.new("Part")
  559. nooutline(la3)
  560. la3.Anchored = false
  561. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  562. la3.Name = "la3"
  563. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  564. la3.BrickColor = BrickColor.new("Br. yellowish green")
  565. la3.CanCollide = false
  566. la3.Locked = true
  567. la3.Transparency = 1
  568. la3.Parent = ZANOOB
  569. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  570. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  571. local la4 = Instance.new("Part")
  572. nooutline(la4)
  573. la4.Anchored = false
  574. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  575. la4.Name = "la4"
  576. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  577. la4.BrickColor = BrickColor.new("Br. yellowish green")
  578. la4.CanCollide = false
  579. la4.Locked = true
  580. la4.Transparency = 1
  581. la4.Parent = ZANOOB
  582. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  583. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  584. local la5 = Instance.new("Part")
  585. nooutline(la5)
  586. la5.Anchored = false
  587. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  588. la5.Name = "la5"
  589. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  590. la5.BrickColor = BrickColor.new("Bright yellow")
  591. la5.CanCollide = false
  592. la5.Locked = true
  593. la5.Transparency = 1
  594. la5.Parent = ZANOOB
  595. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  596. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  597. local ll1 = Instance.new("Part")
  598. nooutline(ll1)
  599. ll1.Anchored = false
  600. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  601. ll1.Name = "ll1"
  602. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  603. ll1.BrickColor = BrickColor.new("Br. yellowish green")
  604. ll1.CanCollide = false
  605. ll1.Locked = true
  606. ll1.Transparency = 1
  607. ll1.Parent = ZANOOB
  608. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  609. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  610. local ll2 = Instance.new("Part")
  611. nooutline(ll2)
  612. ll2.Anchored = false
  613. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  614. ll2.Name = "ll2"
  615. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  616. ll2.BrickColor = BrickColor.new("Br. yellowish green")
  617. ll2.CanCollide = false
  618. ll2.Locked = true
  619. ll2.Transparency = 1
  620. ll2.Parent = ZANOOB
  621. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  622. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  623. local ll3 = Instance.new("Part")
  624. nooutline(ll3)
  625. ll3.Anchored = false
  626. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  627. ll3.Name = "ll3"
  628. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  629. ll3.BrickColor = BrickColor.new("Bright yellow")
  630. ll3.CanCollide = false
  631. ll3.Locked = true
  632. ll3.Transparency = 1
  633. ll3.Parent = ZANOOB
  634. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  635. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  636. local rr1 = Instance.new("Part")
  637. nooutline(rr1)
  638. rr1.Anchored = false
  639. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  640. rr1.Name = "rr1"
  641. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  642. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  643. rr1.CanCollide = false
  644. rr1.Locked = true
  645. rr1.Transparency = 1
  646. rr1.Parent = ZANOOB
  647. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  648. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  649. local rr2 = Instance.new("Part")
  650. nooutline(rr2)
  651. rr2.Anchored = false
  652. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  653. rr2.Name = "rr2"
  654. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  655. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  656. rr2.CanCollide = false
  657. rr2.Locked = true
  658. rr2.Transparency = 1
  659. rr2.Parent = ZANOOB
  660. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  661. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  662. local rr3 = Instance.new("Part")
  663. nooutline(rr3)
  664. rr3.Anchored = false
  665. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  666. rr3.Name = "rr3"
  667. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  668. rr3.BrickColor = BrickColor.new("Bright yellow")
  669. rr3.CanCollide = false
  670. rr3.Locked = true
  671. rr3.Transparency = 1
  672. rr3.Parent = ZANOOB
  673. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  674. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  675. return ZANOOB
  676. end
  677. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  678. coroutine.resume(coroutine.create(function()
  679. local rot = thenoob.HumanoidRootPart
  680. repeat
  681. swait()
  682. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  683. until rot == nil
  684. end))
  685. local rot = thenoob.HumanoidRootPart
  686. local ntorso = thenoob:FindFirstChild("Torso")
  687. local rightarm = thenoob:FindFirstChild("Right Arm")
  688. local leftarm = thenoob:FindFirstChild("Left Arm")
  689. local leftleg = thenoob:FindFirstChild("Left Leg")
  690. local rightleg = thenoob:FindFirstChild("Right Leg")
  691. local head = thenoob:FindFirstChild("Head")
  692. local face = head:FindFirstChild("face")
  693. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  694. local embpart = thenoob:FindFirstChild("raemblem")
  695. local nRJ = rot:FindFirstChild("RootJoint")
  696. local nN = ntorso:FindFirstChild("Neck")
  697. local nRS = ntorso:FindFirstChild("Right Shoulder")
  698. local nLS = ntorso:FindFirstChild("Left Shoulder")
  699. local nRH = ntorso:FindFirstChild("Right Hip")
  700. local nLH = ntorso:FindFirstChild("Left Hip")
  701. function standappear(nbz)
  702. if selected == false or activu == true then
  703. return
  704. end
  705. if appeared == false then
  706. appeared = true
  707. wherto = hrp
  708. addcfr = cf(-2, 1, 2)
  709. local apear = Instance.new("Sound")
  710. apear.SoundId = "rbxassetid://463010917"
  711. apear.Parent = rot
  712. apear.Volume = 1.25
  713. game.Debris:AddItem(apear, 1.5)
  714. apear:Play()
  715. for _, n in pairs(nbz:GetChildren()) do
  716. coroutine.resume(coroutine.create(function()
  717. for _ = 1, 5 do
  718. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  719. swait()
  720. n.Transparency = n.Transparency - 0.2
  721. face.Transparency = face.Transparency - 0.2
  722. emblem.Transparency = emblem.Transparency - 0.2
  723. end
  724. end
  725. if n ~= rot and n ~= embpart then
  726. n.Transparency = 0
  727. end
  728. face.Transparency = 0
  729. emblem.Transparency = 0
  730. end))
  731. end
  732. elseif appeared == true then
  733. appeared = false
  734. wherto = hrp
  735. addcfr = cf(0, 0, 0)
  736. for _, n in pairs(nbz:GetChildren()) do
  737. coroutine.resume(coroutine.create(function()
  738. for _ = 1, 5 do
  739. if n ~= rot and n ~= embpart then
  740. swait()
  741. n.Transparency = n.Transparency + 0.2
  742. face.Transparency = face.Transparency + 0.2
  743. emblem.Transparency = emblem.Transparency + 0.2
  744. end
  745. end
  746. if n ~= rot and n ~= embpart then
  747. n.Transparency = 1
  748. end
  749. face.Transparency = 1
  750. emblem.Transparency = 1
  751. end))
  752. end
  753. end
  754. end
  755. function THREATENING()
  756. if selected == false or activu == true then
  757. return
  758. end
  759. if POSU == false then
  760. POSU = true
  761. human.WalkSpeed = 0
  762. local d = Instance.new("ParticleEmitter")
  763. d.Name = "MENACINGU"
  764. d.Lifetime = NumberRange.new(1)
  765. d.Rate = 2
  766. d.Texture = "rbxassetid://298768656"
  767. d.VelocitySpread = 60
  768. d.Parent = tors
  769. human:SetStateEnabled(3, false)
  770. local randomoth = math.random(1, 2)
  771. if randomoth == 1 then
  772. repeat
  773. swait()
  774. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  775. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  776. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  777. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  778. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  779. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  780. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  781. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  782. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  783. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  784. until POSU == false
  785. elseif randomoth == 2 then
  786. repeat
  787. swait()
  788. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  789. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  790. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  791. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  792. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  793. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  794. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  795. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  796. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  797. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  798. until POSU == false
  799. end
  800. elseif POSU == true then
  801. POSU = false
  802. human.WalkSpeed = 16
  803. human:SetStateEnabled(3, true)
  804. tors.MENACINGU:Destroy()
  805. activu = true
  806. activu = false
  807. end
  808. end
  809. local EHMMM = 0
  810. function block()
  811. if EHMMM == 50 or selected == false or activu == true then
  812. return
  813. end
  814. if appeared == false then
  815. standappear(thenoob)
  816. end
  817. wherto = hrp
  818. addcfr = cf(0, 0, -3)
  819. local bep = true
  820. local humanshealth = human.Health
  821. activu = true
  822. human:SetStateEnabled(15, false)
  823. local de = mouse.KeyUp:connect(function(key)
  824. if key == "e" then
  825. bep = false
  826. end
  827. end)
  828. local poopes = 0
  829. repeat
  830. swait()
  831. poopes = poopes + 1
  832. human.Health = humanshealth
  833. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  834. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  835. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  836. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  837. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  838. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  839. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  840. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  841. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  842. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  843. until bep == false or poopes > 240
  844. de:Disconnect()
  845. human:SetStateEnabled(15, true)
  846. activu = false
  847. EHMMM = 50
  848. coroutine.resume(coroutine.create(function()
  849. wait(7)
  850. EHMMM = 0
  851. end))
  852. wherto = hrp
  853. addcfr = cf(-2, 1, 2)
  854. end
  855. function MUDA()
  856. if selected == false or activu == true then
  857. return
  858. end
  859. if appeared == false then
  860. standappear(thenoob)
  861. wherto = hrp
  862. addcfr = cf(0, 0, -3.5)
  863. end
  864. wry:Stop()
  865. local bep = true
  866. activu = true
  867. wherto = hrp
  868. addcfr = cf(0, 0, -3.5)
  869. local function blur(limb)
  870. coroutine.resume(coroutine.create(function()
  871. local memedon = {}
  872. for i = 1, 6 do
  873. local b1 = Instance.new("Part")
  874. nooutline(b1)
  875. b1.Size = Vector3.new(1, 2, 1)
  876. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  877. b1.CanCollide = false
  878. b1.BrickColor = limb.BrickColor
  879. b1.Anchored = true
  880. b1.Transparency = 0.7
  881. b1.Locked = true
  882. b1.Parent = modz
  883. table.insert(memedon, b1)
  884. end
  885. local num = 0
  886. repeat
  887. swait()
  888. num = num % 6 + 1
  889. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  890. until bep == false
  891. for i = 1, #memedon do
  892. swait()
  893. memedon[i]:Destroy()
  894. end
  895. end))
  896. end
  897. local de = mouse.KeyUp:connect(function(key)
  898. if key == "r" then
  899. bep = false
  900. end
  901. end)
  902. blur(rightarm)
  903. blur(leftarm)
  904. local mudodo = Instance.new("Sound")
  905. mudodo.Volume = 7.5
  906. mudodo.SoundId = "rbxassetid://612888361"
  907. mudodo.Looped = true
  908. mudodo.Parent = hrp
  909. mudodo:Play()
  910. repeat
  911. for _ = 1, 2 do
  912. swait()
  913. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  914. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  915. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  916. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  917. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  918. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  919. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  920. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  921. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  922. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  923. end
  924. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  925. for _ = 1, 2 do
  926. swait()
  927. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  928. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  929. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  930. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  931. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  932. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  933. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  934. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  935. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  936. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  937. end
  938. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  939. for _ = 1, 2 do
  940. swait()
  941. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  942. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  943. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  944. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  945. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  946. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  947. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  948. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  949. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  950. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  951. end
  952. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  953. for _ = 1, 2 do
  954. swait()
  955. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  956. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  957. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  958. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  959. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  960. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  961. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  962. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  963. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  964. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  965. end
  966. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  967. until bep == false or 0 >= human.Health
  968. de:Disconnect()
  969. mudodo:Stop()
  970. wry:Play()
  971. for _ = 1, 6 do
  972. swait()
  973. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  974. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  975. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  976. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  977. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  978. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  979. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  980. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  981. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  982. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  983. end
  984. for _ = 1, 7 do
  985. swait()
  986. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  987. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  988. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  989. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  990. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  991. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  992. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  993. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  994. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  995. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  996. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  997. end
  998. swait(5)
  999. wherto = hrp
  1000. mudodo:Destroy()
  1001. addcfr = cf(-2, 1, 2)
  1002. activu = false
  1003. end
  1004. function cability()
  1005. if selected == false or activu == true then
  1006. return
  1007. end
  1008. if appeared == false then
  1009. standappear(thenoob)
  1010. wherto = hrp
  1011. addcfr = cf(0, 0, -3.75)
  1012. end
  1013. activu = true
  1014. wherto = hrp
  1015. addcfr = cf(0, 0, -3.5)
  1016. local ZAWRUA = Instance.new("Sound")
  1017. ZAWRUA.SoundId = "rbxassetid://257346558"
  1018. ZAWRUA.Volume = 3
  1019. ZAWRUA.Parent = hrp
  1020. ZAWRUA:Play()
  1021. game.Debris:AddItem(ZAWRUA, 2.5)
  1022. local wate = Instance.new("Part")
  1023. nooutline(wate)
  1024. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1025. wate.Material = "Neon"
  1026. wate.Transparency = 1
  1027. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1028. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1029. wate.Anchored = true
  1030. wate.CanCollide = false
  1031. wate.Parent = modz
  1032. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1033. coroutine.resume(coroutine.create(function()
  1034. repeat
  1035. swait()
  1036. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1037. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1038. until not wate
  1039. end))
  1040. coroutine.resume(coroutine.create(function()
  1041. local pt = {}
  1042. for _ = 1, 10 do
  1043. local wp = Instance.new("Part")
  1044. nooutline(wp)
  1045. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1046. wp.Material = "Neon"
  1047. wp.Transparency = 1
  1048. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1049. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1050. wp.Anchored = true
  1051. wp.CanCollide = false
  1052. wp.Parent = modz
  1053. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1054. table.insert(pt, wp)
  1055. table.insert(pt, wmz)
  1056. end
  1057. for m = 1, 45 do
  1058. swait()
  1059. for _, hey in pairs(pt) do
  1060. if hey.ClassName == "SpecialMesh" then
  1061. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1062. elseif hey.ClassName == "Part" then
  1063. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1064. hey.Transparency = hey.Transparency - 0.015
  1065. end
  1066. end
  1067. end
  1068. for m = 45, 50 do
  1069. swait()
  1070. for _, hey in pairs(pt) do
  1071. if hey.ClassName == "SpecialMesh" then
  1072. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1073. elseif hey.ClassName == "Part" then
  1074. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1075. hey.Transparency = hey.Transparency + 0.2
  1076. end
  1077. end
  1078. end
  1079. for _, AAA in pairs(pt) do
  1080. if AAA.ClassName == "Part" then
  1081. AAA:Destroy()
  1082. end
  1083. end
  1084. end))
  1085. for _ = 1, 50 do
  1086. swait()
  1087. wmesh.Scale = Vector3.new(9, 9, 9)
  1088. wate.Transparency = wate.Transparency - 0.008
  1089. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1090. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1091. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1092. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1093. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1094. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1095. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1096. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1097. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1098. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1099. end
  1100. local pooo = Instance.new("Sound")
  1101. pooo.SoundId = "rbxassetid://610041973"
  1102. pooo.Volume = 3
  1103. pooo.Parent = hrp
  1104. pooo:Play()
  1105. game.Debris:AddItem(pooo, 2.5)
  1106. for _ = 1, 1 do
  1107. swait()
  1108. wate.Transparency = wate.Transparency + 0.15
  1109. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1110. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1111. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1112. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1113. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1114. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1115. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1116. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1117. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1118. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1119. end
  1120. local swoo = Instance.new("Part")
  1121. nooutline(swoo)
  1122. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1123. swoo.Material = "Neon"
  1124. swoo.Transparency = 0.2
  1125. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1126. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1127. swoo.Anchored = true
  1128. swoo.CanCollide = false
  1129. swoo.Parent = modz
  1130. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1131. local pli = Instance.new("PointLight")
  1132. pli.Brightness = 2
  1133. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1134. pli.Range = 10
  1135. pli.Shadows = true
  1136. pli.Parent = swoo
  1137. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1138. tagability(swoo, 4)
  1139. for _ = 1, 10 do
  1140. swait()
  1141. wate.Transparency = wate.Transparency + 0.05
  1142. swoo.Transparency = swoo.Transparency + 0.075
  1143. pli.Range = pli.Range - 1
  1144. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1145. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1146. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1147. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1148. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1149. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1150. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1151. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1152. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1153. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1154. end
  1155. wate:Destroy()
  1156. swoo:Destroy()
  1157. pli:Destroy()
  1158. swait(15)
  1159. wherto = hrp
  1160. addcfr = cf(-2, 1, 2)
  1161. activu = false
  1162. end
  1163. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1164. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1165. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1166. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1167. function THEBEST()
  1168. if selected == false or activu == true or appeared == true or POSU == true then
  1169. return
  1170. end
  1171. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1172. local dipperrot
  1173. if dipperhat then
  1174. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1175. end
  1176. activu = true
  1177. POSU = true
  1178. cam.CameraType = "Scriptable"
  1179. chr.PrimaryPart = hrp
  1180. human.WalkSpeed = 0
  1181. human:SetStateEnabled(3, false)
  1182. local actmus1 = Instance.new("Sound")
  1183. actmus1.SoundId = "rbxassetid://188959462"
  1184. actmus1.Volume = 1.5
  1185. actmus1.RollOffMode = 1
  1186. actmus1.TimePosition = 0
  1187. actmus1.Parent = cam
  1188. local actmus2 = Instance.new("Sound")
  1189. actmus2.SoundId = "rbxassetid://188959462"
  1190. actmus2.Volume = 1.5
  1191. actmus2.RollOffMode = 1
  1192. actmus2.TimePosition = 0
  1193. actmus2.Parent = hrp
  1194. actmus1:Play()
  1195. actmus2:Play()
  1196. local mus1 = Instance.new("Sound")
  1197. mus1.SoundId = "rbxassetid://616594208"
  1198. mus1.Volume = 1.25
  1199. mus1.TimePosition = 0.45
  1200. mus1.Parent = cam
  1201. local mus2 = Instance.new("Sound")
  1202. mus2.SoundId = "rbxassetid://616594208"
  1203. mus2.Volume = 1.25
  1204. mus2.TimePosition = 0.45
  1205. mus2.Parent = hrp
  1206. local zawarudoda = Instance.new("Sound")
  1207. zawarudoda.SoundId = "rbxassetid://616576400"
  1208. zawarudoda.Volume = 2
  1209. zawarudoda.TimePosition = 0.3
  1210. zawarudoda.Parent = hrp
  1211. mus1:Play()
  1212. mus2:Play()
  1213. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1214. local regface = hed.face.Texture
  1215. local whogothit, bodyvel
  1216. local function checkhit(partoz, magn)
  1217. for _, guy in pairs(workspace:GetChildren()) do
  1218. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1219. whogothit = guy
  1220. guy:FindFirstChild("Humanoid").PlatformStand = true
  1221. do
  1222. local derp = Instance.new("BodyPosition")
  1223. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1224. derp.P = 8000
  1225. derp.D = 500
  1226. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1227. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1228. bodyvel = derp
  1229. local derp2 = Instance.new("BodyAngularVelocity")
  1230. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1231. derp2.P = 8000
  1232. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1233. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1234. delay(0.1, function()
  1235. derp2:Destroy()
  1236. end)
  1237. bodyvel = derp
  1238. end
  1239. end
  1240. end
  1241. end
  1242. coroutine.resume(coroutine.create(function()
  1243. for _ = 1, 25 do
  1244. swait()
  1245. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1246. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1247. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1248. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1249. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1250. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1251. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1252. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1253. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1254. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1255. end
  1256. for _ = 1, 20 do
  1257. swait()
  1258. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1259. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1260. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1261. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1262. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1263. if dipperhat then
  1264. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1265. end
  1266. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1267. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1268. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1269. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1270. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1271. end
  1272. end))
  1273. repeat
  1274. swait()
  1275. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1276. until mus1.TimePosition > 2.9
  1277. mus1:Pause()
  1278. mus2:Pause()
  1279. zawarudoda:Play()
  1280. coroutine.resume(coroutine.create(function()
  1281. for _ = 1, 7 do
  1282. swait()
  1283. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1284. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1285. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1286. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1287. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1288. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1289. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1290. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1291. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1292. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1293. end
  1294. for _ = 1, 16 do
  1295. swait()
  1296. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1297. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1298. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1299. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1300. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1301. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1302. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1303. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1304. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1305. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1306. end
  1307. end))
  1308. repeat
  1309. swait()
  1310. until zawarudoda.TimePosition > 1.4
  1311. zawarudoda:Pause()
  1312. activu = true
  1313. standappear(thenoob)
  1314. wherto = hrp
  1315. addcfr = cf(3, 0.25, -1.5)
  1316. activu = true
  1317. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1318. for _ = 1, 10 do
  1319. swait()
  1320. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1321. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1322. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1323. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1324. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1325. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1326. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1327. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1328. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1329. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1330. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1331. end
  1332. wherto = hrp
  1333. addcfr = cf(-3, 0.25, -1.5)
  1334. for _ = 1, 25 do
  1335. swait()
  1336. checkhit(rightarm, 3)
  1337. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1338. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1339. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1340. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1341. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1342. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1343. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1344. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1345. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1346. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1347. end
  1348. if whogothit then
  1349. print("derp")
  1350. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1351. local laugo = Instance.new("Sound")
  1352. laugo.SoundId = "rbxassetid://291088606"
  1353. laugo.Volume = 1.5
  1354. laugo.Parent = hrp
  1355. game.Debris:AddItem(laugo, 2.5)
  1356. laugo:Play()
  1357. local sda = 0
  1358. local chn = 2
  1359. local cs = math.cos
  1360. for D = 1, 60 do
  1361. swait()
  1362. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1363. sda = sda + chn
  1364. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1365. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1366. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1367. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1368. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1369. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1370. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1371. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1372. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1373. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1374. end
  1375. hed.face.Texture = "rbxassetid://176777497"
  1376. mus1.TimePosition = 2.75
  1377. mus1:Play()
  1378. for C = 1, 30 do
  1379. swait()
  1380. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1381. sda = sda + chn
  1382. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1383. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1384. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1385. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1386. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1387. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1388. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1389. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1390. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1391. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1392. end
  1393. for _ = 1, 5 do
  1394. swait()
  1395. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1396. sda = sda + chn
  1397. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1398. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1399. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1400. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1401. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1402. if dipperhat then
  1403. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1404. end
  1405. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1406. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1407. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1408. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1409. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1410. end
  1411. wait(2)
  1412. elseif whogothit == nil then
  1413. print("noderp")
  1414. end
  1415. human:SetStateEnabled(3, true)
  1416. activu = false
  1417. standappear(thenoob)
  1418. activu = true
  1419. if dipperhat then
  1420. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1421. end
  1422. actmus1:Destroy()
  1423. actmus2:Destroy()
  1424. bast:Play()
  1425. if bodyvel then
  1426. bodyvel:Destroy()
  1427. end
  1428. cam.CameraType = "Custom"
  1429. hed.face.Texture = regface
  1430. chr.PrimaryPart = head
  1431. human.WalkSpeed = 16
  1432. activu = false
  1433. POSU = false
  1434. end
  1435. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1436. for _, guy in pairs(workspace:GetChildren()) do
  1437. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1438. do
  1439. local humz = guy:FindFirstChild("Humanoid")
  1440. local horp = guy:FindFirstChild("HumanoidRootPart")
  1441. TakeDamage(humz, dmg)
  1442. local db = Instance.new("StringValue")
  1443. db.Name = "alabo"
  1444. db.Parent = horp
  1445. delay(debtim, function()
  1446. db:Destroy()
  1447. end)
  1448. local b = Instance.new("Part")
  1449. nooutline(b)
  1450. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1451. b.Transparency = 0.25
  1452. b.Anchored = true
  1453. b.CanCollide = false
  1454. b.BrickColor = BrickColor.new("Institutional white")
  1455. b.Locked = true
  1456. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1457. b.Parent = modz
  1458. local c = Instance.new("SpecialMesh")
  1459. c.MeshType = "Sphere"
  1460. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1461. c.Parent = b
  1462. game.Debris:AddItem(b, 1)
  1463. if bodyfdire then
  1464. local boopyve = Instance.new("BodyVelocity")
  1465. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1466. boopyve.P = math.huge
  1467. boopyve.Velocity = bodyfdire
  1468. boopyve.Parent = horp
  1469. game.Debris:AddItem(boopyve, debtim)
  1470. end
  1471. local bet = Instance.new("Sound")
  1472. bet.Pitch = rd2(9, 11) / 10
  1473. bet.Volume = rd2(12, 14) / 10
  1474. bet.SoundId = "rbxassetid://165604684"
  1475. bet.Parent = b
  1476. bet:Play()
  1477. coroutine.resume(coroutine.create(function()
  1478. for _ = 1, 5 do
  1479. swait()
  1480. b.Transparency = b.Transparency + 0.15
  1481. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  1482. end
  1483. end))
  1484. end
  1485. end
  1486. end
  1487. end
  1488. function tagability(partoz, magn)
  1489. for _, guy in pairs(workspace:GetChildren()) do
  1490. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  1491. do
  1492. local humz = guy:FindFirstChild("Humanoid")
  1493. humz.PlatformStand = true
  1494. delay(1, function()
  1495. humz.PlatformStand = false
  1496. end)
  1497. local horp = guy:FindFirstChild("HumanoidRootPart")
  1498. local db = Instance.new("StringValue")
  1499. db.Name = "dedrbaba"
  1500. db.Parent = horp
  1501. local bodyrot = Instance.new("BodyAngularVelocity")
  1502. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  1503. bodyrot.P = math.huge
  1504. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  1505. bodyrot.Parent = horp
  1506. local hL, tL, aL, bL, cL, dL
  1507. game.Debris:AddItem(bodyrot, 0.2)
  1508. if guy:FindFirstChild("Head") then
  1509. hL = guy:FindFirstChild("Head")
  1510. hL.BrickColor = BrickColor.new("Bright yellow")
  1511. end
  1512. if guy:FindFirstChild("Torso") then
  1513. tL = guy:FindFirstChild("Torso")
  1514. tL.BrickColor = BrickColor.new("Bright blue")
  1515. end
  1516. if guy:FindFirstChild("Left Arm") then
  1517. aL = guy:FindFirstChild("Left Arm")
  1518. aL.BrickColor = BrickColor.new("Bright yellow")
  1519. end
  1520. if guy:FindFirstChild("Right Arm") then
  1521. bL = guy:FindFirstChild("Right Arm")
  1522. bL.BrickColor = BrickColor.new("Bright yellow")
  1523. end
  1524. if guy:FindFirstChild("Left Leg") then
  1525. cL = guy:FindFirstChild("Left Leg")
  1526. cL.BrickColor = BrickColor.new("Br. yellowish green")
  1527. end
  1528. if guy:FindFirstChild("Right Leg") then
  1529. dL = guy:FindFirstChild("Right Leg")
  1530. dL.BrickColor = BrickColor.new("Br. yellowish green")
  1531. end
  1532. coroutine.resume(coroutine.create(function()
  1533. if aL then
  1534. aL.Name = "Right Arm"
  1535. wait()
  1536. end
  1537. if bL then
  1538. bL.Name = "Left Leg"
  1539. wait()
  1540. end
  1541. if cL then
  1542. cL.Name = "Left Arm"
  1543. wait()
  1544. end
  1545. if dL then
  1546. dL.Name = "Right Leg"
  1547. end
  1548. end))
  1549. end
  1550. end
  1551. end
  1552. end
  1553. mouse.KeyDown:connect(function(key)
  1554. if human.Health <= 0 then
  1555. return
  1556. end
  1557. if key == "f" then
  1558. standappear(thenoob)
  1559. end
  1560. if key == "r" then
  1561. MUDA()
  1562. end
  1563. if key == "e" then
  1564. block()
  1565. end
  1566. if key == "v" then
  1567. cability()
  1568. end
  1569. if key == "m" and plr.UserId then
  1570. THEBEST()
  1571. end
  1572. if key == "j" then
  1573. THREATENING()
  1574. end
  1575. if key == "k" then
  1576. konodioda:Play()
  1577. end
  1578. if key == "l" then
  1579. bast:Play()
  1580. end
  1581. if key == "p" then
  1582. zaworld:Play()
  1583. end
  1584. end)
  1585. tool.Equipped:connect(function()
  1586. selected = true
  1587. end)
  1588. tool.Unequipped:connect(function()
  1589. selected = false
  1590. end)
  1591. sine = 0
  1592. charge = 1
  1593. cos = math.cos
  1594. game:GetService("RunService").RenderStepped:connect(function()
  1595. if POSU == false then
  1596. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  1597. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  1598. local checkstate = human:GetState()
  1599. if checkstate.Value == 13 then
  1600. animpose = "Sitting"
  1601. elseif hrp.Velocity.y > 1 and checkpart == nil then
  1602. animpose = "Jumping"
  1603. elseif hrp.Velocity.y < -1 and checkpart == nil then
  1604. animpose = "Falling"
  1605. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  1606. animpose = "Idle"
  1607. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  1608. animpose = "Walking"
  1609. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  1610. animpose = "TooFast"
  1611. end
  1612. if animpose == "Idle" then
  1613. sine = sine + charge
  1614. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1615. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1616. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1617. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1618. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1619. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1620. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1621. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1622. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1623. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1624. end
  1625. if animpose == "Walking" then
  1626. sine = sine + charge
  1627. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1628. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1629. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1630. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1631. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1632. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1633. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1634. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1635. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1636. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1637. end
  1638. if animpose == "Jumping" then
  1639. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  1640. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  1641. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1642. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1643. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1644. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1645. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1646. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1647. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1648. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1649. end
  1650. if animpose == "Falling" then
  1651. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  1652. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1653. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1654. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1655. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1656. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1657. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1658. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1659. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1660. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1661. end
  1662. if animpose == "TooFast" then
  1663. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  1664. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1665. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  1666. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1667. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  1668. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  1669. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  1670. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1671. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1672. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1673. end
  1674. if animpose == "Sitting" then
  1675. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1676. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1677. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1678. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1679. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1680. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1681. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1682. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1683. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1684. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1685. end
  1686. end
  1687. if appeared == false and activu == false then
  1688. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1689. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1690. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1691. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1692. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1693. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1694. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1695. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1696. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1697. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1698. elseif appeared == true and activu == false then
  1699. sine = sine + charge
  1700. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  1701. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  1702. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1703. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1704. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1705. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1706. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  1707. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1708. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  1709. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1710. end
  1711. end)
  1712. function dispose()
  1713. for i, v in pairs(getfenv(0)) do
  1714. v = nil
  1715. end
  1716. error = nil
  1717. print = nil
  1718. warn = nil
  1719. end
  1720. human.Died:connect(dispose)
  1721. chr.Changed:connect(function()
  1722. if chr.Parent == nil then
  1723. dispose()
  1724. end
  1725. end)
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