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RokiJack1326

JoinChat

Apr 12th, 2019
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  1. on chat:
  2. player's gamemode is adventure
  3. cancel event
  4. broadcast "&e- &c%player% &4> &b%message%"
  5. command "execute @a ~ ~ ~ /playsound entity.item.pickup master @s"
  6. on chat:
  7. player's gamemode is creative
  8. cancel event
  9. broadcast "&e- &b*&c%player% &4> &b%message%"
  10. command "execute @a ~ ~ ~ /playsound entity.item.pickup master @s"
  11. on join:
  12. set join message to "&4&l[&c&l+&4&l] &e&l%player%"
  13. command "execute @a ~ ~ ~ /playsound block.note.pling master @s ~ ~ ~ 5"
  14. teleport player to world's spawn point
  15. on quit:
  16. set quit message to "&4&l[&c&l-&4&l] &e&l%player%"
  17. command "execute @a ~ ~ ~ /playsound block.note.pling master @s ~ ~ ~ 5 0.1"
  18. on first join:
  19. broadcast "&4&l[&d&l+&4&l] &e&l%player%"
  20. on death:
  21. wait 10 tick
  22. force the player to respawn
  23. on chat:
  24. player's gamemode is survival
  25. cancel event
  26. message "&4&l【-JinRou-】現在チャットができません"
  27. on chat:
  28. player's gamemode is spectator
  29. cancel event
  30. message "&4&l【-JinRou-】現在チャットができません"
  31. command /close:
  32. permission: skript.admin
  33. trigger:
  34. command "/whitelist on"
  35. loop all players:
  36. loop-player is not an op
  37. kick the loop-player due to "this server is not open to pulic"
  38. message "this server is not open to public now"
  39. command /lb [<text>]:
  40. permission:"sk.admin"
  41. trigger:
  42. if arg-1 is not set:
  43. teleport player to {lobby}
  44. stop
  45. if arg-1 is set:
  46. set {lobby} to location of player
  47. send "&bTP地点を更新しました!"
  48. stop
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