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- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
- local msg1 = script.Parent:WaitForChild("MessageBox1")
- local msg2 = script.Parent:WaitForChild("MessageBox2")
- local msg3 = script.Parent:WaitForChild("MessageBox3")
- local msg4 = script.Parent:WaitForChild("MessageBox4")
- local msg5 = script.Parent:WaitForChild("MessageBox5")
- local msg6 = script.Parent:WaitForChild("MessageBox6")
- local msg7 = script.Parent:WaitForChild("MessageBox7")
- local msg8 = script.Parent:WaitForChild("MessageBox8")
- local msg9 = script.Parent:WaitForChild("MessageBox9")
- local msg10 = script.Parent:WaitForChild("MessageBox10")
- local msg11 = script.Parent:WaitForChild("MessageBox11")
- local msg12 = script.Parent:WaitForChild("MessageBox12")
- local msg13 = script.Parent:WaitForChild("MessageBox13")
- local msg14 = script.Parent:WaitForChild("MessageBox14")
- game.ReplicatedStorage.MessageContainer.ChildAdded:Connect(function(str)
- msg1.Text = msg2.Text
- msg2.Text = msg3.Text
- msg3.Text = msg4.Text
- msg4.Text = msg5.Text
- msg5.Text = msg6.Text
- msg6.Text = msg7.Text
- msg7.Text = msg8.Text
- msg8.Text = msg9.Text
- msg9.Text = msg10.Text
- msg10.Text = msg11.Text
- msg11.Text = msg12.Text
- msg12.Text = msg13.Text
- msg13.Text = msg14.Text
- msg14.Text = str.Value
- end)
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