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  1. Log file open, 03/17/17 03:05:18
  2. LogInit:Display: Running engine for game: ConanSandbox
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(491192423) SRandInit(491192424).
  5. LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
  6. LogStats: Stats thread started at 0.065312
  7. LogModManager: Not setting up mod runtime, not running as game/server.
  8. LogModManager: Starting mod devkit init module.
  9. LogModManager: Installing ModPlatformFile.
  10. LogInit: Version: 4.12.5-25892+ue412-dw-TestBranch-osl
  11. LogInit: API Version: 2992821
  12. LogInit: Net Version: 25892
  13. LogDevObjectVersion: Number of dev versions registered: 13
  14. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
  15. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  16. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  17. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
  18. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
  19. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  20. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  21. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  22. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  23. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  24. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
  25. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
  26. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  27. LogInit: Compiled (64-bit): Mar 8 2017 17:24:10
  28. LogInit: Compiled with Visual C++: 19.00.24215.01
  29. LogInit: Build Configuration: Development
  30. LogInit: Branch Name: ue412-dw-TestBranch-osl
  31. LogInit: Command line: -ModDevKit -Installed -AUTH_LOGIN=unused -AUTH_PASSWORD=84ea8163d0644e21a443187bd4857ef7 -AUTH_TYPE=exchangecode -epicapp=ConanExiles -epicenv=Prod -EpicPortal
  32. LogInit: Base directory: E:/ConanExilesEditor/Engine/Binaries/Win64/
  33. LogInit: Installed Engine Build: 1
  34. LogOnline:Display: STEAM: Loading Steam SDK 1.38a
  35. LogOnline:Warning: STEAM: Steam API disabled!
  36. LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
  37. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  38. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  39. LogInit: Object subsystem initialized
  40. [2017.03.17-07.05.18:913][ 0]LogInit: Selected Device Profile: [Windows]
  41. [2017.03.17-07.05.18:913][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  42. [2017.03.17-07.05.18:963][ 0]LogInit: Computer: DESKTOP-9A747TO
  43. [2017.03.17-07.05.18:963][ 0]LogInit: User: bigma
  44. [2017.03.17-07.05.18:963][ 0]LogInit: CPU Page size=65536, Cores=4
  45. [2017.03.17-07.05.18:963][ 0]LogInit: High frequency timer resolution =3.417995 MHz
  46. [2017.03.17-07.05.18:963][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
  47. [2017.03.17-07.05.18:964][ 0]LogMemory: Platform Memory Stats for Windows
  48. [2017.03.17-07.05.18:964][ 0]LogMemory: Process Physical Memory: 200.58 MB used, 200.58 MB peak
  49. [2017.03.17-07.05.18:964][ 0]LogMemory: Process Virtual Memory: 198.70 MB used, 198.70 MB peak
  50. [2017.03.17-07.05.18:964][ 0]LogMemory: Physical Memory: 7632.36 MB used, 32650.74 MB total
  51. [2017.03.17-07.05.18:964][ 0]LogMemory: Virtual Memory: 553.15 MB used, 134217728.00 MB total
  52. [2017.03.17-07.05.18:990][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
  53. [2017.03.17-07.05.19:336][ 0]LogD3D11RHI: D3D11 adapters:
  54. [2017.03.17-07.05.19:835][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0)
  55. [2017.03.17-07.05.19:835][ 0]LogD3D11RHI: 8120/0/16325 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  56. [2017.03.17-07.05.20:318][ 0]LogD3D11RHI: 1. 'NVIDIA GeForce GTX 760' (Feature Level 11_0)
  57. [2017.03.17-07.05.20:318][ 0]LogD3D11RHI: 2017/0/16325 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  58. [2017.03.17-07.05.20:321][ 0]LogD3D11RHI: 2. 'Intel(R) HD Graphics 4000' (Feature Level 11_0)
  59. [2017.03.17-07.05.20:321][ 0]LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
  60. [2017.03.17-07.05.20:322][ 0]LogD3D11RHI: 3. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  61. [2017.03.17-07.05.20:322][ 0]LogD3D11RHI: 0/0/16325 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  62. [2017.03.17-07.05.20:322][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  63. [2017.03.17-07.05.20:326][ 0]LogD3D11RHI: Creating new Direct3DDevice
  64. [2017.03.17-07.05.20:326][ 0]LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
  65. [2017.03.17-07.05.20:326][ 0]LogWindows: EnumDisplayDevices:
  66. [2017.03.17-07.05.20:326][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 760' (P:0 D:1)
  67. [2017.03.17-07.05.20:327][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 760' (P:0 D:1)
  68. [2017.03.17-07.05.20:327][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 760' (P:0 D:0)
  69. [2017.03.17-07.05.20:327][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 760' (P:0 D:0)
  70. [2017.03.17-07.05.20:327][ 0]LogWindows: 4. 'NVIDIA GeForce GTX 1070' (P:1 D:1)
  71. [2017.03.17-07.05.20:327][ 0]LogWindows: 5. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  72. [2017.03.17-07.05.20:327][ 0]LogWindows: 6. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  73. [2017.03.17-07.05.20:327][ 0]LogWindows: 7. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  74. [2017.03.17-07.05.20:328][ 0]LogWindows: 8. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  75. [2017.03.17-07.05.20:328][ 0]LogWindows: 9. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  76. [2017.03.17-07.05.20:328][ 0]LogWindows: 10. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  77. [2017.03.17-07.05.20:328][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
  78. [2017.03.17-07.05.20:328][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070
  79. [2017.03.17-07.05.20:328][ 0]LogD3D11RHI: Driver Version: 378.66 (internal:21.21.13.7866, unified:378.66)
  80. [2017.03.17-07.05.20:328][ 0]LogD3D11RHI: Driver Date: 2-9-2017
  81. [2017.03.17-07.05.20:328][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  82. [2017.03.17-07.05.20:779][ 0]LogD3D11RHI: Async texture creation enabled
  83. [2017.03.17-07.05.21:059][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  84. [2017.03.17-07.05.21:060][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (../../../Games/ConanSandbox/Intermediate/Shaders/WorkingDirectory/8268/).
  85. [2017.03.17-07.05.21:060][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bigma/AppData/Local/Temp/UnrealShaderWorkingDir/FCC20AE64B3373A452CB729F5AB157D5/'.
  86. [2017.03.17-07.05.21:060][ 0]LogShaderCompilers:Warning: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  87. [2017.03.17-07.05.21:060][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  88. [2017.03.17-07.05.21:072][ 0]GraniteRenderLog: Using embedded Granite SDK in 'E:/ConanExilesEditor/Engine/Source/ThirdParty/GraniteSDK'
  89. [2017.03.17-07.05.21:906][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  90. [2017.03.17-07.05.21:915][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  91. [2017.03.17-07.05.21:925][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  92. [2017.03.17-07.05.21:934][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  93. [2017.03.17-07.05.21:942][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  94. [2017.03.17-07.05.21:951][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  95. [2017.03.17-07.05.21:960][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  96. [2017.03.17-07.05.21:968][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  97. [2017.03.17-07.05.21:976][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  98. [2017.03.17-07.05.21:985][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  99. [2017.03.17-07.05.21:993][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  100. [2017.03.17-07.05.22:010][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  101. [2017.03.17-07.05.22:010][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  102. [2017.03.17-07.05.22:011][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform
  103. [2017.03.17-07.05.22:032][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  104. [2017.03.17-07.05.22:040][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  105. [2017.03.17-07.05.22:049][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  106. [2017.03.17-07.05.22:057][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  107. [2017.03.17-07.05.22:066][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  108. [2017.03.17-07.05.22:066][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  109. [2017.03.17-07.05.22:113][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  110. [2017.03.17-07.05.22:155][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 46MB C:/Users/bigma/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
  111. [2017.03.17-07.05.22:155][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/bigma/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  112. [2017.03.17-07.05.22:155][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Games/ConanSandbox/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  113. [2017.03.17-07.05.22:155][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  114. [2017.03.17-07.05.22:474][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Games/ConanSandbox/DerivedDataCache/Compressed.ddp.
  115. [2017.03.17-07.05.22:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  116. [2017.03.17-07.05.22:474][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
  117. [2017.03.17-07.05.22:486][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bigma/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  118. [2017.03.17-07.05.22:690][ 0]LogInit: Selected Device Profile: [Windows]
  119. [2017.03.17-07.05.22:690][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  120. [2017.03.17-07.05.22:851][ 0]LogMeshUtilities: No automatic mesh reduction module available
  121. [2017.03.17-07.05.22:851][ 0]LogMeshUtilities: No automatic mesh merging module available
  122. [2017.03.17-07.05.22:851][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
  123. [2017.03.17-07.05.23:120][ 0]LogAssetRegistry: FAssetRegistry took 0.0214 seconds to start up
  124. [2017.03.17-07.05.23:143][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.022248 seconds
  125. [2017.03.17-07.05.23:149][ 0]LogUObjectArray: 29562 objects as part of root set at end of initial load.
  126. [2017.03.17-07.05.23:149][ 0]LogUObjectAllocator: 6270872 out of 0 bytes used by permanent object pool.
  127. [2017.03.17-07.05.23:149][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  128. [2017.03.17-07.05.23:312][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  129. [2017.03.17-07.05.23:312][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  130. [2017.03.17-07.05.23:819][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_24x.png' error.
  131. [2017.03.17-07.05.23:819][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_24x.png
  132. [2017.03.17-07.05.23:819][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png' error.
  133. [2017.03.17-07.05.23:819][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png
  134. [2017.03.17-07.05.23:819][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png' error.
  135. [2017.03.17-07.05.23:819][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png
  136. [2017.03.17-07.05.23:819][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_24x.png' error.
  137. [2017.03.17-07.05.23:819][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_24x.png
  138. [2017.03.17-07.05.23:819][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png' error.
  139. [2017.03.17-07.05.23:819][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png
  140. [2017.03.17-07.05.23:819][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png' error.
  141. [2017.03.17-07.05.23:819][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png
  142. [2017.03.17-07.05.23:968][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  143. [2017.03.17-07.05.24:098][ 0]Dreamworld:Display: Dreamworld project: CSAND
  144. [2017.03.17-07.05.24:098][ 0]Dreamworld:Display: Dreamworld configuration: ConanSandbox.Client.VS2015.Debug.Win64
  145. [2017.03.17-07.05.24:098][ 0]Dreamworld:Display: Dreamworld platform: x64
  146. [2017.03.17-07.05.24:098][ 0]Dreamworld:Display: Dreamworld revision: 0
  147. [2017.03.17-07.05.24:098][ 0]Dreamworld:Display: Dreamworld snapshot: 0
  148. [2017.03.17-07.05.24:098][ 0]Dreamworld:Display: Dreamworld branch: dev-astridkg
  149. [2017.03.17-07.05.24:414][ 0]LogMemory:Display: Entered application state 'ConanSandboxStarting'.
  150. [2017.03.17-07.05.24:555][ 0]SourceControl: Info Source control is disabled
  151. [2017.03.17-07.05.24:556][ 0]SourceControl: Info Source control is disabled
  152. [2017.03.17-07.05.24:563][ 0]SourceControl: Info Source control is disabled
  153. [2017.03.17-07.05.24:569][ 0]SourceControl: Info Source control is disabled
  154. [2017.03.17-07.05.24:716][ 0]LogModManager: Starting mod devkit main module.
  155. [2017.03.17-07.05.24:716][ 0]LogModManager: ModDevKit Debug Mode = false.
  156. [2017.03.17-07.05.25:207][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_24x.png' error.
  157. [2017.03.17-07.05.25:207][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_24x.png
  158. [2017.03.17-07.05.25:207][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png' error.
  159. [2017.03.17-07.05.25:207][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png
  160. [2017.03.17-07.05.25:207][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png' error.
  161. [2017.03.17-07.05.25:207][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/PS4Target/Platform_PS4_128x.png
  162. [2017.03.17-07.05.25:207][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_24x.png' error.
  163. [2017.03.17-07.05.25:207][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_24x.png
  164. [2017.03.17-07.05.25:207][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png' error.
  165. [2017.03.17-07.05.25:207][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png
  166. [2017.03.17-07.05.25:207][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png' error.
  167. [2017.03.17-07.05.25:207][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/XboxOneTarget/Platform_XboxOne_128x.png
  168. [2017.03.17-07.05.25:338][ 0]LogEngine: Initializing Engine...
  169. [2017.03.17-07.05.25:452][ 0]LogAIModule: Creating AISystem for world NewWorld
  170. [2017.03.17-07.05.25:482][ 0]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
  171. [2017.03.17-07.05.25:494][ 0]LogInit: FAudioDevice initialized.
  172. [2017.03.17-07.05.25:518][ 0]LogDerivedDataCache: Saved boot cache 0.02s 46MB C:/Users/bigma/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
  173. [2017.03.17-07.05.25:523][ 0]LogInit: Texture streaming: Enabled
  174. [2017.03.17-07.05.25:535][ 0]LogInit: Transaction tracking system initialized
  175. [2017.03.17-07.05.25:552][ 0]BlueprintLog: New page: Editor Load
  176. [2017.03.17-07.05.25:664][ 0]LocalizationService: Info Localization service is disabled
  177. [2017.03.17-07.05.25:885][ 0]LogConsoleResponse:Display:
  178. [2017.03.17-07.05.26:058][ 0]SourceControl: Info Source control is disabled
  179. [2017.03.17-07.05.26:058][ 0]Cmd: MAP LOAD FILE="../../../Games/ConanSandbox/Content/Maps/TestMaps/Marcos/AlmostEmpty.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  180. [2017.03.17-07.05.26:058][ 0]LightingResults: New page: Lighting Build
  181. [2017.03.17-07.05.26:060][ 0]MapCheck: New page: Map Check
  182. [2017.03.17-07.05.26:060][ 0]LightingResults: New page: Lighting Build
  183. [2017.03.17-07.05.26:413][ 0]LogFileCache: Scanning file cache for directory 'E:/ConanExilesEditor/Games/ConanSandbox/Content/' took 0.33s
  184. [2017.03.17-07.05.31:206][ 0]LogBlueprintDebug:Warning: Encountered a blueprint breakpoint in /Game/Items/BPGameItemWeapon.BPGameItemWeapon without an associated node (this should not happen... if you know how your blueprint got in this state, then please notify the Engine-Blueprints team)
  185. [2017.03.17-07.05.45:489][ 0]ImportText (TargetTransform): Missing opening parenthesis:
  186. [2017.03.17-07.05.45:489][ 0]ImportText (PredictedTransform): Missing opening parenthesis:
  187. [2017.03.17-07.05.59:667][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/NPCs/Imp/Blueprints/BP_NPC_Wildlife_Zoo_Imp.BP_NPC_Wildlife_Zoo_Imp_C:InheritableComponentHandler': overridden template is invalid - component 'None' from '/Game/Characters/BaseBPCombat.BaseBPCombat_C'
  188. [2017.03.17-07.05.59:667][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/NPCs/Imp/Blueprints/BP_NPC_Wildlife_Zoo_Imp.BP_NPC_Wildlife_Zoo_Imp_C:InheritableComponentHandler': overridden template is invalid - component 'None' from '/Game/Characters/BaseBPCombat.BaseBPCombat_C'
  189. [2017.03.17-07.05.59:667][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/NPCs/Imp/Blueprints/BP_NPC_Wildlife_Zoo_Imp.BP_NPC_Wildlife_Zoo_Imp_C:InheritableComponentHandler': overridden template is invalid - component 'None' from '/Game/Characters/BaseBPCombat.BaseBPCombat_C'
  190. [2017.03.17-07.05.59:667][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/NPCs/Imp/Blueprints/BP_NPC_Wildlife_Zoo_Imp.BP_NPC_Wildlife_Zoo_Imp_C:InheritableComponentHandler': overridden template is invalid - component 'None' from '/Game/Characters/BaseBPCombat.BaseBPCombat_C'
  191. [2017.03.17-07.05.59:667][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/NPCs/Imp/Blueprints/BP_NPC_Wildlife_Zoo_Imp.BP_NPC_Wildlife_Zoo_Imp_C:InheritableComponentHandler': overridden template is invalid - component 'None' from '/Game/Characters/BaseBPChar.BaseBPChar_C'
  192. [2017.03.17-07.06.08:740][ 0]ImportText (TargetTransform): Missing opening parenthesis:
  193. [2017.03.17-07.06.08:740][ 0]ImportText (PredictedTransform): Missing opening parenthesis:
  194. [2017.03.17-07.06.29:966][ 0]LogAIModule: Creating AISystem for world AlmostEmpty
  195. [2017.03.17-07.06.29:995][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  196. [2017.03.17-07.06.29:996][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  197. [2017.03.17-07.06.30:828][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 831.777ms to complete.
  198. [2017.03.17-07.06.30:828][ 0]LogFileHelpers: Loading map 'AlmostEmpty' took 64.770
  199. [2017.03.17-07.06.31:110][ 0]LogCollectionManager: Loaded 1 collections in 0.001055 seconds
  200. [2017.03.17-07.06.31:133][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bigma/AppData/Local/ConanSandbox/Saved/Collections/' took 0.01s
  201. [2017.03.17-07.06.31:133][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for E:/ConanExilesEditor/Games/ConanSandbox/Content/Developers/bigma/Collections/. Error: The system cannot find the path specified. (0x00000003)
  202. [2017.03.17-07.06.31:144][ 0]LogFileCache: Scanning file cache for directory 'E:/ConanExilesEditor/Games/ConanSandbox/Content/Developers/bigma/Collections/' took 0.01s
  203. [2017.03.17-07.06.31:144][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for E:/ConanExilesEditor/Games/ConanSandbox/Content/Collections/. Error: The system cannot find the file specified. (0x00000002)
  204. [2017.03.17-07.06.31:158][ 0]LogFileCache: Scanning file cache for directory 'E:/ConanExilesEditor/Games/ConanSandbox/Content/Collections/' took 0.01s
  205. [2017.03.17-07.06.31:158][ 0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000006 seconds
  206. [2017.03.17-07.06.31:158][ 0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
  207. [2017.03.17-07.06.31:173][ 0]LogContentBrowser: Native class hierarchy populated in 0.0140 seconds. Added 2382 classes and 430 folders.
  208. [2017.03.17-07.06.31:177][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  209. [2017.03.17-07.06.31:177][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  210. [2017.03.17-07.06.31:177][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0005 seconds. Added 12 classes and 0 folders.
  211. [2017.03.17-07.06.31:182][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders.
  212. [2017.03.17-07.06.31:187][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  213. [2017.03.17-07.06.31:191][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
  214. [2017.03.17-07.06.31:204][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  215. [2017.03.17-07.06.31:212][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  216. [2017.03.17-07.06.31:241][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
  217. [2017.03.17-07.06.31:242][ 0]LogLoad: Full Startup: 73.05 seconds (BP compile: 19.97 seconds)
  218. [2017.03.17-07.06.31:242][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
  219. [2017.03.17-07.06.31:253][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  220. [2017.03.17-07.06.31:253][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  221. [2017.03.17-07.06.31:281][ 0]LogContentStreaming: Texture pool size now 700 MB
  222. [2017.03.17-07.06.31:407][ 0]LogRenderer: Reallocating scene render targets to support 912x380 (Frame:2).
  223. [2017.03.17-07.06.31:534][ 1]Cmd: UpdateLandscapeEditorData -warnings
  224. [2017.03.17-07.06.32:761][ 40]LogAssetRegistry: Asset discovery search completed in 69.6633 seconds
  225. [2017.03.17-07.06.32:762][ 40]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000002 seconds (found 0 objects)
  226. [2017.03.17-07.06.32:762][ 40]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000037 seconds (updated 0 objects)
  227. [2017.03.17-07.07.09:901][474]LogRenderer: Reallocating scene render targets to support 1208x460 (Frame:5).
  228. [2017.03.17-07.07.11:856][700]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty:PersistentLevel.AlmostEmpty' with GeneratedClass '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty_C' with ClassGeneratedBy '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty:PersistentLevel.AlmostEmpty'
  229. [2017.03.17-07.07.11:856][700]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  230. [2017.03.17-07.07.11:858][700]PIE: New page: PIE session: AlmostEmpty (Mar 16, 2017, 10:07:11 PM)
  231. [2017.03.17-07.07.11:858][700]LogPlayLevel: Creating play world package: /Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty
  232. [2017.03.17-07.07.11:869][700]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011079s)
  233. [2017.03.17-07.07.11:870][700]LogAIModule: Creating AISystem for world AlmostEmpty
  234. [2017.03.17-07.07.11:870][700]LogPlayLevel: PIE: World Init took: (0.001024s)
  235. [2017.03.17-07.07.11:871][700]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty to /Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty.AlmostEmpty (0.012718s)
  236. [2017.03.17-07.07.13:543][700]LogWorld: Game class is 'BaseGameMode_C'
  237. [2017.03.17-07.07.13:543][700]SpawnTable: Info USpawnTableComponent Generating Static Data
  238. [2017.03.17-07.07.13:574][700]LogWorld: Bringing World /Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty.AlmostEmpty up for play (max tick rate 0) at 2017.03.17-03.07.13
  239. [2017.03.17-07.07.13:574][700]LogMemory:Display: Entered application state 'InitGame'.
  240. [2017.03.17-07.07.13:607][700]Audio: Info Not creating SoundStage: Running on dedicated server.
  241. [2017.03.17-07.07.13:608][700]LogWorld: Bringing up level for play took: 0.049723
  242. [2017.03.17-07.07.13:608][700]LogInit: WinSock: Socket queue 131072 / 131072
  243. [2017.03.17-07.07.13:609][700]LogInit: WinSock: I am DESKTOP-9A747TO (192.168.1.16:0)
  244. [2017.03.17-07.07.13:609][700]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  245. [2017.03.17-07.07.13:609][700]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
  246. [2017.03.17-07.07.13:609][700]LogMemory:Display: Entered application state 'StartPlay'.
  247. [2017.03.17-07.07.13:609][700]LogMemory:Display: Entered application state 'MatchStarting'.
  248. [2017.03.17-07.07.13:620][700]LogEngine: BlockTillLevelStreamingCompleted: 0
  249. [2017.03.17-07.07.13:624][700]GlobalServerChannel: Info Loading ServerSettings File: C:/Users/bigma/AppData/Local/ConanSandbox/Saved/Config/Windows/ServerSettings.ini
  250. [2017.03.17-07.07.13:626][700]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Blacklist file C:/Users/bigma/AppData/Local/ConanSandbox/Saved//blacklist.txt does not exist
  251. [2017.03.17-07.07.13:741][700]Dreamworld:Display: IMPORTANT: Database - SQLite threading mode: serialized
  252.  
  253. [2017.03.17-07.07.13:741][700]Dreamworld:Display: IMPORTANT: Database - SQLite database opened: C:/Users/bigma/AppData/Local/ConanSandbox/Saved/game.db
  254.  
  255. [2017.03.17-07.07.13:741][700]Dreamworld:Display: IMPORTANT: Database - CreateBackup: merged journal -> 0 frames in .WAL, 0 frames checkpointed
  256.  
  257. [2017.03.17-07.07.13:741][700]Dreamworld:Display: IMPORTANT: Database - SQLite database opened: C:/Users/bigma/AppData/Local/ConanSandbox/Saved/game.db
  258.  
  259. [2017.03.17-07.07.13:741][700]Persistence:Display: WorldPersistence: Loading 9 actors
  260. [2017.03.17-07.07.13:939][700]Dreamworld:Display: IMPORTANT: Database - CreateBackup: database C:\Users\bigma\AppData\Local\ConanSandbox\Saved\game.db backup complete.
  261.  
  262. [2017.03.17-07.07.13:968][700]LogMeshUtilities: (Simplygon) (SM_tier1_sealing) has more SourceModels (4) compared to LODResources (1)
  263. [2017.03.17-07.07.13:968][700]LogMeshUtilities: (Simplygon) (SM_tier1_sealing) has more SourceModels (4) compared to LODResources (1)
  264. [2017.03.17-07.07.13:968][700]LogMeshUtilities: (Simplygon) (SM_tier1_sealing) has more SourceModels (4) compared to LODResources (1)
  265. [2017.03.17-07.07.14:028][700]LogMeshUtilities: (Simplygon) (SM_tier1_foundation) has more SourceModels (4) compared to LODResources (1)
  266. [2017.03.17-07.07.14:028][700]LogMeshUtilities: (Simplygon) (SM_tier1_foundation) has more SourceModels (4) compared to LODResources (1)
  267. [2017.03.17-07.07.14:028][700]LogMeshUtilities: (Simplygon) (SM_tier1_foundation) has more SourceModels (4) compared to LODResources (1)
  268. [2017.03.17-07.07.14:029][700]LogMeshUtilities: (Simplygon) (SM_tier1_pillar) has more SourceModels (4) compared to LODResources (1)
  269. [2017.03.17-07.07.14:029][700]LogMeshUtilities: (Simplygon) (SM_tier1_pillar) has more SourceModels (4) compared to LODResources (1)
  270. [2017.03.17-07.07.14:029][700]LogMeshUtilities: (Simplygon) (SM_tier1_pillar) has more SourceModels (4) compared to LODResources (1)
  271. [2017.03.17-07.07.14:906][700]Persistence:Display: WorldPersistence: Finished loading actors
  272. [2017.03.17-07.07.15:014][700]LogMemory:Display: Entered application state 'WorldPersistenceDone'.
  273. [2017.03.17-07.07.15:015][700]PIE: Info Play in editor start time for /Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty 3.941
  274. [2017.03.17-07.07.15:024][700]PIE: New page: PIE session: AlmostEmpty (Mar 16, 2017, 10:07:15 PM)
  275. [2017.03.17-07.07.15:027][700]LoadErrors:Warning: Warning CreateExport: Failed to load Outer for resource 'UID': ConanBuildingPersistenceComponent /Game/Systems/Building/Placeables/BP_PL_Crafting_CampFire.BP_PL_Crafting_CampFire_C:ConanBuildingPersistence_GEN_VARIABLE
  276. [2017.03.17-07.07.15:027][700]LoadErrors:Warning: Warning CreateExport: Failed to load Outer for resource 'UID': ItemInventoryReplicateToAll /Game/Systems/Building/Placeables/BP_PL_Crafting_CampFire.BP_PL_Crafting_CampFire_C:PlaceableInventory_GEN_VARIABLE
  277. [2017.03.17-07.07.15:141][700]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
  278. [2017.03.17-07.07.15:150][700]LogInit: FAudioDevice initialized.
  279. [2017.03.17-07.07.15:214][700]LogNet: Browse: 127.0.0.1//Game/Maps/Startup
  280. [2017.03.17-07.07.15:214][700]LogInit: WinSock: Socket queue 32768 / 32768
  281. [2017.03.17-07.07.15:215][700]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  282. [2017.03.17-07.07.15:215][700]LogNet: Game client on port 7777, rate 15000
  283. [2017.03.17-07.07.15:215][700]LogNet: GetLocalNetworkVersionOverride: LocalNetworkVersion: 0
  284. [2017.03.17-07.07.15:215][700]PIE: Info Play in editor start time for /Game/Maps/Startup 4.141
  285. [2017.03.17-07.07.15:234][700]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty:PersistentLevel.AlmostEmpty' with GeneratedClass '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty_C' with ClassGeneratedBy '/Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty:PersistentLevel.AlmostEmpty'
  286. [2017.03.17-07.07.15:234][700]LogNet: NotifyAcceptingConnection: Server AlmostEmpty accept
  287. [2017.03.17-07.07.15:234][700]LogHandshake: SendConnectChallenge. Timestamp: 0.008334, Cookie: 166081190099126200072250040016222062141228078233205088130117
  288. [2017.03.17-07.07.15:234][700]LogNet: NotifyAcceptingConnection: Server AlmostEmpty accept
  289. [2017.03.17-07.07.15:235][700]Network: Info Network usage last 16876746.00 seconds
  290. [2017.03.17-07.07.15:235][700]Network: Info out bytes min;out bytes max;out bytes avg;out bytes total;out parts min;out parts max;out parts avg;out parts total;in bytes min;in bytes max;in bytes avg;in bytes total;actor
  291. [2017.03.17-07.07.15:241][700]LogHandshake: SendChallengeResponse. Timestamp: 0.008334, Cookie: 166081190099126200072250040016222062141228078233205088130117
  292. [2017.03.17-07.07.15:339][701]LogNet: NotifyAcceptingConnection: Server AlmostEmpty accept
  293. [2017.03.17-07.07.15:339][701]LogNet: Server accepting post-challenge connection from: 127.0.0.1:63821
  294. [2017.03.17-07.07.15:340][701]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  295. [2017.03.17-07.07.15:340][701]LogNet: NotifyAcceptedConnection: Name: AlmostEmpty, TimeStamp: 03/17/17 03:07:15, [UNetConnection] RemoteAddr: 127.0.0.1:63821, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL
  296. [2017.03.17-07.07.15:340][701]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:63821, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL
  297. [2017.03.17-07.07.15:354][702]LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty.AlmostEmpty: Accepted
  298. [2017.03.17-07.07.15:354][702]LogNet: Remote platform little endian=1
  299. [2017.03.17-07.07.15:354][702]LogNet: This platform little endian=1
  300. [2017.03.17-07.07.15:354][702]LogNet: GetLocalNetworkVersionOverride: LocalNetworkVersion: 0
  301. [2017.03.17-07.07.15:372][703]LogNet: Login request: /Game/Maps/Startup?Name=DESKTOP-9A747TO-BE029E0340F182FEBCCB9080EE9F9344?dw_user_id=bigma%23PIE2?mod_list= userId: DESKTOP-9A747TO-BE029E0340F182FEBCCB9080EE9F9344
  302. [2017.03.17-07.07.15:372][703]Dreamworld:Display: PreLogin: bigma#PIE2
  303. [2017.03.17-07.07.15:372][703]ConanSandbox:Display: User bigma#PIE2 logged in from unknown country
  304. [2017.03.17-07.07.15:373][703]ConanSandbox:Display: Server settings received
  305. [2017.03.17-07.07.15:373][703]LogNet: Welcomed by server (Level: /Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty, Game: /Game/Systems/BaseGameMode.BaseGameMode_C)
  306. [2017.03.17-07.07.15:373][703]LogLoad: LoadMap: 127.0.0.1//Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty?game=/Game/Systems/BaseGameMode.BaseGameMode_C
  307. [2017.03.17-07.07.15:508][703]Cmd: MEM
  308. [2017.03.17-07.07.15:602][703]LogMemory: Platform Memory Stats for Windows
  309. [2017.03.17-07.07.15:602][703]LogMemory: Process Physical Memory: 4363.92 MB used, 4370.57 MB peak
  310. [2017.03.17-07.07.15:602][703]LogMemory: Process Virtual Memory: 5569.38 MB used, 5573.31 MB peak
  311. [2017.03.17-07.07.15:602][703]LogMemory: Physical Memory: 12408.79 MB used, 32650.74 MB total
  312. [2017.03.17-07.07.15:602][703]LogMemory: Virtual Memory: 6395.73 MB used, 134217728.00 MB total
  313. [2017.03.17-07.07.15:602][703]LogMemory:
  314. [2017.03.17-07.07.15:602][703]Allocator Stats for TBB: (not implemented)
  315. [2017.03.17-07.07.15:612][703]LogWorld: PIE: Copying PIE streaming level from /Game/Maps/TestMaps/Marcos/AlmostEmpty.AlmostEmpty to /Game/Maps/TestMaps/Marcos/UEDPIE_2_AlmostEmpty.AlmostEmpty. OwningWorld: None
  316. [2017.03.17-07.07.15:613][703]LogAIModule: Creating AISystem for world AlmostEmpty
  317. [2017.03.17-07.07.15:630][703]LogWorld: Bringing World /Game/Maps/TestMaps/Marcos/UEDPIE_2_AlmostEmpty.AlmostEmpty up for play (max tick rate 0) at 2017.03.17-03.07.15
  318. [2017.03.17-07.07.15:631][703]LogWorld: Bringing up level for play took: 0.016334
  319. [2017.03.17-07.07.15:631][703]LogLoad: Took 0.257504 seconds to LoadMap(/Game/Maps/TestMaps/Marcos/UEDPIE_1_AlmostEmpty)
  320. [2017.03.17-07.07.15:651][704]LogNet: Client netspeed is 15000
  321. [2017.03.17-07.07.15:651][704]LogNet: Join request: /Game/Maps/Startup?Name=DESKTOP-9A747TO-BE029E0340F182FEBCCB9080EE9F9344?dw_user_id=bigma%23PIE2?mod_list=?SplitscreenCount=1
  322. [2017.03.17-07.07.15:653][704]LogOnline:Warning: NULL: No game present to join for session (Game)
  323. [2017.03.17-07.07.15:653][704]Login: Info [BaseGameMode_C_0] Server: Found 1 non-ADHOC PlayerStart points.
  324. [2017.03.17-07.07.15:653][704]Login: Info [BaseGameMode_C_0] Server: Picking player start 0/1
  325. [2017.03.17-07.07.15:653][704]Login: Info [BaseGameMode_C_0] Server: Picking player start 0/1
  326. [2017.03.17-07.07.15:653][704]Login: Info [BaseGameMode_C_0] Server: FindPlayerStart returns Translation: X=1030.000 Y=0.000 Z=152.001 Rotation: P=0.000000 Y=-179.999893 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
  327. [2017.03.17-07.07.15:655][704]Login: Info [BaseGameMode_C_0] Server: Picking player start from 1 cached positions.
  328. [2017.03.17-07.07.15:655][704]Login: Info [BaseGameMode_C_0] Server: Picking player start 0/1
  329. [2017.03.17-07.07.15:655][704]Login: Info [BaseGameMode_C_0] Server: Picking player start 0/1
  330. [2017.03.17-07.07.15:655][704]Login: Info [BaseGameMode_C_0] Server: FindPlayerStart returns Translation: X=1030.000 Y=0.000 Z=152.001 Rotation: P=0.000000 Y=-179.999893 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
  331. [2017.03.17-07.07.15:656][704]Login: Info [FunCombat_PlayerController_C_0 None] Server: User bigma#PIE2 logged in.
  332. [2017.03.17-07.07.15:656][704]Login: Info [BaseGameMode_C_0] Server: Picking player start from 1 cached positions.
  333. [2017.03.17-07.07.15:656][704]Login: Info [BaseGameMode_C_0] Server: Picking player start 0/1
  334. [2017.03.17-07.07.15:656][704]Login: Info [BaseGameMode_C_0] Server: Picking player start 0/1
  335. [2017.03.17-07.07.15:656][704]Login: Info [BaseGameMode_C_0] Server: BaseGameMode.StartLogin PlayerID: bigma#PIE2
  336. [2017.03.17-07.07.15:656][704]LogNet: Join succeeded: DESKTOP-9A747TO-BE02
  337. [2017.03.17-07.07.15:660][704]LogCameraPhotography: We reckon 0.010000 meters to 1 world unit
  338. [2017.03.17-07.07.15:660][704]LogCameraPhotography: Photography camera created. Supported=0
  339. [2017.03.17-07.07.15:671][705]LogCameraPhotography: We reckon 0.010000 meters to 1 world unit
  340. [2017.03.17-07.07.15:931][705]LogConsoleManager:Warning: Setting the console variable 't.MaxFPS' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByCode'
  341. [2017.03.17-07.07.15:931][705]LogConsoleManager:Warning: Setting the console variable 'r.MotionBlurQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'
  342. [2017.03.17-07.07.16:715][705]Audio: Info [BP_SoundStage_C_0] Client 1: Sound Stage on line
  343. [2017.03.17-07.07.16:716][705]LogOnline:Warning: NULL: No game present to join for session (Game)
  344. [2017.03.17-07.07.16:950][734]LogBlueprintUserMessages: [BaseGameMode_C_0] Server: STARTING LOGIN: bigma#PIE2
  345. [2017.03.17-07.07.16:957][735]LogBlueprintUserMessages: [BaseGameMode_C_0] Server: FOUND 1 CHARACTERS
  346. [2017.03.17-07.07.16:957][735]Login: Info [FunCombat_PlayerController_C_0 None] Server: UserCharacterList: Loading Character 0
  347. [2017.03.17-07.07.16:957][735]Login: Info [FunCombat_PlayerController_C_0 None] Server: Creating ADHOC Player Start Translation: X=2120.970 Y=-1521.500 Z=195.900 Rotation: P=0.000000 Y=-97.371834 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
  348. [2017.03.17-07.07.16:958][735]PIE:Warning: Warning Mobility of PlayerStart_0 : CollisionCapsule has to be 'Movable' if you'd like to move.
  349. [2017.03.17-07.07.16:958][735]Login: Info [FunCombat_PlayerController_C_0 None] Server: PreBeginPlay login completed.
  350. [2017.03.17-07.07.16:984][737]LogOutputDevice:Warning:
  351.  
  352. Script Stack:
  353. BasePlayerChar_C.ExecuteUbergraph_BasePlayerChar
  354. BasePlayerChar_C.ReceivePossessed
  355. FunCombat_PlayerController_C.ExecuteUbergraph_FunCombat_PlayerController
  356. FunCombat_PlayerController_C.OnSuccess_44F85E6E413A4BFF4540C1A977EBE783
  357.  
  358. [2017.03.17-07.07.16:984][737]LogWindows: Windows GetLastError: The operation completed successfully. (0)
  359. [2017.03.17-07.07.17:207][737]LogCrashTracker:
  360.  
  361.  
  362. [2017.03.17-07.07.17:208][737]LogCrashTracker:
  363.  
  364.  
  365. [2017.03.17-07.07.17:208][737]LogWindows:Error: === Critical error: ===
  366. Assertion failed: Property->PropertyFlags & CPF_Net [File:C:\B\branch_ue412-dw-TestBranch-osl\code\Engine\Source\Runtime\Engine\Private\RepLayout.cpp] [Line: 2703]
  367.  
  368.  
  369.  
  370. KERNELBASE.dll
  371. UE4Editor-Core.dll
  372. UE4Editor-Core.dll
  373. UE4Editor-Core.dll
  374. UE4Editor-Engine.dll
  375. UE4Editor-Engine.dll
  376. UE4Editor-Engine.dll
  377. UE4Editor-Engine.dll
  378. UE4Editor-Engine.dll
  379. UE4Editor-Engine.dll
  380. UE4Editor-Engine.dll
  381. UE4Editor-OnlineSubsystemUtils.dll
  382. UE4Editor-Engine.dll
  383. UE4Editor-CoreUObject.dll
  384. UE4Editor-Engine.dll
  385. UE4Editor-ConanSandbox.dll
  386. UE4Editor-ConanSandbox.dll
  387. UE4Editor-ConanSandbox.dll
  388. UE4Editor-CoreUObject.dll
  389. UE4Editor-CoreUObject.dll
  390. UE4Editor-CoreUObject.dll
  391. UE4Editor-CoreUObject.dll
  392. UE4Editor-CoreUObject.dll
  393. UE4Editor-CoreUObject.dll
  394. UE4Editor-CoreUObject.dll
  395. UE4Editor-CoreUObject.dll
  396. UE4Editor-CoreUObject.dll
  397. UE4Editor-Engine.dll
  398. UE4Editor-Engine.dll
  399. UE4Editor-Engine.dll
  400. UE4Editor-Engine.dll
  401. UE4Editor-ConanSandbox.dll
  402. UE4Editor-Engine.dll
  403. UE4Editor-ConanSandbox.dll
  404. UE4Editor-Engine.dll
  405. UE4Editor-CoreUObject.dll
  406. UE4Editor-CoreUObject.dll
  407. UE4Editor-CoreUObject.dll
  408. UE4Editor-CoreUObject.dll
  409. UE4Editor-CoreUObject.dll
  410. UE4Editor-CoreUObject.dll
  411. UE4Editor-CoreUObject.dll
  412. UE4Editor-CoreUObject.dll
  413. UE4Editor-CoreUObject.dll
  414. UE4Editor-Engine.dll
  415. UE4Editor-ConanSandbox.dll
  416. UE4Editor-ConanSandbox.dll
  417. UE4Editor-ConanSandbox.dll
  418. UE4Editor-ConanSandbox.dll
  419. Dreamworld.dll
  420. Dreamworld.dll
  421. Dreamworld.dll
  422. UE4Editor-UE4Dreamworld.dll
  423. UE4Editor-Core.dll
  424. UE4Editor.exe
  425. UE4Editor.exe
  426. UE4Editor.exe
  427. UE4Editor.exe
  428. UE4Editor.exe
  429. KERNEL32.DLL
  430. ntdll.dll
  431. ntdll.dll
  432.  
  433.  
  434. [2017.03.17-07.07.17:230][737]LogExit: Executing StaticShutdownAfterError
  435. [2017.03.17-07.07.17:243][737]LogWindows: FPlatformMisc::RequestExit(1)
  436. [2017.03.17-07.07.17:244][737]Log file closed, 03/17/17 03:07:17
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