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- WRAP:
- duration_ms: 2900 → 3000
- damage_window_start_ms: 2050 → 2150
- damage_window_end_ms: 2700 → 2800
- HYPER_BEAM:
- duration_ms: 3800 → 4000
- damage_window_start_ms: 3300 → 3500
- damage_window_end_ms: 3600 → 3800
- SLUDGE:
- duration_ms: 2100 → 2000
- damage_window_start_ms: 1200 → 1100
- damage_window_end_ms: 1550 → 1450
- VICE_GRIP:
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1100 → 1200
- damage_window_end_ms: 1500 → 1600
- FLAME_WHELL:
- power: 60.0 → 55.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 2100 → 1900
- damage_window_end_ms: 2400 → 2200
- MEGAHORN:
- power: 110.0 → 105.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1700 → 1500
- damage_window_end_ms: 1900 → 1700
- FLAMETHROWER
- power: 70.0 → 65.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1500 → 1300
- damage_window_end_ms: 1700 → 1500
- DIG
- duration_ms: 4700 → 4500
- damage_window_start_ms: 2800 → 2600
- damage_window_end_ms: 4500 → 4300
- PSYBEAM
- power: 70.0 → 65.0
- duration_ms: 3200 → 3000
- damage_window_start_ms: 1300 → 1100
- damage_window_end_ms: 2700 → 2500
- EARTHQUAKE
- duration_ms: 3600 → 3500
- damage_window_start_ms: 2700 → 2600
- damage_window_end_ms: 3500 → 3400
- STONE_EDGE
- power: 100.0 → 105.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 700 → 900
- damage_window_end_ms: 2100 → 2300
- ICE_PUNCH
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1300 → 1400
- damage_window_end_ms: 1600 → 1700
- HEART_STAMP
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1100 → 1200
- damage_window_end_ms: 1600 → 1700
- FLASH_CANNON
- duration_ms: 2700 → 2500
- damage_window_start_ms: 1600 → 1400
- damage_window_end_ms: 2500 → 2300
- DRILL_PECK
- power: 65.0 → 70.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1700 → 1900
- damage_window_end_ms: 2100 → 2300
- ICE_BEAM
- power: 90.0 → 95.0
- duration_ms: 3300 → 3500
- damage_window_start_ms: 1300 → 1500
- damage_window_end_ms: 2800 → 3000
- BLIZZARD
- duration_ms: 3100 → 3000
- damage_window_start_ms: 1500 → 1400
- damage_window_end_ms: 2900 → 2800
- AERIAL_ACE
- duration_ms: 2400 → 2500
- damage_window_start_ms: 1900 → 2000
- damage_window_end_ms: 2200 → 2300
- DRILL_RUN
- power: 80.0 → 85.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 1700 → 1900
- damage_window_end_ms: 2600 → 2800
- PETAL_BLIZZARD
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1700 → 1600
- damage_window_end_ms: 2300 → 2200
- MEGA_DRAIN
- duration_ms: 2600 → 2500
- damage_window_start_ms: 950 → 850
- damage_window_end_ms: 2000 → 1900
- BUG_BUZZ
- power: 100.0 → 95.0
- duration_ms: 3700 → 3500
- damage_window_start_ms: 2000 → 1800
- damage_window_end_ms: 3100 → 2900
- POISON_FANG
- power: 35.0 → 30.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 900 → 700
- damage_window_end_ms: 1400 → 1200
- NIGHT_SLASH
- power: 50.0 → 45.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1300 → 1100
- damage_window_end_ms: 2000 → 1800
- BUBBLE_BEAM
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1450 → 1550
- damage_window_end_ms: 1700 → 1800
- SUBMISSION
- power: 60.0 → 55.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1800 → 1600
- damage_window_end_ms: 2000 → 1800
- LOW_SWEEP
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1300 → 1400
- damage_window_end_ms: 1650 → 1750
- AQUA_JET
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1700 → 1600
- damage_window_end_ms: 2100 → 2000
- AQUA_TAIL
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1200 → 1300
- damage_window_end_ms: 1650 → 1750
- SEED_BOMB
- duration_ms: 2100 → 2000
- damage_window_start_ms: 1200 → 1100
- damage_window_end_ms: 1900 → 1800
- PSYSHOCK
- power: 65.0 → 60.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 2000 → 1800
- damage_window_end_ms: 2600 → 2400
- ROCK_TOMB
- power: 70.0 → 65.0
- duration_ms: 3200 → 3000
- damage_window_start_ms: 2250 → 2050
- damage_window_end_ms: 3000 → 2800
- ROCK_SLIDE
- power: 80.0 → 75.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 1500 → 1300
- damage_window_end_ms: 2600 → 2400
- POWER_GEM
- duration_ms: 2900 → 3000
- damage_window_start_ms: 1950 → 2050
- damage_window_end_ms: 2700 → 2800
- SHADOW_SNEAK
- duration_ms: 2900 → 3000
- damage_window_start_ms: 2200 → 2300
- damage_window_end_ms: 2700 → 2800
- SHADOW_PUNCH
- power: 40.0 → 35.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1300 → 1100
- damage_window_end_ms: 1500 → 1300
- OMINOUS_WIND
- power: 50.0 → 55.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1850 → 2050
- damage_window_end_ms: 2100 → 2300
- MAGNET_BOMB
- power: 70.0 → 75.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 2200 → 2400
- damage_window_end_ms: 2600 → 2800
- IRON_HEAD
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1300 → 1400
- damage_window_end_ms: 1700 → 1800
- PARABOLIC_CHARGE
- power: 65.0 → 70.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 1200 → 1400
- damage_window_end_ms: 2400 → 2600
- THUNDER_PUNCH
- power: 45.0 → 50.0
- duration_ms: 1800 → 2000
- damage_window_start_ms: 1700 → 1900
- damage_window_end_ms: 1550 → 1750
- THUNDER
- duration_ms: 2400 → 2500
- damage_window_start_ms: 1200 → 1300
- damage_window_end_ms: 2200 → 2300
- TWISTER
- power: 45.0 → 50.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 950 → 1150
- damage_window_end_ms: 2600 → 2800
- DRAGON_PULSE
- duration_ms: 3600 → 3500
- damage_window_start_ms: 2150 → 2050
- damage_window_end_ms: 3300 → 3200
- DRAGON_CLAW
- power: 50.0 → 45.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1100 → 900
- damage_window_end_ms: 1300 → 1100
- DISARMING_VOICE
- duration_ms: 3900 → 4000
- damage_window_start_ms: 3200 → 3300
- damage_window_end_ms: 3500 → 3600
- DRAINING_KISS
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1000 → 900
- damage_window_end_ms: 1300 → 1200
- MOONBLAST
- duration_ms: 3900 → 4000
- damage_window_start_ms: 2200 → 2300
- damage_window_end_ms: 3700 → 3800
- PLAY_ROUGH
- duration_ms: 2900 → 3000
- damage_window_start_ms: 1300 → 1400
- damage_window_end_ms: 2700 → 2800
- SLUDGE_BOMB
- power: 80.0 → 85.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1100 → 1300
- damage_window_end_ms: 2100 → 2300
- SLUDGE_WAVE
- power: 110.0 → 105.0
- duration_ms: 3200 → 3000
- damage_window_start_ms: 2000 → 1800
- damage_window_end_ms: 3000 → 2800
- GUNK_SHOT
- duration_ms: 3100 → 3000
- damage_window_start_ms: 1700 → 1600
- damage_window_end_ms: 2700 → 2600
- BONE_CLUB
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1000 → 900
- damage_window_end_ms: 1400 → 1300
- MUD_BOMB
- power: 55.0 → 60.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1700 → 1900
- damage_window_end_ms: 2100 → 2300
- SIGNAL_BEAM
- duration_ms: 2900 → 3000
- damage_window_start_ms: 1800 → 1900
- damage_window_end_ms: 2600 → 2700
- X_SCISSOR
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1200 → 1100
- damage_window_end_ms: 1400 → 1300
- FLAME_CHARGE
- duration_ms: 3800 → 4000
- damage_window_start_ms: 2900 → 3100
- damage_window_end_ms: 3450 → 3650
- FLAME_BURST
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1000 → 900
- damage_window_end_ms: 2100 → 2000
- FIRE_BLAST
- duration_ms: 4200 → 4000
- damage_window_start_ms: 3100 → 2900
- damage_window_end_ms: 3900 → 3700
- BRINE
- power: 60.0 → 65.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1500 → 1700
- damage_window_end_ms: 2100 → 2300
- WATER_PULSE
- power: 70.0 → 65.0
- duration_ms: 3200 → 3000
- damage_window_start_ms: 2200 → 2000
- damage_window_end_ms: 2900 → 2700
- SCALD
- power: 80.0 → 75.0
- duration_ms: 3700 → 3500
- damage_window_start_ms: 1300 → 1100
- damage_window_end_ms: 3400 → 3200
- HYDRO_PUMP
- power: 130.0 → 135.0
- duration_ms: 3300 → 3500
- damage_window_start_ms: 900 → 1100
- damage_window_end_ms: 3000 → 3200
- PSYCHIC
- power: 90.0 → 95.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 1300 → 1500
- damage_window_end_ms: 2600 → 2800
- PSYSTRIKE
- power: 90.0 → 95.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1000 → 1200
- damage_window_end_ms: 2000 → 2200
- ICY_WIND
- power: 60.0 → 65.0
- duration_ms: 3300 → 3500
- damage_window_start_ms: 2000 → 2200
- damage_window_end_ms: 2800 → 3000
- GIGA_DRAIN
- duration_ms: 3900 → 4000
- damage_window_start_ms: 1200 → 1300
- damage_window_end_ms: 2200 → 2300
- FIRE_PUNCH
- power: 55.0 → 50.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1500 → 1300
- damage_window_end_ms: 1900 → 1700
- SOLAR_BEAM
- duration_ms: 4900 → 5000
- damage_window_start_ms: 2700 → 2800
- damage_window_end_ms: 4700 → 4800
- LEAF_BLADE
- duration_ms: 2400 → 2500
- damage_window_start_ms: 1250 → 1350
- damage_window_end_ms: 2200 → 2300
- POWER_WHIP
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1250 → 1150
- damage_window_end_ms: 2350 → 2250
- AIR_CUTTER
- power: 60.0 → 55.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 1800 → 1600
- damage_window_end_ms: 2500 → 2300
- HURRICANE
- power: 110.0 → 105.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 1200 → 1000
- damage_window_end_ms: 2400 → 2200
- BRICK_BREAK
- duration_ms: 1600 → 1500
- damage_window_start_ms: 800 → 700
- damage_window_end_ms: 1400 → 1300
- SWIFT
- power: 60.0 → 65.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 2000 → 2200
- damage_window_end_ms: 2600 → 2800
- HORN_ATTACK
- power: 40.0 → 45.0
- duration_ms: 1850 → 2000
- damage_window_start_ms: 800 → 950
- damage_window_end_ms: 1650 → 1800
- STOMP
- power: 55.0 → 50.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1100 → 900
- damage_window_end_ms: 1500 → 1300
- BODY_SLAM
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1200 → 1300
- damage_window_end_ms: 1700 → 1800
- REST
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1500 → 1600
- damage_window_end_ms: 1700 → 1800
- STRUGGLE
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1200 → 1000
- damage_window_end_ms: 2000 → 1800
- SCALD_BLASTOISE
- duration_ms: 4700 → 4500
- damage_window_start_ms: 2500 → 2300
- damage_window_end_ms: 4600 → 4400
- WRAP_GREEN
- duration_ms: 2900 → 3000
- damage_window_start_ms: 2050 → 2150
- damage_window_end_ms: 2700 → 2800
- WRAP_PINK
- duration_ms: 2900 → 3000
- damage_window_start_ms: 2050 → 2150
- damage_window_end_ms: 2700 → 2800
- FURY_CUTTER
- power: 3.0 → 4.0
- duration_ms: 400 → 500
- damage_window_start_ms: 100 → 200
- damage_window_end_ms: 400 → 500
- energy_delta: 6 → 8
- SUCKER_PUNCH
- power: 7.0 → 5.0
- duration_ms: 700 → 500
- damage_window_start_ms: 300 → 100
- damage_window_end_ms: 700 → 500
- energy_delta: 8 → 6
- THUNDER_SHOCK
- power: 5.0 → 4.0
- duration_ms: 600 → 500
- damage_window_start_ms: 300 → 200
- damage_window_end_ms: 600 → 500
- energy_delta: 8 → 7
- SPARK
- power: 6.0 → 4.0
- duration_ms: 700 → 500
- damage_window_start_ms: 300 → 100
- damage_window_end_ms: 700 → 500
- energy_delta: 9 → 6
- LOW_KICK
- power: 6.0 → 5.0
- duration_ms: 600 → 500
- damage_window_start_ms: 300 → 200
- damage_window_end_ms: 600 → 500
- energy_delta: 6 → 5
- KARATE_CHOP
- power: 8.0 → 10.0
- duration_ms: 800 → 1000
- damage_window_start_ms: 600 → 800
- damage_window_end_ms: 800 → 1000
- energy_delta: 10 → 13
- WING_ATTACK
- power: 8.0 → 10.0
- duration_ms: 800 → 1000
- damage_window_start_ms: 550 → 750
- damage_window_end_ms: 750 → 950
- energy_delta: 9 → 11
- SHADOW_CLAW
- power: 9.0 → 6.0
- duration_ms: 700 → 500
- damage_window_start_ms: 250 → 50
- damage_window_end_ms: 500 → 300
- energy_delta: 6 → 4
- VINE_WHIP
- power: 7.0 → 6.0
- duration_ms: 600 → 500
- damage_window_start_ms: 350 → 250
- damage_window_end_ms: 600 → 500
- energy_delta: 6 → 5
- MUD_SHOT
- power: 5.0 → 4.0
- duration_ms: 600 → 500
- damage_window_start_ms: 350 → 250
- damage_window_end_ms: 550 → 450
- energy_delta: 7 → 6
- ICE_SHARD
- power: 12.0 → 10.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 600 → 400
- damage_window_end_ms: 900 → 700
- energy_delta: 12 → 10
- FROST_BREATH
- power: 10.0 → 11.0
- duration_ms: 900 → 1000
- damage_window_start_ms: 450 → 550
- damage_window_end_ms: 750 → 850
- energy_delta: 8 → 9
- QUICK_ATTACK
- power: 8.0 → 10.0
- duration_ms: 800 → 1000
- damage_window_start_ms: 250 → 450
- damage_window_end_ms: 550 → 750
- energy_delta: 10 → 13
- POUND
- power: 7.0 → 6.0
- duration_ms: 600 → 500
- damage_window_start_ms: 340 → 240
- damage_window_end_ms: 540 → 440
- energy_delta: 6 → 5
- POISON_JAB
- power: 10.0 → 13.0
- duration_ms: 800 → 1000
- damage_window_start_ms: 200 → 400
- damage_window_end_ms: 800 → 1000
- energy_delta: 7 → 9
- ACID
- power: 9.0 → 11.0
- duration_ms: 800 → 1000
- damage_window_start_ms: 400 → 600
- damage_window_end_ms: 600 → 800
- energy_delta: 8 → 10
- PSYCHO_CUT
- power: 5.0 → 4.0
- duration_ms: 600 → 500
- damage_window_start_ms: 370 → 270
- damage_window_end_ms: 570 → 470
- energy_delta: 8 → 7
- ROCK_THROW
- power: 12.0 → 13.0
- duration_ms: 900 → 1000
- damage_window_start_ms: 500 → 600
- damage_window_end_ms: 800 → 900
- energy_delta: 7 → 8
- METAL_CLAW
- power: 8.0 → 6.0
- duration_ms: 700 → 500
- damage_window_start_ms: 430 → 230
- damage_window_end_ms: 630 → 430
- energy_delta: 7 → 5
- BULLET_PUNCH
- power: 9.0 → 10.0
- duration_ms: 900 → 1000
- damage_window_start_ms: 300 → 400
- damage_window_end_ms: 900 → 1000
- energy_delta: 10 → 11
- SPLASH
- duration_ms: 1730 → 1500
- damage_window_start_ms: 1030 → 800
- damage_window_end_ms: 1230 → 1000
- energy_delta: 20 → 17
- MUD_SLAP
- power: 18.0 → 19.0
- duration_ms: 1400 → 1500
- damage_window_start_ms: 1150 → 1250
- damage_window_end_ms: 1350 → 1450
- energy_delta: 12 → 13
- ZEN_HEADBUTT
- power: 12.0 → 11.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 10 → 9
- CONFUSION
- power: 20.0 → 19.0
- duration_ms: 1600 → 1500
- damage_window_start_ms: 600 → 500
- damage_window_end_ms: 1600 → 1500
- energy_delta: 15 → 14
- POISON_STING
- power: 5.0 → 4.0
- duration_ms: 600 → 500
- damage_window_start_ms: 375 → 275
- damage_window_end_ms: 575 → 475
- energy_delta: 7 → 6
- BUBBLE
- power: 12.0 → 10.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 750 → 550
- damage_window_end_ms: 1000 → 800
- energy_delta: 14 → 12
- FEINT_ATTACK
- power: 10.0 → 11.0
- duration_ms: 900 → 1000
- damage_window_start_ms: 750 → 850
- damage_window_end_ms: 900 → 1000
- energy_delta: 9 → 10
- STEEL_WING
- power: 11.0 → 14.0
- duration_ms: 800 → 1000
- damage_window_start_ms: 500 → 700
- damage_window_end_ms: 800 → 1000
- energy_delta: 6 → 8
- FIRE_FANG
- power: 12.0 → 13.0
- duration_ms: 900 → 1000
- damage_window_start_ms: 640 → 740
- damage_window_end_ms: 840 → 940
- energy_delta: 8 → 9
- ROCK_SMASH
- power: 15.0 → 17.0
- duration_ms: 1300 → 1500
- damage_window_start_ms: 550 → 750
- damage_window_end_ms: 800 → 1000
- energy_delta: 10 → 12
- TRANSFORM
- duration_ms: 2230 → 2000
- damage_window_start_ms: 300 → 70
- damage_window_end_ms: 700 → 470
- COUNTER
- power: 12.0 → 13.0
- duration_ms: 900 → 1000
- damage_window_start_ms: 700 → 800
- damage_window_end_ms: 900 → 1000
- energy_delta: 8 → 9
- CLOSE_COMBAT
- power: 100.0 → 105.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1000 → 1200
- damage_window_end_ms: 2300 → 2500
- DYNAMIC_PUNCH
- power: 90.0 → 85.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 1200 → 1000
- damage_window_end_ms: 2700 → 2500
- AURORA_BEAM
- duration_ms: 3550 → 3500
- damage_window_start_ms: 3350 → 3300
- damage_window_end_ms: 3550 → 3500
- CHARGE_BEAM
- power: 8.0 → 7.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 15 → 14
- VOLT_SWITCH
- power: 14.0 → 13.0
- duration_ms: 1600 → 1500
- damage_window_start_ms: 700 → 600
- damage_window_end_ms: 900 → 800
- energy_delta: 21 → 20
- WILD_CHARGE
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1700 → 1600
- damage_window_end_ms: 2100 → 2000
- ZAP_CANNON
- duration_ms: 3700 → 3500
- damage_window_start_ms: 3000 → 2800
- damage_window_end_ms: 3500 → 3300
- DRAGON_TAIL
- power: 15.0 → 14.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 9 → 8
- AVALANCHE
- power: 90.0 → 85.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 1700 → 1500
- damage_window_end_ms: 2100 → 1900
- AIR_SLASH
- power: 14.0 → 12.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 1000 → 800
- damage_window_end_ms: 1200 → 1000
- energy_delta: 10 → 8
- ROCK_BLAST
- duration_ms: 2100 → 2000
- damage_window_start_ms: 1600 → 1500
- damage_window_end_ms: 2000 → 1900
- INFESTATION
- power: 10.0 → 9.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 14 → 13
- SILVER_WIND
- power: 70.0 → 65.0
- duration_ms: 3700 → 3500
- damage_window_start_ms: 1700 → 1500
- damage_window_end_ms: 3500 → 3300
- ASTONISH
- power: 8.0 → 7.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 700 → 600
- damage_window_end_ms: 1050 → 950
- energy_delta: 14 → 13
- HEX
- power: 10.0 → 8.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 1000 → 800
- damage_window_end_ms: 1200 → 1000
- energy_delta: 16 → 13
- NIGHT_SHADE
- duration_ms: 2600 → 2500
- damage_window_start_ms: 2100 → 2000
- damage_window_end_ms: 2500 → 2400
- IRON_TAIL
- power: 15.0 → 14.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 7 → 6
- GYRO_BALL
- power: 80.0 → 85.0
- duration_ms: 3300 → 3500
- damage_window_start_ms: 3000 → 3200
- damage_window_end_ms: 3300 → 3500
- HEAVY_SLAM
- duration_ms: 2100 → 2000
- damage_window_start_ms: 1500 → 1400
- damage_window_end_ms: 1900 → 1800
- FIRE_SPIN
- power: 14.0 → 13.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 10 → 9
- BULLET_SEED
- power: 8.0 → 7.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 14 → 13
- GRASS_KNOT
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1700 → 1600
- damage_window_end_ms: 2600 → 2500
- ENERGY_BALL
- duration_ms: 3900 → 4000
- damage_window_start_ms: 3000 → 3100
- damage_window_end_ms: 3800 → 3900
- EXTRASENSORY
- power: 12.0 → 11.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 12 → 11
- FUTURESIGHT
- power: 120.0 → 115.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 1400 → 1200
- damage_window_end_ms: 2700 → 2500
- MIRROR_COAT
- duration_ms: 2600 → 2500
- damage_window_start_ms: 2300 → 2200
- damage_window_end_ms: 2500 → 2400
- OUTRAGE
- duration_ms: 3900 → 4000
- damage_window_start_ms: 2500 → 2600
- damage_window_end_ms: 3700 → 3800
- SNARL
- power: 12.0 → 11.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1050 → 950
- energy_delta: 14 → 13
- CRUNCH
- power: 70.0 → 65.0
- duration_ms: 3200 → 3000
- damage_window_start_ms: 1300 → 1100
- damage_window_end_ms: 3000 → 2800
- TAKE_DOWN
- power: 8.0 → 7.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 950 → 750
- damage_window_end_ms: 1100 → 900
- energy_delta: 10 → 8
- WATERFALL
- power: 16.0 → 13.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 950 → 750
- damage_window_end_ms: 1100 → 900
- energy_delta: 8 → 7
- SURF
- power: 65.0 → 60.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1400 → 1200
- damage_window_end_ms: 1600 → 1400
- DRACO_METEOR
- duration_ms: 3600 → 3500
- damage_window_start_ms: 3000 → 2900
- damage_window_end_ms: 3500 → 3400
- DOOM_DESIRE
- power: 70.0 → 65.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1400 → 1200
- damage_window_end_ms: 1600 → 1400
- YAWN
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1400 → 1200
- damage_window_end_ms: 1600 → 1400
- energy_delta: 15 → 13
- ORIGIN_PULSE
- power: 130.0 → 120.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1400 → 1200
- damage_window_end_ms: 1600 → 1400
- PRECIPICE_BLADES
- power: 130.0 → 120.0
- duration_ms: 1700 → 1500
- damage_window_start_ms: 1400 → 1200
- damage_window_end_ms: 1600 → 1400
- PRESENT
- power: 5.0 → 6.0
- duration_ms: 1300 → 1500
- damage_window_start_ms: 1100 → 1300
- damage_window_end_ms: 1300 → 1500
- energy_delta: 20 → 23
- WEATHER_BALL_FIRE
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1350 → 1250
- damage_window_end_ms: 1600 → 1500
- WEATHER_BALL_ICE
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1350 → 1250
- damage_window_end_ms: 1600 → 1500
- WEATHER_BALL_ROCK
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1350 → 1250
- damage_window_end_ms: 1600 → 1500
- WEATHER_BALL_WATER
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1350 → 1250
- damage_window_end_ms: 1600 → 1500
- FRENZY_PLANT
- duration_ms: 2600 → 2500
- damage_window_start_ms: 2145 → 2045
- damage_window_end_ms: 2550 → 2450
- SMACK_DOWN
- power: 16.0 → 13.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 800 → 600
- damage_window_end_ms: 1100 → 900
- energy_delta: 8 → 7
- BLAST_BURN
- power: 110.0 → 120.0
- duration_ms: 3300 → 3500
- damage_window_start_ms: 2750 → 2950
- damage_window_end_ms: 3200 → 3400
- HYDRO_CANNON
- duration_ms: 1900 → 2000
- damage_window_start_ms: 500 → 600
- damage_window_end_ms: 1600 → 1700
- LAST_RESORT
- duration_ms: 2900 → 3000
- damage_window_start_ms: 2700 → 2800
- damage_window_end_ms: 2850 → 2950
- METEOR_MASH
- duration_ms: 2600 → 2500
- damage_window_start_ms: 2300 → 2200
- damage_window_end_ms: 2500 → 2400
- SKULL_BASH
- duration_ms: 3100 → 3000
- damage_window_start_ms: 1800 → 1700
- damage_window_end_ms: 2300 → 2200
- EARTH_POWER
- duration_ms: 3600 → 3500
- damage_window_start_ms: 2700 → 2600
- damage_window_end_ms: 3400 → 3300
- CRABHAMMER
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1500 → 1600
- damage_window_end_ms: 1750 → 1850
- LUNGE
- duration_ms: 2900 → 3000
- damage_window_start_ms: 2400 → 2500
- damage_window_end_ms: 2700 → 2800
- CRUSH_CLAW
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1200 → 1300
- damage_window_end_ms: 1700 → 1800
- OCTAZOOKA
- power: 50.0 → 55.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1300 → 1500
- damage_window_end_ms: 1600 → 1800
- MIRROR_SHOT
- duration_ms: 2400 → 2500
- damage_window_start_ms: 1800 → 1900
- damage_window_end_ms: 2200 → 2300
- FELL_STINGER
- power: 50.0 → 45.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1800 → 1600
- damage_window_end_ms: 2000 → 1800
- LEAF_TORNADO
- duration_ms: 3100 → 3000
- damage_window_start_ms: 2000 → 1900
- damage_window_end_ms: 2600 → 2500
- DRAIN_PUNCH
- duration_ms: 2400 → 2500
- damage_window_start_ms: 1000 → 1100
- damage_window_end_ms: 1500 → 1600
- SHADOW_BONE
- power: 80.0 → 85.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 2250 → 2450
- damage_window_end_ms: 2700 → 2900
- MUDDY_WATER
- power: 50.0 → 45.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1200 → 1000
- damage_window_end_ms: 1900 → 1700
- BLAZE_KICK
- power: 45.0 → 40.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 450 → 250
- damage_window_end_ms: 800 → 600
- RAZOR_SHELL
- power: 45.0 → 55.0
- duration_ms: 1300 → 1500
- damage_window_start_ms: 650 → 850
- damage_window_end_ms: 1000 → 1200
- GIGA_IMPACT
- duration_ms: 4700 → 4500
- damage_window_start_ms: 1000 → 800
- damage_window_end_ms: 2400 → 2200
- RETURN
- power: 35.0 → 25.0
- duration_ms: 700 → 500
- damage_window_start_ms: 100 -> removed
- damage_window_end_ms: 350 → 150
- SYNCHRONOISE
- duration_ms: 2600 → 2500
- damage_window_start_ms: 850 → 750
- damage_window_end_ms: 1600 → 1500
- LOCK_ON
- power: 1.0 → 2.0
- duration_ms: 300 → 500
- damage_window_start_ms: 170 → 370
- damage_window_end_ms: 300 → 500
- energy_delta: 6 → 10
- THUNDER_FANG
- power: 12.0 → 10.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 400 → 200
- damage_window_end_ms: 900 → 700
- energy_delta: 16 → 13
- HORN_DRILL
- duration_ms: 1900 → 2000
- damage_window_start_ms: 500 → 600
- damage_window_end_ms: 1500 → 1600
- FISSURE
- duration_ms: 2800 → 3000
- damage_window_start_ms: 1000 → 1200
- damage_window_end_ms: 2300 → 2500
- SACRED_SWORD
- power: 55.0 → 50.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 500 → 300
- damage_window_end_ms: 1000 → 800
- FLYING_PRESS
- power: 110.0 → 115.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1000 → 1200
- damage_window_end_ms: 2000 → 2200
- AURA_SPHERE
- power: 90.0 → 100.0
- duration_ms: 1800 → 2000
- damage_window_start_ms: 1000 → 1200
- damage_window_end_ms: 1600 → 1800
- PAYBACK
- power: 100.0 → 95.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1100 → 900
- damage_window_end_ms: 2000 → 1800
- ROCK_WRECKER
- duration_ms: 3600 → 3500
- damage_window_start_ms: 2000 → 1900
- damage_window_end_ms: 2700 → 2600
- AEROBLAST
- duration_ms: 3400 → 3500
- damage_window_start_ms: 3200 → 3300
- damage_window_end_ms: 3400 → 3500
- FLY
- power: 80.0 → 90.0
- duration_ms: 1800 → 2000
- damage_window_start_ms: 1200 → 1400
- damage_window_end_ms: 1500 → 1700
- V_CREATE
- power: 95.0 → 105.0
- duration_ms: 2800 → 3000
- damage_window_start_ms: 1700 → 1900
- damage_window_end_ms: 2500 → 2700
- INCINERATE
- power: 29.0 → 32.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 500 → 700
- damage_window_end_ms: 2300 → 2500
- energy_delta: 20 → 22
- FEATHER_DANCE
- duration_ms: 2800 → 3000
- damage_window_start_ms: 1700 → 1900
- damage_window_end_ms: 2500 → 2700
- FAIRY_WIND
- duration_ms: 970 → 1000
- damage_window_start_ms: 600 → 630
- damage_window_end_ms: 970 → 1000
- WEATHER_BALL_NORMAL
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1350 → 1250
- damage_window_end_ms: 1600 → 1500
- PSYCHIC_FANGS
- power: 30.0 → 25.0
- duration_ms: 1200 → 1000
- damage_window_start_ms: 400 → 200
- damage_window_end_ms: 1100 → 900
- MAGICAL_LEAF
- power: 16.0 → 17.0
- duration_ms: 1400 → 1500
- damage_window_start_ms: 750 → 850
- damage_window_end_ms: 1300 → 1400
- energy_delta: 16 → 17
- SACRED_FIRE
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1200 → 1100
- damage_window_end_ms: 2400 → 2300
- ICICLE_SPEAR
- power: 60.0 → 55.0
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1200 → 1000
- damage_window_end_ms: 1800 → 1600
- AEROBLAST_PLUS
- duration_ms: 3400 → 3500
- damage_window_start_ms: 3200 → 3300
- damage_window_end_ms: 3400 → 3500
- AEROBLAST_PLUS_PLUS
- duration_ms: 3400 → 3500
- damage_window_start_ms: 3200 → 3300
- damage_window_end_ms: 3400 → 3500
- SACRED_FIRE_PLUS
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1200 → 1100
- damage_window_end_ms: 2400 → 2300
- SACRED_FIRE_PLUS_PLUS
- duration_ms: 2600 → 2500
- damage_window_start_ms: 1200 → 1100
- damage_window_end_ms: 2400 → 2300
- BRUTAL_SWING
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1200 → 1300
- damage_window_end_ms: 1600 → 1700
- ROLLOUT
- power: 14.0 → 15.0
- duration_ms: 1400 → 1500
- damage_window_start_ms: 960 → 1060
- damage_window_end_ms: 1200 → 1300
- energy_delta: 18 → 19
- SEED_FLARE
- power: 120.0 → 115.0
- duration_ms: 2700 → 2500
- damage_window_start_ms: 2500 → 2300
- damage_window_end_ms: 2600 → 2400
- OBSTRUCT
- duration_ms: 1700 → 1500
- damage_window_start_ms: 500 → 300
- damage_window_end_ms: 1600 → 1400
- SHADOW_FORCE
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1700 → 1800
- damage_window_end_ms: 1900 → 2000
- METEOR_BEAM
- duration_ms: 1900 → 2000
- damage_window_start_ms: 1000 → 1100
- damage_window_end_ms: 1900 → 2000
- WATER_SHURIKEN
- power: 10.0 → 9.0
- duration_ms: 1100 → 1000
- damage_window_start_ms: 1000 → 900
- damage_window_end_ms: 1100 → 1000
- energy_delta: 15 → 14
- FUSION_FLARE
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1500 → 1300
- damage_window_end_ms: 2000 → 1800
- POLTERGEIST
- duration_ms: 3600 → 3500
- damage_window_start_ms: 2800 → 2700
- damage_window_end_ms: 3000 → 2900
- HIGH_HORSEPOWER
- power: 110.0 → 105.0
- duration_ms: 1600 → 1500
- damage_window_start_ms: 1000 → 900
- damage_window_end_ms: 1200 → 1100
- BREAKING_SWIPE
- power: 35.0 → 45.0
- duration_ms: 800 → 1000
- damage_window_start_ms: 270 → 470
- damage_window_end_ms: 700 → 900
- BOOMBURST
- power: 140.0 → 150.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1000 → 1200
- damage_window_end_ms: 2000 → 2200
- LEAFAGE
- power: 9.0 → 6.0
- duration_ms: 700 → 500
- damage_window_start_ms: 400 → 200
- damage_window_end_ms: 900 → 700
- energy_delta: 6 → 4
- NATURES_MADNESS
- duration_ms: 2100 → 2000
- damage_window_start_ms: 1400 → 1300
- damage_window_end_ms: 2000 → 1900
- SCORCHING_SANDS
- power: 95.0 → 90.0
- duration_ms: 3200 → 3000
- damage_window_start_ms: 1600 → 1400
- damage_window_end_ms: 2500 → 2300
- ROAR_OF_TIME
- duration_ms: 2200 → 2000
- damage_window_start_ms: 1050 → 850
- damage_window_end_ms: 2500 → 2300
- BLEAKWIND_STORM
- power: 140.0 → 150.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1800 → 2000
- damage_window_end_ms: 2600 → 2800
- SANDSEAR_STORM
- power: 140.0 → 150.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1800 → 2000
- damage_window_end_ms: 2600 → 2800
- WILDBOLT_STORM
- power: 140.0 → 150.0
- duration_ms: 2300 → 2500
- damage_window_start_ms: 1800 → 2000
- damage_window_end_ms: 2600 → 2800
- VOLT_TACKLE
- duration_ms: 3400 → 3500
- damage_window_start_ms: 2000 → 2100
- damage_window_end_ms: 2500 → 2600
- METAL_SOUND
- power: 6.0 → 4.0
- duration_ms: 700 → 500
- damage_window_start_ms: 400 → 200
- damage_window_end_ms: 900 → 700
- energy_delta: 9 → 6
- SUNSTEEL_STRIKE
- duration_ms: 3100 → 3000
- damage_window_start_ms: 2300 → 2200
- damage_window_end_ms: 3100 → 3000
- MOONGEIST_BEAM
- duration_ms: 3100 → 3000
- damage_window_start_ms: 2300 → 2200
- damage_window_end_ms: 3100 → 3000
- FORCE_PALM
- power: 9.0 → 10.0
- duration_ms: 900 → 1000
- damage_window_start_ms: 700 → 800
- damage_window_end_ms: 900 → 1000
- energy_delta: 14 → 16
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