ChaosMAX1268

Double DNA series

Mar 16th, 2024
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  1. Double DNA Pebble Pixie
  2. Level 1/EARTH/Rock/Effect
  3. 400ATK/400DEF
  4. Once per turn: You can change this card's Type to Fairy until your opponent's End Phase. (Quick Effect): You can Tribute this card to apply the following effect, based on its current Type.
  5. ● Rock: Send 1 card from your Deck to your GY.
  6. ● Fairy: Special Summon 1 monster from your Deck whose Level is equal to or less than the monster(s) you control with the highest Level, but banish it when it leaves the field.
  7.  
  8. Double DNA Paradise Bird
  9. Level 2/WIND/Plant/Effect
  10. 600ATK/1000 DEF
  11. Once per turn: You can change this card's Type to Winged Beast until your opponent's End Phase. (Quick Effect): You can Tribute this card to apply the following effect, based on its current Type.
  12. ● Plant: Special Summon 1 monster from your hand whose Type is different from the monster(s) you control, but it cannot activate its effects this turn.
  13. ● Winged Beast: Add 1 monster from your Deck to your hand, also you cannot Summon from your Extra Deck this turn.
  14.  
  15. Double DNA Chopper Blade
  16. Level 3/FIRE/Warrior/Effect
  17. 1800ATK/200DEF
  18. Once per turn: You can change this card's Type to Machine until your opponent's End Phase. (Quick Effect): You can Tribute this card to apply the following effect, based on its current Type.
  19. ● Warrior: The first time the first attacking monster would be destroyed by battle this turn, it is not destroyed.
  20. ● Machine: At the end of the Damage Step, the attacking monster must attack again in a row.
  21.  
  22. Double DNA Ghost Fox
  23. Level 4/FIRE/Beast/Effect
  24. 1600ATK/1300DEF
  25. If this card is sent to the GY: You can Special Summon it. Once per turn: You can change this card's Type to Zombie until your opponent's End Phase. (Quick Effect): You can Tribute this card to apply the following effect, based on its current Type.
  26. ● Beast: Halve all battle damage you take this turn.
  27. ● Zombie: Special Summon 1 monster from your GY, except "Double DNA Ghost Fox", but banish it when it leaves the field.
  28.  
  29. Double DNA Freezeburn
  30. Level 5/WATER/Pyro/Effect
  31. 1600ATK/1200DEF
  32. If you control no monsters: You can Special Summon this card from your hand. Once per turn: You can change this card's Type to Aqua until your opponent's End Phase. You can Tribute this card (Quick Effect): Apply the following effect based on its current Type.
  33. ● Pyro: Inflict 1000 damage to your opponent.
  34. ● Aqua: Set all monsters your opponent controls.
  35.  
  36. Double DNA Morbid Ray
  37. Level 6/WATER/Fish/Effect
  38. 1800ATK/1800DEF
  39. If you control 2 or more monsters other than "Double DNA Morbid Ray": You can Special Summon this card from your hand. Once per turn: You can change this card's Type to Fiend until your opponent's End Phase. This card gains the following effect, based on its current Type.
  40. ● Fish: You can Normal Summon monsters with 1 less Tribute.
  41. ● Fiend: You can conduct 2 Normal Summons per turn, not just one.
  42.  
  43. Double DNA Hat Wizard
  44. Level 7/LIGHT/Spellcaster/Effect
  45. 2000ATK/1800DEF
  46. You can banish 1 monster you control: Special Summon this card from your hand. You can only Special Summon "Double DNA Hat Wizard" once per turn this way. Once per turn: You can change this card's Type to Cyberse until your opponent's End Phase. This card gains the following effect, based on its current Type.
  47. ● Spellcaster: Once per turn: Add 1 Spell from your Deck to your hand.
  48. ● Cyberse: Once per turn (Quick Effect): You can set 1 Trap from your Deck.
  49.  
  50. Double DNA Dream Wendigo
  51. Level 8/DARK/Beast-Warrior/Effect
  52. 2600ATK/1800DEF
  53. Once per turn: You can change this card's Type to Illusion until your opponent's End Phase. This card gains the following effect based on its current Type.
  54. ● Beast-Warrior: This card can attack twice during each Battle Phase.
  55. ● Illusion: If this card battles a monster, neither can be destroyed by that battle. When this card battles: You can draw one card.
  56.  
  57. Double DNA Dracopion
  58. Level 9/EARTH/Insect/Effect
  59. 2800ATK/2600DEF
  60. Once per turn: You can change this card's Type to Dragon until your opponent's End Phase. This card gains the following effect based on its current Type.
  61. ● Insect: Inflict 1000 damage to your opponent during your End Phase.
  62. ● Dragon: Gains 1000 ATK, also it cannot be destroyed by battle.
  63.  
  64. Double DNA Long Turtle
  65. Level 10/WIND/Reptile/Effect
  66. 0ATK/3000DEF
  67. You can Normal Summon this card in face-up Defense Position. Once per turn: You can change this card's Type to Wyrm until your opponent's End Phase. This card gains the following effect based on its current Type.
  68. ● Reptile: Cannot be destroyed by battle.
  69. ● Wyrm: You choose the attack targets of your opponent's monsters.
  70.  
  71. Double DNA Psycho War
  72. Level 11/DARK/Sea Serpent/Effect
  73. 2800ATK/3000DEF
  74. Cannot be targeted by your opponent's card effects. Once per turn: You can change this card's Type to Psychic until your opponent's End Phase. This card gains the following effect based on its current Type.
  75. ● Sea Serpent: When an opponent's monster activates its effect, it loses 1000 ATK.
  76. ● Psychic: When an opponent's card(s) is sent to the GY from the field or Deck, they lose 500 LP for each, then you gain 500 LP for each.
  77.  
  78. Double DNA Thundarsaur
  79. Level 12/LIGHT/Dinosaur/Effect
  80. 3400ATK/2000DEF
  81. Cannot be destroyed by card effects. Once per turn: You can change this card's Type to Thunder until your opponent's End Phase. This card gains the following effect based on its current Type.
  82. ● Dinosaur: Your opponent's monsters with more ATK than this card cannot attack.
  83. ● Thunder: Once per turn (Quick Effect): Banish 1 card your opponent controls. Your opponent cannot respond to this effect's activation.
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