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- ---------------------------
- GLEW Extension Info
- ---------------------------
- GLEW version 2.0.0
- Reporting capabilities of display , visual 0x322
- Running on a Gallium 0.4 on AMD RV770 (DRM 2.49.0 / 4.10.13-1-ARCH, LLVM 4.0.0) from X.Org
- OpenGL version 3.0 Mesa 17.0.5 is supported
- GL_VERSION_1_1: OK
- ---------------
- GL_VERSION_1_2: OK
- ---------------
- glCopyTexSubImage3D: OK
- glDrawRangeElements: OK
- glTexImage3D: OK
- glTexSubImage3D: OK
- GL_VERSION_1_2_1: OK
- -----------------
- GL_VERSION_1_3: OK
- ---------------
- glActiveTexture: OK
- glClientActiveTexture: OK
- glCompressedTexImage1D: OK
- glCompressedTexImage2D: OK
- glCompressedTexImage3D: OK
- glCompressedTexSubImage1D: OK
- glCompressedTexSubImage2D: OK
- glCompressedTexSubImage3D: OK
- glGetCompressedTexImage: OK
- glLoadTransposeMatrixd: OK
- glLoadTransposeMatrixf: OK
- glMultTransposeMatrixd: OK
- glMultTransposeMatrixf: OK
- glMultiTexCoord1d: OK
- glMultiTexCoord1dv: OK
- glMultiTexCoord1f: OK
- glMultiTexCoord1fv: OK
- glMultiTexCoord1i: OK
- glMultiTexCoord1iv: OK
- glMultiTexCoord1s: OK
- glMultiTexCoord1sv: OK
- glMultiTexCoord2d: OK
- glMultiTexCoord2dv: OK
- glMultiTexCoord2f: OK
- glMultiTexCoord2fv: OK
- glMultiTexCoord2i: OK
- glMultiTexCoord2iv: OK
- glMultiTexCoord2s: OK
- glMultiTexCoord2sv: OK
- glMultiTexCoord3d: OK
- glMultiTexCoord3dv: OK
- glMultiTexCoord3f: OK
- glMultiTexCoord3fv: OK
- glMultiTexCoord3i: OK
- glMultiTexCoord3iv: OK
- glMultiTexCoord3s: OK
- glMultiTexCoord3sv: OK
- glMultiTexCoord4d: OK
- glMultiTexCoord4dv: OK
- glMultiTexCoord4f: OK
- glMultiTexCoord4fv: OK
- glMultiTexCoord4i: OK
- glMultiTexCoord4iv: OK
- glMultiTexCoord4s: OK
- glMultiTexCoord4sv: OK
- glSampleCoverage: OK
- GL_VERSION_1_4: OK
- ---------------
- glBlendColor: OK
- glBlendEquation: OK
- glBlendFuncSeparate: OK
- glFogCoordPointer: OK
- glFogCoordd: OK
- glFogCoorddv: OK
- glFogCoordf: OK
- glFogCoordfv: OK
- glMultiDrawArrays: OK
- glMultiDrawElements: OK
- glPointParameterf: OK
- glPointParameterfv: OK
- glPointParameteri: OK
- glPointParameteriv: OK
- glSecondaryColor3b: OK
- glSecondaryColor3bv: OK
- glSecondaryColor3d: OK
- glSecondaryColor3dv: OK
- glSecondaryColor3f: OK
- glSecondaryColor3fv: OK
- glSecondaryColor3i: OK
- glSecondaryColor3iv: OK
- glSecondaryColor3s: OK
- glSecondaryColor3sv: OK
- glSecondaryColor3ub: OK
- glSecondaryColor3ubv: OK
- glSecondaryColor3ui: OK
- glSecondaryColor3uiv: OK
- glSecondaryColor3us: OK
- glSecondaryColor3usv: OK
- glSecondaryColorPointer: OK
- glWindowPos2d: OK
- glWindowPos2dv: OK
- glWindowPos2f: OK
- glWindowPos2fv: OK
- glWindowPos2i: OK
- glWindowPos2iv: OK
- glWindowPos2s: OK
- glWindowPos2sv: OK
- glWindowPos3d: OK
- glWindowPos3dv: OK
- glWindowPos3f: OK
- glWindowPos3fv: OK
- glWindowPos3i: OK
- glWindowPos3iv: OK
- glWindowPos3s: OK
- glWindowPos3sv: OK
- GL_VERSION_1_5: OK
- ---------------
- glBeginQuery: OK
- glBindBuffer: OK
- glBufferData: OK
- glBufferSubData: OK
- glDeleteBuffers: OK
- glDeleteQueries: OK
- glEndQuery: OK
- glGenBuffers: OK
- glGenQueries: OK
- glGetBufferParameteriv: OK
- glGetBufferPointerv: OK
- glGetBufferSubData: OK
- glGetQueryObjectiv: OK
- glGetQueryObjectuiv: OK
- glGetQueryiv: OK
- glIsBuffer: OK
- glIsQuery: OK
- glMapBuffer: OK
- glUnmapBuffer: OK
- GL_VERSION_2_0: OK
- ---------------
- glAttachShader: OK
- glBindAttribLocation: OK
- glBlendEquationSeparate: OK
- glCompileShader: OK
- glCreateProgram: OK
- glCreateShader: OK
- glDeleteProgram: OK
- glDeleteShader: OK
- glDetachShader: OK
- glDisableVertexAttribArray: OK
- glDrawBuffers: OK
- glEnableVertexAttribArray: OK
- glGetActiveAttrib: OK
- glGetActiveUniform: OK
- glGetAttachedShaders: OK
- glGetAttribLocation: OK
- glGetProgramInfoLog: OK
- glGetProgramiv: OK
- glGetShaderInfoLog: OK
- glGetShaderSource: OK
- glGetShaderiv: OK
- glGetUniformLocation: OK
- glGetUniformfv: OK
- glGetUniformiv: OK
- glGetVertexAttribPointerv: OK
- glGetVertexAttribdv: OK
- glGetVertexAttribfv: OK
- glGetVertexAttribiv: OK
- glIsProgram: OK
- glIsShader: OK
- glLinkProgram: OK
- glShaderSource: OK
- glStencilFuncSeparate: OK
- glStencilMaskSeparate: OK
- glStencilOpSeparate: OK
- glUniform1f: OK
- glUniform1fv: OK
- glUniform1i: OK
- glUniform1iv: OK
- glUniform2f: OK
- glUniform2fv: OK
- glUniform2i: OK
- glUniform2iv: OK
- glUniform3f: OK
- glUniform3fv: OK
- glUniform3i: OK
- glUniform3iv: OK
- glUniform4f: OK
- glUniform4fv: OK
- glUniform4i: OK
- glUniform4iv: OK
- glUniformMatrix2fv: OK
- glUniformMatrix3fv: OK
- glUniformMatrix4fv: OK
- glUseProgram: OK
- glValidateProgram: OK
- glVertexAttrib1d: OK
- glVertexAttrib1dv: OK
- glVertexAttrib1f: OK
- glVertexAttrib1fv: OK
- glVertexAttrib1s: OK
- glVertexAttrib1sv: OK
- glVertexAttrib2d: OK
- glVertexAttrib2dv: OK
- glVertexAttrib2f: OK
- glVertexAttrib2fv: OK
- glVertexAttrib2s: OK
- glVertexAttrib2sv: OK
- glVertexAttrib3d: OK
- glVertexAttrib3dv: OK
- glVertexAttrib3f: OK
- glVertexAttrib3fv: OK
- glVertexAttrib3s: OK
- glVertexAttrib3sv: OK
- glVertexAttrib4Nbv: OK
- glVertexAttrib4Niv: OK
- glVertexAttrib4Nsv: OK
- glVertexAttrib4Nub: OK
- glVertexAttrib4Nubv: OK
- glVertexAttrib4Nuiv: OK
- glVertexAttrib4Nusv: OK
- glVertexAttrib4bv: OK
- glVertexAttrib4d: OK
- glVertexAttrib4dv: OK
- glVertexAttrib4f: OK
- glVertexAttrib4fv: OK
- glVertexAttrib4iv: OK
- glVertexAttrib4s: OK
- glVertexAttrib4sv: OK
- glVertexAttrib4ubv: OK
- glVertexAttrib4uiv: OK
- glVertexAttrib4usv: OK
- glVertexAttribPointer: OK
- GL_VERSION_2_1: OK
- ---------------
- glUniformMatrix2x3fv: OK
- glUniformMatrix2x4fv: OK
- glUniformMatrix3x2fv: OK
- glUniformMatrix3x4fv: OK
- glUniformMatrix4x2fv: OK
- glUniformMatrix4x3fv: OK
- GL_VERSION_3_0: OK
- ---------------
- glBeginConditionalRender: OK
- glBeginTransformFeedback: OK
- glBindFragDataLocation: OK
- glClampColor: OK
- glClearBufferfi: OK
- glClearBufferfv: OK
- glClearBufferiv: OK
- glClearBufferuiv: OK
- glColorMaski: OK
- glDisablei: OK
- glEnablei: OK
- glEndConditionalRender: OK
- glEndTransformFeedback: OK
- glGetBooleani_v: OK
- glGetFragDataLocation: OK
- glGetStringi: OK
- glGetTexParameterIiv: OK
- glGetTexParameterIuiv: OK
- glGetTransformFeedbackVarying: OK
- glGetUniformuiv: OK
- glGetVertexAttribIiv: OK
- glGetVertexAttribIuiv: OK
- glIsEnabledi: OK
- glTexParameterIiv: OK
- glTexParameterIuiv: OK
- glTransformFeedbackVaryings: OK
- glUniform1ui: OK
- glUniform1uiv: OK
- glUniform2ui: OK
- glUniform2uiv: OK
- glUniform3ui: OK
- glUniform3uiv: OK
- glUniform4ui: OK
- glUniform4uiv: OK
- glVertexAttribI1i: OK
- glVertexAttribI1iv: OK
- glVertexAttribI1ui: OK
- glVertexAttribI1uiv: OK
- glVertexAttribI2i: OK
- glVertexAttribI2iv: OK
- glVertexAttribI2ui: OK
- glVertexAttribI2uiv: OK
- glVertexAttribI3i: OK
- glVertexAttribI3iv: OK
- glVertexAttribI3ui: OK
- glVertexAttribI3uiv: OK
- glVertexAttribI4bv: OK
- glVertexAttribI4i: OK
- glVertexAttribI4iv: OK
- glVertexAttribI4sv: OK
- glVertexAttribI4ubv: OK
- glVertexAttribI4ui: OK
- glVertexAttribI4uiv: OK
- glVertexAttribI4usv: OK
- glVertexAttribIPointer: OK
- GL_VERSION_3_1: OK
- ---------------
- glDrawArraysInstanced: OK
- glDrawElementsInstanced: OK
- glPrimitiveRestartIndex: OK
- glTexBuffer: OK
- GL_VERSION_3_2: OK
- ---------------
- glFramebufferTexture: OK
- glGetBufferParameteri64v: OK
- glGetInteger64i_v: OK
- GL_VERSION_3_3: OK
- ---------------
- glVertexAttribDivisor: OK
- GL_VERSION_4_0: OK
- ---------------
- glBlendEquationSeparatei: OK
- glBlendEquationi: OK
- glBlendFuncSeparatei: OK
- glBlendFunci: OK
- glMinSampleShading: OK
- GL_VERSION_4_1: MISSING
- ---------------
- GL_VERSION_4_2: MISSING
- ---------------
- GL_VERSION_4_3: MISSING
- ---------------
- GL_VERSION_4_4: MISSING
- ---------------
- GL_VERSION_4_5: OK
- ---------------
- glGetGraphicsResetStatus: OK
- glGetnCompressedTexImage: OK
- glGetnTexImage: OK
- glGetnUniformdv: OK
- GL_3DFX_multisample: MISSING
- --------------------
- GL_3DFX_tbuffer: OK [MISSING]
- ----------------
- glTbufferMask3DFX: OK
- GL_3DFX_texture_compression_FXT1: MISSING
- ---------------------------------
- GL_AMD_blend_minmax_factor: MISSING
- ---------------------------
- GL_AMD_conservative_depth: OK
- --------------------------
- GL_AMD_debug_output: OK [MISSING]
- --------------------
- glDebugMessageCallbackAMD: OK
- glDebugMessageEnableAMD: OK
- glDebugMessageInsertAMD: OK
- glGetDebugMessageLogAMD: OK
- GL_AMD_depth_clamp_separate: MISSING
- ----------------------------
- GL_AMD_draw_buffers_blend: OK
- --------------------------
- glBlendEquationIndexedAMD: OK
- glBlendEquationSeparateIndexedAMD: OK
- glBlendFuncIndexedAMD: OK
- glBlendFuncSeparateIndexedAMD: OK
- GL_AMD_gcn_shader: MISSING
- ------------------
- GL_AMD_gpu_shader_int64: MISSING
- ------------------------
- GL_AMD_interleaved_elements: OK [MISSING]
- ----------------------------
- glVertexAttribParameteriAMD: OK
- GL_AMD_multi_draw_indirect: OK [MISSING]
- ---------------------------
- glMultiDrawArraysIndirectAMD: OK
- glMultiDrawElementsIndirectAMD: OK
- GL_AMD_name_gen_delete: OK [MISSING]
- -----------------------
- glDeleteNamesAMD: OK
- glGenNamesAMD: OK
- glIsNameAMD: OK
- GL_AMD_occlusion_query_event: OK [MISSING]
- -----------------------------
- glQueryObjectParameteruiAMD: OK
- GL_AMD_performance_monitor: OK
- ---------------------------
- glBeginPerfMonitorAMD: OK
- glDeletePerfMonitorsAMD: OK
- glEndPerfMonitorAMD: OK
- glGenPerfMonitorsAMD: OK
- glGetPerfMonitorCounterDataAMD: OK
- glGetPerfMonitorCounterInfoAMD: OK
- glGetPerfMonitorCounterStringAMD: OK
- glGetPerfMonitorCountersAMD: OK
- glGetPerfMonitorGroupStringAMD: OK
- glGetPerfMonitorGroupsAMD: OK
- glSelectPerfMonitorCountersAMD: OK
- GL_AMD_pinned_memory: OK
- ---------------------
- GL_AMD_query_buffer_object: MISSING
- ---------------------------
- GL_AMD_sample_positions: OK [MISSING]
- ------------------------
- glSetMultisamplefvAMD: OK
- GL_AMD_seamless_cubemap_per_texture: MISSING
- ------------------------------------
- GL_AMD_shader_atomic_counter_ops: MISSING
- ---------------------------------
- GL_AMD_shader_explicit_vertex_parameter: MISSING
- ----------------------------------------
- GL_AMD_shader_stencil_export: OK
- -----------------------------
- GL_AMD_shader_stencil_value_export: MISSING
- -----------------------------------
- GL_AMD_shader_trinary_minmax: OK
- -----------------------------
- GL_AMD_sparse_texture: OK [MISSING]
- ----------------------
- glTexStorageSparseAMD: OK
- glTextureStorageSparseAMD: OK
- GL_AMD_stencil_operation_extended: OK [MISSING]
- ----------------------------------
- glStencilOpValueAMD: OK
- GL_AMD_texture_texture4: MISSING
- ------------------------
- GL_AMD_transform_feedback3_lines_triangles: MISSING
- -------------------------------------------
- GL_AMD_transform_feedback4: MISSING
- ---------------------------
- GL_AMD_vertex_shader_layer: MISSING
- ---------------------------
- GL_AMD_vertex_shader_tessellator: OK [MISSING]
- ---------------------------------
- glTessellationFactorAMD: OK
- glTessellationModeAMD: OK
- GL_AMD_vertex_shader_viewport_index: MISSING
- ------------------------------------
- GL_ANGLE_depth_texture: MISSING
- -----------------------
- GL_ANGLE_framebuffer_blit: OK [MISSING]
- --------------------------
- glBlitFramebufferANGLE: OK
- GL_ANGLE_framebuffer_multisample: OK [MISSING]
- ---------------------------------
- glRenderbufferStorageMultisampleANGLE: OK
- GL_ANGLE_instanced_arrays: OK [MISSING]
- --------------------------
- glDrawArraysInstancedANGLE: OK
- glDrawElementsInstancedANGLE: OK
- glVertexAttribDivisorANGLE: OK
- GL_ANGLE_pack_reverse_row_order: MISSING
- --------------------------------
- GL_ANGLE_program_binary: MISSING
- ------------------------
- GL_ANGLE_texture_compression_dxt1: MISSING
- ----------------------------------
- GL_ANGLE_texture_compression_dxt3: OK
- ----------------------------------
- GL_ANGLE_texture_compression_dxt5: OK
- ----------------------------------
- GL_ANGLE_texture_usage: MISSING
- -----------------------
- GL_ANGLE_timer_query: OK [MISSING]
- ---------------------
- glBeginQueryANGLE: OK
- glDeleteQueriesANGLE: OK
- glEndQueryANGLE: OK
- glGenQueriesANGLE: OK
- glGetQueryObjecti64vANGLE: OK
- glGetQueryObjectivANGLE: OK
- glGetQueryObjectui64vANGLE: OK
- glGetQueryObjectuivANGLE: OK
- glGetQueryivANGLE: OK
- glIsQueryANGLE: OK
- glQueryCounterANGLE: OK
- GL_ANGLE_translated_shader_source: OK [MISSING]
- ----------------------------------
- glGetTranslatedShaderSourceANGLE: OK
- GL_APPLE_aux_depth_stencil: MISSING
- ---------------------------
- GL_APPLE_client_storage: MISSING
- ------------------------
- GL_APPLE_element_array: OK [MISSING]
- -----------------------
- glDrawElementArrayAPPLE: OK
- glDrawRangeElementArrayAPPLE: OK
- glElementPointerAPPLE: OK
- glMultiDrawElementArrayAPPLE: OK
- glMultiDrawRangeElementArrayAPPLE: OK
- GL_APPLE_fence: OK [MISSING]
- ---------------
- glDeleteFencesAPPLE: OK
- glFinishFenceAPPLE: OK
- glFinishObjectAPPLE: OK
- glGenFencesAPPLE: OK
- glIsFenceAPPLE: OK
- glSetFenceAPPLE: OK
- glTestFenceAPPLE: OK
- glTestObjectAPPLE: OK
- GL_APPLE_float_pixels: MISSING
- ----------------------
- GL_APPLE_flush_buffer_range: OK [MISSING]
- ----------------------------
- glBufferParameteriAPPLE: OK
- glFlushMappedBufferRangeAPPLE: OK
- GL_APPLE_object_purgeable: OK [MISSING]
- --------------------------
- glGetObjectParameterivAPPLE: OK
- glObjectPurgeableAPPLE: OK
- glObjectUnpurgeableAPPLE: OK
- GL_APPLE_pixel_buffer: MISSING
- ----------------------
- GL_APPLE_rgb_422: MISSING
- -----------------
- GL_APPLE_row_bytes: MISSING
- -------------------
- GL_APPLE_specular_vector: MISSING
- -------------------------
- GL_APPLE_texture_range: OK [MISSING]
- -----------------------
- glGetTexParameterPointervAPPLE: OK
- glTextureRangeAPPLE: OK
- GL_APPLE_transform_hint: MISSING
- ------------------------
- GL_APPLE_vertex_array_object: OK
- -----------------------------
- glBindVertexArrayAPPLE: OK
- glDeleteVertexArraysAPPLE: OK
- glGenVertexArraysAPPLE: OK
- glIsVertexArrayAPPLE: OK
- GL_APPLE_vertex_array_range: OK [MISSING]
- ----------------------------
- glFlushVertexArrayRangeAPPLE: OK
- glVertexArrayParameteriAPPLE: OK
- glVertexArrayRangeAPPLE: OK
- GL_APPLE_vertex_program_evaluators: OK [MISSING]
- -----------------------------------
- glDisableVertexAttribAPPLE: OK
- glEnableVertexAttribAPPLE: OK
- glIsVertexAttribEnabledAPPLE: OK
- glMapVertexAttrib1dAPPLE: OK
- glMapVertexAttrib1fAPPLE: OK
- glMapVertexAttrib2dAPPLE: OK
- glMapVertexAttrib2fAPPLE: OK
- GL_APPLE_ycbcr_422: MISSING
- -------------------
- GL_ARB_ES2_compatibility: OK
- -------------------------
- glClearDepthf: OK
- glDepthRangef: OK
- glGetShaderPrecisionFormat: OK
- glReleaseShaderCompiler: OK
- glShaderBinary: OK
- GL_ARB_ES3_1_compatibility: OK [MISSING]
- ---------------------------
- glMemoryBarrierByRegion: OK
- GL_ARB_ES3_2_compatibility: OK [MISSING]
- ---------------------------
- glPrimitiveBoundingBoxARB: OK
- GL_ARB_ES3_compatibility: OK
- -------------------------
- GL_ARB_arrays_of_arrays: OK
- ------------------------
- GL_ARB_base_instance: OK
- ---------------------
- glDrawArraysInstancedBaseInstance: OK
- glDrawElementsInstancedBaseInstance: OK
- glDrawElementsInstancedBaseVertexBaseInstance: OK
- GL_ARB_bindless_texture: OK [MISSING]
- ------------------------
- glGetImageHandleARB: OK
- glGetTextureHandleARB: OK
- glGetTextureSamplerHandleARB: OK
- glGetVertexAttribLui64vARB: OK
- glIsImageHandleResidentARB: OK
- glIsTextureHandleResidentARB: OK
- glMakeImageHandleNonResidentARB: OK
- glMakeImageHandleResidentARB: OK
- glMakeTextureHandleNonResidentARB: OK
- glMakeTextureHandleResidentARB: OK
- glProgramUniformHandleui64ARB: OK
- glProgramUniformHandleui64vARB: OK
- glUniformHandleui64ARB: OK
- glUniformHandleui64vARB: OK
- glVertexAttribL1ui64ARB: OK
- glVertexAttribL1ui64vARB: OK
- GL_ARB_blend_func_extended: OK
- ---------------------------
- glBindFragDataLocationIndexed: OK
- glGetFragDataIndex: OK
- GL_ARB_buffer_storage: OK
- ----------------------
- glBufferStorage: OK
- glNamedBufferStorageEXT: OK
- GL_ARB_cl_event: OK [MISSING]
- ----------------
- glCreateSyncFromCLeventARB: OK
- GL_ARB_clear_buffer_object: OK
- ---------------------------
- glClearBufferData: OK
- glClearBufferSubData: OK
- glClearNamedBufferDataEXT: OK
- glClearNamedBufferSubDataEXT: OK
- GL_ARB_clear_texture: OK
- ---------------------
- glClearTexImage: OK
- glClearTexSubImage: OK
- GL_ARB_clip_control: OK
- --------------------
- glClipControl: OK
- GL_ARB_color_buffer_float: OK
- --------------------------
- glClampColorARB: OK
- GL_ARB_compatibility: MISSING
- ---------------------
- GL_ARB_compressed_texture_pixel_storage: OK
- ----------------------------------------
- GL_ARB_compute_shader: OK [MISSING]
- ----------------------
- glDispatchCompute: OK
- glDispatchComputeIndirect: OK
- GL_ARB_compute_variable_group_size: OK [MISSING]
- -----------------------------------
- glDispatchComputeGroupSizeARB: OK
- GL_ARB_conditional_render_inverted: OK
- -----------------------------------
- GL_ARB_conservative_depth: OK
- --------------------------
- GL_ARB_copy_buffer: OK
- -------------------
- glCopyBufferSubData: OK
- GL_ARB_copy_image: OK
- ------------------
- glCopyImageSubData: OK
- GL_ARB_cull_distance: MISSING
- ---------------------
- GL_ARB_debug_output: OK
- --------------------
- glDebugMessageCallbackARB: OK
- glDebugMessageControlARB: OK
- glDebugMessageInsertARB: OK
- glGetDebugMessageLogARB: OK
- GL_ARB_depth_buffer_float: OK
- --------------------------
- GL_ARB_depth_clamp: OK
- -------------------
- GL_ARB_depth_texture: OK
- ---------------------
- GL_ARB_derivative_control: MISSING
- --------------------------
- GL_ARB_direct_state_access: OK [MISSING]
- ---------------------------
- glBindTextureUnit: OK
- glBlitNamedFramebuffer: OK
- glCheckNamedFramebufferStatus: OK
- glClearNamedBufferData: OK
- glClearNamedBufferSubData: OK
- glClearNamedFramebufferfi: OK
- glClearNamedFramebufferfv: OK
- glClearNamedFramebufferiv: OK
- glClearNamedFramebufferuiv: OK
- glCompressedTextureSubImage1D: OK
- glCompressedTextureSubImage2D: OK
- glCompressedTextureSubImage3D: OK
- glCopyNamedBufferSubData: OK
- glCopyTextureSubImage1D: OK
- glCopyTextureSubImage2D: OK
- glCopyTextureSubImage3D: OK
- glCreateBuffers: OK
- glCreateFramebuffers: OK
- glCreateProgramPipelines: OK
- glCreateQueries: OK
- glCreateRenderbuffers: OK
- glCreateSamplers: OK
- glCreateTextures: OK
- glCreateTransformFeedbacks: OK
- glCreateVertexArrays: OK
- glDisableVertexArrayAttrib: OK
- glEnableVertexArrayAttrib: OK
- glFlushMappedNamedBufferRange: OK
- glGenerateTextureMipmap: OK
- glGetCompressedTextureImage: OK
- glGetNamedBufferParameteri64v: OK
- glGetNamedBufferParameteriv: OK
- glGetNamedBufferPointerv: OK
- glGetNamedBufferSubData: OK
- glGetNamedFramebufferAttachmentParameteriv: OK
- glGetNamedFramebufferParameteriv: OK
- glGetNamedRenderbufferParameteriv: OK
- glGetQueryBufferObjecti64v: OK
- glGetQueryBufferObjectiv: OK
- glGetQueryBufferObjectui64v: OK
- glGetQueryBufferObjectuiv: OK
- glGetTextureImage: OK
- glGetTextureLevelParameterfv: OK
- glGetTextureLevelParameteriv: OK
- glGetTextureParameterIiv: OK
- glGetTextureParameterIuiv: OK
- glGetTextureParameterfv: OK
- glGetTextureParameteriv: OK
- glGetTransformFeedbacki64_v: OK
- glGetTransformFeedbacki_v: OK
- glGetTransformFeedbackiv: OK
- glGetVertexArrayIndexed64iv: OK
- glGetVertexArrayIndexediv: OK
- glGetVertexArrayiv: OK
- glInvalidateNamedFramebufferData: OK
- glInvalidateNamedFramebufferSubData: OK
- glMapNamedBuffer: OK
- glMapNamedBufferRange: OK
- glNamedBufferData: OK
- glNamedBufferStorage: OK
- glNamedBufferSubData: OK
- glNamedFramebufferDrawBuffer: OK
- glNamedFramebufferDrawBuffers: OK
- glNamedFramebufferParameteri: OK
- glNamedFramebufferReadBuffer: OK
- glNamedFramebufferRenderbuffer: OK
- glNamedFramebufferTexture: OK
- glNamedFramebufferTextureLayer: OK
- glNamedRenderbufferStorage: OK
- glNamedRenderbufferStorageMultisample: OK
- glTextureBuffer: OK
- glTextureBufferRange: OK
- glTextureParameterIiv: OK
- glTextureParameterIuiv: OK
- glTextureParameterf: OK
- glTextureParameterfv: OK
- glTextureParameteri: OK
- glTextureParameteriv: OK
- glTextureStorage1D: OK
- glTextureStorage2D: OK
- glTextureStorage2DMultisample: OK
- glTextureStorage3D: OK
- glTextureStorage3DMultisample: OK
- glTextureSubImage1D: OK
- glTextureSubImage2D: OK
- glTextureSubImage3D: OK
- glTransformFeedbackBufferBase: OK
- glTransformFeedbackBufferRange: OK
- glUnmapNamedBuffer: OK
- glVertexArrayAttribBinding: OK
- glVertexArrayAttribFormat: OK
- glVertexArrayAttribIFormat: OK
- glVertexArrayAttribLFormat: OK
- glVertexArrayBindingDivisor: OK
- glVertexArrayElementBuffer: OK
- glVertexArrayVertexBuffer: OK
- glVertexArrayVertexBuffers: OK
- GL_ARB_draw_buffers: OK
- --------------------
- glDrawBuffersARB: OK
- GL_ARB_draw_buffers_blend: OK
- --------------------------
- glBlendEquationSeparateiARB: OK
- glBlendEquationiARB: OK
- glBlendFuncSeparateiARB: OK
- glBlendFunciARB: OK
- GL_ARB_draw_elements_base_vertex: OK
- ---------------------------------
- glDrawElementsBaseVertex: OK
- glDrawElementsInstancedBaseVertex: OK
- glDrawRangeElementsBaseVertex: OK
- glMultiDrawElementsBaseVertex: OK
- GL_ARB_draw_indirect: OK [MISSING]
- ---------------------
- glDrawArraysIndirect: OK
- glDrawElementsIndirect: OK
- GL_ARB_draw_instanced: OK
- ----------------------
- GL_ARB_enhanced_layouts: MISSING
- ------------------------
- GL_ARB_explicit_attrib_location: OK
- --------------------------------
- GL_ARB_explicit_uniform_location: OK
- ---------------------------------
- GL_ARB_fragment_coord_conventions: OK
- ----------------------------------
- GL_ARB_fragment_layer_viewport: MISSING
- -------------------------------
- GL_ARB_fragment_program: OK
- ------------------------
- GL_ARB_fragment_program_shadow: OK
- -------------------------------
- GL_ARB_fragment_shader: OK
- -----------------------
- GL_ARB_fragment_shader_interlock: MISSING
- ---------------------------------
- GL_ARB_framebuffer_no_attachments: OK
- ----------------------------------
- glFramebufferParameteri: OK
- glGetFramebufferParameteriv: OK
- glGetNamedFramebufferParameterivEXT: OK
- glNamedFramebufferParameteriEXT: OK
- GL_ARB_framebuffer_object: OK
- --------------------------
- glBindFramebuffer: OK
- glBindRenderbuffer: OK
- glBlitFramebuffer: OK
- glCheckFramebufferStatus: OK
- glDeleteFramebuffers: OK
- glDeleteRenderbuffers: OK
- glFramebufferRenderbuffer: OK
- glFramebufferTexture1D: OK
- glFramebufferTexture2D: OK
- glFramebufferTexture3D: OK
- glFramebufferTextureLayer: OK
- glGenFramebuffers: OK
- glGenRenderbuffers: OK
- glGenerateMipmap: OK
- glGetFramebufferAttachmentParameteriv: OK
- glGetRenderbufferParameteriv: OK
- glIsFramebuffer: OK
- glIsRenderbuffer: OK
- glRenderbufferStorage: OK
- glRenderbufferStorageMultisample: OK
- GL_ARB_framebuffer_sRGB: OK
- ------------------------
- GL_ARB_geometry_shader4: OK [MISSING]
- ------------------------
- glFramebufferTextureARB: OK
- glFramebufferTextureFaceARB: OK
- glFramebufferTextureLayerARB: OK
- glProgramParameteriARB: OK
- GL_ARB_get_program_binary: OK
- --------------------------
- glGetProgramBinary: OK
- glProgramBinary: OK
- glProgramParameteri: OK
- GL_ARB_get_texture_sub_image: OK
- -----------------------------
- glGetCompressedTextureSubImage: OK
- glGetTextureSubImage: OK
- GL_ARB_gl_spirv: OK [MISSING]
- ----------------
- glSpecializeShaderARB: OK
- GL_ARB_gpu_shader5: MISSING
- -------------------
- GL_ARB_gpu_shader_fp64: OK [MISSING]
- -----------------------
- glGetUniformdv: OK
- glUniform1d: OK
- glUniform1dv: OK
- glUniform2d: OK
- glUniform2dv: OK
- glUniform3d: OK
- glUniform3dv: OK
- glUniform4d: OK
- glUniform4dv: OK
- glUniformMatrix2dv: OK
- glUniformMatrix2x3dv: OK
- glUniformMatrix2x4dv: OK
- glUniformMatrix3dv: OK
- glUniformMatrix3x2dv: OK
- glUniformMatrix3x4dv: OK
- glUniformMatrix4dv: OK
- glUniformMatrix4x2dv: OK
- glUniformMatrix4x3dv: OK
- GL_ARB_gpu_shader_int64: OK [MISSING]
- ------------------------
- glGetUniformi64vARB: OK
- glGetUniformui64vARB: OK
- glGetnUniformi64vARB: OK
- glGetnUniformui64vARB: OK
- glProgramUniform1i64ARB: OK
- glProgramUniform1i64vARB: OK
- glProgramUniform1ui64ARB: OK
- glProgramUniform1ui64vARB: OK
- glProgramUniform2i64ARB: OK
- glProgramUniform2i64vARB: OK
- glProgramUniform2ui64ARB: OK
- glProgramUniform2ui64vARB: OK
- glProgramUniform3i64ARB: OK
- glProgramUniform3i64vARB: OK
- glProgramUniform3ui64ARB: OK
- glProgramUniform3ui64vARB: OK
- glProgramUniform4i64ARB: OK
- glProgramUniform4i64vARB: OK
- glProgramUniform4ui64ARB: OK
- glProgramUniform4ui64vARB: OK
- glUniform1i64ARB: OK
- glUniform1i64vARB: OK
- glUniform1ui64ARB: OK
- glUniform1ui64vARB: OK
- glUniform2i64ARB: OK
- glUniform2i64vARB: OK
- glUniform2ui64ARB: OK
- glUniform2ui64vARB: OK
- glUniform3i64ARB: OK
- glUniform3i64vARB: OK
- glUniform3ui64ARB: OK
- glUniform3ui64vARB: OK
- glUniform4i64ARB: OK
- glUniform4i64vARB: OK
- glUniform4ui64ARB: OK
- glUniform4ui64vARB: OK
- GL_ARB_half_float_pixel: OK
- ------------------------
- GL_ARB_half_float_vertex: OK
- -------------------------
- GL_ARB_imaging: OK [MISSING]
- ---------------
- glBlendEquation: OK
- glColorSubTable: OK
- glColorTable: OK
- glColorTableParameterfv: OK
- glColorTableParameteriv: OK
- glConvolutionFilter1D: OK
- glConvolutionFilter2D: OK
- glConvolutionParameterf: OK
- glConvolutionParameterfv: OK
- glConvolutionParameteri: OK
- glConvolutionParameteriv: OK
- glCopyColorSubTable: OK
- glCopyColorTable: OK
- glCopyConvolutionFilter1D: OK
- glCopyConvolutionFilter2D: OK
- glGetColorTable: OK
- glGetColorTableParameterfv: OK
- glGetColorTableParameteriv: OK
- glGetConvolutionFilter: OK
- glGetConvolutionParameterfv: OK
- glGetConvolutionParameteriv: OK
- glGetHistogram: OK
- glGetHistogramParameterfv: OK
- glGetHistogramParameteriv: OK
- glGetMinmax: OK
- glGetMinmaxParameterfv: OK
- glGetMinmaxParameteriv: OK
- glGetSeparableFilter: OK
- glHistogram: OK
- glMinmax: OK
- glResetHistogram: OK
- glResetMinmax: OK
- glSeparableFilter2D: OK
- GL_ARB_indirect_parameters: OK [MISSING]
- ---------------------------
- glMultiDrawArraysIndirectCountARB: OK
- glMultiDrawElementsIndirectCountARB: OK
- GL_ARB_instanced_arrays: OK
- ------------------------
- glDrawArraysInstancedARB: OK
- glDrawElementsInstancedARB: OK
- glVertexAttribDivisorARB: OK
- GL_ARB_internalformat_query: OK
- ----------------------------
- glGetInternalformativ: OK
- GL_ARB_internalformat_query2: OK
- -----------------------------
- glGetInternalformati64v: OK
- GL_ARB_invalidate_subdata: OK
- --------------------------
- glInvalidateBufferData: OK
- glInvalidateBufferSubData: OK
- glInvalidateFramebuffer: OK
- glInvalidateSubFramebuffer: OK
- glInvalidateTexImage: OK
- glInvalidateTexSubImage: OK
- GL_ARB_map_buffer_alignment: OK
- ----------------------------
- GL_ARB_map_buffer_range: OK
- ------------------------
- glFlushMappedBufferRange: OK
- glMapBufferRange: OK
- GL_ARB_matrix_palette: OK [MISSING]
- ----------------------
- glCurrentPaletteMatrixARB: OK
- glMatrixIndexPointerARB: OK
- glMatrixIndexubvARB: OK
- glMatrixIndexuivARB: OK
- glMatrixIndexusvARB: OK
- GL_ARB_multi_bind: OK
- ------------------
- glBindBuffersBase: OK
- glBindBuffersRange: OK
- glBindImageTextures: OK
- glBindSamplers: OK
- glBindTextures: OK
- glBindVertexBuffers: OK
- GL_ARB_multi_draw_indirect: OK [MISSING]
- ---------------------------
- glMultiDrawArraysIndirect: OK
- glMultiDrawElementsIndirect: OK
- GL_ARB_multisample: OK
- -------------------
- glSampleCoverageARB: OK
- GL_ARB_multitexture: OK
- --------------------
- glActiveTextureARB: OK
- glClientActiveTextureARB: OK
- glMultiTexCoord1dARB: OK
- glMultiTexCoord1dvARB: OK
- glMultiTexCoord1fARB: OK
- glMultiTexCoord1fvARB: OK
- glMultiTexCoord1iARB: OK
- glMultiTexCoord1ivARB: OK
- glMultiTexCoord1sARB: OK
- glMultiTexCoord1svARB: OK
- glMultiTexCoord2dARB: OK
- glMultiTexCoord2dvARB: OK
- glMultiTexCoord2fARB: OK
- glMultiTexCoord2fvARB: OK
- glMultiTexCoord2iARB: OK
- glMultiTexCoord2ivARB: OK
- glMultiTexCoord2sARB: OK
- glMultiTexCoord2svARB: OK
- glMultiTexCoord3dARB: OK
- glMultiTexCoord3dvARB: OK
- glMultiTexCoord3fARB: OK
- glMultiTexCoord3fvARB: OK
- glMultiTexCoord3iARB: OK
- glMultiTexCoord3ivARB: OK
- glMultiTexCoord3sARB: OK
- glMultiTexCoord3svARB: OK
- glMultiTexCoord4dARB: OK
- glMultiTexCoord4dvARB: OK
- glMultiTexCoord4fARB: OK
- glMultiTexCoord4fvARB: OK
- glMultiTexCoord4iARB: OK
- glMultiTexCoord4ivARB: OK
- glMultiTexCoord4sARB: OK
- glMultiTexCoord4svARB: OK
- GL_ARB_occlusion_query: OK
- -----------------------
- glBeginQueryARB: OK
- glDeleteQueriesARB: OK
- glEndQueryARB: OK
- glGenQueriesARB: OK
- glGetQueryObjectivARB: OK
- glGetQueryObjectuivARB: OK
- glGetQueryivARB: OK
- glIsQueryARB: OK
- GL_ARB_occlusion_query2: OK
- ------------------------
- GL_ARB_parallel_shader_compile: OK [MISSING]
- -------------------------------
- glMaxShaderCompilerThreadsARB: OK
- GL_ARB_pipeline_statistics_query: OK
- ---------------------------------
- GL_ARB_pixel_buffer_object: OK
- ---------------------------
- GL_ARB_point_parameters: OK
- ------------------------
- glPointParameterfARB: OK
- glPointParameterfvARB: OK
- GL_ARB_point_sprite: OK
- --------------------
- GL_ARB_post_depth_coverage: MISSING
- ---------------------------
- GL_ARB_program_interface_query: OK
- -------------------------------
- glGetProgramInterfaceiv: OK
- glGetProgramResourceIndex: OK
- glGetProgramResourceLocation: OK
- glGetProgramResourceLocationIndex: OK
- glGetProgramResourceName: OK
- glGetProgramResourceiv: OK
- GL_ARB_provoking_vertex: OK
- ------------------------
- glProvokingVertex: OK
- GL_ARB_query_buffer_object: MISSING
- ---------------------------
- GL_ARB_robust_buffer_access_behavior: MISSING
- -------------------------------------
- GL_ARB_robustness: OK
- ------------------
- glGetGraphicsResetStatusARB: OK
- glGetnColorTableARB: OK
- glGetnCompressedTexImageARB: OK
- glGetnConvolutionFilterARB: OK
- glGetnHistogramARB: OK
- glGetnMapdvARB: OK
- glGetnMapfvARB: OK
- glGetnMapivARB: OK
- glGetnMinmaxARB: OK
- glGetnPixelMapfvARB: OK
- glGetnPixelMapuivARB: OK
- glGetnPixelMapusvARB: OK
- glGetnPolygonStippleARB: OK
- glGetnSeparableFilterARB: OK
- glGetnTexImageARB: OK
- glGetnUniformdvARB: OK
- glGetnUniformfvARB: OK
- glGetnUniformivARB: OK
- glGetnUniformuivARB: OK
- glReadnPixelsARB: OK
- GL_ARB_robustness_application_isolation: MISSING
- ----------------------------------------
- GL_ARB_robustness_share_group_isolation: MISSING
- ----------------------------------------
- GL_ARB_sample_locations: OK [MISSING]
- ------------------------
- glFramebufferSampleLocationsfvARB: OK
- glNamedFramebufferSampleLocationsfvARB: OK
- GL_ARB_sample_shading: OK
- ----------------------
- glMinSampleShadingARB: OK
- GL_ARB_sampler_objects: OK
- -----------------------
- glBindSampler: OK
- glDeleteSamplers: OK
- glGenSamplers: OK
- glGetSamplerParameterIiv: OK
- glGetSamplerParameterIuiv: OK
- glGetSamplerParameterfv: OK
- glGetSamplerParameteriv: OK
- glIsSampler: OK
- glSamplerParameterIiv: OK
- glSamplerParameterIuiv: OK
- glSamplerParameterf: OK
- glSamplerParameterfv: OK
- glSamplerParameteri: OK
- glSamplerParameteriv: OK
- GL_ARB_seamless_cube_map: OK
- -------------------------
- GL_ARB_seamless_cubemap_per_texture: MISSING
- ------------------------------------
- GL_ARB_separate_shader_objects: OK
- -------------------------------
- glActiveShaderProgram: OK
- glBindProgramPipeline: OK
- glCreateShaderProgramv: OK
- glDeleteProgramPipelines: OK
- glGenProgramPipelines: OK
- glGetProgramPipelineInfoLog: OK
- glGetProgramPipelineiv: OK
- glIsProgramPipeline: OK
- glProgramUniform1d: OK
- glProgramUniform1dv: OK
- glProgramUniform1f: OK
- glProgramUniform1fv: OK
- glProgramUniform1i: OK
- glProgramUniform1iv: OK
- glProgramUniform1ui: OK
- glProgramUniform1uiv: OK
- glProgramUniform2d: OK
- glProgramUniform2dv: OK
- glProgramUniform2f: OK
- glProgramUniform2fv: OK
- glProgramUniform2i: OK
- glProgramUniform2iv: OK
- glProgramUniform2ui: OK
- glProgramUniform2uiv: OK
- glProgramUniform3d: OK
- glProgramUniform3dv: OK
- glProgramUniform3f: OK
- glProgramUniform3fv: OK
- glProgramUniform3i: OK
- glProgramUniform3iv: OK
- glProgramUniform3ui: OK
- glProgramUniform3uiv: OK
- glProgramUniform4d: OK
- glProgramUniform4dv: OK
- glProgramUniform4f: OK
- glProgramUniform4fv: OK
- glProgramUniform4i: OK
- glProgramUniform4iv: OK
- glProgramUniform4ui: OK
- glProgramUniform4uiv: OK
- glProgramUniformMatrix2dv: OK
- glProgramUniformMatrix2fv: OK
- glProgramUniformMatrix2x3dv: OK
- glProgramUniformMatrix2x3fv: OK
- glProgramUniformMatrix2x4dv: OK
- glProgramUniformMatrix2x4fv: OK
- glProgramUniformMatrix3dv: OK
- glProgramUniformMatrix3fv: OK
- glProgramUniformMatrix3x2dv: OK
- glProgramUniformMatrix3x2fv: OK
- glProgramUniformMatrix3x4dv: OK
- glProgramUniformMatrix3x4fv: OK
- glProgramUniformMatrix4dv: OK
- glProgramUniformMatrix4fv: OK
- glProgramUniformMatrix4x2dv: OK
- glProgramUniformMatrix4x2fv: OK
- glProgramUniformMatrix4x3dv: OK
- glProgramUniformMatrix4x3fv: OK
- glUseProgramStages: OK
- glValidateProgramPipeline: OK
- GL_ARB_shader_atomic_counter_ops: MISSING
- ---------------------------------
- GL_ARB_shader_atomic_counters: OK [MISSING]
- ------------------------------
- glGetActiveAtomicCounterBufferiv: OK
- GL_ARB_shader_ballot: MISSING
- ---------------------
- GL_ARB_shader_bit_encoding: OK
- ---------------------------
- GL_ARB_shader_clock: MISSING
- --------------------
- GL_ARB_shader_draw_parameters: MISSING
- ------------------------------
- GL_ARB_shader_group_vote: MISSING
- -------------------------
- GL_ARB_shader_image_load_store: OK [MISSING]
- -------------------------------
- glBindImageTexture: OK
- glMemoryBarrier: OK
- GL_ARB_shader_image_size: MISSING
- -------------------------
- GL_ARB_shader_objects: OK
- ----------------------
- glAttachObjectARB: OK
- glCompileShaderARB: OK
- glCreateProgramObjectARB: OK
- glCreateShaderObjectARB: OK
- glDeleteObjectARB: OK
- glDetachObjectARB: OK
- glGetActiveUniformARB: OK
- glGetAttachedObjectsARB: OK
- glGetHandleARB: OK
- glGetInfoLogARB: OK
- glGetObjectParameterfvARB: OK
- glGetObjectParameterivARB: OK
- glGetShaderSourceARB: OK
- glGetUniformLocationARB: OK
- glGetUniformfvARB: OK
- glGetUniformivARB: OK
- glLinkProgramARB: OK
- glShaderSourceARB: OK
- glUniform1fARB: OK
- glUniform1fvARB: OK
- glUniform1iARB: OK
- glUniform1ivARB: OK
- glUniform2fARB: OK
- glUniform2fvARB: OK
- glUniform2iARB: OK
- glUniform2ivARB: OK
- glUniform3fARB: OK
- glUniform3fvARB: OK
- glUniform3iARB: OK
- glUniform3ivARB: OK
- glUniform4fARB: OK
- glUniform4fvARB: OK
- glUniform4iARB: OK
- glUniform4ivARB: OK
- glUniformMatrix2fvARB: OK
- glUniformMatrix3fvARB: OK
- glUniformMatrix4fvARB: OK
- glUseProgramObjectARB: OK
- glValidateProgramARB: OK
- GL_ARB_shader_precision: MISSING
- ------------------------
- GL_ARB_shader_stencil_export: OK
- -----------------------------
- GL_ARB_shader_storage_buffer_object: OK [MISSING]
- ------------------------------------
- glShaderStorageBlockBinding: OK
- GL_ARB_shader_subroutine: OK [MISSING]
- -------------------------
- glGetActiveSubroutineName: OK
- glGetActiveSubroutineUniformName: OK
- glGetActiveSubroutineUniformiv: OK
- glGetProgramStageiv: OK
- glGetSubroutineIndex: OK
- glGetSubroutineUniformLocation: OK
- glGetUniformSubroutineuiv: OK
- glUniformSubroutinesuiv: OK
- GL_ARB_shader_texture_image_samples: OK
- ------------------------------------
- GL_ARB_shader_texture_lod: OK
- --------------------------
- GL_ARB_shader_viewport_layer_array: MISSING
- -----------------------------------
- GL_ARB_shading_language_100: OK
- ----------------------------
- GL_ARB_shading_language_420pack: OK
- --------------------------------
- GL_ARB_shading_language_include: OK [MISSING]
- --------------------------------
- glCompileShaderIncludeARB: OK
- glDeleteNamedStringARB: OK
- glGetNamedStringARB: OK
- glGetNamedStringivARB: OK
- glIsNamedStringARB: OK
- glNamedStringARB: OK
- GL_ARB_shading_language_packing: OK
- --------------------------------
- GL_ARB_shadow: OK
- --------------
- GL_ARB_shadow_ambient: MISSING
- ----------------------
- GL_ARB_sparse_buffer: OK [MISSING]
- ---------------------
- glBufferPageCommitmentARB: OK
- GL_ARB_sparse_texture: OK [MISSING]
- ----------------------
- glTexPageCommitmentARB: OK
- glTexturePageCommitmentEXT: OK
- GL_ARB_sparse_texture2: MISSING
- -----------------------
- GL_ARB_sparse_texture_clamp: MISSING
- ----------------------------
- GL_ARB_stencil_texturing: OK
- -------------------------
- GL_ARB_sync: OK
- ------------
- glClientWaitSync: OK
- glDeleteSync: OK
- glFenceSync: OK
- glGetInteger64v: OK
- glGetSynciv: OK
- glIsSync: OK
- glWaitSync: OK
- GL_ARB_tessellation_shader: OK [MISSING]
- ---------------------------
- glPatchParameterfv: OK
- glPatchParameteri: OK
- GL_ARB_texture_barrier: OK
- -----------------------
- glTextureBarrier: OK
- GL_ARB_texture_border_clamp: OK
- ----------------------------
- GL_ARB_texture_buffer_object: OK [MISSING]
- -----------------------------
- glTexBufferARB: OK
- GL_ARB_texture_buffer_object_rgb32: MISSING
- -----------------------------------
- GL_ARB_texture_buffer_range: OK [MISSING]
- ----------------------------
- glTexBufferRange: OK
- glTextureBufferRangeEXT: OK
- GL_ARB_texture_compression: OK
- ---------------------------
- glCompressedTexImage1DARB: OK
- glCompressedTexImage2DARB: OK
- glCompressedTexImage3DARB: OK
- glCompressedTexSubImage1DARB: OK
- glCompressedTexSubImage2DARB: OK
- glCompressedTexSubImage3DARB: OK
- glGetCompressedTexImageARB: OK
- GL_ARB_texture_compression_bptc: MISSING
- --------------------------------
- GL_ARB_texture_compression_rgtc: OK
- --------------------------------
- GL_ARB_texture_cube_map: OK
- ------------------------
- GL_ARB_texture_cube_map_array: MISSING
- ------------------------------
- GL_ARB_texture_env_add: OK
- -----------------------
- GL_ARB_texture_env_combine: OK
- ---------------------------
- GL_ARB_texture_env_crossbar: OK
- ----------------------------
- GL_ARB_texture_env_dot3: OK
- ------------------------
- GL_ARB_texture_filter_minmax: MISSING
- -----------------------------
- GL_ARB_texture_float: OK
- ---------------------
- GL_ARB_texture_gather: MISSING
- ----------------------
- GL_ARB_texture_mirror_clamp_to_edge: OK
- ------------------------------------
- GL_ARB_texture_mirrored_repeat: OK
- -------------------------------
- GL_ARB_texture_multisample: OK
- ---------------------------
- glGetMultisamplefv: OK
- glSampleMaski: OK
- glTexImage2DMultisample: OK
- glTexImage3DMultisample: OK
- GL_ARB_texture_non_power_of_two: OK
- --------------------------------
- GL_ARB_texture_query_levels: OK
- ----------------------------
- GL_ARB_texture_query_lod: MISSING
- -------------------------
- GL_ARB_texture_rectangle: OK
- -------------------------
- GL_ARB_texture_rg: OK
- ------------------
- GL_ARB_texture_rgb10_a2ui: OK
- --------------------------
- GL_ARB_texture_stencil8: OK
- ------------------------
- GL_ARB_texture_storage: OK
- -----------------------
- glTexStorage1D: OK
- glTexStorage2D: OK
- glTexStorage3D: OK
- glTextureStorage1DEXT: OK
- glTextureStorage2DEXT: OK
- glTextureStorage3DEXT: OK
- GL_ARB_texture_storage_multisample: OK
- -----------------------------------
- glTexStorage2DMultisample: OK
- glTexStorage3DMultisample: OK
- glTextureStorage2DMultisampleEXT: OK
- glTextureStorage3DMultisampleEXT: OK
- GL_ARB_texture_swizzle: OK
- -----------------------
- GL_ARB_texture_view: OK [MISSING]
- --------------------
- glTextureView: OK
- GL_ARB_timer_query: OK
- -------------------
- glGetQueryObjecti64v: OK
- glGetQueryObjectui64v: OK
- glQueryCounter: OK
- GL_ARB_transform_feedback2: OK
- ---------------------------
- glBindTransformFeedback: OK
- glDeleteTransformFeedbacks: OK
- glDrawTransformFeedback: OK
- glGenTransformFeedbacks: OK
- glIsTransformFeedback: OK
- glPauseTransformFeedback: OK
- glResumeTransformFeedback: OK
- GL_ARB_transform_feedback3: OK
- ---------------------------
- glBeginQueryIndexed: OK
- glDrawTransformFeedbackStream: OK
- glEndQueryIndexed: OK
- glGetQueryIndexediv: OK
- GL_ARB_transform_feedback_instanced: OK
- ------------------------------------
- glDrawTransformFeedbackInstanced: OK
- glDrawTransformFeedbackStreamInstanced: OK
- GL_ARB_transform_feedback_overflow_query: MISSING
- -----------------------------------------
- GL_ARB_transpose_matrix: OK
- ------------------------
- glLoadTransposeMatrixdARB: OK
- glLoadTransposeMatrixfARB: OK
- glMultTransposeMatrixdARB: OK
- glMultTransposeMatrixfARB: OK
- GL_ARB_uniform_buffer_object: OK
- -----------------------------
- glBindBufferBase: OK
- glBindBufferRange: OK
- glGetActiveUniformBlockName: OK
- glGetActiveUniformBlockiv: OK
- glGetActiveUniformName: OK
- glGetActiveUniformsiv: OK
- glGetIntegeri_v: OK
- glGetUniformBlockIndex: OK
- glGetUniformIndices: OK
- glUniformBlockBinding: OK
- GL_ARB_vertex_array_bgra: OK
- -------------------------
- GL_ARB_vertex_array_object: OK
- ---------------------------
- glBindVertexArray: OK
- glDeleteVertexArrays: OK
- glGenVertexArrays: OK
- glIsVertexArray: OK
- GL_ARB_vertex_attrib_64bit: OK [MISSING]
- ---------------------------
- glGetVertexAttribLdv: OK
- glVertexAttribL1d: OK
- glVertexAttribL1dv: OK
- glVertexAttribL2d: OK
- glVertexAttribL2dv: OK
- glVertexAttribL3d: OK
- glVertexAttribL3dv: OK
- glVertexAttribL4d: OK
- glVertexAttribL4dv: OK
- glVertexAttribLPointer: OK
- GL_ARB_vertex_attrib_binding: OK
- -----------------------------
- glBindVertexBuffer: OK
- glVertexArrayBindVertexBufferEXT: OK
- glVertexArrayVertexAttribBindingEXT: OK
- glVertexArrayVertexAttribFormatEXT: OK
- glVertexArrayVertexAttribIFormatEXT: OK
- glVertexArrayVertexAttribLFormatEXT: OK
- glVertexArrayVertexBindingDivisorEXT: OK
- glVertexAttribBinding: OK
- glVertexAttribFormat: OK
- glVertexAttribIFormat: OK
- glVertexAttribLFormat: OK
- glVertexBindingDivisor: OK
- GL_ARB_vertex_blend: OK [MISSING]
- --------------------
- glVertexBlendARB: OK
- glWeightPointerARB: OK
- glWeightbvARB: OK
- glWeightdvARB: OK
- glWeightfvARB: OK
- glWeightivARB: OK
- glWeightsvARB: OK
- glWeightubvARB: OK
- glWeightuivARB: OK
- glWeightusvARB: OK
- GL_ARB_vertex_buffer_object: OK
- ----------------------------
- glBindBufferARB: OK
- glBufferDataARB: OK
- glBufferSubDataARB: OK
- glDeleteBuffersARB: OK
- glGenBuffersARB: OK
- glGetBufferParameterivARB: OK
- glGetBufferPointervARB: OK
- glGetBufferSubDataARB: OK
- glIsBufferARB: OK
- glMapBufferARB: OK
- glUnmapBufferARB: OK
- GL_ARB_vertex_program: OK
- ----------------------
- glBindProgramARB: OK
- glDeleteProgramsARB: OK
- glDisableVertexAttribArrayARB: OK
- glEnableVertexAttribArrayARB: OK
- glGenProgramsARB: OK
- glGetProgramEnvParameterdvARB: OK
- glGetProgramEnvParameterfvARB: OK
- glGetProgramLocalParameterdvARB: OK
- glGetProgramLocalParameterfvARB: OK
- glGetProgramStringARB: OK
- glGetProgramivARB: OK
- glGetVertexAttribPointervARB: OK
- glGetVertexAttribdvARB: OK
- glGetVertexAttribfvARB: OK
- glGetVertexAttribivARB: OK
- glIsProgramARB: OK
- glProgramEnvParameter4dARB: OK
- glProgramEnvParameter4dvARB: OK
- glProgramEnvParameter4fARB: OK
- glProgramEnvParameter4fvARB: OK
- glProgramLocalParameter4dARB: OK
- glProgramLocalParameter4dvARB: OK
- glProgramLocalParameter4fARB: OK
- glProgramLocalParameter4fvARB: OK
- glProgramStringARB: OK
- glVertexAttrib1dARB: OK
- glVertexAttrib1dvARB: OK
- glVertexAttrib1fARB: OK
- glVertexAttrib1fvARB: OK
- glVertexAttrib1sARB: OK
- glVertexAttrib1svARB: OK
- glVertexAttrib2dARB: OK
- glVertexAttrib2dvARB: OK
- glVertexAttrib2fARB: OK
- glVertexAttrib2fvARB: OK
- glVertexAttrib2sARB: OK
- glVertexAttrib2svARB: OK
- glVertexAttrib3dARB: OK
- glVertexAttrib3dvARB: OK
- glVertexAttrib3fARB: OK
- glVertexAttrib3fvARB: OK
- glVertexAttrib3sARB: OK
- glVertexAttrib3svARB: OK
- glVertexAttrib4NbvARB: OK
- glVertexAttrib4NivARB: OK
- glVertexAttrib4NsvARB: OK
- glVertexAttrib4NubARB: OK
- glVertexAttrib4NubvARB: OK
- glVertexAttrib4NuivARB: OK
- glVertexAttrib4NusvARB: OK
- glVertexAttrib4bvARB: OK
- glVertexAttrib4dARB: OK
- glVertexAttrib4dvARB: OK
- glVertexAttrib4fARB: OK
- glVertexAttrib4fvARB: OK
- glVertexAttrib4ivARB: OK
- glVertexAttrib4sARB: OK
- glVertexAttrib4svARB: OK
- glVertexAttrib4ubvARB: OK
- glVertexAttrib4uivARB: OK
- glVertexAttrib4usvARB: OK
- glVertexAttribPointerARB: OK
- GL_ARB_vertex_shader: OK
- ---------------------
- glBindAttribLocationARB: OK
- glGetActiveAttribARB: OK
- glGetAttribLocationARB: OK
- GL_ARB_vertex_type_10f_11f_11f_rev: OK
- -----------------------------------
- GL_ARB_vertex_type_2_10_10_10_rev: OK
- ----------------------------------
- glColorP3ui: OK
- glColorP3uiv: OK
- glColorP4ui: OK
- glColorP4uiv: OK
- glMultiTexCoordP1ui: OK
- glMultiTexCoordP1uiv: OK
- glMultiTexCoordP2ui: OK
- glMultiTexCoordP2uiv: OK
- glMultiTexCoordP3ui: OK
- glMultiTexCoordP3uiv: OK
- glMultiTexCoordP4ui: OK
- glMultiTexCoordP4uiv: OK
- glNormalP3ui: OK
- glNormalP3uiv: OK
- glSecondaryColorP3ui: OK
- glSecondaryColorP3uiv: OK
- glTexCoordP1ui: OK
- glTexCoordP1uiv: OK
- glTexCoordP2ui: OK
- glTexCoordP2uiv: OK
- glTexCoordP3ui: OK
- glTexCoordP3uiv: OK
- glTexCoordP4ui: OK
- glTexCoordP4uiv: OK
- glVertexAttribP1ui: OK
- glVertexAttribP1uiv: OK
- glVertexAttribP2ui: OK
- glVertexAttribP2uiv: OK
- glVertexAttribP3ui: OK
- glVertexAttribP3uiv: OK
- glVertexAttribP4ui: OK
- glVertexAttribP4uiv: OK
- glVertexP2ui: OK
- glVertexP2uiv: OK
- glVertexP3ui: OK
- glVertexP3uiv: OK
- glVertexP4ui: OK
- glVertexP4uiv: OK
- GL_ARB_viewport_array: OK [MISSING]
- ----------------------
- glDepthRangeArrayv: OK
- glDepthRangeIndexed: OK
- glGetDoublei_v: OK
- glGetFloati_v: OK
- glScissorArrayv: OK
- glScissorIndexed: OK
- glScissorIndexedv: OK
- glViewportArrayv: OK
- glViewportIndexedf: OK
- glViewportIndexedfv: OK
- GL_ARB_window_pos: OK
- ------------------
- glWindowPos2dARB: OK
- glWindowPos2dvARB: OK
- glWindowPos2fARB: OK
- glWindowPos2fvARB: OK
- glWindowPos2iARB: OK
- glWindowPos2ivARB: OK
- glWindowPos2sARB: OK
- glWindowPos2svARB: OK
- glWindowPos3dARB: OK
- glWindowPos3dvARB: OK
- glWindowPos3fARB: OK
- glWindowPos3fvARB: OK
- glWindowPos3iARB: OK
- glWindowPos3ivARB: OK
- glWindowPos3sARB: OK
- glWindowPos3svARB: OK
- GL_ATIX_point_sprites: MISSING
- ----------------------
- GL_ATIX_texture_env_combine3: MISSING
- -----------------------------
- GL_ATIX_texture_env_route: MISSING
- --------------------------
- GL_ATIX_vertex_shader_output_point_size: MISSING
- ----------------------------------------
- GL_ATI_draw_buffers: OK
- --------------------
- glDrawBuffersATI: OK
- GL_ATI_element_array: OK [MISSING]
- ---------------------
- glDrawElementArrayATI: OK
- glDrawRangeElementArrayATI: OK
- glElementPointerATI: OK
- GL_ATI_envmap_bumpmap: OK [MISSING]
- ----------------------
- glGetTexBumpParameterfvATI: OK
- glGetTexBumpParameterivATI: OK
- glTexBumpParameterfvATI: OK
- glTexBumpParameterivATI: OK
- GL_ATI_fragment_shader: OK
- -----------------------
- glAlphaFragmentOp1ATI: OK
- glAlphaFragmentOp2ATI: OK
- glAlphaFragmentOp3ATI: OK
- glBeginFragmentShaderATI: OK
- glBindFragmentShaderATI: OK
- glColorFragmentOp1ATI: OK
- glColorFragmentOp2ATI: OK
- glColorFragmentOp3ATI: OK
- glDeleteFragmentShaderATI: OK
- glEndFragmentShaderATI: OK
- glGenFragmentShadersATI: OK
- glPassTexCoordATI: OK
- glSampleMapATI: OK
- glSetFragmentShaderConstantATI: OK
- GL_ATI_map_object_buffer: OK [MISSING]
- -------------------------
- glMapObjectBufferATI: OK
- glUnmapObjectBufferATI: OK
- GL_ATI_meminfo: OK
- ---------------
- GL_ATI_pn_triangles: OK [MISSING]
- --------------------
- glPNTrianglesfATI: OK
- glPNTrianglesiATI: OK
- GL_ATI_separate_stencil: OK
- ------------------------
- glStencilFuncSeparateATI: OK
- glStencilOpSeparateATI: OK
- GL_ATI_shader_texture_lod: MISSING
- --------------------------
- GL_ATI_text_fragment_shader: MISSING
- ----------------------------
- GL_ATI_texture_compression_3dc: OK
- -------------------------------
- GL_ATI_texture_env_combine3: OK
- ----------------------------
- GL_ATI_texture_float: OK
- ---------------------
- GL_ATI_texture_mirror_once: OK
- ---------------------------
- GL_ATI_vertex_array_object: OK [MISSING]
- ---------------------------
- glArrayObjectATI: OK
- glFreeObjectBufferATI: OK
- glGetArrayObjectfvATI: OK
- glGetArrayObjectivATI: OK
- glGetObjectBufferfvATI: OK
- glGetObjectBufferivATI: OK
- glGetVariantArrayObjectfvATI: OK
- glGetVariantArrayObjectivATI: OK
- glIsObjectBufferATI: OK
- glNewObjectBufferATI: OK
- glUpdateObjectBufferATI: OK
- glVariantArrayObjectATI: OK
- GL_ATI_vertex_attrib_array_object: OK [MISSING]
- ----------------------------------
- glGetVertexAttribArrayObjectfvATI: OK
- glGetVertexAttribArrayObjectivATI: OK
- glVertexAttribArrayObjectATI: OK
- GL_ATI_vertex_streams: OK [MISSING]
- ----------------------
- glClientActiveVertexStreamATI: OK
- glNormalStream3bATI: OK
- glNormalStream3bvATI: OK
- glNormalStream3dATI: OK
- glNormalStream3dvATI: OK
- glNormalStream3fATI: OK
- glNormalStream3fvATI: OK
- glNormalStream3iATI: OK
- glNormalStream3ivATI: OK
- glNormalStream3sATI: OK
- glNormalStream3svATI: OK
- glVertexBlendEnvfATI: OK
- glVertexBlendEnviATI: OK
- glVertexStream1dATI: OK
- glVertexStream1dvATI: OK
- glVertexStream1fATI: OK
- glVertexStream1fvATI: OK
- glVertexStream1iATI: OK
- glVertexStream1ivATI: OK
- glVertexStream1sATI: OK
- glVertexStream1svATI: OK
- glVertexStream2dATI: OK
- glVertexStream2dvATI: OK
- glVertexStream2fATI: OK
- glVertexStream2fvATI: OK
- glVertexStream2iATI: OK
- glVertexStream2ivATI: OK
- glVertexStream2sATI: OK
- glVertexStream2svATI: OK
- glVertexStream3dATI: OK
- glVertexStream3dvATI: OK
- glVertexStream3fATI: OK
- glVertexStream3fvATI: OK
- glVertexStream3iATI: OK
- glVertexStream3ivATI: OK
- glVertexStream3sATI: OK
- glVertexStream3svATI: OK
- glVertexStream4dATI: OK
- glVertexStream4dvATI: OK
- glVertexStream4fATI: OK
- glVertexStream4fvATI: OK
- glVertexStream4iATI: OK
- glVertexStream4ivATI: OK
- glVertexStream4sATI: OK
- glVertexStream4svATI: OK
- GL_EGL_NV_robustness_video_memory_purge: MISSING
- ----------------------------------------
- GL_EXT_422_pixels: MISSING
- ------------------
- GL_EXT_Cg_shader: MISSING
- -----------------
- GL_EXT_abgr: OK
- ------------
- GL_EXT_bgra: OK
- ------------
- GL_EXT_bindable_uniform: OK [MISSING]
- ------------------------
- glGetUniformBufferSizeEXT: OK
- glGetUniformOffsetEXT: OK
- glUniformBufferEXT: OK
- GL_EXT_blend_color: OK
- -------------------
- glBlendColorEXT: OK
- GL_EXT_blend_equation_separate: OK
- -------------------------------
- glBlendEquationSeparateEXT: OK
- GL_EXT_blend_func_separate: OK
- ---------------------------
- glBlendFuncSeparateEXT: OK
- GL_EXT_blend_logic_op: MISSING
- ----------------------
- GL_EXT_blend_minmax: OK
- --------------------
- glBlendEquationEXT: OK
- GL_EXT_blend_subtract: OK
- ----------------------
- GL_EXT_clip_volume_hint: MISSING
- ------------------------
- GL_EXT_cmyka: MISSING
- -------------
- GL_EXT_color_subtable: OK [MISSING]
- ----------------------
- glColorSubTableEXT: OK
- glCopyColorSubTableEXT: OK
- GL_EXT_compiled_vertex_array: OK
- -----------------------------
- glLockArraysEXT: OK
- glUnlockArraysEXT: OK
- GL_EXT_convolution: OK [MISSING]
- -------------------
- glConvolutionFilter1DEXT: OK
- glConvolutionFilter2DEXT: OK
- glConvolutionParameterfEXT: OK
- glConvolutionParameterfvEXT: OK
- glConvolutionParameteriEXT: OK
- glConvolutionParameterivEXT: OK
- glCopyConvolutionFilter1DEXT: OK
- glCopyConvolutionFilter2DEXT: OK
- glGetConvolutionFilterEXT: OK
- glGetConvolutionParameterfvEXT: OK
- glGetConvolutionParameterivEXT: OK
- glGetSeparableFilterEXT: OK
- glSeparableFilter2DEXT: OK
- GL_EXT_coordinate_frame: OK [MISSING]
- ------------------------
- glBinormalPointerEXT: OK
- glTangentPointerEXT: OK
- GL_EXT_copy_texture: OK
- --------------------
- glCopyTexImage1DEXT: OK
- glCopyTexImage2DEXT: OK
- glCopyTexSubImage1DEXT: OK
- glCopyTexSubImage2DEXT: OK
- glCopyTexSubImage3DEXT: OK
- GL_EXT_cull_vertex: OK [MISSING]
- -------------------
- glCullParameterdvEXT: OK
- glCullParameterfvEXT: OK
- GL_EXT_debug_label: OK [MISSING]
- -------------------
- glGetObjectLabelEXT: OK
- glLabelObjectEXT: OK
- GL_EXT_debug_marker: OK [MISSING]
- --------------------
- glInsertEventMarkerEXT: OK
- glPopGroupMarkerEXT: OK
- glPushGroupMarkerEXT: OK
- GL_EXT_depth_bounds_test: OK [MISSING]
- -------------------------
- glDepthBoundsEXT: OK
- GL_EXT_direct_state_access: OK [MISSING]
- ---------------------------
- glBindMultiTextureEXT: OK
- glCheckNamedFramebufferStatusEXT: OK
- glClientAttribDefaultEXT: OK
- glCompressedMultiTexImage1DEXT: OK
- glCompressedMultiTexImage2DEXT: OK
- glCompressedMultiTexImage3DEXT: OK
- glCompressedMultiTexSubImage1DEXT: OK
- glCompressedMultiTexSubImage2DEXT: OK
- glCompressedMultiTexSubImage3DEXT: OK
- glCompressedTextureImage1DEXT: OK
- glCompressedTextureImage2DEXT: OK
- glCompressedTextureImage3DEXT: OK
- glCompressedTextureSubImage1DEXT: OK
- glCompressedTextureSubImage2DEXT: OK
- glCompressedTextureSubImage3DEXT: OK
- glCopyMultiTexImage1DEXT: OK
- glCopyMultiTexImage2DEXT: OK
- glCopyMultiTexSubImage1DEXT: OK
- glCopyMultiTexSubImage2DEXT: OK
- glCopyMultiTexSubImage3DEXT: OK
- glCopyTextureImage1DEXT: OK
- glCopyTextureImage2DEXT: OK
- glCopyTextureSubImage1DEXT: OK
- glCopyTextureSubImage2DEXT: OK
- glCopyTextureSubImage3DEXT: OK
- glDisableClientStateIndexedEXT: OK
- glDisableClientStateiEXT: OK
- glDisableVertexArrayAttribEXT: OK
- glDisableVertexArrayEXT: OK
- glEnableClientStateIndexedEXT: OK
- glEnableClientStateiEXT: OK
- glEnableVertexArrayAttribEXT: OK
- glEnableVertexArrayEXT: OK
- glFlushMappedNamedBufferRangeEXT: OK
- glFramebufferDrawBufferEXT: OK
- glFramebufferDrawBuffersEXT: OK
- glFramebufferReadBufferEXT: OK
- glGenerateMultiTexMipmapEXT: OK
- glGenerateTextureMipmapEXT: OK
- glGetCompressedMultiTexImageEXT: OK
- glGetCompressedTextureImageEXT: OK
- glGetDoubleIndexedvEXT: OK
- glGetDoublei_vEXT: OK
- glGetFloatIndexedvEXT: OK
- glGetFloati_vEXT: OK
- glGetFramebufferParameterivEXT: OK
- glGetMultiTexEnvfvEXT: OK
- glGetMultiTexEnvivEXT: OK
- glGetMultiTexGendvEXT: OK
- glGetMultiTexGenfvEXT: OK
- glGetMultiTexGenivEXT: OK
- glGetMultiTexImageEXT: OK
- glGetMultiTexLevelParameterfvEXT: OK
- glGetMultiTexLevelParameterivEXT: OK
- glGetMultiTexParameterIivEXT: OK
- glGetMultiTexParameterIuivEXT: OK
- glGetMultiTexParameterfvEXT: OK
- glGetMultiTexParameterivEXT: OK
- glGetNamedBufferParameterivEXT: OK
- glGetNamedBufferPointervEXT: OK
- glGetNamedBufferSubDataEXT: OK
- glGetNamedFramebufferAttachmentParameterivEXT: OK
- glGetNamedProgramLocalParameterIivEXT: OK
- glGetNamedProgramLocalParameterIuivEXT: OK
- glGetNamedProgramLocalParameterdvEXT: OK
- glGetNamedProgramLocalParameterfvEXT: OK
- glGetNamedProgramStringEXT: OK
- glGetNamedProgramivEXT: OK
- glGetNamedRenderbufferParameterivEXT: OK
- glGetPointerIndexedvEXT: OK
- glGetPointeri_vEXT: OK
- glGetTextureImageEXT: OK
- glGetTextureLevelParameterfvEXT: OK
- glGetTextureLevelParameterivEXT: OK
- glGetTextureParameterIivEXT: OK
- glGetTextureParameterIuivEXT: OK
- glGetTextureParameterfvEXT: OK
- glGetTextureParameterivEXT: OK
- glGetVertexArrayIntegeri_vEXT: OK
- glGetVertexArrayIntegervEXT: OK
- glGetVertexArrayPointeri_vEXT: OK
- glGetVertexArrayPointervEXT: OK
- glMapNamedBufferEXT: OK
- glMapNamedBufferRangeEXT: OK
- glMatrixFrustumEXT: OK
- glMatrixLoadIdentityEXT: OK
- glMatrixLoadTransposedEXT: OK
- glMatrixLoadTransposefEXT: OK
- glMatrixLoaddEXT: OK
- glMatrixLoadfEXT: OK
- glMatrixMultTransposedEXT: OK
- glMatrixMultTransposefEXT: OK
- glMatrixMultdEXT: OK
- glMatrixMultfEXT: OK
- glMatrixOrthoEXT: OK
- glMatrixPopEXT: OK
- glMatrixPushEXT: OK
- glMatrixRotatedEXT: OK
- glMatrixRotatefEXT: OK
- glMatrixScaledEXT: OK
- glMatrixScalefEXT: OK
- glMatrixTranslatedEXT: OK
- glMatrixTranslatefEXT: OK
- glMultiTexBufferEXT: OK
- glMultiTexCoordPointerEXT: OK
- glMultiTexEnvfEXT: OK
- glMultiTexEnvfvEXT: OK
- glMultiTexEnviEXT: OK
- glMultiTexEnvivEXT: OK
- glMultiTexGendEXT: OK
- glMultiTexGendvEXT: OK
- glMultiTexGenfEXT: OK
- glMultiTexGenfvEXT: OK
- glMultiTexGeniEXT: OK
- glMultiTexGenivEXT: OK
- glMultiTexImage1DEXT: OK
- glMultiTexImage2DEXT: OK
- glMultiTexImage3DEXT: OK
- glMultiTexParameterIivEXT: OK
- glMultiTexParameterIuivEXT: OK
- glMultiTexParameterfEXT: OK
- glMultiTexParameterfvEXT: OK
- glMultiTexParameteriEXT: OK
- glMultiTexParameterivEXT: OK
- glMultiTexRenderbufferEXT: OK
- glMultiTexSubImage1DEXT: OK
- glMultiTexSubImage2DEXT: OK
- glMultiTexSubImage3DEXT: OK
- glNamedBufferDataEXT: OK
- glNamedBufferSubDataEXT: OK
- glNamedCopyBufferSubDataEXT: OK
- glNamedFramebufferRenderbufferEXT: OK
- glNamedFramebufferTexture1DEXT: OK
- glNamedFramebufferTexture2DEXT: OK
- glNamedFramebufferTexture3DEXT: OK
- glNamedFramebufferTextureEXT: OK
- glNamedFramebufferTextureFaceEXT: OK
- glNamedFramebufferTextureLayerEXT: OK
- glNamedProgramLocalParameter4dEXT: OK
- glNamedProgramLocalParameter4dvEXT: OK
- glNamedProgramLocalParameter4fEXT: OK
- glNamedProgramLocalParameter4fvEXT: OK
- glNamedProgramLocalParameterI4iEXT: OK
- glNamedProgramLocalParameterI4ivEXT: OK
- glNamedProgramLocalParameterI4uiEXT: OK
- glNamedProgramLocalParameterI4uivEXT: OK
- glNamedProgramLocalParameters4fvEXT: OK
- glNamedProgramLocalParametersI4ivEXT: OK
- glNamedProgramLocalParametersI4uivEXT: OK
- glNamedProgramStringEXT: OK
- glNamedRenderbufferStorageEXT: OK
- glNamedRenderbufferStorageMultisampleCoverageEXT: OK
- glNamedRenderbufferStorageMultisampleEXT: OK
- glProgramUniform1fEXT: OK
- glProgramUniform1fvEXT: OK
- glProgramUniform1iEXT: OK
- glProgramUniform1ivEXT: OK
- glProgramUniform1uiEXT: OK
- glProgramUniform1uivEXT: OK
- glProgramUniform2fEXT: OK
- glProgramUniform2fvEXT: OK
- glProgramUniform2iEXT: OK
- glProgramUniform2ivEXT: OK
- glProgramUniform2uiEXT: OK
- glProgramUniform2uivEXT: OK
- glProgramUniform3fEXT: OK
- glProgramUniform3fvEXT: OK
- glProgramUniform3iEXT: OK
- glProgramUniform3ivEXT: OK
- glProgramUniform3uiEXT: OK
- glProgramUniform3uivEXT: OK
- glProgramUniform4fEXT: OK
- glProgramUniform4fvEXT: OK
- glProgramUniform4iEXT: OK
- glProgramUniform4ivEXT: OK
- glProgramUniform4uiEXT: OK
- glProgramUniform4uivEXT: OK
- glProgramUniformMatrix2fvEXT: OK
- glProgramUniformMatrix2x3fvEXT: OK
- glProgramUniformMatrix2x4fvEXT: OK
- glProgramUniformMatrix3fvEXT: OK
- glProgramUniformMatrix3x2fvEXT: OK
- glProgramUniformMatrix3x4fvEXT: OK
- glProgramUniformMatrix4fvEXT: OK
- glProgramUniformMatrix4x2fvEXT: OK
- glProgramUniformMatrix4x3fvEXT: OK
- glPushClientAttribDefaultEXT: OK
- glTextureBufferEXT: OK
- glTextureImage1DEXT: OK
- glTextureImage2DEXT: OK
- glTextureImage3DEXT: OK
- glTextureParameterIivEXT: OK
- glTextureParameterIuivEXT: OK
- glTextureParameterfEXT: OK
- glTextureParameterfvEXT: OK
- glTextureParameteriEXT: OK
- glTextureParameterivEXT: OK
- glTextureRenderbufferEXT: OK
- glTextureSubImage1DEXT: OK
- glTextureSubImage2DEXT: OK
- glTextureSubImage3DEXT: OK
- glUnmapNamedBufferEXT: OK
- glVertexArrayColorOffsetEXT: OK
- glVertexArrayEdgeFlagOffsetEXT: OK
- glVertexArrayFogCoordOffsetEXT: OK
- glVertexArrayIndexOffsetEXT: OK
- glVertexArrayMultiTexCoordOffsetEXT: OK
- glVertexArrayNormalOffsetEXT: OK
- glVertexArraySecondaryColorOffsetEXT: OK
- glVertexArrayTexCoordOffsetEXT: OK
- glVertexArrayVertexAttribDivisorEXT: OK
- glVertexArrayVertexAttribIOffsetEXT: OK
- glVertexArrayVertexAttribOffsetEXT: OK
- glVertexArrayVertexOffsetEXT: OK
- GL_EXT_draw_buffers2: OK
- ---------------------
- glColorMaskIndexedEXT: OK
- glDisableIndexedEXT: OK
- glEnableIndexedEXT: OK
- glGetBooleanIndexedvEXT: OK
- glGetIntegerIndexedvEXT: OK
- glIsEnabledIndexedEXT: OK
- GL_EXT_draw_instanced: OK
- ----------------------
- glDrawArraysInstancedEXT: OK
- glDrawElementsInstancedEXT: OK
- GL_EXT_draw_range_elements: OK
- ---------------------------
- glDrawRangeElementsEXT: OK
- GL_EXT_fog_coord: OK
- -----------------
- glFogCoordPointerEXT: OK
- glFogCoorddEXT: OK
- glFogCoorddvEXT: OK
- glFogCoordfEXT: OK
- glFogCoordfvEXT: OK
- GL_EXT_fragment_lighting: OK [MISSING]
- -------------------------
- glFragmentColorMaterialEXT: OK
- glFragmentLightModelfEXT: OK
- glFragmentLightModelfvEXT: OK
- glFragmentLightModeliEXT: OK
- glFragmentLightModelivEXT: OK
- glFragmentLightfEXT: OK
- glFragmentLightfvEXT: OK
- glFragmentLightiEXT: OK
- glFragmentLightivEXT: OK
- glFragmentMaterialfEXT: OK
- glFragmentMaterialfvEXT: OK
- glFragmentMaterialiEXT: OK
- glFragmentMaterialivEXT: OK
- glGetFragmentLightfvEXT: OK
- glGetFragmentLightivEXT: OK
- glGetFragmentMaterialfvEXT: OK
- glGetFragmentMaterialivEXT: OK
- glLightEnviEXT: OK
- GL_EXT_framebuffer_blit: OK
- ------------------------
- glBlitFramebufferEXT: OK
- GL_EXT_framebuffer_multisample: OK
- -------------------------------
- glRenderbufferStorageMultisampleEXT: OK
- GL_EXT_framebuffer_multisample_blit_scaled: OK
- -------------------------------------------
- GL_EXT_framebuffer_object: OK
- --------------------------
- glBindFramebufferEXT: OK
- glBindRenderbufferEXT: OK
- glCheckFramebufferStatusEXT: OK
- glDeleteFramebuffersEXT: OK
- glDeleteRenderbuffersEXT: OK
- glFramebufferRenderbufferEXT: OK
- glFramebufferTexture1DEXT: OK
- glFramebufferTexture2DEXT: OK
- glFramebufferTexture3DEXT: OK
- glGenFramebuffersEXT: OK
- glGenRenderbuffersEXT: OK
- glGenerateMipmapEXT: OK
- glGetFramebufferAttachmentParameterivEXT: OK
- glGetRenderbufferParameterivEXT: OK
- glIsFramebufferEXT: OK
- glIsRenderbufferEXT: OK
- glRenderbufferStorageEXT: OK
- GL_EXT_framebuffer_sRGB: OK
- ------------------------
- GL_EXT_geometry_shader4: OK [MISSING]
- ------------------------
- glFramebufferTextureEXT: OK
- glFramebufferTextureFaceEXT: OK
- glProgramParameteriEXT: OK
- GL_EXT_gpu_program_parameters: OK
- ------------------------------
- glProgramEnvParameters4fvEXT: OK
- glProgramLocalParameters4fvEXT: OK
- GL_EXT_gpu_shader4: OK [MISSING]
- -------------------
- glBindFragDataLocationEXT: OK
- glGetFragDataLocationEXT: OK
- glGetUniformuivEXT: OK
- glGetVertexAttribIivEXT: OK
- glGetVertexAttribIuivEXT: OK
- glUniform1uiEXT: OK
- glUniform1uivEXT: OK
- glUniform2uiEXT: OK
- glUniform2uivEXT: OK
- glUniform3uiEXT: OK
- glUniform3uivEXT: OK
- glUniform4uiEXT: OK
- glUniform4uivEXT: OK
- glVertexAttribI1iEXT: OK
- glVertexAttribI1ivEXT: OK
- glVertexAttribI1uiEXT: OK
- glVertexAttribI1uivEXT: OK
- glVertexAttribI2iEXT: OK
- glVertexAttribI2ivEXT: OK
- glVertexAttribI2uiEXT: OK
- glVertexAttribI2uivEXT: OK
- glVertexAttribI3iEXT: OK
- glVertexAttribI3ivEXT: OK
- glVertexAttribI3uiEXT: OK
- glVertexAttribI3uivEXT: OK
- glVertexAttribI4bvEXT: OK
- glVertexAttribI4iEXT: OK
- glVertexAttribI4ivEXT: OK
- glVertexAttribI4svEXT: OK
- glVertexAttribI4ubvEXT: OK
- glVertexAttribI4uiEXT: OK
- glVertexAttribI4uivEXT: OK
- glVertexAttribI4usvEXT: OK
- glVertexAttribIPointerEXT: OK
- GL_EXT_histogram: OK [MISSING]
- -----------------
- glGetHistogramEXT: OK
- glGetHistogramParameterfvEXT: OK
- glGetHistogramParameterivEXT: OK
- glGetMinmaxEXT: OK
- glGetMinmaxParameterfvEXT: OK
- glGetMinmaxParameterivEXT: OK
- glHistogramEXT: OK
- glMinmaxEXT: OK
- glResetHistogramEXT: OK
- glResetMinmaxEXT: OK
- GL_EXT_index_array_formats: MISSING
- ---------------------------
- GL_EXT_index_func: OK [MISSING]
- ------------------
- glIndexFuncEXT: OK
- GL_EXT_index_material: OK [MISSING]
- ----------------------
- glIndexMaterialEXT: OK
- GL_EXT_index_texture: MISSING
- ---------------------
- GL_EXT_light_texture: OK [MISSING]
- ---------------------
- glApplyTextureEXT: OK
- glTextureLightEXT: OK
- glTextureMaterialEXT: OK
- GL_EXT_misc_attribute: MISSING
- ----------------------
- GL_EXT_multi_draw_arrays: OK
- -------------------------
- glMultiDrawArraysEXT: OK
- glMultiDrawElementsEXT: OK
- GL_EXT_multisample: OK [MISSING]
- -------------------
- glSampleMaskEXT: OK
- glSamplePatternEXT: OK
- GL_EXT_packed_depth_stencil: OK
- ----------------------------
- GL_EXT_packed_float: OK
- --------------------
- GL_EXT_packed_pixels: OK
- ---------------------
- GL_EXT_paletted_texture: OK [MISSING]
- ------------------------
- glColorTableEXT: OK
- glGetColorTableEXT: OK
- glGetColorTableParameterfvEXT: OK
- glGetColorTableParameterivEXT: OK
- GL_EXT_pixel_buffer_object: OK
- ---------------------------
- GL_EXT_pixel_transform: OK [MISSING]
- -----------------------
- glGetPixelTransformParameterfvEXT: OK
- glGetPixelTransformParameterivEXT: OK
- glPixelTransformParameterfEXT: OK
- glPixelTransformParameterfvEXT: OK
- glPixelTransformParameteriEXT: OK
- glPixelTransformParameterivEXT: OK
- GL_EXT_pixel_transform_color_table: MISSING
- -----------------------------------
- GL_EXT_point_parameters: OK
- ------------------------
- glPointParameterfEXT: OK
- glPointParameterfvEXT: OK
- GL_EXT_polygon_offset: OK
- ----------------------
- glPolygonOffsetEXT: OK
- GL_EXT_polygon_offset_clamp: OK
- ----------------------------
- glPolygonOffsetClampEXT: OK
- GL_EXT_post_depth_coverage: MISSING
- ---------------------------
- GL_EXT_provoking_vertex: OK
- ------------------------
- glProvokingVertexEXT: OK
- GL_EXT_raster_multisample: OK [MISSING]
- --------------------------
- glCoverageModulationNV: OK
- glCoverageModulationTableNV: OK
- glGetCoverageModulationTableNV: OK
- glRasterSamplesEXT: OK
- GL_EXT_rescale_normal: OK
- ----------------------
- GL_EXT_scene_marker: OK [MISSING]
- --------------------
- glBeginSceneEXT: OK
- glEndSceneEXT: OK
- GL_EXT_secondary_color: OK
- -----------------------
- glSecondaryColor3bEXT: OK
- glSecondaryColor3bvEXT: OK
- glSecondaryColor3dEXT: OK
- glSecondaryColor3dvEXT: OK
- glSecondaryColor3fEXT: OK
- glSecondaryColor3fvEXT: OK
- glSecondaryColor3iEXT: OK
- glSecondaryColor3ivEXT: OK
- glSecondaryColor3sEXT: OK
- glSecondaryColor3svEXT: OK
- glSecondaryColor3ubEXT: OK
- glSecondaryColor3ubvEXT: OK
- glSecondaryColor3uiEXT: OK
- glSecondaryColor3uivEXT: OK
- glSecondaryColor3usEXT: OK
- glSecondaryColor3usvEXT: OK
- glSecondaryColorPointerEXT: OK
- GL_EXT_separate_shader_objects: OK [MISSING]
- -------------------------------
- glActiveProgramEXT: OK
- glCreateShaderProgramEXT: OK
- glUseShaderProgramEXT: OK
- GL_EXT_separate_specular_color: OK
- -------------------------------
- GL_EXT_shader_image_load_formatted: MISSING
- -----------------------------------
- GL_EXT_shader_image_load_store: OK [MISSING]
- -------------------------------
- glBindImageTextureEXT: OK
- glMemoryBarrierEXT: OK
- GL_EXT_shader_integer_mix: OK
- --------------------------
- GL_EXT_shadow_funcs: OK
- --------------------
- GL_EXT_shared_texture_palette: MISSING
- ------------------------------
- GL_EXT_sparse_texture2: MISSING
- -----------------------
- GL_EXT_stencil_clear_tag: MISSING
- -------------------------
- GL_EXT_stencil_two_side: OK
- ------------------------
- glActiveStencilFaceEXT: OK
- GL_EXT_stencil_wrap: OK
- --------------------
- GL_EXT_subtexture: OK
- ------------------
- glTexSubImage1DEXT: OK
- glTexSubImage2DEXT: OK
- glTexSubImage3DEXT: OK
- GL_EXT_texture: OK
- ---------------
- GL_EXT_texture3D: OK
- -----------------
- glTexImage3DEXT: OK
- GL_EXT_texture_array: OK
- ---------------------
- glFramebufferTextureLayerEXT: OK
- GL_EXT_texture_buffer_object: OK [MISSING]
- -----------------------------
- glTexBufferEXT: OK
- GL_EXT_texture_compression_dxt1: OK
- --------------------------------
- GL_EXT_texture_compression_latc: OK
- --------------------------------
- GL_EXT_texture_compression_rgtc: OK
- --------------------------------
- GL_EXT_texture_compression_s3tc: OK
- --------------------------------
- GL_EXT_texture_cube_map: OK
- ------------------------
- GL_EXT_texture_edge_clamp: OK
- --------------------------
- GL_EXT_texture_env: MISSING
- -------------------
- GL_EXT_texture_env_add: OK
- -----------------------
- GL_EXT_texture_env_combine: OK
- ---------------------------
- GL_EXT_texture_env_dot3: OK
- ------------------------
- GL_EXT_texture_filter_anisotropic: OK
- ----------------------------------
- GL_EXT_texture_filter_minmax: MISSING
- -----------------------------
- GL_EXT_texture_integer: OK
- -----------------------
- glClearColorIiEXT: OK
- glClearColorIuiEXT: OK
- glGetTexParameterIivEXT: OK
- glGetTexParameterIuivEXT: OK
- glTexParameterIivEXT: OK
- glTexParameterIuivEXT: OK
- GL_EXT_texture_lod_bias: OK
- ------------------------
- GL_EXT_texture_mirror_clamp: OK
- ----------------------------
- GL_EXT_texture_object: OK
- ----------------------
- glAreTexturesResidentEXT: OK
- glBindTextureEXT: OK
- glDeleteTexturesEXT: OK
- glGenTexturesEXT: OK
- glIsTextureEXT: OK
- glPrioritizeTexturesEXT: OK
- GL_EXT_texture_perturb_normal: OK [MISSING]
- ------------------------------
- glTextureNormalEXT: OK
- GL_EXT_texture_rectangle: OK
- -------------------------
- GL_EXT_texture_sRGB: OK
- --------------------
- GL_EXT_texture_sRGB_decode: OK
- ---------------------------
- GL_EXT_texture_shared_exponent: OK
- -------------------------------
- GL_EXT_texture_snorm: OK
- ---------------------
- GL_EXT_texture_swizzle: OK
- -----------------------
- GL_EXT_timer_query: OK
- -------------------
- glGetQueryObjecti64vEXT: OK
- glGetQueryObjectui64vEXT: OK
- GL_EXT_transform_feedback: OK
- --------------------------
- glBeginTransformFeedbackEXT: OK
- glBindBufferBaseEXT: OK
- glBindBufferOffsetEXT: OK
- glBindBufferRangeEXT: OK
- glEndTransformFeedbackEXT: OK
- glGetTransformFeedbackVaryingEXT: OK
- glTransformFeedbackVaryingsEXT: OK
- GL_EXT_vertex_array: OK
- --------------------
- glArrayElementEXT: OK
- glColorPointerEXT: OK
- glDrawArraysEXT: OK
- glEdgeFlagPointerEXT: OK
- glIndexPointerEXT: OK
- glNormalPointerEXT: OK
- glTexCoordPointerEXT: OK
- glVertexPointerEXT: OK
- GL_EXT_vertex_array_bgra: OK
- -------------------------
- GL_EXT_vertex_attrib_64bit: OK [MISSING]
- ---------------------------
- glGetVertexAttribLdvEXT: OK
- glVertexArrayVertexAttribLOffsetEXT: OK
- glVertexAttribL1dEXT: OK
- glVertexAttribL1dvEXT: OK
- glVertexAttribL2dEXT: OK
- glVertexAttribL2dvEXT: OK
- glVertexAttribL3dEXT: OK
- glVertexAttribL3dvEXT: OK
- glVertexAttribL4dEXT: OK
- glVertexAttribL4dvEXT: OK
- glVertexAttribLPointerEXT: OK
- GL_EXT_vertex_shader: OK [MISSING]
- ---------------------
- glBeginVertexShaderEXT: OK
- glBindLightParameterEXT: OK
- glBindMaterialParameterEXT: OK
- glBindParameterEXT: OK
- glBindTexGenParameterEXT: OK
- glBindTextureUnitParameterEXT: OK
- glBindVertexShaderEXT: OK
- glDeleteVertexShaderEXT: OK
- glDisableVariantClientStateEXT: OK
- glEnableVariantClientStateEXT: OK
- glEndVertexShaderEXT: OK
- glExtractComponentEXT: OK
- glGenSymbolsEXT: OK
- glGenVertexShadersEXT: OK
- glGetInvariantBooleanvEXT: OK
- glGetInvariantFloatvEXT: OK
- glGetInvariantIntegervEXT: OK
- glGetLocalConstantBooleanvEXT: OK
- glGetLocalConstantFloatvEXT: OK
- glGetLocalConstantIntegervEXT: OK
- glGetVariantBooleanvEXT: OK
- glGetVariantFloatvEXT: OK
- glGetVariantIntegervEXT: OK
- glGetVariantPointervEXT: OK
- glInsertComponentEXT: OK
- glIsVariantEnabledEXT: OK
- glSetInvariantEXT: OK
- glSetLocalConstantEXT: OK
- glShaderOp1EXT: OK
- glShaderOp2EXT: OK
- glShaderOp3EXT: OK
- glSwizzleEXT: OK
- glVariantPointerEXT: OK
- glVariantbvEXT: OK
- glVariantdvEXT: OK
- glVariantfvEXT: OK
- glVariantivEXT: OK
- glVariantsvEXT: OK
- glVariantubvEXT: OK
- glVariantuivEXT: OK
- glVariantusvEXT: OK
- glWriteMaskEXT: OK
- GL_EXT_vertex_weighting: OK [MISSING]
- ------------------------
- glVertexWeightPointerEXT: OK
- glVertexWeightfEXT: OK
- glVertexWeightfvEXT: OK
- GL_EXT_window_rectangles: OK [MISSING]
- -------------------------
- glWindowRectanglesEXT: OK
- GL_EXT_x11_sync_object: OK [MISSING]
- -----------------------
- glImportSyncEXT: OK
- GL_GREMEDY_frame_terminator: OK [MISSING]
- ----------------------------
- glFrameTerminatorGREMEDY: OK
- GL_GREMEDY_string_marker: OK [MISSING]
- -------------------------
- glStringMarkerGREMEDY: OK
- GL_HP_convolution_border_modes: MISSING
- -------------------------------
- GL_HP_image_transform: OK [MISSING]
- ----------------------
- glGetImageTransformParameterfvHP: OK
- glGetImageTransformParameterivHP: OK
- glImageTransformParameterfHP: OK
- glImageTransformParameterfvHP: OK
- glImageTransformParameteriHP: OK
- glImageTransformParameterivHP: OK
- GL_HP_occlusion_test: MISSING
- ---------------------
- GL_HP_texture_lighting: MISSING
- -----------------------
- GL_IBM_cull_vertex: MISSING
- -------------------
- GL_IBM_multimode_draw_arrays: OK
- -----------------------------
- glMultiModeDrawArraysIBM: OK
- glMultiModeDrawElementsIBM: OK
- GL_IBM_rasterpos_clip: OK
- ----------------------
- GL_IBM_static_data: MISSING
- -------------------
- GL_IBM_texture_mirrored_repeat: OK
- -------------------------------
- GL_IBM_vertex_array_lists: OK [MISSING]
- --------------------------
- glColorPointerListIBM: OK
- glEdgeFlagPointerListIBM: OK
- glFogCoordPointerListIBM: OK
- glIndexPointerListIBM: OK
- glNormalPointerListIBM: OK
- glSecondaryColorPointerListIBM: OK
- glTexCoordPointerListIBM: OK
- glVertexPointerListIBM: OK
- GL_INGR_color_clamp: MISSING
- --------------------
- GL_INGR_interlace_read: MISSING
- -----------------------
- GL_INTEL_conservative_rasterization: MISSING
- ------------------------------------
- GL_INTEL_fragment_shader_ordering: MISSING
- ----------------------------------
- GL_INTEL_framebuffer_CMAA: MISSING
- --------------------------
- GL_INTEL_map_texture: OK [MISSING]
- ---------------------
- glMapTexture2DINTEL: OK
- glSyncTextureINTEL: OK
- glUnmapTexture2DINTEL: OK
- GL_INTEL_parallel_arrays: OK [MISSING]
- -------------------------
- glColorPointervINTEL: OK
- glNormalPointervINTEL: OK
- glTexCoordPointervINTEL: OK
- glVertexPointervINTEL: OK
- GL_INTEL_performance_query: OK [MISSING]
- ---------------------------
- glBeginPerfQueryINTEL: OK
- glCreatePerfQueryINTEL: OK
- glDeletePerfQueryINTEL: OK
- glEndPerfQueryINTEL: OK
- glGetFirstPerfQueryIdINTEL: OK
- glGetNextPerfQueryIdINTEL: OK
- glGetPerfCounterInfoINTEL: OK
- glGetPerfQueryDataINTEL: OK
- glGetPerfQueryIdByNameINTEL: OK
- glGetPerfQueryInfoINTEL: OK
- GL_INTEL_texture_scissor: OK [MISSING]
- -------------------------
- glTexScissorFuncINTEL: OK
- glTexScissorINTEL: OK
- GL_KHR_blend_equation_advanced: OK [MISSING]
- -------------------------------
- glBlendBarrierKHR: OK
- GL_KHR_blend_equation_advanced_coherent: MISSING
- ----------------------------------------
- GL_KHR_context_flush_control: OK
- -----------------------------
- GL_KHR_debug: OK
- -------------
- glDebugMessageCallback: OK
- glDebugMessageControl: OK
- glDebugMessageInsert: OK
- glGetDebugMessageLog: OK
- glGetObjectLabel: OK
- glGetObjectPtrLabel: OK
- glObjectLabel: OK
- glObjectPtrLabel: OK
- glPopDebugGroup: OK
- glPushDebugGroup: OK
- GL_KHR_no_error: MISSING
- ----------------
- GL_KHR_robust_buffer_access_behavior: MISSING
- -------------------------------------
- GL_KHR_robustness: OK [MISSING]
- ------------------
- glGetnUniformfv: OK
- glGetnUniformiv: OK
- glGetnUniformuiv: OK
- glReadnPixels: OK
- GL_KHR_texture_compression_astc_hdr: MISSING
- ------------------------------------
- GL_KHR_texture_compression_astc_ldr: MISSING
- ------------------------------------
- GL_KHR_texture_compression_astc_sliced_3d: MISSING
- ------------------------------------------
- GL_KTX_buffer_region: OK [MISSING]
- ---------------------
- glBufferRegionEnabled: OK
- glDeleteBufferRegion: OK
- glDrawBufferRegion: OK
- glNewBufferRegion: OK
- glReadBufferRegion: OK
- GL_MESAX_texture_stack: MISSING
- -----------------------
- GL_MESA_pack_invert: OK
- --------------------
- GL_MESA_resize_buffers: OK [MISSING]
- -----------------------
- glResizeBuffersMESA: OK
- GL_MESA_shader_integer_functions: OK
- ---------------------------------
- GL_MESA_window_pos: OK
- -------------------
- glWindowPos2dMESA: OK
- glWindowPos2dvMESA: OK
- glWindowPos2fMESA: OK
- glWindowPos2fvMESA: OK
- glWindowPos2iMESA: OK
- glWindowPos2ivMESA: OK
- glWindowPos2sMESA: OK
- glWindowPos2svMESA: OK
- glWindowPos3dMESA: OK
- glWindowPos3dvMESA: OK
- glWindowPos3fMESA: OK
- glWindowPos3fvMESA: OK
- glWindowPos3iMESA: OK
- glWindowPos3ivMESA: OK
- glWindowPos3sMESA: OK
- glWindowPos3svMESA: OK
- glWindowPos4dMESA: OK
- glWindowPos4dvMESA: OK
- glWindowPos4fMESA: OK
- glWindowPos4fvMESA: OK
- glWindowPos4iMESA: OK
- glWindowPos4ivMESA: OK
- glWindowPos4sMESA: OK
- glWindowPos4svMESA: OK
- GL_MESA_ycbcr_texture: MISSING
- ----------------------
- GL_NVX_blend_equation_advanced_multi_draw_buffers: MISSING
- --------------------------------------------------
- GL_NVX_conditional_render: OK [MISSING]
- --------------------------
- glBeginConditionalRenderNVX: OK
- glEndConditionalRenderNVX: OK
- GL_NVX_gpu_memory_info: OK
- -----------------------
- GL_NVX_linked_gpu_multicast: OK [MISSING]
- ----------------------------
- glLGPUCopyImageSubDataNVX: OK
- glLGPUInterlockNVX: OK
- glLGPUNamedBufferSubDataNVX: OK
- GL_NV_bindless_multi_draw_indirect: OK [MISSING]
- -----------------------------------
- glMultiDrawArraysIndirectBindlessNV: OK
- glMultiDrawElementsIndirectBindlessNV: OK
- GL_NV_bindless_multi_draw_indirect_count: OK [MISSING]
- -----------------------------------------
- glMultiDrawArraysIndirectBindlessCountNV: OK
- glMultiDrawElementsIndirectBindlessCountNV: OK
- GL_NV_bindless_texture: OK [MISSING]
- -----------------------
- glGetImageHandleNV: OK
- glGetTextureHandleNV: OK
- glGetTextureSamplerHandleNV: OK
- glIsImageHandleResidentNV: OK
- glIsTextureHandleResidentNV: OK
- glMakeImageHandleNonResidentNV: OK
- glMakeImageHandleResidentNV: OK
- glMakeTextureHandleNonResidentNV: OK
- glMakeTextureHandleResidentNV: OK
- glProgramUniformHandleui64NV: OK
- glProgramUniformHandleui64vNV: OK
- glUniformHandleui64NV: OK
- glUniformHandleui64vNV: OK
- GL_NV_blend_equation_advanced: OK [MISSING]
- ------------------------------
- glBlendBarrierNV: OK
- glBlendParameteriNV: OK
- GL_NV_blend_equation_advanced_coherent: MISSING
- ---------------------------------------
- GL_NV_blend_square: OK
- -------------------
- GL_NV_clip_space_w_scaling: OK [MISSING]
- ---------------------------
- glViewportPositionWScaleNV: OK
- GL_NV_command_list: OK [MISSING]
- -------------------
- glCallCommandListNV: OK
- glCommandListSegmentsNV: OK
- glCompileCommandListNV: OK
- glCreateCommandListsNV: OK
- glCreateStatesNV: OK
- glDeleteCommandListsNV: OK
- glDeleteStatesNV: OK
- glDrawCommandsAddressNV: OK
- glDrawCommandsNV: OK
- glDrawCommandsStatesAddressNV: OK
- glDrawCommandsStatesNV: OK
- glGetCommandHeaderNV: OK
- glGetStageIndexNV: OK
- glIsCommandListNV: OK
- glIsStateNV: OK
- glListDrawCommandsStatesClientNV: OK
- glStateCaptureNV: OK
- GL_NV_compute_program5: MISSING
- -----------------------
- GL_NV_conditional_render: OK
- -------------------------
- glBeginConditionalRenderNV: OK
- glEndConditionalRenderNV: OK
- GL_NV_conservative_raster: OK [MISSING]
- --------------------------
- glSubpixelPrecisionBiasNV: OK
- GL_NV_conservative_raster_dilate: OK [MISSING]
- ---------------------------------
- glConservativeRasterParameterfNV: OK
- GL_NV_conservative_raster_pre_snap_triangles: OK [MISSING]
- ---------------------------------------------
- glConservativeRasterParameteriNV: OK
- GL_NV_copy_depth_to_color: MISSING
- --------------------------
- GL_NV_copy_image: OK [MISSING]
- -----------------
- glCopyImageSubDataNV: OK
- GL_NV_deep_texture3D: MISSING
- ---------------------
- GL_NV_depth_buffer_float: OK [MISSING]
- -------------------------
- glClearDepthdNV: OK
- glDepthBoundsdNV: OK
- glDepthRangedNV: OK
- GL_NV_depth_clamp: OK
- ------------------
- GL_NV_depth_range_unclamped: MISSING
- ----------------------------
- GL_NV_draw_texture: OK [MISSING]
- -------------------
- glDrawTextureNV: OK
- GL_NV_draw_vulkan_image: OK [MISSING]
- ------------------------
- glDrawVkImageNV: OK
- glGetVkProcAddrNV: OK
- glSignalVkFenceNV: OK
- glSignalVkSemaphoreNV: OK
- glWaitVkSemaphoreNV: OK
- GL_NV_evaluators: OK [MISSING]
- -----------------
- glEvalMapsNV: OK
- glGetMapAttribParameterfvNV: OK
- glGetMapAttribParameterivNV: OK
- glGetMapControlPointsNV: OK
- glGetMapParameterfvNV: OK
- glGetMapParameterivNV: OK
- glMapControlPointsNV: OK
- glMapParameterfvNV: OK
- glMapParameterivNV: OK
- GL_NV_explicit_multisample: OK [MISSING]
- ---------------------------
- glGetMultisamplefvNV: OK
- glSampleMaskIndexedNV: OK
- glTexRenderbufferNV: OK
- GL_NV_fence: OK [MISSING]
- ------------
- glDeleteFencesNV: OK
- glFinishFenceNV: OK
- glGenFencesNV: OK
- glGetFenceivNV: OK
- glIsFenceNV: OK
- glSetFenceNV: OK
- glTestFenceNV: OK
- GL_NV_fill_rectangle: MISSING
- ---------------------
- GL_NV_float_buffer: MISSING
- -------------------
- GL_NV_fog_distance: OK
- -------------------
- GL_NV_fragment_coverage_to_color: OK [MISSING]
- ---------------------------------
- glFragmentCoverageColorNV: OK
- GL_NV_fragment_program: OK [MISSING]
- -----------------------
- glGetProgramNamedParameterdvNV: OK
- glGetProgramNamedParameterfvNV: OK
- glProgramNamedParameter4dNV: OK
- glProgramNamedParameter4dvNV: OK
- glProgramNamedParameter4fNV: OK
- glProgramNamedParameter4fvNV: OK
- GL_NV_fragment_program2: MISSING
- ------------------------
- GL_NV_fragment_program4: OK [MISSING]
- ------------------------
- GL_NV_fragment_program_option: MISSING
- ------------------------------
- GL_NV_fragment_shader_interlock: MISSING
- --------------------------------
- GL_NV_framebuffer_mixed_samples: MISSING
- --------------------------------
- GL_NV_framebuffer_multisample_coverage: OK [MISSING]
- ---------------------------------------
- glRenderbufferStorageMultisampleCoverageNV: OK
- GL_NV_geometry_program4: OK [MISSING]
- ------------------------
- glProgramVertexLimitNV: OK
- GL_NV_geometry_shader4: MISSING
- -----------------------
- GL_NV_geometry_shader_passthrough: MISSING
- ----------------------------------
- GL_NV_gpu_multicast: OK [MISSING]
- --------------------
- glMulticastBarrierNV: OK
- glMulticastBlitFramebufferNV: OK
- glMulticastBufferSubDataNV: OK
- glMulticastCopyBufferSubDataNV: OK
- glMulticastCopyImageSubDataNV: OK
- glMulticastFramebufferSampleLocationsfvNV: OK
- glMulticastGetQueryObjecti64vNV: OK
- glMulticastGetQueryObjectivNV: OK
- glMulticastGetQueryObjectui64vNV: OK
- glMulticastGetQueryObjectuivNV: OK
- glMulticastWaitSyncNV: OK
- glRenderGpuMaskNV: OK
- GL_NV_gpu_program4: OK [MISSING]
- -------------------
- glProgramEnvParameterI4iNV: OK
- glProgramEnvParameterI4ivNV: OK
- glProgramEnvParameterI4uiNV: OK
- glProgramEnvParameterI4uivNV: OK
- glProgramEnvParametersI4ivNV: OK
- glProgramEnvParametersI4uivNV: OK
- glProgramLocalParameterI4iNV: OK
- glProgramLocalParameterI4ivNV: OK
- glProgramLocalParameterI4uiNV: OK
- glProgramLocalParameterI4uivNV: OK
- glProgramLocalParametersI4ivNV: OK
- glProgramLocalParametersI4uivNV: OK
- GL_NV_gpu_program5: MISSING
- -------------------
- GL_NV_gpu_program5_mem_extended: MISSING
- --------------------------------
- GL_NV_gpu_program_fp64: MISSING
- -----------------------
- GL_NV_gpu_shader5: OK [MISSING]
- ------------------
- glGetUniformi64vNV: OK
- glGetUniformui64vNV: OK
- glProgramUniform1i64NV: OK
- glProgramUniform1i64vNV: OK
- glProgramUniform1ui64NV: OK
- glProgramUniform1ui64vNV: OK
- glProgramUniform2i64NV: OK
- glProgramUniform2i64vNV: OK
- glProgramUniform2ui64NV: OK
- glProgramUniform2ui64vNV: OK
- glProgramUniform3i64NV: OK
- glProgramUniform3i64vNV: OK
- glProgramUniform3ui64NV: OK
- glProgramUniform3ui64vNV: OK
- glProgramUniform4i64NV: OK
- glProgramUniform4i64vNV: OK
- glProgramUniform4ui64NV: OK
- glProgramUniform4ui64vNV: OK
- glUniform1i64NV: OK
- glUniform1i64vNV: OK
- glUniform1ui64NV: OK
- glUniform1ui64vNV: OK
- glUniform2i64NV: OK
- glUniform2i64vNV: OK
- glUniform2ui64NV: OK
- glUniform2ui64vNV: OK
- glUniform3i64NV: OK
- glUniform3i64vNV: OK
- glUniform3ui64NV: OK
- glUniform3ui64vNV: OK
- glUniform4i64NV: OK
- glUniform4i64vNV: OK
- glUniform4ui64NV: OK
- glUniform4ui64vNV: OK
- GL_NV_half_float: OK [MISSING]
- -----------------
- glColor3hNV: OK
- glColor3hvNV: OK
- glColor4hNV: OK
- glColor4hvNV: OK
- glFogCoordhNV: OK
- glFogCoordhvNV: OK
- glMultiTexCoord1hNV: OK
- glMultiTexCoord1hvNV: OK
- glMultiTexCoord2hNV: OK
- glMultiTexCoord2hvNV: OK
- glMultiTexCoord3hNV: OK
- glMultiTexCoord3hvNV: OK
- glMultiTexCoord4hNV: OK
- glMultiTexCoord4hvNV: OK
- glNormal3hNV: OK
- glNormal3hvNV: OK
- glSecondaryColor3hNV: OK
- glSecondaryColor3hvNV: OK
- glTexCoord1hNV: OK
- glTexCoord1hvNV: OK
- glTexCoord2hNV: OK
- glTexCoord2hvNV: OK
- glTexCoord3hNV: OK
- glTexCoord3hvNV: OK
- glTexCoord4hNV: OK
- glTexCoord4hvNV: OK
- glVertex2hNV: OK
- glVertex2hvNV: OK
- glVertex3hNV: OK
- glVertex3hvNV: OK
- glVertex4hNV: OK
- glVertex4hvNV: OK
- glVertexAttrib1hNV: OK
- glVertexAttrib1hvNV: OK
- glVertexAttrib2hNV: OK
- glVertexAttrib2hvNV: OK
- glVertexAttrib3hNV: OK
- glVertexAttrib3hvNV: OK
- glVertexAttrib4hNV: OK
- glVertexAttrib4hvNV: OK
- glVertexAttribs1hvNV: OK
- glVertexAttribs2hvNV: OK
- glVertexAttribs3hvNV: OK
- glVertexAttribs4hvNV: OK
- glVertexWeighthNV: OK
- glVertexWeighthvNV: OK
- GL_NV_internalformat_sample_query: OK [MISSING]
- ----------------------------------
- glGetInternalformatSampleivNV: OK
- GL_NV_light_max_exponent: OK
- -------------------------
- GL_NV_multisample_coverage: MISSING
- ---------------------------
- GL_NV_multisample_filter_hint: MISSING
- ------------------------------
- GL_NV_occlusion_query: OK [MISSING]
- ----------------------
- glBeginOcclusionQueryNV: OK
- glDeleteOcclusionQueriesNV: OK
- glEndOcclusionQueryNV: OK
- glGenOcclusionQueriesNV: OK
- glGetOcclusionQueryivNV: OK
- glGetOcclusionQueryuivNV: OK
- glIsOcclusionQueryNV: OK
- GL_NV_packed_depth_stencil: OK
- ---------------------------
- GL_NV_parameter_buffer_object: OK [MISSING]
- ------------------------------
- glProgramBufferParametersIivNV: OK
- glProgramBufferParametersIuivNV: OK
- glProgramBufferParametersfvNV: OK
- GL_NV_parameter_buffer_object2: MISSING
- -------------------------------
- GL_NV_path_rendering: OK [MISSING]
- ---------------------
- glCopyPathNV: OK
- glCoverFillPathInstancedNV: OK
- glCoverFillPathNV: OK
- glCoverStrokePathInstancedNV: OK
- glCoverStrokePathNV: OK
- glDeletePathsNV: OK
- glGenPathsNV: OK
- glGetPathColorGenfvNV: OK
- glGetPathColorGenivNV: OK
- glGetPathCommandsNV: OK
- glGetPathCoordsNV: OK
- glGetPathDashArrayNV: OK
- glGetPathLengthNV: OK
- glGetPathMetricRangeNV: OK
- glGetPathMetricsNV: OK
- glGetPathParameterfvNV: OK
- glGetPathParameterivNV: OK
- glGetPathSpacingNV: OK
- glGetPathTexGenfvNV: OK
- glGetPathTexGenivNV: OK
- glGetProgramResourcefvNV: OK
- glInterpolatePathsNV: OK
- glIsPathNV: OK
- glIsPointInFillPathNV: OK
- glIsPointInStrokePathNV: OK
- glMatrixLoad3x2fNV: OK
- glMatrixLoad3x3fNV: OK
- glMatrixLoadTranspose3x3fNV: OK
- glMatrixMult3x2fNV: OK
- glMatrixMult3x3fNV: OK
- glMatrixMultTranspose3x3fNV: OK
- glPathColorGenNV: OK
- glPathCommandsNV: OK
- glPathCoordsNV: OK
- glPathCoverDepthFuncNV: OK
- glPathDashArrayNV: OK
- glPathFogGenNV: OK
- glPathGlyphIndexArrayNV: OK
- glPathGlyphIndexRangeNV: OK
- glPathGlyphRangeNV: OK
- glPathGlyphsNV: OK
- glPathMemoryGlyphIndexArrayNV: OK
- glPathParameterfNV: OK
- glPathParameterfvNV: OK
- glPathParameteriNV: OK
- glPathParameterivNV: OK
- glPathStencilDepthOffsetNV: OK
- glPathStencilFuncNV: OK
- glPathStringNV: OK
- glPathSubCommandsNV: OK
- glPathSubCoordsNV: OK
- glPathTexGenNV: OK
- glPointAlongPathNV: OK
- glProgramPathFragmentInputGenNV: OK
- glStencilFillPathInstancedNV: OK
- glStencilFillPathNV: OK
- glStencilStrokePathInstancedNV: OK
- glStencilStrokePathNV: OK
- glStencilThenCoverFillPathInstancedNV: OK
- glStencilThenCoverFillPathNV: OK
- glStencilThenCoverStrokePathInstancedNV: OK
- glStencilThenCoverStrokePathNV: OK
- glTransformPathNV: OK
- glWeightPathsNV: OK
- GL_NV_path_rendering_shared_edge: MISSING
- ---------------------------------
- GL_NV_pixel_data_range: OK [MISSING]
- -----------------------
- glFlushPixelDataRangeNV: OK
- glPixelDataRangeNV: OK
- GL_NV_point_sprite: OK [MISSING]
- -------------------
- glPointParameteriNV: OK
- glPointParameterivNV: OK
- GL_NV_present_video: OK [MISSING]
- --------------------
- glGetVideoi64vNV: OK
- glGetVideoivNV: OK
- glGetVideoui64vNV: OK
- glGetVideouivNV: OK
- glPresentFrameDualFillNV: OK
- glPresentFrameKeyedNV: OK
- GL_NV_primitive_restart: OK
- ------------------------
- glPrimitiveRestartIndexNV: OK
- glPrimitiveRestartNV: OK
- GL_NV_register_combiners: OK [MISSING]
- -------------------------
- glCombinerInputNV: OK
- glCombinerOutputNV: OK
- glCombinerParameterfNV: OK
- glCombinerParameterfvNV: OK
- glCombinerParameteriNV: OK
- glCombinerParameterivNV: OK
- glFinalCombinerInputNV: OK
- glGetCombinerInputParameterfvNV: OK
- glGetCombinerInputParameterivNV: OK
- glGetCombinerOutputParameterfvNV: OK
- glGetCombinerOutputParameterivNV: OK
- glGetFinalCombinerInputParameterfvNV: OK
- glGetFinalCombinerInputParameterivNV: OK
- GL_NV_register_combiners2: OK [MISSING]
- --------------------------
- glCombinerStageParameterfvNV: OK
- glGetCombinerStageParameterfvNV: OK
- GL_NV_robustness_video_memory_purge: MISSING
- ------------------------------------
- GL_NV_sample_locations: OK [MISSING]
- -----------------------
- glFramebufferSampleLocationsfvNV: OK
- glNamedFramebufferSampleLocationsfvNV: OK
- GL_NV_sample_mask_override_coverage: MISSING
- ------------------------------------
- GL_NV_shader_atomic_counters: MISSING
- -----------------------------
- GL_NV_shader_atomic_float: MISSING
- --------------------------
- GL_NV_shader_atomic_float64: MISSING
- ----------------------------
- GL_NV_shader_atomic_fp16_vector: MISSING
- --------------------------------
- GL_NV_shader_atomic_int64: MISSING
- --------------------------
- GL_NV_shader_buffer_load: OK [MISSING]
- -------------------------
- glGetBufferParameterui64vNV: OK
- glGetIntegerui64vNV: OK
- glGetNamedBufferParameterui64vNV: OK
- glIsBufferResidentNV: OK
- glIsNamedBufferResidentNV: OK
- glMakeBufferNonResidentNV: OK
- glMakeBufferResidentNV: OK
- glMakeNamedBufferNonResidentNV: OK
- glMakeNamedBufferResidentNV: OK
- glProgramUniformui64NV: OK
- glProgramUniformui64vNV: OK
- glUniformui64NV: OK
- glUniformui64vNV: OK
- GL_NV_shader_storage_buffer_object: MISSING
- -----------------------------------
- GL_NV_shader_thread_group: MISSING
- --------------------------
- GL_NV_shader_thread_shuffle: MISSING
- ----------------------------
- GL_NV_stereo_view_rendering: MISSING
- ----------------------------
- GL_NV_tessellation_program5: MISSING
- ----------------------------
- GL_NV_texgen_emboss: MISSING
- --------------------
- GL_NV_texgen_reflection: OK
- ------------------------
- GL_NV_texture_barrier: OK
- ----------------------
- glTextureBarrierNV: OK
- GL_NV_texture_compression_vtc: MISSING
- ------------------------------
- GL_NV_texture_env_combine4: OK
- ---------------------------
- GL_NV_texture_expand_normal: MISSING
- ----------------------------
- GL_NV_texture_multisample: OK [MISSING]
- --------------------------
- glTexImage2DMultisampleCoverageNV: OK
- glTexImage3DMultisampleCoverageNV: OK
- glTextureImage2DMultisampleCoverageNV: OK
- glTextureImage2DMultisampleNV: OK
- glTextureImage3DMultisampleCoverageNV: OK
- glTextureImage3DMultisampleNV: OK
- GL_NV_texture_rectangle: OK
- ------------------------
- GL_NV_texture_shader: MISSING
- ---------------------
- GL_NV_texture_shader2: MISSING
- ----------------------
- GL_NV_texture_shader3: MISSING
- ----------------------
- GL_NV_transform_feedback: OK [MISSING]
- -------------------------
- glActiveVaryingNV: OK
- glBeginTransformFeedbackNV: OK
- glBindBufferBaseNV: OK
- glBindBufferOffsetNV: OK
- glBindBufferRangeNV: OK
- glEndTransformFeedbackNV: OK
- glGetActiveVaryingNV: OK
- glGetTransformFeedbackVaryingNV: OK
- glGetVaryingLocationNV: OK
- glTransformFeedbackAttribsNV: OK
- glTransformFeedbackVaryingsNV: OK
- GL_NV_transform_feedback2: OK [MISSING]
- --------------------------
- glBindTransformFeedbackNV: OK
- glDeleteTransformFeedbacksNV: OK
- glDrawTransformFeedbackNV: OK
- glGenTransformFeedbacksNV: OK
- glIsTransformFeedbackNV: OK
- glPauseTransformFeedbackNV: OK
- glResumeTransformFeedbackNV: OK
- GL_NV_uniform_buffer_unified_memory: MISSING
- ------------------------------------
- GL_NV_vdpau_interop: OK [MISSING]
- --------------------
- glVDPAUFiniNV: OK
- glVDPAUGetSurfaceivNV: OK
- glVDPAUInitNV: OK
- glVDPAUIsSurfaceNV: OK
- glVDPAUMapSurfacesNV: OK
- glVDPAURegisterOutputSurfaceNV: OK
- glVDPAURegisterVideoSurfaceNV: OK
- glVDPAUSurfaceAccessNV: OK
- glVDPAUUnmapSurfacesNV: OK
- glVDPAUUnregisterSurfaceNV: OK
- GL_NV_vertex_array_range: OK [MISSING]
- -------------------------
- glFlushVertexArrayRangeNV: OK
- glVertexArrayRangeNV: OK
- GL_NV_vertex_array_range2: MISSING
- --------------------------
- GL_NV_vertex_attrib_integer_64bit: OK [MISSING]
- ----------------------------------
- glGetVertexAttribLi64vNV: OK
- glGetVertexAttribLui64vNV: OK
- glVertexAttribL1i64NV: OK
- glVertexAttribL1i64vNV: OK
- glVertexAttribL1ui64NV: OK
- glVertexAttribL1ui64vNV: OK
- glVertexAttribL2i64NV: OK
- glVertexAttribL2i64vNV: OK
- glVertexAttribL2ui64NV: OK
- glVertexAttribL2ui64vNV: OK
- glVertexAttribL3i64NV: OK
- glVertexAttribL3i64vNV: OK
- glVertexAttribL3ui64NV: OK
- glVertexAttribL3ui64vNV: OK
- glVertexAttribL4i64NV: OK
- glVertexAttribL4i64vNV: OK
- glVertexAttribL4ui64NV: OK
- glVertexAttribL4ui64vNV: OK
- glVertexAttribLFormatNV: OK
- GL_NV_vertex_buffer_unified_memory: OK [MISSING]
- -----------------------------------
- glBufferAddressRangeNV: OK
- glColorFormatNV: OK
- glEdgeFlagFormatNV: OK
- glFogCoordFormatNV: OK
- glGetIntegerui64i_vNV: OK
- glIndexFormatNV: OK
- glNormalFormatNV: OK
- glSecondaryColorFormatNV: OK
- glTexCoordFormatNV: OK
- glVertexAttribFormatNV: OK
- glVertexAttribIFormatNV: OK
- glVertexFormatNV: OK
- GL_NV_vertex_program: OK [MISSING]
- ---------------------
- glAreProgramsResidentNV: OK
- glBindProgramNV: OK
- glDeleteProgramsNV: OK
- glExecuteProgramNV: OK
- glGenProgramsNV: OK
- glGetProgramParameterdvNV: OK
- glGetProgramParameterfvNV: OK
- glGetProgramStringNV: OK
- glGetProgramivNV: OK
- glGetTrackMatrixivNV: OK
- glGetVertexAttribPointervNV: OK
- glGetVertexAttribdvNV: OK
- glGetVertexAttribfvNV: OK
- glGetVertexAttribivNV: OK
- glIsProgramNV: OK
- glLoadProgramNV: OK
- glProgramParameter4dNV: OK
- glProgramParameter4dvNV: OK
- glProgramParameter4fNV: OK
- glProgramParameter4fvNV: OK
- glProgramParameters4dvNV: OK
- glProgramParameters4fvNV: OK
- glRequestResidentProgramsNV: OK
- glTrackMatrixNV: OK
- glVertexAttrib1dNV: OK
- glVertexAttrib1dvNV: OK
- glVertexAttrib1fNV: OK
- glVertexAttrib1fvNV: OK
- glVertexAttrib1sNV: OK
- glVertexAttrib1svNV: OK
- glVertexAttrib2dNV: OK
- glVertexAttrib2dvNV: OK
- glVertexAttrib2fNV: OK
- glVertexAttrib2fvNV: OK
- glVertexAttrib2sNV: OK
- glVertexAttrib2svNV: OK
- glVertexAttrib3dNV: OK
- glVertexAttrib3dvNV: OK
- glVertexAttrib3fNV: OK
- glVertexAttrib3fvNV: OK
- glVertexAttrib3sNV: OK
- glVertexAttrib3svNV: OK
- glVertexAttrib4dNV: OK
- glVertexAttrib4dvNV: OK
- glVertexAttrib4fNV: OK
- glVertexAttrib4fvNV: OK
- glVertexAttrib4sNV: OK
- glVertexAttrib4svNV: OK
- glVertexAttrib4ubNV: OK
- glVertexAttrib4ubvNV: OK
- glVertexAttribPointerNV: OK
- glVertexAttribs1dvNV: OK
- glVertexAttribs1fvNV: OK
- glVertexAttribs1svNV: OK
- glVertexAttribs2dvNV: OK
- glVertexAttribs2fvNV: OK
- glVertexAttribs2svNV: OK
- glVertexAttribs3dvNV: OK
- glVertexAttribs3fvNV: OK
- glVertexAttribs3svNV: OK
- glVertexAttribs4dvNV: OK
- glVertexAttribs4fvNV: OK
- glVertexAttribs4svNV: OK
- glVertexAttribs4ubvNV: OK
- GL_NV_vertex_program1_1: MISSING
- ------------------------
- GL_NV_vertex_program2: MISSING
- ----------------------
- GL_NV_vertex_program2_option: MISSING
- -----------------------------
- GL_NV_vertex_program3: MISSING
- ----------------------
- GL_NV_vertex_program4: OK [MISSING]
- ----------------------
- GL_NV_video_capture: OK [MISSING]
- --------------------
- glBeginVideoCaptureNV: OK
- glBindVideoCaptureStreamBufferNV: OK
- glBindVideoCaptureStreamTextureNV: OK
- glEndVideoCaptureNV: OK
- glGetVideoCaptureStreamdvNV: OK
- glGetVideoCaptureStreamfvNV: OK
- glGetVideoCaptureStreamivNV: OK
- glGetVideoCaptureivNV: OK
- glVideoCaptureNV: OK
- glVideoCaptureStreamParameterdvNV: OK
- glVideoCaptureStreamParameterfvNV: OK
- glVideoCaptureStreamParameterivNV: OK
- GL_NV_viewport_array2: MISSING
- ----------------------
- GL_NV_viewport_swizzle: OK [MISSING]
- -----------------------
- glViewportSwizzleNV: OK
- GL_OES_byte_coordinates: MISSING
- ------------------------
- GL_OES_compressed_paletted_texture: MISSING
- -----------------------------------
- GL_OES_read_format: OK
- -------------------
- GL_OES_single_precision: OK [MISSING]
- ------------------------
- glClearDepthfOES: OK
- glClipPlanefOES: OK
- glDepthRangefOES: OK
- glFrustumfOES: OK
- glGetClipPlanefOES: OK
- glOrthofOES: OK
- GL_OML_interlace: MISSING
- -----------------
- GL_OML_resample: MISSING
- ----------------
- GL_OML_subsample: MISSING
- -----------------
- GL_OVR_multiview: OK [MISSING]
- -----------------
- glFramebufferTextureMultiviewOVR: OK
- GL_OVR_multiview2: MISSING
- ------------------
- GL_PGI_misc_hints: MISSING
- ------------------
- GL_PGI_vertex_hints: MISSING
- --------------------
- GL_REGAL_ES1_0_compatibility: OK [MISSING]
- -----------------------------
- glAlphaFuncx: OK
- glClearColorx: OK
- glClearDepthx: OK
- glColor4x: OK
- glDepthRangex: OK
- glFogx: OK
- glFogxv: OK
- glFrustumf: OK
- glFrustumx: OK
- glLightModelx: OK
- glLightModelxv: OK
- glLightx: OK
- glLightxv: OK
- glLineWidthx: OK
- glLoadMatrixx: OK
- glMaterialx: OK
- glMaterialxv: OK
- glMultMatrixx: OK
- glMultiTexCoord4x: OK
- glNormal3x: OK
- glOrthof: OK
- glOrthox: OK
- glPointSizex: OK
- glPolygonOffsetx: OK
- glRotatex: OK
- glSampleCoveragex: OK
- glScalex: OK
- glTexEnvx: OK
- glTexEnvxv: OK
- glTexParameterx: OK
- glTranslatex: OK
- GL_REGAL_ES1_1_compatibility: OK [MISSING]
- -----------------------------
- glClipPlanef: OK
- glClipPlanex: OK
- glGetClipPlanef: OK
- glGetClipPlanex: OK
- glGetFixedv: OK
- glGetLightxv: OK
- glGetMaterialxv: OK
- glGetTexEnvxv: OK
- glGetTexParameterxv: OK
- glPointParameterx: OK
- glPointParameterxv: OK
- glPointSizePointerOES: OK
- glTexParameterxv: OK
- GL_REGAL_enable: MISSING
- ----------------
- GL_REGAL_error_string: OK [MISSING]
- ----------------------
- glErrorStringREGAL: OK
- GL_REGAL_extension_query: OK [MISSING]
- -------------------------
- glGetExtensionREGAL: OK
- glIsSupportedREGAL: OK
- GL_REGAL_log: OK [MISSING]
- -------------
- glLogMessageCallbackREGAL: OK
- GL_REGAL_proc_address: OK [MISSING]
- ----------------------
- glGetProcAddressREGAL: OK
- GL_REND_screen_coordinates: MISSING
- ---------------------------
- GL_S3_s3tc: OK
- -----------
- GL_SGIS_color_range: MISSING
- --------------------
- GL_SGIS_detail_texture: OK [MISSING]
- -----------------------
- glDetailTexFuncSGIS: OK
- glGetDetailTexFuncSGIS: OK
- GL_SGIS_fog_function: OK [MISSING]
- ---------------------
- glFogFuncSGIS: OK
- glGetFogFuncSGIS: OK
- GL_SGIS_generate_mipmap: OK
- ------------------------
- GL_SGIS_multisample: OK [MISSING]
- --------------------
- glSampleMaskSGIS: OK
- glSamplePatternSGIS: OK
- GL_SGIS_pixel_texture: MISSING
- ----------------------
- GL_SGIS_point_line_texgen: MISSING
- --------------------------
- GL_SGIS_sharpen_texture: OK [MISSING]
- ------------------------
- glGetSharpenTexFuncSGIS: OK
- glSharpenTexFuncSGIS: OK
- GL_SGIS_texture4D: OK [MISSING]
- ------------------
- glTexImage4DSGIS: OK
- glTexSubImage4DSGIS: OK
- GL_SGIS_texture_border_clamp: OK
- -----------------------------
- GL_SGIS_texture_edge_clamp: OK
- ---------------------------
- GL_SGIS_texture_filter4: OK [MISSING]
- ------------------------
- glGetTexFilterFuncSGIS: OK
- glTexFilterFuncSGIS: OK
- GL_SGIS_texture_lod: OK
- --------------------
- GL_SGIS_texture_select: MISSING
- -----------------------
- GL_SGIX_async: OK [MISSING]
- --------------
- glAsyncMarkerSGIX: OK
- glDeleteAsyncMarkersSGIX: OK
- glFinishAsyncSGIX: OK
- glGenAsyncMarkersSGIX: OK
- glIsAsyncMarkerSGIX: OK
- glPollAsyncSGIX: OK
- GL_SGIX_async_histogram: MISSING
- ------------------------
- GL_SGIX_async_pixel: MISSING
- --------------------
- GL_SGIX_blend_alpha_minmax: MISSING
- ---------------------------
- GL_SGIX_clipmap: MISSING
- ----------------
- GL_SGIX_convolution_accuracy: MISSING
- -----------------------------
- GL_SGIX_depth_texture: MISSING
- ----------------------
- GL_SGIX_flush_raster: OK [MISSING]
- ---------------------
- glFlushRasterSGIX: OK
- GL_SGIX_fog_offset: MISSING
- -------------------
- GL_SGIX_fog_texture: OK [MISSING]
- --------------------
- glTextureFogSGIX: OK
- GL_SGIX_fragment_specular_lighting: OK [MISSING]
- -----------------------------------
- glFragmentColorMaterialSGIX: OK
- glFragmentLightModelfSGIX: OK
- glFragmentLightModelfvSGIX: OK
- glFragmentLightModeliSGIX: OK
- glFragmentLightModelivSGIX: OK
- glFragmentLightfSGIX: OK
- glFragmentLightfvSGIX: OK
- glFragmentLightiSGIX: OK
- glFragmentLightivSGIX: OK
- glFragmentMaterialfSGIX: OK
- glFragmentMaterialfvSGIX: OK
- glFragmentMaterialiSGIX: OK
- glFragmentMaterialivSGIX: OK
- glGetFragmentLightfvSGIX: OK
- glGetFragmentLightivSGIX: OK
- glGetFragmentMaterialfvSGIX: OK
- glGetFragmentMaterialivSGIX: OK
- GL_SGIX_framezoom: OK [MISSING]
- ------------------
- glFrameZoomSGIX: OK
- GL_SGIX_interlace: MISSING
- ------------------
- GL_SGIX_ir_instrument1: MISSING
- -----------------------
- GL_SGIX_list_priority: MISSING
- ----------------------
- GL_SGIX_pixel_texture: OK [MISSING]
- ----------------------
- glPixelTexGenSGIX: OK
- GL_SGIX_pixel_texture_bits: MISSING
- ---------------------------
- GL_SGIX_reference_plane: OK [MISSING]
- ------------------------
- glReferencePlaneSGIX: OK
- GL_SGIX_resample: MISSING
- -----------------
- GL_SGIX_shadow: MISSING
- ---------------
- GL_SGIX_shadow_ambient: MISSING
- -----------------------
- GL_SGIX_sprite: OK [MISSING]
- ---------------
- glSpriteParameterfSGIX: OK
- glSpriteParameterfvSGIX: OK
- glSpriteParameteriSGIX: OK
- glSpriteParameterivSGIX: OK
- GL_SGIX_tag_sample_buffer: OK [MISSING]
- --------------------------
- glTagSampleBufferSGIX: OK
- GL_SGIX_texture_add_env: MISSING
- ------------------------
- GL_SGIX_texture_coordinate_clamp: MISSING
- ---------------------------------
- GL_SGIX_texture_lod_bias: MISSING
- -------------------------
- GL_SGIX_texture_multi_buffer: MISSING
- -----------------------------
- GL_SGIX_texture_range: MISSING
- ----------------------
- GL_SGIX_texture_scale_bias: MISSING
- ---------------------------
- GL_SGIX_vertex_preclip: MISSING
- -----------------------
- GL_SGIX_vertex_preclip_hint: MISSING
- ----------------------------
- GL_SGIX_ycrcb: MISSING
- --------------
- GL_SGI_color_matrix: MISSING
- --------------------
- GL_SGI_color_table: OK [MISSING]
- -------------------
- glColorTableParameterfvSGI: OK
- glColorTableParameterivSGI: OK
- glColorTableSGI: OK
- glCopyColorTableSGI: OK
- glGetColorTableParameterfvSGI: OK
- glGetColorTableParameterivSGI: OK
- glGetColorTableSGI: OK
- GL_SGI_texture_color_table: MISSING
- ---------------------------
- GL_SUNX_constant_data: OK [MISSING]
- ----------------------
- glFinishTextureSUNX: OK
- GL_SUN_convolution_border_modes: MISSING
- --------------------------------
- GL_SUN_global_alpha: OK [MISSING]
- --------------------
- glGlobalAlphaFactorbSUN: OK
- glGlobalAlphaFactordSUN: OK
- glGlobalAlphaFactorfSUN: OK
- glGlobalAlphaFactoriSUN: OK
- glGlobalAlphaFactorsSUN: OK
- glGlobalAlphaFactorubSUN: OK
- glGlobalAlphaFactoruiSUN: OK
- glGlobalAlphaFactorusSUN: OK
- GL_SUN_mesh_array: MISSING
- ------------------
- GL_SUN_read_video_pixels: OK [MISSING]
- -------------------------
- glReadVideoPixelsSUN: OK
- GL_SUN_slice_accum: MISSING
- -------------------
- GL_SUN_triangle_list: OK [MISSING]
- ---------------------
- glReplacementCodePointerSUN: OK
- glReplacementCodeubSUN: OK
- glReplacementCodeubvSUN: OK
- glReplacementCodeuiSUN: OK
- glReplacementCodeuivSUN: OK
- glReplacementCodeusSUN: OK
- glReplacementCodeusvSUN: OK
- GL_SUN_vertex: OK [MISSING]
- --------------
- glColor3fVertex3fSUN: OK
- glColor3fVertex3fvSUN: OK
- glColor4fNormal3fVertex3fSUN: OK
- glColor4fNormal3fVertex3fvSUN: OK
- glColor4ubVertex2fSUN: OK
- glColor4ubVertex2fvSUN: OK
- glColor4ubVertex3fSUN: OK
- glColor4ubVertex3fvSUN: OK
- glNormal3fVertex3fSUN: OK
- glNormal3fVertex3fvSUN: OK
- glReplacementCodeuiColor3fVertex3fSUN: OK
- glReplacementCodeuiColor3fVertex3fvSUN: OK
- glReplacementCodeuiColor4fNormal3fVertex3fSUN: OK
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN: OK
- glReplacementCodeuiColor4ubVertex3fSUN: OK
- glReplacementCodeuiColor4ubVertex3fvSUN: OK
- glReplacementCodeuiNormal3fVertex3fSUN: OK
- glReplacementCodeuiNormal3fVertex3fvSUN: OK
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: OK
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: OK
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: OK
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: OK
- glReplacementCodeuiTexCoord2fVertex3fSUN: OK
- glReplacementCodeuiTexCoord2fVertex3fvSUN: OK
- glReplacementCodeuiVertex3fSUN: OK
- glReplacementCodeuiVertex3fvSUN: OK
- glTexCoord2fColor3fVertex3fSUN: OK
- glTexCoord2fColor3fVertex3fvSUN: OK
- glTexCoord2fColor4fNormal3fVertex3fSUN: OK
- glTexCoord2fColor4fNormal3fVertex3fvSUN: OK
- glTexCoord2fColor4ubVertex3fSUN: OK
- glTexCoord2fColor4ubVertex3fvSUN: OK
- glTexCoord2fNormal3fVertex3fSUN: OK
- glTexCoord2fNormal3fVertex3fvSUN: OK
- glTexCoord2fVertex3fSUN: OK
- glTexCoord2fVertex3fvSUN: OK
- glTexCoord4fColor4fNormal3fVertex4fSUN: OK
- glTexCoord4fColor4fNormal3fVertex4fvSUN: OK
- glTexCoord4fVertex4fSUN: OK
- glTexCoord4fVertex4fvSUN: OK
- GL_WIN_phong_shading: MISSING
- ---------------------
- GL_WIN_specular_fog: MISSING
- --------------------
- GL_WIN_swap_hint: OK [MISSING]
- -----------------
- glAddSwapHintRectWIN: OK
- GLX_VERSION_1_2: OK
- ----------------
- glXGetCurrentDisplay: OK
- GLX_VERSION_1_3: OK
- ----------------
- glXChooseFBConfig: OK
- glXCreateNewContext: OK
- glXCreatePbuffer: OK
- glXCreatePixmap: OK
- glXCreateWindow: OK
- glXDestroyPbuffer: OK
- glXDestroyPixmap: OK
- glXDestroyWindow: OK
- glXGetCurrentReadDrawable: OK
- glXGetFBConfigAttrib: OK
- glXGetFBConfigs: OK
- glXGetSelectedEvent: OK
- glXGetVisualFromFBConfig: OK
- glXMakeContextCurrent: OK
- glXQueryContext: OK
- glXQueryDrawable: OK
- glXSelectEvent: OK
- GLX_VERSION_1_4: OK
- ----------------
- GLX_3DFX_multisample: MISSING
- ---------------------
- GLX_AMD_gpu_association: OK [MISSING]
- ------------------------
- glXBlitContextFramebufferAMD: OK
- glXCreateAssociatedContextAMD: OK
- glXCreateAssociatedContextAttribsAMD: OK
- glXDeleteAssociatedContextAMD: OK
- glXGetContextGPUIDAMD: OK
- glXGetCurrentAssociatedContextAMD: OK
- glXGetGPUIDsAMD: OK
- glXGetGPUInfoAMD: OK
- glXMakeAssociatedContextCurrentAMD: OK
- GLX_ARB_context_flush_control: MISSING
- ------------------------------
- GLX_ARB_create_context: OK
- -----------------------
- glXCreateContextAttribsARB: OK
- GLX_ARB_create_context_profile: OK
- -------------------------------
- GLX_ARB_create_context_robustness: OK
- ----------------------------------
- GLX_ARB_fbconfig_float: OK
- -----------------------
- GLX_ARB_framebuffer_sRGB: OK
- -------------------------
- GLX_ARB_get_proc_address: OK
- -------------------------
- GLX_ARB_multisample: OK
- --------------------
- GLX_ARB_robustness_application_isolation: MISSING
- -----------------------------------------
- GLX_ARB_robustness_share_group_isolation: MISSING
- -----------------------------------------
- GLX_ARB_vertex_buffer_object: MISSING
- -----------------------------
- GLX_ATI_pixel_format_float: MISSING
- ---------------------------
- GLX_ATI_render_texture: OK [MISSING]
- -----------------------
- glXBindTexImageATI: OK
- glXDrawableAttribATI: OK
- glXReleaseTexImageATI: OK
- GLX_EXT_buffer_age: OK
- -------------------
- GLX_EXT_create_context_es2_profile: OK
- -----------------------------------
- GLX_EXT_create_context_es_profile: OK
- ----------------------------------
- GLX_EXT_fbconfig_packed_float: OK
- ------------------------------
- GLX_EXT_framebuffer_sRGB: OK
- -------------------------
- GLX_EXT_import_context: OK
- -----------------------
- glXFreeContextEXT: OK
- glXGetContextIDEXT: OK
- glXImportContextEXT: OK
- glXQueryContextInfoEXT: OK
- GLX_EXT_libglvnd: MISSING
- -----------------
- GLX_EXT_scene_marker: MISSING
- ---------------------
- GLX_EXT_stereo_tree: MISSING
- --------------------
- GLX_EXT_swap_control: OK [MISSING]
- ---------------------
- glXSwapIntervalEXT: OK
- GLX_EXT_swap_control_tear: MISSING
- --------------------------
- GLX_EXT_texture_from_pixmap: OK
- ----------------------------
- glXBindTexImageEXT: OK
- glXReleaseTexImageEXT: OK
- GLX_EXT_visual_info: OK
- --------------------
- GLX_EXT_visual_rating: OK
- ----------------------
- GLX_INTEL_swap_event: OK
- ---------------------
- GLX_MESA_agp_offset: OK [MISSING]
- --------------------
- glXGetAGPOffsetMESA: OK
- GLX_MESA_copy_sub_buffer: OK
- -------------------------
- glXCopySubBufferMESA: OK
- GLX_MESA_pixmap_colormap: OK [MISSING]
- -------------------------
- glXCreateGLXPixmapMESA: OK
- GLX_MESA_query_renderer: OK
- ------------------------
- glXQueryCurrentRendererIntegerMESA: OK
- glXQueryCurrentRendererStringMESA: OK
- glXQueryRendererIntegerMESA: OK
- glXQueryRendererStringMESA: OK
- GLX_MESA_release_buffers: OK [MISSING]
- -------------------------
- glXReleaseBuffersMESA: OK
- GLX_MESA_set_3dfx_mode: OK [MISSING]
- -----------------------
- glXSet3DfxModeMESA: OK
- GLX_MESA_swap_control: OK
- ----------------------
- glXGetSwapIntervalMESA: OK
- glXSwapIntervalMESA: OK
- GLX_NV_copy_buffer: OK [MISSING]
- -------------------
- glXCopyBufferSubDataNV: OK
- glXNamedCopyBufferSubDataNV: OK
- GLX_NV_copy_image: OK [MISSING]
- ------------------
- glXCopyImageSubDataNV: OK
- GLX_NV_delay_before_swap: OK [MISSING]
- -------------------------
- glXDelayBeforeSwapNV: OK
- GLX_NV_float_buffer: MISSING
- --------------------
- GLX_NV_multisample_coverage: MISSING
- ----------------------------
- GLX_NV_present_video: OK [MISSING]
- ---------------------
- glXBindVideoDeviceNV: OK
- glXEnumerateVideoDevicesNV: OK
- GLX_NV_robustness_video_memory_purge: MISSING
- -------------------------------------
- GLX_NV_swap_group: OK [MISSING]
- ------------------
- glXBindSwapBarrierNV: OK
- glXJoinSwapGroupNV: OK
- glXQueryFrameCountNV: OK
- glXQueryMaxSwapGroupsNV: OK
- glXQuerySwapGroupNV: OK
- glXResetFrameCountNV: OK
- GLX_NV_vertex_array_range: OK [MISSING]
- --------------------------
- glXAllocateMemoryNV: OK
- glXFreeMemoryNV: OK
- GLX_NV_video_capture: OK [MISSING]
- ---------------------
- glXBindVideoCaptureDeviceNV: OK
- glXEnumerateVideoCaptureDevicesNV: OK
- glXLockVideoCaptureDeviceNV: OK
- glXQueryVideoCaptureDeviceNV: OK
- glXReleaseVideoCaptureDeviceNV: OK
- GLX_NV_video_out: OK [MISSING]
- -----------------
- glXBindVideoImageNV: OK
- glXGetVideoDeviceNV: OK
- glXGetVideoInfoNV: OK
- glXReleaseVideoDeviceNV: OK
- glXReleaseVideoImageNV: OK
- glXSendPbufferToVideoNV: OK
- GLX_OML_swap_method: OK
- --------------------
- GLX_OML_sync_control: OK
- ---------------------
- glXGetMscRateOML: OK
- glXGetSyncValuesOML: OK
- glXSwapBuffersMscOML: OK
- glXWaitForMscOML: OK
- glXWaitForSbcOML: OK
- GLX_SGIS_blended_overlay: MISSING
- -------------------------
- GLX_SGIS_color_range: MISSING
- ---------------------
- GLX_SGIS_multisample: OK
- ---------------------
- GLX_SGIS_shared_multisample: MISSING
- ----------------------------
- GLX_SGIX_fbconfig: OK
- ------------------
- glXChooseFBConfigSGIX: OK
- glXCreateContextWithConfigSGIX: OK
- glXCreateGLXPixmapWithConfigSGIX: OK
- glXGetFBConfigAttribSGIX: OK
- glXGetFBConfigFromVisualSGIX: OK
- glXGetVisualFromFBConfigSGIX: OK
- GLX_SGIX_hyperpipe: OK [MISSING]
- -------------------
- glXBindHyperpipeSGIX: OK
- glXDestroyHyperpipeConfigSGIX: OK
- glXHyperpipeAttribSGIX: OK
- glXHyperpipeConfigSGIX: OK
- glXQueryHyperpipeAttribSGIX: OK
- glXQueryHyperpipeBestAttribSGIX: OK
- glXQueryHyperpipeConfigSGIX: OK
- glXQueryHyperpipeNetworkSGIX: OK
- GLX_SGIX_pbuffer: OK
- -----------------
- glXCreateGLXPbufferSGIX: OK
- glXDestroyGLXPbufferSGIX: OK
- glXGetSelectedEventSGIX: OK
- glXQueryGLXPbufferSGIX: OK
- glXSelectEventSGIX: OK
- GLX_SGIX_swap_barrier: OK [MISSING]
- ----------------------
- glXBindSwapBarrierSGIX: OK
- glXQueryMaxSwapBarriersSGIX: OK
- GLX_SGIX_swap_group: OK [MISSING]
- --------------------
- glXJoinSwapGroupSGIX: OK
- GLX_SGIX_video_resize: OK [MISSING]
- ----------------------
- glXBindChannelToWindowSGIX: OK
- glXChannelRectSGIX: OK
- glXChannelRectSyncSGIX: OK
- glXQueryChannelDeltasSGIX: OK
- glXQueryChannelRectSGIX: OK
- GLX_SGIX_visual_select_group: OK
- -----------------------------
- GLX_SGI_cushion: OK [MISSING]
- ----------------
- glXCushionSGI: OK
- GLX_SGI_make_current_read: OK
- --------------------------
- glXGetCurrentReadDrawableSGI: OK
- glXMakeCurrentReadSGI: OK
- GLX_SGI_swap_control: OK
- ---------------------
- glXSwapIntervalSGI: OK
- GLX_SGI_video_sync: OK
- -------------------
- glXGetVideoSyncSGI: OK
- glXWaitVideoSyncSGI: OK
- GLX_SUN_get_transparent_index: OK [MISSING]
- ------------------------------
- glXGetTransparentIndexSUN: OK
- GLX_SUN_video_resize: OK [MISSING]
- ---------------------
- glXGetVideoResizeSUN: OK
- glXVideoResizeSUN: OK
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