Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- uint32 guildIds[25];
- if (!PlayerList.isEmpty())
- {
- for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player *pPlayer = i->getSource())
- guildIds[i] = pPlayer->GetGuildId();
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement