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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace arrays
- {
- class Program
- {
- static void Main(string[] args)
- {
- int size = int.Parse(Console.ReadLine());
- var matrix = new string[size, size];
- var commands = Console.ReadLine().Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries).ToArray();
- int minerRow = 0;
- int minerCol = 0;
- int totalCoal = 0;
- for (int row = 0; row < size; row++)
- {
- var line = Console.ReadLine().Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries).ToArray();
- for (int col = 0; col < size; col++)
- {
- if (line[col] == "s")
- {
- minerRow = row;
- minerCol = col;
- }
- if (line[col] == "c")
- {
- totalCoal++;
- }
- matrix[row, col] = line[col];
- }
- }
- int minedCoal = 0;
- foreach (var item in commands)
- {
- switch (item)
- {
- case "up":
- if (minerRow - 1 >= 0)
- {
- matrix[minerRow, minerCol] = "*";
- if (matrix[minerRow - 1, minerCol] == "c")
- {
- minedCoal++;
- if (minedCoal == totalCoal)
- {
- Console.WriteLine($"You collected all coals! ({minerRow - 1}, {minerCol})");
- return;
- }
- }
- else if (matrix[minerRow - 1, minerCol] == "e")
- {
- Console.WriteLine($"Game over! ({minerRow + 1}, {minerCol})");
- return;
- }
- matrix[minerRow - 1, minerCol] = "s";
- minerRow -= 1;
- }
- break;
- case "down":
- if (minerRow + 1 < matrix.GetLength(0))
- {
- matrix[minerRow, minerCol] = "*";
- if (matrix[minerRow + 1, minerCol] == "c")
- {
- minedCoal++;
- if (minedCoal == totalCoal)
- {
- Console.WriteLine($"You collected all coals! ({minerRow + 1}, {minerCol})");
- return;
- }
- }
- else if (matrix[minerRow + 1, minerCol] == "e")
- {
- Console.WriteLine($"Game over! ({minerRow + 1}, {minerCol})");
- return;
- }
- matrix[minerRow + 1, minerCol] = "s";
- minerRow += 1;
- }
- break;
- case "right":
- if (minerCol + 1 < matrix.GetLength(1))
- {
- matrix[minerRow, minerCol] = "*";
- if (matrix[minerRow, minerCol + 1] == "c")
- {
- minedCoal++;
- if (minedCoal == totalCoal)
- {
- Console.WriteLine($"You collected all coals! ({minerRow}, {minerCol + 1})");
- return;
- }
- }
- else if (matrix[minerRow, minerCol + 1] == "e")
- {
- Console.WriteLine($"Game over! ({minerRow}, {minerCol + 1})");
- return;
- }
- matrix[minerRow, minerCol + 1] = "s";
- minerCol += 1;
- }
- break;
- case "left":
- if (minerCol - 1 >= 0)
- {
- matrix[minerRow, minerCol] = "*";
- if (matrix[minerRow, minerCol + 1] == "c")
- {
- minedCoal++;
- if (minedCoal == totalCoal)
- {
- Console.WriteLine($"You collected all coals! ({minerRow}, {minerCol - 1})");
- return;
- }
- }
- else if (matrix[minerRow, minerCol - 1] == "e")
- {
- Console.WriteLine($"Game over! ({minerRow}, {minerCol - 1})");
- return;
- }
- matrix[minerRow, minerCol - 1] = "s";
- minerCol -= 1;
- }
- break;
- default:
- break;
- }
- }
- int left = 0;
- for (int i = 0; i < size; i++)
- {
- for (int j = 0; j < size; j++)
- {
- if (matrix[i, j] == "c")
- {
- left++;
- }
- }
- }
- Console.WriteLine($"{left} coals left. ({minerRow}, {minerCol})");
- }
- }
- }
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