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Jul 21st, 2018
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  1. [19:23] <HeX7> Whats up?
  2. [19:23] <TheBorg> Faster
  3. [19:23] <TheBorg> then I expected
  4. [19:23] <HeX7> Eager mind.
  5. [19:24] <HeX7> ;P
  6. [19:24] <HeX7> So whats up?
  7. [19:24] <TheBorg> Essentially
  8. [19:25] <TheBorg> We are planning to enter a bigger market. Opening more servers
  9. [19:25] <HeX7> Something along the lines of Mineqonqurer?
  10. [19:25] <HeX7> Or how ever you spelt that.
  11. [19:25] <TheBorg> nope
  12. [19:25] <TheBorg> Smaller
  13. [19:26] <HeX7> MC related?
  14. [19:26] <TheBorg> Mineconquer is a huge release coding base.
  15. [19:26] <TheBorg> Yep
  16. [19:26] <HeX7> More Servers > Donations > popularity > Ad money > ??? > Profit > Bitches for borg. AmIRite?
  17. [19:26] <TheBorg> Doubt I Can get allot
  18. [19:26] <TheBorg> from the new concept tbh.
  19. [19:26] <TheBorg> And its not new in concept anyway.
  20. [19:27] <TheBorg> It will just have the general Evocraft charm of Selfcodiness
  21. [19:27] <HeX7> Sounds familar :{
  22. [19:27] <HeX7> :P*
  23. [19:28] <TheBorg> Essentially Evo CTF, on a seperate server. Using the cannons of Mr Mavie, and probably Heroes based classes. In our own CTF plugin
  24. [19:28] <TheBorg> And Evo's stat system obviously.
  25. [19:28] <TheBorg> Which probably works better in CTF then it does on Evo itself :
  26. [19:28] <HeX7> Hmm
  27. [19:28] <HeX7> I would play that.
  28. [19:29] <HeX7> Although, would it not die out without factions (as if to say only for CTF) you would have to have clans of some sort.
  29. [19:29] <TheBorg> Right now its just a general concept though
  30. [19:29] <HeX7> The original rush of players from the concept would be large, although would players stay..?
  31. [19:29] <TheBorg> Persistantcy in Heroes
  32. [19:29] <TheBorg> + Evo Stat system
  33. [19:29] <TheBorg> Should work fine to keep the good people playing
  34. [19:30] <TheBorg> but yea it has a higher consistantcy of people running in and out
  35. [19:30] <TheBorg> But we are first just opening a 20 Player server
  36. [19:30] <TheBorg> For concept
  37. [19:30] <HeX7> Sounds good.
  38. [19:30] <TheBorg> So essentially we need a 2 sided CTF map :>
  39. [19:30] <HeX7> I seem to notice a cap of about 50 players (Peak Time) on Evo now, is this to boost Advertising as well as players?
  40. [19:31] <TheBorg> Sadly most easy ways of adverts are all based on a voting system :>
  41. [19:31] <HeX7> Yeah..
  42. [19:31] <TheBorg> So the big stay big, and the small stay small
  43. [19:32] <HeX7> Indeed.
  44. [19:32] <HeX7> New website (Wiet) = more players?
  45. [19:33] <HeX7> Anyway, what are we talking
  46. [19:33] <HeX7> Multi CTF modes?
  47. [19:33] <HeX7> As in Siege the castle
  48. [19:33] <HeX7> Capture the flag
  49. [19:33] <HeX7> First to a certain point wins?
  50. [19:33] <TheBorg> Or timer yea
  51. [19:33] <HeX7> Sounds good
  52. [19:34] <HeX7> What plugins will you have?
  53. [19:34] <HeX7> As in Craftbook shit.
  54. [19:34] <HeX7> So like Gate
  55. [19:34] <HeX7> Bridge
  56. [19:34] <HeX7> and all that?
  57. [19:34] <TheBorg> Not sure
  58. [19:34] <HeX7> I'm thinking from the trap side here.
  59. [19:34] <HeX7> I have a small idea.
  60. [19:34] <TheBorg> We wanted to keep it rather minimalistic at first
  61. [19:34] <HeX7> Two castles
  62. [19:34] <HeX7> With a large area of water
  63. [19:34] <HeX7> and small islands
  64. [19:34] <HeX7> with maybe ores
  65. [19:34] <HeX7> where the players gain ores
  66. [19:34] <HeX7> then attack the castle
  67. [19:35] <HeX7> All beit, if they could edit the land.
  68. [19:35] <HeX7> So they could be sneeky and dig tunnels
  69. [19:35] <TheBorg> I want that, Wietje is isn't that keen into it.
  70. [19:35] <HeX7> Hmm.,
  71. [19:35] <HeX7> Then just do a reset.
  72. [19:36] <HeX7> As in, you warp to a new world such as the nether is. as a NEW map completly
  73. [19:36] <HeX7> then just reset it when the game ends
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