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- This page would be loaded in a new process due to a Large-Allocation header, however Large-Allocation process creation is disabled on non-Win32 platforms. mightyparty
- t_start mightyparty:3:1207
- t_domcontent mightyparty:3:1207
- t_tti mightyparty:3:1207
- .d8888b. 888 888
- d88P Y88b 888 888 Tato funkce prohlížeče je určena pro
- Y88b. 888 888 vývojáře. Pokud vám někdo řekl, ať sem
- "Y888b. 888888 .d88b. 88888b. 888 něco zkopírujete, abyste tím aktivovali
- "Y88b. 888 d88""88b 888 "88b 888 nějakou funkci Facebooku nebo hackovali
- "888 888 888 888 888 888 Y8P něčí účet, pak byste měli vědět, že jde
- Y88b d88P Y88b. Y88..88P 888 d88P o podvod a že danému člověku poskytnete
- "Y8888P" "Y888 "Y88P" 88888P" 888 přístup ke svému Facebook účtu.
- 888
- 888
- 888
- Další informace najdete na https://www.facebook.com/selfxss
- yBBhWmhegzN.js:19:1703
- t_prehooks mightyparty:3:1207
- t_hooks mightyparty:3:1207
- Successfully compiled asm.js code (loaded from cache in 588ms) 4bd2eb0e-1c57-4013-92a4-1efe5b82a584
- ErrorUtils caught an error: "Permission denied to access property "fb_xdm_frame_https" on cross-origin object". Subsequent errors won't be logged; see https://fburl.com/debugjs. wekv8_k9WvT.js:55:6201
- t_layout mightyparty:3:1207
- perf_trace {"name": "e2e", "parent": "PageEvents.BIGPIPE_ONLOAD"} wekv8_k9WvT.js:118:2787
- t_paint mightyparty:3:1207
- Use of the motion sensor is deprecated. 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:117195
- Use of the orientation sensor is deprecated. 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:117195
- Error: WebGL warning: compressedTexImage2D: COMPRESSED_RGBA_S3TC_DXT5_EXT requires that width and height are block-aligned, or, if level>0, equal to 0, 1, or 2. 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:151105
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: naga_lvl2, id 109, souls 42. return to origPos = (59.0, -253.0, -3.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: cat_3lvl, id 94, souls 25. return to origPos = (-49.0, -21.0, 0.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: dragon_lvl2, id 142, souls 42. return to origPos = (-49.0, -21.0, 0.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- PerformUpkeepPhase add skill WarlordSkill3 to Left
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- InformTurnStarted add skill WarlordSkill4, val = 3 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: dragon_lvl2, id 142, souls 42. return to origPos = (-49.0, -21.0, 0.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:49:05, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- ChangeResource Gold 83
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:49:10, https://blitzmightyparty.ru/gs_api/stats/pvp_battle
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:49:10, https://blitzmightyparty.ru/gs_api/pvp/finish
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/pvp_battle
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/pvp/finish
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:49:12, https://blitzmightyparty.ru/gs_api/stats/count_resources
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:49:12, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/count_resources
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10972
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:06, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 62.597 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Wont play amb_world. because Ambient
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 12/07/2018 15:50:08, https://blitzmightyparty.ru/gs_api/rewards/get_rewards
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:08, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:08, https://blitzmightyparty.ru/gs_api/guild_shop/get_levels
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/rewards/get_rewards
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- MonsterAnimationAssetManager UnloadAllElements. _elementsCache 0
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- BackgroundAssetManager UnloadAllElements. _elementsCache 9
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- UpdateOpponentWrapper False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:08, https://blitzmightyparty.ru/gs_api/pvp/get_opponent
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10973
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/guild_shop/get_levels
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:08, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10974
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/pvp/get_opponent
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FieldScriptWrapper.isPvp True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- 12/07/2018 15:50:11, https://blitzmightyparty.ru/gs_api/pvp/start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- AI:RealPlayer(1)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- MonsterAnimationAssetManager.Instance.LoadElements wl_man_lvl3
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FieldScriptWrapper. Preload Left Start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FieldScriptWrapper. Preload Right Start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:11, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/pvp/start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:11, https://blitzmightyparty.ru/gs_api/rating/get_season_stats
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- PrepareRightWarlord start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10975
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/rating/get_season_stats
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Wont play amb_underworld_volcano. because Ambient
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- StartPvPWindow. Hide
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:14, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10976
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Caught tween monster bug! monster: angel_lvl2, id 227, souls 10. return to origPos = (59.0, -253.0, -3.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:35, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:42, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 6.587 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:44, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:50:46, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 3.832 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Caught tween monster bug! monster: dragon_lvl3, id 141, souls 0. return to origPos = (-55.0, -159.1, -2.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- SilentlyPlaceMonster spearman_4lvl (4.0, 3.0) HasKey
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Error in curDecisionDel: WarlordSkill2. Sir Lancelot, place: (4.0, 3.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- SilentlyPlaceMonster mummy_lvl3 (4.0, 3.0) HasKey
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Error in curDecisionDel: WarlordSkill2. Leader Nilen, place: (4.0, 3.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- SilentlyPlaceMonster merfolk_lvl1 (4.0, 3.0) HasKey
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Error in curDecisionDel: WarlordSkill2. Sea Guardian, place: (4.0, 3.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- SilentlyPlaceMonster priest_girl_5lvl (4.0, 2.0) HasKey
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Error in curDecisionDel: WarlordSkill2. Alexandria, place: (4.0, 2.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- SilentlyPlaceMonster priest_girl_5lvl (4.0, 3.0) HasKey
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Error in curDecisionDel: WarlordSkill2. Alexandria, place: (4.0, 3.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: dragon_lvl3, id 141, souls 0. return to origPos = (-55.0, -159.1, -2.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: spearman_4lvl, id 34, souls 3. return to origPos = (49.0, -21.0, 0.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Caught tween monster bug! monster: dragon_lvl3, id 141, souls 0. return to origPos = (-55.0, -159.1, -2.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:51:47, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:51:52, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 4.656 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:52:14, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:52:35, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 20.7 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- PerformUpkeepPhase add skill WarlordSkill3 to Right
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- PerformUpkeepPhase add skill WarlordSkill3 to Left
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- InformTurnStarted add skill WarlordSkill4, val = 3 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: dragon_lvl3, id 141, souls 0. return to origPos = (-52.0, -75.2, -1.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:05, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:06, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 2.602 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- InformTurnStarted add skill WarlordSkill4, val = 3 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: dragon_lvl2, id 142, souls 42. return to origPos = (-55.0, -159.1, -2.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- OnlyOneThread allDecisionsDelegate
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:27, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:28, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 1.985 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Caught tween monster bug! monster: angel_lvl2, id 227, souls 10. return to origPos = (49.0, -21.0, 0.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- InformTurnStarted add skill WarlordSkill4, val = 4 to player
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried access AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Caught tween monster bug! monster: dragon_lvl3, id 141, souls 0. return to origPos = (-52.0, -75.2, -1.0)
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- soundName == || !ready
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- ChangeResource Gold 91
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:45, https://blitzmightyparty.ru/gs_api/stats/pvp_battle
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:45, https://blitzmightyparty.ru/gs_api/pvp/finish
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:52, https://blitzmightyparty.ru/gs_api/stats/count_resources
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:52, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/pvp_battle
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/pvp/finish
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/count_resources
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10977
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Wont play amb_world. because Ambient
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 12/07/2018 15:53:58, https://blitzmightyparty.ru/gs_api/rewards/get_rewards
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:58, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/rewards/get_rewards
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- MonsterAnimationAssetManager UnloadAllElements. _elementsCache 0
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- BackgroundAssetManager UnloadAllElements. _elementsCache 9
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- UpdateOpponentWrapper False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:53:59, https://blitzmightyparty.ru/gs_api/pvp/get_opponent
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10978
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/pvp/get_opponent
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- LevelUp blocked by PvPWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.LevelUp
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.SendBufferedEvents
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- LevelUp supressed by PvPWindow,
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- LevelUp unlocked by PvPWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- DevToDevAdapter.LevelUp
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.SendBufferedEvents
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelUpWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Commit locked by ChestOpenWindow, longLock False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ChestOpenWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- ChangeResource Gold 366
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Adding to collection monster 69
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:05, https://blitzmightyparty.ru/gs_api/stats/count_resources
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/count_resources
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Commit released by ChestOpenWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Commit unlocked
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Commit long unlocked
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:08, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10979
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/pvp/get_opponent
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/friends/check_teacher_reward
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/configs/check_extra_push
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/news/get_maintenance_start_time
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Maintenance time updated from server.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/configs/get_config_hashes
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- News updated on window show.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/pits/current
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/rating/get_season_stats
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:10, https://blitzmightyparty.ru/gs_api/private_chat/get_channels
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:10, https://blitzmightyparty.ru/gs_api/global_chat/get_messages
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:10, https://blitzmightyparty.ru/gs_api/guilds/get_messages
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:10, https://blitzmightyparty.ru/gs_api/guild_wars/get_room_messages
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/friends/check_teacher_reward
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/configs/check_extra_push
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/news/get_maintenance_start_time
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/configs/get_config_hashes
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:09, https://blitzmightyparty.ru/gs_api/configs/get_data
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/pits/current
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/rating/get_season_stats
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- No atlas for sprite =
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Status: 200 https://blitzmightyparty.ru/gs_api/pvp/get_opponent
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/guild_wars/get_room_messages
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/configs/get_data
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- UpdateXmlFilesInStorageList. files: 0, FileNamesInStorage: 0
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/global_chat/get_messages
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/guilds/get_messages
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/private_chat/get_channels
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.EndSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:12, https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Session end logging.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_end
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- DevToDevAdapter.StartSession
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:24, https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Logging session start stats.
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- 12.378 inactivity time!
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- IsFocused: True
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Status: 200 https://blitzmightyparty.ru/gs_api/stats/session_start
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- GetServerMiniEvents
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:27, https://blitzmightyparty.ru/gs_api/events/select_mini_event
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:27, https://blitzmightyparty.ru/gs_api/guild_shop/get_levels
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:EventWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/guild_shop/get_levels
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/events/select_mini_event
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnGetServerMiniEvents: no error.3
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:28, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10980
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:33, https://blitzmightyparty.ru/gs_api/configs/check_extra_push
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:33, https://blitzmightyparty.ru/gs_api/rating/get_season_stats
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/configs/check_extra_push
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Status: 200 https://blitzmightyparty.ru/gs_api/rating/get_season_stats
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- No atlas for sprite =
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- no url for garland_flat
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- garland_flat. Not found same class
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BankWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- 12/07/2018 15:54:36, https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnElementLoaded. del(element).
- System.NullReferenceException:
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- Status: 200 https://blitzmightyparty.ru/gs_api/profile/commit
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Profile commited success. Revision:10981
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- OnElementLoaded. del(element).
- System.NullReferenceException:
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:SummonWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- LevelUp blocked by SummonWindow
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Cards expected:51
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194064
- ChangeResource Gems -1299
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194136
- Commit locked by ApplyLot, longLock False
- 4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:194097
- Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 805306368, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31269
- Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 805306368, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31316
- Invoking error handler due to
- uncaught exception: abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 805306368, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs.") at jsStackTrace@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:22814
- stackTrace@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:22997
- abort@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:59:60636
- enlargeMemory@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:23347
- dynamicAlloc@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:8283
- _sbrk@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:329330
- Ux@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- px@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- qx@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- jx@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- ix@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- AR@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- uR@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- gbj@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:36:1
- HIi@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:9:1
- IhP@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:52:1
- invoke_iiii@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:388494
- Rli@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:9:1
- Jli@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:9:1
- Kli@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:9:1
- Yli@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:9:1
- IhP@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:52:1
- invoke_iiii@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:388494
- Dgl@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:21:1
- vgl@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:21:1
- KgP@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:52:1
- invoke_iii@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:379060
- ogl@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:21:1
- mgl@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:21:1
- Xpn@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:16:1
- APi@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:9:1
- YUi@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:36:1
- XFJ@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:49:1
- rPi@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:9:1
- SUm@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:30:1
- hWm@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:30:1
- sQn@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:15:1
- kUn@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:15:1
- PQH@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:5:1
- IhP@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:52:1
- invoke_iiii@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:388494
- yS@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- oA@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- _zb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:37:1
- ZYb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- uWb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- wWb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- e_b@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- h_b@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- _rc@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- vSF@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:19:1
- xKo@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:24:1
- wKo@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:24:1
- _OH@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:5:1
- IhP@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:52:1
- invoke_iiii@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:388494
- yS@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- oA@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- _zb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:37:1
- ZYb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- uWb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- wWb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- e_b@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- h_b@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- _rc@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- vSF@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:19:1
- C6m@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:16:1
- $6m@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:16:1
- W6m@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:16:1
- V6m@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:16:1
- _OH@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:5:1
- IhP@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:52:1
- invoke_iiii@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:388494
- yS@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- oA@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:42:1
- XAb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:37:1
- eZb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- dZb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- jWb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- kWb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- oMf@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:23:1
- wMf@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:23:1
- kTb@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:27:1
- sHe@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:41:1
- ahP@blob:https://blitzmightyparty.ru/26faaabc-47e3-4686-b941-d1df7565eacf:52:1
- dynCall@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:6885
- Browser_mainLoop_runner/<@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:211316
- runIter@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:242245
- Browser_mainLoop_runner@blob:https://blitzmightyparty.ru/4bd2eb0e-1c57-4013-92a4-1efe5b82a584:1:211212
- If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
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