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  1. CRASH TIME: 2026-10-21 17:05:51
  2. Fallout 4 v1.11.240
  3. Addictol Crash Logger v1.7.0 Oct 3 2026 20:37:34
  4.  
  5. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7F55B6BD2 Fallout4.exe+1AD6BD2 mov eax, [r8+0x20] | Scaleform::GFx::Value::ObjectInterface::ObjectRelease(Scaleform::GFx::Value*,void*)_1AD6BD2)
  6. Exception Flags: 0x00000000 (Continuable)
  7. Number of Parameters: 2
  8. Exception Thread ID: 17080
  9. Access Violation: Tried to read memory at 0x0297D80766D0
  10. ACCESS VIOLATION ANALYSIS:
  11. Instruction: mov eax, [r8+0x20]
  12. Memory Operand: [base=r8, index=none, scale=0, disp=+0x20]
  13. Base Register: r8 = 0x00000297D80766B0
  14. Computed Address: 0x00000297D80766D0
  15.  
  16. POSSIBLE RELEVANT OBJECTS:
  17. RDI: (IMenu*)
  18. R13: (UI*)
  19. RSP+A8: (PromptMenu*)
  20. RSP+C0: (UIMessage*)
  21. RSP+108: (PlayerCharacter*) [0x00000014] ("Fallout4.esm") [0x00000014]
  22. RSP+168: (PlayerCharacter*) [0x00000014] ("Fallout4.esm") [0x00000014]
  23. RSP+198: (NiParticleSystem*) "pBitsSmallAnim"
  24. RSP+1C0: (HUDData*)
  25. RSP+1C8: (PromptMenuData*)
  26. RSP+1E0: (NiCamera*) "WorldRoot Camera"
  27. RSP+248: (TESObjectCELL*) [0x0000DD3E] ("fakeInt.esp") [0x0000DD3E]
  28. RSP+250: (TESWorldSpace*) [0x0000003C] ("NAC X Water LOD God Rays Fix.esp") "Commonwealth"
  29. RSP+258: (MenuControls*)
  30. RSP+260: (CursorMoveEvent*)
  31. RSP+268: (FavoritesManager*)
  32. RSP+280: (ButtonEvent*)
  33. RSP+308: (PipboyPrimitiveThrottledValue<float>*)
  34. RSP+470: (BSJobs::JobThread*)
  35.  
  36. PROCESS INFO:
  37. Process ID: 17704
  38. Crash Thread ID: 17080
  39. Process Uptime: 00:05:32 (332271ms)
  40. Working Directory: C:\Steam Files\steamapps\common\Fallout 4
  41. Command Line: "C:\Steam Files\steamapps\common\Fallout 4\Fallout4.exe"
  42. Executable MD5: c5791a0ce539465701c6e38fa465960c
  43. Executable Size: 55343016 bytes
  44. Executable Modified: 2026-08-18 22:06:41
  45. Elevated: No
  46.  
  47. THREAD CONTEXT (HEURISTIC):
  48. Thread Priority: 0
  49. Likely Role: Job/Task
  50.  
  51. SETTINGS:
  52. [Additional]
  53. Default Settings
  54. [Fixes]
  55. Default Settings
  56. [Patches]
  57. Default Settings
  58. [Telemetry]
  59. Default Settings
  60. [Warnings]
  61. Default Settings
  62.  
  63. SYSTEM SPECS:
  64. OS: Microsoft Windows 11 Pro v10.0.26200
  65. CPU: AuthenticAMD AMD Ryzen 7 5700G with Radeon Graphics
  66. CPU Cores: 8 logical, 8 physical, 1 packages
  67. GPU #1: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series]
  68. GPU #2: Microsoft Basic Render Driver
  69. PHYSICAL MEMORY: 18.36 GB/31.39 GB
  70. VIRTUAL MEMORY: 648.35 GB/131072.00 GB
  71. PROCESS MEMORY: Working Set: 5760.75 MB, Private: 5769.75 MB, Peak: 5853.77 MB
  72. PAGE FAULTS: 2524540 (Peak: 6138118144)
  73. GPU MEMORY: 1.85/15.43 GB
  74.  
  75. CALL STACK ([P]robable / [S]tack scan):
  76. [ 0][P] 0x7FF7F55B6BD2 Fallout4.exe+1AD6BD2 mov eax, [r8+0x20] | Scaleform::GFx::Value::ObjectInterface::ObjectRelease(Scaleform::GFx::Value*,void*)_1AD6BD2 mov eax, [r8+0x20]
  77. [ 1][P] 0x7FF7F55F9326 Fallout4.exe+1B19326 mov [rdi+0x20], rsi | IMenu::~IMenu(void)_1B19326 mov [rdi+0x20], rsi
  78. [ 2][P] 0x7FF7F4618D34 Fallout4.exe+0B38D34 test dil, 0x01 | WorkshopMenu::`vector_deleting_destructor'(uint)_B38D34 test dil, 0x01
  79. [ 3][P] 0x7FF7F5561513 Fallout4.exe+1A81513 add rsi, 0x08 | UI::ProcessMessages(void)_1A81513 add rsi, 0x08
  80. [ 4][P] 0x7FF7F46B5553 Fallout4.exe+0BD5553 mov rcx, [0x00007FF7F6BC8930] | JobListManager::Reset(void)_BD5553 mov rcx, [0x00007FF7F6BC8930]
  81. [ 5][P] 0x7FF7F516932A Fallout4.exe+168932A mov rax, [rdi+0x18] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_168932A mov rax, [rdi+0x18]
  82. [ 6][P] 0x7FF7F516983B Fallout4.exe+168983B mov [rbp+0x04], eax | BSJobs::JobListLocal::AddTerminator(void)_168983B mov [rbp+0x04], eax
  83. [ 7][P] 0x7FF7F5167D49 Fallout4.exe+1687D49 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1687D49 movzx eax, byte ptr [rbx+0xA74]
  84. [ 8][P] 0x7FF7F514536D Fallout4.exe+166536D mov rcx, [0x00007FF7F6E7FA30] | BSThread::CallThreadProc(void)_166536D mov rcx, [0x00007FF7F6E7FA30]
  85. [ 9][P] 0x7FFC0E83DDA7 KERNEL32.DLL+002DDA7
  86. [10][P] 0x7FFC0FE9EE4C ntdll.dll+007EE4C
  87. [11][S] 0x7FF7F47634FA Fallout4.exe+0C834FA mov rdx, rax | Actor::GetLooking(void)_C834FA mov rdx, rax
  88. [12][S] 0x7FF7F45D36E0 Fallout4.exe+0AF36E0 mov [rsp+0x08], rbx | PromptMenuData::`vector_deleting_destructor'(uint)_AF36E0 mov [rsp+0x08], rbx
  89. [13][S] 0x7FF7F460D458 Fallout4.exe+0B2D458 mov rcx, [0x00007FF7F6D53A90] | WorkshopMenu::HideWorkshopMenu(bool)_B2D458 mov rcx, [0x00007FF7F6D53A90]
  90. [14][S] 0x7FF7F4B57572 Fallout4.exe+1077572 mov rcx, [rax] | ScreenshotHandler::HandleEvent(ButtonEvent*)_1077572 mov rcx, [rax]
  91. [15][S] 0x7FFB18754900 PrismaUI_F4.dll+00E4900
  92. [16][S] 0x7FF7F5153B74 Fallout4.exe+1673B74 mov rdi, [rsp+0x40] | BSInputEventQueue::StartInputProcessing(BSInputEventReceiver&)_1673B74 mov rdi, [rsp+0x40]
  93. [17][S] 0x7FF7F4B54CA7 Fallout4.exe+1074CA7 mov rax, [r14+0x60] | MenuControls::PerformInputProcessing(InputEvent*)_1074CA7 mov rax, [r14+0x60]
  94. [18][S] 0x7FF7F513940F Fallout4.exe+165940F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_165940F cmp [rdi], eax
  95. [19][S] 0x7FF7F55646EE Fallout4.exe+1A846EE mov rcx, [rdi+0x28] | UI::`scalar_deleting_destructor'(uint)_1A846EE mov rcx, [rdi+0x28]
  96. [20][S] 0x7FF7F463DED5 Fallout4.exe+0B5DED5 add rbx, 0x18 | PipboyObject::ClearDirtyToGame(void)_B5DED5 add rbx, 0x18
  97. [21][S] 0x7FF7F513D588 Fallout4.exe+165D588 mov rax, [rsp+0x30] | BSPrecisionTimer::GetTimer(void)_165D588 mov rax, [rsp+0x30]
  98. [22][S] 0x7FF7F461CFEA Fallout4.exe+0B3CFEA xor r12d, r12d | PipboyDataGroup::`vector_deleting_destructor'(uint)_B3CFEA xor r12d, r12d
  99. [23][S] 0x7FF7F461DA88 Fallout4.exe+0B3DA88 lea rbx, [rbx+0x08] | PipboyDataManager::PipboyDataManager(void)_B3DA88 lea rbx, [rbx+0x08]
  100. [24][S] 0x7FFC0D0C548D KERNELBASE.dll+00B548D
  101. [25][S] 0x7FF7F5390045 Fallout4.exe+18B0045 test rbx, rbx | `anonymous_namespace'::HavokThreadMemorySink::ProcessEvent(BSThreadEvent::ThreadEvent&,BSTEventSo_18B0045 test rbx, rbx
  102. [26][S] 0x7FFC0D0890EB KERNELBASE.dll+00790EB
  103. [27][S] 0x7FFC0D02BE9F KERNELBASE.dll+001BE9F
  104. [28][S] 0x7FFC0D11F2F0 KERNELBASE.dll+010F2F0
  105.  
  106. REGISTERS:
  107. RAX 0xA (size_t) [10]
  108. RCX 0x297D815F080 (void*)
  109. RDX 0x297D866F1A0 (void*)
  110. RBX 0x7FF7F6203E38 (void* -> Fallout4.exe+2723E38 adc byte ptr [rsi+rbx*2+0x7FF7F5], 0x00 | &Scaleform::Render::ContextImpl::EntryData::`scalar_deleting_destructor'(uint)_2723E38)
  111. RSP 0x476A2FF2D8 (void*)
  112. RBP 0x476A2FF440 (void*)
  113. RSI 0x0 (size_t) [0]
  114. RDI 0x297D866F180 (IMenu*)
  115. R8 0x297D80766B0 (size_t) [2851187680944]
  116. R9 0x4767852000 (void*)
  117. R10 0x297D7741380 (void*)
  118. R11 0x297D84B80C0 (void*)
  119. R12 0x7FF7F6D5A2C8 (void* -> Fallout4.exe+327A2C8 mov al, 0x81 | g_MultiActivateManager_327A2C8)
  120. R13 0x7FF7F6D5A150 (UI*)
  121. R14 0x1FC1EA4F078 (void*)
  122. R15 0x0 (size_t) [0]
  123.  
  124. STACK:
  125. [RSP+0 ] 0x7FF7F55F9326 (void* -> Fallout4.exe+1B19326 mov [rdi+0x20], rsi | IMenu::~IMenu(void)_1B19326)
  126. [RSP+8 ] 0x7FF7F6203E38 (void* -> Fallout4.exe+2723E38 adc byte ptr [rsi+rbx*2+0x7FF7F5], 0x00 | &Scaleform::Render::ContextImpl::EntryData::`scalar_deleting_destructor'(uint)_2723E38)
  127. [RSP+10 ] 0x476A2FF4A8 (void*)
  128. [RSP+18 ] 0x7FF7F6D5A150 (UI*) See R13
  129. [RSP+20 ] 0x7FF7F6D5A2C8 (void* -> Fallout4.exe+327A2C8 mov al, 0x81 | g_MultiActivateManager_327A2C8)
  130. [RSP+28 ] 0x1 (size_t) [1]
  131. [RSP+30 ] 0x7FF7F4618D34 (void* -> Fallout4.exe+0B38D34 test dil, 0x01 | WorkshopMenu::`vector_deleting_destructor'(uint)_B38D34)
  132. [RSP+38 ] 0x297D866F180 (IMenu*)
  133. [RSP+40 ] 0x476A2FF4A8 (void*)
  134. [RSP+48 ] 0x476A2FF4A8 (void*)
  135. [RSP+50 ] 0x7FF7F6D5A2C8 (void* -> Fallout4.exe+327A2C8 mov al, 0x81 | g_MultiActivateManager_327A2C8)
  136. [RSP+58 ] 0x2001D75CA98 (void*)
  137. [RSP+60 ] 0x7FF7F5561513 (void* -> Fallout4.exe+1A81513 add rsi, 0x08 | UI::ProcessMessages(void)_1A81513)
  138. [RSP+68 ] 0x297D866F180 (IMenu*) See RDI
  139. [RSP+70 ] 0x476A2FF440 (void*)
  140. [RSP+78 ] 0x476A2FF4A8 (void*)
  141. [RSP+80 ] 0x7FF7F6D5A2C8 (void* -> Fallout4.exe+327A2C8 mov al, 0x81 | g_MultiActivateManager_327A2C8)
  142. [RSP+88 ] 0x0 (size_t) [0]
  143. [RSP+90 ] 0x7FF7F47634FA (void* -> Fallout4.exe+0C834FA mov rdx, rax | Actor::GetLooking(void)_C834FA)
  144. [RSP+98 ] 0x297D866F180 (IMenu*) See RDI
  145. [RSP+A0 ] 0x200000002 (size_t) [8589934594]
  146. [RSP+A8 ] 0x297D8195CE0 (PromptMenu*)
  147. [RSP+B0 ] 0x7FF7F45D36E0 (void* -> Fallout4.exe+0AF36E0 mov [rsp+0x08], rbx | PromptMenuData::`vector_deleting_destructor'(uint)_AF36E0)
  148. [RSP+B8 ] 0x0 (size_t) [0]
  149. [RSP+C0 ] 0x1FC1EA4F070 (UIMessage*)
  150. [RSP+C8 ] 0x476A2FF4A8 (void*)
  151. [RSP+D0 ] 0xE259093100000000 (size_t) [uint: 16310077631557009408 int: -2136666442152542208]
  152. [RSP+D8 ] 0xAE0988FA00000000 (size_t) [uint: 12540705244713058304 int: -5906038828996493312]
  153. [RSP+E0 ] 0x476A2FF418 (void*)
  154. [RSP+E8 ] 0x7FF7F6F02401 (void* -> Fallout4.exe+3422401 add [rax], al | g_BSXAudio2Audio_3422401)
  155. [RSP+F0 ] 0x2977877E270 (char*) "B"
  156. [RSP+F8 ] 0x2001D75CAB8 (void*)
  157. [RSP+100] 0x2001D75CAB8 (void*)
  158. [RSP+108] 0x2301C232278 (PlayerCharacter*) [0x00000014] ("Fallout4.esm")
  159. Flags: 0x00440448
  160. EditorID: "playerRef"
  161. FormID: 0x00000014
  162. FormType: kACHR (65)
  163. Object Reference:
  164. Flags: 0x00040009
  165. EditorID: "Player"
  166. FormID: 0x00000007
  167. FormType: kNPC_ (45)
  168. Parent Cell:
  169. File: "fakeInt.esp"
  170. Modified by: Fallout4.esm -> fakeInt.esp
  171. Flags: 0x0004000B
  172. EditorID: "SanctuaryExt05"
  173. FormID: 0x0000DD3E
  174. FormType: kCELL (63)
  175. EditorID: "playerRef"
  176. [RSP+110] 0x476A2FF4B0 (void*)
  177. [RSP+118] 0x7FF7F6D5A328 (void* -> Fallout4.exe+327A328 mov eax, 0x1000042 | g_MultiActivateManager_327A328)
  178. [RSP+120] 0x7FF7F6F02404 (void* -> Fallout4.exe+3422404 add [rax], al | g_BSXAudio2Audio_3422404)
  179. [RSP+128] 0x0 (size_t) [0]
  180. [RSP+130] 0x7FF7F5F473C8 (void* -> Fallout4.exe+24673C8 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24673C8)
  181. [RSP+138] 0x7FF7F6D5A2C8 (void* -> Fallout4.exe+327A2C8 mov al, 0x81 | g_MultiActivateManager_327A2C8)
  182. [RSP+140] 0x0 (size_t) [0]
  183. [RSP+148] 0x0 (size_t) [0]
  184. [RSP+150] 0x0 (size_t) [0]
  185. [RSP+158] 0x0 (size_t) [0]
  186. [RSP+160] 0x0 (size_t) [0]
  187. [RSP+168] 0x2301C232230 (PlayerCharacter*) [0x00000014] ("Fallout4.esm")
  188. Flags: 0x00440448
  189. EditorID: "playerRef"
  190. FormID: 0x00000014
  191. FormType: kACHR (65)
  192. Object Reference:
  193. Flags: 0x00040009
  194. EditorID: "Player"
  195. FormID: 0x00000007
  196. FormType: kNPC_ (45)
  197. Parent Cell:
  198. File: "fakeInt.esp"
  199. Modified by: Fallout4.esm -> fakeInt.esp
  200. Flags: 0x0004000B
  201. EditorID: "SanctuaryExt05"
  202. FormID: 0x0000DD3E
  203. FormType: kCELL (63)
  204. EditorID: "playerRef"
  205. [RSP+170] 0x476A2FF500 (void*)
  206. [RSP+178] 0x476A2FF590 (char*) "("
  207. [RSP+180] 0x0 (size_t) [0]
  208. [RSP+188] 0x20C3B7B0B01 (size_t) [2251560782593]
  209. [RSP+190] 0x2001D75CAB8 (void*)
  210. [RSP+198] 0x2161C820FF0 (NiParticleSystem*) "pBitsSmallAnim"
  211. RTTIName: "NiParticleSystem"
  212. Checking Parent:
  213. Name: "pBitsSmallAnim-Emitter"
  214. RTTIName: "NiNode"
  215. Flags: e
  216. Checking Parent:
  217. Name: "MPSBitsInWind01"
  218. RTTIName: "NiNode"
  219. ExtraData[0] Name: "BSX"
  220. Flags: e
  221. Checking Parent:
  222. Name: "MPSBitsInWind01.nif"
  223. RTTIName: "BSMasterParticleSystem"
  224. Flags: 80000e
  225. Checking Parent:
  226. RTTIName: "BSParticleSystemManager"
  227. Flags: 4002000080e
  228. Checking Parent:
  229. Name: "shadow scene node"
  230. RTTIName: "ShadowSceneNode"
  231. Flags: 2000280e
  232. Checking Parent:
  233. Name: "WorldRoot Node"
  234. RTTIName: "SceneGraph"
  235. Flags: 2000280e
  236. [RSP+1A0] 0x7FFB3F7FFF85 (size_t) [140717078871941]
  237. [RSP+1A8] 0x7FF7F6D5A970 (void* -> Fallout4.exe+327A970 loopne 0x00007FF7F6D5A9CA | g_MenuCursor_327A970)
  238. [RSP+1B0] 0x7FF7F460D458 (void* -> Fallout4.exe+0B2D458 mov rcx, [0x00007FF7F6D53A90] | WorkshopMenu::HideWorkshopMenu(bool)_B2D458)
  239. [RSP+1B8] 0x20080000040 (size_t) [2201170739264]
  240. [RSP+1C0] 0x2021E1AC4F0 (HUDData*)
  241. [RSP+1C8] 0x1FC1EA50270 (PromptMenuData*)
  242. [RSP+1D0] 0x1FC1EA4F070 (UIMessage*) See RSP+C0
  243. [RSP+1D8] 0x7FF7F6DD0430 (void* -> Fallout4.exe+32F0430 add [rcx], al | g_BSResourceReloadManager_32F0430)
  244. [RSP+1E0] 0x2161C2120B0 (NiCamera*) "WorldRoot Camera"
  245. RTTIName: "NiCamera"
  246. Checking Parent:
  247. Name: "WorldRoot CameraNode"
  248. RTTIName: "NiNode"
  249. Flags: e
  250. Checking Parent:
  251. Name: "WorldRoot Node"
  252. RTTIName: "SceneGraph"
  253. Flags: 2000280e
  254. [RSP+1E8] 0x3F800000BF800000 (size_t) [4575657224621260800]
  255. [RSP+1F0] 0xBF1000003F100000 (size_t) [uint: 13767504061929619456 int: -4679240011779932160]
  256. [RSP+1F8] 0x7FF7F6E80CC0 (void* -> Fallout4.exe+33A0CC0 push rcx | g_BSXAudio2Audio_33A0CC0)
  257. [RSP+200] 0x7FF7F4B57572 (void* -> Fallout4.exe+1077572 mov rcx, [rax] | ScreenshotHandler::HandleEvent(ButtonEvent*)_1077572)
  258. [RSP+208] 0x476A2FF51C (void*)
  259. [RSP+210] 0x7FFB18754900 (void* -> PrismaUI_F4.dll+00E4900 sub [rax-0x75], cl)
  260. [RSP+218] 0xBB1F835DBEEC7C01 (size_t) [uint: 13483640248028920833 int: -4963103825680630783]
  261. [RSP+220] 0x3F7429FDC89F9BF5 (size_t) [4572325691657264117]
  262. [RSP+228] 0x47B02FE6C7971A7F (size_t) [5165681440831511167]
  263. [RSP+230] 0x3F632B6B45F8C0CB (size_t) [4567542186819240139]
  264. [RSP+238] 0x3B7B0BD03EEC0ADF (size_t) [4286032459409918687]
  265. [RSP+240] 0x7FF73F8BBB1D (size_t) [140699899771677]
  266. [RSP+248] 0x2101CBDB9B0 (TESObjectCELL*) [0x0000DD3E] ("fakeInt.esp")
  267. Modified by: Fallout4.esm -> fakeInt.esp
  268. Flags: 0x0004000B
  269. EditorID: "SanctuaryExt05"
  270. FormID: 0x0000DD3E
  271. FormType: kCELL (63)
  272. Modified by: Fallout4.esm -> fakeInt.esp
  273. EditorID: "SanctuaryExt05"
  274. [RSP+250] 0x21C1C269640 (TESWorldSpace*) [0x0000003C] ("NAC X Water LOD God Rays Fix.esp")
  275. Modified by: Fallout4.esm -> ccBGSFO4044-HellfirePowerArmor.esl -> ccBGSFO4115-X02.esl -> ccBGSFO4046-TesCan.esl -> ccSBJFO4003-Grenade.esl -> ccOTMFO4001-Remnants.esl -> CastleSpectacleFerry.esl -> ClassicSkillBooks.esl -> fakeInt.esp -> fakeInt_Boston.esp -> GunnersOverhaul.esp -> NaiGoodneighbor.esp -> DiamondCityNew.esp -> Raider Gang Extended NPC.esp -> BetterDrumlinDiner.esp -> W.A.T.Minutemen.esp -> MikeMooresMCAM.esp -> LR_Motorcycle.esp -> UniqueUniques.esp -> MilitarizedMinutemen.esp -> CTBOverhaul.esp -> SimpleBounties.esp -> CWChopper.esp -> CWWratchet.esp -> ImmersiveDCGate.esp -> CWToolPack.esp -> CWRebarAxe.esp -> Tumba_SynthArmorCollection.esp -> Tumba_HeavyCombatArmor.esp -> Tumba_LeatherArmor.esp -> Extended Fake Interior - CC Enclave Remnants Patch.esp -> NACXWaterFix.esp -> NAC X Water LOD God Rays Fix.esp
  276. EditorID: "Commonwealth"
  277. GetFullName: "Commonwealth"
  278. [RSP+258] 0x7FF7F6DC7850 (MenuControls*)
  279. [RSP+260] 0x7FF7F6E80C98 (CursorMoveEvent*)
  280. [RSP+268] 0x7FF7F6DC7560 (FavoritesManager*)
  281. [RSP+270] 0x7FF7F5153B74 (void* -> Fallout4.exe+1673B74 mov rdi, [rsp+0x40] | BSInputEventQueue::StartInputProcessing(BSInputEventReceiver&)_1673B74)
  282. [RSP+278] 0x7FF7F6E7FBA0 (void* -> Fallout4.exe+339FBA0 add [rax], al | g_BSXAudio2Audio_339FBA0)
  283. [RSP+280] 0x7FF7F6E80028 (ButtonEvent*)
  284. [RSP+288] 0x7FF7F6E81018 (void* -> Fallout4.exe+33A1018 add [rax], al | g_BSXAudio2Audio_33A1018)
  285. [RSP+290] 0x200601064 (size_t) [8596230244]
  286. [RSP+298] 0x20A1C21F1C0 (void*)
  287. [RSP+2A0] 0x7FF7F4B54CA7 (void* -> Fallout4.exe+1074CA7 mov rax, [r14+0x60] | MenuControls::PerformInputProcessing(InputEvent*)_1074CA7)
  288. [RSP+2A8] 0x0 (size_t) [0]
  289. [RSP+2B0] 0x0 (size_t) [0]
  290. [RSP+2B8] 0x7FF7F6E80028 (ButtonEvent*) See RSP+280
  291. [RSP+2C0] 0x7FF7F6E80C98 (CursorMoveEvent*) See RSP+260
  292. [RSP+2C8] 0x1 (size_t) [1]
  293. [RSP+2D0] 0x7FF7F513940F (void* -> Fallout4.exe+165940F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_165940F)
  294. [RSP+2D8] 0x7FF7F6E80028 (ButtonEvent*) See RSP+280
  295. [RSP+2E0] 0x7FF7F55646EE (void* -> Fallout4.exe+1A846EE mov rcx, [rdi+0x28] | UI::`scalar_deleting_destructor'(uint)_1A846EE)
  296. [RSP+2E8] 0x7FF7F6D5A150 (UI*) See R13
  297. [RSP+2F0] 0x7FF7F463DED5 (void* -> Fallout4.exe+0B5DED5 add rbx, 0x18 | PipboyObject::ClearDirtyToGame(void)_B5DED5)
  298. [RSP+2F8] 0x2141CD44EE0 (void*)
  299. [RSP+300] 0x7FF7F513D588 (void* -> Fallout4.exe+165D588 mov rax, [rsp+0x30] | BSPrecisionTimer::GetTimer(void)_165D588)
  300. [RSP+308] 0x20A1C508B70 (PipboyPrimitiveThrottledValue<float>*)
  301. [RSP+310] 0x7FF7F461CFEA (void* -> Fallout4.exe+0B3CFEA xor r12d, r12d | PipboyDataGroup::`vector_deleting_destructor'(uint)_B3CFEA)
  302. [RSP+318] 0x20C1CADDEB0 (void*)
  303. [RSP+320] 0x7FF7F463DED5 (void* -> Fallout4.exe+0B5DED5 add rbx, 0x18 | PipboyObject::ClearDirtyToGame(void)_B5DED5)
  304. [RSP+328] 0x20C1CADDE98 (void*)
  305. [RSP+330] 0x20C1CADDEB0 (void*)
  306. [RSP+338] 0x1134FCCC93 (size_t) [73903426707]
  307. [RSP+340] 0x7FF7F6F02404 (void* -> Fallout4.exe+3422404 add [rax], al | g_BSXAudio2Audio_3422404)
  308. [RSP+348] 0x20C1CAE0000 (void*)
  309. [RSP+350] 0x7FF7F463DED5 (void* -> Fallout4.exe+0B5DED5 add rbx, 0x18 | PipboyObject::ClearDirtyToGame(void)_B5DED5)
  310. [RSP+358] 0x20C1CADFF88 (void*)
  311. [RSP+360] 0x20C1CAE0000 (void*)
  312. [RSP+368] 0x7FF7F6F02400 (void* -> Fallout4.exe+3422400 add [rax], al | g_BSXAudio2Audio_3422400)
  313. [RSP+370] 0x7FF7F6F02408 (void* -> Fallout4.exe+3422408 add [rax], al | g_BSXAudio2Audio_3422408)
  314. [RSP+378] 0x2141C215460 (void*)
  315. [RSP+380] 0x7FF7F463DED5 (void* -> Fallout4.exe+0B5DED5 add rbx, 0x18 | PipboyObject::ClearDirtyToGame(void)_B5DED5)
  316. [RSP+388] 0x7FF7F6F02404 (void* -> Fallout4.exe+3422404 add [rax], al | g_BSXAudio2Audio_3422404)
  317. [RSP+390] 0x7FF7F6DC6680 (void* -> Fallout4.exe+32E6680 add [rax], al | g_BSResourceReloadManager_32E6680)
  318. [RSP+398] 0x7FF7F6DC7398 (void* -> Fallout4.exe+32E7398 add [rax], al | g_BSResourceReloadManager_32E7398)
  319. [RSP+3A0] 0x1 (size_t) [1]
  320. [RSP+3A8] 0x0 (size_t) [0]
  321. [RSP+3B0] 0x7FF7F461DA88 (void* -> Fallout4.exe+0B3DA88 lea rbx, [rbx+0x08] | PipboyDataManager::PipboyDataManager(void)_B3DA88)
  322. [RSP+3B8] 0x7FF7F6DC7340 (void* -> Fallout4.exe+32E7340 and [rdi-0x24], ah | g_BSResourceReloadManager_32E7340)
  323. [RSP+3C0] 0x3 (size_t) [3]
  324. [RSP+3C8] 0x0 (size_t) [0]
  325. [RSP+3D0] 0x7FF7F6F02404 (void* -> Fallout4.exe+3422404 add [rax], al | g_BSXAudio2Audio_3422404)
  326. [RSP+3D8] 0x1 (size_t) [1]
  327. [RSP+3E0] 0x7FF7F6F02400 (void* -> Fallout4.exe+3422400 add [rax], al | g_BSXAudio2Audio_3422400)
  328. [RSP+3E8] 0x7FF7F6F02408 (void* -> Fallout4.exe+3422408 add [rax], al | g_BSXAudio2Audio_3422408)
  329. [RSP+3F0] 0x20E1C211960 (void*)
  330. [RSP+3F8] 0x0 (size_t) [0]
  331. [RSP+400] 0x7FF7F6F04428 (void* -> Fallout4.exe+3424428 | g_BSXAudio2Audio_3424428)
  332. [RSP+408] 0x476A2FF700 (void*)
  333. [RSP+410] 0x7FF7F46B5553 (void* -> Fallout4.exe+0BD5553 mov rcx, [0x00007FF7F6BC8930] | JobListManager::Reset(void)_BD5553)
  334. [RSP+418] 0x7FF7F6D5A150 (UI*) See R13
  335. [RSP+420] 0x1 (size_t) [1]
  336. [RSP+428] 0x20E1C211960 (void*)
  337. [RSP+430] 0x0 (size_t) [0]
  338. [RSP+438] 0x476A2FF700 (void*)
  339. [RSP+440] 0x7FF7F516932A (void* -> Fallout4.exe+168932A mov rax, [rdi+0x18] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_168932A)
  340. [RSP+448] 0x7FF7F6F04428 (void* -> Fallout4.exe+3424428 | g_BSXAudio2Audio_3424428)
  341. [RSP+450] 0x7FF7F6F04428 (void* -> Fallout4.exe+3424428 | g_BSXAudio2Audio_3424428)
  342. [RSP+458] 0x476A2FF700 (void*)
  343. [RSP+460] 0x7FFC0D0C548D (void* -> KERNELBASE.dll+00B548D nop [rax+rax*1], eax)
  344. [RSP+468] 0x0 (size_t) [0]
  345. [RSP+470] 0x7FF7F6F043B8 (BSJobs::JobThread*)
  346. [RSP+478] 0x1 (size_t) [1]
  347. [RSP+480] 0x7FF7F6F04428 (void* -> Fallout4.exe+3424428 | g_BSXAudio2Audio_3424428)
  348. [RSP+488] 0x7FF7F6F18500 (void* -> Fallout4.exe+3438500 push rax | g_BSXAudio2Audio_3438500)
  349. [RSP+490] 0x7FF7F516983B (void* -> Fallout4.exe+168983B mov [rbp+0x04], eax | BSJobs::JobListLocal::AddTerminator(void)_168983B)
  350. [RSP+498] 0x476A2FF7C0 (void*)
  351. [RSP+4A0] 0x1 (size_t) [1]
  352. [RSP+4A8] 0x0 (size_t) [0]
  353. [RSP+4B0] 0x1 (size_t) [1]
  354. [RSP+4B8] 0x1 (size_t) [1]
  355. [RSP+4C0] 0x7FF7F5390045 (void* -> Fallout4.exe+18B0045 test rbx, rbx | `anonymous_namespace'::HavokThreadMemorySink::ProcessEvent(BSThreadEvent::ThreadEvent&,BSTEventSo_18B0045)
  356. [RSP+4C8] 0x3 (size_t) [3]
  357. [RSP+4D0] 0x7FFC0D0890EB (void* -> KERNELBASE.dll+00790EB nop [rax+rax*1], eax)
  358. [RSP+4D8] 0x21A1C2214D0 (void*)
  359. [RSP+4E0] 0x2 (size_t) [2]
  360. [RSP+4E8] 0x400000001 (size_t) [17179869185]
  361. [RSP+4F0] 0x7FF7F6F04428 (void* -> Fallout4.exe+3424428 | g_BSXAudio2Audio_3424428)
  362. [RSP+4F8] 0xE60A1F6100009F00 (size_t) [uint: 16576095879962861312 int: -1870648193746690304]
  363. [RSP+500] 0x7FFC0D02BE9F (void* -> KERNELBASE.dll+001BE9F nop [rax+rax*1], eax)
  364. [RSP+508] 0x1 (size_t) [1]
  365. [RSP+510] 0x20E1C211870 (void*)
  366. [RSP+518] 0x100000013 (size_t) [4294967315]
  367. [RSP+520] 0x207E (size_t) [8318]
  368. [RSP+528] 0x20E00000000 (size_t) [2259152797696]
  369. [RSP+530] 0x0 (size_t) [0]
  370. [RSP+538] 0x48 (size_t) [72]
  371. [RSP+540] 0x1 (size_t) [1]
  372. [RSP+548] 0x0 (size_t) [0]
  373. [RSP+550] 0x0 (size_t) [0]
  374. [RSP+558] 0x0 (size_t) [0]
  375. [RSP+560] 0x0 (size_t) [0]
  376. [RSP+568] 0x0 (size_t) [0]
  377. [RSP+570] 0x0 (size_t) [0]
  378. [RSP+578] 0x0 (size_t) [0]
  379. [RSP+580] 0x0 (size_t) [0]
  380. [RSP+588] 0x0 (size_t) [0]
  381. [RSP+590] 0x0 (size_t) [0]
  382. [RSP+598] 0x0 (size_t) [0]
  383. [RSP+5A0] 0x7FF7F5167D49 (void* -> Fallout4.exe+1687D49 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1687D49)
  384. [RSP+5A8] 0x7FF7F6F043B8 (BSJobs::JobThread*) See RSP+470
  385. [RSP+5B0] 0x0 (size_t) [0]
  386. [RSP+5B8] 0x0 (size_t) [0]
  387. [RSP+5C0] 0x3E8 (size_t) [1000]
  388. [RSP+5C8] 0x7FF7F6F043B8 (BSJobs::JobThread*) See RSP+470
  389. [RSP+5D0] 0x7FF7F514536D (void* -> Fallout4.exe+166536D mov rcx, [0x00007FF7F6E7FA30] | BSThread::CallThreadProc(void)_166536D)
  390. [RSP+5D8] 0x4D1C (size_t) [19740]
  391. [RSP+5E0] 0x0 (size_t) [0]
  392. [RSP+5E8] 0x0 (size_t) [0]
  393. [RSP+5F0] 0x0 (size_t) [0]
  394. [RSP+5F8] 0x7FF7F6F043B8 (BSJobs::JobThread*) See RSP+470
  395. [RSP+600] 0x0 (size_t) [0]
  396. [RSP+608] 0x0 (size_t) [0]
  397. [RSP+610] 0x7FFC0E83DDA7 (void* -> KERNEL32.DLL+002DDA7 mov ecx, eax)
  398. [RSP+618] 0x0 (size_t) [0]
  399. [RSP+620] 0x0 (size_t) [0]
  400. [RSP+628] 0x0 (size_t) [0]
  401. [RSP+630] 0x0 (size_t) [0]
  402. [RSP+638] 0x0 (size_t) [0]
  403. [RSP+640] 0x7FFC0FE9EE4C (void* -> ntdll.dll+007EE4C jmp 0x00007FFC0FE9EE76)
  404. [RSP+648] 0x0 (size_t) [0]
  405. [RSP+650] 0x0 (size_t) [0]
  406. [RSP+658] 0x4F0FFFFFB30 (size_t) [5433133628208]
  407. [RSP+660] 0x4D0FFFFFB30 (size_t) [5295694674736]
  408. [RSP+668] 0x21 (size_t) [33]
  409. [RSP+670] 0x7FFC0D11F2F0 (void* -> KERNELBASE.dll+010F2F0 mov [rsp+0x10], rbx)
  410. [RSP+678] 0x476A2FE3F0 (void*)
  411. [RSP+680] 0x476A2FE3F0 (void*)
  412. [RSP+688] 0x0 (size_t) [0]
  413. [RSP+690] 0x0 (size_t) [0]
  414. [RSP+698] 0x0 (size_t) [0]
  415. [RSP+6A0] 0x0 (size_t) [0]
  416. [RSP+6A8] 0x0 (size_t) [0]
  417. [RSP+6B0] 0x0 (size_t) [0]
  418. [RSP+6B8] 0x0 (size_t) [0]
  419. [RSP+6C0] 0x0 (size_t) [0]
  420. [RSP+6C8] 0x0 (size_t) [0]
  421. [RSP+6D0] 0x0 (size_t) [0]
  422. [RSP+6D8] 0x0 (size_t) [0]
  423. [RSP+6E0] 0x0 (size_t) [0]
  424. [RSP+6E8] 0x0 (size_t) [0]
  425. [RSP+6F0] 0x0 (size_t) [0]
  426. [RSP+6F8] 0x0 (size_t) [0]
  427. [RSP+700] 0x0 (size_t) [0]
  428. [RSP+708] 0x0 (size_t) [0]
  429. [RSP+710] 0x0 (size_t) [0]
  430. [RSP+718] 0x0 (size_t) [0]
  431. [RSP+720] 0x0 (size_t) [0]
  432. [RSP+728] 0x0 (size_t) [0]
  433. [RSP+730] 0x0 (size_t) [0]
  434. [RSP+738] 0x0 (size_t) [0]
  435. [RSP+740] 0x0 (size_t) [0]
  436. [RSP+748] 0x0 (size_t) [0]
  437. [RSP+750] 0x0 (size_t) [0]
  438. [RSP+758] 0x0 (size_t) [0]
  439. [RSP+760] 0x0 (size_t) [0]
  440. [RSP+768] 0x0 (size_t) [0]
  441. [RSP+770] 0x0 (size_t) [0]
  442. [RSP+778] 0x0 (size_t) [0]
  443. [RSP+780] 0x0 (size_t) [0]
  444. [RSP+788] 0x0 (size_t) [0]
  445. [RSP+790] 0x0 (size_t) [0]
  446. [RSP+798] 0x0 (size_t) [0]
  447. [RSP+7A0] 0x0 (size_t) [0]
  448. [RSP+7A8] 0x0 (size_t) [0]
  449. [RSP+7B0] 0x0 (size_t) [0]
  450. [RSP+7B8] 0x0 (size_t) [0]
  451. [RSP+7C0] 0x0 (size_t) [0]
  452. [RSP+7C8] 0x0 (size_t) [0]
  453. [RSP+7D0] 0x0 (size_t) [0]
  454. [RSP+7D8] 0x0 (size_t) [0]
  455. [RSP+7E0] 0x0 (size_t) [0]
  456. [RSP+7E8] 0x0 (size_t) [0]
  457. [RSP+7F0] 0x0 (size_t) [0]
  458. [RSP+7F8] 0x0 (size_t) [0]
  459. [RSP+800] 0x0 (size_t) [0]
  460. [RSP+808] 0x0 (size_t) [0]
  461. [RSP+810] 0x0 (size_t) [0]
  462. [RSP+818] 0x0 (size_t) [0]
  463. [RSP+820] 0x0 (size_t) [0]
  464. [RSP+828] 0x0 (size_t) [0]
  465. [RSP+830] 0x0 (size_t) [0]
  466. [RSP+838] 0x0 (size_t) [0]
  467. [RSP+840] 0x0 (size_t) [0]
  468. [RSP+848] 0x0 (size_t) [0]
  469. [RSP+850] 0x0 (size_t) [0]
  470. [RSP+858] 0x0 (size_t) [0]
  471. [RSP+860] 0x0 (size_t) [0]
  472. [RSP+868] 0x0 (size_t) [0]
  473. [RSP+870] 0x0 (size_t) [0]
  474. [RSP+878] 0x0 (size_t) [0]
  475. [RSP+880] 0x0 (size_t) [0]
  476. [RSP+888] 0x0 (size_t) [0]
  477. [RSP+890] 0x0 (size_t) [0]
  478. [RSP+898] 0x0 (size_t) [0]
  479. [RSP+8A0] 0x0 (size_t) [0]
  480. [RSP+8A8] 0x0 (size_t) [0]
  481. [RSP+8B0] 0x0 (size_t) [0]
  482. [RSP+8B8] 0x0 (size_t) [0]
  483. [RSP+8C0] 0x0 (size_t) [0]
  484. [RSP+8C8] 0x0 (size_t) [0]
  485. [RSP+8D0] 0x0 (size_t) [0]
  486. [RSP+8D8] 0x0 (size_t) [0]
  487. [RSP+8E0] 0x0 (size_t) [0]
  488. [RSP+8E8] 0x0 (size_t) [0]
  489. [RSP+8F0] 0x0 (size_t) [0]
  490. [RSP+8F8] 0x0 (size_t) [0]
  491. [RSP+900] 0x0 (size_t) [0]
  492. [RSP+908] 0x0 (size_t) [0]
  493. [RSP+910] 0x0 (size_t) [0]
  494. [RSP+918] 0x0 (size_t) [0]
  495. [RSP+920] 0x0 (size_t) [0]
  496. [RSP+928] 0x0 (size_t) [0]
  497. [RSP+930] 0x0 (size_t) [0]
  498. [RSP+938] 0x0 (size_t) [0]
  499. [RSP+940] 0x0 (size_t) [0]
  500. [RSP+948] 0x0 (size_t) [0]
  501. [RSP+950] 0x0 (size_t) [0]
  502. [RSP+958] 0x0 (size_t) [0]
  503. [RSP+960] 0x0 (size_t) [0]
  504. [RSP+968] 0x0 (size_t) [0]
  505. [RSP+970] 0x0 (size_t) [0]
  506. [RSP+978] 0x0 (size_t) [0]
  507. [RSP+980] 0x0 (size_t) [0]
  508. [RSP+988] 0x0 (size_t) [0]
  509. [RSP+990] 0x0 (size_t) [0]
  510. [RSP+998] 0x0 (size_t) [0]
  511. [RSP+9A0] 0x0 (size_t) [0]
  512. [RSP+9A8] 0x0 (size_t) [0]
  513. [RSP+9B0] 0x0 (size_t) [0]
  514. [RSP+9B8] 0x0 (size_t) [0]
  515. [RSP+9C0] 0x0 (size_t) [0]
  516. [RSP+9C8] 0x0 (size_t) [0]
  517. [RSP+9D0] 0x0 (size_t) [0]
  518. [RSP+9D8] 0x0 (size_t) [0]
  519. [RSP+9E0] 0x0 (size_t) [0]
  520. [RSP+9E8] 0x0 (size_t) [0]
  521. [RSP+9F0] 0x0 (size_t) [0]
  522. [RSP+9F8] 0x0 (size_t) [0]
  523. [RSP+A00] 0x0 (size_t) [0]
  524. [RSP+A08] 0x0 (size_t) [0]
  525. [RSP+A10] 0x0 (size_t) [0]
  526. [RSP+A18] 0x0 (size_t) [0]
  527. [RSP+A20] 0x0 (size_t) [0]
  528. [RSP+A28] 0x0 (size_t) [0]
  529. [RSP+A30] 0x0 (size_t) [0]
  530. [RSP+A38] 0x0 (size_t) [0]
  531. [RSP+A40] 0x0 (size_t) [0]
  532. [RSP+A48] 0x0 (size_t) [0]
  533. [RSP+A50] 0x0 (size_t) [0]
  534. [RSP+A58] 0x0 (size_t) [0]
  535. [RSP+A60] 0x0 (size_t) [0]
  536. [RSP+A68] 0x0 (size_t) [0]
  537. [RSP+A70] 0x0 (size_t) [0]
  538. [RSP+A78] 0x0 (size_t) [0]
  539. [RSP+A80] 0x0 (size_t) [0]
  540. [RSP+A88] 0x0 (size_t) [0]
  541. [RSP+A90] 0x0 (size_t) [0]
  542. [RSP+A98] 0x0 (size_t) [0]
  543. [RSP+AA0] 0x0 (size_t) [0]
  544. [RSP+AA8] 0x0 (size_t) [0]
  545. [RSP+AB0] 0x0 (size_t) [0]
  546. [RSP+AB8] 0x0 (size_t) [0]
  547. [RSP+AC0] 0x0 (size_t) [0]
  548. [RSP+AC8] 0x0 (size_t) [0]
  549. [RSP+AD0] 0x0 (size_t) [0]
  550. [RSP+AD8] 0x0 (size_t) [0]
  551. [RSP+AE0] 0x0 (size_t) [0]
  552. [RSP+AE8] 0x0 (size_t) [0]
  553. [RSP+AF0] 0x0 (size_t) [0]
  554. [RSP+AF8] 0x0 (size_t) [0]
  555. [RSP+B00] 0x0 (size_t) [0]
  556. [RSP+B08] 0x0 (size_t) [0]
  557. [RSP+B10] 0x0 (size_t) [0]
  558. [RSP+B18] 0x0 (size_t) [0]
  559. [RSP+B20] 0x0 (size_t) [0]
  560. [RSP+B28] 0x0 (size_t) [0]
  561. [RSP+B30] 0x0 (size_t) [0]
  562. [RSP+B38] 0x0 (size_t) [0]
  563. [RSP+B40] 0x0 (size_t) [0]
  564. [RSP+B48] 0x0 (size_t) [0]
  565. [RSP+B50] 0x0 (size_t) [0]
  566. [RSP+B58] 0x0 (size_t) [0]
  567. [RSP+B60] 0x0 (size_t) [0]
  568. [RSP+B68] 0x0 (size_t) [0]
  569. [RSP+B70] 0x0 (size_t) [0]
  570. [RSP+B78] 0x0 (size_t) [0]
  571. [RSP+B80] 0x0 (size_t) [0]
  572. [RSP+B88] 0x0 (size_t) [0]
  573. [RSP+B90] 0x0 (size_t) [0]
  574. [RSP+B98] 0x0 (size_t) [0]
  575. [RSP+BA0] 0x0 (size_t) [0]
  576. [RSP+BA8] 0x0 (size_t) [0]
  577. [RSP+BB0] 0x0 (size_t) [0]
  578. [RSP+BB8] 0x0 (size_t) [0]
  579. [RSP+BC0] 0x0 (size_t) [0]
  580. [RSP+BC8] 0x0 (size_t) [0]
  581. [RSP+BD0] 0x0 (size_t) [0]
  582. [RSP+BD8] 0x0 (size_t) [0]
  583. [RSP+BE0] 0x0 (size_t) [0]
  584. [RSP+BE8] 0x0 (size_t) [0]
  585. [RSP+BF0] 0x0 (size_t) [0]
  586. [RSP+BF8] 0x0 (size_t) [0]
  587. [RSP+C00] 0x0 (size_t) [0]
  588. [RSP+C08] 0x0 (size_t) [0]
  589. [RSP+C10] 0x0 (size_t) [0]
  590. [RSP+C18] 0x0 (size_t) [0]
  591. [RSP+C20] 0x0 (size_t) [0]
  592. [RSP+C28] 0x0 (size_t) [0]
  593. [RSP+C30] 0x0 (size_t) [0]
  594. [RSP+C38] 0x0 (size_t) [0]
  595. [RSP+C40] 0x0 (size_t) [0]
  596. [RSP+C48] 0x0 (size_t) [0]
  597. [RSP+C50] 0x0 (size_t) [0]
  598. [RSP+C58] 0x0 (size_t) [0]
  599. [RSP+C60] 0x0 (size_t) [0]
  600. [RSP+C68] 0x0 (size_t) [0]
  601. [RSP+C70] 0x0 (size_t) [0]
  602. [RSP+C78] 0x0 (size_t) [0]
  603. [RSP+C80] 0x0 (size_t) [0]
  604. [RSP+C88] 0x0 (size_t) [0]
  605. [RSP+C90] 0x0 (size_t) [0]
  606. [RSP+C98] 0x0 (size_t) [0]
  607. [RSP+CA0] 0x0 (size_t) [0]
  608. [RSP+CA8] 0x0 (size_t) [0]
  609. [RSP+CB0] 0x0 (size_t) [0]
  610. [RSP+CB8] 0x0 (size_t) [0]
  611. [RSP+CC0] 0x0 (size_t) [0]
  612. [RSP+CC8] 0x0 (size_t) [0]
  613. [RSP+CD0] 0x0 (size_t) [0]
  614. [RSP+CD8] 0x0 (size_t) [0]
  615. [RSP+CE0] 0x0 (size_t) [0]
  616. [RSP+CE8] 0x0 (size_t) [0]
  617. [RSP+CF0] 0x0 (size_t) [0]
  618. [RSP+CF8] 0x0 (size_t) [0]
  619. [RSP+D00] 0x0 (size_t) [0]
  620. [RSP+D08] 0x0 (size_t) [0]
  621. [RSP+D10] 0x0 (size_t) [0]
  622. [RSP+D18] 0x0 (size_t) [0]
  623. [RSP+D20] 0x0 (size_t) [0]
  624.  
  625. MODULES:
  626. X3DAudio1_7.dll 0x00005A600000
  627. Fallout4.exe 0x7FF7F3AE0000
  628. WebCore.dll 0x7FFB0E800000
  629. UltralightCore.dll 0x7FFB13E60000
  630. gameoverlayrenderer64.dll 0x7FFB15440000
  631. VisibleFavorites.dll 0x7FFB15610000
  632. VATSUnchainedRD.dll 0x7FFB157B0000
  633. TrueFirstPerson.dll 0x7FFB15900000
  634. XAudio2_7.dll 0x7FFB16960000
  635. SubgraphAccelerator.dll 0x7FFB169F0000
  636. StuckLODFixRD.dll 0x7FFB17930000
  637. SprintStutteringFix.dll 0x7FFB17D70000
  638. SneakVignette.dll 0x7FFB17E50000
  639. SmoothHeadtracking.dll 0x7FFB17EE0000
  640. SmoothCellLoadingRD.dll 0x7FFB17F90000
  641. SmartSelectionRD.dll 0x7FFB18080000
  642. ShieldFramework.dll 0x7FFB181A0000
  643. ShadowBoostFO4.dll 0x7FFB18260000
  644. RobCo_Patcher.dll 0x7FFB183D0000
  645. RainBugFixRD.dll 0x7FFB18580000
  646. PrismaUI_F4.dll 0x7FFB18670000
  647. PrecombineAndPrevisGuardianRD.dll 0x7FFB18BB0000
  648. po3_SpellPerkItemDistributorF4.dll 0x7FFB18CA0000
  649. po3_BaseObjectSwapperF4.dll 0x7FFB18E50000
  650. NMN_DeformableTerrain.dll 0x7FFB18F90000
  651. NEC.dll 0x7FFB19170000
  652. MWB.dll 0x7FFB193F0000
  653. MotionVectorFixes.dll 0x7FFB197C0000
  654. ModernCombatAIRD.dll 0x7FFB19890000
  655. mcm.dll 0x7FFB19B00000
  656. MagicSystemFixes.dll 0x7FFB19C30000
  657. LooksMenuScrollbar.dll 0x7FFB19CB0000
  658. LongLoadingTimesFix.dll 0x7FFB19D10000
  659. LightingFixes.dll 0x7FFB19E10000
  660. InertiaRD.dll 0x7FFB19F20000
  661. IdleLife.dll 0x7FFB1A020000
  662. Hydra.dll 0x7FFB1A140000
  663. HolyFramework.dll 0x7FFB1AC90000
  664. HighFPSPhysicsFix.dll 0x7FFB1AEA0000
  665. HiddenInTheShadows.dll 0x7FFB1B060000
  666. HaBCR.dll 0x7FFB1B130000
  667. GrimReaperAPFix.dll 0x7FFB1B1D0000
  668. Finishers.dll 0x7FFB1B2C0000
  669. AppCore.dll 0x7FFB1B490000
  670. Ultralight.dll 0x7FFB1B4F0000
  671. FastSavingFallout.dll 0x7FFB1B580000
  672. FasterStartup.dll 0x7FFB1B650000
  673. FallUICompanionCarryweightFix.dll 0x7FFB1B710000
  674. FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FFB1B7A0000
  675. DynamicBottleLiquids.dll 0x7FFB1B820000
  676. DodgeIframeF4SE.dll 0x7FFB1B930000
  677. DirectHitRD.dll 0x7FFB1BA20000
  678. DialogueMenuFix.dll 0x7FFB1BB10000
  679. ConditionDeadlockFixRD.dll 0x7FFB1BC10000
  680. Complexion.dll 0x7FFB1BD00000
  681. CellOffsetGenerator.dll 0x7FFB1BE90000
  682. BlockingOverhaulAE.dll 0x7FFB1BFC0000
  683. BastionRD.dll 0x7FFB1C050000
  684. BakaFramework.dll 0x7FFB1C140000
  685. AnimatedWorld.dll 0x7FFB1C220000
  686. AdaptiveNPCAimRD.dll 0x7FFB1C320000
  687. ActorVelocityFramework.dll 0x7FFB1C420000
  688. AcousticOcclusionRD.dll 0x7FFB1C4C0000
  689. amd_fidelityfx_dx12.dll 0x7FFB1C600000
  690. AAAFrameGeneration.dll 0x7FFB1CDC0000
  691. GardenOfEdenPapyrusExtender.dll 0x7FFB1CEA0000
  692. AddictolCrashLogger.dll 0x7FFB1D1A0000
  693. Addictol.dll 0x7FFB1D5E0000
  694. 0FastDecompress.dll 0x7FFB1E970000
  695. GLXRM_SCOURGE.dll 0x7FFB1ECA0000
  696. BulletCountedReload.dll 0x7FFB1F1F0000
  697. f4ee.dll 0x7FFB1F250000
  698. flexRelease_x64.dll 0x7FFB1F740000
  699. f4se_1_11_240.dll 0x7FFB1FA00000
  700. MSVCR110.dll 0x7FFB3AE90000
  701. steamclient64.dll 0x7FFB50C70000
  702. usvfs_x64.dll 0x7FFB59090000
  703. ScalingFlagRemoverAE.dll 0x7FFB59DE0000
  704. BloodyMessGroundSplatter.dll 0x7FFB59ED0000
  705. tier0_s64.dll 0x7FFB5B1F0000
  706. MSVCP110.dll 0x7FFB71E00000
  707. PerkApplySpellsFix.dll 0x7FFB72040000
  708. fo4vatss01.dll 0x7FFB75110000
  709. MSVCP140_2.dll 0x7FFB79620000
  710. d3d12.dll 0x7FFB79670000
  711. ResampleDmo.DLL 0x7FFB8A3A0000
  712. msdmo.dll 0x7FFB8A490000
  713. winmmbase.dll 0x7FFB8A520000
  714. DSOUND.DLL 0x7FFB8A560000
  715. GFSDK_SSAO_D3D11.win64.dll 0x7FFBA18D0000
  716. encounter_zone_recalculation.dll 0x7FFBA4C00000
  717. bink2w64.dll 0x7FFBA4CF0000
  718. UnlimitedSurvivalMode.dll 0x7FFBA5F80000
  719. Bodycam.dll 0x7FFBA6070000
  720. cudart64_75.dll 0x7FFBA6860000
  721. GFSDK_GodraysLib.x64.dll 0x7FFBB1F20000
  722. ncryptsslp.dll 0x7FFBB2630000
  723. flexExtRelease_x64.dll 0x7FFBDA420000
  724. XINPUT1_3.dll 0x7FFBDAFE0000
  725. steam_api64.dll 0x7FFBDCB10000
  726. XAudio2_9.dll 0x7FFBDD510000
  727. webio.dll 0x7FFBE9840000
  728. vstdlib_s64.dll 0x7FFBEB1B0000
  729. Adrenaline.dll 0x7FFBED1C0000
  730. OneCoreCommonProxyStub.dll 0x7FFBF2760000
  731. dbgcore.DLL 0x7FFBF2830000
  732. textinputframework.dll 0x7FFBF69B0000
  733. inputhost.dll 0x7FFBF7FC0000
  734. VCRUNTIME140_1.dll 0x7FFBFD710000
  735. VCRUNTIME140.dll 0x7FFBFD720000
  736. COMCTL32.dll 0x7FFBFD7A0000
  737. MSVCP140.dll 0x7FFBFDA50000
  738. MSVCP140_ATOMIC_WAIT.dll 0x7FFBFDAF0000
  739. Windows.UI.dll 0x7FFBFF4B0000
  740. rasadhlp.dll 0x7FFBFF860000
  741. AUDIOSES.DLL 0x7FFC00850000
  742. MMDevAPI.DLL 0x7FFC01050000
  743. dbghelp.dll 0x7FFC014F0000
  744. OneCoreUAPCommonProxyStub.dll 0x7FFC02380000
  745. amdihk64.dll 0x7FFC031D0000
  746. fwpuclnt.dll 0x7FFC03860000
  747. atidxx64.dll 0x7FFC039B0000
  748. atiuxp64.dll 0x7FFC05930000
  749. WINMM.dll 0x7FFC05970000
  750. VERSION.dll 0x7FFC059B0000
  751. aticfx64.dll 0x7FFC059C0000
  752. dhcpcsvc.DLL 0x7FFC05E90000
  753. WINHTTP.dll 0x7FFC05EF0000
  754. CoreUIComponents.dll 0x7FFC06140000
  755. AVRT.dll 0x7FFC066E0000
  756. wintypes.dll 0x7FFC06A00000
  757. directxdatabasehelper.dll 0x7FFC07530000
  758. xinput1_4.dll 0x7FFC07730000
  759. nvToolsExt64_1.dll 0x7FFC07E60000
  760. D3DCOMPILER_47.dll 0x7FFC081F0000
  761. Microsoft.Internal.WarpPal.dll 0x7FFC08680000
  762. DWrite.dll 0x7FFC088E0000
  763. d3d11.dll 0x7FFC09190000
  764. dcomp.dll 0x7FFC09400000
  765. CoreMessaging.dll 0x7FFC09A80000
  766. FO2287LiteWipe.dll 0x7FFC09E00000
  767. Secur32.dll 0x7FFC09E90000
  768. apphelp.dll 0x7FFC09EE0000
  769. WINNSI.DLL 0x7FFC0A090000
  770. uxtheme.dll 0x7FFC0A0E0000
  771. dxgi.dll 0x7FFC0A200000
  772. dxcore.dll 0x7FFC0A360000
  773. dwmapi.dll 0x7FFC0A3B0000
  774. resourcepolicyclient.dll 0x7FFC0A740000
  775. windows.storage.dll 0x7FFC0AA90000
  776. IPHLPAPI.DLL 0x7FFC0B680000
  777. DNSAPI.dll 0x7FFC0B710000
  778. schannel.DLL 0x7FFC0BAE0000
  779. rsaenh.dll 0x7FFC0BC10000
  780. kernel.appcore.dll 0x7FFC0BCB0000
  781. ntmarta.dll 0x7FFC0BDE0000
  782. SSPICLI.DLL 0x7FFC0BF70000
  783. DSPARSE.dll 0x7FFC0C050000
  784. MSWSOCK.dll 0x7FFC0C270000
  785. cryptsp.dll 0x7FFC0C560000
  786. CRYPTBASE.DLL 0x7FFC0C580000
  787. MSASN1.dll 0x7FFC0C6D0000
  788. NTASN1.dll 0x7FFC0C770000
  789. ncrypt.dll 0x7FFC0C7C0000
  790. DEVOBJ.dll 0x7FFC0CB20000
  791. cfgmgr32.DLL 0x7FFC0CB60000
  792. DPAPI.DLL 0x7FFC0CBE0000
  793. UMPDC.dll 0x7FFC0CE40000
  794. powrprof.dll 0x7FFC0CE60000
  795. bcrypt.dll 0x7FFC0CEF0000
  796. profapi.dll 0x7FFC0CF20000
  797. KERNELBASE.dll 0x7FFC0D010000
  798. CRYPT32.dll 0x7FFC0D420000
  799. win32u.dll 0x7FFC0D5B0000
  800. ucrtbase.dll 0x7FFC0D6A0000
  801. bcryptprimitives.dll 0x7FFC0D800000
  802. msvcp_win.dll 0x7FFC0D950000
  803. gdi32full.dll 0x7FFC0DA00000
  804. SHCORE.dll 0x7FFC0DC40000
  805. imagehlp.dll 0x7FFC0DF30000
  806. IMM32.DLL 0x7FFC0DF60000
  807. SHELL32.dll 0x7FFC0DFA0000
  808. clbcatq.dll 0x7FFC0E750000
  809. KERNEL32.DLL 0x7FFC0E810000
  810. PSAPI.DLL 0x7FFC0E8E0000
  811. combase.dll 0x7FFC0E8F0000
  812. ole32.dll 0x7FFC0ED10000
  813. WS2_32.dll 0x7FFC0EEB0000
  814. OLEAUT32.dll 0x7FFC0EF40000
  815. GDI32.dll 0x7FFC0F020000
  816. SETUPAPI.dll 0x7FFC0F070000
  817. WLDAP32.dll 0x7FFC0F590000
  818. ADVAPI32.dll 0x7FFC0F610000
  819. shlwapi.dll 0x7FFC0F6E0000
  820. USER32.dll 0x7FFC0F750000
  821. RPCRT4.dll 0x7FFC0F930000
  822. NSI.dll 0x7FFC0FAA0000
  823. sechost.dll 0x7FFC0FB10000
  824. msvcrt.dll 0x7FFC0FBC0000
  825. MSCTF.dll 0x7FFC0FC70000
  826. ntdll.dll 0x7FFC0FE20000
  827.  
  828. F4SE PLUGINS:
  829. 0FastDecompress.dll
  830. AAAFrameGeneration.dll v1.3.3
  831. AcousticOcclusionRD.dll v2
  832. ActorVelocityFramework.dll v1
  833. AdaptiveNPCAimRD.dll v1.4.1
  834. Addictol.dll v1.7.1
  835. AddictolCrashLogger.dll v1.7
  836. AnimatedWorld.dll v1
  837. BakaFramework.dll v5
  838. BastionRD.dll v2.0.3
  839. BlockingOverhaulAE.dll v1.2
  840. BloodyMessGroundSplatter.dll v0.1
  841. Bodycam.dll
  842. BulletCountedReload.dll
  843. CellOffsetGenerator.dll v1.1
  844. Complexion.dll
  845. ConditionDeadlockFixRD.dll v1
  846. DialogueMenuFix.dll
  847. DirectHitRD.dll v1.8.1
  848. DodgeIframeF4SE.dll
  849. DynamicBottleLiquids.dll
  850. encounter_zone_recalculation.dll
  851. f4ee.dll
  852. FacialExpressionAndEyeTrackingEngineFixes.dll v3.2
  853. FallUICompanionCarryweightFix.dll
  854. FasterStartup.dll
  855. FastSavingFallout.dll v1.1
  856. Finishers.dll v1
  857. FO2287LiteWipe.dll
  858. fo4vatss01.dll
  859. GardenOfEdenPapyrusExtender.dll v23.7
  860. GLXRM_SCOURGE.dll v1
  861. GrimReaperAPFix.dll
  862. HaBCR.dll v1
  863. HiddenInTheShadows.dll v1
  864. HighFPSPhysicsFix.dll v0.8.23
  865. HolyFramework.dll v1.10.42
  866. Hydra.dll v1.0.2
  867. IdleLife.dll
  868. InertiaRD.dll v2.3
  869. LightingFixes.dll v1
  870. LongLoadingTimesFix.dll v1.2
  871. LooksMenuScrollbar.dll
  872. MagicSystemFixes.dll v3.2
  873. mcm.dll v1.3
  874. ModernCombatAIRD.dll v1.2
  875. MotionVectorFixes.dll v1.0.4
  876. MWB.dll v1.7
  877. NEC.dll v1.4.9
  878. NMN_DeformableTerrain.dll v1.1
  879. PerkApplySpellsFix.dll v1
  880. po3_BaseObjectSwapperF4.dll v2.2.1
  881. po3_SpellPerkItemDistributorF4.dll v3.1.1
  882. PrecombineAndPrevisGuardianRD.dll v1.0.2
  883. PrismaUI_F4.dll
  884. RainBugFixRD.dll v1.1.2
  885. RobCo_Patcher.dll v6.0.3
  886. ScalingFlagRemoverAE.dll v1
  887. ShadowBoostFO4.dll v1.8.2
  888. ShieldFramework.dll v1
  889. SmartSelectionRD.dll v1.3.3
  890. SmoothCellLoadingRD.dll v1.3.2
  891. SmoothHeadtracking.dll v1
  892. SneakVignette.dll v1
  893. SprintStutteringFix.dll v1.6
  894. StuckLODFixRD.dll v1.3.2
  895. SubgraphAccelerator.dll
  896. TrueFirstPerson.dll v1.4
  897. UnlimitedSurvivalMode.dll
  898. VATSUnchainedRD.dll v1.2.2
  899. VisibleFavorites.dll v1.2.4
  900.  
  901. PLUGINS:
  902. Light: 120 Regular: 82 Total: 202
  903. [ 0] Fallout4.esm
  904. [ 1] ShieldFramework.esm
  905. [ 2] GunnersOverhaul.esp
  906. [ 3] ImmersiveAnimationFramework.esp
  907. [ 4] M8r_Item_Tags_Vanilla_NoDLCs_EN.esp
  908. [ 5] OVT.esp
  909. [ 6] NaiGoodneighbor.esp
  910. [ 7] DiamondCityNew.esp
  911. [ 8] Raider Gang Extended NPC.esp
  912. [ 9] BetterDrumlinDiner.esp
  913. [ A] W.A.T.Minutemen.esp
  914. [ B] MikeMooresMCAM.esp
  915. [ C] More Smarter Companions Mod.esp
  916. [ D] PD_LowerWeapon.esp
  917. [ E] LR_Motorcycle.esp
  918. [ F] UniqueUniques.esp
  919. [10] CBBE.esp
  920. [11] Crimsomrider's 1950s Feminine Outfits.esp
  921. [12] CBBEHolyFix.esp
  922. [13] LooksMenu.esp
  923. [14] Reverb and Ambiance Overhaul.esp
  924. [15] Insignificant Object Remover.esp
  925. [16] AnS Wearable Backpacks and Pouches.esp
  926. [17] AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
  927. [18] TheEyesOfBeauty.esp
  928. [19] The Eyes Of Beauty.esp
  929. [1A] Lots More Facial Hair.esp
  930. [1B] Pip-Boy Flashlight.esp
  931. [1C] Dogmeat A True Companion Survival.esp
  932. [1D] Dogmeat A True Companion NK Normal.esp
  933. [1E] MilitarizedMinutemen.esp
  934. [1F] EveryonesBestFriend.esp
  935. [20] SimpleBounties.esp
  936. [21] You Talk Too Much.esp
  937. [22] NPCRespawnFix.esp
  938. [23] spacefiddle_Follower-Stealth-Distance-Fixes.esp
  939. [24] AnimatedRadaway.esp
  940. [25] 3pMeleeTweak.esp
  941. [26] GunSmokeNoTracers.esp
  942. [27] Desert Punk Raiders.esp
  943. [28] JUMod_Outfit_JUHelmets.esp
  944. [29] BossChestsHaveLegendaries.esp
  945. [2A] ImmersiveScrapping.esp
  946. [2B] dD-Enhanced Blood Basic.esp
  947. [2C] dD - Small Splatter Size.esp
  948. [2D] BloodyMessGroundSplatter - Final.esp
  949. [2E] MercenaryOutfits.esp
  950. [2F] Lots More Male Hairstyles.esp
  951. [30] Lots More Female Hairstyles.esp
  952. [31] Lil More Hair - Beatnik and Beards.esp
  953. [32] BetterSettlers.esp
  954. [33] AA Lots More Settlers and Enemies.esp
  955. [34] BetterGenerators.esp
  956. [35] BetterSettlersCleanFacePack.esp
  957. [36] BetterSettlersNoLollygagging.esp
  958. [37] GunnerFaceVariety.esp
  959. [38] RaiderFaceVariety_2.0.esp
  960. [39] Guards.esp
  961. [3A] Randomized DC Guard Outfits.esp
  962. [3B] AA LMSE_BetterSettlers_2.0_Patch.esp
  963. [3C] AA LMSE_VariedRaiders_Patch.esp
  964. [3D] NPCs Use Items.esp
  965. [3E] Gasmask Overhaul.esp
  966. [3F] RAW INPUT.esp
  967. [40] GCM.esp
  968. [41] BetterLowHealth_35.esp
  969. [42] Live Dismemberment - BrutalNoHeadshots.esp
  970. [43] Live Dismemberment - RegularNoHeadshots.esp
  971. [44] Scavver's Backpacks.esp
  972. [45] BlockingOverhaul.esp
  973. [46] PowerArmorSword.esp
  974. [47] SKKSettlementAttackSystem.esp
  975. [48] 3dscopes-replacer.esp
  976. [49] Animated World - Base.esp
  977. [4A] Project Reality Footsteps FO4.esp
  978. [4B] Rangergearnew.esp
  979. [4C] MoreRust-softcolors.esp
  980. [4D] LooksMenu Customization Compendium.esp
  981. [4E] NCRMaskLampFix Flashlight AllVer.esp
  982. [4F] NAC.esp
  983. [50] NACXWaterFix.esp
  984. [51] StartMeUp.esp
  985. [FE: 0] ccBGSFO4044-HellfirePowerArmor.esl
  986. [FE: 1] ccBGSFO4115-X02.esl
  987. [FE: 2] ccBGSFO4116-HeavyFlamer.esl
  988. [FE: 3] ccBGSFO4110-WS_Enclave.esl
  989. [FE: 4] ccBGSFO4096-AS_Enclave.esl
  990. [FE: 5] ccFSVFO4007-Halloween.esl
  991. [FE: 6] ccBGSFO4046-TesCan.esl
  992. [FE: 7] ccSBJFO4003-Grenade.esl
  993. [FE: 8] ccOTMFO4001-Remnants.esl
  994. [FE: 9] BakaFramework.esm
  995. [FE: A] ClassicMeleePack.esl
  996. [FE: B] MobiusModding_InstituteLaserSword.esl
  997. [FE: C] CastleSpectacleFerry.esl
  998. [FE: D] PowerArmorBackpacks.esl
  999. [FE: E] SSTDilapidatedRoads.esl
  1000. [FE: F] ClassicSkillBooks.esl
  1001. [FE: 10] Small blur Crafting screen background.esl
  1002. [FE: 11] fakeInt.esp
  1003. [FE: 12] fakeInt_Boston.esp
  1004. [FE: 13] Skb_MachinegunsRebirth.esl
  1005. [FE: 14] ClassicUnarmedPack.esl
  1006. [FE: 15] IdleLife.esp
  1007. [FE: 16] Complexion.esp
  1008. [FE: 17] SF Beards N Staches.esp
  1009. [FE: 18] Bullet Impact Overhaul.esp
  1010. [FE: 19] Melee Impact Overhaul.esp
  1011. [FE: 1A] WitchsDialogEmoteAlfaEsl.esp
  1012. [FE: 1B] WitchEyesNACpatchESL2.esp
  1013. [FE: 1C] Tina De Luca Face Gen Data.esp
  1014. [FE: 1D] CTBOverhaul.esp
  1015. [FE: 1E] Simple FOV Slider.esp
  1016. [FE: 1F] CWChopper.esp
  1017. [FE: 20] CWWratchet.esp
  1018. [FE: 21] ImmersiveDCGate.esp
  1019. [FE: 22] CWToolPack.esp
  1020. [FE: 23] DesBladesOfTheWastes.esp
  1021. [FE: 24] Finishers.esp
  1022. [FE: 25] WorldSeriesBatCrit.esp
  1023. [FE: 26] Faster Melee and Unarmed Animations.esp
  1024. [FE: 27] ExplosionVFXPack.esp
  1025. [FE: 28] ExplosionReactions.esp
  1026. [FE: 29] LRX.esp
  1027. [FE: 2A] K9TacticalHarness.esp
  1028. [FE: 2B] Give Me That Bottle Rehydrated.esp
  1029. [FE: 2C] 3rd Person Cam SmallFix.esp
  1030. [FE: 2D] Desert Punks - JU Helms Redux patch.esp
  1031. [FE: 2E] IAFReanimation-Chems.esp
  1032. [FE: 2F] BrotherhoodInfantryArmor.esp
  1033. [FE: 30] BrotherhoodCommand.esp
  1034. [FE: 31] Weapons of Fate.esp
  1035. [FE: 32] CWMilitiaSabre.esp
  1036. [FE: 33] CWRebarAxe.esp
  1037. [FE: 34] Tumba_SynthArmorCollection.esp
  1038. [FE: 35] Tumba_HeavyCombatArmor.esp
  1039. [FE: 36] Tumba_LeatherArmor.esp
  1040. [FE: 37] Tumba_LeatherArmor_VendorInjection.esp
  1041. [FE: 38] Tumba_LeatherArmor_BallisticWeave.esp
  1042. [FE: 39] Tumba_LeatherArmor_GloryReplacer.esp
  1043. [FE: 3A] Tumba_LeatherArmor_LeatherInjection.esp
  1044. [FE: 3B] Tumba_LeatherArmor_ScavengerInjection.esp
  1045. [FE: 3C] Tumba_LeatherArmor_WastelanderInjection.esp
  1046. [FE: 3D] Tumba_HeavyCombatArmor_BallisticWeave.esp
  1047. [FE: 3E] Tumba_HeavyCombatArmor_GunnerBoss.esp
  1048. [FE: 3F] Tumba_HeavyCombatArmor_CombatInjection.esp
  1049. [FE: 40] Tumba_HeavyCombatArmor_MacCreadyReplacer.esp
  1050. [FE: 41] Tumba_HeavyCombatArmor_ScavengerInjection.esp
  1051. [FE: 42] Tumba_HeavyCombatArmor_VendorInjection.esp
  1052. [FE: 43] Tumba_HeavyCombatArmor_WastelanderInjection.esp
  1053. [FE: 44] Tumba_HeavyCombatArmor_CaravanGuards.esp
  1054. [FE: 45] Tumba_LeatherArmor_CaravanGuards.esp
  1055. [FE: 46] Tumba_SynthArmorCollection_BallisticWeave.esp
  1056. [FE: 47] Tumba_SynthArmorCollection_CourserOutfit.esp
  1057. [FE: 48] Tumba_SynthArmorCollection_LegendaryInject.esp
  1058. [FE: 49] Tumba_SynthArmorCollection_SynthOutfit.esp
  1059. [FE: 4A] Tumba_SynthArmorCollection_Vendor.esp
  1060. [FE: 4B] Tumba_SynthArmorCollection_X688Replacer.esp
  1061. [FE: 4C] Hidden in the Shadows.esp
  1062. [FE: 4D] SimpleAttackReactions.esp
  1063. [FE: 4E] Gasmask Overhaul - GlassFX.esp
  1064. [FE: 4F] CWBOSSword.esp
  1065. [FE: 50] DakRaiderArmors.esp
  1066. [FE: 51] Bastion.esp
  1067. [FE: 52] SmarterBastionPenetration.esp
  1068. [FE: 53] StrengthInSteel.esp
  1069. [FE: 54] ReinforcementsAndRetribution.esp
  1070. [FE: 55] TerrainFrecklesBeGone.esp
  1071. [FE: 56] Q_RagdollPhysics_NoDLC.esp
  1072. [FE: 57] Adaptive Combat Tactics.esp
  1073. [FE: 58] TRUE Difficulty.esp
  1074. [FE: 59] Adaptive Combat Tactics - DetectionUncertainty.esp
  1075. [FE: 5A] SCOURGE.esp
  1076. [FE: 5B] SCOURGE - Fallout4.esp
  1077. [FE: 5C] FirstStepAbernathy.esp
  1078. [FE: 5D] Skeletons Outfits to BOS.esp
  1079. [FE: 5E] DodgeF4SE.esp
  1080. [FE: 5F] Colorful Survival Icons.esp
  1081. [FE: 60] AW - Knundrums Vanilla Animations.esp
  1082. [FE: 61] Modern Weapon Behavior.esp
  1083. [FE: 62] Modern Weapon Behavior - Stimpak.esp
  1084. [FE: 63] DesMankindRe-Redefined-ASimpleDarkSynthRetexture.esp
  1085. [FE: 64] ScavverBackpack1stPersonFix.esp
  1086. [FE: 65] Extended Fake Interior - CC Enclave Remnants Patch.esp
  1087. [FE: 66] MM_BackpackFix.esp
  1088. [FE: 67] Bags of Cement to BOS.esp
  1089. [FE: 68] M8rDisablePipboyEffects.esp
  1090. [FE: 69] nozoominvats.esp
  1091. [FE: 6A] MAIM.esp
  1092. [FE: 6B] MAIM - EZ Keywords.esp
  1093. [FE: 6C] MAIM - Dismemberment Patch.esp
  1094. [FE: 6D] MAIM - Lore Friendly Names.esp
  1095. [FE: 6E] NPCs use MAIM Items.esp
  1096. [FE: 6F] True Damage.esp
  1097. [FE: 70] True Damage - Perk Module.esp
  1098. [FE: 71] True Damage - Vehicle Module.esp
  1099. [FE: 72] NAC-RemoveMenuItem.esp
  1100. [FE: 73] NAC X Water LOD God Rays Fix.esp
  1101. [FE: 74] NACskintonefixnomaster.esp
  1102. [FE: 75] NACX-Realistic Wind Patch.esp
  1103. [FE: 76] fakeIntNacxPatch.esp
  1104. [FE: 77] WWColorfulLightningNX.esp
  1105.  
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