G4U55

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Apr 22nd, 2016
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  1. Update v1.1.0:
  2. Warzone Game Mode
  3. The Warzone game mode revamps and improves on the current Free Hunt game mode. We felt that the Free Hunt mode could be a lot more interesting and the result is an evolved version we renamed Warzone. Prepare to enter levels where you get to face a mix of all the enemies in the game, in longer levels and where you never know when the next health station, ammo station or item vendor is going to appear!
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  5. Fight your way through 3 increasingly difficult blocks of Geoshelter Alpha where everything is a warzone. If you fail a block, you have to restart on Block 1, regardless of any progress you have made. Make it through all 3 blocks and receive tons of credits, a new achievement and a new skin for your character.
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  7. In addition to fighting all enemies the game offers, we are also introducing minibosses! Minibosses can spawn in random rooms to make each run more of a challenge! They might not have as many special abilities as the big bosses, but you’ll have to fight them in much smaller areas. There will also be special Elite enemies in each level that makes things difficult for you.
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  9. Welcome to the Warzone, Hunter!
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  11. New Weapons!
  12. We are introducing several new weapons, items and powerups to the game. We hope you will experiment with these new combinations and see what strategies they offer to take down the trash of Geoshelter Alpha!
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  14. Minigun
  15. Who doesn’t enjoy a great big hulking gun? Great range and fire-rate cuts through most enemies quickly but can you handle the pushback? They might be a rare to find or expensive to buy so if you get it, enjoy it!
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  17. Plasma Gun
  18. A cheap and common Plasma Gun. Strange that you haven’t found it as they are common in all areas of Geoshelter Alpha. The Plasma Gun quickly fires three projectiles at enemies. Does high damage if all projectiles land. A cheap and dirty way to kill enemies quickly.
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  20. Railgun
  21. Be sure to aim carefully to make the most out of this powerful weapon. The Railgun pierces all enemies in a line and does large damage to them. Let’s see some nice skillshots if you can find this rare gun.
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  23. Electric Grenade
  24. Does minor damage to enemies and stuns them. Use it to gain control of a room and get out of messy situations.
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  26. Stun Grenade
  27. The Stun Grenade does not damage enemies but instead stuns them in a large area for a long duration. Any damage breaks the stun. Place some strategic Proximity Mines or focus down one pesky enemy while her friends are stunned to maximize the effect of the Stun Grenade.
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  29. New Items & Powerups!
  30. Pushbacker
  31. This item pushes back all enemies in an area around you. Useful to create some distance between you and your foes in challenge rooms or when you are trapped in a corner.
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  33. Kami-Pack
  34. Get your own Kamibot! This item give you three Kamibots to wreak havoc among your enemies. Time to make your enemies feel that special Kamibot panic.
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  36. Cryo-Pack
  37. This item slows down enemies in an area. Useful to control fast-moving enemies or take care of that miniboss.
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  39. Reflect Damage
  40. This powerup makes all players reflect any damage taken back to their enemies. Players still take damage but now it actually serves a purpose.
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  42. Berserking
  43. This powerup makes all players move faster and do increased damage. But be careful! Players also takes more damage.
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  45. Balance Updates
  46. Ivan Ironfist - Armorbreaker ability debuff now causes enemy to take double damage on next incoming hit. Previously +1 damage
  47. Bounty Target Fights - A higher amount of Bounty Target cohorts can now spawn before the population cap of the boss room is reached
  48. Enemy Rocketlauncher - Enemy rockets now inflict 3 damage
  49. Boss Abilities - Switched some boss abilities to different Bounty Targets in the Story
  50. Perfect room clear - The perfect room clear tech bonus have been lowered from 20 to 10 for normal difficulty
  51.  
  52. Bug fixes
  53. Fair Bounty Rewards - Bounty Rewards will now be adjusted in value according to the Difficulty level chosen
  54. Spectate mode - Spectate target can now be changed with the mouse. Fixed some GUI issues when spectating
  55. Boss Music - Fixed two instances where the wrong boss music was playing
  56. Boss Abilities - The last Bounty Target (Story) now has the correct abilities
  57. Damaged after killing target - Players no longer takes damage after watching the target clear animation when killing a bounty target
  58. Powerups icon - HUD element no longer switches place after changing floors
  59. Pushed off ledges - When hanging on ledges or being down but not out you should now be invulnerable
  60. Necrocrator ledge - Necrocrators no longer target players hanging from a ledge
  61. Akimbo Goon Shooting - Akimbo Goons will no longer abort their shooting if they target an Ivan-player that blinks
  62. Penetrator enemy - Can now be affected by electricity stun
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