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- "PILOT_CLASS_LOBBY_TITLE" "CHANGE PILOT CLASS"
- "PILOT_CLASS_MENU_TITLE" "SELECT PILOT CLASS"
- "PILOT_CLASS_TACTICAL_ABILITIES" "Tactical Abilities ^FF000000=Choose 1="
- "PILOT_CLASS_PASSIVES" "Passive Abilities ^FF000000=Always On="
- "PILOT_CLASS_WEAPONS" "Available Weapons"
- "PILOT_CLASS_ABILITY_NAME" "%s1 - %s2"
- //ANC - add new class acronym for quick searching.
- "LOBBY_PILOT_LOADOUT_CLASS_0" "Pilot Loadouts"
- "PILOT_CLASS_DESCRIPTION_0" "The Base R1 Pilot. Has access to all non-class specific items and uses R1 models."
- "PILOT_CLASS_AP_WEAPONS_0" "All Weapons"
- "PILOT_CLASS_AT_WEAPONS_0" "All Weapons"
- "LOBBY_PILOT_LOADOUT_CLASS_1" "R1 Boost Loadouts"
- "PILOT_CLASS_DESCRIPTION_1" "The Base R1 Boost Pilot. Has access to all non-class specific items."
- "PILOT_CLASS_AP_WEAPONS_1" "All Weapons"
- "PILOT_CLASS_AT_WEAPONS_1" "All Weapons"
- "LOBBY_PILOT_LOADOUT_CLASS_2" "Scout Loadouts"
- "PILOT_CLASS_DESCRIPTION_2" "Scouts are the fastest soldiers on the battlefield. Their tactical abilities give them positional advantage over other Pilots and enable them to get to objectives quickly."
- "PILOT_CLASS_AP_WEAPONS_2" "Primary Weapons - Shotgun, CAR"
- "PILOT_CLASS_AT_WEAPONS_2" "Anti-Titan Weapon - SMR"
- "LOBBY_PILOT_LOADOUT_CLASS_3" "Engineer Loadouts"
- "PILOT_CLASS_DESCRIPTION_3" "Engineers can deploy automated robotics to enhance their combat prowess. All Engineers have the Tactical Ability Construct, which allows them to build turrets, combat drones, and shield drones."
- "PILOT_CLASS_AP_WEAPONS_3" "Primary Weapon - L-Star, Hemlok"
- "PILOT_CLASS_AT_WEAPONS_3" "Anti-Titan Weapons - MGL, Archer"
- "WPN_ENGINEER_TURRET" "Turret Machine Gun"
- "WPN_ENGINEER_TURRET_ROCKETS" "Turret Rockets"
- "WPN_ENGINEER_TURRET_DESC" "Sentry Turrets provide additional firepower at any location in the battlefield."
- "WPN_ENGINEER_COMBAT_DRONE" "Combat Drone Machine Gun"
- "WPN_ENGINEER_COMBAT_DRONE_EXPLODE" "Combat Drone Self-Destruct"
- "WPN_ENGINEER_COMBAT_DRONE_DESC" "The Combat Drone makes sure an engineer is never outgunned, even when they're outnumbered."
- "WPN_ENGINEER_CONSTRUCT" "Construct"
- "WPN_ENGINEER_CONSTRUCT_DESC" "Build a Turret, Combat Drone, or Shield Drone."
- "WPN_ENGINEER_CONSTRUCT_LONGDESC" "Choose between several distinct combat tools.\n Turrets: Excel at stationary defense.\n Combat Drones: Provide mobile firepower.\n Shield Drones: Generate personal shielding."
- "ENGINEER_COMBAT_DRONE" "Combat Drone"
- "ENGINEER_SHIELD_DRONE" "Shield Drone"
- "CONSTRUCT_BUTTON_PROMPT_0" "%[X_BUTTON|E]%"
- "CONSTRUCT_BUTTON_PROMPT_1" "%[Y_BUTTON|R]%"
- "CONSTRUCT_BUTTON_PROMPT_2" "%[B_BUTTON|T]%"
- "CONSTRUCT_ACTIVE_BUTTON_PROMPT_0" "%[UP|E]%"
- "CONSTRUCT_ACTIVE_BUTTON_PROMPT_1" "%[UP|R]%"
- "CONSTRUCT_ACTIVE_BUTTON_PROMPT_2" "%[UP|T]%"
- "LOBBY_PILOT_LOADOUT_CLASS_4" "Hacker Loadouts"
- "PILOT_CLASS_DESCRIPTION_4" "Hacker Class Description."
- "PILOT_CLASS_AP_WEAPONS_4" "Hacker Primary Weapos"
- "PILOT_CLASS_AT_WEAPONS_4" "Hacker Anti-Weapons"
- "LOBBY_PILOT_LOADOUT_CLASS_5" "Boost Loadouts"
- "PILOT_CLASS_DESCRIPTION_5" "Boost Pilots utilize their Jetpacks to reach dizziying heights from where they can glide around the map or swoop down on enemies."
- "PILOT_CLASS_AP_WEAPONS_5" "Primary Weapon Groups - Kraber"
- "PILOT_CLASS_AT_WEAPONS_5" "Anti-Titan Weapons - Archer, Charge Rifle"
- "LOBBY_PILOT_LOADOUT_CLASS_6" "Assassin Loadouts"
- "PILOT_CLASS_DESCRIPTION_6" "Assassins use stealth and misdirection to close on enemies, where they quickly dispatch them."
- "PILOT_CLASS_AP_WEAPONS_6" "Primary Weapons - R97, Smart Pistol"
- "PILOT_CLASS_AT_WEAPONS_6" "Anti-Titan Weapon - SMR"
- "LOBBY_PILOT_LOADOUT_CLASS_7" "CQB Loadouts"
- "PILOT_CLASS_DESCRIPTION_7" "CQB is a base class that uses short-range weapons."
- "PILOT_CLASS_AP_WEAPONS_7" "Primary Weapons - Shotguns, SMGs, Smart Pistol"
- "PILOT_CLASS_AT_WEAPONS_7" "Anti-Titan Weapon - SMR"
- "LOBBY_PILOT_LOADOUT_CLASS_8" "Assault Loadouts"
- "PILOT_CLASS_DESCRIPTION_8" "Assault is a base class that uses medium range weapons."
- "PILOT_CLASS_AP_WEAPONS_8" "Primary Weapon - Assault Rifles"
- "PILOT_CLASS_AT_WEAPONS_8" "Anti-Titan Weapons - MGL, Archer"
- "LOBBY_PILOT_LOADOUT_CLASS_9" "Marksman Loadouts"
- "PILOT_CLASS_DESCRIPTION_9" "Marksman is a base class that uses long-range weapons."
- "PILOT_CLASS_AP_WEAPONS_9" "Primary Weapon Groups - Marksman Rifle, Sniper Rifles"
- "PILOT_CLASS_AT_WEAPONS_9" "Anti-Titan Weapons - Archer, Charge Rifle"
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