LehaFH

pickups(III)

Nov 16th, 2014
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  1. // Functions
  2. CPickups::Init((void)) 0x430220
  3. CPickups::Update((void)) 0x4303D0
  4. CPickups::GenerateNewOne((CVector,uint,uchar,uint)) 0x4304B0
  5. CPickups::GenerateNewOne_WeaponType((CVector,eWeaponType,uchar,uint)) 0x430660
  6. CPickups::ModelForWeapon((eWeaponType)) 0x430690
  7. CPickups::WeaponForModel((int)) 0x4306F0
  8. CPickups::IsPickUpPickedUp((int)) 0x430770
  9. CPickups::RemovePickUp((int)) 0x4307A0
  10. CPickups::RemoveAllFloatingPickUps((void)) 0x430800
  11. CPickup::Update((CPlayerPed *,CVehicle *,int)) 0x430860
  12. CPickups::FindColourIndexForWeaponMI((int)) 0x431510
  13. CPickups::DoPickUpEffects((CEntity *)) 0x431520
  14. CPickups::DoCollectableEffects((CEntity *)) 0x431C30
  15. CPickups::DoMoneyEffects((CEntity *)) 0x431F40
  16. CPickups::DoMineEffects((CEntity *)) 0x4321C0
  17. CPickups::RenderPickUpText((void)) 0x432440
  18. CPacManPickups::Init((void)) 0x432760
  19. CPacManPickups::Update((void)) 0x432800
  20. CPacManPickups::GeneratePMPickUps((CVector,float,short,uchar)) 0x432AE0
  21. CPacManPickups::GeneratePMPickUpsForRace((int)) 0x432D50
  22. CPacManPickups::GenerateOnePMPickUp((CVector)) 0x432F20
  23. CPacManPickups::Render((void)) 0x432F60
  24. CPacManPickups::ClearPMPickUps((void)) 0x433150
  25. CPacManPickup::Update((void)) 0x4331B0
  26. CPacManPickups::StartPacManRace((int)) 0x433340
  27. CPacManPickups::StartPacManRecord((void)) 0x433360
  28. CPacManPickups::QueryPowerPillsEatenInRace((void)) 0x4333A0
  29. CPacManPickups::ResetPowerPillsEatenInRace((void)) 0x4333B0
  30. CPacManPickups::CleanUpPacManStuff((void)) 0x4333C0
  31. CPacManPickups::StartPacManScramble((CVector,float,short)) 0x4333D0
  32. CPacManPickups::QueryPowerPillsCarriedByPlayer((void)) 0x4333F0
  33. CPacManPickups::ResetPowerPillsCarriedByPlayer((void)) 0x433410
  34. CPed::CreateDeadPedMoney((void)) 0x433490
  35. CPed::CreateDeadPedWeaponPickups((void)) 0x433660
  36. CPickups::GivePlayerGoodiesWithPickUpMI((ushort,int)) 0x4339F0
  37. CPickups::PassTime((uint)) 0x433B60
  38. CPickup::GiveUsAPickUpObject((int)) 0x433BA0
  39. CPickups::AddToCollectedPickupsArray((int)) 0x433D60
  40. CPickups::GetNewUniquePickupIndex((int)) 0x433DB0
  41. CPickups::GetActualPickupIndex((int)) 0x433DF0
  42. CPickups::Save((uchar *,uint *)) 0x433E40
  43. CPickups::Load((uchar *,uint)) 0x433F60
  44. `global constructor keyed to'pickups.cpp 0x434090
  45.  
  46. // Variables
  47. tPickupMessage CPickups::aMessages[16] 0x70D4E0
  48. CPickup CPickups::aPickUps[336] 0x878C98
  49. CPickups::aPickUpsCollected[20] 0x87C538
  50. unsigned int CPickups::StaticCamStartTime 0x8E289C
  51. CVehicle *CPickups::pPlayerVehicle 0x8F29E8
  52. CVector CPickups::StaticCamCoors 0x9404C8
  53. short CPickups::CollectedPickUpIndex 0x95CC8A
  54. short CPickups::NumMessages 0x95CC98
  55. bool CPickups::bPickUpcamActivated 0x95CD70
  56.  
  57. short AmmoForWeapon[20] 0x5ED8D4
  58. short AmmoForWeapon_OnStreet[20] 0x5ED8FC
  59. short CostOfWeapon[20] 0x5ED924
  60. char aWeaponReds[15] 0x5EDEBC
  61. char aWeaponGreens[15] 0x5EDECC
  62. char aWeaponBlues[15] 0x5EDEDC
  63. float aWeaponScale[15] 0x5EDEEC
  64.  
  65. CPacManPickup CPacManPickups::aPMPickUps[256] 0x731618
  66. CVector CPacManPickups::LastPickUpCoors 0x8F2BF4
  67. unsigned int CPacManPickups::PillsEatenInRace 0x940734
  68. bool CPacManPickups::bPMActive 0x95CD6F
  69.  
  70. short ThingsToCollect 0x95CC30
  71. short CollectGameState 0x95CC7A
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