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- # Imports
- import vapoursynth as vs
- import os
- import ctypes
- # Loading Support Files
- Dllref = ctypes.windll.LoadLibrary("i:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
- import sys
- # getting Vapoursynth core
- core = vs.core
- # Import scripts folder
- scriptPath = 'i:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Plugins
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DenoiseFilter/FFT3DFilter/fft3dfilter.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/scenechange.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/EEDI2.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/libsangnom.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
- # Import scripts
- import havsfunc
- import muvsfunc
- import mvsfunc
- # source: 'C:\Users\Selur\Desktop\00000.m2ts'
- # current color space: YUV420P8, bit depth: 8, resolution: 1920x1080, fps: 29.97, color matrix: 709, yuv luminance scale: limited, scanorder: top field first
- # Loading C:\Users\Selur\Desktop\00000.m2ts using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/m2ts_68893d65f4c2ef02e134e5f06b5e1b0f_853323747.dgi",fieldop=0)# 29.97 fps, scanorder: top field first
- # Setting detected color matrix (709).
- clip = core.std.SetFrameProps(clip, _Matrix=1)
- # Setting color transfer info (709), when it is not set
- clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=1)
- # Setting color primaries info (BT.709), when it is not set
- clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=1)
- # Setting color range to TV (limited) range.
- clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
- # making sure frame rate is set to 29.97
- clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=2) # tff
- # converting interlaced to half-height progressive for filtering (vsMAA) (separate fields)
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P8, range_s="limited")
- clip = core.std.SeparateFields(clip, tff=True)
- clipEven = clip[::2] # resolution 1920x540
- clipEven = core.std.SetFrameProp(clip=clipEven, prop="_FieldBased", intval=0) # progressive
- clipOdd = clip[1::2] # resolution 1920x540
- clipOdd = core.std.SetFrameProp(clip=clipOdd, prop="_FieldBased", intval=0) # progressive
- # Anti Aliasing using MAA
- clipEven = muvsfunc.maa(clipEven)
- # Anti Aliasing using MAA
- clipOdd = muvsfunc.maa(clipOdd)
- clipEven = core.std.AddBorders(clip=clipEven, left=0, right=0, top=2, bottom=2) # add borders to archive mod 16 (vsSangNom) - 1920x544
- # applying AA using SangNom
- clipEven = core.sangnom.SangNom(clip=clipEven, aa=[48,24])
- clipEven = core.std.CropRel(clip=clipEven, left=0, right=0, top=2, bottom=2) # removing borders (vsSangNom) - 1920x540
- clipOdd = core.std.AddBorders(clip=clipOdd, left=0, right=0, top=2, bottom=2) # add borders to archive mod 16 (vsSangNom) - 1920x544
- # applying AA using SangNom
- clipOdd = core.sangnom.SangNom(clip=clipOdd, aa=[48,24])
- clipOdd = core.std.CropRel(clip=clipOdd, left=0, right=0, top=2, bottom=2) # removing borders (vsSangNom) - 1920x540
- # applying anti aliasing using santiag
- clipEven = havsfunc.santiag(c=clipEven, qual=2, pscrn=2, aa=53, opencl=True)
- # applying anti aliasing using santiag
- clipOdd = havsfunc.santiag(c=clipOdd, qual=2, pscrn=2, aa=53, opencl=True)
- # converting half-height progressive to interlacedbefore deinterlacing
- clip = core.std.Interleave([clipOdd, clipEven])
- clip = core.std.DoubleWeave(clip=clip, tff=True) # resolution 1920x1080
- clip = core.std.SelectEvery(clip, 2, 0)
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=2) # tff
- # Deinterlacing using QTGMC
- clip = havsfunc.QTGMC(Input=clip, Preset="Fast", TFF=True, opencl=True) # new fps: 59.94
- # Making sure content is preceived as frame based
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=0) # progressive
- # adjusting frame count and rate with sRestore
- clip = havsfunc.srestore(source=clip, frate=23.9760, omode=6, speed=9, thresh=16, mode=2)
- # cropping the video to 1432x814
- clip = core.std.CropRel(clip=clip, left=244, right=244, top=134, bottom=132)
- ## Starting applying 'EdgeMask (Sobel)' masked filtering for vsBasicVSRPPFilter
- clipMask = clip
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.RGBS, matrix_in_s="709", range_s="limited")
- clipMask = core.std.Sobel(clip=clipMask)
- clipMask = core.std.Maximum(clipMask)
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAYS, matrix_s="709", range_s="limited")
- clipFiltered = clip
- clipFiltered = core.std.AddBorders(clip=clipFiltered, left=0, right=0, top=2, bottom=4) # add borders to archive mod 8 (vsBasicVSRPPFilter) - 1432x820
- # adjusting color space from YUV444P8 to RGBS for vsBasicVSRPPFilter
- clipFiltered = core.resize.Bicubic(clip=clipFiltered, format=vs.RGBS, matrix_in_s="709", range_s="limited")
- # Quality enhancement using BasicVSR++
- from vsbasicvsrpp import BasicVSRPP
- clipFiltered = BasicVSRPP(clip=clipFiltered, model=3, interval=1, fp16=True)
- clipFiltered = core.std.CropRel(clip=clipFiltered, left=0, right=0, top=2, bottom=4) # removing borders (vsBasicVSRPPFilter) - 1432x814
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="709", range_s="limited")
- clip = core.std.MaskedMerge(clip, clipFiltered, clipMask) # Sobel
- ## Finished applying 'Edgemask (Sobel)' masked filtering for vsBasicVSRPPFilter
- # adjusting color space from RGBS to YUV444P16 for vsGLSLDarken
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="709", range_s="limited", dither_type="error_diffusion")
- # Using Anime4k Darken GLSL filter for line darkening
- with open("i:/Hybrid/64bit/vsfilters/GLSL/parameterized/Anime4K_Darken_HQ.glsl") as glslf:
- glsl = glslf.read()
- glsl = glsl.replace('#define STRENGTH 1.5', '#define STRENGTH 2.5')
- clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height)
- # adjusting output color from: YUV444P16 to YUV420P8 for x264Model
- clip = core.resize.Bicubic(clip=clip, dither_type="error_diffusion", format=vs.YUV420P8, range_s="limited")
- # set output frame rate to 23.976fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
- # Output
- clip.set_output()
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