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- //Player TextDraws:
- new PlayerText:TDEditor_PTD[MAX_PLAYERS][29];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -2.500000, -3.812500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 668.000000, 99.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, -2.500000, 0.125000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 668.000000, 99.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 0.000000, 94.187500, "-------------------------------------------------------------------------------------------------------------------------------");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.410499, 0.528124);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, -2.500000, -3.812500, "ld_spac:layer");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 243.000000, 101.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 219.000000, -2.500000, "ld_spac:layer");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 243.000000, 101.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 438.000000, -0.312500, "ld_spac:layer");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 243.000000, 101.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, -234.000000, 66.187500, "particle:lamp_shad_64");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 2191.000000, -276.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 9.000000, 15.000000, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 143.000000, 74.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][7], 19379);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][7], 0.000000, 42.000000, 90.000000, 1.000000);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 8.000000, 15.875000, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 145.000000, 72.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][8], 19379);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][8], 0.000000, 42.000000, 90.000000, 1.000000);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 37.000000, 11.062500, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 90.000000, 78.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][9], 3003);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 63.500000, 34.687500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 21.000000, 18.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 42.500000, 18.062500, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 79.000000, 64.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][11], 3003);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 78.500000, 48.687500, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 19.000000, 16.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][12], 3003);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 450.000000, -0.312500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 7.000000, 96.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 447.500000, -0.750000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 1.000000, 96.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 227.000000, 38.625000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 93.000000, 15.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 228.000000, 38.187500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 91.000000, 15.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 272.500000, 41.250000, "PASSWORD");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.162000, 0.829999);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 272.000000, 77.125000, "L__O__G__I__N");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.162000, 0.829999);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 228.000000, 73.625000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 93.000000, 15.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 229.000000, 74.062500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 91.000000, 15.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 278.500000, 11.062500, "Dobrodosli_nazad_na_croherze_deathmach_server");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.162000, 0.829999);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
- TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 82.000000, 65.750000, "CROHERZE~n~dm");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.193499, 0.816874);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
- TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 464.000000, 21.125000, "ch:dm:~n~imate_60_sekundi_da_se_ulogujete,~n~u_suprotnom_ce_te_biti_kickovani_zbog_anticita.~n~~n~ugodnu_igru_zeli_vam_croherze");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.162000, 0.829999);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
- TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 487.500000, 64.437500, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 38.000000, 32.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][24], 3003);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 506.500000, 74.062500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 95.000000, 13.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
- TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 503.000000, 72.750000, "f");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -5963521);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
- TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 487.500000, 64.875000, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 38.000000, 31.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][27], 3003);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 556.500000, 76.250000, "CROHERZE_DEATHMACH");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.149499, 0.821250);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
- //Total textdraws exported: 29 (0 global textdraws / 29 player textdraws) ~ 21/7/2020 ~ 23:22:0
- TDEditor V1.17 BY ADRI1
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