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- immediate = {
- set_variable = { which = "steal_artifact_counter" value = 0 }
- while = {
- limit = { NOT = { check_variable = { which = steal_artifact_counter value = 2.9 } } }
- random_artifact = {
- limit = {
- NOT = { has_artifact_flag = steal_artifact_NO_COUNT }
- NOT = { has_artifact_flag = steal_artifact_counted }
- }
- ROOT = {
- change_variable = { which = "steal_artifact_counter" value = 1 }
- }
- set_artifact_flag = steal_artifact_counted
- if = {
- limit = { ROOT = { is_variable_equal = { which = "steal_artifact_counter" value = 1 } } }
- set_artifact_flag = steal_artifact_1
- }
- if = {
- limit = { ROOT = { is_variable_equal = { which = "steal_artifact_counter" value = 2 } } }
- set_artifact_flag = steal_artifact_2
- }
- if = {
- limit = { ROOT = { is_variable_equal = { which = "steal_artifact_counter" value = 3 } } }
- set_artifact_flag = steal_artifact_3
- }
- }
- }
- }
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