decitronal_megaman

UCN 100 - Mechanic list (TO BE UPDATED)

Aug 18th, 2018
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  1. Side-doors
  2. You can shut off these doors to prevent animatronics from the left and right halls from entering. When the power goes out, Freddy will play his signature Toreador March on one of the doors.
  3.  
  4. Front and back doorways
  5. These two doorways lead to two different rooms. The front doorway has a closet door you can close off by holding the mouse or the Q key. The closet door will only delay most characters except for Nightmare Foxy who is kept away using the door.
  6.  
  7. Flashlight
  8. This mechanic affects a lot of characters like the Freddles and Phantom Freddy. Shine your light with a press of a button to provide better visibility and fend off certain animatronics. It has its own power bar.
  9.  
  10. Power
  11. Keeps most mechanics running and available for usage, such as the monitor and doors. If this runs out, you may get killed by a Freddy variant. There is also a bar next to the percentage, which yields your power usage.
  12.  
  13. Noise
  14. Aggro's certain characters. Noise is affected by a lot of factors such as silent ventilation, other characters, and more. There is a bar that indicates how much noise is being made.
  15.  
  16. Temperature
  17. Aggro's certain characters and creates screen effects. Affected by the mechanics Power AC, Heater, and Silent Ventilation. Keep this balanced or you'll get bombarded with the side-effects of sheer cold or heat.
  18.  
  19. Monitor
  20. A kind of monitor that lets you view cameras, ducts, and vents, and toggle devices like the Heater.
  21.  
  22. Air Ducts
  23. The area where the Mediocre Melodies roam. You can set audio lures, view their location, and close off ducts via the monitor.
  24.  
  25. Vent System
  26. This system is used by a lot of animatronics to try and get to you. You can prevent most by shutting the vent doors, but others break through the barrier and attempt to attack you anyway. You can set audio lures, view the crawlers' locations, set vent snares, and close off vents via the vent view.
  27.  
  28. Fazcoins
  29. Currency you use throughout the night, used for making certain animatronics shut up. You can earn Fazcoins by looking through the cams and blocking off animatronics.
  30.  
  31. Wet Floor Sign
  32. Prevents Rockstar Chica from entering your office. Click on the sign to switch its location.
  33.  
  34. Death Coin
  35. Something purchasable in the Prize Corner for 10 coins. It removes characters permanently for the night. It also has its secrets.
  36.  
  37. Power Generator
  38. Slows down power usage. If no power is being used, it generates actual power, 1% per 20 seconds.
  39.  
  40. Heater
  41. Makes the temperature heat up quickly
  42.  
  43. Power A/C
  44. Makes the temperature cool down quickly
  45.  
  46. Silent Ventilation
  47. Makes the vent system more quiet, allowing you to hear characters like Mendo. Less noise will be made. It also slows down temperature changes.
  48.  
  49. Global Music Box
  50. A set of speakers around the place that play music that is sure to please most characters. Used to stall some animatronics in place.
  51.  
  52. Windows
  53. Openable via the monitor. When opened, the oxygen meter gets refilled. A bit of noise will be made, coming from the depths of hell.
  54.  
  55. Oxygen
  56. A mechanic that gets depleted as ventilation errors occur, BonBon empties the tanks, or when Phantoms jumpscare you. Keep this up at all times, otherwise Phantoms will attack more frequently and you will get more blackout screens.
  57.  
  58. Audio lure
  59. A system that is set up around the place. It plays sounds that will keep some animatronics in place.
  60.  
  61. Music box
  62. A mechanic that calms down the Marionette. Hold your mouse over the wind button to keep the Marionette from attacking.
  63.  
  64. Figurine
  65. Determines whether Foxy or Bonnie is active at Pirate's Cove. May also turn into a DeeDee figurine, which will forecast DeeDee's ritual
  66.  
  67. Five Nights with Mr. Hugs
  68. Toy Freddy's game. Go to his room (Parts and Service) and help him avoid getting jumpscared by Mr. Hugs by closing off the appropriate doors.
  69.  
  70. Freddy Fazbear mask
  71. A mask (more of a helmet) that you can wear to fend off certain animatronics. The mask, while on, will prevent you from performing other tasks. Keeping this on for too long will eventually drain your oxygen meter.
  72.  
  73. Controlled shocker
  74. Prevents Scrap Baby from attacking. You can also use it to stun a single animatronic temporarily (about 1-2 hours)
  75.  
  76. Plushie
  77. Merchandise set up on the prize corner, purchasable with Fazcoins. Purchase these to deter Nightmare Bonnie, Nightmare Mangle, and Circus Baby from attacking.
  78.  
  79. Guitar
  80. Find this on the cameras so that Rockstar Bonnie doesn't attack you. Once located, click on the guitar, and he should go away.
  81.  
  82. Taser pointer
  83. Use this to half an animatronic's difficulty level for the whole night. It does not affect your score. The pointer has a 2-hour cooldown.
  84.  
  85. Hot
  86. This mechanic comes into play when the temperature is too high. Characters like Jack-o-Bonnie and Lefty are more agitated by heat, so try to keep the temperature balanced.
  87.  
  88. Cold
  89. This mechanic comes into play when the temperature is too low. Characters like Fredbear and Yenndo are more agitated by cold, so try to keep the temperature balanced.
  90.  
  91. Advertisements
  92. They appear on the monitor to your left and pop up at random. They create really loud noise and sometimes require a timer to be closed. El Chip also uses ads to attack, albeit his ads can also be used by the animatronics to teleport into the office
  93.  
  94. Power-Ups
  95. Awards that can be given by finishing a night. Useable only once per play. They'll help you in very hectic modes, so make use of them
  96.  
  97. Arcade cabinet
  98. These things are scattered around the place, and there's even one in your office. Phantom Chica gets spawned in here. When you see her in one of the cabinets, you have to click on the big red button to stop her. Looking away at her won't stop her from attacking.
  99.  
  100. Clock
  101. Appears in one of the cameras when Adventure Fredbear spawns. Find it and click on it to make him go away.
  102.  
  103. Plushtrap Funroom
  104. A room in the second floor only containing Plushtrap. The game plays out similarly to the original "Fun with Plushtrap", in which you need to catch him sitting on either of the two X's on the floor.
  105.  
  106. Tool Failure
  107. Happens when you use any of the tools too much. Click on its button on the monitor to repair it. It may take a while, but during the repair you can still do other non-monitor based actions.
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