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- <p3dChangeTexture>
- <source-model>P:\SMD\assets\p3dtest\brick.p3d</source-model>
- <dest-directory>P:\SMD\assets\p3dtest\compiled\</dest-directory>
- <original-texture>smd\assets\objects\data\brick.paa</original-texture>
- <output>
- <model>
- <name>brick_clean</name>
- <new>smd\assets\objects\data\brick_clean.paa</new>
- </model>
- <model>
- <name>brick_dirty</name>
- <new>smd\assets\objects\data\brick_dirty.paa</new>
- </model>
- <model>
- <name>brick_test</name>
- <new>smd\assets\objects\dta\brick_test.paa</new>
- </model>
- <model>
- <name>brick_random</name>
- <new>smd\assets\objects\dta\brick_random_long_name.paa</new>
- </model>
- <model>
- <name>brick_random2</name>
- <new>smd\assets\objects\dta\brick_random_long_name_that_is_even_longer.paa</new>
- </model>
- </output>
- </p3dChangeTexture>
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