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KillsAlone

DOOM 3 Sikkmod 1.2: DoomConfig.cfg

Nov 9th, 2016
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  1. unbindall
  2. bind "TAB" "_impulse19"
  3. bind "ENTER" "_button2"
  4. bind "ESCAPE" "togglemenu"
  5. bind "SPACE" "_moveup"
  6. bind "/" "_impulse14"
  7. bind "0" "_impulse10"
  8. bind "1" "_impulse0"
  9. bind "2" "_impulse1"
  10. bind "3" "_impulse2"
  11. bind "4" "_impulse3"
  12. bind "5" "_impulse4"
  13. bind "6" "_impulse5"
  14. bind "7" "_impulse6"
  15. bind "8" "_impulse7"
  16. bind "9" "_impulse8"
  17. bind "[" "_impulse15"
  18. bind "\" "_mlook"
  19. bind "]" "_impulse14"
  20. bind "a" "_moveLeft"
  21. bind "c" "_movedown"
  22. bind "d" "_moveright"
  23. bind "e" "_impulse40"
  24. bind "f" "_impulse23"
  25. bind "g" "_impulse24"
  26. bind "h" "_impulse25"
  27. bind "k" "pm_thirdpersonangle - 0"
  28. bind "l" "pm_thirdpersonangle - 180"
  29. bind "o" "toggle ui_showgun"
  30. bind "p" "toggle pm_thirdperson"
  31. bind "q" "_impulse9"
  32. bind "r" "_impulse13"
  33. bind "s" "_back"
  34. bind "t" "clientMessageMode"
  35. bind "w" "_forward"
  36. bind "x" "_impulse26"
  37. bind "y" "clientMessageMode 1"
  38. bind "z" "_zoom"
  39. bind "BACKSPACE" "clientDropWeapon"
  40. bind "PAUSE" "pause"
  41. bind "LEFTARROW" "_left"
  42. bind "RIGHTARROW" "_right"
  43. bind "ALT" "_strafe"
  44. bind "CTRL" "_moveDown"
  45. bind "SHIFT" "_speed"
  46. bind "DEL" "_lookdown"
  47. bind "PGDN" "_lookup"
  48. bind "END" "_impulse18"
  49. bind "F1" "_impulse28"
  50. bind "F2" "_impulse29"
  51. bind "F3" "_impulse17"
  52. bind "F5" "savegame quick"
  53. bind "F6" "_impulse20"
  54. bind "F7" "_impulse22"
  55. bind "F9" "loadgame quick"
  56. bind "F12" "screenshot"
  57. bind "MOUSE1" "_attack"
  58. bind "MOUSE3" "_zoom"
  59. bind "MWHEELDOWN" "_impulse14"
  60. bind "MWHEELUP" "_impulse15"
  61. seta radiant_entityMode "0"
  62. seta gui_mediumFontLimit "0.60"
  63. seta gui_smallFontLimit "0.30"
  64. seta net_socksPassword ""
  65. seta net_socksUsername ""
  66. seta net_socksPort "1080"
  67. seta net_socksServer ""
  68. seta net_socksEnabled "0"
  69. seta win_ypos "0"
  70. seta win_xpos "0"
  71. seta sys_lang "english"
  72. seta s_decompressionLimit "6"
  73. seta s_useEAXReverb "0"
  74. seta s_useOpenAL "0"
  75. seta s_libOpenAL "openal32.dll"
  76. seta s_numberOfSpeakers "2"
  77. seta s_doorDistanceAdd "150"
  78. seta s_globalFraction "0.8"
  79. seta s_subFraction "0.75"
  80. seta s_playDefaultSound "1"
  81. seta s_volume_dB "0"
  82. seta s_meterTopTime "2000"
  83. seta s_reverse "0"
  84. seta s_spatializationDecay "2"
  85. seta s_maxSoundsPerShader "1"
  86. seta r_debugArrowStep "120"
  87. seta r_debugLineWidth "1"
  88. seta r_debugLineDepthTest "0"
  89. seta r_cgFragmentProfile "best"
  90. seta r_cgVertexProfile "best"
  91. seta r_forceLoadImages "0"
  92. seta r_shadows "1"
  93. seta r_skipBump "0"
  94. seta r_skipSpecular "0"
  95. seta r_skipNewAmbient "0"
  96. seta r_renderer "best"
  97. seta r_brightness "1"
  98. seta r_gamma "1"
  99. seta r_swapInterval "0"
  100. seta r_useIndexBuffers "0"
  101. seta r_customHeight "1080"
  102. seta r_customWidth "1920"
  103. seta r_fullscreen "1"
  104. seta r_mode "-1"
  105. seta r_multiSamples "0"
  106. seta image_downSizeLimit "256"
  107. seta image_ignoreHighQuality "1"
  108. seta image_downSizeBumpLimit "256"
  109. seta image_downSizeSpecularLimit "64"
  110. seta image_downSizeBump "1"
  111. seta image_downSizeSpecular "1"
  112. seta image_useCache "0"
  113. seta image_cacheMegs "20"
  114. seta image_cacheMinK "200"
  115. seta image_usePrecompressedTextures "1"
  116. seta image_useNormalCompression "2"
  117. seta image_useAllFormats "1"
  118. seta image_useCompression "1"
  119. seta image_preload "1"
  120. seta image_roundDown "1"
  121. seta image_forceDownSize "0"
  122. seta image_downSize "1"
  123. seta image_lodbias "0"
  124. seta image_anisotropy "8"
  125. seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
  126. seta gui_filter_game "0"
  127. seta gui_filter_idle "0"
  128. seta gui_filter_gameType "0"
  129. seta gui_filter_players "0"
  130. seta gui_filter_password "0"
  131. seta net_clientDownload "1"
  132. seta net_master4 ""
  133. seta net_master3 ""
  134. seta net_master2 ""
  135. seta net_master1 ""
  136. seta net_clientMaxRate "25600"
  137. seta net_serverMaxClientRate "16000"
  138. seta m_strafeSmooth "4"
  139. seta m_smooth "1"
  140. seta m_strafeScale "6.25"
  141. seta m_yaw "0.022"
  142. seta m_pitch "0.022"
  143. seta sensitivity "5"
  144. seta in_toggleZoom "0"
  145. seta in_toggleCrouch "0"
  146. seta in_toggleRun "0"
  147. seta in_alwaysRun "0"
  148. seta in_freeLook "1"
  149. seta in_anglespeedkey "1.5"
  150. seta in_pitchspeed "140"
  151. seta in_yawspeed "140"
  152. seta gui_configServerRate "0"
  153. seta com_guid ""
  154. seta com_preloadDemos "0"
  155. seta com_compressDemos "1"
  156. seta com_product_lang_ext "1"
  157. seta sv_punkbuster "0"
  158. seta cl_punkbuster "0"
  159. seta com_videoRam "-2048"
  160. seta com_showFPS "0"
  161. seta com_purgeAll "0"
  162. seta com_machineSpec "0"
  163. seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
  164. seta g_decals "1"
  165. seta g_projectileLights "1"
  166. seta g_doubleVision "1"
  167. seta g_muzzleFlash "1"
  168. seta net_serverDlTable ""
  169. seta net_serverDlBaseURL ""
  170. seta net_serverDownload "0"
  171. seta g_mapCycle "mapcycle"
  172. seta g_voteFlags "0"
  173. seta g_gameReviewPause "10"
  174. seta g_countDown "10"
  175. seta g_password ""
  176. seta g_showBrass "1"
  177. seta g_showProjectilePct "0"
  178. seta g_showHud "1"
  179. seta g_showPlayerShadow "0"
  180. seta g_healthTakeLimit "25"
  181. seta g_healthTakeAmt "5"
  182. seta g_healthTakeTime "5"
  183. seta g_useDynamicProtection "1"
  184. seta g_armorProtectionMP "0.6"
  185. seta g_armorProtection "0.3"
  186. seta g_damageScale "1"
  187. seta g_nightmare "1"
  188. seta g_bloodEffects "1"
  189. seta r_aspectRatio "1"
  190. seta ui_showGun "1"
  191. seta ui_autoReload "1"
  192. seta ui_autoSwitch "1"
  193. seta ui_team "Red"
  194. seta ui_name "Kills_Alone"
  195. seta si_serverURL ""
  196. seta si_spectators "1"
  197. seta si_usePass "0"
  198. seta si_warmup "0"
  199. seta si_teamDamage "0"
  200. seta si_timeLimit "10"
  201. seta si_fragLimit "10"
  202. seta si_maxPlayers "4"
  203. seta si_map "game/mp/d3dm1"
  204. seta si_gameType "deathmatch"
  205. seta si_name "DOOM Server"
  206. seta g_spectatorChat "0"
  207. seta net_clientLagOMeter "1"
  208. seta ui_skin "skins/characters/player/marine_mp_green"
  209. seta g_mpWeaponAngleScale "0"
  210. seta g_skipViewEffects "0"
  211. seta g_fov "90"
  212. seta g_viewNodalZ "0"
  213. seta g_viewNodalX "0"
  214. seta g_gunZ "0"
  215. seta g_gunY "0"
  216. seta g_gunX "0"
  217. seta pm_air "1800"
  218. seta pm_modelView "0"
  219. seta pm_thirdPersonDeath "0"
  220. seta pm_thirdPerson "0"
  221. seta pm_thirdPersonClip "1"
  222. seta pm_thirdPersonAngle "-0"
  223. seta pm_thirdPersonHeight "0"
  224. seta pm_thirdPersonRange "80"
  225. seta pm_bobroll "0.002"
  226. seta pm_bobpitch "0.002"
  227. seta pm_bobup "0.005"
  228. seta pm_runroll "0.005"
  229. seta pm_runpitch "0.002"
  230. seta pm_runbob "0.4"
  231. seta pm_walkbob "0.3"
  232. seta pm_crouchbob "0.5"
  233. seta pm_bboxwidth "32"
  234. seta pm_crouchrate "0.87"
  235. seta pm_deadviewheight "10"
  236. seta pm_deadheight "20"
  237. seta pm_normalviewheight "68"
  238. seta pm_normalheight "74"
  239. seta pm_crouchviewheight "32"
  240. seta pm_crouchheight "38"
  241. seta pm_staminarate "0.75"
  242. seta pm_staminathreshold "4"
  243. seta pm_maxviewpitch "89"
  244. seta pm_minviewpitch "-89"
  245. seta pm_usecylinder "0"
  246. seta pm_spectatebbox "32"
  247. seta pm_spectatespeed "450"
  248. seta pm_noclipspeed "200"
  249. seta pm_runspeed "270"
  250. seta pm_walkspeed "160"
  251. seta pm_crouchspeed "80"
  252. seta pm_stepsize "16"
  253. seta pm_jumpheight "48"
  254. seta g_enablePortalSky "1"
  255. seta r_useVignetting "0"
  256. seta r_filmgrainStrength "1.0"
  257. seta r_filmgrainScale "1.0"
  258. seta r_filmgrainBlendMode "0"
  259. seta r_useFilmgrain "0"
  260. seta r_celShadingThreshold "1.0"
  261. seta r_celShadingScale "1.0"
  262. seta r_celShadingMethod "0"
  263. seta r_useCelShading "0"
  264. seta r_colorGradingSharpness "1.0"
  265. seta r_colorGradingType "0"
  266. seta r_colorGradingParm "0"
  267. seta r_useColorGrading "1"
  268. seta r_motionBlurQuality "1"
  269. seta r_motionBlurLerp "0.5"
  270. seta r_motionBlurFactor "1.0"
  271. seta r_motionBlurMaxThreshold "45"
  272. seta r_motionBlurMinThreshold "10"
  273. seta r_motionBlurFPSThreshold "20"
  274. seta r_motionBlurMaskDistance "32"
  275. seta r_motionBlurScale "0.1"
  276. seta r_useMotionBlur "0"
  277. seta r_dofConditionZoom "0"
  278. seta r_dofConditionTalk "0"
  279. seta r_dofConditionReload "0"
  280. seta r_dofConditionGUI "0"
  281. seta r_dofConditionCinematic "0"
  282. seta r_dofConditionAlways "0"
  283. seta r_dofFocus "128"
  284. seta r_dofFar "1024"
  285. seta r_dofNear "-128"
  286. seta r_dofBlurQuality "0"
  287. seta r_dofBlurScale "4.0"
  288. seta r_useDepthOfField "1"
  289. seta r_lensFlareStrength "1.0"
  290. seta r_useLensFlare "1"
  291. seta r_sunOriginZ "0.0"
  292. seta r_sunOriginY "0.0"
  293. seta r_sunOriginX "0.0"
  294. seta r_sunShaftsQuality "4"
  295. seta r_sunShaftsMaskStrength "1.0"
  296. seta r_sunShaftsStrength "2.0"
  297. seta r_sunShaftsSize "16.0"
  298. seta r_useSunShafts "1"
  299. seta r_ssaoBlendScale "2.0"
  300. seta r_ssaoBlendPower "2.0"
  301. seta r_ssaoBlurEpsilon "16"
  302. seta r_ssaoBlurQuality "1"
  303. seta r_ssaoBlurScale "1.0"
  304. seta r_ssaoBlurMethod "0"
  305. seta r_ssaoAmount "1.0"
  306. seta r_ssaoBias "0.075"
  307. seta r_ssaoRadius "16"
  308. seta r_ssaoMethod "0"
  309. seta r_useSSAO "0"
  310. seta r_ssilBlurEpsilon "4"
  311. seta r_ssilBlurQuality "0"
  312. seta r_ssilBlurScale "1.0"
  313. seta r_ssilBlurMethod "0"
  314. seta r_ssilAmount "1.0"
  315. seta r_ssilRadius "128"
  316. seta r_useSSIL "1"
  317. seta r_bloomGamma "1"
  318. seta r_bloomScale "1"
  319. seta r_bloomBlurScaleY "1"
  320. seta r_bloomBlurScaleX "1"
  321. seta r_bloomBlurIterations "1"
  322. seta r_bloomBufferSize "3"
  323. seta r_useBloom "1"
  324. seta r_hdrGlareSize "1.0"
  325. seta r_hdrGlareScale "1.0"
  326. seta r_hdrGlareStyle "1"
  327. seta r_hdrFlareSize "1.0"
  328. seta r_hdrFlareScale "1.0"
  329. seta r_hdrFlareGamma "2.2"
  330. seta r_hdrBloomSize "1.0"
  331. seta r_hdrBloomScale "1.0"
  332. seta r_hdrBloomOffset "3.0"
  333. seta r_hdrBloomThreshold "1.0"
  334. seta r_hdrBloomWhitePoint "1.0"
  335. seta r_hdrBloomMiddleGray "0.18"
  336. seta r_hdrBloomToneMapper "0"
  337. seta r_hdrLumThresholdMin "0.1"
  338. seta r_hdrLumThresholdMax "0.3"
  339. seta r_hdrDitherSize "1.0"
  340. seta r_hdrDither "0"
  341. seta r_hdrBlueShiftFactor "0.25"
  342. seta r_hdrWhitePoint "1.0"
  343. seta r_hdrMiddleGray "0.18"
  344. seta r_hdrAdaptationRate "60.0"
  345. seta r_hdrToneMapper "0"
  346. seta r_useHDR "1"
  347. seta r_edgeAAFilterScale "1.0"
  348. seta r_edgeAASampleScale "1.0"
  349. seta r_useEdgeAA "1"
  350. seta r_softShadowsBlurEpsilon "4"
  351. seta r_softShadowsBlurScale "8.0"
  352. seta r_softShadowsBlurFilter "1"
  353. seta r_useSoftShadows "0"
  354. seta pm_thirdPersonOffset "0"
  355. seta g_randomEncountersDormantTime "10"
  356. seta g_randomEncountersMaxTime "60"
  357. seta g_randomEncountersMinTime "30"
  358. seta g_randomEncountersMaxSpawns "5"
  359. seta g_useRandomEncounters "0"
  360. seta g_zombieResurrectionLimit "0"
  361. seta g_interRankAggression "0"
  362. seta g_cyberdemonDamageType "0"
  363. seta g_burnAwayDelay "0.0"
  364. seta g_enemyBaronFactor "0.0"
  365. seta g_enemyPainElementalFactor "0.0"
  366. seta g_enemySpectreFactor "0.0"
  367. seta g_enemyHealthRandom "0"
  368. seta g_enemyHealthScale "1.0"
  369. seta g_enemyHealthType "0"
  370. seta g_damageZoneType "0"
  371. seta g_damageType "0"
  372. seta g_playerSpeedType "0"
  373. seta g_disableFallDamage "0"
  374. seta g_grabMode "1"
  375. seta g_weaponProjectileOrigin "0"
  376. seta g_weaponHandlingType "0"
  377. seta g_weaponAwareness "0"
  378. seta g_ammoUsageType "0"
  379. seta g_ammoClipSizeType "0"
  380. seta g_ammoCapacityType "0"
  381. seta g_itemSearchFactor "0.0"
  382. seta g_itemRemovalFactor "0.0"
  383. seta g_itemValueFactor "0.0"
  384. seta g_itemHelmetFactor "0.0"
  385. seta g_itemMaxArmorType "0"
  386. seta g_itemPickupType "0"
  387. seta g_healthRegenFeedback "50"
  388. seta g_healthRegenSteps "4"
  389. seta g_healthRegenLimit "100"
  390. seta g_healthRegenAmt "1"
  391. seta g_healthRegenDelay "5"
  392. seta g_healthRegenTime "1"
  393. seta g_healthPackTime "3"
  394. seta g_healthPackUses "1"
  395. seta g_healthPackTotal "100"
  396. seta g_healthManagementType "0"
  397. seta g_showFirstPersonBody "0"
  398. seta g_playerHeadType "0"
  399. seta g_tracerFrequency "0.5"
  400. seta g_screenFrostTime "0"
  401. seta g_bloodSprayFrequency "0.5"
  402. seta g_bloodSprayDistance "96"
  403. seta g_bloodSprayTime "5.0"
  404. seta g_showBloodSpray "1"
  405. seta g_explosionFXScale "32.0"
  406. seta g_explosionFXTime "2.0"
  407. seta g_useExplosionFX "1"
  408. seta g_ambientLightColor "0.03125 0.03125 0.03125"
  409. seta g_ambientLightRadius "1024 1024 1024"
  410. seta g_useAmbientLight "1"
  411. seta g_batteryRechargeRate "999"
  412. seta g_batteryLife "999"
  413. seta g_goggleType "0"
  414. seta g_dynamicHudTime "10.0"
  415. seta g_useDynamicHud "1"
  416. seta g_hudType "0"
  417. seta g_crosshairLerp "0.5"
  418. seta g_crosshairType "0"
  419. seta g_crosshair "1"
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