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  1. Kres
  2. Saurian
  3.  
  4. Paladin 2/Oracle 4/Holy Vindicator 1
  5.  
  6. HP 63/63
  7. XP 10000/15000
  8. LOH 8/8
  9. CE 6/6
  10. Smite 1/1
  11. Telep 2/2
  12.  
  13. STR 19/+4 AC 23/11/22
  14. DEX 10/0
  15. CON 14/+2 BAB +6
  16. INT 10/0 CMB/D +10/20
  17. WIS 10/0
  18. CHA 20/+5 Speed 20
  19. (+2 enhancement to strength)
  20. (+2 enhancement to charisma)
  21.  
  22. Melee 6+4 Fort 5+2+5
  23. Range 4+0 Ref 1+0+5
  24. Init +0 Will 8+0+5
  25.  
  26. WPN
  27. +1 greyflame greatsword
  28. +11, 2d6+7
  29. CT 19-20/x2
  30. >+6, 2d6+7
  31.  
  32. +1 greatsword (Power Attack)
  33. +9, 2d6+13
  34. CT 19-20/x2
  35. >+4, 2d6+13
  36.  
  37. +1 greyflame greatsword (charged)
  38. +12, 3d6+7 good, silver
  39. CT 19-20/x2
  40. >+7, 3d6+7
  41.  
  42. +1 greatsword (charged, Power Attack)
  43. +10, 3d6+13 good, silver
  44. CT 19-20/x2
  45. >+5, 3d6+13
  46.  
  47. Masterwork composite longbow (+4)
  48. +6, d8+4, range 110
  49. CT x3, amm. 40
  50.  
  51. ARM
  52. +1 full plate
  53. +10, -5
  54.  
  55. ITEM
  56. Sword 8
  57. Bow/Arrows 8
  58. Armor 50
  59. Belt of str +2 1
  60. Head thing of cha +2 1
  61. Amulet of NA +1 1
  62. Anklets of Translocation 1
  63. Handy haversack 5
  64. - Potion of enlarge person || -
  65. - Feather token (tree) ||| -
  66. TOTAL 75/116
  67. Wealth 100 gp
  68.  
  69. SKILLS
  70. Acrobatics 0
  71. Appraise 0
  72. Bluff 0
  73. Climb 0
  74. Craft 0
  75. Diplomacy 4+5+3+2
  76. Disable Device X
  77. Disguise 0
  78. Escape Artist 0
  79. Fly 0
  80. Handle Animal 0
  81. Heal 0
  82. Intimidate 6+5+3+2
  83. Knowledge X
  84. - Religion 5+0+3
  85. - Nature 1+0+3
  86. - History 1+0+3
  87. Linguistics X
  88. Perception 0
  89. Perform 0
  90. Profession X
  91. Ride 0
  92. Sense Motive 6+0+3
  93. Sleight Of Hand X
  94. Spellcraft 0
  95. Stealth 0
  96. Survival 0
  97. Swim 0
  98. Use Magic Device X
  99. TOTAL 28+3 FC
  100.  
  101. SPELLS
  102. 0
  103. Purify Food and Drink
  104. Create Water
  105. Detect Magic
  106. Light
  107. Create Ice
  108. Spark
  109. 1 (8/8)
  110. Divine Favor
  111. Updraft
  112. Protection from Evil
  113. Cure Light Wounds
  114. Detect Undead
  115. 2 (4/4)
  116. Divine Insight
  117. Cure Moderate Wounds
  118. Lesser Restoration
  119.  
  120. FEATS
  121. Power Attack
  122. Align Channel (evil)
  123. Step Up
  124. Practiced Spellcaster (oracle)
  125.  
  126. ABILITIES
  127. Natural Armor +2
  128. Noble Bearing
  129. Fearless
  130. Aura of Good 5
  131. Detect evil
  132. Smite evil +5/+2
  133. Divine Grace
  134. Lay on Hands 1d6
  135. Oracle's Curse (tongues: celestial)
  136. Mystery (life)
  137. - Revelation: Channel 3d6
  138. - Revelation: Safe Healing
  139. Vindicator's Shield
  140.  
  141. LANGUAGES
  142. Common
  143. Draconic
  144. Celestial
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