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Shadowfury333

Infolog 2015/01/24 beta test crash

Jan 24th, 2015
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  1. [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe --config "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg" "C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt""
  2. Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
  3. ============== <User Config> ==============
  4. AllowDeferredMapRendering = 1
  5. AllowDeferredModelRendering = 1
  6. AtiHacks = 0
  7. BumpWaterAnisotropy = 8
  8. BumpWaterBlurReflection = 1
  9. BumpWaterReflection = 2
  10. CamFreeFOV = 70
  11. CubeTexSizeReflection = 512
  12. CubeTexSizeSpecular = 512
  13. DynamicSky = 1
  14. ExtraTextureUpdateRate = 5
  15. FPSFOV = 90
  16. FontFile = FreeSansBold.otf
  17. FontSize = 16
  18. Fullscreen = 0
  19. GroundDetail = 150
  20. GroundNormalTextureHighPrecision = 1
  21. GroundScarAlphaFade = 1
  22. GuiOpacity = 0.0
  23. HardwareCursor = 1
  24. InputTextGeo = 0.26 0.73 0.02 0.028
  25. LastSelectedMap = Blue Comet v4
  26. LastSelectedScript = Null AI
  27. LastSelectedSetting = BumpWaterDepthBits
  28. MaxDynamicMapLights = 16
  29. MaxDynamicModelLights = 16
  30. MaxParticles = 20000
  31. OverheadFOV = 70
  32. OverheadScrollSpeed = 100
  33. ReflectiveWater = 4
  34. RotOverheadFOV = 70
  35. RotOverheadScrollSpeed = 100
  36. ScreenshotCounter = 25
  37. ShadowMapSize = 4096
  38. Shadows = 1
  39. ShowPlayerInfo = 0
  40. SmallFontFile = FreeSansBold.otf
  41. SpringData = C:/Users/Shadowfury333/Documents/My Games/Spring
  42. TreeRadius = 2431
  43. UnitIconDist = 0
  44. WindowBorderless = 1
  45. WindowPosX = 0
  46. WindowPosY = 0
  47. WorkerThreadSpinTime = 5
  48. XResolution = 1920
  49. YResolution = 1080
  50. snd_volmaster = 8
  51. snd_volmusic = 30
  52. ============== </User Config> ==============
  53. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  54. Enabled log sections: Sound(Notice)
  55. Enable or disable log sections using the LogSections configuration key
  56. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  57. Use "none" to disable the default log sections.
  58. LogOutput initialized.
  59. Spring 98.0.1-353-gcae510f develop
  60. Build Date & Time: Jan 24 2015 19:14:17
  61. Build Environment: boost-105500, GNU libstdc++ version 20130531
  62. Compiler Version: gcc-4.8.1
  63. Operating System: Microsoft Windows
  64. Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
  65. Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16620MB pagefile
  66. Word Size: 32-bit (emulated)
  67. CPU Clock: win32::TimeGetTime
  68. Physical CPU Cores: 4
  69. Logical CPU Cores: 8
  70. [CMyMath::Init] CPU SSE mask: 127, flags:
  71. SSE 1.0: 1, SSE 2.0: 1
  72. SSE 3.0: 1, SSSE 3.0: 1
  73. SSE 4.1: 1, SSE 4.2: 1
  74. SSE 4.0A: 0, SSE 5.0A: 0
  75. using streflop SSE FP-math mode, CPU supports SSE instructions
  76. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  77. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1024, 1680x1050, 1920x1080
  78. Supported Video modes on Display 2 x:-1280 y:56 1280x1024:
  79. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024
  80. SDL version: linked 2.0.3; compiled 2.0.2
  81. GL version: 4.4.0 NVIDIA 344.11
  82. GL vendor: NVIDIA Corporation
  83. GL renderer: GeForce GTX 570/PCIe/SSE2
  84. GLSL version: 4.40 NVIDIA via Cg compiler
  85. GLEW version: 1.5.8
  86. Video RAM: total 1280MB, available 794MB
  87. SwapInterval: 1
  88. FBO::maxSamples: 32
  89. GL info:
  90. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  91. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  92. maximum texture size: 16384, compress MIP-map textures: 0
  93. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  94. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  95. number of UniformBufferBindings: 84 (64kB)
  96. VSync disabled
  97. [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
  98. [WatchDogInstall] Installed (HangTimeout: 10sec)
  99. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  100. [ThreadPool::SetThreadCount][2] #threads=3
  101. [DataDirs] Isolation Mode!
  102. Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
  103. Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\
  104. Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
  105. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\base
  106. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
  107. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
  108. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
  109. [f=0000000] [Sound] OpenAL info:
  110. [f=0000000] [Sound] Available Devices:
  111. [f=0000000] [Sound] Speakers (VB-Audio Cable A)
  112. [f=0000000] [Sound] Speakers (2- VB-Audio Virtual Cable)
  113. [f=0000000] [Sound] Speakers (VB-Audio VoiceMeeter VAIO)
  114. [f=0000000] [Sound] Speakers (Realtek High Definition Audio)
  115. [f=0000000] [Sound] Speakers (VB-Audio Cable A)
  116. [f=0000000] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio)
  117. [f=0000000] [Sound] Speakers (VB-Audio Cable B)
  118. [f=0000000] [Sound] Realtek Digital Output (Realtek High Definition Audio)
  119. [f=0000000] [Sound] Speakers (VB-Audio Virtual Cable)
  120. [f=0000000] [Sound] Device: OpenAL Soft
  121. [f=0000000] [Sound] Vendor: OpenAL Community
  122. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  123. [f=0000000] [Sound] Renderer: OpenAL Soft
  124. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  125. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  126. [f=0000000] [Sound] EFX Enabled: yes
  127. [f=0000000] [Sound] Max Sounds: 128
  128. [f=0000000] Joysticks found: 2
  129. [f=0000000] Using joystick 0: XInput Controller #1
  130. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  131. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  132. [f=0000000] [Threading] Main thread CPU affinity mask set: 252
  133. [f=0000000] [Startup] Loading StartScript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
  134. [f=0000000] Connecting to: 94.23.171.71:8655
  135. [f=0000000] Connecting to 94.23.171.71:8655 using name Shadowfury333
  136. [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
  137. [f=0000000] Joystick has been added
  138. [f=0000000] Joystick has been added
  139. [f=0000000] [AddGameSetupArchivesToVFS] using map: DeadLands
  140. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K test-8956-fde2d4e (archive: 9d09289c7d09118c4aec8897c23f3d04.sdp)
  141. [f=0000000] Warning: Incompatible map-checksum: Checksum of DeadLands (checksum 0xbc511412) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  142. [f=0000000] Warning: Incompatible game-checksum: Checksum of 9d09289c7d09118c4aec8897c23f3d04.sdp (checksum 0xfcf9d31c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  143. [f=0000000] Recording demo to: C:\Users\Shadowfury333\Documents\My Games\Spring\demos\20150124_204010_DeadLands_98.0.1-353-gcae510f develop.sdf
  144. [f=0000000] PreGame::GameDataReceived: 29 ms
  145. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 3)
  146. [f=0000000] [LuaIntro] Searching for new Widgets
  147. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  148. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  149. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  150. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  151. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  152. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  153. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  154. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  155. [f=0000000] [LuaIntro] Found new widget "Main"
  156. [f=0000000] [LuaIntro] Found new widget "Music"
  157. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  158. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  159. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  160. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  161. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  162. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  163. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  164. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  165. [f=0000000] Parsing Map Information
  166. [f=0000000] Loading SMF
  167. [f=0000000] Loading Map (25 MB)
  168. [f=0000000] Loading Radar Icons
  169. [f=0000000] Loading GameData Definitions
  170. [f=0000000] Loading all definitions: 3.247000
  171. [f=0000000] Game::LoadDefs (GameData): 3321 ms
  172. [f=0000000] Loading Sound Definitions
  173. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  174. [f=0000000] [Sound] parsed 352 sounds from gamedata/sounds.lua
  175. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  176. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  177. [f=0000000] Game::LoadDefs (Sound): 33 ms
  178. [f=0000000] Creating Smooth Height Mesh
  179. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 19 ms
  180. [f=0000000] Creating QuadField & CEGs
  181. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  182. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
  183. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  184. [f=0000000] Creating Unit Textures
  185. [f=0000000] Creating Sky
  186. [f=0000000] Loading Weapon Definitions
  187. [f=0000000] Loading Unit Definitions
  188. [f=0000000] Loading Feature Definitions
  189. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  190. [f=0000000] Initializing Map Features
  191. [f=0000000] Creating ShadowHandler & DecalHandler
  192. [f=0000000] Creating GroundDrawer
  193. [f=0000000] Loading Map Tiles
  194. [f=0000000] Loading Square Textures
  195. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
  196. [f=0000000] Switching to ROAM Mesh Rendering
  197. [f=0000000] Creating TreeDrawer
  198. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  199. [f=0000000] Creating Projectile Textures
  200. [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
  201. [f=0000000] Creating Water
  202. [f=0000000] Game::LoadInterface (Camera&Mouse): 716 ms
  203. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  204. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  205. [f=0000000] Game::LoadInterface (Console): 188 ms
  206. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  207. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  208. [f=0000000] Loading LuaRules
  209. [f=0000000] Setting morph for custom comms for player: 1
  210. [f=0000000] Setting morph for custom comms for player: 0
  211. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  212. [f=0000000] Initializing gadget
  213. [f=0000000] LUARULES-DRAW (GADGETS)
  214. [f=0000000] LUARULES-DRAW (GADGETS)
  215. [f=0000000] Loading LuaGaia
  216. [f=0000000] Loading LuaUI
  217. [f=0000000] LuaSocketEnabled: yes
  218. [f=0000000] This game has locked LuaUI access
  219. [f=0000000] This game has locked LuaUI access
  220. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  221. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  222. [f=0000000] LuaUI: bound F11 to the widget selector
  223. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  224. [f=0000000] Loading last game win data
  225. [f=0000000] Resetting win data
  226. [f=0000000] Last game player count: 2, This game player count: 2
  227. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 4
  228. [f=0000000] [cawidgets.lua] Error: Failed to load: cmd_mex_placement.lua (duplicate name)
  229. [f=0000000] [cawidgets.lua] Error: Failed to load: gfx_outline.lua (duplicate name)
  230. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  231. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  232. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  233. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  234. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  235. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  236. [f=0000000] Hardware mouse-cursor is enabled!
  237. [f=0000000] Set "shadows" config-parameter to 1
  238. [f=0000000] Ground-decals rendering is disabled!
  239. [f=0000000] Set maximum particles to: 20000
  240. [f=0000000] Set UnitLodDist to 1000
  241. [f=0000000] Set UnitIconDist to 0
  242. [f=0000000] model shaders is enabled!
  243. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  244. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  245. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  246. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  247. [f=0000000] Mexspot Fetcher fetching
  248. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  249. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  250. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  251. [f=0000000] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
  252. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  253. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  254. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  255. [f=0000000] Loaded widget: Outline <gfx_outline.lua>
  256. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  257. [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
  258. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  259. [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
  260. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  261. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  262. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  263. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  264. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  265. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  266. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  267. [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
  268. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  269. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  270. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  271. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  272. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  273. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  274. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  275. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  276. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  277. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  278. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  279. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  280. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  281. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  282. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  283. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  284. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  285. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  286. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  287. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  288. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  289. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  290. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  291. [f=0000000] Loaded widget: XrayShader <gfx_xray_shader.lua>
  292. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  293. [f=0000000] Loaded widget: Icon Height <gui_iconheight.lua>
  294. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  295. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  296. [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  297. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  298. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  299. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  300. [f=0000000] game_message: Cleared Autogroups.
  301. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  302. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  303. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  304. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  305. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  306. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  307. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  308. [f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
  309. [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
  310. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  311. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  312. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  313. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  314. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  315. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  316. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  317. [f=0000000] Error: Spring 98.0.1-353-gcae510f develop has crashed.
  318. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  319. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  320. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  321. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  322. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  323. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  324. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  325. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  326. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  327. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  328. [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
  329. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  330. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  331. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  332. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  333. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  334. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  335. [f=0000000] Error: DLL information:
  336. [f=0000000] Error: 0x00400000 spring
  337. [f=0000000] Error: 0x77b60000 ntdll
  338. [f=0000000] Error: 0x76940000 kernel32
  339. [f=0000000] Error: 0x768f0000 KERNELBASE
  340. [f=0000000] Error: 0x771d0000 ADVAPI32
  341. [f=0000000] Error: 0x776b0000 msvcrt
  342. [f=0000000] Error: 0x768d0000 sechost
  343. [f=0000000] Error: 0x766e0000 RPCRT4
  344. [f=0000000] Error: 0x75500000 SspiCli
  345. [f=0000000] Error: 0x754f0000 CRYPTBASE
  346. [f=0000000] Error: 0x5c4b0000 GLU32
  347. [f=0000000] Error: 0x565e0000 OPENGL32
  348. [f=0000000] Error: 0x77590000 GDI32
  349. [f=0000000] Error: 0x76a60000 USER32
  350. [f=0000000] Error: 0x767d0000 LPK
  351. [f=0000000] Error: 0x75800000 USP10
  352. [f=0000000] Error: 0x564f0000 DDRAW
  353. [f=0000000] Error: 0x66820000 DCIMAN32
  354. [f=0000000] Error: 0x75590000 SETUPAPI
  355. [f=0000000] Error: 0x76de0000 CFGMGR32
  356. [f=0000000] Error: 0x77500000 OLEAUT32
  357. [f=0000000] Error: 0x77270000 ole32
  358. [f=0000000] Error: 0x75560000 DEVOBJ
  359. [f=0000000] Error: 0x706c0000 dwmapi
  360. [f=0000000] Error: 0x759f0000 IMAGEHLP
  361. [f=0000000] Error: 0x75a70000 SHELL32
  362. [f=0000000] Error: 0x767e0000 SHLWAPI
  363. [f=0000000] Error: 0x71cd0000 WINMM
  364. [f=0000000] Error: 0x75a30000 WS2_32
  365. [f=0000000] Error: 0x76b60000 NSI
  366. [f=0000000] Error: 0x10000000 DevIL
  367. [f=0000000] Error: 0x6e730000 MSVCP80
  368. [f=0000000] Error: 0x73c40000 MSVCR80
  369. [f=0000000] Error: 0x6b600000 OpenAL32
  370. [f=0000000] Error: 0x6cec0000 libgcc_s_sjlj-1
  371. [f=0000000] Error: 0x70780000 vorbisfile
  372. [f=0000000] Error: 0x68140000 ogg
  373. [f=0000000] Error: 0x64cc0000 vorbis
  374. [f=0000000] Error: 0x62e80000 zlib1
  375. [f=0000000] Error: 0x70e40000 libfreetype-6
  376. [f=0000000] Error: 0x64f80000 libfontconfig-1
  377. [f=0000000] Error: 0x68f40000 libexpat-1
  378. [f=0000000] Error: 0x62aa0000 glew32
  379. [f=0000000] Error: 0x6c740000 SDL2
  380. [f=0000000] Error: 0x76840000 IMM32
  381. [f=0000000] Error: 0x77070000 MSCTF
  382. [f=0000000] Error: 0x753d0000 VERSION
  383. [f=0000000] Error: 0x0fa90000 gameoverlayrenderer
  384. [f=0000000] Error: 0x76b70000 psapi
  385. [f=0000000] Error: 0x6e840000 nvapi
  386. [f=0000000] Error: 0x72250000 uxtheme
  387. [f=0000000] Error: 0x55ac0000 DxtoryHK
  388. [f=0000000] Error: 0x70620000 CRYPTSP
  389. [f=0000000] Error: 0x705e0000 rsaenh
  390. [f=0000000] Error: 0x75a20000 profapi
  391. [f=0000000] Error: 0x01290000 DisplayFusionHookx86_2FBCBA88-E7F7-4C6A-B712-1FA80AC0BFEE
  392. [f=0000000] Error: 0x722d0000 MSIMG32
  393. [f=0000000] Error: 0x55d30000 DxtoryCore
  394. [f=0000000] Error: 0x773e0000 crypt32
  395. [f=0000000] Error: 0x76dd0000 MSASN1
  396. [f=0000000] Error: 0x55c20000 DxtoryMM
  397. [f=0000000] Error: 0x10d00000 GameHook
  398. [f=0000000] Error: 0x031b0000 lgscroll
  399. [f=0000000] Error: 0x75340000 ntmarta
  400. [f=0000000] Error: 0x75730000 WLDAP32
  401. [f=0000000] Error: 0x69490000 nvoglv32
  402. [f=0000000] Error: 0x706b0000 WTSAPI32
  403. [f=0000000] Error: 0x70640000 WINSTA
  404. [f=0000000] Error: 0x77140000 CLBCatQ
  405. [f=0000000] Error: 0x6f670000 MMDevApi
  406. [f=0000000] Error: 0x6fc90000 PROPSYS
  407. [f=0000000] Error: 0x6f5e0000 AUDIOSES
  408. [f=0000000] Error: 0x6fc80000 shfolder
  409. [f=0000000] Error: 0x520c0000 dsound
  410. [f=0000000] Error: 0x74920000 POWRPROF
  411. [f=0000000] Error: 0x0bf00000 dinput8
  412. [f=0000000] Error: 0x6f4b0000 HID
  413. [f=0000000] Error: 0x768a0000 WINTRUST
  414. [f=0000000] Error: 0x0a400000 XInput1_3
  415. [f=0000000] Error: 0x72750000 mswsock
  416. [f=0000000] Error: 0x752e0000 wship6
  417. [f=0000000] Error: 0x70700000 wshtcpip
  418. [f=0000000] Error: 0x71f80000 dbghelp
  419. [f=0000000] Error: Exception: Access violation (0xc0000005)
  420. [f=0000000] Error: Exception Address: 0x006bcbb7
  421. [f=0000000] Error: Stacktrace for Spring 98.0.1-353-gcae510f develop:
  422. [f=0000000] Error: (0) C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe [0x006BCBB7]
  423. [f=0000000] Error: (1) C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe [0x004439DB]
  424. [f=0000000] Error: (2) C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe [0x0072F8FE]
  425. [f=0000000] Error: (3) C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe [0x00736909]
  426. [f=0000000] Error: (4) C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe [0x00712466]
  427. [f=0000000] Error: (5) C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x70f034) [0x00EAFB74]
  428. [f=0000000] Error: (6) C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-353-gcae510f\spring.exe [0x00401402]
  429. [f=0000000] Error: (7) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7695338A]
  430. [f=0000000] Error: (8) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77B99F72]
  431. [f=0000000] Error: (9) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77B99F45]
  432. [f=0000000] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  433. Access violation.
  434.  
  435. A stacktrace has been written to:
  436. C:\Users\Shadowfury333\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
  437. [f=0000000] Error: [ErrorMessageBox][2]
  438. [f=0000000] [SpringApp::ShutDown][1]
  439. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  440. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
  441. [f=0000000] [SpringApp::ShutDown][2]
  442. [f=0000000] [~CGame][1]
  443. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  444. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  445. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  446. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  447. [f=0000000] 1 Minute
  448. [f=0000000] Loaded widget: Night <gfx_night.lua>
  449. [f=0000000] Loaded widget: BloomShader (v0.31a) <gfx_bloomshader.lua>
  450. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  451. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  452. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  453. [f=0000000] Loaded widget: Vertical Line on Radar Dots <gui_vertlineaid.lua>
  454. [f=0000000] Loaded widget: Newton Firezone
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