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Absol-utely

𓆰 Skill Feather Details (2.40.0)

Dec 26th, 2023
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  1. ====𓆰 2β˜… Red Skill Feather====
  2. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  3. Slot Defaut 2
  4. Rate: 50.0
  5.  
  6. Slot Defaut 3
  7. Rate: 50.0
  8.  
  9.  
  10. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  11.  
  12. Bracelet
  13. πŸ’ͺ Stat buffs: HP
  14. Rate: 8.33%
  15. Range: ⬇️ Min 10 - ⬆️ Max 30
  16. πŸ‘£ Step: 5
  17.  
  18. Bracelet
  19. πŸ’ͺ Stat buffs: Attack
  20. Rate: 8.33%
  21. πŸ€ Priorities: 100% (Slot 1)
  22. Range: ⬇️ Min 40 - ⬆️ Max 80
  23. πŸ‘£ Step: 5
  24.  
  25. Bracelet
  26. πŸ’ͺ Stat buffs: Defense
  27. Rate: 8.33%
  28. Range: ⬇️ Min 10 - ⬆️ Max 30
  29. πŸ‘£ Step: 5
  30.  
  31. Bandanna
  32. πŸ’ͺ Stat buffs: HP
  33. Rate: 8.33%
  34. Range: ⬇️ Min 10 - ⬆️ Max 30
  35. πŸ‘£ Step: 5
  36.  
  37. Bandanna
  38. πŸ’ͺ Stat buffs: Sp. Attack
  39. Rate: 8.33%
  40. πŸ€ Priorities: 100% (Slot 1)
  41. Range: ⬇️ Min 40 - ⬆️ Max 80
  42. πŸ‘£ Step: 5
  43.  
  44. Bandanna
  45. πŸ’ͺ Stat buffs: Sp. Defense
  46. Rate: 8.33%
  47. Range: ⬇️ Min 10 - ⬆️ Max 30
  48. πŸ‘£ Step: 5
  49.  
  50. Pin
  51. πŸ’ͺ Stat buffs: HP
  52. Rate: 8.33%
  53. πŸ€ Priorities: 100% (Slot 1)
  54. Range: ⬇️ Min 40 - ⬆️ Max 100
  55. πŸ‘£ Step: 5
  56.  
  57. Pin
  58. πŸ’ͺ Stat buffs: Attack
  59. Rate: 8.33%
  60. Range: ⬇️ Min 10 - ⬆️ Max 20
  61. πŸ‘£ Step: 5
  62.  
  63. Pin
  64. πŸ’ͺ Stat buffs: Defense
  65. Rate: 8.33%
  66. Range: ⬇️ Min 10 - ⬆️ Max 20
  67. πŸ‘£ Step: 5
  68.  
  69. Pin
  70. πŸ’ͺ Stat buffs: Sp. Attack
  71. Rate: 8.33%
  72. Range: ⬇️ Min 10 - ⬆️ Max 20
  73. πŸ‘£ Step: 5
  74.  
  75. Pin
  76. πŸ’ͺ Stat buffs: Sp. Defense
  77. Rate: 8.33%
  78. Range: ⬇️ Min 10 - ⬆️ Max 20
  79. πŸ‘£ Step: 5
  80.  
  81. Pin
  82. πŸ’ͺ Stat buffs: Speed
  83. Rate: 8.33%
  84. Range: ⬇️ Min 10 - ⬆️ Max 30
  85. πŸ‘£ Step: 5
  86.  
  87. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  88. Normal (2.94%)
  89. Fire (2.94%)
  90. Water (2.94%)
  91. Electric (2.94%)
  92. Grass (2.94%)
  93. Ice (2.94%)
  94. Fighting (2.94%)
  95. Poison (2.94%)
  96. Ground (2.94%)
  97. Flying (2.94%)
  98. Psychic (2.94%)
  99. Bug (2.94%)
  100. Rock (2.94%)
  101. Ghost (2.94%)
  102. Dragon (2.94%)
  103. Dark (2.94%)
  104. Steel (2.94%)
  105. Fairy (2.94%)
  106. Kanto (2.94%)
  107. Johto (2.94%)
  108. Hoenn (2.94%)
  109. Sinnoh (2.94%)
  110. Unova (2.94%)
  111. Kalos (2.94%)
  112. Alola (2.94%)
  113. Galar (2.94%)
  114. Main Character (2.94%)
  115. Elite Four (2.94%)
  116. Gym Leader (2.94%)
  117. Rival (2.94%)
  118. Champion (2.94%)
  119. Villain (2.94%)
  120. Trial Giver (2.94%)
  121. Battle Facility Foe (2.94%)
  122.  
  123. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  124. Physical Moves ↑ 2% (0.89%)
  125. Details: Powers up the user’s physical attack moves by 2%.
  126.  
  127. Physical Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  128. Details: Powers up the user’s physical attack moves by 3%.
  129.  
  130. Special Moves ↑ 2% (0.89%)
  131. Details: Powers up the user’s special attack moves by 2%.
  132.  
  133. Special Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  134. Details: Powers up the user’s special attack moves by 3%.
  135.  
  136. Crit: Moves ↑ 2% (0.89%)
  137. Details: Powers up the user’s moves by 2% when they become critical hits.
  138.  
  139. Crit: Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  140. Details: Powers up the user’s moves by 3% when they become critical hits.
  141.  
  142. Opp Burned: Moves ↑ 4% (0.89%)
  143. Details: Powers up the user’s moves by 4% when the target is burned.
  144.  
  145. Opp Burned: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  146. Details: Powers up the user’s moves by 5% when the target is burned.
  147.  
  148. Opp Frozen: Moves ↑ 4% (0.89%)
  149. Details: Powers up the user’s moves by 4% when the target is frozen.
  150.  
  151. Opp Frozen: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  152. Details: Powers up the user’s moves by 5% when the target is frozen.
  153.  
  154. Opp Paralyzed: Moves ↑ 4% (0.89%)
  155. Details: Powers up the user’s moves by 4% when the target is paralyzed.
  156.  
  157. Opp Paralyzed: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  158. Details: Powers up the user’s moves by 5% when the target is paralyzed.
  159.  
  160. Opp Poisoned: Moves ↑ 4% (0.89%)
  161. Details: Powers up the user’s moves by 4% when the target is poisoned or badly poisoned.
  162.  
  163. Opp Poisoned: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  164. Details: Powers up the user’s moves by 5% when the target is poisoned or badly poisoned.
  165.  
  166. Opp Asleep: Moves ↑ 4% (0.89%)
  167. Details: Powers up the user’s moves by 4% when the target is asleep.
  168.  
  169. Opp Asleep: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  170. Details: Powers up the user’s moves by 5% when the target is asleep.
  171.  
  172. Opp Status Cond: Moves ↑ 3% (0.89%)
  173. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition.
  174.  
  175. Opp Status Cond: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  176. Details: Powers up the user’s moves by 4% against targets that are affected by a status condition.
  177.  
  178. Opp Confused: Moves ↑ 4% (0.89%)
  179. Details: Powers up the user’s moves by 4% when the target is confused.
  180.  
  181. Opp Confused: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  182. Details: Powers up the user’s moves by 5% when the target is confused.
  183.  
  184. Opp Flinching: Moves ↑ 4% (0.89%)
  185. Details: Powers up the user’s moves by 4% against targets that are flinching.
  186.  
  187. Opp Flinching: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  188. Details: Powers up the user’s moves by 5% against targets that are flinching.
  189.  
  190. Opp Trapped: Moves ↑ 4% (0.89%)
  191. Details: Powers up the user’s moves by 4% when the target is trapped.
  192.  
  193. Opp Trapped: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  194. Details: Powers up the user’s moves by 5% when the target is trapped.
  195.  
  196. Opp Interference: Moves ↑ 3% (0.89%)
  197. Details: Powers up the user’s moves by 3% against targets that are flinching, confused, or trapped.
  198.  
  199. Opp Interference: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  200. Details: Powers up the user’s moves by 4% against targets that are flinching, confused, or trapped.
  201.  
  202. Opp Interference or Status Cond: Moves ↑ 2% (0.89%)
  203. Details: Powers up the user’s moves by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
  204.  
  205. Opp Interference or Status Cond: Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  206. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  207.  
  208. Sunny: Moves ↑ 3% (0.89%)
  209. Details: Powers up the user’s moves by 3% when the weather is sunny.
  210.  
  211. Sunny: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  212. Details: Powers up the user’s moves by 4% when the weather is sunny.
  213.  
  214. Rainy: Moves ↑ 3% (0.89%)
  215. Details: Powers up the user’s moves by 3% when the weather is rainy.
  216.  
  217. Rainy: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  218. Details: Powers up the user’s moves by 4% when the weather is rainy.
  219.  
  220. Hail: Moves ↑ 3% (0.89%)
  221. Details: Powers up the user’s moves by 3% during a hailstorm.
  222.  
  223. Hail: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  224. Details: Powers up the user’s moves by 4% during a hailstorm.
  225.  
  226. Sandstorm: Moves ↑ 3% (0.89%)
  227. Details: Powers up the user’s moves by 3% during a sandstorm.
  228.  
  229. Sandstorm: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  230. Details: Powers up the user’s moves by 4% during a sandstorm.
  231.  
  232. Electric Terrain: Moves ↑ 3% (0.89%)
  233. Details: Powers up the user’s moves by 3% when the terrain is Electric Terrain.
  234.  
  235. Electric Terrain: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  236. Details: Powers up the user’s moves by 4% when the terrain is Electric Terrain.
  237.  
  238. Grassy Terrain: Moves ↑ 3% (0.89%)
  239. Details: Powers up the user’s moves by 3% when the terrain is Grassy Terrain.
  240.  
  241. Grassy Terrain: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  242. Details: Powers up the user’s moves by 4% when the terrain is Grassy Terrain.
  243.  
  244. Psychic Terrain: Moves ↑ 3% (0.89%)
  245. Details: Powers up the user’s moves by 3% when the terrain is Psychic Terrain.
  246.  
  247. Psychic Terrain: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  248. Details: Powers up the user’s moves by 4% when the terrain is Psychic Terrain.
  249.  
  250. Normal Zone: Moves ↑ 3% (0.89%)
  251. Details: Powers up the user’s moves by 3% when the zone is a Normal Zone.
  252.  
  253. Normal Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  254. Details: Powers up the user’s moves by 4% when the zone is a Normal Zone.
  255.  
  256. Ice Zone: Moves ↑ 3% (0.89%)
  257. Details: Powers up the user’s moves by 3% when the zone is an Ice Zone.
  258.  
  259. Ice Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  260. Details: Powers up the user’s moves by 4% when the zone is an Ice Zone.
  261.  
  262. Fighting Zone: Moves ↑ 3% (0.89%)
  263. Details: Powers up the user’s moves by 3% when the zone is a Fighting Zone.
  264.  
  265. Fighting Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  266. Details: Powers up the user’s moves by 4% when the zone is a Fighting Zone.
  267.  
  268. Poison Zone: Moves ↑ 3% (0.89%)
  269. Details: Powers up the user’s moves by 3% when the zone is a Poison Zone.
  270.  
  271. Poison Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  272. Details: Powers up the user’s moves by 4% when the zone is a Poison Zone.
  273.  
  274. Ground Zone: Moves ↑ 3% (0.89%)
  275. Details: Powers up the user’s moves by 3% when the zone is a Ground Zone.
  276.  
  277. Ground Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  278. Details: Powers up the user’s moves by 4% when the zone is a Ground Zone.
  279.  
  280. Flying Zone: Moves ↑ 3% (0.89%)
  281. Details: Powers up the user’s moves by 3% when the zone is a Flying Zone.
  282.  
  283. Flying Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  284. Details: Powers up the user’s moves by 4% when the zone is a Flying Zone.
  285.  
  286. Bug Zone: Moves ↑ 3% (0.89%)
  287. Details: Powers up the user’s moves by 3% when the zone is a Bug Zone.
  288.  
  289. Bug Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  290. Details: Powers up the user’s moves by 4% when the zone is a Bug Zone.
  291.  
  292. Rock Zone: Moves ↑ 3% (0.89%)
  293. Details: Powers up the user’s moves by 3% when the zone is a Rock Zone.
  294.  
  295. Rock Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  296. Details: Powers up the user’s moves by 4% when the zone is a Rock Zone.
  297.  
  298. Ghost Zone: Moves ↑ 3% (0.89%)
  299. Details: Powers up the user’s moves by 3% when the zone is a Ghost Zone.
  300.  
  301. Ghost Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  302. Details: Powers up the user’s moves by 4% when the zone is a Ghost Zone.
  303.  
  304. Dragon Zone: Moves ↑ 3% (0.89%)
  305. Details: Powers up the user’s moves by 3% when the zone is a Dragon Zone.
  306.  
  307. Dragon Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  308. Details: Powers up the user’s moves by 4% when the zone is a Dragon Zone.
  309.  
  310. Dark Zone: Moves ↑ 3% (0.89%)
  311. Details: Powers up the user’s moves by 3% when the zone is a Dark Zone.
  312.  
  313. Dark Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  314. Details: Powers up the user’s moves by 4% when the zone is a Dark Zone.
  315.  
  316. Steel Zone: Moves ↑ 3% (0.89%)
  317. Details: Powers up the user’s moves by 3% when the zone is a Steel Zone.
  318.  
  319. Steel Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  320. Details: Powers up the user’s moves by 4% when the zone is a Steel Zone.
  321.  
  322. Fairy Zone: Moves ↑ 3% (0.89%)
  323. Details: Powers up the user’s moves by 3% when the zone is a Fairy Zone.
  324.  
  325. Fairy Zone: Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  326. Details: Powers up the user’s moves by 4% when the zone is a Fairy Zone.
  327.  
  328. WTZ Change: Moves ↑ 2% (0.89%)
  329. Details: Powers up the user’s moves by 2% when weather conditions, a terrain, or a zone are in effect.
  330.  
  331. WTZ Change: Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  332. Details: Powers up the user’s moves by 3% when weather conditions, a terrain, or a zone are in effect.
  333.  
  334. Normal Moves ↑ 2% (0.89%)
  335. Details: Powers up the user’s Normal-type moves by 2%.
  336.  
  337. Normal Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  338. Details: Powers up the user’s Normal-type moves by 3%.
  339.  
  340. Fire Moves ↑ 2% (0.89%)
  341. Details: Powers up the user’s Fire-type moves by 2%.
  342.  
  343. Fire Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  344. Details: Powers up the user’s Fire-type moves by 3%.
  345.  
  346. Water Moves ↑ 2% (0.89%)
  347. Details: Powers up the user’s Water-type moves by 2%.
  348.  
  349. Water Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  350. Details: Powers up the user’s Water-type moves by 3%.
  351.  
  352. Electric Moves ↑ 2% (0.89%)
  353. Details: Powers up the user’s Electric-type moves by 2%.
  354.  
  355. Electric Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  356. Details: Powers up the user’s Electric-type moves by 3%.
  357.  
  358. Grass Moves ↑ 2% (0.89%)
  359. Details: Powers up the user’s Grass-type moves by 2%.
  360.  
  361. Grass Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  362. Details: Powers up the user’s Grass-type moves by 3%.
  363.  
  364. Ice Moves ↑ 2% (0.89%)
  365. Details: Powers up the user’s Ice-type moves by 2%.
  366.  
  367. Ice Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  368. Details: Powers up the user’s Ice-type moves by 3%.
  369.  
  370. Fighting Moves ↑ 2% (0.89%)
  371. Details: Powers up the user’s Fighting-type moves by 2%.
  372.  
  373. Fighting Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  374. Details: Powers up the user’s Fighting-type moves by 3%.
  375.  
  376. Poison Moves ↑ 2% (0.89%)
  377. Details: Powers up the user’s Poison-type moves by 2%.
  378.  
  379. Poison Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  380. Details: Powers up the user’s Poison-type moves by 3%.
  381.  
  382. Ground Moves ↑ 2% (0.89%)
  383. Details: Powers up the user’s Ground-type moves by 2%.
  384.  
  385. Ground Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  386. Details: Powers up the user’s Ground-type moves by 3%.
  387.  
  388. Flying Moves ↑ 2% (0.89%)
  389. Details: Powers up the user’s Flying-type moves by 2%.
  390.  
  391. Flying Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  392. Details: Powers up the user’s Flying-type moves by 3%.
  393.  
  394. Psychic Moves ↑ 2% (0.89%)
  395. Details: Powers up the user’s Psychic-type moves by 2%.
  396.  
  397. Psychic Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  398. Details: Powers up the user’s Psychic-type moves by 3%.
  399.  
  400. Bug Moves ↑ 2% (0.89%)
  401. Details: Powers up the user’s Bug-type moves by 2%.
  402.  
  403. Bug Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  404. Details: Powers up the user’s Bug-type moves by 3%.
  405.  
  406. Rock Moves ↑ 2% (0.89%)
  407. Details: Powers up the user’s Rock-type moves by 2%.
  408.  
  409. Rock Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  410. Details: Powers up the user’s Rock-type moves by 3%.
  411.  
  412. Ghost Moves ↑ 2% (0.89%)
  413. Details: Powers up the user’s Ghost-type moves by 2%.
  414.  
  415. Ghost Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  416. Details: Powers up the user’s Ghost-type moves by 3%.
  417.  
  418. Dragon Moves ↑ 2% (0.89%)
  419. Details: Powers up the user’s Dragon-type moves by 2%.
  420.  
  421. Dragon Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  422. Details: Powers up the user’s Dragon-type moves by 3%.
  423.  
  424. Dark Moves ↑ 2% (0.89%)
  425. Details: Powers up the user’s Dark-type moves by 2%.
  426.  
  427. Dark Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  428. Details: Powers up the user’s Dark-type moves by 3%.
  429.  
  430. Steel Moves ↑ 2% (0.89%)
  431. Details: Powers up the user’s Steel-type moves by 2%.
  432.  
  433. Steel Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  434. Details: Powers up the user’s Steel-type moves by 3%.
  435.  
  436. Fairy Moves ↑ 2% (0.89%)
  437. Details: Powers up the user’s Fairy-type moves by 2%.
  438.  
  439. Fairy Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  440. Details: Powers up the user’s Fairy-type moves by 3%.
  441.  
  442. Pinch: Moves ↑ 4% (0.89%)
  443. Details: Powers up the user’s moves by 4% when it is in a pinch.
  444.  
  445. Pinch: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  446. Details: Powers up the user’s moves by 5% when it is in a pinch.
  447.  
  448. Unscathed: Moves ↑ 4% (0.89%)
  449. Details: Powers up the user’s moves by 4% when its HP is full.
  450.  
  451. Unscathed: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  452. Details: Powers up the user’s moves by 5% when its HP is full.
  453.  
  454. Status Cond: Moves ↑ 4% (0.89%)
  455. Details: Powers up the user’s moves by 4% when it is affected by a status condition.
  456.  
  457. Status Cond: Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  458. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  459.  
  460.  
  461.  
  462.  
  463. ====𓆰 3β˜… Red Skill Feather====
  464. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  465. Slot Defaut 3
  466. Rate: 100.0
  467.  
  468.  
  469. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  470.  
  471. Bracelet
  472. πŸ’ͺ Stat buffs: HP
  473. Rate: 8.33%
  474. Range: ⬇️ Min 10 - ⬆️ Max 30
  475. πŸ‘£ Step: 5
  476.  
  477. Bracelet
  478. πŸ’ͺ Stat buffs: Attack
  479. Rate: 8.33%
  480. πŸ€ Priorities: 100% (Slot 1)
  481. Range: ⬇️ Min 40 - ⬆️ Max 80
  482. πŸ‘£ Step: 5
  483.  
  484. Bracelet
  485. πŸ’ͺ Stat buffs: Defense
  486. Rate: 8.33%
  487. Range: ⬇️ Min 10 - ⬆️ Max 30
  488. πŸ‘£ Step: 5
  489.  
  490. Bandanna
  491. πŸ’ͺ Stat buffs: HP
  492. Rate: 8.33%
  493. Range: ⬇️ Min 10 - ⬆️ Max 30
  494. πŸ‘£ Step: 5
  495.  
  496. Bandanna
  497. πŸ’ͺ Stat buffs: Sp. Attack
  498. Rate: 8.33%
  499. πŸ€ Priorities: 100% (Slot 1)
  500. Range: ⬇️ Min 40 - ⬆️ Max 80
  501. πŸ‘£ Step: 5
  502.  
  503. Bandanna
  504. πŸ’ͺ Stat buffs: Sp. Defense
  505. Rate: 8.33%
  506. Range: ⬇️ Min 10 - ⬆️ Max 30
  507. πŸ‘£ Step: 5
  508.  
  509. Pin
  510. πŸ’ͺ Stat buffs: HP
  511. Rate: 8.33%
  512. πŸ€ Priorities: 100% (Slot 1)
  513. Range: ⬇️ Min 40 - ⬆️ Max 100
  514. πŸ‘£ Step: 5
  515.  
  516. Pin
  517. πŸ’ͺ Stat buffs: Attack
  518. Rate: 8.33%
  519. Range: ⬇️ Min 10 - ⬆️ Max 20
  520. πŸ‘£ Step: 5
  521.  
  522. Pin
  523. πŸ’ͺ Stat buffs: Defense
  524. Rate: 8.33%
  525. Range: ⬇️ Min 10 - ⬆️ Max 20
  526. πŸ‘£ Step: 5
  527.  
  528. Pin
  529. πŸ’ͺ Stat buffs: Sp. Attack
  530. Rate: 8.33%
  531. Range: ⬇️ Min 10 - ⬆️ Max 20
  532. πŸ‘£ Step: 5
  533.  
  534. Pin
  535. πŸ’ͺ Stat buffs: Sp. Defense
  536. Rate: 8.33%
  537. Range: ⬇️ Min 10 - ⬆️ Max 20
  538. πŸ‘£ Step: 5
  539.  
  540. Pin
  541. πŸ’ͺ Stat buffs: Speed
  542. Rate: 8.33%
  543. Range: ⬇️ Min 10 - ⬆️ Max 30
  544. πŸ‘£ Step: 5
  545.  
  546. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  547. Normal (2.94%)
  548. Fire (2.94%)
  549. Water (2.94%)
  550. Electric (2.94%)
  551. Grass (2.94%)
  552. Ice (2.94%)
  553. Fighting (2.94%)
  554. Poison (2.94%)
  555. Ground (2.94%)
  556. Flying (2.94%)
  557. Psychic (2.94%)
  558. Bug (2.94%)
  559. Rock (2.94%)
  560. Ghost (2.94%)
  561. Dragon (2.94%)
  562. Dark (2.94%)
  563. Steel (2.94%)
  564. Fairy (2.94%)
  565. Kanto (2.94%)
  566. Johto (2.94%)
  567. Hoenn (2.94%)
  568. Sinnoh (2.94%)
  569. Unova (2.94%)
  570. Kalos (2.94%)
  571. Alola (2.94%)
  572. Galar (2.94%)
  573. Main Character (2.94%)
  574. Elite Four (2.94%)
  575. Gym Leader (2.94%)
  576. Rival (2.94%)
  577. Champion (2.94%)
  578. Villain (2.94%)
  579. Trial Giver (2.94%)
  580. Battle Facility Foe (2.94%)
  581.  
  582. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  583. Physical Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  584. Details: Powers up the user’s physical attack moves by 3%.
  585.  
  586. Special Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  587. Details: Powers up the user’s special attack moves by 3%.
  588.  
  589. Crit: Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  590. Details: Powers up the user’s moves by 3% when they become critical hits.
  591.  
  592. Opp Burned: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  593. Details: Powers up the user’s moves by 5% when the target is burned.
  594.  
  595. Opp Frozen: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  596. Details: Powers up the user’s moves by 5% when the target is frozen.
  597.  
  598. Opp Paralyzed: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  599. Details: Powers up the user’s moves by 5% when the target is paralyzed.
  600.  
  601. Opp Poisoned: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  602. Details: Powers up the user’s moves by 5% when the target is poisoned or badly poisoned.
  603.  
  604. Opp Asleep: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  605. Details: Powers up the user’s moves by 5% when the target is asleep.
  606.  
  607. Opp Status Cond: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  608. Details: Powers up the user’s moves by 4% against targets that are affected by a status condition.
  609.  
  610. Opp Confused: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  611. Details: Powers up the user’s moves by 5% when the target is confused.
  612.  
  613. Opp Flinching: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  614. Details: Powers up the user’s moves by 5% against targets that are flinching.
  615.  
  616. Opp Trapped: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  617. Details: Powers up the user’s moves by 5% when the target is trapped.
  618.  
  619. Opp Interference: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  620. Details: Powers up the user’s moves by 4% against targets that are flinching, confused, or trapped.
  621.  
  622. Opp Interference or Status Cond: Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  623. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  624.  
  625. Sunny: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  626. Details: Powers up the user’s moves by 4% when the weather is sunny.
  627.  
  628. Rainy: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  629. Details: Powers up the user’s moves by 4% when the weather is rainy.
  630.  
  631. Hail: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  632. Details: Powers up the user’s moves by 4% during a hailstorm.
  633.  
  634. Sandstorm: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  635. Details: Powers up the user’s moves by 4% during a sandstorm.
  636.  
  637. Electric Terrain: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  638. Details: Powers up the user’s moves by 4% when the terrain is Electric Terrain.
  639.  
  640. Grassy Terrain: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  641. Details: Powers up the user’s moves by 4% when the terrain is Grassy Terrain.
  642.  
  643. Psychic Terrain: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  644. Details: Powers up the user’s moves by 4% when the terrain is Psychic Terrain.
  645.  
  646. Normal Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  647. Details: Powers up the user’s moves by 4% when the zone is a Normal Zone.
  648.  
  649. Ice Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  650. Details: Powers up the user’s moves by 4% when the zone is an Ice Zone.
  651.  
  652. Fighting Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  653. Details: Powers up the user’s moves by 4% when the zone is a Fighting Zone.
  654.  
  655. Poison Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  656. Details: Powers up the user’s moves by 4% when the zone is a Poison Zone.
  657.  
  658. Ground Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  659. Details: Powers up the user’s moves by 4% when the zone is a Ground Zone.
  660.  
  661. Flying Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  662. Details: Powers up the user’s moves by 4% when the zone is a Flying Zone.
  663.  
  664. Bug Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  665. Details: Powers up the user’s moves by 4% when the zone is a Bug Zone.
  666.  
  667. Rock Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  668. Details: Powers up the user’s moves by 4% when the zone is a Rock Zone.
  669.  
  670. Ghost Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  671. Details: Powers up the user’s moves by 4% when the zone is a Ghost Zone.
  672.  
  673. Dragon Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  674. Details: Powers up the user’s moves by 4% when the zone is a Dragon Zone.
  675.  
  676. Dark Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  677. Details: Powers up the user’s moves by 4% when the zone is a Dark Zone.
  678.  
  679. Steel Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  680. Details: Powers up the user’s moves by 4% when the zone is a Steel Zone.
  681.  
  682. Fairy Zone: Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  683. Details: Powers up the user’s moves by 4% when the zone is a Fairy Zone.
  684.  
  685. WTZ Change: Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  686. Details: Powers up the user’s moves by 3% when weather conditions, a terrain, or a zone are in effect.
  687.  
  688. Normal Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  689. Details: Powers up the user’s Normal-type moves by 3%.
  690.  
  691. Fire Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  692. Details: Powers up the user’s Fire-type moves by 3%.
  693.  
  694. Water Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  695. Details: Powers up the user’s Water-type moves by 3%.
  696.  
  697. Electric Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  698. Details: Powers up the user’s Electric-type moves by 3%.
  699.  
  700. Grass Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  701. Details: Powers up the user’s Grass-type moves by 3%.
  702.  
  703. Ice Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  704. Details: Powers up the user’s Ice-type moves by 3%.
  705.  
  706. Fighting Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  707. Details: Powers up the user’s Fighting-type moves by 3%.
  708.  
  709. Poison Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  710. Details: Powers up the user’s Poison-type moves by 3%.
  711.  
  712. Ground Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  713. Details: Powers up the user’s Ground-type moves by 3%.
  714.  
  715. Flying Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  716. Details: Powers up the user’s Flying-type moves by 3%.
  717.  
  718. Psychic Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  719. Details: Powers up the user’s Psychic-type moves by 3%.
  720.  
  721. Bug Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  722. Details: Powers up the user’s Bug-type moves by 3%.
  723.  
  724. Rock Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  725. Details: Powers up the user’s Rock-type moves by 3%.
  726.  
  727. Ghost Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  728. Details: Powers up the user’s Ghost-type moves by 3%.
  729.  
  730. Dragon Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  731. Details: Powers up the user’s Dragon-type moves by 3%.
  732.  
  733. Dark Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  734. Details: Powers up the user’s Dark-type moves by 3%.
  735.  
  736. Steel Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  737. Details: Powers up the user’s Steel-type moves by 3%.
  738.  
  739. Fairy Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  740. Details: Powers up the user’s Fairy-type moves by 3%.
  741.  
  742. Pinch: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  743. Details: Powers up the user’s moves by 5% when it is in a pinch.
  744.  
  745. Unscathed: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  746. Details: Powers up the user’s moves by 5% when its HP is full.
  747.  
  748. Status Cond: Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  749. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  750.  
  751.  
  752. ====𓆰 2β˜… Pink Skill Feather====
  753. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  754. Slot Defaut 2
  755. Rate: 50.0
  756.  
  757. Slot Defaut 3
  758. Rate: 50.0
  759.  
  760.  
  761. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  762.  
  763. Bracelet
  764. πŸ’ͺ Stat buffs: HP
  765. Rate: 8.33%
  766. Range: ⬇️ Min 10 - ⬆️ Max 30
  767. πŸ‘£ Step: 5
  768.  
  769. Bracelet
  770. πŸ’ͺ Stat buffs: Attack
  771. Rate: 8.33%
  772. πŸ€ Priorities: 100% (Slot 1)
  773. Range: ⬇️ Min 40 - ⬆️ Max 80
  774. πŸ‘£ Step: 5
  775.  
  776. Bracelet
  777. πŸ’ͺ Stat buffs: Defense
  778. Rate: 8.33%
  779. Range: ⬇️ Min 10 - ⬆️ Max 30
  780. πŸ‘£ Step: 5
  781.  
  782. Bandanna
  783. πŸ’ͺ Stat buffs: HP
  784. Rate: 8.33%
  785. Range: ⬇️ Min 10 - ⬆️ Max 30
  786. πŸ‘£ Step: 5
  787.  
  788. Bandanna
  789. πŸ’ͺ Stat buffs: Sp. Attack
  790. Rate: 8.33%
  791. πŸ€ Priorities: 100% (Slot 1)
  792. Range: ⬇️ Min 40 - ⬆️ Max 80
  793. πŸ‘£ Step: 5
  794.  
  795. Bandanna
  796. πŸ’ͺ Stat buffs: Sp. Defense
  797. Rate: 8.33%
  798. Range: ⬇️ Min 10 - ⬆️ Max 30
  799. πŸ‘£ Step: 5
  800.  
  801. Pin
  802. πŸ’ͺ Stat buffs: HP
  803. Rate: 8.33%
  804. πŸ€ Priorities: 100% (Slot 1)
  805. Range: ⬇️ Min 40 - ⬆️ Max 100
  806. πŸ‘£ Step: 5
  807.  
  808. Pin
  809. πŸ’ͺ Stat buffs: Attack
  810. Rate: 8.33%
  811. Range: ⬇️ Min 10 - ⬆️ Max 20
  812. πŸ‘£ Step: 5
  813.  
  814. Pin
  815. πŸ’ͺ Stat buffs: Defense
  816. Rate: 8.33%
  817. Range: ⬇️ Min 10 - ⬆️ Max 20
  818. πŸ‘£ Step: 5
  819.  
  820. Pin
  821. πŸ’ͺ Stat buffs: Sp. Attack
  822. Rate: 8.33%
  823. Range: ⬇️ Min 10 - ⬆️ Max 20
  824. πŸ‘£ Step: 5
  825.  
  826. Pin
  827. πŸ’ͺ Stat buffs: Sp. Defense
  828. Rate: 8.33%
  829. Range: ⬇️ Min 10 - ⬆️ Max 20
  830. πŸ‘£ Step: 5
  831.  
  832. Pin
  833. πŸ’ͺ Stat buffs: Speed
  834. Rate: 8.33%
  835. Range: ⬇️ Min 10 - ⬆️ Max 30
  836. πŸ‘£ Step: 5
  837.  
  838. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  839. Normal (2.94%)
  840. Fire (2.94%)
  841. Water (2.94%)
  842. Electric (2.94%)
  843. Grass (2.94%)
  844. Ice (2.94%)
  845. Fighting (2.94%)
  846. Poison (2.94%)
  847. Ground (2.94%)
  848. Flying (2.94%)
  849. Psychic (2.94%)
  850. Bug (2.94%)
  851. Rock (2.94%)
  852. Ghost (2.94%)
  853. Dragon (2.94%)
  854. Dark (2.94%)
  855. Steel (2.94%)
  856. Fairy (2.94%)
  857. Kanto (2.94%)
  858. Johto (2.94%)
  859. Hoenn (2.94%)
  860. Sinnoh (2.94%)
  861. Unova (2.94%)
  862. Kalos (2.94%)
  863. Alola (2.94%)
  864. Galar (2.94%)
  865. Main Character (2.94%)
  866. Elite Four (2.94%)
  867. Gym Leader (2.94%)
  868. Rival (2.94%)
  869. Champion (2.94%)
  870. Villain (2.94%)
  871. Trial Giver (2.94%)
  872. Battle Facility Foe (2.94%)
  873.  
  874. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  875. Physical S-Moves ↑ 2% (0.89%)
  876. Details: Powers up the user’s physical sync move by 2%.
  877.  
  878. Physical S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  879. Details: Powers up the user’s physical sync move by 3%.
  880.  
  881. Special S-Moves ↑ 2% (0.89%)
  882. Details: Powers up the user’s special sync move by 2%.
  883.  
  884. Special S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  885. Details: Powers up the user’s special sync move by 3%.
  886.  
  887. Critastrophe 2% (0.89%)
  888. Details: Powers up the user’s sync move by 2% when it becomes a critical hit.
  889.  
  890. Critastrophe 3% (0.89%) πŸ“πŸ“ (Limit reached)
  891. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  892.  
  893. Opp Burned: S-Moves ↑ 4% (0.89%)
  894. Details: Powers up the user’s sync move by 4% when the target is burned.
  895.  
  896. Opp Burned: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  897. Details: Powers up the user’s sync move by 5% when the target is burned.
  898.  
  899. Opp Frozen: S-Moves ↑ 4% (0.89%)
  900. Details: Powers up the user’s sync move by 4% when the target is frozen.
  901.  
  902. Opp Frozen: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  903. Details: Powers up the user’s sync move by 5% when the target is frozen.
  904.  
  905. Opp Paralyzed: S-Moves ↑ 4% (0.89%)
  906. Details: Powers up the user’s sync move by 4% when the target is paralyzed.
  907.  
  908. Opp Paralyzed: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  909. Details: Powers up the user’s sync move by 5% when the target is paralyzed.
  910.  
  911. Opp Poisoned: S-Moves ↑ 4% (0.89%)
  912. Details: Powers up the user’s sync move by 4% when the target is poisoned or badly poisoned.
  913.  
  914. Opp Poisoned: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  915. Details: Powers up the user’s sync move by 5% when the target is poisoned or badly poisoned.
  916.  
  917. Opp Asleep: S-Moves ↑ 4% (0.89%)
  918. Details: Powers up the user’s sync move by 4% when the target is asleep.
  919.  
  920. Opp Asleep: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  921. Details: Powers up the user’s sync move by 5% when the target is asleep.
  922.  
  923. Opp Status Cond: S-Moves ↑ 3% (0.89%)
  924. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition.
  925.  
  926. Opp Status Cond: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  927. Details: Powers up the user’s sync move by 4% against targets that are affected by a status condition.
  928.  
  929. Opp Confused: S-Moves ↑ 4% (0.89%)
  930. Details: Powers up the user’s sync move by 4% when the target is confused.
  931.  
  932. Opp Confused: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  933. Details: Powers up the user’s sync move by 5% when the target is confused.
  934.  
  935. Opp Flinching: S-Moves ↑ 4% (0.89%)
  936. Details: Powers up the user’s sync move by 4% when the target is flinching.
  937.  
  938. Opp Flinching: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  939. Details: Powers up the user’s sync move by 5% when the target is flinching.
  940.  
  941. Opp Trapped: S-Moves ↑ 4% (0.89%)
  942. Details: Powers up the user’s sync move by 4% against targets that are trapped.
  943.  
  944. Opp Trapped: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  945. Details: Powers up the user’s sync move by 5% against targets that are trapped.
  946.  
  947. Opp Interference: S-Moves ↑ 3% (0.89%)
  948. Details: Powers up the user’s sync move by 3% against targets that are flinching, confused, or trapped.
  949.  
  950. Opp Interference: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  951. Details: Powers up the user’s sync move by 4% against targets that are flinching, confused, or trapped.
  952.  
  953. Opp Int or Status Cond: S-Moves ↑ 2% (0.89%)
  954. Details: Powers up the user’s sync move by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
  955.  
  956. Opp Int or Status Cond: S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  957. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  958.  
  959. Solar Flare 3% (0.89%)
  960. Details: Powers up the user’s sync move by 3% when the weather is sunny.
  961.  
  962. Solar Flare 4% (0.89%) πŸ“πŸ“ (Limit reached)
  963. Details: Powers up the user’s sync move by 4% when the weather is sunny.
  964.  
  965. Shower Power 3% (0.89%)
  966. Details: Powers up the user’s sync move by 3% when the weather is rainy.
  967.  
  968. Shower Power 4% (0.89%) πŸ“πŸ“ (Limit reached)
  969. Details: Powers up the user’s sync move by 4% when the weather is rainy.
  970.  
  971. Hail: S-Moves ↑ 3% (0.89%)
  972. Details: Powers up the user’s sync move by 3% during a hailstorm.
  973.  
  974. Hail: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  975. Details: Powers up the user’s sync move by 4% during a hailstorm.
  976.  
  977. Sand Blaster 3% (0.89%)
  978. Details: Powers up the user’s sync move by 3% during a sandstorm.
  979.  
  980. Sand Blaster 4% (0.89%) πŸ“πŸ“ (Limit reached)
  981. Details: Powers up the user’s sync move by 4% during a sandstorm.
  982.  
  983. Sync Induction 3% (0.89%)
  984. Details: Powers up the user’s sync move by 3% when the terrain is Electric Terrain.
  985.  
  986. Sync Induction 4% (0.89%) πŸ“πŸ“ (Limit reached)
  987. Details: Powers up the user’s sync move by 4% when the terrain is Electric Terrain.
  988.  
  989. Grassy Terrain: S-Moves ↑ 3% (0.89%)
  990. Details: Powers up the user’s sync move by 3% when the terrain is Grassy Terrain.
  991.  
  992. Grassy Terrain: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  993. Details: Powers up the user’s sync move by 4% when the terrain is Grassy Terrain.
  994.  
  995. Psychic Terrain: S-Moves ↑ 3% (0.89%)
  996. Details: Powers up the user’s sync move by 3% when the terrain is Psychic Terrain.
  997.  
  998. Psychic Terrain: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  999. Details: Powers up the user’s sync move by 4% when the terrain is Psychic Terrain.
  1000.  
  1001. Normal Zone: S-Moves ↑ 3% (0.89%)
  1002. Details: Powers up the user’s sync move by 3% when the zone is a Normal Zone.
  1003.  
  1004. Normal Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1005. Details: Powers up the user’s sync move by 4% when the zone is a Normal Zone.
  1006.  
  1007. Ice Zone: S-Moves ↑ 3% (0.89%)
  1008. Details: Powers up the user’s sync move by 3% when the zone is an Ice Zone.
  1009.  
  1010. Ice Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1011. Details: Powers up the user’s sync move by 4% when the zone is an Ice Zone.
  1012.  
  1013. Fighting Zone: S-Moves ↑ 3% (0.89%)
  1014. Details: Powers up the user’s sync move by 3% when the zone is a Fighting Zone.
  1015.  
  1016. Fighting Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1017. Details: Powers up the user’s sync move by 4% when the zone is a Fighting Zone.
  1018.  
  1019. Poison Zone: S-Moves ↑ 3% (0.89%)
  1020. Details: Powers up the user’s sync move by 3% when the zone is a Poison Zone.
  1021.  
  1022. Poison Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1023. Details: Powers up the user’s sync move by 4% when the zone is a Poison Zone.
  1024.  
  1025. Ground Zone: S-Moves ↑ 3% (0.89%)
  1026. Details: Powers up the user’s sync move by 3% when the zone is a Ground Zone.
  1027.  
  1028. Ground Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1029. Details: Powers up the user’s sync move by 4% when the zone is a Ground Zone.
  1030.  
  1031. Flying Zone: S-Moves ↑ 3% (0.89%)
  1032. Details: Powers up the user’s sync move by 3% when the zone is a Flying Zone.
  1033.  
  1034. Flying Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1035. Details: Powers up the user’s sync move by 4% when the zone is a Flying Zone.
  1036.  
  1037. Bug Zone: S-Moves ↑ 3% (0.89%)
  1038. Details: Powers up the user’s sync move by 3% when the zone is a Bug Zone.
  1039.  
  1040. Bug Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1041. Details: Powers up the user’s sync move by 4% when the zone is a Bug Zone.
  1042.  
  1043. Rock Zone: S-Moves ↑ 3% (0.89%)
  1044. Details: Powers up the user’s sync move by 3% when the zone is a Rock Zone.
  1045.  
  1046. Rock Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1047. Details: Powers up the user’s sync move by 4% when the zone is a Rock Zone.
  1048.  
  1049. Ghost Zone: S-Moves ↑ 3% (0.89%)
  1050. Details: Powers up the user’s sync move by 3% when the zone is a Ghost Zone.
  1051.  
  1052. Ghost Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1053. Details: Powers up the user’s sync move by 4% when the zone is a Ghost Zone.
  1054.  
  1055. Dragon Zone: S-Moves ↑ 3% (0.89%)
  1056. Details: Powers up the user’s sync move by 3% when the zone is a Dragon Zone.
  1057.  
  1058. Dragon Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1059. Details: Powers up the user’s sync move by 4% when the zone is a Dragon Zone.
  1060.  
  1061. Dark Zone: S-Moves ↑ 3% (0.89%)
  1062. Details: Powers up the user’s sync move by 3% when the zone is a Dark Zone.
  1063.  
  1064. Dark Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1065. Details: Powers up the user’s sync move by 4% when the zone is a Dark Zone.
  1066.  
  1067. Steel Zone: S-Moves ↑ 3% (0.89%)
  1068. Details: Powers up the user’s sync move by 3% when the zone is a Steel Zone.
  1069.  
  1070. Steel Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1071. Details: Powers up the user’s sync move by 4% when the zone is a Steel Zone.
  1072.  
  1073. Fairy Zone: S-Moves ↑ 3% (0.89%)
  1074. Details: Powers up the user’s sync move by 3% when the zone is a Fairy Zone.
  1075.  
  1076. Fairy Zone: S-Moves ↑ 4% (0.89%) πŸ“πŸ“ (Limit reached)
  1077. Details: Powers up the user’s sync move by 4% when the zone is a Fairy Zone.
  1078.  
  1079. WTZ Change: S-Moves ↑ 2% (0.89%)
  1080. Details: Powers up the user’s sync move by 2% when weather conditions, a terrain, or a zone are in effect.
  1081.  
  1082. WTZ Change: S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1083. Details: Powers up the user’s sync move by 3% when weather conditions, a terrain, or a zone are in effect.
  1084.  
  1085. Normal S-Moves ↑ 2% (0.89%)
  1086. Details: Powers up the user’s Normal-type sync move by 2%.
  1087.  
  1088. Normal S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1089. Details: Powers up the user’s Normal-type sync move by 3%.
  1090.  
  1091. Fire S-Moves ↑ 2% (0.89%)
  1092. Details: Powers up the user’s Fire-type sync move by 2%.
  1093.  
  1094. Fire S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1095. Details: Powers up the user’s Fire-type sync move by 3%.
  1096.  
  1097. Water S-Moves ↑ 2% (0.89%)
  1098. Details: Powers up the user’s Water-type sync move by 2%.
  1099.  
  1100. Water S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1101. Details: Powers up the user’s Water-type sync move by 3%.
  1102.  
  1103. Electric S-Moves ↑ 2% (0.89%)
  1104. Details: Powers up the user’s Electric-type sync move by 2%.
  1105.  
  1106. Electric S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1107. Details: Powers up the user’s Electric-type sync move by 3%.
  1108.  
  1109. Grass S-Moves ↑ 2% (0.89%)
  1110. Details: Powers up the user’s Grass-type sync move by 2%.
  1111.  
  1112. Grass S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1113. Details: Powers up the user’s Grass-type sync move by 3%.
  1114.  
  1115. Ice S-Moves ↑ 2% (0.89%)
  1116. Details: Powers up the user’s Ice-type sync move by 2%.
  1117.  
  1118. Ice S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1119. Details: Powers up the user’s Ice-type sync move by 3%.
  1120.  
  1121. Fighting S-Moves ↑ 2% (0.89%)
  1122. Details: Powers up the user’s Fighting-type sync move by 2%.
  1123.  
  1124. Fighting S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1125. Details: Powers up the user’s Fighting-type sync move by 3%.
  1126.  
  1127. Poison S-Moves ↑ 2% (0.89%)
  1128. Details: Powers up the user’s Poison-type sync move by 2%.
  1129.  
  1130. Poison S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1131. Details: Powers up the user’s Poison-type sync move by 3%.
  1132.  
  1133. Ground S-Moves ↑ 2% (0.89%)
  1134. Details: Powers up the user’s Ground-type sync move by 2%.
  1135.  
  1136. Ground S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1137. Details: Powers up the user’s Ground-type sync move by 3%.
  1138.  
  1139. Flying S-Moves ↑ 2% (0.89%)
  1140. Details: Powers up the user’s Flying-type sync move by 2%.
  1141.  
  1142. Flying S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1143. Details: Powers up the user’s Flying-type sync move by 3%.
  1144.  
  1145. Psychic S-Moves ↑ 2% (0.89%)
  1146. Details: Powers up the user’s Psychic-type sync move by 2%.
  1147.  
  1148. Psychic S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1149. Details: Powers up the user’s Psychic-type sync move by 3%.
  1150.  
  1151. Bug S-Moves ↑ 2% (0.89%)
  1152. Details: Powers up the user’s Bug-type sync move by 2%.
  1153.  
  1154. Bug S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1155. Details: Powers up the user’s Bug-type sync move by 3%.
  1156.  
  1157. Rock S-Moves ↑ 2% (0.89%)
  1158. Details: Powers up the user’s Rock-type sync move by 2%.
  1159.  
  1160. Rock S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1161. Details: Powers up the user’s Rock-type sync move by 3%.
  1162.  
  1163. Ghost S-Moves ↑ 2% (0.89%)
  1164. Details: Powers up the user’s Ghost-type sync move by 2%.
  1165.  
  1166. Ghost S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1167. Details: Powers up the user’s Ghost-type sync move by 3%.
  1168.  
  1169. Dragon S-Moves ↑ 2% (0.89%)
  1170. Details: Powers up the user’s Dragon-type sync move by 2%.
  1171.  
  1172. Dragon S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1173. Details: Powers up the user’s Dragon-type sync move by 3%.
  1174.  
  1175. Dark S-Moves ↑ 2% (0.89%)
  1176. Details: Powers up the user’s Dark-type sync move by 2%.
  1177.  
  1178. Dark S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1179. Details: Powers up the user’s Dark-type sync move by 3%.
  1180.  
  1181. Steel S-Moves ↑ 2% (0.89%)
  1182. Details: Powers up the user’s Steel-type sync move by 2%.
  1183.  
  1184. Steel S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1185. Details: Powers up the user’s Steel-type sync move by 3%.
  1186.  
  1187. Fairy S-Moves ↑ 2% (0.89%)
  1188. Details: Powers up the user’s Fairy-type sync move by 2%.
  1189.  
  1190. Fairy S-Moves ↑ 3% (0.89%) πŸ“πŸ“ (Limit reached)
  1191. Details: Powers up the user’s Fairy-type sync move by 3%.
  1192.  
  1193. Pinch: S-Moves ↑ 4% (0.89%)
  1194. Details: Powers up the user’s sync move by 4% when it is in a pinch.
  1195.  
  1196. Pinch: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  1197. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  1198.  
  1199. Unscathed: S-Moves ↑ 4% (0.89%)
  1200. Details: Powers up the user’s sync move by 4% when its HP is full.
  1201.  
  1202. Unscathed: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  1203. Details: Powers up the user’s sync move by 5% when its HP is full.
  1204.  
  1205. Status Cond: S-Moves ↑ 4% (0.89%)
  1206. Details: Powers up the user’s sync move by 4% when it is affected by a status condition.
  1207.  
  1208. Status Cond: S-Moves ↑ 5% (0.89%) πŸ“πŸ“ (Limit reached)
  1209. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  1210.  
  1211.  
  1212.  
  1213.  
  1214. ====𓆰 3β˜… Pink Skill Feather====
  1215. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  1216. Slot Defaut 3
  1217. Rate: 100.0
  1218.  
  1219.  
  1220. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  1221.  
  1222. Bracelet
  1223. πŸ’ͺ Stat buffs: HP
  1224. Rate: 8.33%
  1225. Range: ⬇️ Min 10 - ⬆️ Max 30
  1226. πŸ‘£ Step: 5
  1227.  
  1228. Bracelet
  1229. πŸ’ͺ Stat buffs: Attack
  1230. Rate: 8.33%
  1231. πŸ€ Priorities: 100% (Slot 1)
  1232. Range: ⬇️ Min 40 - ⬆️ Max 80
  1233. πŸ‘£ Step: 5
  1234.  
  1235. Bracelet
  1236. πŸ’ͺ Stat buffs: Defense
  1237. Rate: 8.33%
  1238. Range: ⬇️ Min 10 - ⬆️ Max 30
  1239. πŸ‘£ Step: 5
  1240.  
  1241. Bandanna
  1242. πŸ’ͺ Stat buffs: HP
  1243. Rate: 8.33%
  1244. Range: ⬇️ Min 10 - ⬆️ Max 30
  1245. πŸ‘£ Step: 5
  1246.  
  1247. Bandanna
  1248. πŸ’ͺ Stat buffs: Sp. Attack
  1249. Rate: 8.33%
  1250. πŸ€ Priorities: 100% (Slot 1)
  1251. Range: ⬇️ Min 40 - ⬆️ Max 80
  1252. πŸ‘£ Step: 5
  1253.  
  1254. Bandanna
  1255. πŸ’ͺ Stat buffs: Sp. Defense
  1256. Rate: 8.33%
  1257. Range: ⬇️ Min 10 - ⬆️ Max 30
  1258. πŸ‘£ Step: 5
  1259.  
  1260. Pin
  1261. πŸ’ͺ Stat buffs: HP
  1262. Rate: 8.33%
  1263. πŸ€ Priorities: 100% (Slot 1)
  1264. Range: ⬇️ Min 40 - ⬆️ Max 100
  1265. πŸ‘£ Step: 5
  1266.  
  1267. Pin
  1268. πŸ’ͺ Stat buffs: Attack
  1269. Rate: 8.33%
  1270. Range: ⬇️ Min 10 - ⬆️ Max 20
  1271. πŸ‘£ Step: 5
  1272.  
  1273. Pin
  1274. πŸ’ͺ Stat buffs: Defense
  1275. Rate: 8.33%
  1276. Range: ⬇️ Min 10 - ⬆️ Max 20
  1277. πŸ‘£ Step: 5
  1278.  
  1279. Pin
  1280. πŸ’ͺ Stat buffs: Sp. Attack
  1281. Rate: 8.33%
  1282. Range: ⬇️ Min 10 - ⬆️ Max 20
  1283. πŸ‘£ Step: 5
  1284.  
  1285. Pin
  1286. πŸ’ͺ Stat buffs: Sp. Defense
  1287. Rate: 8.33%
  1288. Range: ⬇️ Min 10 - ⬆️ Max 20
  1289. πŸ‘£ Step: 5
  1290.  
  1291. Pin
  1292. πŸ’ͺ Stat buffs: Speed
  1293. Rate: 8.33%
  1294. Range: ⬇️ Min 10 - ⬆️ Max 30
  1295. πŸ‘£ Step: 5
  1296.  
  1297. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  1298. Normal (2.94%)
  1299. Fire (2.94%)
  1300. Water (2.94%)
  1301. Electric (2.94%)
  1302. Grass (2.94%)
  1303. Ice (2.94%)
  1304. Fighting (2.94%)
  1305. Poison (2.94%)
  1306. Ground (2.94%)
  1307. Flying (2.94%)
  1308. Psychic (2.94%)
  1309. Bug (2.94%)
  1310. Rock (2.94%)
  1311. Ghost (2.94%)
  1312. Dragon (2.94%)
  1313. Dark (2.94%)
  1314. Steel (2.94%)
  1315. Fairy (2.94%)
  1316. Kanto (2.94%)
  1317. Johto (2.94%)
  1318. Hoenn (2.94%)
  1319. Sinnoh (2.94%)
  1320. Unova (2.94%)
  1321. Kalos (2.94%)
  1322. Alola (2.94%)
  1323. Galar (2.94%)
  1324. Main Character (2.94%)
  1325. Elite Four (2.94%)
  1326. Gym Leader (2.94%)
  1327. Rival (2.94%)
  1328. Champion (2.94%)
  1329. Villain (2.94%)
  1330. Trial Giver (2.94%)
  1331. Battle Facility Foe (2.94%)
  1332.  
  1333. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  1334. Physical S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1335. Details: Powers up the user’s physical sync move by 3%.
  1336.  
  1337. Special S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1338. Details: Powers up the user’s special sync move by 3%.
  1339.  
  1340. Critastrophe 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1341. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  1342.  
  1343. Opp Burned: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1344. Details: Powers up the user’s sync move by 5% when the target is burned.
  1345.  
  1346. Opp Frozen: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1347. Details: Powers up the user’s sync move by 5% when the target is frozen.
  1348.  
  1349. Opp Paralyzed: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1350. Details: Powers up the user’s sync move by 5% when the target is paralyzed.
  1351.  
  1352. Opp Poisoned: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1353. Details: Powers up the user’s sync move by 5% when the target is poisoned or badly poisoned.
  1354.  
  1355. Opp Asleep: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1356. Details: Powers up the user’s sync move by 5% when the target is asleep.
  1357.  
  1358. Opp Status Cond: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1359. Details: Powers up the user’s sync move by 4% against targets that are affected by a status condition.
  1360.  
  1361. Opp Confused: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1362. Details: Powers up the user’s sync move by 5% when the target is confused.
  1363.  
  1364. Opp Flinching: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1365. Details: Powers up the user’s sync move by 5% when the target is flinching.
  1366.  
  1367. Opp Trapped: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1368. Details: Powers up the user’s sync move by 5% against targets that are trapped.
  1369.  
  1370. Opp Interference: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1371. Details: Powers up the user’s sync move by 4% against targets that are flinching, confused, or trapped.
  1372.  
  1373. Opp Int or Status Cond: S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1374. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  1375.  
  1376. Solar Flare 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1377. Details: Powers up the user’s sync move by 4% when the weather is sunny.
  1378.  
  1379. Shower Power 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1380. Details: Powers up the user’s sync move by 4% when the weather is rainy.
  1381.  
  1382. Hail: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1383. Details: Powers up the user’s sync move by 4% during a hailstorm.
  1384.  
  1385. Sand Blaster 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1386. Details: Powers up the user’s sync move by 4% during a sandstorm.
  1387.  
  1388. Sync Induction 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1389. Details: Powers up the user’s sync move by 4% when the terrain is Electric Terrain.
  1390.  
  1391. Grassy Terrain: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1392. Details: Powers up the user’s sync move by 4% when the terrain is Grassy Terrain.
  1393.  
  1394. Psychic Terrain: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1395. Details: Powers up the user’s sync move by 4% when the terrain is Psychic Terrain.
  1396.  
  1397. Normal Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1398. Details: Powers up the user’s sync move by 4% when the zone is a Normal Zone.
  1399.  
  1400. Ice Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1401. Details: Powers up the user’s sync move by 4% when the zone is an Ice Zone.
  1402.  
  1403. Fighting Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1404. Details: Powers up the user’s sync move by 4% when the zone is a Fighting Zone.
  1405.  
  1406. Poison Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1407. Details: Powers up the user’s sync move by 4% when the zone is a Poison Zone.
  1408.  
  1409. Ground Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1410. Details: Powers up the user’s sync move by 4% when the zone is a Ground Zone.
  1411.  
  1412. Flying Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1413. Details: Powers up the user’s sync move by 4% when the zone is a Flying Zone.
  1414.  
  1415. Bug Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1416. Details: Powers up the user’s sync move by 4% when the zone is a Bug Zone.
  1417.  
  1418. Rock Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1419. Details: Powers up the user’s sync move by 4% when the zone is a Rock Zone.
  1420.  
  1421. Ghost Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1422. Details: Powers up the user’s sync move by 4% when the zone is a Ghost Zone.
  1423.  
  1424. Dragon Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1425. Details: Powers up the user’s sync move by 4% when the zone is a Dragon Zone.
  1426.  
  1427. Dark Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1428. Details: Powers up the user’s sync move by 4% when the zone is a Dark Zone.
  1429.  
  1430. Steel Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1431. Details: Powers up the user’s sync move by 4% when the zone is a Steel Zone.
  1432.  
  1433. Fairy Zone: S-Moves ↑ 4% (1.79%) πŸ“πŸ“ (Limit reached)
  1434. Details: Powers up the user’s sync move by 4% when the zone is a Fairy Zone.
  1435.  
  1436. WTZ Change: S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1437. Details: Powers up the user’s sync move by 3% when weather conditions, a terrain, or a zone are in effect.
  1438.  
  1439. Normal S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1440. Details: Powers up the user’s Normal-type sync move by 3%.
  1441.  
  1442. Fire S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1443. Details: Powers up the user’s Fire-type sync move by 3%.
  1444.  
  1445. Water S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1446. Details: Powers up the user’s Water-type sync move by 3%.
  1447.  
  1448. Electric S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1449. Details: Powers up the user’s Electric-type sync move by 3%.
  1450.  
  1451. Grass S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1452. Details: Powers up the user’s Grass-type sync move by 3%.
  1453.  
  1454. Ice S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1455. Details: Powers up the user’s Ice-type sync move by 3%.
  1456.  
  1457. Fighting S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1458. Details: Powers up the user’s Fighting-type sync move by 3%.
  1459.  
  1460. Poison S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1461. Details: Powers up the user’s Poison-type sync move by 3%.
  1462.  
  1463. Ground S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1464. Details: Powers up the user’s Ground-type sync move by 3%.
  1465.  
  1466. Flying S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1467. Details: Powers up the user’s Flying-type sync move by 3%.
  1468.  
  1469. Psychic S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1470. Details: Powers up the user’s Psychic-type sync move by 3%.
  1471.  
  1472. Bug S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1473. Details: Powers up the user’s Bug-type sync move by 3%.
  1474.  
  1475. Rock S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1476. Details: Powers up the user’s Rock-type sync move by 3%.
  1477.  
  1478. Ghost S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1479. Details: Powers up the user’s Ghost-type sync move by 3%.
  1480.  
  1481. Dragon S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1482. Details: Powers up the user’s Dragon-type sync move by 3%.
  1483.  
  1484. Dark S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1485. Details: Powers up the user’s Dark-type sync move by 3%.
  1486.  
  1487. Steel S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1488. Details: Powers up the user’s Steel-type sync move by 3%.
  1489.  
  1490. Fairy S-Moves ↑ 3% (1.79%) πŸ“πŸ“ (Limit reached)
  1491. Details: Powers up the user’s Fairy-type sync move by 3%.
  1492.  
  1493. Pinch: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1494. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  1495.  
  1496. Unscathed: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1497. Details: Powers up the user’s sync move by 5% when its HP is full.
  1498.  
  1499. Status Cond: S-Moves ↑ 5% (1.79%) πŸ“πŸ“ (Limit reached)
  1500. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  1501.  
  1502. ====𓆰 2β˜… Blue Skill Feather====
  1503. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  1504. Slot Defaut 2
  1505. Rate: 50.0
  1506.  
  1507. Slot Defaut 3
  1508. Rate: 50.0
  1509.  
  1510.  
  1511. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  1512.  
  1513. Bracelet
  1514. πŸ’ͺ Stat buffs: HP
  1515. Rate: 8.33%
  1516. Range: ⬇️ Min 10 - ⬆️ Max 30
  1517. πŸ‘£ Step: 5
  1518.  
  1519. Bracelet
  1520. πŸ’ͺ Stat buffs: Attack
  1521. Rate: 8.33%
  1522. πŸ€ Priorities: 100% (Slot 1)
  1523. Range: ⬇️ Min 40 - ⬆️ Max 80
  1524. πŸ‘£ Step: 5
  1525.  
  1526. Bracelet
  1527. πŸ’ͺ Stat buffs: Defense
  1528. Rate: 8.33%
  1529. Range: ⬇️ Min 10 - ⬆️ Max 30
  1530. πŸ‘£ Step: 5
  1531.  
  1532. Bandanna
  1533. πŸ’ͺ Stat buffs: HP
  1534. Rate: 8.33%
  1535. Range: ⬇️ Min 10 - ⬆️ Max 30
  1536. πŸ‘£ Step: 5
  1537.  
  1538. Bandanna
  1539. πŸ’ͺ Stat buffs: Sp. Attack
  1540. Rate: 8.33%
  1541. πŸ€ Priorities: 100% (Slot 1)
  1542. Range: ⬇️ Min 40 - ⬆️ Max 80
  1543. πŸ‘£ Step: 5
  1544.  
  1545. Bandanna
  1546. πŸ’ͺ Stat buffs: Sp. Defense
  1547. Rate: 8.33%
  1548. Range: ⬇️ Min 10 - ⬆️ Max 30
  1549. πŸ‘£ Step: 5
  1550.  
  1551. Pin
  1552. πŸ’ͺ Stat buffs: HP
  1553. Rate: 8.33%
  1554. πŸ€ Priorities: 100% (Slot 1)
  1555. Range: ⬇️ Min 40 - ⬆️ Max 100
  1556. πŸ‘£ Step: 5
  1557.  
  1558. Pin
  1559. πŸ’ͺ Stat buffs: Attack
  1560. Rate: 8.33%
  1561. Range: ⬇️ Min 10 - ⬆️ Max 20
  1562. πŸ‘£ Step: 5
  1563.  
  1564. Pin
  1565. πŸ’ͺ Stat buffs: Defense
  1566. Rate: 8.33%
  1567. Range: ⬇️ Min 10 - ⬆️ Max 20
  1568. πŸ‘£ Step: 5
  1569.  
  1570. Pin
  1571. πŸ’ͺ Stat buffs: Sp. Attack
  1572. Rate: 8.33%
  1573. Range: ⬇️ Min 10 - ⬆️ Max 20
  1574. πŸ‘£ Step: 5
  1575.  
  1576. Pin
  1577. πŸ’ͺ Stat buffs: Sp. Defense
  1578. Rate: 8.33%
  1579. Range: ⬇️ Min 10 - ⬆️ Max 20
  1580. πŸ‘£ Step: 5
  1581.  
  1582. Pin
  1583. πŸ’ͺ Stat buffs: Speed
  1584. Rate: 8.33%
  1585. Range: ⬇️ Min 10 - ⬆️ Max 30
  1586. πŸ‘£ Step: 5
  1587.  
  1588. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  1589. Normal (2.94%)
  1590. Fire (2.94%)
  1591. Water (2.94%)
  1592. Electric (2.94%)
  1593. Grass (2.94%)
  1594. Ice (2.94%)
  1595. Fighting (2.94%)
  1596. Poison (2.94%)
  1597. Ground (2.94%)
  1598. Flying (2.94%)
  1599. Psychic (2.94%)
  1600. Bug (2.94%)
  1601. Rock (2.94%)
  1602. Ghost (2.94%)
  1603. Dragon (2.94%)
  1604. Dark (2.94%)
  1605. Steel (2.94%)
  1606. Fairy (2.94%)
  1607. Kanto (2.94%)
  1608. Johto (2.94%)
  1609. Hoenn (2.94%)
  1610. Sinnoh (2.94%)
  1611. Unova (2.94%)
  1612. Kalos (2.94%)
  1613. Alola (2.94%)
  1614. Galar (2.94%)
  1615. Main Character (2.94%)
  1616. Elite Four (2.94%)
  1617. Gym Leader (2.94%)
  1618. Rival (2.94%)
  1619. Champion (2.94%)
  1620. Villain (2.94%)
  1621. Trial Giver (2.94%)
  1622. Battle Facility Foe (2.94%)
  1623.  
  1624. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  1625. Attack Move DR 2% (1.04%)
  1626. Details: Reduces damage by 2% when the user is hit by an attack move.
  1627.  
  1628. Attack Move DR 3% (1.04%) πŸ“πŸ“ (Limit reached)
  1629. Details: Reduces damage by 3% when the user is hit by an attack move.
  1630.  
  1631. S-Move DR 2% (1.04%)
  1632. Details: Reduces damage by 2% when the user is hit by a sync move.
  1633.  
  1634. S-Move DR 3% (1.04%) πŸ“πŸ“ (Limit reached)
  1635. Details: Reduces damage by 3% when the user is hit by a sync move.
  1636.  
  1637. Physical Move DR 3% (1.04%)
  1638. Details: Reduces damage by 3% when the user is hit by a physical attack move.
  1639.  
  1640. Physical Move DR 4% (1.04%) πŸ“πŸ“ (Limit reached)
  1641. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  1642.  
  1643. Special Move DR 3% (1.04%)
  1644. Details: Reduces damage by 3% when the user is hit by a special attack move.
  1645.  
  1646. Special Move DR 4% (1.04%) πŸ“πŸ“ (Limit reached)
  1647. Details: Reduces damage by 4% when the user is hit by a special attack move.
  1648.  
  1649. Physical S-Move DR 3% (1.04%)
  1650. Details: Reduces damage by 3% when the user is hit by a physical sync move.
  1651.  
  1652. Physical S-Move DR 4% (1.04%) πŸ“πŸ“ (Limit reached)
  1653. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  1654.  
  1655. Special S-Move DR 3% (1.04%)
  1656. Details: Reduces damage by 3% when the user is hit by a special sync move.
  1657.  
  1658. Special S-Move DR 4% (1.04%) πŸ“πŸ“ (Limit reached)
  1659. Details: Reduces damage by 4% when the user is hit by a special sync move.
  1660.  
  1661. Sunny: P-Move DR & S-Move DR 4% (1.04%)
  1662. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is sunny.
  1663.  
  1664. Sunny: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1665. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
  1666.  
  1667. Rainy: P-Move DR & S-Move DR 4% (1.04%)
  1668. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is rainy.
  1669.  
  1670. Rainy: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1671. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
  1672.  
  1673. Hail: P-Move DR & S-Move DR 4% (1.04%)
  1674. Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a hailstorm.
  1675.  
  1676. Hail: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1677. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
  1678.  
  1679. Sandstorm: P-Move DR & S-Move DR 4% (1.04%)
  1680. Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a sandstorm.
  1681.  
  1682. Sandstorm: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1683. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
  1684.  
  1685. Electric Terrain: P-Move DR & S-Move DR 4% (1.04%)
  1686. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  1687.  
  1688. Electric Terrain: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1689. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  1690.  
  1691. Grassy Terrain: P-Move DR & S-Move DR 4% (1.04%)
  1692. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  1693.  
  1694. Grassy Terrain: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1695. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  1696.  
  1697. Psychic Terrain: P-Move DR & S-Move DR 4% (1.04%)
  1698. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  1699.  
  1700. Psychic Terrain: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1701. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  1702.  
  1703. Normal Zone: P-Move DR & S-Move DR 4% (1.04%)
  1704. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  1705.  
  1706. Normal Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1707. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  1708.  
  1709. Ice Zone: P-Move DR & S-Move DR 4% (1.04%)
  1710. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  1711.  
  1712. Ice Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1713. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  1714.  
  1715. Fighting Zone: P-Move DR & S-Move DR 4% (1.04%)
  1716. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  1717.  
  1718. Fighting Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1719. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  1720.  
  1721. Poison Zone: P-Move DR & S-Move DR 4% (1.04%)
  1722. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  1723.  
  1724. Poison Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1725. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  1726.  
  1727. Ground Zone: P-Move DR & S-Move DR 4% (1.04%)
  1728. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  1729.  
  1730. Ground Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1731. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  1732.  
  1733. Flying Zone: P-Move DR & S-Move DR 4% (1.04%)
  1734. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  1735.  
  1736. Flying Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1737. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  1738.  
  1739. Bug Zone: P-Move DR & S-Move DR 4% (1.04%)
  1740. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  1741.  
  1742. Bug Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1743. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  1744.  
  1745. Rock Zone: P-Move DR & S-Move DR 4% (1.04%)
  1746. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  1747.  
  1748. Rock Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1749. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  1750.  
  1751. Ghost Zone: P-Move DR & S-Move DR 4% (1.04%)
  1752. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  1753.  
  1754. Ghost Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1755. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  1756.  
  1757. Dragon Zone: P-Move DR & S-Move DR 4% (1.04%)
  1758. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  1759.  
  1760. Dragon Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1761. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  1762.  
  1763. Dark Zone: P-Move DR & S-Move DR 4% (1.04%)
  1764. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  1765.  
  1766. Dark Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1767. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  1768.  
  1769. Steel Zone: P-Move DR & S-Move DR 4% (1.04%)
  1770. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  1771.  
  1772. Steel Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1773. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  1774.  
  1775. Fairy Zone: P-Move DR & S-Move DR 4% (1.04%)
  1776. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  1777.  
  1778. Fairy Zone: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1779. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  1780.  
  1781. WTZ Change: P-Move DR & S-Move DR 3% (1.04%)
  1782. Details: Reduces damage by 3% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  1783.  
  1784. WTZ Change: P-Move DR & S-Move DR 4% (1.04%) πŸ“πŸ“ (Limit reached)
  1785. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  1786.  
  1787. Normal P-Move DR & S-Move DR 4% (1.04%)
  1788. Details: Reduces damage by 4% when the user is hit by Normal-type attack moves or sync moves.
  1789.  
  1790. Normal P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1791. Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
  1792.  
  1793. Fire P-Move DR & S-Move DR 4% (1.04%)
  1794. Details: Reduces damage by 4% when the user is hit by Fire-type attack moves or sync moves.
  1795.  
  1796. Fire P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1797. Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
  1798.  
  1799. Water P-Move DR & S-Move DR 4% (1.04%)
  1800. Details: Reduces damage by 4% when the user is hit by Water-type attack moves or sync moves.
  1801.  
  1802. Water P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1803. Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
  1804.  
  1805. Electric P-Move DR & S-Move DR 4% (1.04%)
  1806. Details: Reduces damage by 4% when the user is hit by Electric-type attack moves or sync moves.
  1807.  
  1808. Electric P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1809. Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
  1810.  
  1811. Grass P-Move DR & S-Move DR 4% (1.04%)
  1812. Details: Reduces damage by 4% when the user is hit by Grass-type attack moves or sync moves.
  1813.  
  1814. Grass P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1815. Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
  1816.  
  1817. Ice P-Move DR & S-Move DR 4% (1.04%)
  1818. Details: Reduces damage by 4% when the user is hit by Ice-type attack moves or sync moves.
  1819.  
  1820. Ice P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1821. Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
  1822.  
  1823. Fighting P-Move DR & S-Move DR 4% (1.04%)
  1824. Details: Reduces damage by 4% when the user is hit by Fighting-type attack moves or sync moves.
  1825.  
  1826. Fighting P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1827. Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
  1828.  
  1829. Poison P-Move DR & S-Move DR 4% (1.04%)
  1830. Details: Reduces damage by 4% when the user is hit by Poison-type attack moves or sync moves.
  1831.  
  1832. Poison P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1833. Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
  1834.  
  1835. Ground P-Move DR & S-Move DR 4% (1.04%)
  1836. Details: Reduces damage by 4% when the user is hit by Ground-type attack moves or sync moves.
  1837.  
  1838. Ground P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1839. Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
  1840.  
  1841. Flying P-Move DR & S-Move DR 4% (1.04%)
  1842. Details: Reduces damage by 4% when the user is hit by Flying-type attack moves or sync moves.
  1843.  
  1844. Flying P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1845. Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
  1846.  
  1847. Psychic P-Move DR & S-Move DR 4% (1.04%)
  1848. Details: Reduces damage by 4% when the user is hit by Psychic-type attack moves or sync moves.
  1849.  
  1850. Psychic P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1851. Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
  1852.  
  1853. Bug P-Move DR & S-Move DR 4% (1.04%)
  1854. Details: Reduces damage by 4% when the user is hit by Bug-type attack moves or sync moves.
  1855.  
  1856. Bug P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1857. Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
  1858.  
  1859. Rock P-Move DR & S-Move DR 4% (1.04%)
  1860. Details: Reduces damage by 4% when the user is hit by Rock-type attack moves or sync moves.
  1861.  
  1862. Rock P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1863. Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
  1864.  
  1865. Ghost P-Move DR & S-Move DR 4% (1.04%)
  1866. Details: Reduces damage by 4% when the user is hit by Ghost-type attack moves or sync moves.
  1867.  
  1868. Ghost P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1869. Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
  1870.  
  1871. Dragon P-Move DR & S-Move DR 4% (1.04%)
  1872. Details: Reduces damage by 4% when the user is hit by Dragon-type attack moves or sync moves.
  1873.  
  1874. Dragon P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1875. Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
  1876.  
  1877. Dark P-Move DR & S-Move DR 4% (1.04%)
  1878. Details: Reduces damage by 4% when the user is hit by Dark-type attack moves or sync moves.
  1879.  
  1880. Dark P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1881. Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
  1882.  
  1883. Steel P-Move DR & S-Move DR 4% (1.04%)
  1884. Details: Reduces damage by 4% when the user is hit by Steel-type attack moves or sync moves.
  1885.  
  1886. Steel P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1887. Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
  1888.  
  1889. Fairy P-Move DR & S-Move DR 4% (1.04%)
  1890. Details: Reduces damage by 4% when the user is hit by Fairy-type attack moves or sync moves.
  1891.  
  1892. Fairy P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1893. Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
  1894.  
  1895. Pinch: P-Move DR & S-Move DR 4% (1.04%)
  1896. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
  1897.  
  1898. Pinch: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1899. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  1900.  
  1901. Healthy Benefits 4% (1.04%)
  1902. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
  1903.  
  1904. Healthy Benefits 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1905. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  1906.  
  1907. Status Cond: P-Move DR & S-Move DR 4% (1.04%)
  1908. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
  1909.  
  1910. Status Cond: P-Move DR & S-Move DR 5% (1.04%) πŸ“πŸ“ (Limit reached)
  1911. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  1912.  
  1913.  
  1914.  
  1915.  
  1916. ====𓆰 3β˜… Blue Skill Feather====
  1917. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  1918. Slot Defaut 3
  1919. Rate: 100.0
  1920.  
  1921.  
  1922. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  1923.  
  1924. Bracelet
  1925. πŸ’ͺ Stat buffs: HP
  1926. Rate: 8.33%
  1927. Range: ⬇️ Min 10 - ⬆️ Max 30
  1928. πŸ‘£ Step: 5
  1929.  
  1930. Bracelet
  1931. πŸ’ͺ Stat buffs: Attack
  1932. Rate: 8.33%
  1933. πŸ€ Priorities: 100% (Slot 1)
  1934. Range: ⬇️ Min 40 - ⬆️ Max 80
  1935. πŸ‘£ Step: 5
  1936.  
  1937. Bracelet
  1938. πŸ’ͺ Stat buffs: Defense
  1939. Rate: 8.33%
  1940. Range: ⬇️ Min 10 - ⬆️ Max 30
  1941. πŸ‘£ Step: 5
  1942.  
  1943. Bandanna
  1944. πŸ’ͺ Stat buffs: HP
  1945. Rate: 8.33%
  1946. Range: ⬇️ Min 10 - ⬆️ Max 30
  1947. πŸ‘£ Step: 5
  1948.  
  1949. Bandanna
  1950. πŸ’ͺ Stat buffs: Sp. Attack
  1951. Rate: 8.33%
  1952. πŸ€ Priorities: 100% (Slot 1)
  1953. Range: ⬇️ Min 40 - ⬆️ Max 80
  1954. πŸ‘£ Step: 5
  1955.  
  1956. Bandanna
  1957. πŸ’ͺ Stat buffs: Sp. Defense
  1958. Rate: 8.33%
  1959. Range: ⬇️ Min 10 - ⬆️ Max 30
  1960. πŸ‘£ Step: 5
  1961.  
  1962. Pin
  1963. πŸ’ͺ Stat buffs: HP
  1964. Rate: 8.33%
  1965. πŸ€ Priorities: 100% (Slot 1)
  1966. Range: ⬇️ Min 40 - ⬆️ Max 100
  1967. πŸ‘£ Step: 5
  1968.  
  1969. Pin
  1970. πŸ’ͺ Stat buffs: Attack
  1971. Rate: 8.33%
  1972. Range: ⬇️ Min 10 - ⬆️ Max 20
  1973. πŸ‘£ Step: 5
  1974.  
  1975. Pin
  1976. πŸ’ͺ Stat buffs: Defense
  1977. Rate: 8.33%
  1978. Range: ⬇️ Min 10 - ⬆️ Max 20
  1979. πŸ‘£ Step: 5
  1980.  
  1981. Pin
  1982. πŸ’ͺ Stat buffs: Sp. Attack
  1983. Rate: 8.33%
  1984. Range: ⬇️ Min 10 - ⬆️ Max 20
  1985. πŸ‘£ Step: 5
  1986.  
  1987. Pin
  1988. πŸ’ͺ Stat buffs: Sp. Defense
  1989. Rate: 8.33%
  1990. Range: ⬇️ Min 10 - ⬆️ Max 20
  1991. πŸ‘£ Step: 5
  1992.  
  1993. Pin
  1994. πŸ’ͺ Stat buffs: Speed
  1995. Rate: 8.33%
  1996. Range: ⬇️ Min 10 - ⬆️ Max 30
  1997. πŸ‘£ Step: 5
  1998.  
  1999. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  2000. Normal (2.94%)
  2001. Fire (2.94%)
  2002. Water (2.94%)
  2003. Electric (2.94%)
  2004. Grass (2.94%)
  2005. Ice (2.94%)
  2006. Fighting (2.94%)
  2007. Poison (2.94%)
  2008. Ground (2.94%)
  2009. Flying (2.94%)
  2010. Psychic (2.94%)
  2011. Bug (2.94%)
  2012. Rock (2.94%)
  2013. Ghost (2.94%)
  2014. Dragon (2.94%)
  2015. Dark (2.94%)
  2016. Steel (2.94%)
  2017. Fairy (2.94%)
  2018. Kanto (2.94%)
  2019. Johto (2.94%)
  2020. Hoenn (2.94%)
  2021. Sinnoh (2.94%)
  2022. Unova (2.94%)
  2023. Kalos (2.94%)
  2024. Alola (2.94%)
  2025. Galar (2.94%)
  2026. Main Character (2.94%)
  2027. Elite Four (2.94%)
  2028. Gym Leader (2.94%)
  2029. Rival (2.94%)
  2030. Champion (2.94%)
  2031. Villain (2.94%)
  2032. Trial Giver (2.94%)
  2033. Battle Facility Foe (2.94%)
  2034.  
  2035. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  2036. Attack Move DR 3% (2.08%) πŸ“πŸ“ (Limit reached)
  2037. Details: Reduces damage by 3% when the user is hit by an attack move.
  2038.  
  2039. S-Move DR 3% (2.08%) πŸ“πŸ“ (Limit reached)
  2040. Details: Reduces damage by 3% when the user is hit by a sync move.
  2041.  
  2042. Physical Move DR 4% (2.08%) πŸ“πŸ“ (Limit reached)
  2043. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  2044.  
  2045. Special Move DR 4% (2.08%) πŸ“πŸ“ (Limit reached)
  2046. Details: Reduces damage by 4% when the user is hit by a special attack move.
  2047.  
  2048. Physical S-Move DR 4% (2.08%) πŸ“πŸ“ (Limit reached)
  2049. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  2050.  
  2051. Special S-Move DR 4% (2.08%) πŸ“πŸ“ (Limit reached)
  2052. Details: Reduces damage by 4% when the user is hit by a special sync move.
  2053.  
  2054. Sunny: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2055. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
  2056.  
  2057. Rainy: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2058. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
  2059.  
  2060. Hail: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2061. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
  2062.  
  2063. Sandstorm: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2064. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
  2065.  
  2066. Electric Terrain: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2067. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  2068.  
  2069. Grassy Terrain: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2070. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  2071.  
  2072. Psychic Terrain: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2073. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  2074.  
  2075. Normal Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2076. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  2077.  
  2078. Ice Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2079. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  2080.  
  2081. Fighting Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2082. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  2083.  
  2084. Poison Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2085. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  2086.  
  2087. Ground Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2088. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  2089.  
  2090. Flying Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2091. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  2092.  
  2093. Bug Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2094. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  2095.  
  2096. Rock Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2097. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  2098.  
  2099. Ghost Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2100. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  2101.  
  2102. Dragon Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2103. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  2104.  
  2105. Dark Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2106. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  2107.  
  2108. Steel Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2109. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  2110.  
  2111. Fairy Zone: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2112. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  2113.  
  2114. WTZ Change: P-Move DR & S-Move DR 4% (2.08%) πŸ“πŸ“ (Limit reached)
  2115. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  2116.  
  2117. Normal P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2118. Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
  2119.  
  2120. Fire P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2121. Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
  2122.  
  2123. Water P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2124. Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
  2125.  
  2126. Electric P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2127. Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
  2128.  
  2129. Grass P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2130. Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
  2131.  
  2132. Ice P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2133. Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
  2134.  
  2135. Fighting P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2136. Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
  2137.  
  2138. Poison P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2139. Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
  2140.  
  2141. Ground P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2142. Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
  2143.  
  2144. Flying P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2145. Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
  2146.  
  2147. Psychic P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2148. Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
  2149.  
  2150. Bug P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2151. Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
  2152.  
  2153. Rock P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2154. Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
  2155.  
  2156. Ghost P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2157. Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
  2158.  
  2159. Dragon P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2160. Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
  2161.  
  2162. Dark P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2163. Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
  2164.  
  2165. Steel P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2166. Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
  2167.  
  2168. Fairy P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2169. Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
  2170.  
  2171. Pinch: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2172. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  2173.  
  2174. Healthy Benefits 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2175. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  2176.  
  2177. Status Cond: P-Move DR & S-Move DR 5% (2.08%) πŸ“πŸ“ (Limit reached)
  2178. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  2179.  
  2180.  
  2181.  
  2182. ====𓆰 2β˜… Green Skill Feather====
  2183. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  2184. Slot Defaut 2
  2185. Rate: 50.0
  2186.  
  2187. Slot Defaut 3
  2188. Rate: 50.0
  2189.  
  2190.  
  2191. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  2192.  
  2193. Bracelet
  2194. πŸ’ͺ Stat buffs: HP
  2195. Rate: 8.33%
  2196. Range: ⬇️ Min 10 - ⬆️ Max 30
  2197. πŸ‘£ Step: 5
  2198.  
  2199. Bracelet
  2200. πŸ’ͺ Stat buffs: Attack
  2201. Rate: 8.33%
  2202. πŸ€ Priorities: 100% (Slot 1)
  2203. Range: ⬇️ Min 40 - ⬆️ Max 80
  2204. πŸ‘£ Step: 5
  2205.  
  2206. Bracelet
  2207. πŸ’ͺ Stat buffs: Defense
  2208. Rate: 8.33%
  2209. Range: ⬇️ Min 10 - ⬆️ Max 30
  2210. πŸ‘£ Step: 5
  2211.  
  2212. Bandanna
  2213. πŸ’ͺ Stat buffs: HP
  2214. Rate: 8.33%
  2215. Range: ⬇️ Min 10 - ⬆️ Max 30
  2216. πŸ‘£ Step: 5
  2217.  
  2218. Bandanna
  2219. πŸ’ͺ Stat buffs: Sp. Attack
  2220. Rate: 8.33%
  2221. πŸ€ Priorities: 100% (Slot 1)
  2222. Range: ⬇️ Min 40 - ⬆️ Max 80
  2223. πŸ‘£ Step: 5
  2224.  
  2225. Bandanna
  2226. πŸ’ͺ Stat buffs: Sp. Defense
  2227. Rate: 8.33%
  2228. Range: ⬇️ Min 10 - ⬆️ Max 30
  2229. πŸ‘£ Step: 5
  2230.  
  2231. Pin
  2232. πŸ’ͺ Stat buffs: HP
  2233. Rate: 8.33%
  2234. πŸ€ Priorities: 100% (Slot 1)
  2235. Range: ⬇️ Min 40 - ⬆️ Max 100
  2236. πŸ‘£ Step: 5
  2237.  
  2238. Pin
  2239. πŸ’ͺ Stat buffs: Attack
  2240. Rate: 8.33%
  2241. Range: ⬇️ Min 10 - ⬆️ Max 20
  2242. πŸ‘£ Step: 5
  2243.  
  2244. Pin
  2245. πŸ’ͺ Stat buffs: Defense
  2246. Rate: 8.33%
  2247. Range: ⬇️ Min 10 - ⬆️ Max 20
  2248. πŸ‘£ Step: 5
  2249.  
  2250. Pin
  2251. πŸ’ͺ Stat buffs: Sp. Attack
  2252. Rate: 8.33%
  2253. Range: ⬇️ Min 10 - ⬆️ Max 20
  2254. πŸ‘£ Step: 5
  2255.  
  2256. Pin
  2257. πŸ’ͺ Stat buffs: Sp. Defense
  2258. Rate: 8.33%
  2259. Range: ⬇️ Min 10 - ⬆️ Max 20
  2260. πŸ‘£ Step: 5
  2261.  
  2262. Pin
  2263. πŸ’ͺ Stat buffs: Speed
  2264. Rate: 8.33%
  2265. Range: ⬇️ Min 10 - ⬆️ Max 30
  2266. πŸ‘£ Step: 5
  2267.  
  2268. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  2269. Normal (2.94%)
  2270. Fire (2.94%)
  2271. Water (2.94%)
  2272. Electric (2.94%)
  2273. Grass (2.94%)
  2274. Ice (2.94%)
  2275. Fighting (2.94%)
  2276. Poison (2.94%)
  2277. Ground (2.94%)
  2278. Flying (2.94%)
  2279. Psychic (2.94%)
  2280. Bug (2.94%)
  2281. Rock (2.94%)
  2282. Ghost (2.94%)
  2283. Dragon (2.94%)
  2284. Dark (2.94%)
  2285. Steel (2.94%)
  2286. Fairy (2.94%)
  2287. Kanto (2.94%)
  2288. Johto (2.94%)
  2289. Hoenn (2.94%)
  2290. Sinnoh (2.94%)
  2291. Unova (2.94%)
  2292. Kalos (2.94%)
  2293. Alola (2.94%)
  2294. Galar (2.94%)
  2295. Main Character (2.94%)
  2296. Elite Four (2.94%)
  2297. Gym Leader (2.94%)
  2298. Rival (2.94%)
  2299. Champion (2.94%)
  2300. Villain (2.94%)
  2301. Trial Giver (2.94%)
  2302. Battle Facility Foe (2.94%)
  2303.  
  2304. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  2305. Physical Moves ↑ 2% (1.09%)
  2306. Details: Powers up the user’s physical attack moves by 2%.
  2307.  
  2308. Physical Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2309. Details: Powers up the user’s physical attack moves by 3%.
  2310.  
  2311. Special Moves ↑ 2% (1.09%)
  2312. Details: Powers up the user’s special attack moves by 2%.
  2313.  
  2314. Special Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2315. Details: Powers up the user’s special attack moves by 3%.
  2316.  
  2317. Crit: Moves ↑ 2% (1.09%)
  2318. Details: Powers up the user’s moves by 2% when they become critical hits.
  2319.  
  2320. Crit: Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2321. Details: Powers up the user’s moves by 3% when they become critical hits.
  2322.  
  2323. Opp Burned: Moves ↑ 4% (1.09%)
  2324. Details: Powers up the user’s moves by 4% when the target is burned.
  2325.  
  2326. Opp Burned: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2327. Details: Powers up the user’s moves by 5% when the target is burned.
  2328.  
  2329. Opp Frozen: Moves ↑ 4% (1.09%)
  2330. Details: Powers up the user’s moves by 4% when the target is frozen.
  2331.  
  2332. Opp Frozen: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2333. Details: Powers up the user’s moves by 5% when the target is frozen.
  2334.  
  2335. Opp Paralyzed: Moves ↑ 4% (1.09%)
  2336. Details: Powers up the user’s moves by 4% when the target is paralyzed.
  2337.  
  2338. Opp Paralyzed: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2339. Details: Powers up the user’s moves by 5% when the target is paralyzed.
  2340.  
  2341. Opp Poisoned: Moves ↑ 4% (1.09%)
  2342. Details: Powers up the user’s moves by 4% when the target is poisoned or badly poisoned.
  2343.  
  2344. Opp Poisoned: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2345. Details: Powers up the user’s moves by 5% when the target is poisoned or badly poisoned.
  2346.  
  2347. Opp Asleep: Moves ↑ 4% (1.09%)
  2348. Details: Powers up the user’s moves by 4% when the target is asleep.
  2349.  
  2350. Opp Asleep: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2351. Details: Powers up the user’s moves by 5% when the target is asleep.
  2352.  
  2353. Opp Status Cond: Moves ↑ 3% (1.09%)
  2354. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition.
  2355.  
  2356. Opp Status Cond: Moves ↑ 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2357. Details: Powers up the user’s moves by 4% against targets that are affected by a status condition.
  2358.  
  2359. Opp Confused: Moves ↑ 4% (1.09%)
  2360. Details: Powers up the user’s moves by 4% when the target is confused.
  2361.  
  2362. Opp Confused: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2363. Details: Powers up the user’s moves by 5% when the target is confused.
  2364.  
  2365. Opp Flinching: Moves ↑ 4% (1.09%)
  2366. Details: Powers up the user’s moves by 4% against targets that are flinching.
  2367.  
  2368. Opp Flinching: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2369. Details: Powers up the user’s moves by 5% against targets that are flinching.
  2370.  
  2371. Opp Trapped: Moves ↑ 4% (1.09%)
  2372. Details: Powers up the user’s moves by 4% when the target is trapped.
  2373.  
  2374. Opp Trapped: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2375. Details: Powers up the user’s moves by 5% when the target is trapped.
  2376.  
  2377. Opp Interference: Moves ↑ 3% (1.09%)
  2378. Details: Powers up the user’s moves by 3% against targets that are flinching, confused, or trapped.
  2379.  
  2380. Opp Interference: Moves ↑ 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2381. Details: Powers up the user’s moves by 4% against targets that are flinching, confused, or trapped.
  2382.  
  2383. Opp Interference or Status Cond: Moves ↑ 2% (1.09%)
  2384. Details: Powers up the user’s moves by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
  2385.  
  2386. Opp Interference or Status Cond: Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2387. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  2388.  
  2389. WTZ Change: Moves ↑ 2% (1.09%)
  2390. Details: Powers up the user’s moves by 2% when weather conditions, a terrain, or a zone are in effect.
  2391.  
  2392. WTZ Change: Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2393. Details: Powers up the user’s moves by 3% when weather conditions, a terrain, or a zone are in effect.
  2394.  
  2395. Pinch: Moves ↑ 4% (1.09%)
  2396. Details: Powers up the user’s moves by 4% when it is in a pinch.
  2397.  
  2398. Pinch: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2399. Details: Powers up the user’s moves by 5% when it is in a pinch.
  2400.  
  2401. Unscathed: Moves ↑ 4% (1.09%)
  2402. Details: Powers up the user’s moves by 4% when its HP is full.
  2403.  
  2404. Unscathed: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2405. Details: Powers up the user’s moves by 5% when its HP is full.
  2406.  
  2407. Status Cond: Moves ↑ 4% (1.09%)
  2408. Details: Powers up the user’s moves by 4% when it is affected by a status condition.
  2409.  
  2410. Status Cond: Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2411. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  2412.  
  2413. Physical S-Moves ↑ 2% (1.09%)
  2414. Details: Powers up the user’s physical sync move by 2%.
  2415.  
  2416. Physical S-Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2417. Details: Powers up the user’s physical sync move by 3%.
  2418.  
  2419. Special S-Moves ↑ 2% (1.09%)
  2420. Details: Powers up the user’s special sync move by 2%.
  2421.  
  2422. Special S-Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2423. Details: Powers up the user’s special sync move by 3%.
  2424.  
  2425. Critastrophe 2% (1.09%)
  2426. Details: Powers up the user’s sync move by 2% when it becomes a critical hit.
  2427.  
  2428. Critastrophe 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2429. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  2430.  
  2431. Opp Burned: S-Moves ↑ 4% (1.09%)
  2432. Details: Powers up the user’s sync move by 4% when the target is burned.
  2433.  
  2434. Opp Burned: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2435. Details: Powers up the user’s sync move by 5% when the target is burned.
  2436.  
  2437. Opp Frozen: S-Moves ↑ 4% (1.09%)
  2438. Details: Powers up the user’s sync move by 4% when the target is frozen.
  2439.  
  2440. Opp Frozen: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2441. Details: Powers up the user’s sync move by 5% when the target is frozen.
  2442.  
  2443. Opp Paralyzed: S-Moves ↑ 4% (1.09%)
  2444. Details: Powers up the user’s sync move by 4% when the target is paralyzed.
  2445.  
  2446. Opp Paralyzed: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2447. Details: Powers up the user’s sync move by 5% when the target is paralyzed.
  2448.  
  2449. Opp Poisoned: S-Moves ↑ 4% (1.09%)
  2450. Details: Powers up the user’s sync move by 4% when the target is poisoned or badly poisoned.
  2451.  
  2452. Opp Poisoned: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2453. Details: Powers up the user’s sync move by 5% when the target is poisoned or badly poisoned.
  2454.  
  2455. Opp Asleep: S-Moves ↑ 4% (1.09%)
  2456. Details: Powers up the user’s sync move by 4% when the target is asleep.
  2457.  
  2458. Opp Asleep: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2459. Details: Powers up the user’s sync move by 5% when the target is asleep.
  2460.  
  2461. Opp Status Cond: S-Moves ↑ 3% (1.09%)
  2462. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition.
  2463.  
  2464. Opp Status Cond: S-Moves ↑ 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2465. Details: Powers up the user’s sync move by 4% against targets that are affected by a status condition.
  2466.  
  2467. Opp Confused: S-Moves ↑ 4% (1.09%)
  2468. Details: Powers up the user’s sync move by 4% when the target is confused.
  2469.  
  2470. Opp Confused: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2471. Details: Powers up the user’s sync move by 5% when the target is confused.
  2472.  
  2473. Opp Flinching: S-Moves ↑ 4% (1.09%)
  2474. Details: Powers up the user’s sync move by 4% when the target is flinching.
  2475.  
  2476. Opp Flinching: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2477. Details: Powers up the user’s sync move by 5% when the target is flinching.
  2478.  
  2479. Opp Trapped: S-Moves ↑ 4% (1.09%)
  2480. Details: Powers up the user’s sync move by 4% against targets that are trapped.
  2481.  
  2482. Opp Trapped: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2483. Details: Powers up the user’s sync move by 5% against targets that are trapped.
  2484.  
  2485. Opp Interference: S-Moves ↑ 3% (1.09%)
  2486. Details: Powers up the user’s sync move by 3% against targets that are flinching, confused, or trapped.
  2487.  
  2488. Opp Interference: S-Moves ↑ 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2489. Details: Powers up the user’s sync move by 4% against targets that are flinching, confused, or trapped.
  2490.  
  2491. Opp Int or Status Cond: S-Moves ↑ 2% (1.09%)
  2492. Details: Powers up the user’s sync move by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
  2493.  
  2494. Opp Int or Status Cond: S-Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2495. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  2496.  
  2497. WTZ Change: S-Moves ↑ 2% (1.09%)
  2498. Details: Powers up the user’s sync move by 2% when weather conditions, a terrain, or a zone are in effect.
  2499.  
  2500. WTZ Change: S-Moves ↑ 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2501. Details: Powers up the user’s sync move by 3% when weather conditions, a terrain, or a zone are in effect.
  2502.  
  2503. Pinch: S-Moves ↑ 4% (1.09%)
  2504. Details: Powers up the user’s sync move by 4% when it is in a pinch.
  2505.  
  2506. Pinch: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2507. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  2508.  
  2509. Unscathed: S-Moves ↑ 4% (1.09%)
  2510. Details: Powers up the user’s sync move by 4% when its HP is full.
  2511.  
  2512. Unscathed: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2513. Details: Powers up the user’s sync move by 5% when its HP is full.
  2514.  
  2515. Status Cond: S-Moves ↑ 4% (1.09%)
  2516. Details: Powers up the user’s sync move by 4% when it is affected by a status condition.
  2517.  
  2518. Status Cond: S-Moves ↑ 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2519. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  2520.  
  2521. Attack Move DR 2% (1.09%)
  2522. Details: Reduces damage by 2% when the user is hit by an attack move.
  2523.  
  2524. Attack Move DR 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2525. Details: Reduces damage by 3% when the user is hit by an attack move.
  2526.  
  2527. S-Move DR 2% (1.09%)
  2528. Details: Reduces damage by 2% when the user is hit by a sync move.
  2529.  
  2530. S-Move DR 3% (1.09%) πŸ“πŸ“ (Limit reached)
  2531. Details: Reduces damage by 3% when the user is hit by a sync move.
  2532.  
  2533. Physical Move DR 3% (1.09%)
  2534. Details: Reduces damage by 3% when the user is hit by a physical attack move.
  2535.  
  2536. Physical Move DR 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2537. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  2538.  
  2539. Special Move DR 3% (1.09%)
  2540. Details: Reduces damage by 3% when the user is hit by a special attack move.
  2541.  
  2542. Special Move DR 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2543. Details: Reduces damage by 4% when the user is hit by a special attack move.
  2544.  
  2545. Physical S-Move DR 3% (1.09%)
  2546. Details: Reduces damage by 3% when the user is hit by a physical sync move.
  2547.  
  2548. Physical S-Move DR 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2549. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  2550.  
  2551. Special S-Move DR 3% (1.09%)
  2552. Details: Reduces damage by 3% when the user is hit by a special sync move.
  2553.  
  2554. Special S-Move DR 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2555. Details: Reduces damage by 4% when the user is hit by a special sync move.
  2556.  
  2557. WTZ Change: P-Move DR & S-Move DR 3% (1.09%)
  2558. Details: Reduces damage by 3% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  2559.  
  2560. WTZ Change: P-Move DR & S-Move DR 4% (1.09%) πŸ“πŸ“ (Limit reached)
  2561. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  2562.  
  2563. Pinch: P-Move DR & S-Move DR 4% (1.09%)
  2564. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
  2565.  
  2566. Pinch: P-Move DR & S-Move DR 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2567. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  2568.  
  2569. Healthy Benefits 4% (1.09%)
  2570. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
  2571.  
  2572. Healthy Benefits 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2573. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  2574.  
  2575. Status Cond: P-Move DR & S-Move DR 4% (1.09%)
  2576. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
  2577.  
  2578. Status Cond: P-Move DR & S-Move DR 5% (1.09%) πŸ“πŸ“ (Limit reached)
  2579. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  2580.  
  2581.  
  2582.  
  2583.  
  2584. ====𓆰 3β˜… Green Skill Feather====
  2585. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  2586. Slot Defaut 3
  2587. Rate: 100.0
  2588.  
  2589.  
  2590. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  2591.  
  2592. Bracelet
  2593. πŸ’ͺ Stat buffs: HP
  2594. Rate: 8.33%
  2595. Range: ⬇️ Min 10 - ⬆️ Max 30
  2596. πŸ‘£ Step: 5
  2597.  
  2598. Bracelet
  2599. πŸ’ͺ Stat buffs: Attack
  2600. Rate: 8.33%
  2601. πŸ€ Priorities: 100% (Slot 1)
  2602. Range: ⬇️ Min 40 - ⬆️ Max 80
  2603. πŸ‘£ Step: 5
  2604.  
  2605. Bracelet
  2606. πŸ’ͺ Stat buffs: Defense
  2607. Rate: 8.33%
  2608. Range: ⬇️ Min 10 - ⬆️ Max 30
  2609. πŸ‘£ Step: 5
  2610.  
  2611. Bandanna
  2612. πŸ’ͺ Stat buffs: HP
  2613. Rate: 8.33%
  2614. Range: ⬇️ Min 10 - ⬆️ Max 30
  2615. πŸ‘£ Step: 5
  2616.  
  2617. Bandanna
  2618. πŸ’ͺ Stat buffs: Sp. Attack
  2619. Rate: 8.33%
  2620. πŸ€ Priorities: 100% (Slot 1)
  2621. Range: ⬇️ Min 40 - ⬆️ Max 80
  2622. πŸ‘£ Step: 5
  2623.  
  2624. Bandanna
  2625. πŸ’ͺ Stat buffs: Sp. Defense
  2626. Rate: 8.33%
  2627. Range: ⬇️ Min 10 - ⬆️ Max 30
  2628. πŸ‘£ Step: 5
  2629.  
  2630. Pin
  2631. πŸ’ͺ Stat buffs: HP
  2632. Rate: 8.33%
  2633. πŸ€ Priorities: 100% (Slot 1)
  2634. Range: ⬇️ Min 40 - ⬆️ Max 100
  2635. πŸ‘£ Step: 5
  2636.  
  2637. Pin
  2638. πŸ’ͺ Stat buffs: Attack
  2639. Rate: 8.33%
  2640. Range: ⬇️ Min 10 - ⬆️ Max 20
  2641. πŸ‘£ Step: 5
  2642.  
  2643. Pin
  2644. πŸ’ͺ Stat buffs: Defense
  2645. Rate: 8.33%
  2646. Range: ⬇️ Min 10 - ⬆️ Max 20
  2647. πŸ‘£ Step: 5
  2648.  
  2649. Pin
  2650. πŸ’ͺ Stat buffs: Sp. Attack
  2651. Rate: 8.33%
  2652. Range: ⬇️ Min 10 - ⬆️ Max 20
  2653. πŸ‘£ Step: 5
  2654.  
  2655. Pin
  2656. πŸ’ͺ Stat buffs: Sp. Defense
  2657. Rate: 8.33%
  2658. Range: ⬇️ Min 10 - ⬆️ Max 20
  2659. πŸ‘£ Step: 5
  2660.  
  2661. Pin
  2662. πŸ’ͺ Stat buffs: Speed
  2663. Rate: 8.33%
  2664. Range: ⬇️ Min 10 - ⬆️ Max 30
  2665. πŸ‘£ Step: 5
  2666.  
  2667. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  2668. Normal (2.94%)
  2669. Fire (2.94%)
  2670. Water (2.94%)
  2671. Electric (2.94%)
  2672. Grass (2.94%)
  2673. Ice (2.94%)
  2674. Fighting (2.94%)
  2675. Poison (2.94%)
  2676. Ground (2.94%)
  2677. Flying (2.94%)
  2678. Psychic (2.94%)
  2679. Bug (2.94%)
  2680. Rock (2.94%)
  2681. Ghost (2.94%)
  2682. Dragon (2.94%)
  2683. Dark (2.94%)
  2684. Steel (2.94%)
  2685. Fairy (2.94%)
  2686. Kanto (2.94%)
  2687. Johto (2.94%)
  2688. Hoenn (2.94%)
  2689. Sinnoh (2.94%)
  2690. Unova (2.94%)
  2691. Kalos (2.94%)
  2692. Alola (2.94%)
  2693. Galar (2.94%)
  2694. Main Character (2.94%)
  2695. Elite Four (2.94%)
  2696. Gym Leader (2.94%)
  2697. Rival (2.94%)
  2698. Champion (2.94%)
  2699. Villain (2.94%)
  2700. Trial Giver (2.94%)
  2701. Battle Facility Foe (2.94%)
  2702.  
  2703. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  2704. Physical Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2705. Details: Powers up the user’s physical attack moves by 3%.
  2706.  
  2707. Special Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2708. Details: Powers up the user’s special attack moves by 3%.
  2709.  
  2710. Crit: Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2711. Details: Powers up the user’s moves by 3% when they become critical hits.
  2712.  
  2713. Opp Burned: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2714. Details: Powers up the user’s moves by 5% when the target is burned.
  2715.  
  2716. Opp Frozen: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2717. Details: Powers up the user’s moves by 5% when the target is frozen.
  2718.  
  2719. Opp Paralyzed: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2720. Details: Powers up the user’s moves by 5% when the target is paralyzed.
  2721.  
  2722. Opp Poisoned: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2723. Details: Powers up the user’s moves by 5% when the target is poisoned or badly poisoned.
  2724.  
  2725. Opp Asleep: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2726. Details: Powers up the user’s moves by 5% when the target is asleep.
  2727.  
  2728. Opp Status Cond: Moves ↑ 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2729. Details: Powers up the user’s moves by 4% against targets that are affected by a status condition.
  2730.  
  2731. Opp Confused: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2732. Details: Powers up the user’s moves by 5% when the target is confused.
  2733.  
  2734. Opp Flinching: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2735. Details: Powers up the user’s moves by 5% against targets that are flinching.
  2736.  
  2737. Opp Trapped: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2738. Details: Powers up the user’s moves by 5% when the target is trapped.
  2739.  
  2740. Opp Interference: Moves ↑ 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2741. Details: Powers up the user’s moves by 4% against targets that are flinching, confused, or trapped.
  2742.  
  2743. Opp Interference or Status Cond: Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2744. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  2745.  
  2746. WTZ Change: Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2747. Details: Powers up the user’s moves by 3% when weather conditions, a terrain, or a zone are in effect.
  2748.  
  2749. Pinch: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2750. Details: Powers up the user’s moves by 5% when it is in a pinch.
  2751.  
  2752. Unscathed: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2753. Details: Powers up the user’s moves by 5% when its HP is full.
  2754.  
  2755. Status Cond: Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2756. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  2757.  
  2758. Physical S-Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2759. Details: Powers up the user’s physical sync move by 3%.
  2760.  
  2761. Special S-Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2762. Details: Powers up the user’s special sync move by 3%.
  2763.  
  2764. Critastrophe 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2765. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  2766.  
  2767. Opp Burned: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2768. Details: Powers up the user’s sync move by 5% when the target is burned.
  2769.  
  2770. Opp Frozen: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2771. Details: Powers up the user’s sync move by 5% when the target is frozen.
  2772.  
  2773. Opp Paralyzed: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2774. Details: Powers up the user’s sync move by 5% when the target is paralyzed.
  2775.  
  2776. Opp Poisoned: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2777. Details: Powers up the user’s sync move by 5% when the target is poisoned or badly poisoned.
  2778.  
  2779. Opp Asleep: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2780. Details: Powers up the user’s sync move by 5% when the target is asleep.
  2781.  
  2782. Opp Status Cond: S-Moves ↑ 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2783. Details: Powers up the user’s sync move by 4% against targets that are affected by a status condition.
  2784.  
  2785. Opp Confused: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2786. Details: Powers up the user’s sync move by 5% when the target is confused.
  2787.  
  2788. Opp Flinching: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2789. Details: Powers up the user’s sync move by 5% when the target is flinching.
  2790.  
  2791. Opp Trapped: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2792. Details: Powers up the user’s sync move by 5% against targets that are trapped.
  2793.  
  2794. Opp Interference: S-Moves ↑ 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2795. Details: Powers up the user’s sync move by 4% against targets that are flinching, confused, or trapped.
  2796.  
  2797. Opp Int or Status Cond: S-Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2798. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  2799.  
  2800. WTZ Change: S-Moves ↑ 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2801. Details: Powers up the user’s sync move by 3% when weather conditions, a terrain, or a zone are in effect.
  2802.  
  2803. Pinch: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2804. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  2805.  
  2806. Unscathed: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2807. Details: Powers up the user’s sync move by 5% when its HP is full.
  2808.  
  2809. Status Cond: S-Moves ↑ 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2810. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  2811.  
  2812. Attack Move DR 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2813. Details: Reduces damage by 3% when the user is hit by an attack move.
  2814.  
  2815. S-Move DR 3% (2.17%) πŸ“πŸ“ (Limit reached)
  2816. Details: Reduces damage by 3% when the user is hit by a sync move.
  2817.  
  2818. Physical Move DR 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2819. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  2820.  
  2821. Special Move DR 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2822. Details: Reduces damage by 4% when the user is hit by a special attack move.
  2823.  
  2824. Physical S-Move DR 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2825. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  2826.  
  2827. Special S-Move DR 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2828. Details: Reduces damage by 4% when the user is hit by a special sync move.
  2829.  
  2830. WTZ Change: P-Move DR & S-Move DR 4% (2.17%) πŸ“πŸ“ (Limit reached)
  2831. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  2832.  
  2833. Pinch: P-Move DR & S-Move DR 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2834. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  2835.  
  2836. Healthy Benefits 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2837. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  2838.  
  2839. Status Cond: P-Move DR & S-Move DR 5% (2.17%) πŸ“πŸ“ (Limit reached)
  2840. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  2841.  
  2842.  
  2843. ====𓆰 2β˜… Purple Skill Feather====
  2844. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  2845. Slot Defaut 2
  2846. Rate: 50.0
  2847.  
  2848. Slot Defaut 3
  2849. Rate: 50.0
  2850.  
  2851.  
  2852. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  2853.  
  2854. Bracelet
  2855. πŸ’ͺ Stat buffs: HP
  2856. Rate: 8.33%
  2857. Range: ⬇️ Min 10 - ⬆️ Max 30
  2858. πŸ‘£ Step: 5
  2859.  
  2860. Bracelet
  2861. πŸ’ͺ Stat buffs: Attack
  2862. Rate: 8.33%
  2863. πŸ€ Priorities: 100% (Slot 1)
  2864. Range: ⬇️ Min 40 - ⬆️ Max 80
  2865. πŸ‘£ Step: 5
  2866.  
  2867. Bracelet
  2868. πŸ’ͺ Stat buffs: Defense
  2869. Rate: 8.33%
  2870. Range: ⬇️ Min 10 - ⬆️ Max 30
  2871. πŸ‘£ Step: 5
  2872.  
  2873. Bandanna
  2874. πŸ’ͺ Stat buffs: HP
  2875. Rate: 8.33%
  2876. Range: ⬇️ Min 10 - ⬆️ Max 30
  2877. πŸ‘£ Step: 5
  2878.  
  2879. Bandanna
  2880. πŸ’ͺ Stat buffs: Sp. Attack
  2881. Rate: 8.33%
  2882. πŸ€ Priorities: 100% (Slot 1)
  2883. Range: ⬇️ Min 40 - ⬆️ Max 80
  2884. πŸ‘£ Step: 5
  2885.  
  2886. Bandanna
  2887. πŸ’ͺ Stat buffs: Sp. Defense
  2888. Rate: 8.33%
  2889. Range: ⬇️ Min 10 - ⬆️ Max 30
  2890. πŸ‘£ Step: 5
  2891.  
  2892. Pin
  2893. πŸ’ͺ Stat buffs: HP
  2894. Rate: 8.33%
  2895. πŸ€ Priorities: 100% (Slot 1)
  2896. Range: ⬇️ Min 40 - ⬆️ Max 100
  2897. πŸ‘£ Step: 5
  2898.  
  2899. Pin
  2900. πŸ’ͺ Stat buffs: Attack
  2901. Rate: 8.33%
  2902. Range: ⬇️ Min 10 - ⬆️ Max 20
  2903. πŸ‘£ Step: 5
  2904.  
  2905. Pin
  2906. πŸ’ͺ Stat buffs: Defense
  2907. Rate: 8.33%
  2908. Range: ⬇️ Min 10 - ⬆️ Max 20
  2909. πŸ‘£ Step: 5
  2910.  
  2911. Pin
  2912. πŸ’ͺ Stat buffs: Sp. Attack
  2913. Rate: 8.33%
  2914. Range: ⬇️ Min 10 - ⬆️ Max 20
  2915. πŸ‘£ Step: 5
  2916.  
  2917. Pin
  2918. πŸ’ͺ Stat buffs: Sp. Defense
  2919. Rate: 8.33%
  2920. Range: ⬇️ Min 10 - ⬆️ Max 20
  2921. πŸ‘£ Step: 5
  2922.  
  2923. Pin
  2924. πŸ’ͺ Stat buffs: Speed
  2925. Rate: 8.33%
  2926. Range: ⬇️ Min 10 - ⬆️ Max 30
  2927. πŸ‘£ Step: 5
  2928.  
  2929. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  2930. Normal (2.94%)
  2931. Fire (2.94%)
  2932. Water (2.94%)
  2933. Electric (2.94%)
  2934. Grass (2.94%)
  2935. Ice (2.94%)
  2936. Fighting (2.94%)
  2937. Poison (2.94%)
  2938. Ground (2.94%)
  2939. Flying (2.94%)
  2940. Psychic (2.94%)
  2941. Bug (2.94%)
  2942. Rock (2.94%)
  2943. Ghost (2.94%)
  2944. Dragon (2.94%)
  2945. Dark (2.94%)
  2946. Steel (2.94%)
  2947. Fairy (2.94%)
  2948. Kanto (2.94%)
  2949. Johto (2.94%)
  2950. Hoenn (2.94%)
  2951. Sinnoh (2.94%)
  2952. Unova (2.94%)
  2953. Kalos (2.94%)
  2954. Alola (2.94%)
  2955. Galar (2.94%)
  2956. Main Character (2.94%)
  2957. Elite Four (2.94%)
  2958. Gym Leader (2.94%)
  2959. Rival (2.94%)
  2960. Champion (2.94%)
  2961. Villain (2.94%)
  2962. Trial Giver (2.94%)
  2963. Battle Facility Foe (2.94%)
  2964.  
  2965. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  2966. Physical Moves ↑ 2% (0.62%)
  2967. Details: Powers up the user’s physical attack moves by 2%.
  2968.  
  2969. Physical Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  2970. Details: Powers up the user’s physical attack moves by 3%.
  2971.  
  2972. Special Moves ↑ 2% (0.62%)
  2973. Details: Powers up the user’s special attack moves by 2%.
  2974.  
  2975. Special Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  2976. Details: Powers up the user’s special attack moves by 3%.
  2977.  
  2978. Crit: Moves ↑ 2% (0.62%)
  2979. Details: Powers up the user’s moves by 2% when they become critical hits.
  2980.  
  2981. Crit: Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  2982. Details: Powers up the user’s moves by 3% when they become critical hits.
  2983.  
  2984. Sunny: Moves ↑ 3% (0.62%)
  2985. Details: Powers up the user’s moves by 3% when the weather is sunny.
  2986.  
  2987. Sunny: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  2988. Details: Powers up the user’s moves by 4% when the weather is sunny.
  2989.  
  2990. Rainy: Moves ↑ 3% (0.62%)
  2991. Details: Powers up the user’s moves by 3% when the weather is rainy.
  2992.  
  2993. Rainy: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  2994. Details: Powers up the user’s moves by 4% when the weather is rainy.
  2995.  
  2996. Hail: Moves ↑ 3% (0.62%)
  2997. Details: Powers up the user’s moves by 3% during a hailstorm.
  2998.  
  2999. Hail: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3000. Details: Powers up the user’s moves by 4% during a hailstorm.
  3001.  
  3002. Sandstorm: Moves ↑ 3% (0.62%)
  3003. Details: Powers up the user’s moves by 3% during a sandstorm.
  3004.  
  3005. Sandstorm: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3006. Details: Powers up the user’s moves by 4% during a sandstorm.
  3007.  
  3008. Electric Terrain: Moves ↑ 3% (0.62%)
  3009. Details: Powers up the user’s moves by 3% when the terrain is Electric Terrain.
  3010.  
  3011. Electric Terrain: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3012. Details: Powers up the user’s moves by 4% when the terrain is Electric Terrain.
  3013.  
  3014. Grassy Terrain: Moves ↑ 3% (0.62%)
  3015. Details: Powers up the user’s moves by 3% when the terrain is Grassy Terrain.
  3016.  
  3017. Grassy Terrain: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3018. Details: Powers up the user’s moves by 4% when the terrain is Grassy Terrain.
  3019.  
  3020. Psychic Terrain: Moves ↑ 3% (0.62%)
  3021. Details: Powers up the user’s moves by 3% when the terrain is Psychic Terrain.
  3022.  
  3023. Psychic Terrain: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3024. Details: Powers up the user’s moves by 4% when the terrain is Psychic Terrain.
  3025.  
  3026. Normal Zone: Moves ↑ 3% (0.62%)
  3027. Details: Powers up the user’s moves by 3% when the zone is a Normal Zone.
  3028.  
  3029. Normal Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3030. Details: Powers up the user’s moves by 4% when the zone is a Normal Zone.
  3031.  
  3032. Ice Zone: Moves ↑ 3% (0.62%)
  3033. Details: Powers up the user’s moves by 3% when the zone is an Ice Zone.
  3034.  
  3035. Ice Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3036. Details: Powers up the user’s moves by 4% when the zone is an Ice Zone.
  3037.  
  3038. Fighting Zone: Moves ↑ 3% (0.62%)
  3039. Details: Powers up the user’s moves by 3% when the zone is a Fighting Zone.
  3040.  
  3041. Fighting Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3042. Details: Powers up the user’s moves by 4% when the zone is a Fighting Zone.
  3043.  
  3044. Poison Zone: Moves ↑ 3% (0.62%)
  3045. Details: Powers up the user’s moves by 3% when the zone is a Poison Zone.
  3046.  
  3047. Poison Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3048. Details: Powers up the user’s moves by 4% when the zone is a Poison Zone.
  3049.  
  3050. Ground Zone: Moves ↑ 3% (0.62%)
  3051. Details: Powers up the user’s moves by 3% when the zone is a Ground Zone.
  3052.  
  3053. Ground Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3054. Details: Powers up the user’s moves by 4% when the zone is a Ground Zone.
  3055.  
  3056. Flying Zone: Moves ↑ 3% (0.62%)
  3057. Details: Powers up the user’s moves by 3% when the zone is a Flying Zone.
  3058.  
  3059. Flying Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3060. Details: Powers up the user’s moves by 4% when the zone is a Flying Zone.
  3061.  
  3062. Bug Zone: Moves ↑ 3% (0.62%)
  3063. Details: Powers up the user’s moves by 3% when the zone is a Bug Zone.
  3064.  
  3065. Bug Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3066. Details: Powers up the user’s moves by 4% when the zone is a Bug Zone.
  3067.  
  3068. Rock Zone: Moves ↑ 3% (0.62%)
  3069. Details: Powers up the user’s moves by 3% when the zone is a Rock Zone.
  3070.  
  3071. Rock Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3072. Details: Powers up the user’s moves by 4% when the zone is a Rock Zone.
  3073.  
  3074. Ghost Zone: Moves ↑ 3% (0.62%)
  3075. Details: Powers up the user’s moves by 3% when the zone is a Ghost Zone.
  3076.  
  3077. Ghost Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3078. Details: Powers up the user’s moves by 4% when the zone is a Ghost Zone.
  3079.  
  3080. Dragon Zone: Moves ↑ 3% (0.62%)
  3081. Details: Powers up the user’s moves by 3% when the zone is a Dragon Zone.
  3082.  
  3083. Dragon Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3084. Details: Powers up the user’s moves by 4% when the zone is a Dragon Zone.
  3085.  
  3086. Dark Zone: Moves ↑ 3% (0.62%)
  3087. Details: Powers up the user’s moves by 3% when the zone is a Dark Zone.
  3088.  
  3089. Dark Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3090. Details: Powers up the user’s moves by 4% when the zone is a Dark Zone.
  3091.  
  3092. Steel Zone: Moves ↑ 3% (0.62%)
  3093. Details: Powers up the user’s moves by 3% when the zone is a Steel Zone.
  3094.  
  3095. Steel Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3096. Details: Powers up the user’s moves by 4% when the zone is a Steel Zone.
  3097.  
  3098. Fairy Zone: Moves ↑ 3% (0.62%)
  3099. Details: Powers up the user’s moves by 3% when the zone is a Fairy Zone.
  3100.  
  3101. Fairy Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3102. Details: Powers up the user’s moves by 4% when the zone is a Fairy Zone.
  3103.  
  3104. Pinch: Moves ↑ 4% (0.62%)
  3105. Details: Powers up the user’s moves by 4% when it is in a pinch.
  3106.  
  3107. Pinch: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3108. Details: Powers up the user’s moves by 5% when it is in a pinch.
  3109.  
  3110. Unscathed: Moves ↑ 4% (0.62%)
  3111. Details: Powers up the user’s moves by 4% when its HP is full.
  3112.  
  3113. Unscathed: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3114. Details: Powers up the user’s moves by 5% when its HP is full.
  3115.  
  3116. Status Cond: Moves ↑ 4% (0.62%)
  3117. Details: Powers up the user’s moves by 4% when it is affected by a status condition.
  3118.  
  3119. Status Cond: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3120. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  3121.  
  3122. Physical S-Moves ↑ 2% (0.62%)
  3123. Details: Powers up the user’s physical sync move by 2%.
  3124.  
  3125. Physical S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  3126. Details: Powers up the user’s physical sync move by 3%.
  3127.  
  3128. Special S-Moves ↑ 2% (0.62%)
  3129. Details: Powers up the user’s special sync move by 2%.
  3130.  
  3131. Special S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  3132. Details: Powers up the user’s special sync move by 3%.
  3133.  
  3134. Critastrophe 2% (0.62%)
  3135. Details: Powers up the user’s sync move by 2% when it becomes a critical hit.
  3136.  
  3137. Critastrophe 3% (0.62%) πŸ“πŸ“ (Limit reached)
  3138. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  3139.  
  3140. Solar Flare 3% (0.62%)
  3141. Details: Powers up the user’s sync move by 3% when the weather is sunny.
  3142.  
  3143. Solar Flare 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3144. Details: Powers up the user’s sync move by 4% when the weather is sunny.
  3145.  
  3146. Shower Power 3% (0.62%)
  3147. Details: Powers up the user’s sync move by 3% when the weather is rainy.
  3148.  
  3149. Shower Power 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3150. Details: Powers up the user’s sync move by 4% when the weather is rainy.
  3151.  
  3152. Hail: S-Moves ↑ 3% (0.62%)
  3153. Details: Powers up the user’s sync move by 3% during a hailstorm.
  3154.  
  3155. Hail: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3156. Details: Powers up the user’s sync move by 4% during a hailstorm.
  3157.  
  3158. Sand Blaster 3% (0.62%)
  3159. Details: Powers up the user’s sync move by 3% during a sandstorm.
  3160.  
  3161. Sand Blaster 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3162. Details: Powers up the user’s sync move by 4% during a sandstorm.
  3163.  
  3164. Sync Induction 3% (0.62%)
  3165. Details: Powers up the user’s sync move by 3% when the terrain is Electric Terrain.
  3166.  
  3167. Sync Induction 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3168. Details: Powers up the user’s sync move by 4% when the terrain is Electric Terrain.
  3169.  
  3170. Grassy Terrain: S-Moves ↑ 3% (0.62%)
  3171. Details: Powers up the user’s sync move by 3% when the terrain is Grassy Terrain.
  3172.  
  3173. Grassy Terrain: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3174. Details: Powers up the user’s sync move by 4% when the terrain is Grassy Terrain.
  3175.  
  3176. Psychic Terrain: S-Moves ↑ 3% (0.62%)
  3177. Details: Powers up the user’s sync move by 3% when the terrain is Psychic Terrain.
  3178.  
  3179. Psychic Terrain: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3180. Details: Powers up the user’s sync move by 4% when the terrain is Psychic Terrain.
  3181.  
  3182. Normal Zone: S-Moves ↑ 3% (0.62%)
  3183. Details: Powers up the user’s sync move by 3% when the zone is a Normal Zone.
  3184.  
  3185. Normal Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3186. Details: Powers up the user’s sync move by 4% when the zone is a Normal Zone.
  3187.  
  3188. Ice Zone: S-Moves ↑ 3% (0.62%)
  3189. Details: Powers up the user’s sync move by 3% when the zone is an Ice Zone.
  3190.  
  3191. Ice Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3192. Details: Powers up the user’s sync move by 4% when the zone is an Ice Zone.
  3193.  
  3194. Fighting Zone: S-Moves ↑ 3% (0.62%)
  3195. Details: Powers up the user’s sync move by 3% when the zone is a Fighting Zone.
  3196.  
  3197. Fighting Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3198. Details: Powers up the user’s sync move by 4% when the zone is a Fighting Zone.
  3199.  
  3200. Poison Zone: S-Moves ↑ 3% (0.62%)
  3201. Details: Powers up the user’s sync move by 3% when the zone is a Poison Zone.
  3202.  
  3203. Poison Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3204. Details: Powers up the user’s sync move by 4% when the zone is a Poison Zone.
  3205.  
  3206. Ground Zone: S-Moves ↑ 3% (0.62%)
  3207. Details: Powers up the user’s sync move by 3% when the zone is a Ground Zone.
  3208.  
  3209. Ground Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3210. Details: Powers up the user’s sync move by 4% when the zone is a Ground Zone.
  3211.  
  3212. Flying Zone: S-Moves ↑ 3% (0.62%)
  3213. Details: Powers up the user’s sync move by 3% when the zone is a Flying Zone.
  3214.  
  3215. Flying Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3216. Details: Powers up the user’s sync move by 4% when the zone is a Flying Zone.
  3217.  
  3218. Bug Zone: S-Moves ↑ 3% (0.62%)
  3219. Details: Powers up the user’s sync move by 3% when the zone is a Bug Zone.
  3220.  
  3221. Bug Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3222. Details: Powers up the user’s sync move by 4% when the zone is a Bug Zone.
  3223.  
  3224. Rock Zone: S-Moves ↑ 3% (0.62%)
  3225. Details: Powers up the user’s sync move by 3% when the zone is a Rock Zone.
  3226.  
  3227. Rock Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3228. Details: Powers up the user’s sync move by 4% when the zone is a Rock Zone.
  3229.  
  3230. Ghost Zone: S-Moves ↑ 3% (0.62%)
  3231. Details: Powers up the user’s sync move by 3% when the zone is a Ghost Zone.
  3232.  
  3233. Ghost Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3234. Details: Powers up the user’s sync move by 4% when the zone is a Ghost Zone.
  3235.  
  3236. Dragon Zone: S-Moves ↑ 3% (0.62%)
  3237. Details: Powers up the user’s sync move by 3% when the zone is a Dragon Zone.
  3238.  
  3239. Dragon Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3240. Details: Powers up the user’s sync move by 4% when the zone is a Dragon Zone.
  3241.  
  3242. Dark Zone: S-Moves ↑ 3% (0.62%)
  3243. Details: Powers up the user’s sync move by 3% when the zone is a Dark Zone.
  3244.  
  3245. Dark Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3246. Details: Powers up the user’s sync move by 4% when the zone is a Dark Zone.
  3247.  
  3248. Steel Zone: S-Moves ↑ 3% (0.62%)
  3249. Details: Powers up the user’s sync move by 3% when the zone is a Steel Zone.
  3250.  
  3251. Steel Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3252. Details: Powers up the user’s sync move by 4% when the zone is a Steel Zone.
  3253.  
  3254. Fairy Zone: S-Moves ↑ 3% (0.62%)
  3255. Details: Powers up the user’s sync move by 3% when the zone is a Fairy Zone.
  3256.  
  3257. Fairy Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3258. Details: Powers up the user’s sync move by 4% when the zone is a Fairy Zone.
  3259.  
  3260. Pinch: S-Moves ↑ 4% (0.62%)
  3261. Details: Powers up the user’s sync move by 4% when it is in a pinch.
  3262.  
  3263. Pinch: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3264. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  3265.  
  3266. Unscathed: S-Moves ↑ 4% (0.62%)
  3267. Details: Powers up the user’s sync move by 4% when its HP is full.
  3268.  
  3269. Unscathed: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3270. Details: Powers up the user’s sync move by 5% when its HP is full.
  3271.  
  3272. Status Cond: S-Moves ↑ 4% (0.62%)
  3273. Details: Powers up the user’s sync move by 4% when it is affected by a status condition.
  3274.  
  3275. Status Cond: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3276. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  3277.  
  3278. Attack Move DR 2% (0.62%)
  3279. Details: Reduces damage by 2% when the user is hit by an attack move.
  3280.  
  3281. Attack Move DR 3% (0.62%) πŸ“πŸ“ (Limit reached)
  3282. Details: Reduces damage by 3% when the user is hit by an attack move.
  3283.  
  3284. S-Move DR 2% (0.62%)
  3285. Details: Reduces damage by 2% when the user is hit by a sync move.
  3286.  
  3287. S-Move DR 3% (0.62%) πŸ“πŸ“ (Limit reached)
  3288. Details: Reduces damage by 3% when the user is hit by a sync move.
  3289.  
  3290. Physical Move DR 3% (0.62%)
  3291. Details: Reduces damage by 3% when the user is hit by a physical attack move.
  3292.  
  3293. Physical Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3294. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  3295.  
  3296. Special Move DR 3% (0.62%)
  3297. Details: Reduces damage by 3% when the user is hit by a special attack move.
  3298.  
  3299. Special Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3300. Details: Reduces damage by 4% when the user is hit by a special attack move.
  3301.  
  3302. Physical S-Move DR 3% (0.62%)
  3303. Details: Reduces damage by 3% when the user is hit by a physical sync move.
  3304.  
  3305. Physical S-Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3306. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  3307.  
  3308. Special S-Move DR 3% (0.62%)
  3309. Details: Reduces damage by 3% when the user is hit by a special sync move.
  3310.  
  3311. Special S-Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  3312. Details: Reduces damage by 4% when the user is hit by a special sync move.
  3313.  
  3314. Sunny: P-Move DR & S-Move DR 4% (0.62%)
  3315. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is sunny.
  3316.  
  3317. Sunny: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3318. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
  3319.  
  3320. Rainy: P-Move DR & S-Move DR 4% (0.62%)
  3321. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is rainy.
  3322.  
  3323. Rainy: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3324. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
  3325.  
  3326. Hail: P-Move DR & S-Move DR 4% (0.62%)
  3327. Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a hailstorm.
  3328.  
  3329. Hail: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3330. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
  3331.  
  3332. Sandstorm: P-Move DR & S-Move DR 4% (0.62%)
  3333. Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a sandstorm.
  3334.  
  3335. Sandstorm: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3336. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
  3337.  
  3338. Electric Terrain: P-Move DR & S-Move DR 4% (0.62%)
  3339. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  3340.  
  3341. Electric Terrain: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3342. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  3343.  
  3344. Grassy Terrain: P-Move DR & S-Move DR 4% (0.62%)
  3345. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  3346.  
  3347. Grassy Terrain: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3348. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  3349.  
  3350. Psychic Terrain: P-Move DR & S-Move DR 4% (0.62%)
  3351. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  3352.  
  3353. Psychic Terrain: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3354. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  3355.  
  3356. Normal Zone: P-Move DR & S-Move DR 4% (0.62%)
  3357. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  3358.  
  3359. Normal Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3360. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  3361.  
  3362. Ice Zone: P-Move DR & S-Move DR 4% (0.62%)
  3363. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  3364.  
  3365. Ice Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3366. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  3367.  
  3368. Fighting Zone: P-Move DR & S-Move DR 4% (0.62%)
  3369. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  3370.  
  3371. Fighting Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3372. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  3373.  
  3374. Poison Zone: P-Move DR & S-Move DR 4% (0.62%)
  3375. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  3376.  
  3377. Poison Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3378. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  3379.  
  3380. Ground Zone: P-Move DR & S-Move DR 4% (0.62%)
  3381. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  3382.  
  3383. Ground Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3384. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  3385.  
  3386. Flying Zone: P-Move DR & S-Move DR 4% (0.62%)
  3387. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  3388.  
  3389. Flying Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3390. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  3391.  
  3392. Bug Zone: P-Move DR & S-Move DR 4% (0.62%)
  3393. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  3394.  
  3395. Bug Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3396. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  3397.  
  3398. Rock Zone: P-Move DR & S-Move DR 4% (0.62%)
  3399. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  3400.  
  3401. Rock Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3402. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  3403.  
  3404. Ghost Zone: P-Move DR & S-Move DR 4% (0.62%)
  3405. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  3406.  
  3407. Ghost Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3408. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  3409.  
  3410. Dragon Zone: P-Move DR & S-Move DR 4% (0.62%)
  3411. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  3412.  
  3413. Dragon Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3414. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  3415.  
  3416. Dark Zone: P-Move DR & S-Move DR 4% (0.62%)
  3417. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  3418.  
  3419. Dark Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3420. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  3421.  
  3422. Steel Zone: P-Move DR & S-Move DR 4% (0.62%)
  3423. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  3424.  
  3425. Steel Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3426. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  3427.  
  3428. Fairy Zone: P-Move DR & S-Move DR 4% (0.62%)
  3429. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  3430.  
  3431. Fairy Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3432. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  3433.  
  3434. Pinch: P-Move DR & S-Move DR 4% (0.62%)
  3435. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
  3436.  
  3437. Pinch: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3438. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  3439.  
  3440. Healthy Benefits 4% (0.62%)
  3441. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
  3442.  
  3443. Healthy Benefits 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3444. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  3445.  
  3446. Status Cond: P-Move DR & S-Move DR 4% (0.62%)
  3447. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
  3448.  
  3449. Status Cond: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  3450. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  3451.  
  3452.  
  3453.  
  3454.  
  3455. ====𓆰 3β˜… Purple Skill Feather====
  3456. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  3457. Slot Defaut 3
  3458. Rate: 100.0
  3459.  
  3460.  
  3461. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  3462.  
  3463. Bracelet
  3464. πŸ’ͺ Stat buffs: HP
  3465. Rate: 8.33%
  3466. Range: ⬇️ Min 10 - ⬆️ Max 30
  3467. πŸ‘£ Step: 5
  3468.  
  3469. Bracelet
  3470. πŸ’ͺ Stat buffs: Attack
  3471. Rate: 8.33%
  3472. πŸ€ Priorities: 100% (Slot 1)
  3473. Range: ⬇️ Min 40 - ⬆️ Max 80
  3474. πŸ‘£ Step: 5
  3475.  
  3476. Bracelet
  3477. πŸ’ͺ Stat buffs: Defense
  3478. Rate: 8.33%
  3479. Range: ⬇️ Min 10 - ⬆️ Max 30
  3480. πŸ‘£ Step: 5
  3481.  
  3482. Bandanna
  3483. πŸ’ͺ Stat buffs: HP
  3484. Rate: 8.33%
  3485. Range: ⬇️ Min 10 - ⬆️ Max 30
  3486. πŸ‘£ Step: 5
  3487.  
  3488. Bandanna
  3489. πŸ’ͺ Stat buffs: Sp. Attack
  3490. Rate: 8.33%
  3491. πŸ€ Priorities: 100% (Slot 1)
  3492. Range: ⬇️ Min 40 - ⬆️ Max 80
  3493. πŸ‘£ Step: 5
  3494.  
  3495. Bandanna
  3496. πŸ’ͺ Stat buffs: Sp. Defense
  3497. Rate: 8.33%
  3498. Range: ⬇️ Min 10 - ⬆️ Max 30
  3499. πŸ‘£ Step: 5
  3500.  
  3501. Pin
  3502. πŸ’ͺ Stat buffs: HP
  3503. Rate: 8.33%
  3504. πŸ€ Priorities: 100% (Slot 1)
  3505. Range: ⬇️ Min 40 - ⬆️ Max 100
  3506. πŸ‘£ Step: 5
  3507.  
  3508. Pin
  3509. πŸ’ͺ Stat buffs: Attack
  3510. Rate: 8.33%
  3511. Range: ⬇️ Min 10 - ⬆️ Max 20
  3512. πŸ‘£ Step: 5
  3513.  
  3514. Pin
  3515. πŸ’ͺ Stat buffs: Defense
  3516. Rate: 8.33%
  3517. Range: ⬇️ Min 10 - ⬆️ Max 20
  3518. πŸ‘£ Step: 5
  3519.  
  3520. Pin
  3521. πŸ’ͺ Stat buffs: Sp. Attack
  3522. Rate: 8.33%
  3523. Range: ⬇️ Min 10 - ⬆️ Max 20
  3524. πŸ‘£ Step: 5
  3525.  
  3526. Pin
  3527. πŸ’ͺ Stat buffs: Sp. Defense
  3528. Rate: 8.33%
  3529. Range: ⬇️ Min 10 - ⬆️ Max 20
  3530. πŸ‘£ Step: 5
  3531.  
  3532. Pin
  3533. πŸ’ͺ Stat buffs: Speed
  3534. Rate: 8.33%
  3535. Range: ⬇️ Min 10 - ⬆️ Max 30
  3536. πŸ‘£ Step: 5
  3537.  
  3538. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  3539. Normal (2.94%)
  3540. Fire (2.94%)
  3541. Water (2.94%)
  3542. Electric (2.94%)
  3543. Grass (2.94%)
  3544. Ice (2.94%)
  3545. Fighting (2.94%)
  3546. Poison (2.94%)
  3547. Ground (2.94%)
  3548. Flying (2.94%)
  3549. Psychic (2.94%)
  3550. Bug (2.94%)
  3551. Rock (2.94%)
  3552. Ghost (2.94%)
  3553. Dragon (2.94%)
  3554. Dark (2.94%)
  3555. Steel (2.94%)
  3556. Fairy (2.94%)
  3557. Kanto (2.94%)
  3558. Johto (2.94%)
  3559. Hoenn (2.94%)
  3560. Sinnoh (2.94%)
  3561. Unova (2.94%)
  3562. Kalos (2.94%)
  3563. Alola (2.94%)
  3564. Galar (2.94%)
  3565. Main Character (2.94%)
  3566. Elite Four (2.94%)
  3567. Gym Leader (2.94%)
  3568. Rival (2.94%)
  3569. Champion (2.94%)
  3570. Villain (2.94%)
  3571. Trial Giver (2.94%)
  3572. Battle Facility Foe (2.94%)
  3573.  
  3574. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  3575. Physical Moves ↑ 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3576. Details: Powers up the user’s physical attack moves by 3%.
  3577.  
  3578. Special Moves ↑ 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3579. Details: Powers up the user’s special attack moves by 3%.
  3580.  
  3581. Crit: Moves ↑ 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3582. Details: Powers up the user’s moves by 3% when they become critical hits.
  3583.  
  3584. Sunny: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3585. Details: Powers up the user’s moves by 4% when the weather is sunny.
  3586.  
  3587. Rainy: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3588. Details: Powers up the user’s moves by 4% when the weather is rainy.
  3589.  
  3590. Hail: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3591. Details: Powers up the user’s moves by 4% during a hailstorm.
  3592.  
  3593. Sandstorm: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3594. Details: Powers up the user’s moves by 4% during a sandstorm.
  3595.  
  3596. Electric Terrain: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3597. Details: Powers up the user’s moves by 4% when the terrain is Electric Terrain.
  3598.  
  3599. Grassy Terrain: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3600. Details: Powers up the user’s moves by 4% when the terrain is Grassy Terrain.
  3601.  
  3602. Psychic Terrain: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3603. Details: Powers up the user’s moves by 4% when the terrain is Psychic Terrain.
  3604.  
  3605. Normal Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3606. Details: Powers up the user’s moves by 4% when the zone is a Normal Zone.
  3607.  
  3608. Ice Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3609. Details: Powers up the user’s moves by 4% when the zone is an Ice Zone.
  3610.  
  3611. Fighting Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3612. Details: Powers up the user’s moves by 4% when the zone is a Fighting Zone.
  3613.  
  3614. Poison Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3615. Details: Powers up the user’s moves by 4% when the zone is a Poison Zone.
  3616.  
  3617. Ground Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3618. Details: Powers up the user’s moves by 4% when the zone is a Ground Zone.
  3619.  
  3620. Flying Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3621. Details: Powers up the user’s moves by 4% when the zone is a Flying Zone.
  3622.  
  3623. Bug Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3624. Details: Powers up the user’s moves by 4% when the zone is a Bug Zone.
  3625.  
  3626. Rock Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3627. Details: Powers up the user’s moves by 4% when the zone is a Rock Zone.
  3628.  
  3629. Ghost Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3630. Details: Powers up the user’s moves by 4% when the zone is a Ghost Zone.
  3631.  
  3632. Dragon Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3633. Details: Powers up the user’s moves by 4% when the zone is a Dragon Zone.
  3634.  
  3635. Dark Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3636. Details: Powers up the user’s moves by 4% when the zone is a Dark Zone.
  3637.  
  3638. Steel Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3639. Details: Powers up the user’s moves by 4% when the zone is a Steel Zone.
  3640.  
  3641. Fairy Zone: Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3642. Details: Powers up the user’s moves by 4% when the zone is a Fairy Zone.
  3643.  
  3644. Pinch: Moves ↑ 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3645. Details: Powers up the user’s moves by 5% when it is in a pinch.
  3646.  
  3647. Unscathed: Moves ↑ 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3648. Details: Powers up the user’s moves by 5% when its HP is full.
  3649.  
  3650. Status Cond: Moves ↑ 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3651. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  3652.  
  3653. Physical S-Moves ↑ 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3654. Details: Powers up the user’s physical sync move by 3%.
  3655.  
  3656. Special S-Moves ↑ 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3657. Details: Powers up the user’s special sync move by 3%.
  3658.  
  3659. Critastrophe 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3660. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  3661.  
  3662. Solar Flare 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3663. Details: Powers up the user’s sync move by 4% when the weather is sunny.
  3664.  
  3665. Shower Power 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3666. Details: Powers up the user’s sync move by 4% when the weather is rainy.
  3667.  
  3668. Hail: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3669. Details: Powers up the user’s sync move by 4% during a hailstorm.
  3670.  
  3671. Sand Blaster 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3672. Details: Powers up the user’s sync move by 4% during a sandstorm.
  3673.  
  3674. Sync Induction 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3675. Details: Powers up the user’s sync move by 4% when the terrain is Electric Terrain.
  3676.  
  3677. Grassy Terrain: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3678. Details: Powers up the user’s sync move by 4% when the terrain is Grassy Terrain.
  3679.  
  3680. Psychic Terrain: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3681. Details: Powers up the user’s sync move by 4% when the terrain is Psychic Terrain.
  3682.  
  3683. Normal Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3684. Details: Powers up the user’s sync move by 4% when the zone is a Normal Zone.
  3685.  
  3686. Ice Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3687. Details: Powers up the user’s sync move by 4% when the zone is an Ice Zone.
  3688.  
  3689. Fighting Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3690. Details: Powers up the user’s sync move by 4% when the zone is a Fighting Zone.
  3691.  
  3692. Poison Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3693. Details: Powers up the user’s sync move by 4% when the zone is a Poison Zone.
  3694.  
  3695. Ground Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3696. Details: Powers up the user’s sync move by 4% when the zone is a Ground Zone.
  3697.  
  3698. Flying Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3699. Details: Powers up the user’s sync move by 4% when the zone is a Flying Zone.
  3700.  
  3701. Bug Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3702. Details: Powers up the user’s sync move by 4% when the zone is a Bug Zone.
  3703.  
  3704. Rock Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3705. Details: Powers up the user’s sync move by 4% when the zone is a Rock Zone.
  3706.  
  3707. Ghost Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3708. Details: Powers up the user’s sync move by 4% when the zone is a Ghost Zone.
  3709.  
  3710. Dragon Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3711. Details: Powers up the user’s sync move by 4% when the zone is a Dragon Zone.
  3712.  
  3713. Dark Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3714. Details: Powers up the user’s sync move by 4% when the zone is a Dark Zone.
  3715.  
  3716. Steel Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3717. Details: Powers up the user’s sync move by 4% when the zone is a Steel Zone.
  3718.  
  3719. Fairy Zone: S-Moves ↑ 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3720. Details: Powers up the user’s sync move by 4% when the zone is a Fairy Zone.
  3721.  
  3722. Pinch: S-Moves ↑ 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3723. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  3724.  
  3725. Unscathed: S-Moves ↑ 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3726. Details: Powers up the user’s sync move by 5% when its HP is full.
  3727.  
  3728. Status Cond: S-Moves ↑ 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3729. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  3730.  
  3731. Attack Move DR 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3732. Details: Reduces damage by 3% when the user is hit by an attack move.
  3733.  
  3734. S-Move DR 3% (1.23%) πŸ“πŸ“ (Limit reached)
  3735. Details: Reduces damage by 3% when the user is hit by a sync move.
  3736.  
  3737. Physical Move DR 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3738. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  3739.  
  3740. Special Move DR 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3741. Details: Reduces damage by 4% when the user is hit by a special attack move.
  3742.  
  3743. Physical S-Move DR 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3744. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  3745.  
  3746. Special S-Move DR 4% (1.23%) πŸ“πŸ“ (Limit reached)
  3747. Details: Reduces damage by 4% when the user is hit by a special sync move.
  3748.  
  3749. Sunny: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3750. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
  3751.  
  3752. Rainy: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3753. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
  3754.  
  3755. Hail: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3756. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
  3757.  
  3758. Sandstorm: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3759. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
  3760.  
  3761. Electric Terrain: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3762. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  3763.  
  3764. Grassy Terrain: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3765. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  3766.  
  3767. Psychic Terrain: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3768. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  3769.  
  3770. Normal Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3771. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  3772.  
  3773. Ice Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3774. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  3775.  
  3776. Fighting Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3777. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  3778.  
  3779. Poison Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3780. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  3781.  
  3782. Ground Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3783. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  3784.  
  3785. Flying Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3786. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  3787.  
  3788. Bug Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3789. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  3790.  
  3791. Rock Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3792. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  3793.  
  3794. Ghost Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3795. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  3796.  
  3797. Dragon Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3798. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  3799.  
  3800. Dark Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3801. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  3802.  
  3803. Steel Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3804. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  3805.  
  3806. Fairy Zone: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3807. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  3808.  
  3809. Pinch: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3810. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  3811.  
  3812. Healthy Benefits 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3813. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  3814.  
  3815. Status Cond: P-Move DR & S-Move DR 5% (1.23%) πŸ“πŸ“ (Limit reached)
  3816. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  3817.  
  3818. ====𓆰 2β˜… White Skill Feather====
  3819. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  3820. Slot Defaut 2
  3821. Rate: 50.0
  3822.  
  3823. Slot Defaut 3
  3824. Rate: 50.0
  3825.  
  3826.  
  3827. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  3828.  
  3829. Bracelet
  3830. πŸ’ͺ Stat buffs: HP
  3831. Rate: 8.33%
  3832. Range: ⬇️ Min 10 - ⬆️ Max 30
  3833. πŸ‘£ Step: 5
  3834.  
  3835. Bracelet
  3836. πŸ’ͺ Stat buffs: Attack
  3837. Rate: 8.33%
  3838. πŸ€ Priorities: 100% (Slot 1)
  3839. Range: ⬇️ Min 40 - ⬆️ Max 80
  3840. πŸ‘£ Step: 5
  3841.  
  3842. Bracelet
  3843. πŸ’ͺ Stat buffs: Defense
  3844. Rate: 8.33%
  3845. Range: ⬇️ Min 10 - ⬆️ Max 30
  3846. πŸ‘£ Step: 5
  3847.  
  3848. Bandanna
  3849. πŸ’ͺ Stat buffs: HP
  3850. Rate: 8.33%
  3851. Range: ⬇️ Min 10 - ⬆️ Max 30
  3852. πŸ‘£ Step: 5
  3853.  
  3854. Bandanna
  3855. πŸ’ͺ Stat buffs: Sp. Attack
  3856. Rate: 8.33%
  3857. πŸ€ Priorities: 100% (Slot 1)
  3858. Range: ⬇️ Min 40 - ⬆️ Max 80
  3859. πŸ‘£ Step: 5
  3860.  
  3861. Bandanna
  3862. πŸ’ͺ Stat buffs: Sp. Defense
  3863. Rate: 8.33%
  3864. Range: ⬇️ Min 10 - ⬆️ Max 30
  3865. πŸ‘£ Step: 5
  3866.  
  3867. Pin
  3868. πŸ’ͺ Stat buffs: HP
  3869. Rate: 8.33%
  3870. πŸ€ Priorities: 100% (Slot 1)
  3871. Range: ⬇️ Min 40 - ⬆️ Max 100
  3872. πŸ‘£ Step: 5
  3873.  
  3874. Pin
  3875. πŸ’ͺ Stat buffs: Attack
  3876. Rate: 8.33%
  3877. Range: ⬇️ Min 10 - ⬆️ Max 20
  3878. πŸ‘£ Step: 5
  3879.  
  3880. Pin
  3881. πŸ’ͺ Stat buffs: Defense
  3882. Rate: 8.33%
  3883. Range: ⬇️ Min 10 - ⬆️ Max 20
  3884. πŸ‘£ Step: 5
  3885.  
  3886. Pin
  3887. πŸ’ͺ Stat buffs: Sp. Attack
  3888. Rate: 8.33%
  3889. Range: ⬇️ Min 10 - ⬆️ Max 20
  3890. πŸ‘£ Step: 5
  3891.  
  3892. Pin
  3893. πŸ’ͺ Stat buffs: Sp. Defense
  3894. Rate: 8.33%
  3895. Range: ⬇️ Min 10 - ⬆️ Max 20
  3896. πŸ‘£ Step: 5
  3897.  
  3898. Pin
  3899. πŸ’ͺ Stat buffs: Speed
  3900. Rate: 8.33%
  3901. Range: ⬇️ Min 10 - ⬆️ Max 30
  3902. πŸ‘£ Step: 5
  3903.  
  3904. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  3905. Normal (2.94%)
  3906. Fire (2.94%)
  3907. Water (2.94%)
  3908. Electric (2.94%)
  3909. Grass (2.94%)
  3910. Ice (2.94%)
  3911. Fighting (2.94%)
  3912. Poison (2.94%)
  3913. Ground (2.94%)
  3914. Flying (2.94%)
  3915. Psychic (2.94%)
  3916. Bug (2.94%)
  3917. Rock (2.94%)
  3918. Ghost (2.94%)
  3919. Dragon (2.94%)
  3920. Dark (2.94%)
  3921. Steel (2.94%)
  3922. Fairy (2.94%)
  3923. Kanto (2.94%)
  3924. Johto (2.94%)
  3925. Hoenn (2.94%)
  3926. Sinnoh (2.94%)
  3927. Unova (2.94%)
  3928. Kalos (2.94%)
  3929. Alola (2.94%)
  3930. Galar (2.94%)
  3931. Main Character (2.94%)
  3932. Elite Four (2.94%)
  3933. Gym Leader (2.94%)
  3934. Rival (2.94%)
  3935. Champion (2.94%)
  3936. Villain (2.94%)
  3937. Trial Giver (2.94%)
  3938. Battle Facility Foe (2.94%)
  3939.  
  3940. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  3941. Physical Moves ↑ 2% (0.67%)
  3942. Details: Powers up the user’s physical attack moves by 2%.
  3943.  
  3944. Physical Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3945. Details: Powers up the user’s physical attack moves by 3%.
  3946.  
  3947. Special Moves ↑ 2% (0.67%)
  3948. Details: Powers up the user’s special attack moves by 2%.
  3949.  
  3950. Special Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3951. Details: Powers up the user’s special attack moves by 3%.
  3952.  
  3953. Crit: Moves ↑ 2% (0.67%)
  3954. Details: Powers up the user’s moves by 2% when they become critical hits.
  3955.  
  3956. Crit: Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3957. Details: Powers up the user’s moves by 3% when they become critical hits.
  3958.  
  3959. Normal Moves ↑ 2% (0.67%)
  3960. Details: Powers up the user’s Normal-type moves by 2%.
  3961.  
  3962. Normal Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3963. Details: Powers up the user’s Normal-type moves by 3%.
  3964.  
  3965. Fire Moves ↑ 2% (0.67%)
  3966. Details: Powers up the user’s Fire-type moves by 2%.
  3967.  
  3968. Fire Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3969. Details: Powers up the user’s Fire-type moves by 3%.
  3970.  
  3971. Water Moves ↑ 2% (0.67%)
  3972. Details: Powers up the user’s Water-type moves by 2%.
  3973.  
  3974. Water Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3975. Details: Powers up the user’s Water-type moves by 3%.
  3976.  
  3977. Electric Moves ↑ 2% (0.67%)
  3978. Details: Powers up the user’s Electric-type moves by 2%.
  3979.  
  3980. Electric Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3981. Details: Powers up the user’s Electric-type moves by 3%.
  3982.  
  3983. Grass Moves ↑ 2% (0.67%)
  3984. Details: Powers up the user’s Grass-type moves by 2%.
  3985.  
  3986. Grass Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3987. Details: Powers up the user’s Grass-type moves by 3%.
  3988.  
  3989. Ice Moves ↑ 2% (0.67%)
  3990. Details: Powers up the user’s Ice-type moves by 2%.
  3991.  
  3992. Ice Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3993. Details: Powers up the user’s Ice-type moves by 3%.
  3994.  
  3995. Fighting Moves ↑ 2% (0.67%)
  3996. Details: Powers up the user’s Fighting-type moves by 2%.
  3997.  
  3998. Fighting Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  3999. Details: Powers up the user’s Fighting-type moves by 3%.
  4000.  
  4001. Poison Moves ↑ 2% (0.67%)
  4002. Details: Powers up the user’s Poison-type moves by 2%.
  4003.  
  4004. Poison Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4005. Details: Powers up the user’s Poison-type moves by 3%.
  4006.  
  4007. Ground Moves ↑ 2% (0.67%)
  4008. Details: Powers up the user’s Ground-type moves by 2%.
  4009.  
  4010. Ground Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4011. Details: Powers up the user’s Ground-type moves by 3%.
  4012.  
  4013. Flying Moves ↑ 2% (0.67%)
  4014. Details: Powers up the user’s Flying-type moves by 2%.
  4015.  
  4016. Flying Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4017. Details: Powers up the user’s Flying-type moves by 3%.
  4018.  
  4019. Psychic Moves ↑ 2% (0.67%)
  4020. Details: Powers up the user’s Psychic-type moves by 2%.
  4021.  
  4022. Psychic Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4023. Details: Powers up the user’s Psychic-type moves by 3%.
  4024.  
  4025. Bug Moves ↑ 2% (0.67%)
  4026. Details: Powers up the user’s Bug-type moves by 2%.
  4027.  
  4028. Bug Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4029. Details: Powers up the user’s Bug-type moves by 3%.
  4030.  
  4031. Rock Moves ↑ 2% (0.67%)
  4032. Details: Powers up the user’s Rock-type moves by 2%.
  4033.  
  4034. Rock Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4035. Details: Powers up the user’s Rock-type moves by 3%.
  4036.  
  4037. Ghost Moves ↑ 2% (0.67%)
  4038. Details: Powers up the user’s Ghost-type moves by 2%.
  4039.  
  4040. Ghost Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4041. Details: Powers up the user’s Ghost-type moves by 3%.
  4042.  
  4043. Dragon Moves ↑ 2% (0.67%)
  4044. Details: Powers up the user’s Dragon-type moves by 2%.
  4045.  
  4046. Dragon Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4047. Details: Powers up the user’s Dragon-type moves by 3%.
  4048.  
  4049. Dark Moves ↑ 2% (0.67%)
  4050. Details: Powers up the user’s Dark-type moves by 2%.
  4051.  
  4052. Dark Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4053. Details: Powers up the user’s Dark-type moves by 3%.
  4054.  
  4055. Steel Moves ↑ 2% (0.67%)
  4056. Details: Powers up the user’s Steel-type moves by 2%.
  4057.  
  4058. Steel Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4059. Details: Powers up the user’s Steel-type moves by 3%.
  4060.  
  4061. Fairy Moves ↑ 2% (0.67%)
  4062. Details: Powers up the user’s Fairy-type moves by 2%.
  4063.  
  4064. Fairy Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4065. Details: Powers up the user’s Fairy-type moves by 3%.
  4066.  
  4067. Pinch: Moves ↑ 4% (0.67%)
  4068. Details: Powers up the user’s moves by 4% when it is in a pinch.
  4069.  
  4070. Pinch: Moves ↑ 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4071. Details: Powers up the user’s moves by 5% when it is in a pinch.
  4072.  
  4073. Unscathed: Moves ↑ 4% (0.67%)
  4074. Details: Powers up the user’s moves by 4% when its HP is full.
  4075.  
  4076. Unscathed: Moves ↑ 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4077. Details: Powers up the user’s moves by 5% when its HP is full.
  4078.  
  4079. Status Cond: Moves ↑ 4% (0.67%)
  4080. Details: Powers up the user’s moves by 4% when it is affected by a status condition.
  4081.  
  4082. Status Cond: Moves ↑ 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4083. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  4084.  
  4085. Physical S-Moves ↑ 2% (0.67%)
  4086. Details: Powers up the user’s physical sync move by 2%.
  4087.  
  4088. Physical S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4089. Details: Powers up the user’s physical sync move by 3%.
  4090.  
  4091. Special S-Moves ↑ 2% (0.67%)
  4092. Details: Powers up the user’s special sync move by 2%.
  4093.  
  4094. Special S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4095. Details: Powers up the user’s special sync move by 3%.
  4096.  
  4097. Critastrophe 2% (0.67%)
  4098. Details: Powers up the user’s sync move by 2% when it becomes a critical hit.
  4099.  
  4100. Critastrophe 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4101. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  4102.  
  4103. Normal S-Moves ↑ 2% (0.67%)
  4104. Details: Powers up the user’s Normal-type sync move by 2%.
  4105.  
  4106. Normal S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4107. Details: Powers up the user’s Normal-type sync move by 3%.
  4108.  
  4109. Fire S-Moves ↑ 2% (0.67%)
  4110. Details: Powers up the user’s Fire-type sync move by 2%.
  4111.  
  4112. Fire S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4113. Details: Powers up the user’s Fire-type sync move by 3%.
  4114.  
  4115. Water S-Moves ↑ 2% (0.67%)
  4116. Details: Powers up the user’s Water-type sync move by 2%.
  4117.  
  4118. Water S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4119. Details: Powers up the user’s Water-type sync move by 3%.
  4120.  
  4121. Electric S-Moves ↑ 2% (0.67%)
  4122. Details: Powers up the user’s Electric-type sync move by 2%.
  4123.  
  4124. Electric S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4125. Details: Powers up the user’s Electric-type sync move by 3%.
  4126.  
  4127. Grass S-Moves ↑ 2% (0.67%)
  4128. Details: Powers up the user’s Grass-type sync move by 2%.
  4129.  
  4130. Grass S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4131. Details: Powers up the user’s Grass-type sync move by 3%.
  4132.  
  4133. Ice S-Moves ↑ 2% (0.67%)
  4134. Details: Powers up the user’s Ice-type sync move by 2%.
  4135.  
  4136. Ice S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4137. Details: Powers up the user’s Ice-type sync move by 3%.
  4138.  
  4139. Fighting S-Moves ↑ 2% (0.67%)
  4140. Details: Powers up the user’s Fighting-type sync move by 2%.
  4141.  
  4142. Fighting S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4143. Details: Powers up the user’s Fighting-type sync move by 3%.
  4144.  
  4145. Poison S-Moves ↑ 2% (0.67%)
  4146. Details: Powers up the user’s Poison-type sync move by 2%.
  4147.  
  4148. Poison S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4149. Details: Powers up the user’s Poison-type sync move by 3%.
  4150.  
  4151. Ground S-Moves ↑ 2% (0.67%)
  4152. Details: Powers up the user’s Ground-type sync move by 2%.
  4153.  
  4154. Ground S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4155. Details: Powers up the user’s Ground-type sync move by 3%.
  4156.  
  4157. Flying S-Moves ↑ 2% (0.67%)
  4158. Details: Powers up the user’s Flying-type sync move by 2%.
  4159.  
  4160. Flying S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4161. Details: Powers up the user’s Flying-type sync move by 3%.
  4162.  
  4163. Psychic S-Moves ↑ 2% (0.67%)
  4164. Details: Powers up the user’s Psychic-type sync move by 2%.
  4165.  
  4166. Psychic S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4167. Details: Powers up the user’s Psychic-type sync move by 3%.
  4168.  
  4169. Bug S-Moves ↑ 2% (0.67%)
  4170. Details: Powers up the user’s Bug-type sync move by 2%.
  4171.  
  4172. Bug S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4173. Details: Powers up the user’s Bug-type sync move by 3%.
  4174.  
  4175. Rock S-Moves ↑ 2% (0.67%)
  4176. Details: Powers up the user’s Rock-type sync move by 2%.
  4177.  
  4178. Rock S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4179. Details: Powers up the user’s Rock-type sync move by 3%.
  4180.  
  4181. Ghost S-Moves ↑ 2% (0.67%)
  4182. Details: Powers up the user’s Ghost-type sync move by 2%.
  4183.  
  4184. Ghost S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4185. Details: Powers up the user’s Ghost-type sync move by 3%.
  4186.  
  4187. Dragon S-Moves ↑ 2% (0.67%)
  4188. Details: Powers up the user’s Dragon-type sync move by 2%.
  4189.  
  4190. Dragon S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4191. Details: Powers up the user’s Dragon-type sync move by 3%.
  4192.  
  4193. Dark S-Moves ↑ 2% (0.67%)
  4194. Details: Powers up the user’s Dark-type sync move by 2%.
  4195.  
  4196. Dark S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4197. Details: Powers up the user’s Dark-type sync move by 3%.
  4198.  
  4199. Steel S-Moves ↑ 2% (0.67%)
  4200. Details: Powers up the user’s Steel-type sync move by 2%.
  4201.  
  4202. Steel S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4203. Details: Powers up the user’s Steel-type sync move by 3%.
  4204.  
  4205. Fairy S-Moves ↑ 2% (0.67%)
  4206. Details: Powers up the user’s Fairy-type sync move by 2%.
  4207.  
  4208. Fairy S-Moves ↑ 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4209. Details: Powers up the user’s Fairy-type sync move by 3%.
  4210.  
  4211. Pinch: S-Moves ↑ 4% (0.67%)
  4212. Details: Powers up the user’s sync move by 4% when it is in a pinch.
  4213.  
  4214. Pinch: S-Moves ↑ 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4215. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  4216.  
  4217. Unscathed: S-Moves ↑ 4% (0.67%)
  4218. Details: Powers up the user’s sync move by 4% when its HP is full.
  4219.  
  4220. Unscathed: S-Moves ↑ 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4221. Details: Powers up the user’s sync move by 5% when its HP is full.
  4222.  
  4223. Status Cond: S-Moves ↑ 4% (0.67%)
  4224. Details: Powers up the user’s sync move by 4% when it is affected by a status condition.
  4225.  
  4226. Status Cond: S-Moves ↑ 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4227. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  4228.  
  4229. Attack Move DR 2% (0.67%)
  4230. Details: Reduces damage by 2% when the user is hit by an attack move.
  4231.  
  4232. Attack Move DR 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4233. Details: Reduces damage by 3% when the user is hit by an attack move.
  4234.  
  4235. S-Move DR 2% (0.67%)
  4236. Details: Reduces damage by 2% when the user is hit by a sync move.
  4237.  
  4238. S-Move DR 3% (0.67%) πŸ“πŸ“ (Limit reached)
  4239. Details: Reduces damage by 3% when the user is hit by a sync move.
  4240.  
  4241. Physical Move DR 3% (0.67%)
  4242. Details: Reduces damage by 3% when the user is hit by a physical attack move.
  4243.  
  4244. Physical Move DR 4% (0.67%) πŸ“πŸ“ (Limit reached)
  4245. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  4246.  
  4247. Special Move DR 3% (0.67%)
  4248. Details: Reduces damage by 3% when the user is hit by a special attack move.
  4249.  
  4250. Special Move DR 4% (0.67%) πŸ“πŸ“ (Limit reached)
  4251. Details: Reduces damage by 4% when the user is hit by a special attack move.
  4252.  
  4253. Physical S-Move DR 3% (0.67%)
  4254. Details: Reduces damage by 3% when the user is hit by a physical sync move.
  4255.  
  4256. Physical S-Move DR 4% (0.67%) πŸ“πŸ“ (Limit reached)
  4257. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  4258.  
  4259. Special S-Move DR 3% (0.67%)
  4260. Details: Reduces damage by 3% when the user is hit by a special sync move.
  4261.  
  4262. Special S-Move DR 4% (0.67%) πŸ“πŸ“ (Limit reached)
  4263. Details: Reduces damage by 4% when the user is hit by a special sync move.
  4264.  
  4265. Normal P-Move DR & S-Move DR 4% (0.67%)
  4266. Details: Reduces damage by 4% when the user is hit by Normal-type attack moves or sync moves.
  4267.  
  4268. Normal P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4269. Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
  4270.  
  4271. Fire P-Move DR & S-Move DR 4% (0.67%)
  4272. Details: Reduces damage by 4% when the user is hit by Fire-type attack moves or sync moves.
  4273.  
  4274. Fire P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4275. Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
  4276.  
  4277. Water P-Move DR & S-Move DR 4% (0.67%)
  4278. Details: Reduces damage by 4% when the user is hit by Water-type attack moves or sync moves.
  4279.  
  4280. Water P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4281. Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
  4282.  
  4283. Electric P-Move DR & S-Move DR 4% (0.67%)
  4284. Details: Reduces damage by 4% when the user is hit by Electric-type attack moves or sync moves.
  4285.  
  4286. Electric P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4287. Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
  4288.  
  4289. Grass P-Move DR & S-Move DR 4% (0.67%)
  4290. Details: Reduces damage by 4% when the user is hit by Grass-type attack moves or sync moves.
  4291.  
  4292. Grass P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4293. Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
  4294.  
  4295. Ice P-Move DR & S-Move DR 4% (0.67%)
  4296. Details: Reduces damage by 4% when the user is hit by Ice-type attack moves or sync moves.
  4297.  
  4298. Ice P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4299. Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
  4300.  
  4301. Fighting P-Move DR & S-Move DR 4% (0.67%)
  4302. Details: Reduces damage by 4% when the user is hit by Fighting-type attack moves or sync moves.
  4303.  
  4304. Fighting P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4305. Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
  4306.  
  4307. Poison P-Move DR & S-Move DR 4% (0.67%)
  4308. Details: Reduces damage by 4% when the user is hit by Poison-type attack moves or sync moves.
  4309.  
  4310. Poison P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4311. Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
  4312.  
  4313. Ground P-Move DR & S-Move DR 4% (0.67%)
  4314. Details: Reduces damage by 4% when the user is hit by Ground-type attack moves or sync moves.
  4315.  
  4316. Ground P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4317. Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
  4318.  
  4319. Flying P-Move DR & S-Move DR 4% (0.67%)
  4320. Details: Reduces damage by 4% when the user is hit by Flying-type attack moves or sync moves.
  4321.  
  4322. Flying P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4323. Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
  4324.  
  4325. Psychic P-Move DR & S-Move DR 4% (0.67%)
  4326. Details: Reduces damage by 4% when the user is hit by Psychic-type attack moves or sync moves.
  4327.  
  4328. Psychic P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4329. Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
  4330.  
  4331. Bug P-Move DR & S-Move DR 4% (0.67%)
  4332. Details: Reduces damage by 4% when the user is hit by Bug-type attack moves or sync moves.
  4333.  
  4334. Bug P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4335. Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
  4336.  
  4337. Rock P-Move DR & S-Move DR 4% (0.67%)
  4338. Details: Reduces damage by 4% when the user is hit by Rock-type attack moves or sync moves.
  4339.  
  4340. Rock P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4341. Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
  4342.  
  4343. Ghost P-Move DR & S-Move DR 4% (0.67%)
  4344. Details: Reduces damage by 4% when the user is hit by Ghost-type attack moves or sync moves.
  4345.  
  4346. Ghost P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4347. Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
  4348.  
  4349. Dragon P-Move DR & S-Move DR 4% (0.67%)
  4350. Details: Reduces damage by 4% when the user is hit by Dragon-type attack moves or sync moves.
  4351.  
  4352. Dragon P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4353. Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
  4354.  
  4355. Dark P-Move DR & S-Move DR 4% (0.67%)
  4356. Details: Reduces damage by 4% when the user is hit by Dark-type attack moves or sync moves.
  4357.  
  4358. Dark P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4359. Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
  4360.  
  4361. Steel P-Move DR & S-Move DR 4% (0.67%)
  4362. Details: Reduces damage by 4% when the user is hit by Steel-type attack moves or sync moves.
  4363.  
  4364. Steel P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4365. Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
  4366.  
  4367. Fairy P-Move DR & S-Move DR 4% (0.67%)
  4368. Details: Reduces damage by 4% when the user is hit by Fairy-type attack moves or sync moves.
  4369.  
  4370. Fairy P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4371. Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
  4372.  
  4373. Pinch: P-Move DR & S-Move DR 4% (0.67%)
  4374. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
  4375.  
  4376. Pinch: P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4377. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  4378.  
  4379. Healthy Benefits 4% (0.67%)
  4380. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
  4381.  
  4382. Healthy Benefits 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4383. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  4384.  
  4385. Status Cond: P-Move DR & S-Move DR 4% (0.67%)
  4386. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
  4387.  
  4388. Status Cond: P-Move DR & S-Move DR 5% (0.67%) πŸ“πŸ“ (Limit reached)
  4389. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  4390.  
  4391.  
  4392.  
  4393.  
  4394. ====𓆰 3β˜… White Skill Feather====
  4395. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  4396. Slot Defaut 3
  4397. Rate: 100.0
  4398.  
  4399.  
  4400. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  4401.  
  4402. Bracelet
  4403. πŸ’ͺ Stat buffs: HP
  4404. Rate: 8.33%
  4405. Range: ⬇️ Min 10 - ⬆️ Max 30
  4406. πŸ‘£ Step: 5
  4407.  
  4408. Bracelet
  4409. πŸ’ͺ Stat buffs: Attack
  4410. Rate: 8.33%
  4411. πŸ€ Priorities: 100% (Slot 1)
  4412. Range: ⬇️ Min 40 - ⬆️ Max 80
  4413. πŸ‘£ Step: 5
  4414.  
  4415. Bracelet
  4416. πŸ’ͺ Stat buffs: Defense
  4417. Rate: 8.33%
  4418. Range: ⬇️ Min 10 - ⬆️ Max 30
  4419. πŸ‘£ Step: 5
  4420.  
  4421. Bandanna
  4422. πŸ’ͺ Stat buffs: HP
  4423. Rate: 8.33%
  4424. Range: ⬇️ Min 10 - ⬆️ Max 30
  4425. πŸ‘£ Step: 5
  4426.  
  4427. Bandanna
  4428. πŸ’ͺ Stat buffs: Sp. Attack
  4429. Rate: 8.33%
  4430. πŸ€ Priorities: 100% (Slot 1)
  4431. Range: ⬇️ Min 40 - ⬆️ Max 80
  4432. πŸ‘£ Step: 5
  4433.  
  4434. Bandanna
  4435. πŸ’ͺ Stat buffs: Sp. Defense
  4436. Rate: 8.33%
  4437. Range: ⬇️ Min 10 - ⬆️ Max 30
  4438. πŸ‘£ Step: 5
  4439.  
  4440. Pin
  4441. πŸ’ͺ Stat buffs: HP
  4442. Rate: 8.33%
  4443. πŸ€ Priorities: 100% (Slot 1)
  4444. Range: ⬇️ Min 40 - ⬆️ Max 100
  4445. πŸ‘£ Step: 5
  4446.  
  4447. Pin
  4448. πŸ’ͺ Stat buffs: Attack
  4449. Rate: 8.33%
  4450. Range: ⬇️ Min 10 - ⬆️ Max 20
  4451. πŸ‘£ Step: 5
  4452.  
  4453. Pin
  4454. πŸ’ͺ Stat buffs: Defense
  4455. Rate: 8.33%
  4456. Range: ⬇️ Min 10 - ⬆️ Max 20
  4457. πŸ‘£ Step: 5
  4458.  
  4459. Pin
  4460. πŸ’ͺ Stat buffs: Sp. Attack
  4461. Rate: 8.33%
  4462. Range: ⬇️ Min 10 - ⬆️ Max 20
  4463. πŸ‘£ Step: 5
  4464.  
  4465. Pin
  4466. πŸ’ͺ Stat buffs: Sp. Defense
  4467. Rate: 8.33%
  4468. Range: ⬇️ Min 10 - ⬆️ Max 20
  4469. πŸ‘£ Step: 5
  4470.  
  4471. Pin
  4472. πŸ’ͺ Stat buffs: Speed
  4473. Rate: 8.33%
  4474. Range: ⬇️ Min 10 - ⬆️ Max 30
  4475. πŸ‘£ Step: 5
  4476.  
  4477. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  4478. Normal (2.94%)
  4479. Fire (2.94%)
  4480. Water (2.94%)
  4481. Electric (2.94%)
  4482. Grass (2.94%)
  4483. Ice (2.94%)
  4484. Fighting (2.94%)
  4485. Poison (2.94%)
  4486. Ground (2.94%)
  4487. Flying (2.94%)
  4488. Psychic (2.94%)
  4489. Bug (2.94%)
  4490. Rock (2.94%)
  4491. Ghost (2.94%)
  4492. Dragon (2.94%)
  4493. Dark (2.94%)
  4494. Steel (2.94%)
  4495. Fairy (2.94%)
  4496. Kanto (2.94%)
  4497. Johto (2.94%)
  4498. Hoenn (2.94%)
  4499. Sinnoh (2.94%)
  4500. Unova (2.94%)
  4501. Kalos (2.94%)
  4502. Alola (2.94%)
  4503. Galar (2.94%)
  4504. Main Character (2.94%)
  4505. Elite Four (2.94%)
  4506. Gym Leader (2.94%)
  4507. Rival (2.94%)
  4508. Champion (2.94%)
  4509. Villain (2.94%)
  4510. Trial Giver (2.94%)
  4511. Battle Facility Foe (2.94%)
  4512.  
  4513. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  4514. Physical Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4515. Details: Powers up the user’s physical attack moves by 3%.
  4516.  
  4517. Special Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4518. Details: Powers up the user’s special attack moves by 3%.
  4519.  
  4520. Crit: Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4521. Details: Powers up the user’s moves by 3% when they become critical hits.
  4522.  
  4523. Normal Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4524. Details: Powers up the user’s Normal-type moves by 3%.
  4525.  
  4526. Fire Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4527. Details: Powers up the user’s Fire-type moves by 3%.
  4528.  
  4529. Water Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4530. Details: Powers up the user’s Water-type moves by 3%.
  4531.  
  4532. Electric Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4533. Details: Powers up the user’s Electric-type moves by 3%.
  4534.  
  4535. Grass Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4536. Details: Powers up the user’s Grass-type moves by 3%.
  4537.  
  4538. Ice Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4539. Details: Powers up the user’s Ice-type moves by 3%.
  4540.  
  4541. Fighting Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4542. Details: Powers up the user’s Fighting-type moves by 3%.
  4543.  
  4544. Poison Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4545. Details: Powers up the user’s Poison-type moves by 3%.
  4546.  
  4547. Ground Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4548. Details: Powers up the user’s Ground-type moves by 3%.
  4549.  
  4550. Flying Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4551. Details: Powers up the user’s Flying-type moves by 3%.
  4552.  
  4553. Psychic Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4554. Details: Powers up the user’s Psychic-type moves by 3%.
  4555.  
  4556. Bug Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4557. Details: Powers up the user’s Bug-type moves by 3%.
  4558.  
  4559. Rock Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4560. Details: Powers up the user’s Rock-type moves by 3%.
  4561.  
  4562. Ghost Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4563. Details: Powers up the user’s Ghost-type moves by 3%.
  4564.  
  4565. Dragon Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4566. Details: Powers up the user’s Dragon-type moves by 3%.
  4567.  
  4568. Dark Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4569. Details: Powers up the user’s Dark-type moves by 3%.
  4570.  
  4571. Steel Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4572. Details: Powers up the user’s Steel-type moves by 3%.
  4573.  
  4574. Fairy Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4575. Details: Powers up the user’s Fairy-type moves by 3%.
  4576.  
  4577. Pinch: Moves ↑ 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4578. Details: Powers up the user’s moves by 5% when it is in a pinch.
  4579.  
  4580. Unscathed: Moves ↑ 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4581. Details: Powers up the user’s moves by 5% when its HP is full.
  4582.  
  4583. Status Cond: Moves ↑ 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4584. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  4585.  
  4586. Physical S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4587. Details: Powers up the user’s physical sync move by 3%.
  4588.  
  4589. Special S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4590. Details: Powers up the user’s special sync move by 3%.
  4591.  
  4592. Critastrophe 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4593. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  4594.  
  4595. Normal S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4596. Details: Powers up the user’s Normal-type sync move by 3%.
  4597.  
  4598. Fire S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4599. Details: Powers up the user’s Fire-type sync move by 3%.
  4600.  
  4601. Water S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4602. Details: Powers up the user’s Water-type sync move by 3%.
  4603.  
  4604. Electric S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4605. Details: Powers up the user’s Electric-type sync move by 3%.
  4606.  
  4607. Grass S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4608. Details: Powers up the user’s Grass-type sync move by 3%.
  4609.  
  4610. Ice S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4611. Details: Powers up the user’s Ice-type sync move by 3%.
  4612.  
  4613. Fighting S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4614. Details: Powers up the user’s Fighting-type sync move by 3%.
  4615.  
  4616. Poison S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4617. Details: Powers up the user’s Poison-type sync move by 3%.
  4618.  
  4619. Ground S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4620. Details: Powers up the user’s Ground-type sync move by 3%.
  4621.  
  4622. Flying S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4623. Details: Powers up the user’s Flying-type sync move by 3%.
  4624.  
  4625. Psychic S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4626. Details: Powers up the user’s Psychic-type sync move by 3%.
  4627.  
  4628. Bug S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4629. Details: Powers up the user’s Bug-type sync move by 3%.
  4630.  
  4631. Rock S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4632. Details: Powers up the user’s Rock-type sync move by 3%.
  4633.  
  4634. Ghost S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4635. Details: Powers up the user’s Ghost-type sync move by 3%.
  4636.  
  4637. Dragon S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4638. Details: Powers up the user’s Dragon-type sync move by 3%.
  4639.  
  4640. Dark S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4641. Details: Powers up the user’s Dark-type sync move by 3%.
  4642.  
  4643. Steel S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4644. Details: Powers up the user’s Steel-type sync move by 3%.
  4645.  
  4646. Fairy S-Moves ↑ 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4647. Details: Powers up the user’s Fairy-type sync move by 3%.
  4648.  
  4649. Pinch: S-Moves ↑ 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4650. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  4651.  
  4652. Unscathed: S-Moves ↑ 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4653. Details: Powers up the user’s sync move by 5% when its HP is full.
  4654.  
  4655. Status Cond: S-Moves ↑ 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4656. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  4657.  
  4658. Attack Move DR 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4659. Details: Reduces damage by 3% when the user is hit by an attack move.
  4660.  
  4661. S-Move DR 3% (1.33%) πŸ“πŸ“ (Limit reached)
  4662. Details: Reduces damage by 3% when the user is hit by a sync move.
  4663.  
  4664. Physical Move DR 4% (1.33%) πŸ“πŸ“ (Limit reached)
  4665. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  4666.  
  4667. Special Move DR 4% (1.33%) πŸ“πŸ“ (Limit reached)
  4668. Details: Reduces damage by 4% when the user is hit by a special attack move.
  4669.  
  4670. Physical S-Move DR 4% (1.33%) πŸ“πŸ“ (Limit reached)
  4671. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  4672.  
  4673. Special S-Move DR 4% (1.33%) πŸ“πŸ“ (Limit reached)
  4674. Details: Reduces damage by 4% when the user is hit by a special sync move.
  4675.  
  4676. Normal P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4677. Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
  4678.  
  4679. Fire P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4680. Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
  4681.  
  4682. Water P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4683. Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
  4684.  
  4685. Electric P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4686. Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
  4687.  
  4688. Grass P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4689. Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
  4690.  
  4691. Ice P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4692. Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
  4693.  
  4694. Fighting P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4695. Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
  4696.  
  4697. Poison P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4698. Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
  4699.  
  4700. Ground P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4701. Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
  4702.  
  4703. Flying P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4704. Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
  4705.  
  4706. Psychic P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4707. Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
  4708.  
  4709. Bug P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4710. Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
  4711.  
  4712. Rock P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4713. Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
  4714.  
  4715. Ghost P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4716. Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
  4717.  
  4718. Dragon P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4719. Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
  4720.  
  4721. Dark P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4722. Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
  4723.  
  4724. Steel P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4725. Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
  4726.  
  4727. Fairy P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4728. Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
  4729.  
  4730. Pinch: P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4731. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  4732.  
  4733. Healthy Benefits 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4734. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  4735.  
  4736. Status Cond: P-Move DR & S-Move DR 5% (1.33%) πŸ“πŸ“ (Limit reached)
  4737. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  4738.  
  4739.  
  4740. ====𓆰 2β˜… Yellow Skill Feather====
  4741. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  4742. Slot Defaut 2
  4743. Rate: 50.0
  4744.  
  4745. Slot Defaut 3
  4746. Rate: 50.0
  4747.  
  4748.  
  4749. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  4750.  
  4751. Bracelet
  4752. πŸ’ͺ Stat buffs: HP
  4753. Rate: 8.33%
  4754. Range: ⬇️ Min 10 - ⬆️ Max 30
  4755. πŸ‘£ Step: 5
  4756.  
  4757. Bracelet
  4758. πŸ’ͺ Stat buffs: Attack
  4759. Rate: 8.33%
  4760. πŸ€ Priorities: 100% (Slot 1)
  4761. Range: ⬇️ Min 40 - ⬆️ Max 80
  4762. πŸ‘£ Step: 5
  4763.  
  4764. Bracelet
  4765. πŸ’ͺ Stat buffs: Defense
  4766. Rate: 8.33%
  4767. Range: ⬇️ Min 10 - ⬆️ Max 30
  4768. πŸ‘£ Step: 5
  4769.  
  4770. Bandanna
  4771. πŸ’ͺ Stat buffs: HP
  4772. Rate: 8.33%
  4773. Range: ⬇️ Min 10 - ⬆️ Max 30
  4774. πŸ‘£ Step: 5
  4775.  
  4776. Bandanna
  4777. πŸ’ͺ Stat buffs: Sp. Attack
  4778. Rate: 8.33%
  4779. πŸ€ Priorities: 100% (Slot 1)
  4780. Range: ⬇️ Min 40 - ⬆️ Max 80
  4781. πŸ‘£ Step: 5
  4782.  
  4783. Bandanna
  4784. πŸ’ͺ Stat buffs: Sp. Defense
  4785. Rate: 8.33%
  4786. Range: ⬇️ Min 10 - ⬆️ Max 30
  4787. πŸ‘£ Step: 5
  4788.  
  4789. Pin
  4790. πŸ’ͺ Stat buffs: HP
  4791. Rate: 8.33%
  4792. πŸ€ Priorities: 100% (Slot 1)
  4793. Range: ⬇️ Min 40 - ⬆️ Max 100
  4794. πŸ‘£ Step: 5
  4795.  
  4796. Pin
  4797. πŸ’ͺ Stat buffs: Attack
  4798. Rate: 8.33%
  4799. Range: ⬇️ Min 10 - ⬆️ Max 20
  4800. πŸ‘£ Step: 5
  4801.  
  4802. Pin
  4803. πŸ’ͺ Stat buffs: Defense
  4804. Rate: 8.33%
  4805. Range: ⬇️ Min 10 - ⬆️ Max 20
  4806. πŸ‘£ Step: 5
  4807.  
  4808. Pin
  4809. πŸ’ͺ Stat buffs: Sp. Attack
  4810. Rate: 8.33%
  4811. Range: ⬇️ Min 10 - ⬆️ Max 20
  4812. πŸ‘£ Step: 5
  4813.  
  4814. Pin
  4815. πŸ’ͺ Stat buffs: Sp. Defense
  4816. Rate: 8.33%
  4817. Range: ⬇️ Min 10 - ⬆️ Max 20
  4818. πŸ‘£ Step: 5
  4819.  
  4820. Pin
  4821. πŸ’ͺ Stat buffs: Speed
  4822. Rate: 8.33%
  4823. Range: ⬇️ Min 10 - ⬆️ Max 30
  4824. πŸ‘£ Step: 5
  4825.  
  4826. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  4827. Normal (2.94%)
  4828. Fire (2.94%)
  4829. Water (2.94%)
  4830. Electric (2.94%)
  4831. Grass (2.94%)
  4832. Ice (2.94%)
  4833. Fighting (2.94%)
  4834. Poison (2.94%)
  4835. Ground (2.94%)
  4836. Flying (2.94%)
  4837. Psychic (2.94%)
  4838. Bug (2.94%)
  4839. Rock (2.94%)
  4840. Ghost (2.94%)
  4841. Dragon (2.94%)
  4842. Dark (2.94%)
  4843. Steel (2.94%)
  4844. Fairy (2.94%)
  4845. Kanto (2.94%)
  4846. Johto (2.94%)
  4847. Hoenn (2.94%)
  4848. Sinnoh (2.94%)
  4849. Unova (2.94%)
  4850. Kalos (2.94%)
  4851. Alola (2.94%)
  4852. Galar (2.94%)
  4853. Main Character (2.94%)
  4854. Elite Four (2.94%)
  4855. Gym Leader (2.94%)
  4856. Rival (2.94%)
  4857. Champion (2.94%)
  4858. Villain (2.94%)
  4859. Trial Giver (2.94%)
  4860. Battle Facility Foe (2.94%)
  4861.  
  4862. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  4863. Physical Moves ↑ 2% (0.31%)
  4864. Details: Powers up the user’s physical attack moves by 2%.
  4865.  
  4866. Physical Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  4867. Details: Powers up the user’s physical attack moves by 3%.
  4868.  
  4869. Special Moves ↑ 2% (0.31%)
  4870. Details: Powers up the user’s special attack moves by 2%.
  4871.  
  4872. Special Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  4873. Details: Powers up the user’s special attack moves by 3%.
  4874.  
  4875. Crit: Moves ↑ 2% (0.31%)
  4876. Details: Powers up the user’s moves by 2% when they become critical hits.
  4877.  
  4878. Crit: Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  4879. Details: Powers up the user’s moves by 3% when they become critical hits.
  4880.  
  4881. Opp Burned: Moves ↑ 4% (0.31%)
  4882. Details: Powers up the user’s moves by 4% when the target is burned.
  4883.  
  4884. Opp Burned: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4885. Details: Powers up the user’s moves by 5% when the target is burned.
  4886.  
  4887. Opp Frozen: Moves ↑ 4% (0.31%)
  4888. Details: Powers up the user’s moves by 4% when the target is frozen.
  4889.  
  4890. Opp Frozen: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4891. Details: Powers up the user’s moves by 5% when the target is frozen.
  4892.  
  4893. Opp Paralyzed: Moves ↑ 4% (0.31%)
  4894. Details: Powers up the user’s moves by 4% when the target is paralyzed.
  4895.  
  4896. Opp Paralyzed: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4897. Details: Powers up the user’s moves by 5% when the target is paralyzed.
  4898.  
  4899. Opp Poisoned: Moves ↑ 4% (0.31%)
  4900. Details: Powers up the user’s moves by 4% when the target is poisoned or badly poisoned.
  4901.  
  4902. Opp Poisoned: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4903. Details: Powers up the user’s moves by 5% when the target is poisoned or badly poisoned.
  4904.  
  4905. Opp Asleep: Moves ↑ 4% (0.31%)
  4906. Details: Powers up the user’s moves by 4% when the target is asleep.
  4907.  
  4908. Opp Asleep: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4909. Details: Powers up the user’s moves by 5% when the target is asleep.
  4910.  
  4911. Opp Status Cond: Moves ↑ 3% (0.31%)
  4912. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition.
  4913.  
  4914. Opp Status Cond: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4915. Details: Powers up the user’s moves by 4% against targets that are affected by a status condition.
  4916.  
  4917. Opp Confused: Moves ↑ 4% (0.31%)
  4918. Details: Powers up the user’s moves by 4% when the target is confused.
  4919.  
  4920. Opp Confused: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4921. Details: Powers up the user’s moves by 5% when the target is confused.
  4922.  
  4923. Opp Flinching: Moves ↑ 4% (0.31%)
  4924. Details: Powers up the user’s moves by 4% against targets that are flinching.
  4925.  
  4926. Opp Flinching: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4927. Details: Powers up the user’s moves by 5% against targets that are flinching.
  4928.  
  4929. Opp Trapped: Moves ↑ 4% (0.31%)
  4930. Details: Powers up the user’s moves by 4% when the target is trapped.
  4931.  
  4932. Opp Trapped: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  4933. Details: Powers up the user’s moves by 5% when the target is trapped.
  4934.  
  4935. Opp Interference: Moves ↑ 3% (0.31%)
  4936. Details: Powers up the user’s moves by 3% against targets that are flinching, confused, or trapped.
  4937.  
  4938. Opp Interference: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4939. Details: Powers up the user’s moves by 4% against targets that are flinching, confused, or trapped.
  4940.  
  4941. Opp Interference or Status Cond: Moves ↑ 2% (0.31%)
  4942. Details: Powers up the user’s moves by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
  4943.  
  4944. Opp Interference or Status Cond: Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  4945. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  4946.  
  4947. Sunny: Moves ↑ 3% (0.31%)
  4948. Details: Powers up the user’s moves by 3% when the weather is sunny.
  4949.  
  4950. Sunny: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4951. Details: Powers up the user’s moves by 4% when the weather is sunny.
  4952.  
  4953. Rainy: Moves ↑ 3% (0.31%)
  4954. Details: Powers up the user’s moves by 3% when the weather is rainy.
  4955.  
  4956. Rainy: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4957. Details: Powers up the user’s moves by 4% when the weather is rainy.
  4958.  
  4959. Hail: Moves ↑ 3% (0.31%)
  4960. Details: Powers up the user’s moves by 3% during a hailstorm.
  4961.  
  4962. Hail: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4963. Details: Powers up the user’s moves by 4% during a hailstorm.
  4964.  
  4965. Sandstorm: Moves ↑ 3% (0.31%)
  4966. Details: Powers up the user’s moves by 3% during a sandstorm.
  4967.  
  4968. Sandstorm: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4969. Details: Powers up the user’s moves by 4% during a sandstorm.
  4970.  
  4971. Electric Terrain: Moves ↑ 3% (0.31%)
  4972. Details: Powers up the user’s moves by 3% when the terrain is Electric Terrain.
  4973.  
  4974. Electric Terrain: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4975. Details: Powers up the user’s moves by 4% when the terrain is Electric Terrain.
  4976.  
  4977. Grassy Terrain: Moves ↑ 3% (0.31%)
  4978. Details: Powers up the user’s moves by 3% when the terrain is Grassy Terrain.
  4979.  
  4980. Grassy Terrain: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4981. Details: Powers up the user’s moves by 4% when the terrain is Grassy Terrain.
  4982.  
  4983. Psychic Terrain: Moves ↑ 3% (0.31%)
  4984. Details: Powers up the user’s moves by 3% when the terrain is Psychic Terrain.
  4985.  
  4986. Psychic Terrain: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4987. Details: Powers up the user’s moves by 4% when the terrain is Psychic Terrain.
  4988.  
  4989. Normal Zone: Moves ↑ 3% (0.31%)
  4990. Details: Powers up the user’s moves by 3% when the zone is a Normal Zone.
  4991.  
  4992. Normal Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4993. Details: Powers up the user’s moves by 4% when the zone is a Normal Zone.
  4994.  
  4995. Ice Zone: Moves ↑ 3% (0.31%)
  4996. Details: Powers up the user’s moves by 3% when the zone is an Ice Zone.
  4997.  
  4998. Ice Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  4999. Details: Powers up the user’s moves by 4% when the zone is an Ice Zone.
  5000.  
  5001. Fighting Zone: Moves ↑ 3% (0.31%)
  5002. Details: Powers up the user’s moves by 3% when the zone is a Fighting Zone.
  5003.  
  5004. Fighting Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5005. Details: Powers up the user’s moves by 4% when the zone is a Fighting Zone.
  5006.  
  5007. Poison Zone: Moves ↑ 3% (0.31%)
  5008. Details: Powers up the user’s moves by 3% when the zone is a Poison Zone.
  5009.  
  5010. Poison Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5011. Details: Powers up the user’s moves by 4% when the zone is a Poison Zone.
  5012.  
  5013. Ground Zone: Moves ↑ 3% (0.31%)
  5014. Details: Powers up the user’s moves by 3% when the zone is a Ground Zone.
  5015.  
  5016. Ground Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5017. Details: Powers up the user’s moves by 4% when the zone is a Ground Zone.
  5018.  
  5019. Flying Zone: Moves ↑ 3% (0.31%)
  5020. Details: Powers up the user’s moves by 3% when the zone is a Flying Zone.
  5021.  
  5022. Flying Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5023. Details: Powers up the user’s moves by 4% when the zone is a Flying Zone.
  5024.  
  5025. Bug Zone: Moves ↑ 3% (0.31%)
  5026. Details: Powers up the user’s moves by 3% when the zone is a Bug Zone.
  5027.  
  5028. Bug Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5029. Details: Powers up the user’s moves by 4% when the zone is a Bug Zone.
  5030.  
  5031. Rock Zone: Moves ↑ 3% (0.31%)
  5032. Details: Powers up the user’s moves by 3% when the zone is a Rock Zone.
  5033.  
  5034. Rock Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5035. Details: Powers up the user’s moves by 4% when the zone is a Rock Zone.
  5036.  
  5037. Ghost Zone: Moves ↑ 3% (0.31%)
  5038. Details: Powers up the user’s moves by 3% when the zone is a Ghost Zone.
  5039.  
  5040. Ghost Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5041. Details: Powers up the user’s moves by 4% when the zone is a Ghost Zone.
  5042.  
  5043. Dragon Zone: Moves ↑ 3% (0.31%)
  5044. Details: Powers up the user’s moves by 3% when the zone is a Dragon Zone.
  5045.  
  5046. Dragon Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5047. Details: Powers up the user’s moves by 4% when the zone is a Dragon Zone.
  5048.  
  5049. Dark Zone: Moves ↑ 3% (0.31%)
  5050. Details: Powers up the user’s moves by 3% when the zone is a Dark Zone.
  5051.  
  5052. Dark Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5053. Details: Powers up the user’s moves by 4% when the zone is a Dark Zone.
  5054.  
  5055. Steel Zone: Moves ↑ 3% (0.31%)
  5056. Details: Powers up the user’s moves by 3% when the zone is a Steel Zone.
  5057.  
  5058. Steel Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5059. Details: Powers up the user’s moves by 4% when the zone is a Steel Zone.
  5060.  
  5061. Fairy Zone: Moves ↑ 3% (0.31%)
  5062. Details: Powers up the user’s moves by 3% when the zone is a Fairy Zone.
  5063.  
  5064. Fairy Zone: Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5065. Details: Powers up the user’s moves by 4% when the zone is a Fairy Zone.
  5066.  
  5067. WTZ Change: Moves ↑ 2% (0.31%)
  5068. Details: Powers up the user’s moves by 2% when weather conditions, a terrain, or a zone are in effect.
  5069.  
  5070. WTZ Change: Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5071. Details: Powers up the user’s moves by 3% when weather conditions, a terrain, or a zone are in effect.
  5072.  
  5073. Normal Moves ↑ 2% (0.31%)
  5074. Details: Powers up the user’s Normal-type moves by 2%.
  5075.  
  5076. Normal Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5077. Details: Powers up the user’s Normal-type moves by 3%.
  5078.  
  5079. Fire Moves ↑ 2% (0.31%)
  5080. Details: Powers up the user’s Fire-type moves by 2%.
  5081.  
  5082. Fire Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5083. Details: Powers up the user’s Fire-type moves by 3%.
  5084.  
  5085. Water Moves ↑ 2% (0.31%)
  5086. Details: Powers up the user’s Water-type moves by 2%.
  5087.  
  5088. Water Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5089. Details: Powers up the user’s Water-type moves by 3%.
  5090.  
  5091. Electric Moves ↑ 2% (0.31%)
  5092. Details: Powers up the user’s Electric-type moves by 2%.
  5093.  
  5094. Electric Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5095. Details: Powers up the user’s Electric-type moves by 3%.
  5096.  
  5097. Grass Moves ↑ 2% (0.31%)
  5098. Details: Powers up the user’s Grass-type moves by 2%.
  5099.  
  5100. Grass Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5101. Details: Powers up the user’s Grass-type moves by 3%.
  5102.  
  5103. Ice Moves ↑ 2% (0.31%)
  5104. Details: Powers up the user’s Ice-type moves by 2%.
  5105.  
  5106. Ice Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5107. Details: Powers up the user’s Ice-type moves by 3%.
  5108.  
  5109. Fighting Moves ↑ 2% (0.31%)
  5110. Details: Powers up the user’s Fighting-type moves by 2%.
  5111.  
  5112. Fighting Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5113. Details: Powers up the user’s Fighting-type moves by 3%.
  5114.  
  5115. Poison Moves ↑ 2% (0.31%)
  5116. Details: Powers up the user’s Poison-type moves by 2%.
  5117.  
  5118. Poison Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5119. Details: Powers up the user’s Poison-type moves by 3%.
  5120.  
  5121. Ground Moves ↑ 2% (0.31%)
  5122. Details: Powers up the user’s Ground-type moves by 2%.
  5123.  
  5124. Ground Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5125. Details: Powers up the user’s Ground-type moves by 3%.
  5126.  
  5127. Flying Moves ↑ 2% (0.31%)
  5128. Details: Powers up the user’s Flying-type moves by 2%.
  5129.  
  5130. Flying Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5131. Details: Powers up the user’s Flying-type moves by 3%.
  5132.  
  5133. Psychic Moves ↑ 2% (0.31%)
  5134. Details: Powers up the user’s Psychic-type moves by 2%.
  5135.  
  5136. Psychic Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5137. Details: Powers up the user’s Psychic-type moves by 3%.
  5138.  
  5139. Bug Moves ↑ 2% (0.31%)
  5140. Details: Powers up the user’s Bug-type moves by 2%.
  5141.  
  5142. Bug Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5143. Details: Powers up the user’s Bug-type moves by 3%.
  5144.  
  5145. Rock Moves ↑ 2% (0.31%)
  5146. Details: Powers up the user’s Rock-type moves by 2%.
  5147.  
  5148. Rock Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5149. Details: Powers up the user’s Rock-type moves by 3%.
  5150.  
  5151. Ghost Moves ↑ 2% (0.31%)
  5152. Details: Powers up the user’s Ghost-type moves by 2%.
  5153.  
  5154. Ghost Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5155. Details: Powers up the user’s Ghost-type moves by 3%.
  5156.  
  5157. Dragon Moves ↑ 2% (0.31%)
  5158. Details: Powers up the user’s Dragon-type moves by 2%.
  5159.  
  5160. Dragon Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5161. Details: Powers up the user’s Dragon-type moves by 3%.
  5162.  
  5163. Dark Moves ↑ 2% (0.31%)
  5164. Details: Powers up the user’s Dark-type moves by 2%.
  5165.  
  5166. Dark Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5167. Details: Powers up the user’s Dark-type moves by 3%.
  5168.  
  5169. Steel Moves ↑ 2% (0.31%)
  5170. Details: Powers up the user’s Steel-type moves by 2%.
  5171.  
  5172. Steel Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5173. Details: Powers up the user’s Steel-type moves by 3%.
  5174.  
  5175. Fairy Moves ↑ 2% (0.31%)
  5176. Details: Powers up the user’s Fairy-type moves by 2%.
  5177.  
  5178. Fairy Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5179. Details: Powers up the user’s Fairy-type moves by 3%.
  5180.  
  5181. Pinch: Moves ↑ 4% (0.31%)
  5182. Details: Powers up the user’s moves by 4% when it is in a pinch.
  5183.  
  5184. Pinch: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5185. Details: Powers up the user’s moves by 5% when it is in a pinch.
  5186.  
  5187. Unscathed: Moves ↑ 4% (0.31%)
  5188. Details: Powers up the user’s moves by 4% when its HP is full.
  5189.  
  5190. Unscathed: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5191. Details: Powers up the user’s moves by 5% when its HP is full.
  5192.  
  5193. Status Cond: Moves ↑ 4% (0.31%)
  5194. Details: Powers up the user’s moves by 4% when it is affected by a status condition.
  5195.  
  5196. Status Cond: Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5197. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  5198.  
  5199. Physical S-Moves ↑ 2% (0.31%)
  5200. Details: Powers up the user’s physical sync move by 2%.
  5201.  
  5202. Physical S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5203. Details: Powers up the user’s physical sync move by 3%.
  5204.  
  5205. Special S-Moves ↑ 2% (0.31%)
  5206. Details: Powers up the user’s special sync move by 2%.
  5207.  
  5208. Special S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5209. Details: Powers up the user’s special sync move by 3%.
  5210.  
  5211. Critastrophe 2% (0.31%)
  5212. Details: Powers up the user’s sync move by 2% when it becomes a critical hit.
  5213.  
  5214. Critastrophe 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5215. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  5216.  
  5217. Opp Burned: S-Moves ↑ 4% (0.31%)
  5218. Details: Powers up the user’s sync move by 4% when the target is burned.
  5219.  
  5220. Opp Burned: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5221. Details: Powers up the user’s sync move by 5% when the target is burned.
  5222.  
  5223. Opp Frozen: S-Moves ↑ 4% (0.31%)
  5224. Details: Powers up the user’s sync move by 4% when the target is frozen.
  5225.  
  5226. Opp Frozen: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5227. Details: Powers up the user’s sync move by 5% when the target is frozen.
  5228.  
  5229. Opp Paralyzed: S-Moves ↑ 4% (0.31%)
  5230. Details: Powers up the user’s sync move by 4% when the target is paralyzed.
  5231.  
  5232. Opp Paralyzed: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5233. Details: Powers up the user’s sync move by 5% when the target is paralyzed.
  5234.  
  5235. Opp Poisoned: S-Moves ↑ 4% (0.31%)
  5236. Details: Powers up the user’s sync move by 4% when the target is poisoned or badly poisoned.
  5237.  
  5238. Opp Poisoned: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5239. Details: Powers up the user’s sync move by 5% when the target is poisoned or badly poisoned.
  5240.  
  5241. Opp Asleep: S-Moves ↑ 4% (0.31%)
  5242. Details: Powers up the user’s sync move by 4% when the target is asleep.
  5243.  
  5244. Opp Asleep: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5245. Details: Powers up the user’s sync move by 5% when the target is asleep.
  5246.  
  5247. Opp Status Cond: S-Moves ↑ 3% (0.31%)
  5248. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition.
  5249.  
  5250. Opp Status Cond: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5251. Details: Powers up the user’s sync move by 4% against targets that are affected by a status condition.
  5252.  
  5253. Opp Confused: S-Moves ↑ 4% (0.31%)
  5254. Details: Powers up the user’s sync move by 4% when the target is confused.
  5255.  
  5256. Opp Confused: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5257. Details: Powers up the user’s sync move by 5% when the target is confused.
  5258.  
  5259. Opp Flinching: S-Moves ↑ 4% (0.31%)
  5260. Details: Powers up the user’s sync move by 4% when the target is flinching.
  5261.  
  5262. Opp Flinching: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5263. Details: Powers up the user’s sync move by 5% when the target is flinching.
  5264.  
  5265. Opp Trapped: S-Moves ↑ 4% (0.31%)
  5266. Details: Powers up the user’s sync move by 4% against targets that are trapped.
  5267.  
  5268. Opp Trapped: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5269. Details: Powers up the user’s sync move by 5% against targets that are trapped.
  5270.  
  5271. Opp Interference: S-Moves ↑ 3% (0.31%)
  5272. Details: Powers up the user’s sync move by 3% against targets that are flinching, confused, or trapped.
  5273.  
  5274. Opp Interference: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5275. Details: Powers up the user’s sync move by 4% against targets that are flinching, confused, or trapped.
  5276.  
  5277. Opp Int or Status Cond: S-Moves ↑ 2% (0.31%)
  5278. Details: Powers up the user’s sync move by 2% against targets that are affected by a status condition, flinching, confused, or trapped.
  5279.  
  5280. Opp Int or Status Cond: S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5281. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  5282.  
  5283. Solar Flare 3% (0.31%)
  5284. Details: Powers up the user’s sync move by 3% when the weather is sunny.
  5285.  
  5286. Solar Flare 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5287. Details: Powers up the user’s sync move by 4% when the weather is sunny.
  5288.  
  5289. Shower Power 3% (0.31%)
  5290. Details: Powers up the user’s sync move by 3% when the weather is rainy.
  5291.  
  5292. Shower Power 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5293. Details: Powers up the user’s sync move by 4% when the weather is rainy.
  5294.  
  5295. Hail: S-Moves ↑ 3% (0.31%)
  5296. Details: Powers up the user’s sync move by 3% during a hailstorm.
  5297.  
  5298. Hail: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5299. Details: Powers up the user’s sync move by 4% during a hailstorm.
  5300.  
  5301. Sand Blaster 3% (0.31%)
  5302. Details: Powers up the user’s sync move by 3% during a sandstorm.
  5303.  
  5304. Sand Blaster 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5305. Details: Powers up the user’s sync move by 4% during a sandstorm.
  5306.  
  5307. Sync Induction 3% (0.31%)
  5308. Details: Powers up the user’s sync move by 3% when the terrain is Electric Terrain.
  5309.  
  5310. Sync Induction 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5311. Details: Powers up the user’s sync move by 4% when the terrain is Electric Terrain.
  5312.  
  5313. Grassy Terrain: S-Moves ↑ 3% (0.31%)
  5314. Details: Powers up the user’s sync move by 3% when the terrain is Grassy Terrain.
  5315.  
  5316. Grassy Terrain: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5317. Details: Powers up the user’s sync move by 4% when the terrain is Grassy Terrain.
  5318.  
  5319. Psychic Terrain: S-Moves ↑ 3% (0.31%)
  5320. Details: Powers up the user’s sync move by 3% when the terrain is Psychic Terrain.
  5321.  
  5322. Psychic Terrain: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5323. Details: Powers up the user’s sync move by 4% when the terrain is Psychic Terrain.
  5324.  
  5325. Normal Zone: S-Moves ↑ 3% (0.31%)
  5326. Details: Powers up the user’s sync move by 3% when the zone is a Normal Zone.
  5327.  
  5328. Normal Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5329. Details: Powers up the user’s sync move by 4% when the zone is a Normal Zone.
  5330.  
  5331. Ice Zone: S-Moves ↑ 3% (0.31%)
  5332. Details: Powers up the user’s sync move by 3% when the zone is an Ice Zone.
  5333.  
  5334. Ice Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5335. Details: Powers up the user’s sync move by 4% when the zone is an Ice Zone.
  5336.  
  5337. Fighting Zone: S-Moves ↑ 3% (0.31%)
  5338. Details: Powers up the user’s sync move by 3% when the zone is a Fighting Zone.
  5339.  
  5340. Fighting Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5341. Details: Powers up the user’s sync move by 4% when the zone is a Fighting Zone.
  5342.  
  5343. Poison Zone: S-Moves ↑ 3% (0.31%)
  5344. Details: Powers up the user’s sync move by 3% when the zone is a Poison Zone.
  5345.  
  5346. Poison Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5347. Details: Powers up the user’s sync move by 4% when the zone is a Poison Zone.
  5348.  
  5349. Ground Zone: S-Moves ↑ 3% (0.31%)
  5350. Details: Powers up the user’s sync move by 3% when the zone is a Ground Zone.
  5351.  
  5352. Ground Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5353. Details: Powers up the user’s sync move by 4% when the zone is a Ground Zone.
  5354.  
  5355. Flying Zone: S-Moves ↑ 3% (0.31%)
  5356. Details: Powers up the user’s sync move by 3% when the zone is a Flying Zone.
  5357.  
  5358. Flying Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5359. Details: Powers up the user’s sync move by 4% when the zone is a Flying Zone.
  5360.  
  5361. Bug Zone: S-Moves ↑ 3% (0.31%)
  5362. Details: Powers up the user’s sync move by 3% when the zone is a Bug Zone.
  5363.  
  5364. Bug Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5365. Details: Powers up the user’s sync move by 4% when the zone is a Bug Zone.
  5366.  
  5367. Rock Zone: S-Moves ↑ 3% (0.31%)
  5368. Details: Powers up the user’s sync move by 3% when the zone is a Rock Zone.
  5369.  
  5370. Rock Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5371. Details: Powers up the user’s sync move by 4% when the zone is a Rock Zone.
  5372.  
  5373. Ghost Zone: S-Moves ↑ 3% (0.31%)
  5374. Details: Powers up the user’s sync move by 3% when the zone is a Ghost Zone.
  5375.  
  5376. Ghost Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5377. Details: Powers up the user’s sync move by 4% when the zone is a Ghost Zone.
  5378.  
  5379. Dragon Zone: S-Moves ↑ 3% (0.31%)
  5380. Details: Powers up the user’s sync move by 3% when the zone is a Dragon Zone.
  5381.  
  5382. Dragon Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5383. Details: Powers up the user’s sync move by 4% when the zone is a Dragon Zone.
  5384.  
  5385. Dark Zone: S-Moves ↑ 3% (0.31%)
  5386. Details: Powers up the user’s sync move by 3% when the zone is a Dark Zone.
  5387.  
  5388. Dark Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5389. Details: Powers up the user’s sync move by 4% when the zone is a Dark Zone.
  5390.  
  5391. Steel Zone: S-Moves ↑ 3% (0.31%)
  5392. Details: Powers up the user’s sync move by 3% when the zone is a Steel Zone.
  5393.  
  5394. Steel Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5395. Details: Powers up the user’s sync move by 4% when the zone is a Steel Zone.
  5396.  
  5397. Fairy Zone: S-Moves ↑ 3% (0.31%)
  5398. Details: Powers up the user’s sync move by 3% when the zone is a Fairy Zone.
  5399.  
  5400. Fairy Zone: S-Moves ↑ 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5401. Details: Powers up the user’s sync move by 4% when the zone is a Fairy Zone.
  5402.  
  5403. WTZ Change: S-Moves ↑ 2% (0.31%)
  5404. Details: Powers up the user’s sync move by 2% when weather conditions, a terrain, or a zone are in effect.
  5405.  
  5406. WTZ Change: S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5407. Details: Powers up the user’s sync move by 3% when weather conditions, a terrain, or a zone are in effect.
  5408.  
  5409. Normal S-Moves ↑ 2% (0.31%)
  5410. Details: Powers up the user’s Normal-type sync move by 2%.
  5411.  
  5412. Normal S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5413. Details: Powers up the user’s Normal-type sync move by 3%.
  5414.  
  5415. Fire S-Moves ↑ 2% (0.31%)
  5416. Details: Powers up the user’s Fire-type sync move by 2%.
  5417.  
  5418. Fire S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5419. Details: Powers up the user’s Fire-type sync move by 3%.
  5420.  
  5421. Water S-Moves ↑ 2% (0.31%)
  5422. Details: Powers up the user’s Water-type sync move by 2%.
  5423.  
  5424. Water S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5425. Details: Powers up the user’s Water-type sync move by 3%.
  5426.  
  5427. Electric S-Moves ↑ 2% (0.31%)
  5428. Details: Powers up the user’s Electric-type sync move by 2%.
  5429.  
  5430. Electric S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5431. Details: Powers up the user’s Electric-type sync move by 3%.
  5432.  
  5433. Grass S-Moves ↑ 2% (0.31%)
  5434. Details: Powers up the user’s Grass-type sync move by 2%.
  5435.  
  5436. Grass S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5437. Details: Powers up the user’s Grass-type sync move by 3%.
  5438.  
  5439. Ice S-Moves ↑ 2% (0.31%)
  5440. Details: Powers up the user’s Ice-type sync move by 2%.
  5441.  
  5442. Ice S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5443. Details: Powers up the user’s Ice-type sync move by 3%.
  5444.  
  5445. Fighting S-Moves ↑ 2% (0.31%)
  5446. Details: Powers up the user’s Fighting-type sync move by 2%.
  5447.  
  5448. Fighting S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5449. Details: Powers up the user’s Fighting-type sync move by 3%.
  5450.  
  5451. Poison S-Moves ↑ 2% (0.31%)
  5452. Details: Powers up the user’s Poison-type sync move by 2%.
  5453.  
  5454. Poison S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5455. Details: Powers up the user’s Poison-type sync move by 3%.
  5456.  
  5457. Ground S-Moves ↑ 2% (0.31%)
  5458. Details: Powers up the user’s Ground-type sync move by 2%.
  5459.  
  5460. Ground S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5461. Details: Powers up the user’s Ground-type sync move by 3%.
  5462.  
  5463. Flying S-Moves ↑ 2% (0.31%)
  5464. Details: Powers up the user’s Flying-type sync move by 2%.
  5465.  
  5466. Flying S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5467. Details: Powers up the user’s Flying-type sync move by 3%.
  5468.  
  5469. Psychic S-Moves ↑ 2% (0.31%)
  5470. Details: Powers up the user’s Psychic-type sync move by 2%.
  5471.  
  5472. Psychic S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5473. Details: Powers up the user’s Psychic-type sync move by 3%.
  5474.  
  5475. Bug S-Moves ↑ 2% (0.31%)
  5476. Details: Powers up the user’s Bug-type sync move by 2%.
  5477.  
  5478. Bug S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5479. Details: Powers up the user’s Bug-type sync move by 3%.
  5480.  
  5481. Rock S-Moves ↑ 2% (0.31%)
  5482. Details: Powers up the user’s Rock-type sync move by 2%.
  5483.  
  5484. Rock S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5485. Details: Powers up the user’s Rock-type sync move by 3%.
  5486.  
  5487. Ghost S-Moves ↑ 2% (0.31%)
  5488. Details: Powers up the user’s Ghost-type sync move by 2%.
  5489.  
  5490. Ghost S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5491. Details: Powers up the user’s Ghost-type sync move by 3%.
  5492.  
  5493. Dragon S-Moves ↑ 2% (0.31%)
  5494. Details: Powers up the user’s Dragon-type sync move by 2%.
  5495.  
  5496. Dragon S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5497. Details: Powers up the user’s Dragon-type sync move by 3%.
  5498.  
  5499. Dark S-Moves ↑ 2% (0.31%)
  5500. Details: Powers up the user’s Dark-type sync move by 2%.
  5501.  
  5502. Dark S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5503. Details: Powers up the user’s Dark-type sync move by 3%.
  5504.  
  5505. Steel S-Moves ↑ 2% (0.31%)
  5506. Details: Powers up the user’s Steel-type sync move by 2%.
  5507.  
  5508. Steel S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5509. Details: Powers up the user’s Steel-type sync move by 3%.
  5510.  
  5511. Fairy S-Moves ↑ 2% (0.31%)
  5512. Details: Powers up the user’s Fairy-type sync move by 2%.
  5513.  
  5514. Fairy S-Moves ↑ 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5515. Details: Powers up the user’s Fairy-type sync move by 3%.
  5516.  
  5517. Pinch: S-Moves ↑ 4% (0.31%)
  5518. Details: Powers up the user’s sync move by 4% when it is in a pinch.
  5519.  
  5520. Pinch: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5521. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  5522.  
  5523. Unscathed: S-Moves ↑ 4% (0.31%)
  5524. Details: Powers up the user’s sync move by 4% when its HP is full.
  5525.  
  5526. Unscathed: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5527. Details: Powers up the user’s sync move by 5% when its HP is full.
  5528.  
  5529. Status Cond: S-Moves ↑ 4% (0.31%)
  5530. Details: Powers up the user’s sync move by 4% when it is affected by a status condition.
  5531.  
  5532. Status Cond: S-Moves ↑ 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5533. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  5534.  
  5535. Attack Move DR 2% (0.31%)
  5536. Details: Reduces damage by 2% when the user is hit by an attack move.
  5537.  
  5538. Attack Move DR 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5539. Details: Reduces damage by 3% when the user is hit by an attack move.
  5540.  
  5541. S-Move DR 2% (0.31%)
  5542. Details: Reduces damage by 2% when the user is hit by a sync move.
  5543.  
  5544. S-Move DR 3% (0.31%) πŸ“πŸ“ (Limit reached)
  5545. Details: Reduces damage by 3% when the user is hit by a sync move.
  5546.  
  5547. Physical Move DR 3% (0.31%)
  5548. Details: Reduces damage by 3% when the user is hit by a physical attack move.
  5549.  
  5550. Physical Move DR 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5551. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  5552.  
  5553. Special Move DR 3% (0.31%)
  5554. Details: Reduces damage by 3% when the user is hit by a special attack move.
  5555.  
  5556. Special Move DR 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5557. Details: Reduces damage by 4% when the user is hit by a special attack move.
  5558.  
  5559. Physical S-Move DR 3% (0.31%)
  5560. Details: Reduces damage by 3% when the user is hit by a physical sync move.
  5561.  
  5562. Physical S-Move DR 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5563. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  5564.  
  5565. Special S-Move DR 3% (0.31%)
  5566. Details: Reduces damage by 3% when the user is hit by a special sync move.
  5567.  
  5568. Special S-Move DR 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5569. Details: Reduces damage by 4% when the user is hit by a special sync move.
  5570.  
  5571. Sunny: P-Move DR & S-Move DR 4% (0.31%)
  5572. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is sunny.
  5573.  
  5574. Sunny: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5575. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
  5576.  
  5577. Rainy: P-Move DR & S-Move DR 4% (0.31%)
  5578. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the weather is rainy.
  5579.  
  5580. Rainy: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5581. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
  5582.  
  5583. Hail: P-Move DR & S-Move DR 4% (0.31%)
  5584. Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a hailstorm.
  5585.  
  5586. Hail: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5587. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
  5588.  
  5589. Sandstorm: P-Move DR & S-Move DR 4% (0.31%)
  5590. Details: Reduces damage by 4% when the user is hit by an attack move or sync move during a sandstorm.
  5591.  
  5592. Sandstorm: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5593. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
  5594.  
  5595. Electric Terrain: P-Move DR & S-Move DR 4% (0.31%)
  5596. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  5597.  
  5598. Electric Terrain: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5599. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  5600.  
  5601. Grassy Terrain: P-Move DR & S-Move DR 4% (0.31%)
  5602. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  5603.  
  5604. Grassy Terrain: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5605. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  5606.  
  5607. Psychic Terrain: P-Move DR & S-Move DR 4% (0.31%)
  5608. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  5609.  
  5610. Psychic Terrain: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5611. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  5612.  
  5613. Normal Zone: P-Move DR & S-Move DR 4% (0.31%)
  5614. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  5615.  
  5616. Normal Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5617. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  5618.  
  5619. Ice Zone: P-Move DR & S-Move DR 4% (0.31%)
  5620. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  5621.  
  5622. Ice Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5623. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  5624.  
  5625. Fighting Zone: P-Move DR & S-Move DR 4% (0.31%)
  5626. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  5627.  
  5628. Fighting Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5629. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  5630.  
  5631. Poison Zone: P-Move DR & S-Move DR 4% (0.31%)
  5632. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  5633.  
  5634. Poison Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5635. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  5636.  
  5637. Ground Zone: P-Move DR & S-Move DR 4% (0.31%)
  5638. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  5639.  
  5640. Ground Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5641. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  5642.  
  5643. Flying Zone: P-Move DR & S-Move DR 4% (0.31%)
  5644. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  5645.  
  5646. Flying Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5647. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  5648.  
  5649. Bug Zone: P-Move DR & S-Move DR 4% (0.31%)
  5650. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  5651.  
  5652. Bug Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5653. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  5654.  
  5655. Rock Zone: P-Move DR & S-Move DR 4% (0.31%)
  5656. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  5657.  
  5658. Rock Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5659. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  5660.  
  5661. Ghost Zone: P-Move DR & S-Move DR 4% (0.31%)
  5662. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  5663.  
  5664. Ghost Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5665. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  5666.  
  5667. Dragon Zone: P-Move DR & S-Move DR 4% (0.31%)
  5668. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  5669.  
  5670. Dragon Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5671. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  5672.  
  5673. Dark Zone: P-Move DR & S-Move DR 4% (0.31%)
  5674. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  5675.  
  5676. Dark Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5677. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  5678.  
  5679. Steel Zone: P-Move DR & S-Move DR 4% (0.31%)
  5680. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  5681.  
  5682. Steel Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5683. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  5684.  
  5685. Fairy Zone: P-Move DR & S-Move DR 4% (0.31%)
  5686. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  5687.  
  5688. Fairy Zone: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5689. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  5690.  
  5691. WTZ Change: P-Move DR & S-Move DR 3% (0.31%)
  5692. Details: Reduces damage by 3% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  5693.  
  5694. WTZ Change: P-Move DR & S-Move DR 4% (0.31%) πŸ“πŸ“ (Limit reached)
  5695. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  5696.  
  5697. Normal P-Move DR & S-Move DR 4% (0.31%)
  5698. Details: Reduces damage by 4% when the user is hit by Normal-type attack moves or sync moves.
  5699.  
  5700. Normal P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5701. Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
  5702.  
  5703. Fire P-Move DR & S-Move DR 4% (0.31%)
  5704. Details: Reduces damage by 4% when the user is hit by Fire-type attack moves or sync moves.
  5705.  
  5706. Fire P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5707. Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
  5708.  
  5709. Water P-Move DR & S-Move DR 4% (0.31%)
  5710. Details: Reduces damage by 4% when the user is hit by Water-type attack moves or sync moves.
  5711.  
  5712. Water P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5713. Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
  5714.  
  5715. Electric P-Move DR & S-Move DR 4% (0.31%)
  5716. Details: Reduces damage by 4% when the user is hit by Electric-type attack moves or sync moves.
  5717.  
  5718. Electric P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5719. Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
  5720.  
  5721. Grass P-Move DR & S-Move DR 4% (0.31%)
  5722. Details: Reduces damage by 4% when the user is hit by Grass-type attack moves or sync moves.
  5723.  
  5724. Grass P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5725. Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
  5726.  
  5727. Ice P-Move DR & S-Move DR 4% (0.31%)
  5728. Details: Reduces damage by 4% when the user is hit by Ice-type attack moves or sync moves.
  5729.  
  5730. Ice P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5731. Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
  5732.  
  5733. Fighting P-Move DR & S-Move DR 4% (0.31%)
  5734. Details: Reduces damage by 4% when the user is hit by Fighting-type attack moves or sync moves.
  5735.  
  5736. Fighting P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5737. Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
  5738.  
  5739. Poison P-Move DR & S-Move DR 4% (0.31%)
  5740. Details: Reduces damage by 4% when the user is hit by Poison-type attack moves or sync moves.
  5741.  
  5742. Poison P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5743. Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
  5744.  
  5745. Ground P-Move DR & S-Move DR 4% (0.31%)
  5746. Details: Reduces damage by 4% when the user is hit by Ground-type attack moves or sync moves.
  5747.  
  5748. Ground P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5749. Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
  5750.  
  5751. Flying P-Move DR & S-Move DR 4% (0.31%)
  5752. Details: Reduces damage by 4% when the user is hit by Flying-type attack moves or sync moves.
  5753.  
  5754. Flying P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5755. Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
  5756.  
  5757. Psychic P-Move DR & S-Move DR 4% (0.31%)
  5758. Details: Reduces damage by 4% when the user is hit by Psychic-type attack moves or sync moves.
  5759.  
  5760. Psychic P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5761. Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
  5762.  
  5763. Bug P-Move DR & S-Move DR 4% (0.31%)
  5764. Details: Reduces damage by 4% when the user is hit by Bug-type attack moves or sync moves.
  5765.  
  5766. Bug P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5767. Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
  5768.  
  5769. Rock P-Move DR & S-Move DR 4% (0.31%)
  5770. Details: Reduces damage by 4% when the user is hit by Rock-type attack moves or sync moves.
  5771.  
  5772. Rock P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5773. Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
  5774.  
  5775. Ghost P-Move DR & S-Move DR 4% (0.31%)
  5776. Details: Reduces damage by 4% when the user is hit by Ghost-type attack moves or sync moves.
  5777.  
  5778. Ghost P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5779. Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
  5780.  
  5781. Dragon P-Move DR & S-Move DR 4% (0.31%)
  5782. Details: Reduces damage by 4% when the user is hit by Dragon-type attack moves or sync moves.
  5783.  
  5784. Dragon P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5785. Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
  5786.  
  5787. Dark P-Move DR & S-Move DR 4% (0.31%)
  5788. Details: Reduces damage by 4% when the user is hit by Dark-type attack moves or sync moves.
  5789.  
  5790. Dark P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5791. Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
  5792.  
  5793. Steel P-Move DR & S-Move DR 4% (0.31%)
  5794. Details: Reduces damage by 4% when the user is hit by Steel-type attack moves or sync moves.
  5795.  
  5796. Steel P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5797. Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
  5798.  
  5799. Fairy P-Move DR & S-Move DR 4% (0.31%)
  5800. Details: Reduces damage by 4% when the user is hit by Fairy-type attack moves or sync moves.
  5801.  
  5802. Fairy P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5803. Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
  5804.  
  5805. Pinch: P-Move DR & S-Move DR 4% (0.31%)
  5806. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
  5807.  
  5808. Pinch: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5809. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  5810.  
  5811. Healthy Benefits 4% (0.31%)
  5812. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
  5813.  
  5814. Healthy Benefits 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5815. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  5816.  
  5817. Status Cond: P-Move DR & S-Move DR 4% (0.31%)
  5818. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is affected by a status condition.
  5819.  
  5820. Status Cond: P-Move DR & S-Move DR 5% (0.31%) πŸ“πŸ“ (Limit reached)
  5821. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  5822.  
  5823.  
  5824.  
  5825.  
  5826. ====𓆰 3β˜… Yellow Skill Feather====
  5827. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  5828. Slot Defaut 3
  5829. Rate: 100.0
  5830.  
  5831.  
  5832. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  5833.  
  5834. Bracelet
  5835. πŸ’ͺ Stat buffs: HP
  5836. Rate: 8.33%
  5837. Range: ⬇️ Min 10 - ⬆️ Max 30
  5838. πŸ‘£ Step: 5
  5839.  
  5840. Bracelet
  5841. πŸ’ͺ Stat buffs: Attack
  5842. Rate: 8.33%
  5843. πŸ€ Priorities: 100% (Slot 1)
  5844. Range: ⬇️ Min 40 - ⬆️ Max 80
  5845. πŸ‘£ Step: 5
  5846.  
  5847. Bracelet
  5848. πŸ’ͺ Stat buffs: Defense
  5849. Rate: 8.33%
  5850. Range: ⬇️ Min 10 - ⬆️ Max 30
  5851. πŸ‘£ Step: 5
  5852.  
  5853. Bandanna
  5854. πŸ’ͺ Stat buffs: HP
  5855. Rate: 8.33%
  5856. Range: ⬇️ Min 10 - ⬆️ Max 30
  5857. πŸ‘£ Step: 5
  5858.  
  5859. Bandanna
  5860. πŸ’ͺ Stat buffs: Sp. Attack
  5861. Rate: 8.33%
  5862. πŸ€ Priorities: 100% (Slot 1)
  5863. Range: ⬇️ Min 40 - ⬆️ Max 80
  5864. πŸ‘£ Step: 5
  5865.  
  5866. Bandanna
  5867. πŸ’ͺ Stat buffs: Sp. Defense
  5868. Rate: 8.33%
  5869. Range: ⬇️ Min 10 - ⬆️ Max 30
  5870. πŸ‘£ Step: 5
  5871.  
  5872. Pin
  5873. πŸ’ͺ Stat buffs: HP
  5874. Rate: 8.33%
  5875. πŸ€ Priorities: 100% (Slot 1)
  5876. Range: ⬇️ Min 40 - ⬆️ Max 100
  5877. πŸ‘£ Step: 5
  5878.  
  5879. Pin
  5880. πŸ’ͺ Stat buffs: Attack
  5881. Rate: 8.33%
  5882. Range: ⬇️ Min 10 - ⬆️ Max 20
  5883. πŸ‘£ Step: 5
  5884.  
  5885. Pin
  5886. πŸ’ͺ Stat buffs: Defense
  5887. Rate: 8.33%
  5888. Range: ⬇️ Min 10 - ⬆️ Max 20
  5889. πŸ‘£ Step: 5
  5890.  
  5891. Pin
  5892. πŸ’ͺ Stat buffs: Sp. Attack
  5893. Rate: 8.33%
  5894. Range: ⬇️ Min 10 - ⬆️ Max 20
  5895. πŸ‘£ Step: 5
  5896.  
  5897. Pin
  5898. πŸ’ͺ Stat buffs: Sp. Defense
  5899. Rate: 8.33%
  5900. Range: ⬇️ Min 10 - ⬆️ Max 20
  5901. πŸ‘£ Step: 5
  5902.  
  5903. Pin
  5904. πŸ’ͺ Stat buffs: Speed
  5905. Rate: 8.33%
  5906. Range: ⬇️ Min 10 - ⬆️ Max 30
  5907. πŸ‘£ Step: 5
  5908.  
  5909. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  5910. Normal (2.94%)
  5911. Fire (2.94%)
  5912. Water (2.94%)
  5913. Electric (2.94%)
  5914. Grass (2.94%)
  5915. Ice (2.94%)
  5916. Fighting (2.94%)
  5917. Poison (2.94%)
  5918. Ground (2.94%)
  5919. Flying (2.94%)
  5920. Psychic (2.94%)
  5921. Bug (2.94%)
  5922. Rock (2.94%)
  5923. Ghost (2.94%)
  5924. Dragon (2.94%)
  5925. Dark (2.94%)
  5926. Steel (2.94%)
  5927. Fairy (2.94%)
  5928. Kanto (2.94%)
  5929. Johto (2.94%)
  5930. Hoenn (2.94%)
  5931. Sinnoh (2.94%)
  5932. Unova (2.94%)
  5933. Kalos (2.94%)
  5934. Alola (2.94%)
  5935. Galar (2.94%)
  5936. Main Character (2.94%)
  5937. Elite Four (2.94%)
  5938. Gym Leader (2.94%)
  5939. Rival (2.94%)
  5940. Champion (2.94%)
  5941. Villain (2.94%)
  5942. Trial Giver (2.94%)
  5943. Battle Facility Foe (2.94%)
  5944.  
  5945. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  5946. Physical Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  5947. Details: Powers up the user’s physical attack moves by 3%.
  5948.  
  5949. Special Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  5950. Details: Powers up the user’s special attack moves by 3%.
  5951.  
  5952. Crit: Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  5953. Details: Powers up the user’s moves by 3% when they become critical hits.
  5954.  
  5955. Opp Burned: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5956. Details: Powers up the user’s moves by 5% when the target is burned.
  5957.  
  5958. Opp Frozen: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5959. Details: Powers up the user’s moves by 5% when the target is frozen.
  5960.  
  5961. Opp Paralyzed: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5962. Details: Powers up the user’s moves by 5% when the target is paralyzed.
  5963.  
  5964. Opp Poisoned: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5965. Details: Powers up the user’s moves by 5% when the target is poisoned or badly poisoned.
  5966.  
  5967. Opp Asleep: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5968. Details: Powers up the user’s moves by 5% when the target is asleep.
  5969.  
  5970. Opp Status Cond: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  5971. Details: Powers up the user’s moves by 4% against targets that are affected by a status condition.
  5972.  
  5973. Opp Confused: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5974. Details: Powers up the user’s moves by 5% when the target is confused.
  5975.  
  5976. Opp Flinching: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5977. Details: Powers up the user’s moves by 5% against targets that are flinching.
  5978.  
  5979. Opp Trapped: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  5980. Details: Powers up the user’s moves by 5% when the target is trapped.
  5981.  
  5982. Opp Interference: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  5983. Details: Powers up the user’s moves by 4% against targets that are flinching, confused, or trapped.
  5984.  
  5985. Opp Interference or Status Cond: Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  5986. Details: Powers up the user’s moves by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  5987.  
  5988. Sunny: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  5989. Details: Powers up the user’s moves by 4% when the weather is sunny.
  5990.  
  5991. Rainy: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  5992. Details: Powers up the user’s moves by 4% when the weather is rainy.
  5993.  
  5994. Hail: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  5995. Details: Powers up the user’s moves by 4% during a hailstorm.
  5996.  
  5997. Sandstorm: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  5998. Details: Powers up the user’s moves by 4% during a sandstorm.
  5999.  
  6000. Electric Terrain: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6001. Details: Powers up the user’s moves by 4% when the terrain is Electric Terrain.
  6002.  
  6003. Grassy Terrain: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6004. Details: Powers up the user’s moves by 4% when the terrain is Grassy Terrain.
  6005.  
  6006. Psychic Terrain: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6007. Details: Powers up the user’s moves by 4% when the terrain is Psychic Terrain.
  6008.  
  6009. Normal Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6010. Details: Powers up the user’s moves by 4% when the zone is a Normal Zone.
  6011.  
  6012. Ice Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6013. Details: Powers up the user’s moves by 4% when the zone is an Ice Zone.
  6014.  
  6015. Fighting Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6016. Details: Powers up the user’s moves by 4% when the zone is a Fighting Zone.
  6017.  
  6018. Poison Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6019. Details: Powers up the user’s moves by 4% when the zone is a Poison Zone.
  6020.  
  6021. Ground Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6022. Details: Powers up the user’s moves by 4% when the zone is a Ground Zone.
  6023.  
  6024. Flying Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6025. Details: Powers up the user’s moves by 4% when the zone is a Flying Zone.
  6026.  
  6027. Bug Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6028. Details: Powers up the user’s moves by 4% when the zone is a Bug Zone.
  6029.  
  6030. Rock Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6031. Details: Powers up the user’s moves by 4% when the zone is a Rock Zone.
  6032.  
  6033. Ghost Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6034. Details: Powers up the user’s moves by 4% when the zone is a Ghost Zone.
  6035.  
  6036. Dragon Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6037. Details: Powers up the user’s moves by 4% when the zone is a Dragon Zone.
  6038.  
  6039. Dark Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6040. Details: Powers up the user’s moves by 4% when the zone is a Dark Zone.
  6041.  
  6042. Steel Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6043. Details: Powers up the user’s moves by 4% when the zone is a Steel Zone.
  6044.  
  6045. Fairy Zone: Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6046. Details: Powers up the user’s moves by 4% when the zone is a Fairy Zone.
  6047.  
  6048. WTZ Change: Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6049. Details: Powers up the user’s moves by 3% when weather conditions, a terrain, or a zone are in effect.
  6050.  
  6051. Normal Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6052. Details: Powers up the user’s Normal-type moves by 3%.
  6053.  
  6054. Fire Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6055. Details: Powers up the user’s Fire-type moves by 3%.
  6056.  
  6057. Water Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6058. Details: Powers up the user’s Water-type moves by 3%.
  6059.  
  6060. Electric Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6061. Details: Powers up the user’s Electric-type moves by 3%.
  6062.  
  6063. Grass Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6064. Details: Powers up the user’s Grass-type moves by 3%.
  6065.  
  6066. Ice Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6067. Details: Powers up the user’s Ice-type moves by 3%.
  6068.  
  6069. Fighting Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6070. Details: Powers up the user’s Fighting-type moves by 3%.
  6071.  
  6072. Poison Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6073. Details: Powers up the user’s Poison-type moves by 3%.
  6074.  
  6075. Ground Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6076. Details: Powers up the user’s Ground-type moves by 3%.
  6077.  
  6078. Flying Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6079. Details: Powers up the user’s Flying-type moves by 3%.
  6080.  
  6081. Psychic Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6082. Details: Powers up the user’s Psychic-type moves by 3%.
  6083.  
  6084. Bug Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6085. Details: Powers up the user’s Bug-type moves by 3%.
  6086.  
  6087. Rock Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6088. Details: Powers up the user’s Rock-type moves by 3%.
  6089.  
  6090. Ghost Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6091. Details: Powers up the user’s Ghost-type moves by 3%.
  6092.  
  6093. Dragon Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6094. Details: Powers up the user’s Dragon-type moves by 3%.
  6095.  
  6096. Dark Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6097. Details: Powers up the user’s Dark-type moves by 3%.
  6098.  
  6099. Steel Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6100. Details: Powers up the user’s Steel-type moves by 3%.
  6101.  
  6102. Fairy Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6103. Details: Powers up the user’s Fairy-type moves by 3%.
  6104.  
  6105. Pinch: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6106. Details: Powers up the user’s moves by 5% when it is in a pinch.
  6107.  
  6108. Unscathed: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6109. Details: Powers up the user’s moves by 5% when its HP is full.
  6110.  
  6111. Status Cond: Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6112. Details: Powers up the user’s moves by 5% when it is affected by a status condition.
  6113.  
  6114. Physical S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6115. Details: Powers up the user’s physical sync move by 3%.
  6116.  
  6117. Special S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6118. Details: Powers up the user’s special sync move by 3%.
  6119.  
  6120. Critastrophe 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6121. Details: Powers up the user’s sync move by 3% when it becomes a critical hit.
  6122.  
  6123. Opp Burned: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6124. Details: Powers up the user’s sync move by 5% when the target is burned.
  6125.  
  6126. Opp Frozen: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6127. Details: Powers up the user’s sync move by 5% when the target is frozen.
  6128.  
  6129. Opp Paralyzed: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6130. Details: Powers up the user’s sync move by 5% when the target is paralyzed.
  6131.  
  6132. Opp Poisoned: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6133. Details: Powers up the user’s sync move by 5% when the target is poisoned or badly poisoned.
  6134.  
  6135. Opp Asleep: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6136. Details: Powers up the user’s sync move by 5% when the target is asleep.
  6137.  
  6138. Opp Status Cond: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6139. Details: Powers up the user’s sync move by 4% against targets that are affected by a status condition.
  6140.  
  6141. Opp Confused: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6142. Details: Powers up the user’s sync move by 5% when the target is confused.
  6143.  
  6144. Opp Flinching: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6145. Details: Powers up the user’s sync move by 5% when the target is flinching.
  6146.  
  6147. Opp Trapped: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6148. Details: Powers up the user’s sync move by 5% against targets that are trapped.
  6149.  
  6150. Opp Interference: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6151. Details: Powers up the user’s sync move by 4% against targets that are flinching, confused, or trapped.
  6152.  
  6153. Opp Int or Status Cond: S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6154. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition, flinching, confused, or trapped.
  6155.  
  6156. Solar Flare 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6157. Details: Powers up the user’s sync move by 4% when the weather is sunny.
  6158.  
  6159. Shower Power 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6160. Details: Powers up the user’s sync move by 4% when the weather is rainy.
  6161.  
  6162. Hail: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6163. Details: Powers up the user’s sync move by 4% during a hailstorm.
  6164.  
  6165. Sand Blaster 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6166. Details: Powers up the user’s sync move by 4% during a sandstorm.
  6167.  
  6168. Sync Induction 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6169. Details: Powers up the user’s sync move by 4% when the terrain is Electric Terrain.
  6170.  
  6171. Grassy Terrain: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6172. Details: Powers up the user’s sync move by 4% when the terrain is Grassy Terrain.
  6173.  
  6174. Psychic Terrain: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6175. Details: Powers up the user’s sync move by 4% when the terrain is Psychic Terrain.
  6176.  
  6177. Normal Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6178. Details: Powers up the user’s sync move by 4% when the zone is a Normal Zone.
  6179.  
  6180. Ice Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6181. Details: Powers up the user’s sync move by 4% when the zone is an Ice Zone.
  6182.  
  6183. Fighting Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6184. Details: Powers up the user’s sync move by 4% when the zone is a Fighting Zone.
  6185.  
  6186. Poison Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6187. Details: Powers up the user’s sync move by 4% when the zone is a Poison Zone.
  6188.  
  6189. Ground Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6190. Details: Powers up the user’s sync move by 4% when the zone is a Ground Zone.
  6191.  
  6192. Flying Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6193. Details: Powers up the user’s sync move by 4% when the zone is a Flying Zone.
  6194.  
  6195. Bug Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6196. Details: Powers up the user’s sync move by 4% when the zone is a Bug Zone.
  6197.  
  6198. Rock Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6199. Details: Powers up the user’s sync move by 4% when the zone is a Rock Zone.
  6200.  
  6201. Ghost Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6202. Details: Powers up the user’s sync move by 4% when the zone is a Ghost Zone.
  6203.  
  6204. Dragon Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6205. Details: Powers up the user’s sync move by 4% when the zone is a Dragon Zone.
  6206.  
  6207. Dark Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6208. Details: Powers up the user’s sync move by 4% when the zone is a Dark Zone.
  6209.  
  6210. Steel Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6211. Details: Powers up the user’s sync move by 4% when the zone is a Steel Zone.
  6212.  
  6213. Fairy Zone: S-Moves ↑ 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6214. Details: Powers up the user’s sync move by 4% when the zone is a Fairy Zone.
  6215.  
  6216. WTZ Change: S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6217. Details: Powers up the user’s sync move by 3% when weather conditions, a terrain, or a zone are in effect.
  6218.  
  6219. Normal S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6220. Details: Powers up the user’s Normal-type sync move by 3%.
  6221.  
  6222. Fire S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6223. Details: Powers up the user’s Fire-type sync move by 3%.
  6224.  
  6225. Water S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6226. Details: Powers up the user’s Water-type sync move by 3%.
  6227.  
  6228. Electric S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6229. Details: Powers up the user’s Electric-type sync move by 3%.
  6230.  
  6231. Grass S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6232. Details: Powers up the user’s Grass-type sync move by 3%.
  6233.  
  6234. Ice S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6235. Details: Powers up the user’s Ice-type sync move by 3%.
  6236.  
  6237. Fighting S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6238. Details: Powers up the user’s Fighting-type sync move by 3%.
  6239.  
  6240. Poison S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6241. Details: Powers up the user’s Poison-type sync move by 3%.
  6242.  
  6243. Ground S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6244. Details: Powers up the user’s Ground-type sync move by 3%.
  6245.  
  6246. Flying S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6247. Details: Powers up the user’s Flying-type sync move by 3%.
  6248.  
  6249. Psychic S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6250. Details: Powers up the user’s Psychic-type sync move by 3%.
  6251.  
  6252. Bug S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6253. Details: Powers up the user’s Bug-type sync move by 3%.
  6254.  
  6255. Rock S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6256. Details: Powers up the user’s Rock-type sync move by 3%.
  6257.  
  6258. Ghost S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6259. Details: Powers up the user’s Ghost-type sync move by 3%.
  6260.  
  6261. Dragon S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6262. Details: Powers up the user’s Dragon-type sync move by 3%.
  6263.  
  6264. Dark S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6265. Details: Powers up the user’s Dark-type sync move by 3%.
  6266.  
  6267. Steel S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6268. Details: Powers up the user’s Steel-type sync move by 3%.
  6269.  
  6270. Fairy S-Moves ↑ 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6271. Details: Powers up the user’s Fairy-type sync move by 3%.
  6272.  
  6273. Pinch: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6274. Details: Powers up the user’s sync move by 5% when it is in a pinch.
  6275.  
  6276. Unscathed: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6277. Details: Powers up the user’s sync move by 5% when its HP is full.
  6278.  
  6279. Status Cond: S-Moves ↑ 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6280. Details: Powers up the user’s sync move by 5% when it is affected by a status condition.
  6281.  
  6282. Attack Move DR 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6283. Details: Reduces damage by 3% when the user is hit by an attack move.
  6284.  
  6285. S-Move DR 3% (0.62%) πŸ“πŸ“ (Limit reached)
  6286. Details: Reduces damage by 3% when the user is hit by a sync move.
  6287.  
  6288. Physical Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6289. Details: Reduces damage by 4% when the user is hit by a physical attack move.
  6290.  
  6291. Special Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6292. Details: Reduces damage by 4% when the user is hit by a special attack move.
  6293.  
  6294. Physical S-Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6295. Details: Reduces damage by 4% when the user is hit by a physical sync move.
  6296.  
  6297. Special S-Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6298. Details: Reduces damage by 4% when the user is hit by a special sync move.
  6299.  
  6300. Sunny: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6301. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is sunny.
  6302.  
  6303. Rainy: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6304. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the weather is rainy.
  6305.  
  6306. Hail: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6307. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a hailstorm.
  6308.  
  6309. Sandstorm: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6310. Details: Reduces damage by 5% when the user is hit by an attack move or sync move during a sandstorm.
  6311.  
  6312. Electric Terrain: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6313. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  6314.  
  6315. Grassy Terrain: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6316. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Grassy Terrain.
  6317.  
  6318. Psychic Terrain: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6319. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the terrain is Psychic Terrain.
  6320.  
  6321. Normal Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6322. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Normal Zone.
  6323.  
  6324. Ice Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6325. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  6326.  
  6327. Fighting Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6328. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fighting Zone.
  6329.  
  6330. Poison Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6331. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Poison Zone.
  6332.  
  6333. Ground Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6334. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ground Zone.
  6335.  
  6336. Flying Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6337. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Flying Zone.
  6338.  
  6339. Bug Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6340. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Bug Zone.
  6341.  
  6342. Rock Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6343. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Rock Zone.
  6344.  
  6345. Ghost Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6346. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Ghost Zone.
  6347.  
  6348. Dragon Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6349. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dragon Zone.
  6350.  
  6351. Dark Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6352. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Dark Zone.
  6353.  
  6354. Steel Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6355. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Steel Zone.
  6356.  
  6357. Fairy Zone: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6358. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while the zone is a Fairy Zone.
  6359.  
  6360. WTZ Change: P-Move DR & S-Move DR 4% (0.62%) πŸ“πŸ“ (Limit reached)
  6361. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while weather conditions, a terrain, or a zone are in effect.
  6362.  
  6363. Normal P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6364. Details: Reduces damage by 5% when the user is hit by Normal-type attack moves or sync moves.
  6365.  
  6366. Fire P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6367. Details: Reduces damage by 5% when the user is hit by Fire-type attack moves or sync moves.
  6368.  
  6369. Water P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6370. Details: Reduces damage by 5% when the user is hit by Water-type attack moves or sync moves.
  6371.  
  6372. Electric P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6373. Details: Reduces damage by 5% when the user is hit by Electric-type attack moves or sync moves.
  6374.  
  6375. Grass P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6376. Details: Reduces damage by 5% when the user is hit by Grass-type attack moves or sync moves.
  6377.  
  6378. Ice P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6379. Details: Reduces damage by 5% when the user is hit by Ice-type attack moves or sync moves.
  6380.  
  6381. Fighting P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6382. Details: Reduces damage by 5% when the user is hit by Fighting-type attack moves or sync moves.
  6383.  
  6384. Poison P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6385. Details: Reduces damage by 5% when the user is hit by Poison-type attack moves or sync moves.
  6386.  
  6387. Ground P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6388. Details: Reduces damage by 5% when the user is hit by Ground-type attack moves or sync moves.
  6389.  
  6390. Flying P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6391. Details: Reduces damage by 5% when the user is hit by Flying-type attack moves or sync moves.
  6392.  
  6393. Psychic P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6394. Details: Reduces damage by 5% when the user is hit by Psychic-type attack moves or sync moves.
  6395.  
  6396. Bug P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6397. Details: Reduces damage by 5% when the user is hit by Bug-type attack moves or sync moves.
  6398.  
  6399. Rock P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6400. Details: Reduces damage by 5% when the user is hit by Rock-type attack moves or sync moves.
  6401.  
  6402. Ghost P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6403. Details: Reduces damage by 5% when the user is hit by Ghost-type attack moves or sync moves.
  6404.  
  6405. Dragon P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6406. Details: Reduces damage by 5% when the user is hit by Dragon-type attack moves or sync moves.
  6407.  
  6408. Dark P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6409. Details: Reduces damage by 5% when the user is hit by Dark-type attack moves or sync moves.
  6410.  
  6411. Steel P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6412. Details: Reduces damage by 5% when the user is hit by Steel-type attack moves or sync moves.
  6413.  
  6414. Fairy P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6415. Details: Reduces damage by 5% when the user is hit by Fairy-type attack moves or sync moves.
  6416.  
  6417. Pinch: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6418. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is in a pinch.
  6419.  
  6420. Healthy Benefits 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6421. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while its HP is full.
  6422.  
  6423. Status Cond: P-Move DR & S-Move DR 5% (0.62%) πŸ“πŸ“ (Limit reached)
  6424. Details: Reduces damage by 5% when the user is hit by an attack move or sync move while it is affected by a status condition.
  6425.  
  6426.  
  6427. ====𓆰 Special Skill Feather 13====
  6428. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  6429. Slot Defaut 2
  6430. Rate: 100.0
  6431.  
  6432.  
  6433. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  6434.  
  6435. Bracelet
  6436. πŸ’ͺ Stat buffs: Attack
  6437. Rate: 16.67%
  6438. πŸ€ Priorities: 100% (Slot 1)
  6439. Range: ⬇️ Min 60 - ⬆️ Max 60
  6440. πŸ‘£ Step: 5
  6441.  
  6442. Bracelet
  6443. πŸ’ͺ Stat buffs: Defense
  6444. Rate: 16.67%
  6445. πŸ€ Priorities: 100% (Slot 2)
  6446. Range: ⬇️ Min 20 - ⬆️ Max 20
  6447. πŸ‘£ Step: 5
  6448.  
  6449. Bandanna
  6450. πŸ’ͺ Stat buffs: Sp. Attack
  6451. Rate: 16.67%
  6452. πŸ€ Priorities: 100% (Slot 1)
  6453. Range: ⬇️ Min 60 - ⬆️ Max 60
  6454. πŸ‘£ Step: 5
  6455.  
  6456. Bandanna
  6457. πŸ’ͺ Stat buffs: Sp. Defense
  6458. Rate: 16.67%
  6459. πŸ€ Priorities: 100% (Slot 2)
  6460. Range: ⬇️ Min 20 - ⬆️ Max 20
  6461. πŸ‘£ Step: 5
  6462.  
  6463. Pin
  6464. πŸ’ͺ Stat buffs: HP
  6465. Rate: 16.67%
  6466. πŸ€ Priorities: 100% (Slot 1)
  6467. Range: ⬇️ Min 70 - ⬆️ Max 70
  6468. πŸ‘£ Step: 5
  6469.  
  6470. Pin
  6471. πŸ’ͺ Stat buffs: Speed
  6472. Rate: 16.67%
  6473. πŸ€ Priorities: 100% (Slot 2)
  6474. Range: ⬇️ Min 20 - ⬆️ Max 20
  6475. πŸ‘£ Step: 5
  6476.  
  6477. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  6478. Dragon (33.33%)
  6479. Slot Theme Default (100%): 1
  6480. Johto (33.33%)
  6481. Slot Theme Default (100%): 2
  6482. Gym Leader (33.33%)
  6483. Slot Theme Default (100%): 3
  6484.  
  6485. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  6486. Crit: Moves ↑ 2% (33.33%)
  6487. Slot Theme Default (100%): 1
  6488. Details: Powers up the user’s moves by 2% when they become critical hits.
  6489.  
  6490. Opp Paralyzed: S-Moves ↑ 4% (33.33%)
  6491. Slot Theme Default (100%): 2
  6492. Details: Powers up the user’s sync move by 4% when the target is paralyzed.
  6493.  
  6494. Healthy Benefits 4% (33.33%)
  6495. Slot Theme Default (100%): 3
  6496. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while its HP is full.
  6497.  
  6498.  
  6499.  
  6500.  
  6501. ====𓆰 Special Skill Feather 14====
  6502. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  6503. Slot Defaut 2
  6504. Rate: 100.0
  6505.  
  6506.  
  6507. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  6508.  
  6509. Bracelet
  6510. πŸ’ͺ Stat buffs: Attack
  6511. Rate: 16.67%
  6512. πŸ€ Priorities: 100% (Slot 1)
  6513. Range: ⬇️ Min 60 - ⬆️ Max 60
  6514. πŸ‘£ Step: 5
  6515.  
  6516. Bracelet
  6517. πŸ’ͺ Stat buffs: Defense
  6518. Rate: 16.67%
  6519. πŸ€ Priorities: 100% (Slot 2)
  6520. Range: ⬇️ Min 20 - ⬆️ Max 20
  6521. πŸ‘£ Step: 5
  6522.  
  6523. Bandanna
  6524. πŸ’ͺ Stat buffs: Sp. Attack
  6525. Rate: 16.67%
  6526. πŸ€ Priorities: 100% (Slot 1)
  6527. Range: ⬇️ Min 60 - ⬆️ Max 60
  6528. πŸ‘£ Step: 5
  6529.  
  6530. Bandanna
  6531. πŸ’ͺ Stat buffs: Sp. Defense
  6532. Rate: 16.67%
  6533. πŸ€ Priorities: 100% (Slot 2)
  6534. Range: ⬇️ Min 20 - ⬆️ Max 20
  6535. πŸ‘£ Step: 5
  6536.  
  6537. Pin
  6538. πŸ’ͺ Stat buffs: HP
  6539. Rate: 16.67%
  6540. πŸ€ Priorities: 100% (Slot 1)
  6541. Range: ⬇️ Min 70 - ⬆️ Max 70
  6542. πŸ‘£ Step: 5
  6543.  
  6544. Pin
  6545. πŸ’ͺ Stat buffs: Speed
  6546. Rate: 16.67%
  6547. πŸ€ Priorities: 100% (Slot 2)
  6548. Range: ⬇️ Min 20 - ⬆️ Max 20
  6549. πŸ‘£ Step: 5
  6550.  
  6551. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  6552. Fire (33.33%)
  6553. Slot Theme Default (100%): 1
  6554. Hoenn (33.33%)
  6555. Slot Theme Default (100%): 2
  6556. Gym Leader (33.33%)
  6557. Slot Theme Default (100%): 3
  6558.  
  6559. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  6560. Sunny: Moves ↑ 3% (33.33%)
  6561. Slot Theme Default (100%): 1
  6562. Details: Powers up the user’s moves by 3% when the weather is sunny.
  6563.  
  6564. Special S-Moves ↑ 2% (33.33%)
  6565. Slot Theme Default (100%): 2
  6566. Details: Powers up the user’s special sync move by 2%.
  6567.  
  6568. Pinch: P-Move DR & S-Move DR 4% (33.33%)
  6569. Slot Theme Default (100%): 3
  6570. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while it is in a pinch.
  6571.  
  6572.  
  6573.  
  6574.  
  6575. ====𓆰 Special Skill Feather 15====
  6576. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  6577. Slot Defaut 2
  6578. Rate: 100.0
  6579.  
  6580.  
  6581. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  6582.  
  6583. Bracelet
  6584. πŸ’ͺ Stat buffs: Attack
  6585. Rate: 16.67%
  6586. πŸ€ Priorities: 100% (Slot 1)
  6587. Range: ⬇️ Min 60 - ⬆️ Max 60
  6588. πŸ‘£ Step: 5
  6589.  
  6590. Bracelet
  6591. πŸ’ͺ Stat buffs: Defense
  6592. Rate: 16.67%
  6593. πŸ€ Priorities: 100% (Slot 2)
  6594. Range: ⬇️ Min 20 - ⬆️ Max 20
  6595. πŸ‘£ Step: 5
  6596.  
  6597. Bandanna
  6598. πŸ’ͺ Stat buffs: Sp. Attack
  6599. Rate: 16.67%
  6600. πŸ€ Priorities: 100% (Slot 1)
  6601. Range: ⬇️ Min 60 - ⬆️ Max 60
  6602. πŸ‘£ Step: 5
  6603.  
  6604. Bandanna
  6605. πŸ’ͺ Stat buffs: Sp. Defense
  6606. Rate: 16.67%
  6607. πŸ€ Priorities: 100% (Slot 2)
  6608. Range: ⬇️ Min 20 - ⬆️ Max 20
  6609. πŸ‘£ Step: 5
  6610.  
  6611. Pin
  6612. πŸ’ͺ Stat buffs: HP
  6613. Rate: 16.67%
  6614. πŸ€ Priorities: 100% (Slot 1)
  6615. Range: ⬇️ Min 70 - ⬆️ Max 70
  6616. πŸ‘£ Step: 5
  6617.  
  6618. Pin
  6619. πŸ’ͺ Stat buffs: Speed
  6620. Rate: 16.67%
  6621. πŸ€ Priorities: 100% (Slot 2)
  6622. Range: ⬇️ Min 20 - ⬆️ Max 20
  6623. πŸ‘£ Step: 5
  6624.  
  6625. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  6626. Electric (33.33%)
  6627. Slot Theme Default (100%): 1
  6628. Ghost (33.33%)
  6629. Slot Theme Default (100%): 2
  6630. Gym Leader (33.33%)
  6631. Slot Theme Default (100%): 3
  6632.  
  6633. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  6634. Special Moves ↑ 2% (33.33%)
  6635. Slot Theme Default (100%): 1
  6636. Details: Powers up the user’s special attack moves by 2%.
  6637.  
  6638. Critastrophe 2% (33.33%)
  6639. Slot Theme Default (100%): 2
  6640. Details: Powers up the user’s sync move by 2% when it becomes a critical hit.
  6641.  
  6642. Electric Terrain: P-Move DR & S-Move DR 4% (33.33%)
  6643. Slot Theme Default (100%): 3
  6644. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the terrain is Electric Terrain.
  6645.  
  6646.  
  6647.  
  6648.  
  6649. ====𓆰 Special Skill Feather 16====
  6650. 🚩🚩🚩🚩Slot Chance Stat/Passive/Theme🚩🚩🚩🚩
  6651. Slot Defaut 2
  6652. Rate: 100.0
  6653.  
  6654.  
  6655. πŸ“ŠπŸ“ŠπŸ“ŠπŸ“ŠStatsπŸ“ˆπŸ“ˆπŸ“ˆπŸ“ˆ
  6656.  
  6657. Bracelet
  6658. πŸ’ͺ Stat buffs: Attack
  6659. Rate: 16.67%
  6660. πŸ€ Priorities: 100% (Slot 1)
  6661. Range: ⬇️ Min 60 - ⬆️ Max 60
  6662. πŸ‘£ Step: 5
  6663.  
  6664. Bracelet
  6665. πŸ’ͺ Stat buffs: Defense
  6666. Rate: 16.67%
  6667. πŸ€ Priorities: 100% (Slot 2)
  6668. Range: ⬇️ Min 20 - ⬆️ Max 20
  6669. πŸ‘£ Step: 5
  6670.  
  6671. Bandanna
  6672. πŸ’ͺ Stat buffs: Sp. Attack
  6673. Rate: 16.67%
  6674. πŸ€ Priorities: 100% (Slot 1)
  6675. Range: ⬇️ Min 60 - ⬆️ Max 60
  6676. πŸ‘£ Step: 5
  6677.  
  6678. Bandanna
  6679. πŸ’ͺ Stat buffs: Sp. Defense
  6680. Rate: 16.67%
  6681. πŸ€ Priorities: 100% (Slot 2)
  6682. Range: ⬇️ Min 20 - ⬆️ Max 20
  6683. πŸ‘£ Step: 5
  6684.  
  6685. Pin
  6686. πŸ’ͺ Stat buffs: HP
  6687. Rate: 16.67%
  6688. πŸ€ Priorities: 100% (Slot 1)
  6689. Range: ⬇️ Min 70 - ⬆️ Max 70
  6690. πŸ‘£ Step: 5
  6691.  
  6692. Pin
  6693. πŸ’ͺ Stat buffs: Speed
  6694. Rate: 16.67%
  6695. πŸ€ Priorities: 100% (Slot 2)
  6696. Range: ⬇️ Min 20 - ⬆️ Max 20
  6697. πŸ‘£ Step: 5
  6698.  
  6699. πŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈThemesπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈπŸ–ΌοΈ
  6700. Ice (33.33%)
  6701. Slot Theme Default (100%): 1
  6702. Dragon (33.33%)
  6703. Slot Theme Default (100%): 2
  6704. Gym Leader (33.33%)
  6705. Slot Theme Default (100%): 3
  6706.  
  6707. 🚩🚩🚩🚩Passives🚩🚩🚩🚩
  6708. Physical Moves ↑ 2% (33.33%)
  6709. Slot Theme Default (100%): 1
  6710. Details: Powers up the user’s physical attack moves by 2%.
  6711.  
  6712. Opp Status Cond: S-Moves ↑ 3% (33.33%)
  6713. Slot Theme Default (100%): 2
  6714. Details: Powers up the user’s sync move by 3% against targets that are affected by a status condition.
  6715.  
  6716. Ice Zone: P-Move DR & S-Move DR 4% (33.33%)
  6717. Slot Theme Default (100%): 3
  6718. Details: Reduces damage by 4% when the user is hit by an attack move or sync move while the zone is an Ice Zone.
  6719.  
  6720.  
  6721.  
  6722.  
  6723.  
  6724.  
  6725.  
  6726.  
  6727.  
  6728.  
  6729.  
  6730.  
  6731.  
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
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