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Guad's Map editor Conflicting with NativeUI

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Jan 14th, 2020
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  1.  
  2. _____FRENCH:__________________
  3. ______________________________
  4. [06:30:28] [INFO] Started script MapEditor.JavascriptHook.
  5. [06:30:28] [DEBUG] Instantiating script MapEditor.MapEditor ...
  6. [06:30:28] [ERROR] Failed to instantiate script MapEditor.MapEditor because constructor threw an exception:
  7. System.OverflowException: La valeur était trop grande ou trop petite pour un Int32.
  8. à System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
  9. à MapEditor.ObjectDatabase.LoadFromFile(String path, Dictionary`2& dictToLoadto)
  10. à MapEditor.MapEditor..ctor()
  11. ______________________________
  12.  
  13. ------------------------------------------------------------------------------------------------------------
  14. ------------------------------------------------------------------------------------------------------------
  15.  
  16. _____ENGLISH:_________________
  17. ______________________________
  18. [20:02:27] [INFO] Started script 'MapEditor.JavascriptHook'.
  19. [20:02:27] [DEBUG] Instantiating script 'MapEditor.MapEditor' ...
  20. [20:02:29] [ERROR] Failed to instantiate script 'MapEditor.MapEditor' because constructor threw an exception:
  21. System.OverflowException: Value was either too large or too small for an Int32.
  22. at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
  23. at MapEditor.ObjectDatabase.LoadFromFile(String path, Dictionary`2& dictToLoadto)
  24. at MapEditor.MapEditor..ctor()
  25. ______________________________
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