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- wait(.03)
- for i,v in pairs(game.Players:GetChildren()) do
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[v.Name].HumanoidRootPart
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[v.Name].Head
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[v.Name]["Left Leg"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[v.Name]["Right Leg"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[v.Name]["Right Arm"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[v.Name]["Left Arm"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Top <<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name]["Left Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name]["Right Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name]["Left Leg"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name]["Right Leg"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name].Head
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name].HumanoidRootPart
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name]["Left Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[v.Name]["Right Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Bottom <<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[v.Name]["Right Arm"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[v.Name]["Left Arm"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[v.Name]["Right Leg"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[v.Name]["Left Leg"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[v.Name].HumanoidRootPart
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[v.Name].Head
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Left <<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[v.Name].Head
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[v.Name].HumanoidRootPart
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[v.Name]["Left Leg"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[v.Name]["Right Leg"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[v.Name]["Left Arm"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[v.Name]["Right Arm"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Right <<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[v.Name].Head
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[v.Name].HumanoidRootPart
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[v.Name]["Right Leg"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[v.Name]["Left Leg"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[v.Name]["Right Arm"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[v.Name]["Left Arm"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Front <<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[v.Name].HumanoidRootPart
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[v.Name].Head
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[v.Name]["Left Leg"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[v.Name]["Right Leg"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[v.Name]["Right Arm"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[v.Name]["Left Arm"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- end
- game:WaitForChild("Workspace")
- game:WaitForChild("Players")
- wait(.01)
- game.Players.PlayerAdded:Connect(function(Player)
- game.Workspace:WaitForChild(Player.Name)
- wait(0.05)
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[Player.Name].HumanoidRootPart
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[Player.Name].Head
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[Player.Name]["Left Leg"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[Player.Name]["Right Leg"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[Player.Name]["Right Arm"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Back = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Back.Name = "Back"
- Back.Parent = game.Workspace[Player.Name]["Left Arm"]
- Back.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Back.AlwaysOnTop = true
- Back.Face = Enum.NormalId.Back
- Back.LightInfluence = 1
- Back.SizingMode = "PixelsPerStud"
- Back.PixelsPerStud = 50
- TextLabel.Parent = Back
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Top <<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name]["Left Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name]["Right Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name]["Left Leg"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name]["Right Leg"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name].Head
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name].HumanoidRootPart
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name]["Left Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Top = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Top.Name = "Top"
- Top.Parent = game.Workspace[Player.Name]["Right Arm"]
- Top.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Top.AlwaysOnTop = true
- Top.Face = Enum.NormalId.Top
- Top.LightInfluence = 1
- Top.SizingMode = "PixelsPerStud"
- Top.PixelsPerStud = 50
- TextLabel.Parent = Top
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Bottom <<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[Player.Name]["Right Arm"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[Player.Name]["Left Arm"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[Player.Name]["Right Leg"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[Player.Name]["Left Leg"]
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[Player.Name].HumanoidRootPart
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Bottom = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Bottom.Name = "Bottom"
- Bottom.Parent = game.Workspace[Player.Name].Head
- Bottom.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bottom.AlwaysOnTop = true
- Bottom.Face = Enum.NormalId.Bottom
- Bottom.LightInfluence = 1
- Bottom.SizingMode = "PixelsPerStud"
- Bottom.PixelsPerStud = 50
- TextLabel.Parent = Bottom
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Left <<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[Player.Name].Head
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[Player.Name].HumanoidRootPart
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[Player.Name]["Left Leg"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[Player.Name]["Right Leg"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[Player.Name]["Left Arm"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Left = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Left.Name = "Left"
- Left.Parent = game.Workspace[Player.Name]["Right Arm"]
- Left.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Left.AlwaysOnTop = true
- Left.Face = Enum.NormalId.Left
- Left.LightInfluence = 1
- Left.SizingMode = "PixelsPerStud"
- Left.PixelsPerStud = 50
- TextLabel.Parent = Left
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Right <<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[Player.Name].Head
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[Player.Name].HumanoidRootPart
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[Player.Name]["Right Leg"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[Player.Name]["Left Leg"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[Player.Name]["Right Arm"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Right = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Right.Name = "Right"
- Right.Parent = game.Workspace[Player.Name]["Left Arm"]
- Right.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Right.AlwaysOnTop = true
- Right.Face = Enum.NormalId.Right
- Right.LightInfluence = 1
- Right.SizingMode = "PixelsPerStud"
- Right.PixelsPerStud = 50
- TextLabel.Parent = Right
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->> Front <<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[Player.Name].HumanoidRootPart
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100, 0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[Player.Name].Head
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 100,0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[Player.Name]["Left Leg"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[Player.Name]["Right Leg"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[Player.Name]["Right Arm"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -->><<--
- local Front = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- Front.Name = "Front"
- Front.Parent = game.Workspace[Player.Name]["Left Arm"]
- Front.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Front.AlwaysOnTop = true
- Front.Face = Enum.NormalId.Front
- Front.LightInfluence = 1
- Front.SizingMode = "PixelsPerStud"
- Front.PixelsPerStud = 50
- TextLabel.Parent = Front
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 50,0, 100)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- end)
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