coldReactive

[FFXIV] Level 50 Dungeon Adjustments

Jun 18th, 2018
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  1. ■Scope: Unlocking / Access
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  3. ■Impact: Level 50 Dungeons
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  5. ■Details:
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  7. Please consider changing the unlock/access requirements to the following dungeons to be similar to their normal mode / etc. counterparts:
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  9. ■ Halatali (Hard) - Halatali is unlockable via a side-quest in Vesper Bay after a certain story event, but it is never told to the player they can unlock it, directly. It would be wise to allow this dungeon to be unlocked without needing to complete "The Ultimate Weapon" and instead have it be unlocked after completing a level 49 story quest leading up to the Castrum assault.
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  11. ■ Pharos Sirius - This dungeon has no real meaning to the Main Scenario Quest currently besides bringing closure to the Siren story, and should be able to be unlocked instead prior to "The Ultimate Weapon."
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  13. ■ Wanderer's Palace (Hard) - Similar to that of the normal mode, this dungeon should be able to be accessed without doing the Main Scenario Questline.
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  15. ■ The Lost City of Amdapor - This dungeon should be unlockable after the quest "Operation Archon" is completed rather than after "The Ultimate Weapon."
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  17. ■ Brayflox's Longstop (Hard) - This dungeon should be unlockable immediately after defeating titan normal for the first time.
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  19. ■ Tam-Tara Deepcroft (Hard) - This dungeon should be unlockable after completing the "Haukke Manor" normal dungeon.
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  21. ■ Copperbell Mines (Hard) - This dungeon should be unlockable after completing the Howling Eye normal mode trial.
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  23. In addition, the Hildibrand Questline should be unlockable after the "Operation Archon" questline, rather than "The Ultimate Weapon." Its trials should be accessible as soon as they are available.
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