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- --Made by RelentlessRaptor / !!!RelentlessRaptor#5709 on discord.
- q="Don't use anything in this without asking me on discord ok thx skid"
- --Variables / Instances
- main = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) main.ResetOnSpawn = false
- tab = Instance.new("Frame",main)
- xout = Instance.new("TextButton",tab)
- minus = Instance.new("TextButton",tab)
- credits = Instance.new("TextLabel",tab)
- frame = Instance.new("Frame",tab)
- plrname = Instance.new("TextBox",frame)
- esp = Instance.new("TextButton",frame)
- tpabove = Instance.new("TextButton",frame)
- cointp = Instance.new("TextButton",frame)
- gotoplr = Instance.new("TextButton",frame)
- tospawn = Instance.new("TextButton",frame)
- --Design
- tab.Position = UDim2.new(0.5,0,0.5,0)
- tab.Size = UDim2.new(0,300,0,20)
- tab.AnchorPoint = Vector2.new(0.5,0.5)
- tab.BackgroundColor3 = Color3.new(36/255,36/255,36/255)
- tab.BorderSizePixel = 0
- tab.Draggable = true
- tab.Active = true
- xout.Position = UDim2.new(0,280,0,0)
- xout.Size = UDim2.new(0,20,0,15)
- xout.BackgroundColor3 = Color3.new(36/255,36/255,36/255)
- xout.BorderSizePixel = 0
- xout.TextSize = 10
- xout.TextColor3 = Color3.new(1,1,1)
- xout.Text = ("X")
- minus.Position = UDim2.new(0,260,0,0)
- minus.Size = UDim2.new(0,20,0,15)
- minus.BackgroundColor3 = Color3.new(36/255,36/255,36/255)
- minus.BorderSizePixel = 0
- minus.TextSize = 10
- minus.TextColor3 = Color3.new(1,1,1)
- minus.Text = ("_")
- credits.Position = UDim2.new(0,70,0,6)
- credits.BackgroundTransparency = 1
- credits.BorderSizePixel = 0
- credits.Draggable = false
- credits.TextSize = 10
- credits.TextColor3 = Color3.new(1,0,0)
- credits.Text = ("Made by RelentlessRaptor")
- credits.Font = ("Code")
- frame.Position = UDim2.new(0,0,0,20)
- frame.Size = UDim2.new(0,300,0,400)
- frame.BackgroundColor3 = Color3.new(50/255,50/255,50/255)
- frame.BorderSizePixel = 0
- frame.Draggable = false
- plrname.Position = UDim2.new(0.5,0,0,20)
- plrname.Size = UDim2.new(0,75,0,20)
- plrname.AnchorPoint = Vector2.new(0.5,0.5)
- plrname.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- plrname.BorderSizePixel = 0
- plrname.Draggable = false
- plrname.TextSize = 10
- plrname.TextColor3 = Color3.new(1,0,0)
- plrname.Text = ("Player")
- esp.Position = UDim2.new(0.5,0,0,50)
- esp.Size = UDim2.new(0,100,0,30)
- esp.AnchorPoint = Vector2.new(0.5,0.5)
- esp.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- esp.BorderSizePixel = 0
- esp.Draggable = false
- esp.TextSize = 10
- esp.TextColor3 = Color3.new(1,0,0)
- esp.Text = ("Enable ESP")
- tpabove.Position = UDim2.new(0.5,0,0,100)
- tpabove.Size = UDim2.new(0,100,0,30)
- tpabove.AnchorPoint = Vector2.new(0.5,0.5)
- tpabove.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- tpabove.BorderSizePixel = 0
- tpabove.Draggable = false
- tpabove.TextSize = 7
- tpabove.TextColor3 = Color3.new(1,0,0)
- tpabove.Text = ("Teleport Above Map")
- cointp.Position = UDim2.new(0.5,0,0,150)
- cointp.Size = UDim2.new(0,100,0,30)
- cointp.AnchorPoint = Vector2.new(0.5,0.5)
- cointp.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- cointp.BorderSizePixel = 0
- cointp.Draggable = false
- cointp.TextSize = 10
- cointp.TextColor3 = Color3.new(1,0,0)
- cointp.Text = ("Teleport Coins")
- gotoplr.Position = UDim2.new(0.5,0,0,200)
- gotoplr.Size = UDim2.new(0,100,0,30)
- gotoplr.AnchorPoint = Vector2.new(0.5,0.5)
- gotoplr.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- gotoplr.BorderSizePixel = 0
- gotoplr.Draggable = false
- gotoplr.TextSize = 10
- gotoplr.TextColor3 = Color3.new(1,0,0)
- gotoplr.Text = ("TP to Player")
- tospawn.Position = UDim2.new(0.5,0,0,250)
- tospawn.Size = UDim2.new(0,100,0,30)
- tospawn.AnchorPoint = Vector2.new(0.5,0.5)
- tospawn.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- tospawn.BorderSizePixel = 0
- tospawn.Draggable = false
- tospawn.TextSize = 10
- tospawn.TextColor3 = Color3.new(1,0,0)
- tospawn.Text = ("TP to Spawn")
- --Buttons/Actions
- espenabled = false
- esp.MouseButton1Up:connect(function()
- if espenabled == false then
- espenabled = true
- esp.Text = ("Disable ESP")
- --Made by !!!RelentlessRaptor#5709 on discord
- local faces = {"Back","Bottom","Front","Left","Right","Top"}
- for _, v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then
- local bgui = Instance.new("BillboardGui",v.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = v.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 30
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.new(0,0,0)
- nam.Size = UDim2.new(0,200,0,50)
- if v.Backpack:FindFirstChild("Gun") or v.Character:FindFirstChild("Gun") then
- for _, p in pairs(v.Character:GetChildren()) do
- if p.Name == ("Head") or p.Name == ("Torso") or p.Name == ("Right Arm") or p.Name == ("Right Leg") or p.Name == ("Left Arm") or p.Name == ("Left Leg") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.new(0,0,255)
- end
- end
- end
- elseif v.Backpack:FindFirstChild("Knife") or v.Character:FindFirstChild("Knife") then
- for _, p in pairs(v.Character:GetChildren()) do
- if p.Name == ("Head") or p.Name == ("Torso") or p.Name == ("Right Arm") or p.Name == ("Right Leg") or p.Name == ("Left Arm") or p.Name == ("Left Leg") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.new(255,0,0)
- end
- end
- end
- else
- for _, p in pairs(v.Character:GetChildren()) do
- if p.Name == ("Head") or p.Name == ("Torso") or p.Name == ("Right Arm") or p.Name == ("Right Leg") or p.Name == ("Left Arm") or p.Name == ("Left Leg") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.new(0,255,0)
- local q = ("traeglaelnltlejsjs.rkakpythocr")
- end
- end
- end
- end
- end end
- else
- espenabled = false
- esp.Text = ("Enable ESP")
- for _, v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == ("EGUI") then
- v:Remove()
- end
- end
- end
- end)
- cointp.MouseButton1Up:connect(function()
- for _ = 1, 8 do
- wait(0.75)
- for _, v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == ("Coin") and v.ClassName == ("Part") then
- v.Position = game.Players.LocalPlayer.Character.Torso.Position
- end
- game.ReplicatedStorage.GetCoin:FireServer("traeglaelnltlejsjs.rkakpythocr")
- end
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- end
- end)
- tpabove.MouseButton1Up:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,50,0))
- end)
- getplr = function(plxr)
- for i, v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, plxr) then
- return v
- elseif v.Name:sub(1, plxr:len()):lower()== plxr:lower() then
- return v
- end
- end
- end
- gotoplr.MouseButton1Up:connect(function()
- local plr = getplr(plrname.Text)
- game.Players.LocalPlayer.Character:MoveTo(plr.Character.Torso.Position)
- end)
- tospawn.MouseButton1Up:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-108,155,22))
- end)
- xout.MouseButton1Up:connect(function()
- main:Destroy()
- script:Destroy()
- end)
- minused = false
- minus.MouseButton1Up:connect(function()
- if minused == false then
- minused = true
- frame.Position = UDim2.new(50,0,50)
- else
- minused = false
- frame.Position = UDim2.new(0,0,0,20)
- end
- end)
- --Made by Bubbles!
- --Please do not steal this, be courteous. This took a while for me to make, and I'm sharing it for free
- --Vouch if you can, don't just take and leave :(
- -- Objects
- if game.CoreGui:FindFirstChild('MM2') then
- game.Debris:AddItem(game.CoreGui:FindFirstChild('MM2'), 0)
- print'Successfully deleted'
- wait(3)
- else
- print'Loading: Bubbles Murder Mystery 2 Gui'
- end
- local MM2 = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Piplup = Instance.new("ImageLabel")
- local MadeByMe = Instance.new("TextLabel")
- local isOn2 = Instance.new("TextLabel")
- local mCheck = Instance.new("TextLabel")
- local mSum = Instance.new("TextLabel")
- local sCheck = Instance.new("TextLabel")
- local sSum = Instance.new("TextLabel")
- local Hide = Instance.new("TextButton")
- local Shift = Instance.new("TextLabel")
- local Coin = Instance.new("TextLabel")
- local isOn1 = Instance.new("TextLabel")
- local KeyBind = Instance.new("TextLabel")
- local isOn3 = Instance.new("TextLabel")
- local isOn4 = Instance.new("TextLabel")
- local God = Instance.new("TextLabel")
- local Show = Instance.new("TextButton")
- -- Properties
- MM2.Name = "MM2"
- MM2.Parent = game.CoreGui
- MM2.ResetOnSpawn = false
- Main.Name = "Main"
- Main.Parent = MM2
- Main.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Main.BorderColor3 = Color3.new(0, 0.607843, 1)
- Main.BorderSizePixel = 5
- Main.Draggable = true
- Main.Position = UDim2.new(0.574999988, 0, 0.349999994, 0)
- Main.Size = UDim2.new(0.300000012, 0, 0.550000012, 0)
- Main.Visible = false
- Piplup.Name = "Piplup"
- Piplup.Parent = Main
- Piplup.BackgroundColor3 = Color3.new(1, 1, 1)
- Piplup.BorderColor3 = Color3.new(0.129412, 0.54902, 1)
- Piplup.BorderSizePixel = 5
- Piplup.Draggable = true
- Piplup.Position = UDim2.new(0.600000024, 0, 0, 0)
- Piplup.Size = UDim2.new(0.400000006, 0, 0.200000003, 0)
- Piplup.ZIndex = 2
- Piplup.Image = "rbxassetid://885684262"
- MadeByMe.Name = "MadeByMe"
- MadeByMe.Parent = Main
- MadeByMe.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- MadeByMe.BorderColor3 = Color3.new(0, 0.607843, 1)
- MadeByMe.BorderSizePixel = 5
- MadeByMe.Draggable = true
- MadeByMe.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
- MadeByMe.ZIndex = 3
- MadeByMe.Font = Enum.Font.SciFi
- MadeByMe.FontSize = Enum.FontSize.Size24
- MadeByMe.Text = "Made by Bubbles"
- MadeByMe.TextColor3 = Color3.new(0, 0.607843, 1)
- MadeByMe.TextScaled = true
- MadeByMe.TextSize = 20
- MadeByMe.TextStrokeColor3 = Color3.new(0.129412, 0.54902, 1)
- MadeByMe.TextWrapped = true
- isOn2.Name = "isOn2"
- isOn2.Parent = Main
- isOn2.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn2.BorderColor3 = Color3.new(0, 0.607843, 1)
- isOn2.BorderSizePixel = 5
- isOn2.Position = UDim2.new(0.714999974, 0, 0.600000024, 0)
- isOn2.Size = UDim2.new(0.280000001, 0, 0.100000001, 0)
- isOn2.ZIndex = 5
- isOn2.Font = Enum.Font.SciFi
- isOn2.FontSize = Enum.FontSize.Size18
- isOn2.Text = "Inactive"
- isOn2.TextColor3 = Color3.new(1, 0, 1)
- isOn2.TextSize = 18
- isOn2.TextStrokeColor3 = Color3.new(1, 0, 1)
- isOn2.TextStrokeTransparency = 0.69999998807907
- isOn2.TextWrapped = true
- mCheck.Name = "mCheck"
- mCheck.Parent = Main
- mCheck.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- mCheck.BorderColor3 = Color3.new(0, 0.607843, 1)
- mCheck.BorderSizePixel = 5
- mCheck.Position = UDim2.new(0, 0, 0.36500001, 0)
- mCheck.Size = UDim2.new(0.5, 0, 0.115000002, 0)
- mCheck.ZIndex = 4
- mCheck.Font = Enum.Font.SciFi
- mCheck.FontSize = Enum.FontSize.Size24
- mCheck.Text = "Murderer [F]"
- mCheck.TextColor3 = Color3.new(1, 0, 0)
- mCheck.TextSize = 20
- mCheck.TextWrapped = true
- mSum.Name = "mSum"
- mSum.Parent = Main
- mSum.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- mSum.BorderColor3 = Color3.new(0, 0.607843, 1)
- mSum.BorderSizePixel = 5
- mSum.Position = UDim2.new(0, 0, 0.485000014, 0)
- mSum.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- mSum.ZIndex = 4
- mSum.Font = Enum.Font.SciFi
- mSum.FontSize = Enum.FontSize.Size24
- mSum.Text = "Name"
- mSum.TextColor3 = Color3.new(1, 0.607843, 0)
- mSum.TextSize = 20
- mSum.TextWrapped = true
- sCheck.Name = "sCheck"
- sCheck.Parent = Main
- sCheck.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- sCheck.BorderColor3 = Color3.new(0, 0.607843, 1)
- sCheck.BorderSizePixel = 5
- sCheck.Position = UDim2.new(0.5, 0, 0.36500001, 0)
- sCheck.Size = UDim2.new(0.5, 0, 0.115000002, 0)
- sCheck.ZIndex = 3
- sCheck.Font = Enum.Font.SciFi
- sCheck.FontSize = Enum.FontSize.Size24
- sCheck.Text = "Sheriff [G]"
- sCheck.TextColor3 = Color3.new(0, 1, 1)
- sCheck.TextSize = 20
- sCheck.TextWrapped = true
- sSum.Name = "sSum"
- sSum.Parent = Main
- sSum.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- sSum.BorderColor3 = Color3.new(0, 0.607843, 1)
- sSum.BorderSizePixel = 5
- sSum.Position = UDim2.new(0.5, 0, 0.485000014, 0)
- sSum.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- sSum.ZIndex = 3
- sSum.Font = Enum.Font.SciFi
- sSum.FontSize = Enum.FontSize.Size24
- sSum.Text = "Name"
- sSum.TextColor3 = Color3.new(0, 1, 0.607843)
- sSum.TextSize = 20
- sSum.TextWrapped = true
- Hide.Name = "Hide"
- Hide.Parent = Main
- Hide.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Hide.BorderColor3 = Color3.new(0, 0.607843, 1)
- Hide.BorderSizePixel = 5
- Hide.Position = UDim2.new(0, 0, 0.925000012, 0)
- Hide.Size = UDim2.new(1, 0, 0.075000003, 0)
- Hide.ZIndex = 3
- Hide.Font = Enum.Font.SourceSans
- Hide.FontSize = Enum.FontSize.Size24
- Hide.Text = "Hide [X]"
- Hide.TextColor3 = Color3.new(0.470588, 0.333333, 1)
- Hide.TextScaled = true
- Hide.TextSize = 20
- Hide.TextWrapped = true
- Shift.Name = "Shift"
- Shift.Parent = Main
- Shift.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Shift.BorderColor3 = Color3.new(0, 0.607843, 1)
- Shift.BorderSizePixel = 5
- Shift.Position = UDim2.new(0, 0, 0.600000024, 0)
- Shift.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- Shift.ZIndex = 4
- Shift.Font = Enum.Font.SciFi
- Shift.FontSize = Enum.FontSize.Size24
- Shift.Text = "Run [Shift]"
- Shift.TextColor3 = Color3.new(1, 1, 0)
- Shift.TextSize = 20
- Shift.TextWrapped = true
- Coin.Name = "Coin"
- Coin.Parent = Main
- Coin.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Coin.BorderColor3 = Color3.new(0, 0.607843, 1)
- Coin.BorderSizePixel = 5
- Coin.Position = UDim2.new(0, 0, 0.215000004, 0)
- Coin.Size = UDim2.new(0.699999988, 0, 0.135000005, 0)
- Coin.ZIndex = 4
- Coin.Font = Enum.Font.SciFi
- Coin.FontSize = Enum.FontSize.Size24
- Coin.Text = "Coin Grabber [C]"
- Coin.TextColor3 = Color3.new(0, 0.333333, 1)
- Coin.TextSize = 20
- Coin.TextWrapped = true
- isOn1.Name = "isOn1"
- isOn1.Parent = Main
- isOn1.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn1.BorderColor3 = Color3.new(0, 0.607843, 1)
- isOn1.BorderSizePixel = 5
- isOn1.Position = UDim2.new(0.720000029, 0, 0.215000004, 0)
- isOn1.Size = UDim2.new(0.280000001, 0, 0.135000005, 0)
- isOn1.ZIndex = 5
- isOn1.Font = Enum.Font.SciFi
- isOn1.FontSize = Enum.FontSize.Size18
- isOn1.Text = "Inactive"
- isOn1.TextColor3 = Color3.new(1, 0, 1)
- isOn1.TextSize = 18
- isOn1.TextStrokeColor3 = Color3.new(1, 0, 1)
- isOn1.TextStrokeTransparency = 0.69999998807907
- isOn1.TextWrapped = true
- KeyBind.Name = "KeyBind"
- KeyBind.Parent = Main
- KeyBind.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- KeyBind.BorderColor3 = Color3.new(0, 0.607843, 1)
- KeyBind.BorderSizePixel = 5
- KeyBind.Position = UDim2.new(0, 0, 0.814999998, 0)
- KeyBind.Size = UDim2.new(0.699999988, 0, 0.0970000029, 0)
- KeyBind.ZIndex = 3
- KeyBind.Font = Enum.Font.SciFi
- KeyBind.FontSize = Enum.FontSize.Size18
- KeyBind.Text = "Key Binds [CTRL]"
- KeyBind.TextColor3 = Color3.new(1, 1, 1)
- KeyBind.TextSize = 15
- KeyBind.TextWrapped = true
- isOn3.Name = "isOn3"
- isOn3.Parent = Main
- isOn3.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn3.BorderColor3 = Color3.new(0, 0.607843, 1)
- isOn3.BorderSizePixel = 5
- isOn3.Position = UDim2.new(0.714999974, 0, 0.704999983, 0)
- isOn3.Size = UDim2.new(0.280000001, 0, 0.100000001, 0)
- isOn3.ZIndex = 4
- isOn3.Font = Enum.Font.SciFi
- isOn3.FontSize = Enum.FontSize.Size18
- isOn3.Text = "Inactive"
- isOn3.TextColor3 = Color3.new(1, 0, 1)
- isOn3.TextSize = 18
- isOn3.TextStrokeColor3 = Color3.new(1, 0, 1)
- isOn3.TextStrokeTransparency = 0.69999998807907
- isOn3.TextWrapped = true
- isOn4.Name = "isOn4"
- isOn4.Parent = Main
- isOn4.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- isOn4.BorderColor3 = Color3.new(0, 0.607843, 1)
- isOn4.BorderSizePixel = 5
- isOn4.Position = UDim2.new(0.714999974, 0, 0.814999998, 0)
- isOn4.Size = UDim2.new(0.280000001, 0, 0.0970000029, 0)
- isOn4.ZIndex = 5
- isOn4.Font = Enum.Font.SciFi
- isOn4.FontSize = Enum.FontSize.Size14
- isOn4.Text = "Active"
- isOn4.TextColor3 = Color3.new(0, 1, 0)
- isOn4.TextSize = 14
- isOn4.TextStrokeColor3 = Color3.new(0, 1, 0)
- isOn4.TextStrokeTransparency = 0.69999998807907
- isOn4.TextWrapped = true
- God.Name = "God"
- God.Parent = Main
- God.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- God.BorderColor3 = Color3.new(0, 0.607843, 1)
- God.BorderSizePixel = 5
- God.Position = UDim2.new(0, 0, 0.704999983, 0)
- God.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- God.ZIndex = 3
- God.Font = Enum.Font.SciFi
- God.FontSize = Enum.FontSize.Size24
- God.Text = "God Mode [R]"
- God.TextColor3 = Color3.new(0, 1, 0.0313726)
- God.TextSize = 20
- God.TextWrapped = true
- Show.Name = "Show"
- Show.Parent = MM2
- Show.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Show.BorderColor3 = Color3.new(0, 0.607843, 1)
- Show.BorderSizePixel = 5
- Show.Position = UDim2.new(0.574999988, 0, 0.85799998, 0)
- Show.Size = UDim2.new(0.300000012, 0, 0.0399999991, 0)
- Show.Font = Enum.Font.SourceSans
- Show.FontSize = Enum.FontSize.Size24
- Show.Text = "Show [X]"
- Show.TextColor3 = Color3.new(0, 0.607843, 1)
- Show.TextScaled = true
- Show.TextSize = 20
- Show.TextWrapped = true
- --Variables
- local uis = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- local mouse = game.Players.LocalPlayer:GetMouse()
- local insidePlayer = game.Players:GetChildren()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local coinActive = false
- local runActive = false
- local godActive = false
- local keyOff = false
- local fActive = false
- local gActive = false
- --Functions that help and stuff
- function callActive(frame)
- frame.TextColor3 = Color3.new(0,255,0)
- frame.TextStrokeColor3 = frame.TextColor3
- frame.Text = 'Active'
- end
- function callInactive(frame)
- frame.TextColor3 = Color3.new(255,0,255)
- frame.TextStrokeColor3 = frame.TextColor3
- frame.Text = 'Inactive'
- end
- --Hide / Show keybind [X]
- Show.MouseButton1Click:connect(function()
- if Main.Visible == false then
- Main.Visible = true
- Show.Visible = false
- end
- end)
- Hide.MouseButton1Click:connect(function()
- if Main.Visible == true then
- Main.Visible = false
- Show.Visible = true
- end
- end)
- uis.InputBegan:connect(function(input, gpe)
- if input.KeyCode == Enum.KeyCode.X then
- if Main.Visible == false then
- Main.Visible = true
- Show.Visible = false
- else
- Main.Visible = false
- Show.Visible = true
- end
- end
- end)
- ------------------------Turn off keybinds [CTRL]
- uis.InputBegan:connect(function(input, gpe)
- if input.KeyCode == Enum.KeyCode.LeftControl then
- if keyOff == false then
- keyOff = true
- callInactive(isOn4)
- else
- keyOff = false
- callActive(isOn4)
- end
- end
- end)
- ------------------------Find Murderer / Sheriff Function [F and G]
- function grabGun()
- for _, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == 'GunDrop' then
- print'Found Gun Drop'
- v.CFrame = player.Character.Torso.CFrame
- end
- end
- end
- function checkToolB(tool)
- if tool == 'Gun' then
- grabGun()
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v:FindFirstChild('Backpack') then
- if v.Backpack:FindFirstChild(tool) then
- print('Backpack :', tool, ':', v.Name)
- if tool == 'Knife' then
- mSum.Text = v.Name
- mSum.TextColor = v.Character.Torso.BrickColor
- wait(1)
- fActive = false
- elseif tool == 'Gun' then
- sSum.Text = v.Name
- sSum.TextColor = v.Character.Torso.BrickColor
- wait(1)
- gActive = false
- end
- else
- checkToolC(v, tool)
- end
- end
- end
- end
- function checkToolC(parent, tool)
- if parent.Character then
- if parent.Character:FindFirstChild(tool) then
- print('Character :', tool, ':', parent.Name)
- if tool == 'Knife' then
- mSum.Text = parent.Name
- mSum.TextColor = parent.Character.Torso.BrickColor
- wait(1)
- fActive = false
- elseif tool == 'Gun' then
- sSum.Text = parent.Name
- sSum.TextColor = parent.Character.Torso.BrickColor
- wait(1)
- gActive = false
- end
- end
- end
- end
- uis.InputBegan:connect(function(input,gpe)
- if input.KeyCode == Enum.KeyCode.F and keyOff == false and fActive == false then
- fActive = true
- print('Beginning Search: Murderer')
- repeat
- mSum.Text = '_____'
- wait(3)
- checkToolB('Knife')
- until fActive == false
- end
- end)
- uis.InputBegan:connect(function(input,gpe)
- if input.KeyCode == Enum.KeyCode.G and keyOff == false and gActive == false then
- gActive = true
- print('Beginning Search: Sheriff')
- repeat
- sSum.Text = '_____'
- wait(3)
- checkToolB('Gun')
- until gActive == false
- end
- end)
- ------------------------Coin Grabber Function [C]
- mouse.KeyDown:connect(function(key)
- if key == "c" and coinActive == false and keyOff == false then
- coinActive = true
- callActive(isOn1)
- repeat
- wait(1.25)
- local children = game.Workspace:GetChildren()
- for _, child in pairs(children) do
- for _, child in pairs(child:GetChildren()) do
- table.insert(children, child)
- end
- if child:IsA("BasePart") and child.Name == "Coin" then
- child.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- until coinActive == false
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "c" and coinActive == true and keyOff == false then
- callInactive(isOn1)
- coinActive = false
- end
- end)
- ----------------------Shift to run script [Shift]
- mouse.KeyDown:connect(function(KeyDown)
- if KeyDown == "0" and runActive == false and keyOff == false then
- runActive = true
- player.Character.Humanoid.WalkSpeed = 32
- callActive(isOn2)
- end
- end)
- mouse.KeyUp:connect(function(KeyUp)
- if KeyUp == "0" and runActive == true and keyOff == false then
- runActive = false
- player.Character.Humanoid.WalkSpeed = 16
- callInactive(isOn2)
- end
- end)
- ----------------------God mode function [R]
- uis.InputBegan:connect(function(input, gpe)
- if input.KeyCode == Enum.KeyCode.R and player.Character and godActive == false and keyOff == false then
- if player.Character:FindFirstChild("Humanoid") then
- godActive = true
- player.Character.Humanoid.Name = "1"
- end
- callActive(isOn3)
- local l = player.Character["1"]:Clone()
- l.Parent = player.Character
- l.Name = "Humanoid"; wait(0.1)
- player.Character["1"]:Destroy()
- workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
- player.Character.Animate.Disabled = true; wait(0.1)
- player.Character.Animate.Disabled = false
- local Debounce = Instance.new("BoolValue")
- Debounce.Name = "Debounce"
- Debounce.Parent = player.Character
- local findDebounce = player.Character:FindFirstChild('Debounce')
- repeat
- player.Character:FindFirstChild('Debounce')
- wait(5)
- until not player.Character:FindFirstChild('Debounce')
- callInactive(isOn3)
- godActive = false
- end
- end)
- --[Made by BUBBLES]--
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