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- [20:26:03] Initialized Wii U memory space. Base: 0x1a765070000
- [20:26:03] ------- Init Cemu 1.15.11b -------
- [20:26:03] mlc01 path: E:\Emulators\Cemu\mlc01\
- [20:26:03] Cemuhook version: 0.5.7.3
- [20:26:03] CPU: AMD FX(tm)-8350 Eight-Core Processor
- [20:26:03] RAM: 10213MB
- [20:26:03] Used CPU extensions: SSSE3, SSE4.1, AES-NI
- [20:26:03] COS: System fonts found. Generated shareddata (25433KB)
- [20:26:25] Loading Block.rpx
- [20:26:26] Creating OpenGL canvas
- [20:26:26] Loaded RPL module block (checksum 0xF110487F)
- [20:26:26] Thread quantum set to 100000
- [20:26:26] ------- Loaded title -------
- [20:26:26] TitleId: 00050000-1018dd00
- [20:26:26] TitleVersion: v272
- [20:26:26] Update path: <mlc01>\usr\title\00050000\1018DD00\
- [20:26:26] AOC path: <mlc01>\usr\title\0005000C\1018DD00\ (not present)
- [20:26:26] Save path: <mlc01>\usr\save\00050000\1018DD00\user\
- [20:26:26] shaderCache name: 44fc5929
- [20:26:26] gameprofile path: gameProfiles\000500001018dd00.ini
- [20:26:26] RPX hash: 9f644cc7
- [20:26:26] Loaded RPL module nn_olv2 (checksum 0x402B2215)
- [20:26:26] Loaded module 'block' with checksum 0xf110487f
- [20:26:26] Loaded module 'nn_olv2' with checksum 0x402b2215
- [20:26:26] RPL link time: 141ms
- [20:26:27] HLE scan time: 62ms
- [20:26:27] ------- Active settings -------
- [20:26:27] CPU-Mode: Single-core recompiler (gameprofile)
- [20:26:27] Load shared libraries: true (gameprofile)
- [20:26:27] GPUBufferCacheAccuracy: low (gameprofile)
- [20:26:27] Use precompiled shaders: auto (gameprofile)
- [20:26:27] Full sync at GX2DrawDone: false
- [20:26:27] ------- Init OpenGL graphics backend -------
- [20:26:27] GL_VENDOR: NVIDIA Corporation
- [20:26:27] GL_RENDERER: GeForce GTX 780/PCIe/SSE2
- [20:26:27] GL_VERSION: 4.6.0 NVIDIA 431.60
- [20:26:27] Using precompiled shaders: false
- [20:26:27] OpenGL extensions:
- [20:26:27] ARB_clip_control: available
- [20:26:27] ARB_get_program_binary: available
- [20:26:27] ARB_clear_texture: available
- [20:26:27] ARB_copy_image: available
- [20:26:27] NV_depth_buffer_float: available
- [20:26:27] Activate graphic pack: Super Mario Maker/Workarounds/Border Fix
- [20:26:27] Activate graphic pack: Super Mario Maker/Workarounds/Grid Fix
- [20:26:27] ------- Init Audio backend -------
- [20:26:27] DirectSound: available
- [20:26:27] XAudio 2.8: available
- [20:26:27] ------- Run title -------
- [20:26:27] Link error in shader. Log:
- [20:26:27] Vertex info
- -----------
- 0(159) : error C7592: ARB_separate_shader_objects requires built-in block gl_PerVertex to be redeclared before accessing its members
- [20:26:28] Link error in shader. Log:
- [20:26:28] Vertex info
- -----------
- 0(159) : error C7592: ARB_separate_shader_objects requires built-in block gl_PerVertex to be redeclared before accessing its members
- [20:26:28] Shader cache loaded. Commited mem 191MB. Took 1453ms
- [20:26:28] Recompiler initialized. CPU extensions: LZCNT AVX
- [20:26:29] Custom timer mode: QPC
- [20:26:34] IOSU_FPD: Created friend server session
- [20:26:35] NEX: Attempt async friend service login
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