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- [18.10.2019 8:29:57] ------------ BEGIN log session -------------
- [8:29:57] OpenGL provider: Opengl32.dll
- [8:29:59] OpenGL library:
- [8:29:59] Vendor: NVIDIA Corporation
- [8:29:59] Render: GeForce GTX 1050/PCIe/SSE2
- [8:29:59] Version: 4.6.0 NVIDIA 411.70
- [8:29:59] Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- [8:29:59] Size: 1920x1080
- [8:29:59] ColorBits: 32
- [8:29:59] DepthBits: 24
- [8:29:59] StencilBits: 8
- [8:29:59] isDoubleBuffered: true
- [8:29:59]
- [8:29:59] *** Looking for Advanced CPU Instructions...
- [8:29:59] [x] PentiumPro
- [8:29:59] [x] Multimedia (MMX)
- [8:29:59] [x] 3D (SSE)
- [8:29:59] [x] 3D (SSE2)
- [8:29:59] [-] 3D (3DNow)
- [8:29:59] ColourBits 32, ABits 0, ZBits 24
- [8:29:59]
- [8:29:59] *** Looking for Render API Extensions ...
- [8:29:59] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
- [8:29:59] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
- [8:29:59] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- [8:29:59] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- [8:29:59] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- [8:29:59] [x] 'GL_ARB_multitexture' extension - Multitexturing.
- [8:29:59] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- [8:29:59] [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- [8:29:59] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- [8:29:59] [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- [8:29:59] [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
- [8:29:59] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
- [8:29:59] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
- [8:29:59]
- [8:29:59] Maximum texture size : 32768
- [8:29:59] Maximum simultaneous textures :4
- [8:29:59] MaxAnisotropic (1.0 = none) : 16.000000
- [8:30:03] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
- [8:30:03] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
- [8:30:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [8:30:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [8:30:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [8:30:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
- [8:30:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
- [8:30:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
- [8:30:04] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_88mm/flame.tga'
- [8:30:04] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
- [8:30:04] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
- [8:30:04] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
- [8:30:04] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
- [8:30:04] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
- [8:30:04] INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
- [8:30:06] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
- [8:30:06] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
- [8:30:23] Ship: Value of [USSIowaBB61]:<Mesh> not foundCan't set property
- [8:30:23] java.lang.RuntimeException: Can't set property
- [8:30:23] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:224)
- [8:30:23] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:302)
- [8:30:23] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:475)
- [8:30:23] at com.maddox.il2.objects.ships.ShipJFC1.<clinit>(ShipJFC1.java:11)
- [8:30:23] at java.lang.Class.forName0(Native Method)
- [8:30:23] at java.lang.Class.forName(Unknown Source)
- [8:30:23] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [8:30:23] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [8:30:23] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
- [8:30:23] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1599)
- [8:30:23] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1544)
- [8:30:23] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
- [8:30:23] at com.maddox.il2.game.Main.exec(Main.java:420)
- [8:30:23] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [8:30:23] Problem in spawn: com.maddox.il2.objects.ships.ShipJFC1$USSIowaBB61
- [8:30:23] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51A'
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/s-199.fmd
- [8:30:26] s = FlightModels/S-199.fmd
- [8:30:26] m_lastFMFile = null
- [8:30:26] opening new fm file gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/generic.fmd
- [8:30:26] s = FlightModels/Generic.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109b-1sas.fmd
- [8:30:26] s = FlightModels/Bf-109B-1SAS.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109b-2sas.fmd
- [8:30:26] s = FlightModels/Bf-109B-2SAS.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109c-1sas.fmd
- [8:30:26] s = FlightModels/Bf-109C-1SAS.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109d-1sas.fmd
- [8:30:26] s = FlightModels/Bf-109D-1SAS.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-1.fmd
- [8:30:26] s = FlightModels/Bf-109E-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-3.fmd
- [8:30:26] s = FlightModels/Bf-109E-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-4.fmd
- [8:30:26] s = FlightModels/Bf-109E-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-4b.fmd
- [8:30:26] s = FlightModels/Bf-109E-4B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-4n.fmd
- [8:30:26] s = FlightModels/Bf-109E-4N.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-7.fmd
- [8:30:26] s = FlightModels/Bf-109E-7.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-7nz.fmd
- [8:30:26] s = FlightModels/Bf-109E-7NZ.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109e-7n.fmd
- [8:30:26] s = FlightModels/Bf-109E-7N.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109f-2_mod.fmd
- [8:30:26] s = FlightModels/Bf-109F-2_Mod.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109f-2.fmd
- [8:30:26] s = FlightModels/Bf-109F-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109f-4.fmd
- [8:30:26] s = FlightModels/Bf-109F-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109f-4z.fmd
- [8:30:26] s = FlightModels/Bf-109F-4Z.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-1.fmd
- [8:30:26] s = FlightModels/Bf-109G-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-2trop.fmd
- [8:30:26] s = FlightModels/Bf-109G-2trop.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-3.fmd
- [8:30:26] s = FlightModels/Bf-109G-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-4.fmd
- [8:30:26] s = FlightModels/Bf-109G-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-5.fmd
- [8:30:26] s = FlightModels/Bf-109G-5.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-6asn.fmd
- [8:30:26] s = FlightModels/Bf-109G-6ASN.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-6early.fmd
- [8:30:26] s = FlightModels/Bf-109G-6Early.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-6erla.fmd
- [8:30:26] s = FlightModels/Bf-109G-6Erla.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-6mid.fmd
- [8:30:26] s = FlightModels/Bf-109G-6Mid.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-6late.fmd
- [8:30:26] s = FlightModels/Bf-109G-6Late.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-10.fmd
- [8:30:26] s = FlightModels/Bf-109G-10.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-10erla.fmd
- [8:30:26] s = FlightModels/Bf-109G-10Erla.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-10c3.fmd
- [8:30:26] s = FlightModels/Bf-109G-10C3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-14.fmd
- [8:30:26] s = FlightModels/Bf-109G-14.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109g-14as.fmd
- [8:30:26] s = FlightModels/Bf-109G-14AS.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109k-4.fmd
- [8:30:26] s = FlightModels/Bf-109K-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109k-4-c3.fmd
- [8:30:26] s = FlightModels/Bf-109K-4-C3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109z.fmd
- [8:30:26] s = FlightModels/Bf-109Z.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-109t-4.fmd
- [8:30:26] s = FlightModels/Bf-109T-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-110cvroeg.fmd
- [8:30:26] s = FlightModels/Bf-110Cvroeg.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-110c-4.fmd
- [8:30:26] s = FlightModels/Bf-110C-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-110c-4b.fmd
- [8:30:26] s = FlightModels/Bf-110C-4b.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-110evroeg.fmd
- [8:30:26] s = FlightModels/Bf-110Evroeg.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-110fvroeg.fmd
- [8:30:26] s = FlightModels/Bf-110Fvroeg.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-110g-2.fmd
- [8:30:26] s = FlightModels/Bf-110G-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bf-110g-4.fmd
- [8:30:26] s = FlightModels/Bf-110G-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ar-196a-3.fmd
- [8:30:26] s = FlightModels/Ar-196A-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ar-234b-2.fmd
- [8:30:26] s = FlightModels/Ar-234B-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ar-234c.fmd
- [8:30:26] s = FlightModels/Ar-234C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/do217k-1.fmd
- [8:30:26] s = FlightModels/Do217K-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/do217k-2.fmd
- [8:30:26] s = FlightModels/Do217K-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/do-335.fmd
- [8:30:26] s = FlightModels/Do-335.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/do-335v-13.fmd
- [8:30:26] s = FlightModels/Do-335V-13.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fi-156b-2.fmd
- [8:30:26] s = FlightModels/Fi-156B-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-189a-2.fmd
- [8:30:26] s = FlightModels/Fw-189A-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-2.fmd
- [8:30:26] s = FlightModels/Fw-190A-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-3.fmd
- [8:30:26] s = FlightModels/Fw-190A-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-4.fmd
- [8:30:26] s = FlightModels/Fw-190A-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-5.fmd
- [8:30:26] s = FlightModels/Fw-190A-5.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-5-165.fmd
- [8:30:26] s = FlightModels/Fw-190A-5-165.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-7.fmd
- [8:30:26] s = FlightModels/Fw-190A-7.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-7sturm.fmd
- [8:30:26] s = FlightModels/Fw-190A-7sturm.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-8.fmd
- [8:30:26] s = FlightModels/Fw-190A-8.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190a-9.fmd
- [8:30:26] s = FlightModels/Fw-190A-9.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190d-9.fmd
- [8:30:26] s = FlightModels/Fw-190D-9.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190d-9late.fmd
- [8:30:26] s = FlightModels/Fw-190D-9Late.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190d-11.fmd
- [8:30:26] s = FlightModels/Fw-190D-11.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190d-13.fmd
- [8:30:26] s = FlightModels/Fw-190D-13.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ta-152h-1.fmd
- [8:30:26] s = FlightModels/Ta-152H-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ta-152c.fmd
- [8:30:26] s = FlightModels/Ta-152C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-190f-8.fmd
- [8:30:26] s = FlightModels/Fw-190F-8.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fw-200c-3u4.fmd
- [8:30:26] s = FlightModels/FW-200C-3U4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ho-229.fmd
- [8:30:26] s = FlightModels/Ho-229.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he45.fmd
- [8:30:26] s = FlightModels/He45.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he51c.fmd
- [8:30:26] s = FlightModels/He51C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-111p2.fmd
- [8:30:26] s = FlightModels/He-111P2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-111h-2.fmd
- [8:30:26] s = FlightModels/He-111H-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-111h-6.fmd
- [8:30:26] s = FlightModels/He-111H-6.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-111h-12.fmd
- [8:30:26] s = FlightModels/He-111H-12.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-111h-21.fmd
- [8:30:26] s = FlightModels/He-111H-21.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-111z.fmd
- [8:30:26] s = FlightModels/He-111Z.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-162a-2.fmd
- [8:30:26] s = FlightModels/He-162A-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-162c.fmd
- [8:30:26] s = FlightModels/He-162C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-162b.fmd
- [8:30:26] s = FlightModels/He-162B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-219.fmd
- [8:30:26] s = FlightModels/He-219.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/he-lercheiiib2.fmd
- [8:30:26] s = FlightModels/He-LercheIIIB2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hs123.fmd
- [8:30:26] s = FlightModels/HS123.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hs-129b-2.fmd
- [8:30:26] s = FlightModels/Hs-129B-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hs-129b-3.fmd
- [8:30:26] s = FlightModels/Hs-129B-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-52_3mg4e.fmd
- [8:30:26] s = FlightModels/Ju-52_3mg4e.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-52_3mg5e.fmd
- [8:30:26] s = FlightModels/Ju-52_3mg5e.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87b-1.fmd
- [8:30:26] s = FlightModels/Ju-87B-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87b-2m.fmd
- [8:30:26] s = FlightModels/Ju-87B-2m.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87d-3j.fmd
- [8:30:26] s = FlightModels/Ju-87D-3j.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87d-5j.fmd
- [8:30:26] s = FlightModels/Ju-87D-5j.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87d-7.fmd
- [8:30:26] s = FlightModels/Ju-87D-7.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87d-8.fmd
- [8:30:26] s = FlightModels/Ju-87D-8.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87g-1j.fmd
- [8:30:26] s = FlightModels/Ju-87G-1j.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87g-2.fmd
- [8:30:26] s = FlightModels/Ju-87G-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-87c.fmd
- [8:30:26] s = FlightModels/Ju-87C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-88a-4.fmd
- [8:30:26] s = FlightModels/Ju-88A-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-88a-4mistel.fmd
- [8:30:26] s = FlightModels/Ju-88A-4Mistel.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-88a-17.fmd
- [8:30:26] s = FlightModels/Ju-88A-17.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-88a-4torp.fmd
- [8:30:26] s = FlightModels/Ju-88A-4torp.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ju-88c-6.fmd
- [8:30:26] s = FlightModels/Ju-88C-6.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-163b-1a.fmd
- [8:30:26] s = FlightModels/Me-163B-1a.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-210ca-1.fmd
- [8:30:26] s = FlightModels/Me-210Ca-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-410a.fmd
- [8:30:26] s = FlightModels/Me-410A.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-410b.fmd
- [8:30:26] s = FlightModels/Me-410B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-262a-1a.fmd
- [8:30:26] s = FlightModels/Me-262A-1a.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-262a-1au4.fmd
- [8:30:26] s = FlightModels/Me-262A-1aU4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-262b-1a.fmd
- [8:30:26] s = FlightModels/Me-262B-1a.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-262hg-ii.fmd
- [8:30:26] s = FlightModels/Me-262HG-II.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-321.fmd
- [8:30:26] s = FlightModels/Me-321.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/me-323.fmd
- [8:30:26] s = FlightModels/Me-323.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ta-183.fmd
- [8:30:26] s = FlightModels/Ta-183.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/beaufightermk1.fmd
- [8:30:26] s = FlightModels/BeaufighterMk1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/beaufightermkx.fmd
- [8:30:26] s = FlightModels/BeaufighterMkX.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/beaufightermk21.fmd
- [8:30:26] s = FlightModels/BeaufighterMk21.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/blenheim_mki.fmd
- [8:30:26] s = FlightModels/Blenheim_MkI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/blenheim_mkif.fmd
- [8:30:26] s = FlightModels/Blenheim_MkIF.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/blenheim_mkiv.fmd
- [8:30:26] s = FlightModels/Blenheim_MkIV.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/battlemkii.fmd
- [8:30:26] s = FlightModels/BattleMkII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fulmarmki.fmd
- [8:30:26] s = FlightModels/FulmarMkI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seagladiatormkii.fmd
- [8:30:26] s = FlightModels/SeaGladiatorMkII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/gladiatormki.fmd
- [8:30:26] s = FlightModels/GladiatorMkI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/gladiatormkii.fmd
- [8:30:26] s = FlightModels/GladiatorMkII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/halifaxbmkiii.fmd
- [8:30:26] s = FlightModels/HalifaxBMkIII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seahurricanemki.fmd
- [8:30:26] s = FlightModels/SeaHurricaneMkI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seahurricanemkii.fmd
- [8:30:26] s = FlightModels/SeaHurricaneMkII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemkivroeg.fmd
- [8:30:26] s = FlightModels/HurricaneMkIvroeg.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemki.fmd
- [8:30:26] s = FlightModels/HurricaneMkI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemkia12lbs.fmd
- [8:30:26] s = FlightModels/HurricaneMkIa12lbs.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemkiia.fmd
- [8:30:26] s = FlightModels/HurricaneMkIIa.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemkii.fmd
- [8:30:26] s = FlightModels/HurricaneMkII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemkiid.fmd
- [8:30:26] s = FlightModels/HurricaneMkIId.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemkiimod.fmd
- [8:30:26] s = FlightModels/HurricaneMkIIMod.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/hurricanemkiv.fmd
- [8:30:26] s = FlightModels/HurricaneMkIV.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/lancaster.fmd
- [8:30:26] s = FlightModels/Lancaster.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/magm14a.fmd
- [8:30:26] s = FlightModels/MagM14A.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mosquito-fbmkvi.fmd
- [8:30:26] s = FlightModels/Mosquito-FBMkVI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mosquito-bmkiv.fmd
- [8:30:26] s = FlightModels/Mosquito-BMkIV.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mosquito-bmkxvi.fmd
- [8:30:26] s = FlightModels/Mosquito-BMkXVI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mosquito-tsts.fmd
- [8:30:26] s = FlightModels/Mosquito-tsts.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seafirei.fmd
- [8:30:26] s = FlightModels/SeafireI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seafireii.fmd
- [8:30:26] s = FlightModels/SeafireII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seafire-lf-mkiii.fmd
- [8:30:26] s = FlightModels/Seafire-LF-MkIII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seafire-f-mkiii.fmd
- [8:30:26] s = FlightModels/Seafire-F-MkIII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seafirexv.fmd
- [8:30:26] s = FlightModels/SeafireXV.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfireivroeg.fmd
- [8:30:26] s = FlightModels/SpitfireIvroeg.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfireia.fmd
- [8:30:26] s = FlightModels/SpitfireIa.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfireib.fmd
- [8:30:26] s = FlightModels/SpitfireIb.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfireiia.fmd
- [8:30:26] s = FlightModels/SpitfireIIa.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfireiib.fmd
- [8:30:26] s = FlightModels/SpitfireIIb.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfireva.fmd
- [8:30:26] s = FlightModels/SpitfireVa.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-vb-m45-09.fmd
- [8:30:26] s = FlightModels/Spitfire-F-Vb-M45-09.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-vb-m45-16-cw.fmd
- [8:30:26] s = FlightModels/Spitfire-F-Vb-M45-16-CW.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-vb-m45m-18.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-Vb-M45M-18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-vb-m45m-18-cw.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-Vb-M45M-18-CW.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-vb-m45-12.fmd
- [8:30:26] s = FlightModels/Spitfire-F-Vb-M45-12.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-vb-m45-16.fmd
- [8:30:26] s = FlightModels/Spitfire-F-Vb-M45-16.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-hf-vb-m46-16.fmd
- [8:30:26] s = FlightModels/Spitfire-HF-Vb-M46-16.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-vc-2h-m45-16-trop.fmd
- [8:30:26] s = FlightModels/Spitfire-F-Vc-2H-M45-16-trop.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-vc-2h-m45-12-trop.fmd
- [8:30:26] s = FlightModels/Spitfire-F-Vc-2H-M45-12-trop.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-vc-4h-m45-12-trop.fmd
- [8:30:26] s = FlightModels/Spitfire-F-Vc-4H-M45-12-trop.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-viii-m66-18.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-VIII-M66-18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-viii-m66-18-cw.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-VIII-M66-18-CW.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-ixc-m66-18.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-IXc-M66-18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-ixc-m66-18-cw.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-IXc-M66-18-CW.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-hf-ixc-m70-18.fmd
- [8:30:26] s = FlightModels/Spitfire-HF-IXc-M70-18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-ixc-m61-15.fmd
- [8:30:26] s = FlightModels/Spitfire-F-IXc-M61-15.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-ixc-m63-18.fmd
- [8:30:26] s = FlightModels/Spitfire-F-IXc-M63-18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-ixe-m66-18.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-IXe-M66-18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-ixe-m66-18-cw.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-IXe-M66-18-CW.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-hf-ixe-m70-18.fmd
- [8:30:26] s = FlightModels/Spitfire-HF-IXe-M70-18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-ixc-m66-25.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-IXc-M66-25.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-lf-ixe-m66-25-cw.fmd
- [8:30:26] s = FlightModels/Spitfire-LF-IXe-M66-25-CW.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-xii-g3-cw.fmd
- [8:30:26] s = FlightModels/Spitfire-F-XII-G3-CW.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfire-f-xiv-g65-21.fmd
- [8:30:26] s = FlightModels/Spitfire-F-XIV-G65-21.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfirexviclp.fmd
- [8:30:26] s = FlightModels/SpitfireXVICLP.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfirexvi25.fmd
- [8:30:26] s = FlightModels/SpitfireXVI25.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/spitfirexviclp25.fmd
- [8:30:26] s = FlightModels/SpitfireXVICLP25.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/swordfish.fmd
- [8:30:26] s = FlightModels/Swordfish.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/u-2tm.fmd
- [8:30:26] s = FlightModels/U-2TM.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/typhoon1b.fmd
- [8:30:26] s = FlightModels/Typhoon1B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/typhoon1blate.fmd
- [8:30:26] s = FlightModels/Typhoon1BLate.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/tempestmkii.fmd
- [8:30:26] s = FlightModels/TempestMkII.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/tempestmkv.fmd
- [8:30:26] s = FlightModels/TempestMkV.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/seafurymki.fmd
- [8:30:26] s = FlightModels/SeaFuryMkI.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/db-3b.fmd
- [8:30:26] s = FlightModels/DB-3B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/db-3m.fmd
- [8:30:26] s = FlightModels/DB-3M.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/db-3t.fmd
- [8:30:26] s = FlightModels/DB-3T.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/db-3f.fmd
- [8:30:26] s = FlightModels/DB-3F.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bi-1.fmd
- [8:30:26] s = FlightModels/BI-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/bi-6.fmd
- [8:30:26] s = FlightModels/BI-6.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/g-11.fmd
- [8:30:26] s = FlightModels/G-11.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-15bis.fmd
- [8:30:26] s = FlightModels/I-15bis.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-15-m22.fmd
- [8:30:26] s = FlightModels/I-15-M22.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-15-m25.fmd
- [8:30:26] s = FlightModels/I-15-M25.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-153-m62.fmd
- [8:30:26] s = FlightModels/I-153-M62.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type15.fmd
- [8:30:26] s = FlightModels/I-16type15.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type5.fmd
- [8:30:26] s = FlightModels/I-16type5.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type5skis.fmd
- [8:30:26] s = FlightModels/I-16type5Skis.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type6.fmd
- [8:30:26] s = FlightModels/I-16type6.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type6skis.fmd
- [8:30:26] s = FlightModels/I-16type6Skis.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type10.fmd
- [8:30:26] s = FlightModels/I-16type10.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type10wc.fmd
- [8:30:26] s = FlightModels/I-16type10WC.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type17.fmd
- [8:30:26] s = FlightModels/I-16type17.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type18.fmd
- [8:30:26] s = FlightModels/I-16type18.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type24.fmd
- [8:30:26] s = FlightModels/I-16type24.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type27.fmd
- [8:30:26] s = FlightModels/I-16type27.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type28.fmd
- [8:30:26] s = FlightModels/I-16type28.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-16type29.fmd
- [8:30:26] s = FlightModels/I-16type29.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-185m-71.fmd
- [8:30:26] s = FlightModels/I-185M-71.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-185m-82a.fmd
- [8:30:26] s = FlightModels/I-185M-82A.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/i-250.fmd
- [8:30:26] s = FlightModels/I-250.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-2-1940.fmd
- [8:30:26] s = FlightModels/Il-2-1940.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-2-1941.fmd
- [8:30:26] s = FlightModels/Il-2-1941.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-2i.fmd
- [8:30:26] s = FlightModels/Il-2I.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-2mearly.fmd
- [8:30:26] s = FlightModels/Il-2MEarly.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-2mlate.fmd
- [8:30:26] s = FlightModels/Il-2MLate.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-2m3.fmd
- [8:30:26] s = FlightModels/Il-2M3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-2m3ns.fmd
- [8:30:26] s = FlightModels/Il-2M3NS.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-4.fmd
- [8:30:26] s = FlightModels/Il-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/il-10.fmd
- [8:30:26] s = FlightModels/Il-10.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/lagg-3series4.fmd
- [8:30:26] s = FlightModels/LaGG-3series4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/lagg-3series29.fmd
- [8:30:26] s = FlightModels/LaGG-3series29.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/lagg-3series35.fmd
- [8:30:26] s = FlightModels/LaGG-3series35.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/lagg-3it.fmd
- [8:30:26] s = FlightModels/LaGG-3IT.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/lagg-3series66.fmd
- [8:30:26] s = FlightModels/LaGG-3series66.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/lagg-3rd.fmd
- [8:30:26] s = FlightModels/LaGG-3RD.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/la-5.fmd
- [8:30:26] s = FlightModels/La-5.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/la-5f.fmd
- [8:30:26] s = FlightModels/La-5F.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/la-5fn.fmd
- [8:30:26] s = FlightModels/La-5FN.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/la-7.fmd
- [8:30:26] s = FlightModels/La-7.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/la-7r.fmd
- [8:30:26] s = FlightModels/La-7R.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/li-2.fmd
- [8:30:26] s = FlightModels/Li-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mbr-2-am-34.fmd
- [8:30:26] s = FlightModels/MBR-2-AM-34.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mig-3.fmd
- [8:30:26] s = FlightModels/MiG-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mig-3ud.fmd
- [8:30:26] s = FlightModels/MiG-3ud.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mig-3am-38.fmd
- [8:30:26] s = FlightModels/MiG-3AM-38.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mig-3u.fmd
- [8:30:26] s = FlightModels/MiG-3U.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/mig-9.fmd
- [8:30:26] s = FlightModels/MiG-9.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-2series1.fmd
- [8:30:26] s = FlightModels/Pe-2series1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-2series32.fmd
- [8:30:26] s = FlightModels/Pe-2series32.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-2series84.fmd
- [8:30:26] s = FlightModels/Pe-2series84.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-2series110.fmd
- [8:30:26] s = FlightModels/Pe-2series110.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-2series359.fmd
- [8:30:26] s = FlightModels/Pe-2series359.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-3series1.fmd
- [8:30:26] s = FlightModels/Pe-3series1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-3bis.fmd
- [8:30:26] s = FlightModels/Pe-3bis.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/pe-8.fmd
- [8:30:26] s = FlightModels/Pe-8.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/r-5.fmd
- [8:30:26] s = FlightModels/R-5.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/r-10.fmd
- [8:30:26] s = FlightModels/R-10.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/sb-2m-100a.fmd
- [8:30:26] s = FlightModels/SB-2M-100A.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/sb-2m-103.fmd
- [8:30:26] s = FlightModels/SB-2M-103.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/su-2.fmd
- [8:30:26] s = FlightModels/Su-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/tb-3-4m-17.fmd
- [8:30:26] s = FlightModels/TB-3-4M-17.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/tb-3-4m-34r.fmd
- [8:30:26] s = FlightModels/TB-3-4M-34R.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/tu-2s.fmd
- [8:30:26] s = FlightModels/Tu-2S.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-29.fmd
- [8:30:26] s = FlightModels/B-29.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/u-2vs.fmd
- [8:30:26] s = FlightModels/U-2VS.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/u-2nb.fmd
- [8:30:26] s = FlightModels/U-2NB.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/u-2lsh.fmd
- [8:30:26] s = FlightModels/U-2LSH.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-1.fmd
- [8:30:26] s = FlightModels/Yak-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-1b.fmd
- [8:30:26] s = FlightModels/Yak-1B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-3.fmd
- [8:30:26] s = FlightModels/Yak-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-3vk-107.fmd
- [8:30:26] s = FlightModels/Yak-3VK-107.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-3r.fmd
- [8:30:26] s = FlightModels/Yak-3R.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-7a.fmd
- [8:30:26] s = FlightModels/Yak-7A.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-7b.fmd
- [8:30:26] s = FlightModels/Yak-7B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-7b_pf.fmd
- [8:30:26] s = FlightModels/Yak-7B_PF.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-7uti.fmd
- [8:30:26] s = FlightModels/Yak-7uti.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9.fmd
- [8:30:26] s = FlightModels/Yak-9.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9b.fmd
- [8:30:26] s = FlightModels/Yak-9B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9d.fmd
- [8:30:26] s = FlightModels/Yak-9D.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9m.fmd
- [8:30:26] s = FlightModels/Yak-9M.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9k.fmd
- [8:30:26] s = FlightModels/Yak-9K.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9t.fmd
- [8:30:26] s = FlightModels/Yak-9T.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9u.fmd
- [8:30:26] s = FlightModels/Yak-9U.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-9ut.fmd
- [8:30:26] s = FlightModels/Yak-9UT.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/yak-15.fmd
- [8:30:26] s = FlightModels/Yak-15.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/a-20b.fmd
- [8:30:26] s = FlightModels/A-20B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/a-20c.fmd
- [8:30:26] s = FlightModels/A-20C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/a-20b3s.fmd
- [8:30:26] s = FlightModels/A-20B3S.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/a-20g.fmd
- [8:30:26] s = FlightModels/A-20G.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/ad4.fmd
- [8:30:26] s = FlightModels/AD4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/a1h.fmd
- [8:30:26] s = FlightModels/A1H.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/a1j.fmd
- [8:30:26] s = FlightModels/A1J.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-17d.fmd
- [8:30:26] s = FlightModels/B-17D.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-17e.fmd
- [8:30:26] s = FlightModels/B-17E.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-17f.fmd
- [8:30:26] s = FlightModels/B-17F.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-17g.fmd
- [8:30:26] s = FlightModels/B-17G.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-24j.fmd
- [8:30:26] s = FlightModels/B-24J.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = b26b_fm
- [8:30:26] s1 = flightmodels/b-26b.fmd
- [8:30:26] s = FlightModels/B-26B.fmd:B26B_FM
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] opening new fm file b26b_fm
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-29sp.fmd
- [8:30:26] s = FlightModels/B-29SP.fmd
- [8:30:26] m_lastFMFile = b26b_fm
- [8:30:26] getting fm file gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25c.fmd
- [8:30:26] s = FlightModels/B-25C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25d5-strafer.fmd
- [8:30:26] s = FlightModels/B-25D5-Strafer.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25d20-strafer.fmd
- [8:30:26] s = FlightModels/B-25D20-Strafer.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25g.fmd
- [8:30:26] s = FlightModels/B-25G.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25h.fmd
- [8:30:26] s = FlightModels/B-25H.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25j.fmd
- [8:30:26] s = FlightModels/B-25J.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25j15.fmd
- [8:30:26] s = FlightModels/B-25J15.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/b-25j-strafer.fmd
- [8:30:26] s = FlightModels/B-25J-Strafer.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/dc-3.fmd
- [8:30:26] s = FlightModels/DC-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/c-47b.fmd
- [8:30:26] s = FlightModels/C-47B.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/cw-21.fmd
- [8:30:26] s = FlightModels/CW-21.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/f2a-1.fmd
- [8:30:26] s = FlightModels/F2A-1.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/f2a-2.fmd
- [8:30:26] s = FlightModels/F2A-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/f4f-3.fmd
- [8:30:26] s = FlightModels/F4F-3.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/f4f-4.fmd
- [8:30:26] s = FlightModels/F4F-4.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/fm-2.fmd
- [8:30:26] s = FlightModels/FM-2.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/f4u-1a.fmd
- [8:30:26] s = FlightModels/F4U-1A.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/f4u-1c.fmd
- [8:30:26] s = FlightModels/F4U-1C.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = gui/game/buttons
- [8:30:26] s1 = flightmodels/f4u-1d.fmd
- [8:30:26] s = FlightModels/F4U-1D.fmd
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] sFMDir = f4u1d_usmc_fm
- [8:30:26] s1 = flightmodels/f4u1d_usmc.fmd
- [8:30:26] s = FlightModels/F4U1D_USMC.fmd:F4U1D_USMC_FM
- [8:30:26] m_lastFMFile = gui/game/buttons
- [8:30:26] opening new fm file f4u1d_usmc_fm
- [8:30:27] sFMDir = huey_fm
- [8:30:27] s1 = flightmodels/huey.fmd
- [8:30:27] s = FlightModels/Huey.fmd:Huey_FM
- [8:30:27] m_lastFMFile = f4u1d_usmc_fm
- [8:30:27] opening new fm file huey_fm
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f4u-1aclipped.fmd
- [8:30:27] s = FlightModels/F4U-1Aclipped.fmd
- [8:30:27] m_lastFMFile = huey_fm
- [8:30:27] getting fm file gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f4u-1dclipped.fmd
- [8:30:27] s = FlightModels/F4U-1Dclipped.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f6f3early.fmd
- [8:30:27] s = FlightModels/F6F3Early.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = hellcats_fm
- [8:30:27] s1 = flightmodels/f6f3_usn.fmd
- [8:30:27] s = FlightModels/F6F3_USN.fmd:Hellcats_FM
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] opening new fm file hellcats_fm
- [8:30:27] sFMDir = hellcats_fm
- [8:30:27] s1 = flightmodels/f6f5_usn.fmd
- [8:30:27] s = FlightModels/F6F5_USN.fmd:Hellcats_FM
- [8:30:27] m_lastFMFile = hellcats_fm
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/l5sentinel.fmd
- [8:30:27] s = FlightModels/L5Sentinel.fmd
- [8:30:27] m_lastFMFile = hellcats_fm
- [8:30:27] getting fm file gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/l5sentinel_ex.fmd
- [8:30:27] s = FlightModels/L5Sentinel_Ex.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-2v.fmd
- [8:30:27] s = FlightModels/P-2V.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-26.fmd
- [8:30:27] s = FlightModels/P-26.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mohawk_iii_bob.fmd
- [8:30:27] s = FlightModels/Mohawk_III_BoB.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-36a-4.fmd
- [8:30:27] s = FlightModels/P-36A-4.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38e.fmd
- [8:30:27] s = FlightModels/P-38E.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38f-1-lo.fmd
- [8:30:27] s = FlightModels/P-38F-1-LO.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38g-15-lo.fmd
- [8:30:27] s = FlightModels/P-38G-15-LO.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38h-5-lo.fmd
- [8:30:27] s = FlightModels/P-38H-5-LO.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38j.fmd
- [8:30:27] s = FlightModels/P-38J.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38j-15-lo.fmd
- [8:30:27] s = FlightModels/P-38J-15-LO.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38l-5-lo.fmd
- [8:30:27] s = FlightModels/P-38L-5-LO.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38l.fmd
- [8:30:27] s = FlightModels/P-38L.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38llate.fmd
- [8:30:27] s = FlightModels/P-38LLate.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-38droopsnoot.fmd
- [8:30:27] s = FlightModels/P-38DroopSnoot.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-400.fmd
- [8:30:27] s = FlightModels/P-400.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-39d.fmd
- [8:30:27] s = FlightModels/P-39D.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-39n.fmd
- [8:30:27] s = FlightModels/P-39N.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-39q-1.fmd
- [8:30:27] s = FlightModels/P-39Q-1.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-39q-10.fmd
- [8:30:27] s = FlightModels/P-39Q-10.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-40c.fmd
- [8:30:27] s = FlightModels/P-40C.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-40b.fmd
- [8:30:27] s = FlightModels/P-40B.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-40e.fmd
- [8:30:27] s = FlightModels/P-40E.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-40e-m-105.fmd
- [8:30:27] s = FlightModels/P-40E-M-105.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-40m.fmd
- [8:30:27] s = FlightModels/P-40M.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-47d-10.fmd
- [8:30:27] s = FlightModels/P-47D-10.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-47d-22.fmd
- [8:30:27] s = FlightModels/P-47D-22.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-47d-27.fmd
- [8:30:27] s = FlightModels/P-47D-27.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-47d-27_late.fmd
- [8:30:27] s = FlightModels/P-47D-27_late.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51a.fmd
- [8:30:27] s = FlightModels/P-51A.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51b-10na.fmd
- [8:30:27] s = FlightModels/P-51B-10NA.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51b.fmd
- [8:30:27] s = FlightModels/P-51B.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51c.fmd
- [8:30:27] s = FlightModels/P-51C.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51d-20.fmd
- [8:30:27] s = FlightModels/P-51D-20.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51d-25.fmd
- [8:30:27] s = FlightModels/P-51D-25.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51d-30.fmd
- [8:30:27] s = FlightModels/P-51D-30.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-51cm.fmd
- [8:30:27] s = FlightModels/P-51CM.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-63c.fmd
- [8:30:27] s = FlightModels/P-63C.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/pbn-1.fmd
- [8:30:27] s = FlightModels/PBN-1.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/t-6texan.fmd
- [8:30:27] s = FlightModels/T-6Texan.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = helldiversearly_fm
- [8:30:27] s1 = flightmodels/sb2c1c.fmd
- [8:30:27] s = FlightModels/SB2C1C.fmd:HelldiversEarly_FM
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] opening new fm file helldiversearly_fm
- [8:30:27] sFMDir = helldiversearly_fm
- [8:30:27] s1 = flightmodels/sb2c3.fmd
- [8:30:27] s = FlightModels/SB2C3.fmd:HelldiversEarly_FM
- [8:30:27] m_lastFMFile = helldiversearly_fm
- [8:30:27] sFMDir = sb2c3_fm
- [8:30:27] s1 = flightmodels/sb2c3.fmd
- [8:30:27] s = FlightModels/SB2C3.fmd:SB2C3_FM
- [8:30:27] m_lastFMFile = helldiversearly_fm
- [8:30:27] opening new fm file sb2c3_fm
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/sbd-3.fmd
- [8:30:27] s = FlightModels/SBD-3.fmd
- [8:30:27] m_lastFMFile = sb2c3_fm
- [8:30:27] getting fm file gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/sbd-5.fmd
- [8:30:27] s = FlightModels/SBD-5.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = tbd_fm
- [8:30:27] s1 = flightmodels/tbd-1.fmd
- [8:30:27] s = FlightModels/TBD-1.fmd:TBD_FM
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] opening new fm file tbd_fm
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/tbf-1c.fmd
- [8:30:27] s = FlightModels/TBF-1C.fmd
- [8:30:27] m_lastFMFile = tbd_fm
- [8:30:27] getting fm file gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/tbm-3.fmd
- [8:30:27] s = FlightModels/TBM-3.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-80a.fmd
- [8:30:27] s = FlightModels/P-80A.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a5m4.fmd
- [8:30:27] s = FlightModels/A5M4.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m2.fmd
- [8:30:27] s = FlightModels/A6M2.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m2-21.fmd
- [8:30:27] s = FlightModels/A6M2-21.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m2-21_late.fmd
- [8:30:27] s = FlightModels/A6M2-21_Late.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m3-22.fmd
- [8:30:27] s = FlightModels/A6M3-22.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m2n.fmd
- [8:30:27] s = FlightModels/A6M2N.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m3-32.fmd
- [8:30:27] s = FlightModels/A6M3-32.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m5a.fmd
- [8:30:27] s = FlightModels/A6M5a.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m8.fmd
- [8:30:27] s = FlightModels/A6M8.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m5b.fmd
- [8:30:27] s = FlightModels/A6M5b.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m5c.fmd
- [8:30:27] s = FlightModels/A6M5c.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m7_model62.fmd
- [8:30:27] s = FlightModels/A6M7_Model62.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/a6m7_model63.fmd
- [8:30:27] s = FlightModels/A6M7_Model63.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/b5n2.fmd
- [8:30:27] s = FlightModels/B5N2.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/b6n2.fmd
- [8:30:27] s = FlightModels/B6N2.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/d3a1.fmd
- [8:30:27] s = FlightModels/D3A1.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/d3a2.fmd
- [8:30:27] s = FlightModels/D3A2.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/g4m1-11.fmd
- [8:30:27] s = FlightModels/G4M1-11.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/h8k1.fmd
- [8:30:27] s = FlightModels/H8K1.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/j2m3_mod.fmd
- [8:30:27] s = FlightModels/J2M3_mod.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/j2m5_mod.fmd
- [8:30:27] s = FlightModels/J2M5_mod.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-21-i.fmd
- [8:30:27] s = FlightModels/Ki-21-I.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-21-ii.fmd
- [8:30:27] s = FlightModels/Ki-21-II.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-27.fmd
- [8:30:27] s = FlightModels/Ki-27.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-43-ia.fmd
- [8:30:27] s = FlightModels/Ki-43-Ia.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-43-ii.fmd
- [8:30:27] s = FlightModels/Ki-43-II.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-43-iii.fmd
- [8:30:27] s = FlightModels/Ki-43-III.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-44-iiko.fmd
- [8:30:27] s = FlightModels/Ki-44-IIko.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-46-iiikai.fmd
- [8:30:27] s = FlightModels/Ki-46-IIIKai.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-46-iiirecce.fmd
- [8:30:27] s = FlightModels/Ki-46-IIIRecce.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-61-iko.fmd
- [8:30:27] s = FlightModels/Ki-61-IKo.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-61-ihei.fmd
- [8:30:27] s = FlightModels/Ki-61-IHei.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-61-iotsu.fmd
- [8:30:27] s = FlightModels/Ki-61-IOtsu.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = ki67-i_fm
- [8:30:27] s1 = flightmodels/ki67-i.fmd
- [8:30:27] s = FlightModels/Ki67-I.fmd:Ki67-I_FM
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] opening new fm file ki67-i_fm
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-84-ia.fmd
- [8:30:27] s = FlightModels/Ki-84-Ia.fmd
- [8:30:27] m_lastFMFile = ki67-i_fm
- [8:30:27] getting fm file gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ki-100-i.fmd
- [8:30:27] s = FlightModels/Ki-100-I.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mxy-7-11.fmd
- [8:30:27] s = FlightModels/MXY-7-11.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/n1k1-j.fmd
- [8:30:27] s = FlightModels/N1K1-J.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/n1ks.fmd
- [8:30:27] s = FlightModels/N1Ks.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/n1k2-ja_mod.fmd
- [8:30:27] s = FlightModels/N1K2-Ja_mod.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/n1k3-a.fmd
- [8:30:27] s = FlightModels/N1K3-A.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/cr32.fmd
- [8:30:27] s = FlightModels/CR32.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/cr42.fmd
- [8:30:27] s = FlightModels/CR42.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/g50.fmd
- [8:30:27] s = FlightModels/G50.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/g-55.fmd
- [8:30:27] s = FlightModels/G-55.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/g-55-late.fmd
- [8:30:27] s = FlightModels/G-55-late.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/g-55_ss0.fmd
- [8:30:27] s = FlightModels/G-55_ss0.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/g-55_ss0-late.fmd
- [8:30:27] s = FlightModels/G-55_ss0-late.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mc-200.fmd
- [8:30:27] s = FlightModels/MC-200.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mc-202.fmd
- [8:30:27] s = FlightModels/MC-202.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mc-205.fmd
- [8:30:27] s = FlightModels/MC-205.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/re-2000.fmd
- [8:30:27] s = FlightModels/RE-2000.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/cantz1007.fmd
- [8:30:27] s = FlightModels/CantZ1007.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/sm79.fmd
- [8:30:27] s = FlightModels/SM79.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/aviab-534.fmd
- [8:30:27] s = FlightModels/AviaB-534.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/fokkerg1.fmd
- [8:30:27] s = FlightModels/FokkerG1.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/fokkerdk.fmd
- [8:30:27] s = FlightModels/FokkerDK.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/fokkerdu.fmd
- [8:30:27] s = FlightModels/FokkerDU.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/fokkers3early.fmd
- [8:30:27] s = FlightModels/FokkerS3Early.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/fokkers3late.fmd
- [8:30:27] s = FlightModels/FokkerS3LATE.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/fokkers4.fmd
- [8:30:27] s = FlightModels/FokkerS4.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/r-xiiid.fmd
- [8:30:27] s = FlightModels/R-XIIID.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-11c.fmd
- [8:30:27] s = FlightModels/P-11c.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-11f.fmd
- [8:30:27] s = FlightModels/P-11f.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/pzl23b.fmd
- [8:30:27] s = FlightModels/PZL23B.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/pzl-37.fmd
- [8:30:27] s = FlightModels/PZL-37.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/pzl42.fmd
- [8:30:27] s = FlightModels/PZL42.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/rwd_8.fmd
- [8:30:27] s = FlightModels/RWD_8.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ms406.fmd
- [8:30:27] s = FlightModels/MS406.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ms410.fmd
- [8:30:27] s = FlightModels/MS410.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/msmorko.fmd
- [8:30:27] s = FlightModels/MSMorko.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/iar-80.fmd
- [8:30:27] s = FlightModels/IAR-80.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/iar-81a.fmd
- [8:30:27] s = FlightModels/IAR-81a.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/letovs-328.fmd
- [8:30:27] s = FlightModels/LetovS-328.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/bell47.fmd
- [8:30:27] s = FlightModels/Bell47.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/sikorsky-ho4s.fmd
- [8:30:27] s = FlightModels/Sikorsky-HO4S.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/sikorsky-hrs3.fmd
- [8:30:27] s = FlightModels/Sikorsky-HRS3.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f9f2.fmd
- [8:30:27] s = FlightModels/F9F2.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-80a.fmd
- [8:30:27] s = FlightModels/F-80A.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-80c.fmd
- [8:30:27] s = FlightModels/P-80C.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f84g.fmd
- [8:30:27] s = FlightModels/F84G.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86a.fmd
- [8:30:27] s = FlightModels/F-86A.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86d-40.fmd
- [8:30:27] s = FlightModels/F-86D-40.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86d-45.fmd
- [8:30:27] s = FlightModels/F-86D-45.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86e.fmd
- [8:30:27] s = FlightModels/F-86E.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86f-25e.fmd
- [8:30:27] s = FlightModels/F-86F-25E.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86f-25l.fmd
- [8:30:27] s = FlightModels/F-86F-25L.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86f-40.fmd
- [8:30:27] s = FlightModels/F-86F-40.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/f-86k.fmd
- [8:30:27] s = FlightModels/F-86K.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/cac_sabre_mk31.fmd
- [8:30:27] s = FlightModels/CAC_Sabre_Mk31.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/cac_sabre_mk32.fmd
- [8:30:27] s = FlightModels/CAC_Sabre_Mk32.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/fj-3m.fmd
- [8:30:27] s = FlightModels/FJ-3M.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mig-15f.fmd
- [8:30:27] s = FlightModels/MiG-15F.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mig-17.fmd
- [8:30:27] s = FlightModels/MiG-17.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mig-17f.fmd
- [8:30:27] s = FlightModels/MiG-17F.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mig-17pf.fmd
- [8:30:27] s = FlightModels/MiG-17PF.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/jeep.fmd
- [8:30:27] s = FlightModels/Jeep.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/wagen.fmd
- [8:30:27] s = FlightModels/Wagen.fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/i-16type24(ofsafonov).fmd
- [8:30:27] s = FlightModels/I-16type24(ofSafonov).fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/mig-3(ofpokryshkin).fmd
- [8:30:27] s = FlightModels/MiG-3(ofPokryshkin).fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-39n(ofpokryshkin).fmd
- [8:30:27] s = FlightModels/P-39N(ofPokryshkin).fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/p-39q-15(ofrechkalov).fmd
- [8:30:27] s = FlightModels/P-39Q-15(ofRechkalov).fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/ju-87g-2(ofrudel).fmd
- [8:30:27] s = FlightModels/Ju-87G-2(ofRudel).fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:27] sFMDir = gui/game/buttons
- [8:30:27] s1 = flightmodels/me-262(ofnowotny).fmd
- [8:30:27] s = FlightModels/Me-262(ofNowotny).fmd
- [8:30:27] m_lastFMFile = gui/game/buttons
- [8:30:29] Initializing DirectSound playback device...
- [8:30:29] Primary buffer created.
- [8:30:29] Playback format is set : sampling rate = 22050, num channels = 2.
- [8:30:29] Not enought hardware buffers (0), hardware disabled
- [8:30:29] Buffer caps : Transfer rate = 0, CPU overhead = 0.
- [8:30:29] Default speaker config is : 1310724.
- [8:30:29] Direct sound audio device initialized successfully :
- [8:30:29] DX Version : 7
- [8:30:29] Hardware - disabled [buffers : 0]
- [8:30:29] Extensions - enabled :
- [8:30:29] EAX ver. 1 [ ] - disabled
- [8:30:29] EAX ver. 2 [ ] - disabled
- [8:30:29] EAX ver. 3 [ ] - disabled
- [8:30:29] I3D ver. 2 [ ] - disabled
- [8:30:29] ZoomFX [ ] - disabled
- [8:30:29] MacroFX [ ] - disabled
- [8:30:29] SIMD render [X]
- [8:30:29] num channels 32
- [8:30:29]
- [8:30:29] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [8:30:29] Friendly Dot Ranges:
- [8:30:29] DOT 14.0 km
- [8:30:29] COLOR 6.0 km
- [8:30:29] TYPE 6.0 km
- [8:30:29] NAME 6.0 km
- [8:30:29] ID 6.0 km
- [8:30:29] RANGE 6.0 km
- [8:30:29] ALTICON 0.1 km
- [8:30:29] ALTCOLOR None
- [8:30:29] ALTSYMBOL +
- [8:30:29] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [8:30:29] Foe Dot Ranges:
- [8:30:29] DOT 14.0 km
- [8:30:29] COLOR 6.0 km
- [8:30:29] TYPE 6.0 km
- [8:30:29] NAME 6.0 km
- [8:30:29] ID 6.0 km
- [8:30:29] RANGE 6.0 km
- [8:30:29] ALTICON 0.1 km
- [8:30:29] ALTCOLOR None
- [8:30:29] ALTSYMBOL +
- [8:30:29] 1>timeout 60000 file icons.rcu
- [8:31:21] null
- [8:31:21] java.lang.ClassNotFoundException
- [8:31:21] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [8:31:21] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [8:31:21] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [8:31:21] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [8:31:21] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [8:31:21] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [8:31:21] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [8:31:21] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [8:31:21] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [8:31:21] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [8:31:21] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [8:31:21] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [8:31:21] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [8:31:21] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [8:31:21] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [8:31:21] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [8:31:21] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [8:31:21] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [8:31:21] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [8:31:21] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [8:31:21] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [8:31:21] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [8:31:21] at com.maddox.rts.Message._send(Message.java:1217)
- [8:31:21] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [8:31:21] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [8:31:21] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [8:31:21] at com.maddox.rts.Message.trySend(Message.java:1115)
- [8:31:21] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [8:31:21] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [8:31:21] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [8:31:21] at com.maddox.il2.game.Main.exec(Main.java:437)
- [8:31:21] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [8:31:24] Loading mission campaign/un/DGen_M_MarcusUSNrod0/194203040.mis...
- [8:31:24] Loaded camouflage: PACIFIC
- [8:31:24] Loading map.ini defined airfields:
- [8:31:24] Detected Vertex Shaders 3.0.
- [8:31:24] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [8:31:24] Vertex texture units: 32
- [8:31:24]
- [8:31:26] PBuffer: suitable formats: 12
- [8:31:26]
- [8:31:26] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [8:31:26] Depth = 24, stencil = 8
- [8:31:26] PBuffer: suitable formats: 12
- [8:31:26]
- [8:31:26] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [8:31:26] Depth = 24, stencil = 8
- [8:31:27] Loading vertex/fragment programs: *706146312*
- [8:31:27] *** Loading: [vpFogFar2Tex2D]
- [8:31:27] *** Loading: [vpFog2Tex2DBlend]
- [8:31:27] *** Loading: [vpFogFar4Tex2D]
- [8:31:27] *** Loading: [vpFogFar8Tex2D]
- [8:31:27] *** Loading: [vpFogNoTex]
- [8:31:27] *** Loading: [vpFog4Tex2D]
- [8:31:27] *** Loading: [vpFog4Tex2D_UV2]
- [8:31:27] *** Loading: [vp4Tex2D]
- [8:31:27] *** Loading: [vp6Tex2D]
- [8:31:27] *** Loading: [vpTexUVTex2D]
- [8:31:27] *** Loading: [vpWaterGrid_NV]
- [8:31:27] *** Loading: [vpWaterSunLight_NV]
- [8:31:27] *** Loading: [vpWaterSunLight_ATI]
- [8:31:27] *** Loading: [vpWaterSunLight_FP]
- [8:31:27] *** Loading: [vpTreeSprite]
- [8:31:27] *** Loading: [vpTreeTrunk]
- [8:31:27] *** Loading: [vpVAObjectsN]
- [8:31:27] *** Loading: [vpVAObjectsL0]
- [8:31:27] *** Loading: [vpSprites]
- [8:31:27] *** Loading: [vpSimpleGL]
- [8:31:27] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpCaustic] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpSprites] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpSimpleGL]
- [8:31:27] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpRiverCoastAA]
- [8:31:27] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [8:31:27] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [vpWaterDM_CPU]
- [8:31:27] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [8:31:27] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [8:31:27] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [8:31:27] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [8:31:27] *** Loading: [fpWaterLFogDM]
- [8:31:27] *** Loading: [fpIceWater] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [8:31:27] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [8:31:27] Load bridges
- [8:31:27] Load static objects
- [8:31:27] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
- [8:31:29] sFMDir = tbd_fm
- [8:31:29] s1 = flightmodels/prattwhitney_r-1830_series.emd
- [8:31:29] s = FlightModels/PrattWhitney_R-1830_Series:TBD_FM.emd
- [8:31:29] m_lastFMFile = gui/game/buttons
- [8:31:29] getting fm file tbd_fm
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_19.bmp'
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_05.bmp'
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_16.bmp'
- [8:31:30] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBD-1/Default s1=3DO/Plane/TBD-1(US)/summer s2=PaintSchemes/Cache/0
- [8:31:30] java.io.FileNotFoundException
- [8:31:30] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [8:31:30] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [8:31:30] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [8:31:30] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [8:31:30] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [8:31:30] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [8:31:30] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [8:31:30] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [8:31:30] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [8:31:30] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [8:31:30] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [8:31:30] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [8:31:30] at com.maddox.il2.game.Main.exec(Main.java:437)
- [8:31:30] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBD-1/Default'
- [8:31:30] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBD-1/Default' size: 0 != 512 | 1024
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [8:31:30] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [8:31:30] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [8:31:30] 1>timeout 60000 file icons.rcu
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_18.bmp'
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_27.bmp'
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_22.bmp'
- [8:31:30] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_23.bmp'
- [8:31:31] sFMDir = gui/game/buttons
- [8:31:31] s1 = flightmodels/pw_r-1830_series.emd
- [8:31:31] s = FlightModels/PW_R-1830_Series.emd
- [8:31:31] m_lastFMFile = tbd_fm
- [8:31:31] getting fm file gui/game/buttons
- [8:31:31] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_01.bmp'
- [8:31:31] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_23.bmp'
- [8:31:31] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_22.bmp'
- [8:31:31] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_07.bmp'
- [8:31:31] sFMDir = gui/game/buttons
- [8:31:31] s1 = flightmodels/nakajima.emd
- [8:31:31] s = FlightModels/Nakajima.emd
- [8:31:31] m_lastFMFile = gui/game/buttons
- [8:31:31] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_05.bmp'
- [8:31:37] Mission: campaign/un/DGen_M_MarcusUSNrod0/194203040.mis is Playing
- [8:31:37] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [8:31:52] -------------------------------- MISSION COMPLETE ---------------------
- [8:31:53] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [8:32:29] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [8:32:29] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [8:32:29] 1>timeout 60000 file icons.rcu
- [8:32:57] null
- [8:32:57] java.lang.ClassNotFoundException
- [8:32:57] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [8:32:57] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [8:32:57] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [8:32:57] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [8:32:57] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [8:32:57] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [8:32:57] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [8:32:57] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [8:32:57] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [8:32:57] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [8:32:57] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [8:32:57] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [8:32:57] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [8:32:57] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [8:32:57] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [8:32:57] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [8:32:57] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [8:32:57] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [8:32:57] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [8:32:57] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [8:32:57] at com.maddox.rts.Message._send(Message.java:1217)
- [8:32:57] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [8:32:57] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [8:32:57] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [8:32:57] at com.maddox.rts.Message.trySend(Message.java:1115)
- [8:32:57] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [8:32:57] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [8:32:57] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [8:32:57] at com.maddox.il2.game.Main.exec(Main.java:437)
- [8:32:57] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [18.10.2019 8:33:05] -------------- END log session -------------
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