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Sep 4th, 2024
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
  4. Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  5. Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
  6. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  7. Forcing GfxDevice: Direct3D 11
  8. GfxDevice: creating device client; threaded=1; jobified=1
  9. Direct3D:
  10. Version: Direct3D 11.0 [level 11.1]
  11. Renderer: AMD Radeon RX 6950 XT (ID=0x73a5)
  12. Vendor: ATI
  13. VRAM: 16338 MB
  14. Driver: 32.0.11037.4004
  15. Begin MonoManager ReloadAssembly
  16. - Loaded All Assemblies, in 0.184 seconds
  17. - Finished resetting the current domain, in 0.001 seconds
  18. D3D11 device created for Microsoft Media Foundation video decoding.
  19. <RI> Initializing input.
  20.  
  21. <RI> Input initialized.
  22.  
  23. <RI> Initialized touch support.
  24.  
  25. UnloadTime: 0.615100 ms
  26. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  27. UnloadTime: 1.390300 ms
  28. 2024-09-04T17:27:52 0.029 INF Backtrace Initialized
  29. 2024-09-04T17:27:52 0.049 INF Version: V 1.0 (b336) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit
  30. 2024-09-04T17:27:52 0.050 INF System information:
  31. 2024-09-04T17:27:52 0.050 INF OS: Windows 10 (10.0.19045) 64bit
  32. 2024-09-04T17:27:52 0.051 INF CPU: AMD Ryzen 7 5800X3D 8-Core Processor (cores: 16)
  33. 2024-09-04T17:27:52 0.051 INF RAM: 32688 MB
  34. 2024-09-04T17:27:52 0.051 INF GPU: AMD Radeon RX 6950 XT (16338 MB)
  35. 2024-09-04T17:27:52 0.056 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
  36. 2024-09-04T17:27:52 0.057 INF Local UTC offset: 2 hours
  37. 2024-09-04T17:27:52 0.074 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\sk1ll\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-09-04__17-27-51.txt
  38. 2024-09-04T17:27:52 0.076 INF UserDataFolder: C:\Users\sk1ll\AppData\Roaming/7DaysToDie
  39. 2024-09-04T17:27:52 0.077 INF [Platform] Init
  40. 2024-09-04T17:27:52 0.109 INF [Platform] Using native platform: Steam
  41. 2024-09-04T17:27:52 0.110 INF [Platform] Using cross platform: EOS
  42. 2024-09-04T17:27:52 0.111 INF [Platform] Using server platform: Steam
  43. 2024-09-04T17:27:52 0.111 INF [Platform] Using server platform: XBL
  44. 2024-09-04T17:27:52 0.112 INF [Platform] Using server platform: PSN
  45. 2024-09-04T17:27:52 0.119 INF Starting PlayerInputManager...
  46. 2024-09-04T17:27:52 0.121 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
  47. 2024-09-04T17:27:52 0.124 INF InControl (version 1.8.9 build 9376)
  48. 2024-09-04T17:27:52 0.134 INF InControl Native (version 1.0.6)
  49. 2024-09-04T17:27:52 0.229 INF [InControl] NativeInputDeviceManager enabled.
  50. 2024-09-04T17:27:52 0.245 INF [Platform] Initializing Steam
  51. 2024-09-04T17:27:53 0.341 INF [Steamworks.NET] SteamAPI_Init() ok
  52. 2024-09-04T17:27:53 0.343 INF [Steamworks.NET] Registering auth callbacks
  53. 2024-09-04T17:27:53 0.344 INF Not running in Big Picture Mode, no on-screen keyboard available
  54. 2024-09-04T17:27:53 0.345 INF [Platform] Initializing EOS
  55. 2024-09-04T17:27:53 0.360 INF [EOS] Initialize: Success
  56. 2024-09-04T17:27:53 0.380 INF [EOS-Voice] Successfully initialized.
  57. 2024-09-04T17:27:53 0.380 INF [EOS-ACC] Not started with EAC, anticheat disabled
  58. 2024-09-04T17:27:53 0.382 INF [Platform] Initializing XBL
  59. 2024-09-04T17:27:53 0.383 INF [Platform] Initializing PSN
  60. 2024-09-04T17:27:53 0.385 INF [SaveDataUtils] InitStatic Begin
  61. 2024-09-04T17:27:53 0.387 INF [SaveDataUtils] SdPlayerPrefs -> Unity
  62. 2024-09-04T17:27:53 0.387 INF [SaveDataUtils] InitStatic Complete
  63. 2024-09-04T17:27:53 0.394 INF Last played version: V 1.0
  64. 2024-09-04T17:27:53 0.562 INF Localization language from platform: french
  65. 2024-09-04T17:27:53 0.565 INF Texture quality is set to 1
  66. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5920.
  67. Total: 7.717200 ms (FindLiveObjects: 0.233900 ms CreateObjectMapping: 0.104100 ms MarkObjects: 7.343900 ms DeleteObjects: 0.035000 ms)
  68.  
  69. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  70. UnloadTime: 1.241200 ms
  71. 2024-09-04T17:27:54 1.892 INF Awake IsFocused: True
  72. 2024-09-04T17:27:54 1.892 INF Awake
  73. 2024-09-04T17:27:54 2.063 INF Occlusion: Awake
  74. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6189.
  75. Total: 8.991000 ms (FindLiveObjects: 0.238700 ms CreateObjectMapping: 0.095500 ms MarkObjects: 8.644700 ms DeleteObjects: 0.012100 ms)
  76.  
  77. 2024-09-04T17:27:54 2.139 INF ApplyAllOptions streaming budget 14704.2 MB
  78. 2024-09-04T17:27:54 2.140 INF ApplyAllOptions current screen 2560 x 1440, 165hz, window 2560 x 1440, mode FullScreenWindow
  79. 2024-09-04T17:27:54 2.142 INF Texture quality is set to 1
  80. 2024-09-04T17:27:54 2.142 INF ApplyTextureFilter 2, AF Enable
  81. 2024-09-04T17:27:54 2.143 INF ApplyTerrainOptions 3
  82. 2024-09-04T17:27:55 2.621 INF [MODS] Start loading from: 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  83. 2024-09-04T17:27:55 2.625 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
  84. 2024-09-04T17:27:55 2.656 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
  85. 2024-09-04T17:27:55 2.657 INF [MODS] Trying to load from folder: '0-SCore'
  86. 2024-09-04T17:27:55 2.659 INF [MODS] Loaded Mod: 0-SCore_sphereii (1.0.71.2148)
  87. 2024-09-04T17:27:55 2.659 INF [MODS] Trying to load from folder: 'V1-Preppocalypse'
  88. 2024-09-04T17:27:55 2.661 INF [MODS] Loaded Mod: V1_Preppocalypse (1.1.0.0)
  89. 2024-09-04T17:27:55 2.661 INF [MODS] Trying to load from folder: 'V2-Preppo8KAugustCustomRWG'
  90. 2024-09-04T17:27:55 2.662 INF [MODS] Loaded Mod: V1_Preppo8KAugustCustomRWG (1.1.0.0)
  91. 2024-09-04T17:27:55 2.662 INF [MODS] Initializing mod code
  92. 2024-09-04T17:27:55 2.663 INF [MODS] Initializing mod TFP_Harmony
  93. 2024-09-04T17:27:55 2.673 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
  94. 2024-09-04T17:27:55 2.674 INF [MODS] [Harmony] Init done
  95. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001C8AA28D0A0.dll
  96. 2024-09-04T17:27:55 2.907 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
  97. 2024-09-04T17:27:55 2.907 INF [MODS] Initializing mod 0-SCore_sphereii
  98. 2024-09-04T17:27:55 2.910 INF [MODS] Found ModAPI in SCore.dll, creating instance
  99. 2024-09-04T17:27:55 2.910 INF Loading Patch: Harmony.SphereIICoreInit
  100. 2024-09-04T17:27:56 4.022 INF SCore:: Checking Installed Modlets...
  101. 2024-09-04T17:27:56 4.023 INF Loaded Mods From D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
  102. 2024-09-04T17:27:56 4.025 INF Modlet List Hash: E1DB2
  103. 2024-09-04T17:27:56 4.025 INF SCore:: Done Checking Installed Modlets
  104. 2024-09-04T17:27:56 4.026 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
  105. 2024-09-04T17:27:56 4.027 INF [MODS] Loading done
  106. 2024-09-04T17:27:56 4.034 INF Pack 2580 us
  107. 2024-09-04T17:27:56 4.059 INF Pack 13302 us
  108. 2024-09-04T17:27:56 4.214 INF Pack 64466 us
  109. 2024-09-04T17:27:56 4.229 INF Pack 4456 us
  110. 2024-09-04T17:27:56 4.230 INF [MODS] Loading localization from mod: 0-SCore_sphereii
  111. 2024-09-04T17:27:56 4.231 INF [MODS] Loading localization from mod: V1_Preppocalypse
  112. 2024-09-04T17:27:56 4.247 INF Loading permissions file at 'C:\Users\sk1ll\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  113. 2024-09-04T17:27:56 4.267 INF Loading permissions file done.
  114. 2024-09-04T17:27:56 4.322 INF [PartyQuests] Initialized
  115. 2024-09-04T17:27:57 4.327 INF Awake done in 2434 ms
  116. 2024-09-04T17:27:57 4.428 INF [XUi] Instantiating XUi from default prefab.
  117. 2024-09-04T17:27:57 4.432 INF [XUi] XUi instantiation completed in 3 ms
  118. 2024-09-04T17:27:57 4.495 INF [XUi] Loading XUi asynchronously
  119. 2024-09-04T17:27:57 4.506 INF Updated culture for display texts
  120. 2024-09-04T17:27:57 4.997 INF Reloading serveradmin.xml
  121. 2024-09-04T17:27:57 4.997 INF Loading permissions file at 'C:\Users\sk1ll\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  122. 2024-09-04T17:27:57 4.998 INF Permissions file unchanged, skipping reloading
  123. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  124. 2024-09-04T17:28:00 8.267 INF [XUi] Parsing all window groups completed in 496 ms total.
  125. 2024-09-04T17:28:00 8.304 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  126. 2024-09-04T17:28:01 8.885 INF Loaded default EULA
  127. 2024-09-04T17:28:01 8.886 INF [XUi] Initialized all window groups completed in 578 ms total.
  128. 2024-09-04T17:28:02 9.539 INF LoadTextureArraysForQuality took 1.234
  129. 2024-09-04T17:28:02 9.577 INF Loaded (local): events in 0.01
  130. 2024-09-04T17:28:02 9.613 INF Loaded (local): rwgmixer in 0.01
  131. 2024-09-04T17:28:02 9.655 INF Loaded (local): archetypes in 0.02
  132. 2024-09-04T17:28:02 9.687 INF Loaded (local): loadingscreen in 0.01
  133. 2024-09-04T17:28:02 9.720 INF Added 1335 subtitle data entries and 3 speaker colors
  134. 2024-09-04T17:28:02 9.723 INF Loaded (local): subtitles in 0.01
  135. 2024-09-04T17:28:02 9.759 INF Loaded (local): videos in 0.01
  136. 2024-09-04T17:28:02 9.760 INF WorldStaticData.Init() needed 5.000s
  137. 2024-09-04T17:28:02 9.768 INF [Steamworks.NET] Login ok.
  138. 2024-09-04T17:28:02 9.768 INF [EOS] Login
  139. 2024-09-04T17:28:02 10.087 INF AchievementManager: Received stats and achievements from Steam
  140. 2024-09-04T17:28:03 10.841 INF [EOS] Login succeeded, PUID: 0002715a5ad74ffa8ad19323852beeb9
  141. 2024-09-04T17:28:03 10.842 INF [EOS] Getting native user for 0002715a5ad74ffa8ad19323852beeb9
  142. 2024-09-04T17:28:03 10.844 INF [EOS] CopyIdToken result: Success
  143. 2024-09-04T17:28:04 11.471 INF [EOS] ResolvePermissions(_perms: [Multiplayer, Communication, HostMultiplayer], _canPrompt: False)
  144. 2024-09-04T17:28:04 12.183 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 942 bytes
  145. 2024-09-04T17:28:05 12.387 INF [EOS] Player may have active sanctions
  146. 2024-09-04T17:28:05 12.388 INF [EOS] SanctionsQuery finished with: 0 sanctions
  147. 2024-09-04T17:28:05 12.389 INF [EOS] CheckSanctionsEnumerator: hasSanctions False
  148. 2024-09-04T17:28:05 12.902 INF [EOS] Read (News.xml) completed: Success, received 8183 bytes
  149. 2024-09-04T17:28:05 12.902 INF [EOS] Read (eula_french) completed: Success, received 32686 bytes
  150. 2024-09-04T17:28:06 13.932 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes
  151. 2024-09-04T17:28:06 14.036 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
  152. 2024-09-04T17:28:06 14.240 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
  153. 2024-09-04T17:28:07 14.654 INF [EOS] Read (news_game_1.0_live.jpg) completed: Success, received 66233 bytes
  154. 2024-09-04T17:28:07 14.663 INF [EOS] Read (news_game_1.0_stable.jpg) completed: Success, received 89211 bytes
  155. 2024-09-04T17:28:07 14.679 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 2023 bytes
  156. 2024-09-04T17:28:07 14.681 INF Backtrace Configuration refreshed from XML: Enabled False
  157. Clearing SphereCache...
  158. 2024-09-04T17:28:08 15.892 INF [EOS] Read (news_game_v1_hotfix.jpg) completed: Success, received 545164 bytes
  159. 2024-09-04T17:28:15 23.043 INF [EOS] ResolvePermissions(_perms: [HostMultiplayer], _canPrompt: True)
  160. 2024-09-04T17:28:16 23.952 INF [EOS] Player may have active sanctions
  161. 2024-09-04T17:28:16 23.952 INF [EOS] SanctionsQuery finished with: 0 sanctions
  162. 2024-09-04T17:28:16 23.952 INF [EOS] CheckSanctionsEnumerator: hasSanctions False
  163. 2024-09-04T17:28:16 23.962 INF NET: Starting server protocols
  164. 2024-09-04T17:28:16 23.993 INF NET: LiteNetLib server started
  165. 2024-09-04T17:28:16 23.993 INF [Steamworks.NET] NET: Server started
  166. 2024-09-04T17:28:16 23.994 INF Started thread SteamNetworkingServer
  167. 2024-09-04T17:28:16 23.994 INF [EOS-P2PS] Server started
  168. 2024-09-04T17:28:16 23.996 INF [PlatformApplication] restart required = False
  169. 2024-09-04T17:28:16 23.996 INF StartGame
  170. 2024-09-04T17:28:16 23.996 INF NetPackageManager Init
  171. 2024-09-04T17:28:16 24.039 INF [XUi] Instantiating XUi from default prefab.
  172. 2024-09-04T17:28:16 24.049 INF [XUi] XUi instantiation completed in 10 ms
  173. 2024-09-04T17:28:16 24.056 INF Persistent GamePrefs saved
  174. GamePref.AdminFileName = serveradmin.xml
  175. GamePref.AirDropFrequency = 0
  176. GamePref.AirDropMarker = False
  177. GamePref.AllowSpawnNearBackpack = True
  178. GamePref.AutopilotMode = 0
  179. GamePref.BedrollDeadZoneSize = 15
  180. GamePref.BedrollExpiryTime = 45
  181. GamePref.BlockDamageAI = 100
  182. GamePref.BlockDamageAIBM = 100
  183. GamePref.BlockDamagePlayer = 100
  184. GamePref.BloodMoonEnemyCount = 6
  185. GamePref.BloodMoonFrequency = 7
  186. GamePref.BloodMoonRange = 0
  187. GamePref.BloodMoonWarning = 8
  188. GamePref.BuildCreate = False
  189. GamePref.ConnectToServerIP = 127.0.0.1
  190. GamePref.ConnectToServerPort = 26900
  191. GamePref.CreateLevelDim = 8
  192. GamePref.CreateLevelName = My Level
  193. GamePref.CreativeMenuEnabled = False
  194. GamePref.DayCount = 3
  195. GamePref.DayLightLength = 18
  196. GamePref.DayNightLength = 60
  197. GamePref.DeathPenalty = 0
  198. GamePref.DebugMenuEnabled = False
  199. GamePref.DebugMenuShowTasks = False
  200. GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr,
  201. GamePref.DebugStopEnemiesMoving = False
  202. GamePref.DropOnDeath = 0
  203. GamePref.DropOnQuit = 0
  204. GamePref.DynamicMeshDistance = 1000
  205. GamePref.DynamicMeshEnabled = True
  206. GamePref.DynamicMeshLandClaimBuffer = 3
  207. GamePref.DynamicMeshLandClaimOnly = False
  208. GamePref.DynamicMeshMaxItemCache = 3
  209. GamePref.DynamicMeshMaxRegionCache = 1
  210. GamePref.DynamicMeshUseImposters = False
  211. GamePref.DynamicSpawner =
  212. GamePref.EACEnabled = False
  213. GamePref.EnableMapRendering = False
  214. GamePref.EnemyDifficulty = 0
  215. GamePref.EnemySpawnMode = True
  216. GamePref.EulaLatestVersion = 1
  217. GamePref.EulaVersionAccepted = 1
  218. GamePref.FavoriteServersList =
  219. GamePref.FragLimit = 20
  220. GamePref.GameDifficulty = 2
  221. GamePref.GameGuidClient =
  222. GamePref.GameMode = GameModeSurvival
  223. GamePref.GameName = TEST-2
  224. GamePref.GameNameClient = My Game
  225. GamePref.GameVersion = V 1.0
  226. GamePref.GameWorld = Preppo8KAugust
  227. GamePref.HideCommandExecutionLog = 0
  228. GamePref.IgnoreEOSSanctions = False
  229. GamePref.JoiningOptions = True
  230. GamePref.LandClaimCount = 1
  231. GamePref.LandClaimDeadZone = 0
  232. GamePref.LandClaimDecayMode = 0
  233. GamePref.LandClaimExpiryTime = 10
  234. GamePref.LandClaimOfflineDelay = 0
  235. GamePref.LandClaimOfflineDurabilityModifier = 4
  236. GamePref.LandClaimOnlineDurabilityModifier = 4
  237. GamePref.LandClaimSize = 71
  238. GamePref.Language =
  239. GamePref.LanguageBrowser =
  240. GamePref.LastGameResetRevision = 13
  241. GamePref.LastLoadedPrefab =
  242. GamePref.LastLoadingTipRead = 28
  243. GamePref.LootAbundance = 100
  244. GamePref.LootRespawnDays = -1
  245. GamePref.LootTimer =
  246. GamePref.MatchLength = 10
  247. GamePref.MaxChunkAge = 5
  248. GamePref.MaxQueuedMeshLayers = 40
  249. GamePref.MaxSpawnedAnimals = 50
  250. GamePref.MaxSpawnedZombies = 64
  251. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  252. GamePref.NoGraphicsMode = False
  253. GamePref.OptionsAllowController = True
  254. GamePref.OptionsAmbientVolumeLevel = 0.2643678
  255. GamePref.OptionsAudioOcclusion = False
  256. GamePref.OptionsBackgroundGlobalOpacity = 0.96
  257. GamePref.OptionsChatCommunication = False
  258. GamePref.OptionsControllerAimAssists = True
  259. GamePref.OptionsControllerCursorHoverSensitivity = 0.5
  260. GamePref.OptionsControllerCursorSnap = True
  261. GamePref.OptionsControllerJoystickLayout = 0
  262. GamePref.OptionsControllerLookAcceleration = 4
  263. GamePref.OptionsControllerLookAxisDeadzone = 0.1
  264. GamePref.OptionsControllerLookInvert = False
  265. GamePref.OptionsControllerMoveAxisDeadzone = 0.1
  266. GamePref.OptionsControllerSensitivityX = 0.35
  267. GamePref.OptionsControllerSensitivityY = 0.25
  268. GamePref.OptionsControllerTriggerEffects = False
  269. GamePref.OptionsControllerVehicleSensitivity = 1
  270. GamePref.OptionsControllerVibration = True
  271. GamePref.OptionsControllerVibrationStrength = 2
  272. GamePref.OptionsControllerWeaponAiming = False
  273. GamePref.OptionsControllerZoomSensitivity = 0.5
  274. GamePref.OptionsControlsResetRevision = 7
  275. GamePref.OptionsControlsSprintLock = True
  276. GamePref.OptionsDisableChunkLODs = False
  277. GamePref.OptionsDisableXmlEvents = False
  278. GamePref.OptionsDynamicMusicDailyTime = 0.1422414
  279. GamePref.OptionsDynamicMusicEnabled = False
  280. GamePref.OptionsFilterProfanity = False
  281. GamePref.OptionsForegroundGlobalOpacity = 1
  282. GamePref.OptionsGfxAA = 7
  283. GamePref.OptionsGfxAASharpness = 0.5
  284. GamePref.OptionsGfxBloom = False
  285. GamePref.OptionsGfxBrightness = 0.55
  286. GamePref.OptionsGfxDOF = False
  287. GamePref.OptionsGfxDynamicMinFPS = 55
  288. GamePref.OptionsGfxDynamicMode = 0
  289. GamePref.OptionsGfxDynamicScale = 1
  290. GamePref.OptionsGfxFOV = 80
  291. GamePref.OptionsGfxGrassDistance = 3
  292. GamePref.OptionsGfxLODDistance = 1
  293. GamePref.OptionsGfxMotionBlur = 0
  294. GamePref.OptionsGfxMotionBlurEnabled = False
  295. GamePref.OptionsGfxObjQuality = 4
  296. GamePref.OptionsGfxOcclusion = True
  297. GamePref.OptionsGfxQualityPreset = 5
  298. GamePref.OptionsGfxReflectQuality = 2
  299. GamePref.OptionsGfxReflectShadows = False
  300. GamePref.OptionsGfxResetRevision = 4
  301. GamePref.OptionsGfxResolution = 0
  302. GamePref.OptionsGfxShadowDistance = 0
  303. GamePref.OptionsGfxShadowQuality = 2
  304. GamePref.OptionsGfxSSAO = False
  305. GamePref.OptionsGfxSSReflections = 0
  306. GamePref.OptionsGfxStreamMipmaps = True
  307. GamePref.OptionsGfxSunShafts = False
  308. GamePref.OptionsGfxTerrainQuality = 3
  309. GamePref.OptionsGfxTexFilter = 2
  310. GamePref.OptionsGfxTexQuality = 1
  311. GamePref.OptionsGfxTreeDistance = 4
  312. GamePref.OptionsGfxViewDistance = 6
  313. GamePref.OptionsGfxVsync = 1
  314. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  315. GamePref.OptionsGfxWaterQuality = 0
  316. GamePref.OptionsHudOpacity = 1
  317. GamePref.OptionsHudSize = 1
  318. GamePref.OptionsInterfaceSensitivity = 0.75
  319. GamePref.OptionsIntroMovieEnabled = True
  320. GamePref.OptionsInvertMouse = False
  321. GamePref.OptionsJournalPopup = True
  322. GamePref.OptionsLiteNetLibMtuOverride = False
  323. GamePref.OptionsLookSensitivity = 0.5
  324. GamePref.OptionsMenuMusicVolumeLevel = 0
  325. GamePref.OptionsMicVolumeLevel = 0.2327586
  326. GamePref.OptionsMumblePositionalAudioSupport = False
  327. GamePref.OptionsMusicVolumeLevel = 0
  328. GamePref.OptionsOverallAudioVolumeLevel = 0.4952978
  329. GamePref.OptionsPlayChanceFrequency = 3
  330. GamePref.OptionsPlayChanceProbability = 0.983
  331. GamePref.OptionsPlayerModel = playerMale
  332. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  333. GamePref.OptionsPOICulling = 1
  334. GamePref.OptionsQuestsAutoAccept = True
  335. GamePref.OptionsQuestsAutoShare = True
  336. GamePref.OptionsScreenBoundsValue = 1
  337. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  338. GamePref.OptionsShowCompass = True
  339. GamePref.OptionsShowCrosshair = True
  340. GamePref.OptionsStabSpawnBlocksOnGround = True
  341. GamePref.OptionsSubtitlesEnabled = True
  342. GamePref.OptionsTempCelsius = True
  343. GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
  344. GamePref.OptionsUiFpsScaling = 1
  345. GamePref.OptionsVehicleLookSensitivity = 0.5
  346. GamePref.OptionsVoiceChatEnabled = False
  347. GamePref.OptionsVoiceInputDevice = {bb364657-08db-43c7-80dc-fc26664ddc98}
  348. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{732d13f4-3b1a-4ef2-8f06-532e54c37918}
  349. GamePref.OptionsVoiceVolumeLevel = 0.75
  350. GamePref.OptionsWeaponAiming = False
  351. GamePref.OptionsZoomAccel = 0.5
  352. GamePref.OptionsZoomSensitivity = 0.3
  353. GamePref.PartySharedKillRange = 100
  354. GamePref.PersistentPlayerProfiles = True
  355. GamePref.PlayerAutologin = False
  356. GamePref.PlayerKillingMode = 2
  357. GamePref.PlayerName = Mr_Panda
  358. GamePref.PlayerSafeZoneHours = 7
  359. GamePref.PlayerSafeZoneLevel = 5
  360. GamePref.PlayerToken =
  361. GamePref.PlaytestBiome = 3
  362. GamePref.QuestProgressionDailyLimit = -1
  363. GamePref.RebuildMap = False
  364. GamePref.Region = Europe
  365. GamePref.SaveDataLimit = -1
  366. GamePref.SelectionContextMode = 0
  367. GamePref.SelectionOperationMode = 0
  368. GamePref.ServerAdminSlots = 0
  369. GamePref.ServerAdminSlotsPermission = 0
  370. GamePref.ServerDescription =
  371. GamePref.ServerDisabledNetworkProtocols =
  372. GamePref.ServerEnabled = True
  373. GamePref.ServerIP =
  374. GamePref.ServerIsPublic = True
  375. GamePref.ServerLoginConfirmationText =
  376. GamePref.ServerMaxAllowedViewDistance = 12
  377. GamePref.ServerMaxPlayerCount = 2
  378. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  379. GamePref.ServerName = Default Server
  380. GamePref.ServerPort = 26900
  381. GamePref.ServerReservedSlots = 0
  382. GamePref.ServerReservedSlotsPermission = 100
  383. GamePref.ServerVisibility = 1
  384. GamePref.ServerWebsiteURL =
  385. GamePref.ShowFriendPlayerOnMap = True
  386. GamePref.SkipSpawnButton = False
  387. GamePref.TelnetEnabled = False
  388. GamePref.TelnetFailedLoginLimit = 10
  389. GamePref.TelnetFailedLoginsBlocktime = 10
  390. GamePref.TelnetPort = 25003
  391. GamePref.TerminalWindowEnabled = True
  392. GamePref.TwitchBloodMoonAllowed = True
  393. GamePref.TwitchServerPermission = 90
  394. GamePref.UNUSED_ControlPanelEnabled = False
  395. GamePref.UNUSED_ControlPanelPort = 8080
  396. GamePref.UNUSED_LastLoadedPrefabSize =
  397. GamePref.UNUSED_NewGameSetDefaults =
  398. GamePref.UNUSED_OptionsBloom =
  399. GamePref.UNUSED_OptionsDOF =
  400. GamePref.UNUSED_OptionsFieldOfViewNew =
  401. GamePref.UNUSED_OptionsGamma =
  402. GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
  403. GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
  404. GamePref.UNUSED_OptionsGfxUMATexQuality =
  405. GamePref.UNUSED_OptionsMotionBlur =
  406. GamePref.UNUSED_OptionsObjectBlur =
  407. GamePref.UNUSED_OptionsReflectionBounces =
  408. GamePref.UNUSED_OptionsReflectionCullList =
  409. GamePref.UNUSED_OptionsReflectionFarClip =
  410. GamePref.UNUSED_OptionsReflectionRefreshMode =
  411. GamePref.UNUSED_OptionsReflectionShadowDistance =
  412. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  413. GamePref.UNUSED_OptionsSSAO =
  414. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  415. GamePref.UNUSED_OptionsSunShafts =
  416. GamePref.UNUSED_PlayerId =
  417. GamePref.UNUSED_SaveGameFolder =
  418. GamePref.UNUSED_UserDataFolder =
  419. GamePref.WebDashboardEnabled = False
  420. GamePref.WebDashboardPort = 8080
  421. GamePref.WebDashboardUrl =
  422. GamePref.WorldGenSeed =
  423. GamePref.WorldGenSize = 8192
  424. GamePref.XPMultiplier = 100
  425. GamePref.ZombieBMMove = 3
  426. GamePref.ZombieFeralMove = 2
  427. GamePref.ZombieFeralSense = 0
  428. GamePref.ZombieMove = 0
  429. GamePref.ZombieMoveNight = 2
  430. GamePref.ZombiePlayers = True
  431. GameStat.AirDropFrequency = 0
  432. GameStat.AirDropMarker = True
  433. GameStat.AllowedViewDistance = 12
  434. GameStat.AnimalCount = 0
  435. GameStat.AutoParty = False
  436. GameStat.BedrollExpiryTime = 45
  437. GameStat.BlockDamagePlayer = 100
  438. GameStat.BloodMoonDay = 0
  439. GameStat.BloodMoonEnemyCount = 8
  440. GameStat.BloodMoonWarning = 8
  441. GameStat.ChunkStabilityEnabled = True
  442. GameStat.CurrentRoundIx = 0
  443. GameStat.DayLightLength = 18
  444. GameStat.DayLimitActive = False
  445. GameStat.DayLimitThisRound = 0
  446. GameStat.DeathPenalty = XPOnly
  447. GameStat.DropOnDeath = 1
  448. GameStat.DropOnQuit = 0
  449. GameStat.EnemyCount = 0
  450. GameStat.EnemyDifficulty = Normal
  451. GameStat.EnemySpawnMode = True
  452. GameStat.FragLimitActive = False
  453. GameStat.FragLimitThisRound = 0
  454. GameStat.GameDifficulty = 2
  455. GameStat.GameDifficultyBonus = 1
  456. GameStat.GameModeId = 0
  457. GameStat.GameState = 0
  458. GameStat.GlobalMessageToShow =
  459. GameStat.IsCreativeMenuEnabled = False
  460. GameStat.IsFlyingEnabled = False
  461. GameStat.IsPlayerCollisionEnabled = True
  462. GameStat.IsPlayerDamageEnabled = True
  463. GameStat.IsResetMapOnRestart = False
  464. GameStat.IsSaveSupplyCrates = True
  465. GameStat.IsSpawnEnemies = True
  466. GameStat.IsSpawnNearOtherPlayer = False
  467. GameStat.IsTeleportEnabled = False
  468. GameStat.IsVersionCheckDone = False
  469. GameStat.LandClaimCount = 3
  470. GameStat.LandClaimDeadZone = 30
  471. GameStat.LandClaimDecayMode = 0
  472. GameStat.LandClaimExpiryTime = 3
  473. GameStat.LandClaimOfflineDelay = 0
  474. GameStat.LandClaimOfflineDurabilityModifier = 32
  475. GameStat.LandClaimOnlineDurabilityModifier = 32
  476. GameStat.LandClaimSize = 41
  477. GameStat.LoadScene =
  478. GameStat.LootTimer =
  479. GameStat.OptionsPOICulling = 0
  480. GameStat.PartySharedKillRange = 100
  481. GameStat.PlayerKillingMode = KillStrangersOnly
  482. GameStat.QuestProgressionDailyLimit = 4
  483. GameStat.ScoreDiedMultiplier = -5
  484. GameStat.ScorePlayerKillMultiplier = 1
  485. GameStat.ScoreZombieKillMultiplier = 1
  486. GameStat.ShowAllPlayersOnMap = False
  487. GameStat.ShowFriendPlayerOnMap = True
  488. GameStat.ShowSpawnWindow = False
  489. GameStat.ShowWindow =
  490. GameStat.TimeLimitActive = False
  491. GameStat.TimeLimitThisRound = 0
  492. GameStat.TimeOfDayIncPerSec = 20
  493. GameStat.TwitchBloodMoonAllowed = True
  494. GameStat.UNUSED_ShowZombieCounter =
  495. GameStat.XPMultiplier = 100
  496. GameStat.ZombieHordeMeter = False
  497. 2024-09-04T17:28:16 24.077 INF StartAsServer
  498. 2024-09-04T17:28:16 24.090 INF Setting for 'DeathPenalty' does not match the default (server will go to the modded category): current = 0, default = 1
  499. 2024-09-04T17:28:16 24.090 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  500. 2024-09-04T17:28:16 24.091 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 6, default = 8
  501. 2024-09-04T17:28:16 24.091 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
  502. 2024-09-04T17:28:16 24.091 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
  503. 2024-09-04T17:28:16 24.142 WRN save folder does not exist
  504. 2024-09-04T17:28:16 24.213 INF Loaded (local): events in 0.01
  505. 2024-09-04T17:28:17 24.568 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  506. 2024-09-04T17:28:17 24.569 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  507. 2024-09-04T17:28:17 24.569 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  508. 2024-09-04T17:28:17 24.576 INF Loaded (local): materials in 0.34
  509. 2024-09-04T17:28:17 24.614 INF Loaded (local): physicsbodies in 0.01
  510. 2024-09-04T17:28:17 24.649 INF Loaded (local): painting in 0.01
  511. 2024-09-04T17:28:17 24.733 INF Loaded (local): shapes in 0.01
  512. Unloading 3 Unused Serialized files (Serialized files now loaded: 22)
  513. 2024-09-04T17:28:29 37.236 INF Block IDs with mapping
  514. 2024-09-04T17:28:29 37.246 INF Block IDs total 24044, terr 30, last 24265
  515. 2024-09-04T17:28:29 37.258 INF Loaded (local): blocks in 11.92
  516. Unloading 75235 unused Assets to reduce memory usage. Loaded Objects now: 153660.
  517. Total: 348.870300 ms (FindLiveObjects: 13.515100 ms CreateObjectMapping: 9.640100 ms MarkObjects: 306.610000 ms DeleteObjects: 19.104800 ms)
  518.  
  519. 2024-09-04T17:28:30 37.743 INF Loaded (local): progression in 0.08
  520. 2024-09-04T17:28:31 38.874 INF Loaded (local): buffs in 1.08
  521. 2024-09-04T17:28:31 38.914 INF Loaded (local): misc in 0.01
  522. 2024-09-04T17:28:32 39.996 INF Loaded (local): items in 0.62
  523. 2024-09-04T17:28:32 40.051 INF Item IDs with mapping
  524. 2024-09-04T17:28:32 40.052 INF ItemIDs from Mapping
  525. 2024-09-04T17:28:32 40.056 INF ItemClass assignLeftOverItems 67060 of 81920
  526. 2024-09-04T17:28:32 40.121 INF Loaded (local): item_modifiers in 0.10
  527. 2024-09-04T17:28:32 40.272 INF Loaded (local): entityclasses in 0.09
  528. 2024-09-04T17:28:33 40.325 INF Loaded (local): qualityinfo in 0.02
  529. 2024-09-04T17:28:33 40.462 INF Loaded (local): sounds in 0.05
  530. 2024-09-04T17:28:33 40.547 INF Loaded (local): recipes in 0.05
  531. 2024-09-04T17:28:33 40.593 INF Loaded (local): blockplaceholders in 0.02
  532. 2024-09-04T17:28:33 40.740 INF Loaded (local): loot in 0.03
  533. 2024-09-04T17:28:33 41.251 INF Loaded (local): entitygroups in 0.03
  534. 2024-09-04T17:28:33 41.313 INF Loaded (local): utilityai in 0.02
  535. 2024-09-04T17:28:34 41.376 INF Loaded (local): vehicles in 0.02
  536. 2024-09-04T17:28:34 41.431 INF Loaded (local): rwgmixer in 0.01
  537. 2024-09-04T17:28:34 41.467 INF Loaded (local): weathersurvival in 0.01
  538. 2024-09-04T17:28:34 41.504 INF Loaded (local): archetypes in 0.01
  539. 2024-09-04T17:28:34 41.546 INF Loaded (local): challenges in 0.02
  540. 2024-09-04T17:28:34 41.631 INF Loaded (local): quests in 0.06
  541. 2024-09-04T17:28:34 41.669 INF Loaded (local): traders in 0.01
  542. 2024-09-04T17:28:34 41.710 INF Loaded (local): npc in 0.02
  543. 2024-09-04T17:28:34 41.744 INF Loaded (local): dialogs in 0.01
  544. 2024-09-04T17:28:34 41.786 INF Loaded (local): ui_display in 0.02
  545. 2024-09-04T17:28:34 41.820 INF Loaded (local): nav_objects in 0.01
  546. 2024-09-04T17:28:34 41.881 INF Loaded (local): gamestages in 0.02
  547. 2024-09-04T17:28:34 42.104 INF Loaded (local): gameevents in 0.19
  548. 2024-09-04T17:28:34 42.171 INF Loaded (local): twitch in 0.04
  549. 2024-09-04T17:28:34 42.211 INF Loaded (local): twitch_events in 0.01
  550. 2024-09-04T17:28:34 42.266 INF Loaded (local): dmscontent in 0.03
  551. 2024-09-04T17:28:34 42.303 INF Loaded (local): XUi_Common/styles in 0.01
  552. 2024-09-04T17:28:35 42.340 INF Loaded (local): XUi_Common/controls in 0.01
  553. 2024-09-04T17:28:35 42.376 INF Loaded (local): XUi/styles in 0.01
  554. 2024-09-04T17:28:35 42.415 INF Loaded (local): XUi/controls in 0.01
  555. 2024-09-04T17:28:35 42.458 INF Loaded (local): XUi/windows in 0.01
  556. 2024-09-04T17:28:35 42.494 INF [XUi] Loading XUi asynchronously
  557. 2024-09-04T17:28:35 42.517 INF Loaded (local): XUi/xui in 0.04
  558. 2024-09-04T17:28:35 42.758 INF Loaded (local): biomes in 0.09
  559. 2024-09-04T17:28:35 43.007 INF Loaded (local): worldglobal in 0.07
  560. 2024-09-04T17:28:35 43.174 INF [XUi] Parsing all window groups completed in 541 ms total.
  561. 2024-09-04T17:28:35 43.208 INF Loaded (local): spawning in 0.07
  562. 2024-09-04T17:28:36 43.505 INF Loaded (local): loadingscreen in 0.08
  563. 2024-09-04T17:28:36 43.738 INF Added 1335 subtitle data entries and 3 speaker colors
  564. 2024-09-04T17:28:36 43.767 INF Loaded (local): subtitles in 0.05
  565. 2024-09-04T17:28:36 43.824 INF ShapeControllers: 96
  566. 2024-09-04T17:28:36 44.095 INF Loaded (local): videos in 0.15
  567. 2024-09-04T17:28:36 44.203 INF createWorld: Preppo8KAugust, TEST-2, GameModeSurvival
  568. 2024-09-04T17:28:36 44.204 INF Occlusion: Enabled
  569. 2024-09-04T17:28:36 44.250 INF Started thread ChunkRegeneration
  570. 2024-09-04T17:28:36 44.250 INF Started thread ChunkCalc
  571. 2024-09-04T17:28:36 44.250 INF Started thread ChunkMeshBake
  572. 2024-09-04T17:28:37 44.333 INF World.Load: Preppo8KAugust
  573. 2024-09-04T17:28:37 44.335 INF Loading base world file header...
  574. 2024-09-04T17:28:37 44.336 INF Loaded world file from different version: 'V 1.0 (b333)'
  575. 2024-09-04T17:28:37 44.339 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  576. 2024-09-04T17:28:37 44.349 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  577. 2024-09-04T17:28:37 44.394 INF Started thread WaterSimulationApplyChanges
  578. 2024-09-04T17:28:37 44.615 ERR Skipping loading of active block data for prepper_house_old_gambrel_03 because of the following exception:
  579. 2024-09-04T17:28:37 44.618 EXC Object reference not set to an instance of an object
  580. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  581. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  582. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  583. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  584. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  585. Log:Exception(Exception)
  586. Prefab:readTileEntities(PooledBinaryReader)
  587. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  588. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  589. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  590. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  591. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  592. <Load>d__22:MoveNext()
  593. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  594.  
  595. 2024-09-04T17:28:37 44.771 INF [XUi] Initialized all window groups completed in 1075 ms total.
  596. 2024-09-04T17:28:39 46.693 ERR Skipping loading of active block data for oldwest_spectabcem_01_arramus because of the following exception:
  597. 2024-09-04T17:28:39 46.693 EXC Object reference not set to an instance of an object
  598. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  599. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  600. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  601. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  602. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  603. Log:Exception(Exception)
  604. Prefab:readTileEntities(PooledBinaryReader)
  605. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  606. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  607. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  608. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  609. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  610. <Load>d__22:MoveNext()
  611. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  612.  
  613. 2024-09-04T17:28:39 46.694 ERR Skipping loading of active block data for oldwest_spectabcem_01_arramus because of the following exception:
  614. 2024-09-04T17:28:39 46.694 EXC Object reference not set to an instance of an object
  615. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  616. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  617. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  618. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  619. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  620. Log:Exception(Exception)
  621. Prefab:readTileEntities(PooledBinaryReader)
  622. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  623. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  624. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  625. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  626. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  627. <Load>d__22:MoveNext()
  628. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  629.  
  630. 2024-09-04T17:28:39 46.694 ERR Skipping loading of active block data for oldwest_spectabcem_01_arramus because of the following exception:
  631. 2024-09-04T17:28:39 46.695 EXC Object reference not set to an instance of an object
  632. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  633. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  634. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  635. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  636. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  637. Log:Exception(Exception)
  638. Prefab:readTileEntities(PooledBinaryReader)
  639. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  640. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  641. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  642. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  643. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  644. <Load>d__22:MoveNext()
  645. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  646.  
  647. 2024-09-04T17:28:39 46.695 ERR Skipping loading of active block data for oldwest_spectabcem_01_arramus because of the following exception:
  648. 2024-09-04T17:28:39 46.696 EXC Object reference not set to an instance of an object
  649. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  650. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  651. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  652. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  653. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  654. Log:Exception(Exception)
  655. Prefab:readTileEntities(PooledBinaryReader)
  656. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  657. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  658. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  659. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  660. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  661. <Load>d__22:MoveNext()
  662. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  663.  
  664. 2024-09-04T17:28:39 46.696 ERR Skipping loading of active block data for oldwest_spectabcem_01_arramus because of the following exception:
  665. 2024-09-04T17:28:39 46.696 EXC Object reference not set to an instance of an object
  666. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  667. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  668. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  669. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  670. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  671. Log:Exception(Exception)
  672. Prefab:readTileEntities(PooledBinaryReader)
  673. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  674. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  675. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  676. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  677. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  678. <Load>d__22:MoveNext()
  679. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  680.  
  681. 2024-09-04T17:28:39 46.697 ERR Skipping loading of active block data for oldwest_spectabcem_01_arramus because of the following exception:
  682. 2024-09-04T17:28:39 46.697 EXC Object reference not set to an instance of an object
  683. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  684. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  685. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  686. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  687. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  688. Log:Exception(Exception)
  689. Prefab:readTileEntities(PooledBinaryReader)
  690. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  691. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  692. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  693. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  694. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  695. <Load>d__22:MoveNext()
  696. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  697.  
  698. 2024-09-04T17:28:39 46.703 ERR Skipping loading of active block data for oldwest_schoolfix_01_arramus because of the following exception:
  699. 2024-09-04T17:28:39 46.704 EXC Object reference not set to an instance of an object
  700. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  701. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  702. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  703. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  704. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  705. Log:Exception(Exception)
  706. Prefab:readTileEntities(PooledBinaryReader)
  707. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  708. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  709. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  710. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  711. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  712. <Load>d__22:MoveNext()
  713. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  714.  
  715. 2024-09-04T17:28:39 46.707 ERR Skipping loading of active block data for oldwest_dukepatrol_01_prepper because of the following exception:
  716. 2024-09-04T17:28:39 46.707 EXC Object reference not set to an instance of an object
  717. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  718. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00082] in <6d1a8548522e46dc83d70764cc5f4032>:0
  719. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  720. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  721. Log:Exception(Exception)
  722. Prefab:readTileEntities(PooledBinaryReader)
  723. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  724. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  725. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  726. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  727. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  728. <Load>d__22:MoveNext()
  729. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  730.  
  731. 2024-09-04T17:28:39 46.708 ERR Skipping loading of active block data for oldwest_dukepatrol_01_prepper because of the following exception:
  732. 2024-09-04T17:28:39 46.708 EXC Object reference not set to an instance of an object
  733. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  734. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00082] in <6d1a8548522e46dc83d70764cc5f4032>:0
  735. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  736. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  737. Log:Exception(Exception)
  738. Prefab:readTileEntities(PooledBinaryReader)
  739. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  740. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  741. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  742. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  743. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  744. <Load>d__22:MoveNext()
  745. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  746.  
  747. 2024-09-04T17:28:39 46.713 ERR Skipping loading of active block data for oldwest_bubbles_01_arramus because of the following exception:
  748. 2024-09-04T17:28:39 46.713 EXC Object reference not set to an instance of an object
  749. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  750. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  751. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  752. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  753. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  754. Log:Exception(Exception)
  755. Prefab:readTileEntities(PooledBinaryReader)
  756. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  757. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  758. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  759. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  760. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  761. <Load>d__22:MoveNext()
  762. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  763.  
  764. 2024-09-04T17:28:39 46.713 ERR Skipping loading of active block data for oldwest_bubbles_01_arramus because of the following exception:
  765. 2024-09-04T17:28:39 46.714 EXC Object reference not set to an instance of an object
  766. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  767. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  768. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  769. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  770. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  771. Log:Exception(Exception)
  772. Prefab:readTileEntities(PooledBinaryReader)
  773. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  774. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  775. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  776. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  777. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  778. <Load>d__22:MoveNext()
  779. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  780.  
  781. 2024-09-04T17:28:39 46.714 ERR Skipping loading of active block data for oldwest_bubbles_01_arramus because of the following exception:
  782. 2024-09-04T17:28:39 46.715 EXC Object reference not set to an instance of an object
  783. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  784. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  785. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  786. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  787. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  788. Log:Exception(Exception)
  789. Prefab:readTileEntities(PooledBinaryReader)
  790. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  791. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  792. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  793. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  794. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  795. <Load>d__22:MoveNext()
  796. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  797.  
  798. 2024-09-04T17:28:39 46.746 ERR Skipping loading of active block data for oldwest_apper_01_arramus because of the following exception:
  799. 2024-09-04T17:28:39 46.746 EXC Object reference not set to an instance of an object
  800. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  801. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  802. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  803. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  804. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  805. Log:Exception(Exception)
  806. Prefab:readTileEntities(PooledBinaryReader)
  807. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  808. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  809. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  810. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  811. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  812. <Load>d__22:MoveNext()
  813. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  814.  
  815. 2024-09-04T17:28:39 46.747 ERR Skipping loading of active block data for oldwest_apper_01_arramus because of the following exception:
  816. 2024-09-04T17:28:39 46.747 EXC Object reference not set to an instance of an object
  817. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  818. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  819. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  820. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  821. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  822. Log:Exception(Exception)
  823. Prefab:readTileEntities(PooledBinaryReader)
  824. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  825. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  826. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  827. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  828. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  829. <Load>d__22:MoveNext()
  830. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  831.  
  832. 2024-09-04T17:28:39 46.753 ERR Skipping loading of active block data for oldwest_bricabrac_01_arramus because of the following exception:
  833. 2024-09-04T17:28:39 46.753 EXC Object reference not set to an instance of an object
  834. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  835. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  836. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  837. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  838. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  839. Log:Exception(Exception)
  840. Prefab:readTileEntities(PooledBinaryReader)
  841. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  842. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  843. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  844. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  845. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  846. <Load>d__22:MoveNext()
  847. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  848.  
  849. 2024-09-04T17:28:39 46.753 ERR Skipping loading of active block data for oldwest_bricabrac_01_arramus because of the following exception:
  850. 2024-09-04T17:28:39 46.754 EXC Object reference not set to an instance of an object
  851. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  852. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  853. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  854. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  855. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  856. Log:Exception(Exception)
  857. Prefab:readTileEntities(PooledBinaryReader)
  858. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  859. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  860. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  861. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  862. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  863. <Load>d__22:MoveNext()
  864. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  865.  
  866. 2024-09-04T17:28:39 46.879 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  867. 2024-09-04T17:28:39 46.880 EXC Object reference not set to an instance of an object
  868. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  869. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  870. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  871. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  872. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  873. Log:Exception(Exception)
  874. Prefab:readTileEntities(PooledBinaryReader)
  875. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  876. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  877. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  878. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  879. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  880. <Load>d__22:MoveNext()
  881. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  882.  
  883. 2024-09-04T17:28:39 46.880 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  884. 2024-09-04T17:28:39 46.881 EXC Object reference not set to an instance of an object
  885. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  886. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  887. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  888. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  889. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  890. Log:Exception(Exception)
  891. Prefab:readTileEntities(PooledBinaryReader)
  892. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  893. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  894. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  895. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  896. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  897. <Load>d__22:MoveNext()
  898. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  899.  
  900. 2024-09-04T17:28:39 46.881 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  901. 2024-09-04T17:28:39 46.881 EXC Object reference not set to an instance of an object
  902. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  903. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  904. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  905. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  906. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  907. Log:Exception(Exception)
  908. Prefab:readTileEntities(PooledBinaryReader)
  909. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  910. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  911. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  912. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  913. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  914. <Load>d__22:MoveNext()
  915. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  916.  
  917. 2024-09-04T17:28:39 46.882 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  918. 2024-09-04T17:28:39 46.882 EXC Object reference not set to an instance of an object
  919. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  920. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  921. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  922. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  923. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  924. Log:Exception(Exception)
  925. Prefab:readTileEntities(PooledBinaryReader)
  926. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  927. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  928. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  929. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  930. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  931. <Load>d__22:MoveNext()
  932. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  933.  
  934. 2024-09-04T17:28:39 46.883 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  935. 2024-09-04T17:28:39 46.883 EXC Object reference not set to an instance of an object
  936. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  937. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  938. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  939. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  940. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  941. Log:Exception(Exception)
  942. Prefab:readTileEntities(PooledBinaryReader)
  943. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  944. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  945. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  946. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  947. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  948. <Load>d__22:MoveNext()
  949. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  950.  
  951. 2024-09-04T17:28:39 46.883 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  952. 2024-09-04T17:28:39 46.884 EXC Object reference not set to an instance of an object
  953. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  954. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  955. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  956. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  957. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  958. Log:Exception(Exception)
  959. Prefab:readTileEntities(PooledBinaryReader)
  960. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  961. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  962. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  963. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  964. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  965. <Load>d__22:MoveNext()
  966. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  967.  
  968. 2024-09-04T17:28:39 46.884 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  969. 2024-09-04T17:28:39 46.885 EXC Object reference not set to an instance of an object
  970. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  971. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  972. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  973. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  974. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  975. Log:Exception(Exception)
  976. Prefab:readTileEntities(PooledBinaryReader)
  977. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  978. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  979. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  980. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  981. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  982. <Load>d__22:MoveNext()
  983. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  984.  
  985. 2024-09-04T17:28:39 46.885 ERR Skipping loading of active block data for oldwest_lyttletrippers_01_arramus because of the following exception:
  986. 2024-09-04T17:28:39 46.885 EXC Object reference not set to an instance of an object
  987. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  988. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  989. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  990. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  991. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  992. Log:Exception(Exception)
  993. Prefab:readTileEntities(PooledBinaryReader)
  994. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  995. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  996. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  997. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  998. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  999. <Load>d__22:MoveNext()
  1000. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1001.  
  1002. 2024-09-04T17:28:39 47.004 ERR Skipping loading of active block data for oldwest_bucksden_01_arramus because of the following exception:
  1003. 2024-09-04T17:28:39 47.005 EXC Object reference not set to an instance of an object
  1004. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1005. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1006. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1007. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1008. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1009. Log:Exception(Exception)
  1010. Prefab:readTileEntities(PooledBinaryReader)
  1011. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1012. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1013. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1014. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1015. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1016. <Load>d__22:MoveNext()
  1017. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1018.  
  1019. 2024-09-04T17:28:41 48.720 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1020. 2024-09-04T17:28:41 48.720 EXC Object reference not set to an instance of an object
  1021. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1022. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1023. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1024. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1025. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1026. Log:Exception(Exception)
  1027. Prefab:readTileEntities(PooledBinaryReader)
  1028. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1029. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1030. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1031. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1032. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1033. <Load>d__22:MoveNext()
  1034. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1035.  
  1036. 2024-09-04T17:28:41 48.721 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1037. 2024-09-04T17:28:41 48.721 EXC Object reference not set to an instance of an object
  1038. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1039. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1040. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1041. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1042. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1043. Log:Exception(Exception)
  1044. Prefab:readTileEntities(PooledBinaryReader)
  1045. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1046. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1047. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1048. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1049. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1050. <Load>d__22:MoveNext()
  1051. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1052.  
  1053. 2024-09-04T17:28:41 48.722 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1054. 2024-09-04T17:28:41 48.722 EXC Object reference not set to an instance of an object
  1055. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1056. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1057. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1058. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1059. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1060. Log:Exception(Exception)
  1061. Prefab:readTileEntities(PooledBinaryReader)
  1062. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1063. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1064. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1065. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1066. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1067. <Load>d__22:MoveNext()
  1068. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1069.  
  1070. 2024-09-04T17:28:41 48.723 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1071. 2024-09-04T17:28:41 48.723 EXC Object reference not set to an instance of an object
  1072. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1073. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1074. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1075. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1076. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1077. Log:Exception(Exception)
  1078. Prefab:readTileEntities(PooledBinaryReader)
  1079. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1080. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1081. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1082. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1083. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1084. <Load>d__22:MoveNext()
  1085. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1086.  
  1087. 2024-09-04T17:28:41 48.724 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1088. 2024-09-04T17:28:41 48.724 EXC Object reference not set to an instance of an object
  1089. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1090. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1091. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1092. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1093. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1094. Log:Exception(Exception)
  1095. Prefab:readTileEntities(PooledBinaryReader)
  1096. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1097. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1098. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1099. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1100. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1101. <Load>d__22:MoveNext()
  1102. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1103.  
  1104. 2024-09-04T17:28:41 48.724 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1105. 2024-09-04T17:28:41 48.725 EXC Object reference not set to an instance of an object
  1106. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1107. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1108. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1109. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1110. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1111. Log:Exception(Exception)
  1112. Prefab:readTileEntities(PooledBinaryReader)
  1113. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1114. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1115. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1116. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1117. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1118. <Load>d__22:MoveNext()
  1119. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1120.  
  1121. 2024-09-04T17:28:41 48.725 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1122. 2024-09-04T17:28:41 48.726 EXC Object reference not set to an instance of an object
  1123. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1124. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1125. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1126. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1127. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1128. Log:Exception(Exception)
  1129. Prefab:readTileEntities(PooledBinaryReader)
  1130. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1131. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1132. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1133. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1134. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1135. <Load>d__22:MoveNext()
  1136. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1137.  
  1138. 2024-09-04T17:28:41 48.726 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1139. 2024-09-04T17:28:41 48.726 EXC Object reference not set to an instance of an object
  1140. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1141. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1142. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1143. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1144. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1145. Log:Exception(Exception)
  1146. Prefab:readTileEntities(PooledBinaryReader)
  1147. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1148. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1149. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1150. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1151. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1152. <Load>d__22:MoveNext()
  1153. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1154.  
  1155. 2024-09-04T17:28:41 48.727 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1156. 2024-09-04T17:28:41 48.727 EXC Object reference not set to an instance of an object
  1157. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1158. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1159. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1160. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1161. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1162. Log:Exception(Exception)
  1163. Prefab:readTileEntities(PooledBinaryReader)
  1164. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1165. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1166. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1167. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1168. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1169. <Load>d__22:MoveNext()
  1170. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1171.  
  1172. 2024-09-04T17:28:41 48.728 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1173. 2024-09-04T17:28:41 48.729 EXC Object reference not set to an instance of an object
  1174. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1175. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1176. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1177. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1178. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1179. Log:Exception(Exception)
  1180. Prefab:readTileEntities(PooledBinaryReader)
  1181. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1182. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1183. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1184. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1185. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1186. <Load>d__22:MoveNext()
  1187. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1188.  
  1189. 2024-09-04T17:28:41 48.729 ERR Skipping loading of active block data for prepper_Floppy_Games_Workshop_Medusa because of the following exception:
  1190. 2024-09-04T17:28:41 48.729 EXC Object reference not set to an instance of an object
  1191. at TileEntitySign.SetText (System.String _text, System.Boolean _syncData, PlatformUserIdentifierAbs _signingPlayer) [0x00014] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1192. at TileEntitySign.SetText (AuthoredText _authoredText, System.Boolean _syncData) [0x0001a] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1193. at TileEntitySign.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00034] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1194. at Prefab.readTileEntities (PooledBinaryReader _br) [0x0006c] in <6d1a8548522e46dc83d70764cc5f4032>:0
  1195. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  1196. Log:Exception(Exception)
  1197. Prefab:readTileEntities(PooledBinaryReader)
  1198. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1199. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  1200. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  1201. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  1202. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  1203. <Load>d__22:MoveNext()
  1204. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1205.  
  1206. 2024-09-04T17:28:41 48.824 INF Started thread GenerateChunks
  1207. 2024-09-04T17:28:41 49.271 INF Calculating world hashes took 408 ms (world size 267 MiB)
  1208. 2024-09-04T17:28:41 49.273 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
  1209. 2024-09-04T17:28:42 49.356 INF Loading dtm raw file took 500ms
  1210. 2024-09-04T17:28:42 49.379 INF Biomes image size w= 1024, h = 1024
  1211. 2024-09-04T17:28:43 50.681 INF Loading and creating biomes took 1325ms
  1212. 2024-09-04T17:28:45 52.518 INF Loading and creating shader control textures took 1837ms
  1213. 2024-09-04T17:28:45 53.130 INF Loading and parsing of generator took 611ms
  1214. 2024-09-04T17:28:45 53.163 INF Computed 1385 chunk groups containing a total of 37320 chunks. Largest group contains 545 chunks.
  1215. 2024-09-04T17:28:45 53.166 INF Started thread SaveChunks C:\Users\sk1ll\AppData\Roaming\7DaysToDie\Saves\Preppo8KAugust\TEST-2\Region
  1216. 2024-09-04T17:28:47 54.549 INF [DECO] read
  1217. 2024-09-04T17:28:47 54.566 INF Decorating chunks
  1218. 2024-09-04T17:28:47 55.112 INF Dynamic Music Initialized on Server
  1219. 2024-09-04T17:28:47 55.123 INF Dynamic Music Initialized on Client
  1220. 2024-09-04T17:28:48 55.358 INF AstarManager Init
  1221. 2024-09-04T17:28:48 55.534 INF WeatherManager: Init 8 weather packages
  1222. 2024-09-04T17:28:48 55.629 INF createWorld() done
  1223. 2024-09-04T17:28:48 55.631 INF Loading players.xml
  1224. 2024-09-04T17:28:52 59.502 INF Created player with id=171
  1225. 2024-09-04T17:28:52 59.521 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Mr_Panda, id=171]
  1226. 2024-09-04T17:28:52 59.532 INF Loaded player
  1227. Setting up FSR3 Upscaler with render size: 2133x1200, display size: 2560x1440, flags: EnableHighDynamicRange, EnableDepthInverted, EnableAutoExposure
  1228. 2024-09-04T17:28:52 59.715 INF [EOS] Registering server
  1229. 2024-09-04T17:28:52 59.722 INF [PlayerInteractions] JoinedMultiplayerServer not supported with current platforms
  1230. 2024-09-04T17:28:54 62.135 INF Fire Manager is disabled.
  1231. 2024-09-04T17:28:54 62.135 INF Broadcast Manager is disabled.
  1232. 2024-09-04T17:28:54 62.236 INF OpenSpawnWindow
  1233. 2024-09-04T17:28:54 62.287 INF Loading dymesh settings
  1234. 2024-09-04T17:28:54 62.287 INF Dynamic Mesh Settings
  1235. 2024-09-04T17:28:54 62.288 INF Use Imposter Values: False
  1236. 2024-09-04T17:28:54 62.288 INF Only Player Areas: False
  1237. 2024-09-04T17:28:54 62.288 INF Player Area Buffer: 3
  1238. 2024-09-04T17:28:54 62.288 INF Max View Distance: 1000
  1239. 2024-09-04T17:28:54 62.289 INF Regen all on new world: False
  1240. 2024-09-04T17:28:54 62.291 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  1241. 2024-09-04T17:28:54 62.292 INF Dymesh: Mesh location: C:\Users\sk1ll\AppData\Roaming/7DaysToDie\Saves/Preppo8KAugust/TEST-2/DynamicMeshes/
  1242. Reading External Particles in ConfigFeatureBlock/ExternalParticles...
  1243. Done Reading External Particles.
  1244. 2024-09-04T17:28:54 62.294 INF StartGame done
  1245. 2024-09-04T17:28:55 62.345 INF [Steamworks.NET] GameServer.Init successful
  1246. 2024-09-04T17:28:55 62.643 INF [EOS] Server registered, session: 0e0268aa31d1409ba2ea6e42755655c1
  1247. 2024-09-04T17:28:55 62.648 INF [EOS] Session address: 9*.14*.14*.7*
  1248. 2024-09-04T17:28:55 62.653 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  1249. 2024-09-04T17:28:55 62.826 INF Dymesh: Warming dynamic mesh
  1250. 2024-09-04T17:28:55 62.827 INF Dymesh: Creating dynamic mesh manager
  1251. 2024-09-04T17:28:55 62.830 INF Dymesh: Awake
  1252. 2024-09-04T17:28:55 62.830 INF Dymesh: Mesh location: C:\Users\sk1ll\AppData\Roaming/7DaysToDie\Saves/Preppo8KAugust/TEST-2/DynamicMeshes/
  1253. 2024-09-04T17:28:55 62.831 INF Dymesh: Loading Items: C:\Users\sk1ll\AppData\Roaming/7DaysToDie\Saves/Preppo8KAugust/TEST-2/DynamicMeshes/
  1254. 2024-09-04T17:28:55 62.832 INF Dymesh: Loaded Items: 0
  1255. 2024-09-04T17:28:55 62.834 INF Dymesh: Loading all items took: 0.0020019 seconds.
  1256. 2024-09-04T17:28:55 62.839 INF Meshlist count is now 1
  1257. 2024-09-04T17:28:55 62.839 INF Meshlist count is now 2
  1258. 2024-09-04T17:28:55 62.840 INF Force load took 0 seconds
  1259. 2024-09-04T17:28:55 62.841 INF Clearing queues.
  1260. 2024-09-04T17:28:55 62.841 INF Cleared queues.
  1261. 2024-09-04T17:28:55 62.843 INF Dynamic thread starting
  1262. 2024-09-04T17:28:55 62.844 INF Dymesh door replacement: imposterBlock
  1263. 2024-09-04T17:28:55 62.976 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242681780540, server SteamID=, server public IP=9*.14*.14*.7*, server port=26900
  1264. 2024-09-04T17:28:55 62.981 INF [Steamworks.NET] Lobby entered: 109775242681780540
  1265. 2024-09-04T17:28:55 63.025 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90201493048955907, public IP=9*.14*.14*.7*
  1266. 2024-09-04T17:28:55 63.029 INF [Steamworks.NET] Exiting Lobby
  1267. 2024-09-04T17:28:55 63.029 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  1268. 2024-09-04T17:28:56 63.333 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242681780557, server SteamID=90201493048955907, server public IP=9*.14*.14*.7*, server port=26900
  1269. 2024-09-04T17:28:56 63.337 INF [Steamworks.NET] Lobby entered: 109775242681780557
  1270. 2024-09-04T17:28:56 63.832 INF Respawn almost done
  1271. 2024-09-04T17:28:56 63.840 INF PlayerSpawnedInWorld (reason: NewGame, position: -2381, 67, -291): localplayer
  1272. 2024-09-04T17:28:56 63.896 INF 4066+1 Origin Reposition (0.0, 0.0, 0.0) to (-2384.0, 64.0, -304.0)
  1273. 2024-09-04T17:28:58 65.901 INF MinEventLogMessage: XP gained during the last level:
  1274. 2024-09-04T17:28:58 65.901 INF CVarLogValue: $xpFromLootThisLevel == 0
  1275. 2024-09-04T17:28:58 65.902 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1276. 2024-09-04T17:28:58 65.902 INF CVarLogValue: $xpFromKillThisLevel == 0
  1277. 2024-09-04T17:29:05 73.033 INF [DECO] written 143734, in 29ms
  1278. 2024-09-04T17:29:05 73.039 INF [DECO] write thread 5ms
  1279. 2024-09-04T17:29:10 77.695 INF Saving 189 of chunks took 3691ms
  1280. 2024-09-04T17:29:11 79.145 INF Disconnect
  1281. 2024-09-04T17:29:11 79.151 INF [NET] ServerShutdown
  1282. 2024-09-04T17:29:11 79.151 INF NET: Stopping server protocols
  1283. 2024-09-04T17:29:12 79.647 INF NET: LiteNetLib server stopped
  1284. 2024-09-04T17:29:12 79.649 INF Exited thread SteamNetworkingServer
  1285. 2024-09-04T17:29:12 79.650 INF [Steamworks.NET] NET: Server stopped
  1286. 2024-09-04T17:29:12 79.651 INF [EOS-P2PS] Server stopped
  1287. 2024-09-04T17:29:12 79.653 INF SaveAndCleanupWorld
  1288. 2024-09-04T17:29:12 79.949 INF Saving 45 of chunks took 283ms
  1289. 2024-09-04T17:29:12 79.951 INF [Steamworks.NET] Exiting Lobby
  1290. 2024-09-04T17:29:12 79.952 INF [EOS] Unregistering server
  1291. 2024-09-04T17:29:12 79.953 INF [Steamworks.NET] Stopping server
  1292. 2024-09-04T17:29:12 79.966 INF [PartyQuests] Player unregistered
  1293. 2024-09-04T17:29:12 80.264 INF [MODS] Loading localization from mod: 0-SCore_sphereii
  1294. 2024-09-04T17:29:12 80.271 INF [MODS] Loading localization from mod: V1_Preppocalypse
  1295. Clearing SphereCache...
  1296. 2024-09-04T17:29:12 80.285 INF AstarManager Cleanup
  1297. 2024-09-04T17:29:12 80.311 INF Clearing queues.
  1298. 2024-09-04T17:29:12 80.311 INF Cleared queues.
  1299. 2024-09-04T17:29:13 81.289 INF Clearing queues.
  1300. 2024-09-04T17:29:13 81.290 INF Cleared queues.
  1301. 2024-09-04T17:29:13 81.296 INF World.Unload
  1302. 2024-09-04T17:29:13 81.301 INF Exited thread GenerateChunks
  1303. 2024-09-04T17:29:14 81.577 INF Exited thread SaveChunks C:\Users\sk1ll\AppData\Roaming\7DaysToDie\Saves\Preppo8KAugust\TEST-2\Region
  1304. 2024-09-04T17:29:14 81.615 INF World.Cleanup
  1305. 2024-09-04T17:29:14 81.618 INF Exited thread ChunkRegeneration
  1306. 2024-09-04T17:29:14 81.623 INF Exited thread ChunkCalc
  1307. 2024-09-04T17:29:14 81.623 INF Exited thread ChunkMeshBake
  1308. 2024-09-04T17:29:14 81.637 INF Exited thread WaterSimulationApplyChanges
  1309. 2024-09-04T17:29:14 81.641 INF VehicleManager saving 0 (0 + 0)
  1310. 2024-09-04T17:29:14 81.642 INF VehicleManager saved 9 bytes
  1311. 2024-09-04T17:29:14 81.643 INF DroneManager saving 0 (0 + 0)
  1312. 2024-09-04T17:29:14 81.644 INF DroneManager saved 9 bytes
  1313. 2024-09-04T17:29:14 81.645 INF TurretTracker saving 0 (0 + 0)
  1314. 2024-09-04T17:29:14 81.646 INF TurretTracker saved 9 bytes
  1315. 2024-09-04T17:29:14 81.661 INF Persistent GamePrefs saved
  1316. 2024-09-04T17:29:14 82.203 INF [EOS] Server unregistered
  1317. 2024-09-04T17:29:14 82.306 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 942 bytes
  1318. 2024-09-04T17:29:15 83.027 INF [EOS] Read (eula_french) completed: Success, received 32686 bytes
  1319. 2024-09-04T17:29:15 83.027 INF [EOS] Read (News.xml) completed: Success, received 8183 bytes
  1320. 2024-09-04T17:29:16 83.954 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes
  1321. 2024-09-04T17:29:16 84.057 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
  1322. 2024-09-04T17:29:17 84.678 INF [EOS] Read (news_game_1.0_live.jpg) completed: Success, received 66233 bytes
  1323. 2024-09-04T17:29:17 84.783 INF [EOS] Read (news_game_1.0_stable.jpg) completed: Success, received 89211 bytes
  1324. 2024-09-04T17:29:17 84.798 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 2023 bytes
  1325. 2024-09-04T17:29:17 84.798 INF Backtrace Configuration refreshed from XML: Enabled False
  1326. 2024-09-04T17:29:17 84.884 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
  1327. 2024-09-04T17:29:18 85.917 INF [EOS] Read (news_game_v1_hotfix.jpg) completed: Success, received 545164 bytes
  1328. 2024-09-04T17:30:10 137.428 INF Preparing quit
  1329. 2024-09-04T17:30:10 137.432 INF Persistent GamePrefs saved
  1330. 2024-09-04T17:30:10 137.432 INF Cleanup
  1331. 2024-09-04T17:30:10 137.877 INF AchievementManager.Cleanup
  1332. 2024-09-04T17:30:10 138.136 INF Terminating threads
  1333. 2024-09-04T17:30:10 138.137 INF OnApplicationQuit
  1334. 2024-09-04T17:30:10 138.138 INF Terminating threads
  1335. 2024-09-04T17:30:10 138.138 INF OnApplicationQuit
  1336. Memory Statistics:
  1337. [ALLOC_TEMP_TLS] TLS Allocator
  1338. StackAllocators :
  1339. [ALLOC_TEMP_MAIN]
  1340. Peak usage frame count: [0-1.0 KB]: 7667 frames, [1.0 KB-2.0 KB]: 49 frames, [2.0 KB-4.0 KB]: 25 frames, [4.0 KB-8.0 KB]: 11 frames, [8.0 KB-16.0 KB]: 4494 frames, [16.0 KB-32.0 KB]: 386 frames, [32.0 KB-64.0 KB]: 721 frames, [64.0 KB-128.0 KB]: 570 frames, [128.0 KB-256.0 KB]: 104 frames, [256.0 KB-0.5 MB]: 45 frames, [0.5 MB-1.0 MB]: 34 frames, [1.0 MB-2.0 MB]: 11 frames, [2.0 MB-4.0 MB]: 8 frames, [4.0 MB-8.0 MB]: 6 frames
  1341. Initial Block Size 4.0 MB
  1342. Current Block Size 8.0 MB
  1343. Peak Allocated Bytes 7.7 MB
  1344. Overflow Count 16600
  1345. [ALLOC_TEMP_Loading.AsyncRead]
  1346. Initial Block Size 64.0 KB
  1347. Current Block Size 128.0 KB
  1348. Peak Allocated Bytes 128.0 KB
  1349. Overflow Count 0
  1350. [ALLOC_TEMP_Loading.PreloadManager]
  1351. Initial Block Size 256.0 KB
  1352. Current Block Size 0.5 MB
  1353. Peak Allocated Bytes 509.8 KB
  1354. Overflow Count 40
  1355. [ALLOC_TEMP_Background Job.Worker 8]
  1356. Initial Block Size 32.0 KB
  1357. Current Block Size 32.0 KB
  1358. Peak Allocated Bytes 404 B
  1359. Overflow Count 0
  1360. [ALLOC_TEMP_Background Job.Worker 9]
  1361. Initial Block Size 32.0 KB
  1362. Current Block Size 32.0 KB
  1363. Peak Allocated Bytes 404 B
  1364. Overflow Count 0
  1365. [ALLOC_TEMP_Job.Worker 0]
  1366. Initial Block Size 256.0 KB
  1367. Current Block Size 256.0 KB
  1368. Peak Allocated Bytes 18.0 KB
  1369. Overflow Count 0
  1370. [ALLOC_TEMP_Background Job.Worker 10]
  1371. Initial Block Size 32.0 KB
  1372. Current Block Size 32.0 KB
  1373. Peak Allocated Bytes 404 B
  1374. Overflow Count 0
  1375. [ALLOC_TEMP_Job.Worker 6]
  1376. Initial Block Size 256.0 KB
  1377. Current Block Size 256.0 KB
  1378. Peak Allocated Bytes 183.0 KB
  1379. Overflow Count 0
  1380. [ALLOC_TEMP_Background Job.Worker 14]
  1381. Initial Block Size 32.0 KB
  1382. Current Block Size 32.0 KB
  1383. Peak Allocated Bytes 384 B
  1384. Overflow Count 0
  1385. [ALLOC_TEMP_Job.Worker 5]
  1386. Initial Block Size 256.0 KB
  1387. Current Block Size 256.0 KB
  1388. Peak Allocated Bytes 183.0 KB
  1389. Overflow Count 0
  1390. [ALLOC_TEMP_Background Job.Worker 6]
  1391. Initial Block Size 32.0 KB
  1392. Current Block Size 56.0 KB
  1393. Peak Allocated Bytes 53.1 KB
  1394. Overflow Count 0
  1395. [ALLOC_TEMP_Job.Worker 4]
  1396. Initial Block Size 256.0 KB
  1397. Current Block Size 256.0 KB
  1398. Peak Allocated Bytes 183.0 KB
  1399. Overflow Count 0
  1400. [ALLOC_TEMP_ReadCacheIndex]
  1401. Initial Block Size 64.0 KB
  1402. Current Block Size 64.0 KB
  1403. Peak Allocated Bytes 0.5 KB
  1404. Overflow Count 0
  1405. [ALLOC_TEMP_Job.Worker 14]
  1406. Initial Block Size 256.0 KB
  1407. Current Block Size 256.0 KB
  1408. Peak Allocated Bytes 18.0 KB
  1409. Overflow Count 0
  1410. [ALLOC_TEMP_Job.Worker 3]
  1411. Initial Block Size 256.0 KB
  1412. Current Block Size 256.0 KB
  1413. Peak Allocated Bytes 183.0 KB
  1414. Overflow Count 0
  1415. [ALLOC_TEMP_Job.Worker 13]
  1416. Initial Block Size 256.0 KB
  1417. Current Block Size 256.0 KB
  1418. Peak Allocated Bytes 18.0 KB
  1419. Overflow Count 0
  1420. [ALLOC_TEMP_Background Job.Worker 12]
  1421. Initial Block Size 32.0 KB
  1422. Current Block Size 32.0 KB
  1423. Peak Allocated Bytes 384 B
  1424. Overflow Count 0
  1425. [ALLOC_TEMP_EnlightenWorker] x 8
  1426. Initial Block Size 64.0 KB
  1427. Current Block Size 64.0 KB
  1428. Peak Allocated Bytes 54 B
  1429. Overflow Count 0
  1430. [ALLOC_TEMP_Background Job.Worker 15]
  1431. Initial Block Size 32.0 KB
  1432. Current Block Size 32.0 KB
  1433. Peak Allocated Bytes 384 B
  1434. Overflow Count 0
  1435. [ALLOC_TEMP_Background Job.Worker 1]
  1436. Initial Block Size 32.0 KB
  1437. Current Block Size 56.0 KB
  1438. Peak Allocated Bytes 53.1 KB
  1439. Overflow Count 2
  1440. [ALLOC_TEMP_Background Job.Worker 2]
  1441. Initial Block Size 32.0 KB
  1442. Current Block Size 40.0 KB
  1443. Peak Allocated Bytes 39.7 KB
  1444. Overflow Count 1
  1445. [ALLOC_TEMP_Background Job.Worker 7]
  1446. Initial Block Size 32.0 KB
  1447. Current Block Size 32.0 KB
  1448. Peak Allocated Bytes 404 B
  1449. Overflow Count 0
  1450. [ALLOC_TEMP_UnityGfxDeviceWorker]
  1451. Initial Block Size 256.0 KB
  1452. Current Block Size 256.0 KB
  1453. Peak Allocated Bytes 65.0 KB
  1454. Overflow Count 0
  1455. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
  1456. Initial Block Size 64.0 KB
  1457. Current Block Size 64.0 KB
  1458. Peak Allocated Bytes 138 B
  1459. Overflow Count 0
  1460. [ALLOC_TEMP_Background Job.Worker 5]
  1461. Initial Block Size 32.0 KB
  1462. Current Block Size 36.0 KB
  1463. Peak Allocated Bytes 32.0 KB
  1464. Overflow Count 1
  1465. [ALLOC_TEMP_Job.Worker 9]
  1466. Initial Block Size 256.0 KB
  1467. Current Block Size 256.0 KB
  1468. Peak Allocated Bytes 183.0 KB
  1469. Overflow Count 0
  1470. [ALLOC_TEMP_Background Job.Worker 13]
  1471. Initial Block Size 32.0 KB
  1472. Current Block Size 32.0 KB
  1473. Peak Allocated Bytes 384 B
  1474. Overflow Count 0
  1475. [ALLOC_TEMP_Job.Worker 8]
  1476. Initial Block Size 256.0 KB
  1477. Current Block Size 256.0 KB
  1478. Peak Allocated Bytes 183.0 KB
  1479. Overflow Count 0
  1480. [ALLOC_TEMP_Job.Worker 7]
  1481. Initial Block Size 256.0 KB
  1482. Current Block Size 256.0 KB
  1483. Peak Allocated Bytes 183.0 KB
  1484. Overflow Count 0
  1485. [ALLOC_TEMP_Job.Worker 1]
  1486. Initial Block Size 256.0 KB
  1487. Current Block Size 256.0 KB
  1488. Peak Allocated Bytes 183.0 KB
  1489. Overflow Count 0
  1490. [ALLOC_TEMP_Job.Worker 2]
  1491. Initial Block Size 256.0 KB
  1492. Current Block Size 340.0 KB
  1493. Peak Allocated Bytes 285.1 KB
  1494. Overflow Count 0
  1495. [ALLOC_TEMP_Background Job.Worker 3]
  1496. Initial Block Size 32.0 KB
  1497. Current Block Size 36.0 KB
  1498. Peak Allocated Bytes 32.0 KB
  1499. Overflow Count 1
  1500. [ALLOC_TEMP_Background Job.Worker 11]
  1501. Initial Block Size 32.0 KB
  1502. Current Block Size 32.0 KB
  1503. Peak Allocated Bytes 384 B
  1504. Overflow Count 0
  1505. [ALLOC_TEMP_Job.Worker 10]
  1506. Initial Block Size 256.0 KB
  1507. Current Block Size 256.0 KB
  1508. Peak Allocated Bytes 183.0 KB
  1509. Overflow Count 0
  1510. [ALLOC_TEMP_Background Job.Worker 0]
  1511. Initial Block Size 32.0 KB
  1512. Current Block Size 32.0 KB
  1513. Peak Allocated Bytes 384 B
  1514. Overflow Count 0
  1515. [ALLOC_TEMP_Job.Worker 11]
  1516. Initial Block Size 256.0 KB
  1517. Current Block Size 256.0 KB
  1518. Peak Allocated Bytes 183.0 KB
  1519. Overflow Count 0
  1520. [ALLOC_TEMP_Job.Worker 12]
  1521. Initial Block Size 256.0 KB
  1522. Current Block Size 256.0 KB
  1523. Peak Allocated Bytes 18.3 KB
  1524. Overflow Count 0
  1525. [ALLOC_TEMP_Background Job.Worker 4]
  1526. Initial Block Size 32.0 KB
  1527. Current Block Size 48.0 KB
  1528. Peak Allocated Bytes 45.5 KB
  1529. Overflow Count 1
  1530. [ALLOC_TEMP_BatchDeleteObjects]
  1531. Initial Block Size 64.0 KB
  1532. Current Block Size 64.0 KB
  1533. Peak Allocated Bytes 54 B
  1534. Overflow Count 0
  1535. [ALLOC_DEFAULT] Dual Thread Allocator
  1536. Peak main deferred allocation count 195172
  1537. [ALLOC_BUCKET]
  1538. Large Block size 4.0 MB
  1539. Used Block count 1
  1540. Peak Allocated bytes 4.0 MB
  1541. Failed Allocations. Bucket layout:
  1542. 16B: 1 Subsections = 1024 buckets. Failed count: 1050160
  1543. 32B: 13 Subsections = 6656 buckets. Failed count: 329819
  1544. 48B: 49 Subsections = 16725 buckets. Failed count: 652205
  1545. 64B: 31 Subsections = 7936 buckets. Failed count: 326454
  1546. 80B: 150 Subsections = 30720 buckets. Failed count: 120630
  1547. 96B: 8 Subsections = 1365 buckets. Failed count: 86775
  1548. 112B: 2 Subsections = 292 buckets. Failed count: 79642
  1549. 128B: 2 Subsections = 256 buckets. Failed count: 136253
  1550. [ALLOC_DEFAULT_MAIN]
  1551. Peak usage frame count: [16.0 MB-32.0 MB]: 197 frames, [32.0 MB-64.0 MB]: 2583 frames, [64.0 MB-128.0 MB]: 451 frames, [128.0 MB-256.0 MB]: 9904 frames, [256.0 MB-0.50 GB]: 996 frames
  1552. Requested Block Size 16.0 MB
  1553. Peak Block count 20
  1554. Peak Allocated memory 312.8 MB
  1555. Peak Large allocation bytes 96.0 MB
  1556. [ALLOC_DEFAULT_THREAD]
  1557. Peak usage frame count: [8.0 MB-16.0 MB]: 5 frames, [16.0 MB-32.0 MB]: 3723 frames, [32.0 MB-64.0 MB]: 9252 frames, [64.0 MB-128.0 MB]: 927 frames, [128.0 MB-256.0 MB]: 224 frames
  1558. Requested Block Size 16.0 MB
  1559. Peak Block count 17
  1560. Peak Allocated memory 230.1 MB
  1561. Peak Large allocation bytes 128.0 MB
  1562. [ALLOC_TEMP_JOB_1_FRAME]
  1563. Initial Block Size 2.0 MB
  1564. Used Block Count 0
  1565. Overflow Count (too large) 0
  1566. Overflow Count (full) 0
  1567. [ALLOC_TEMP_JOB_2_FRAMES]
  1568. Initial Block Size 2.0 MB
  1569. Used Block Count 0
  1570. Overflow Count (too large) 0
  1571. Overflow Count (full) 0
  1572. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  1573. Initial Block Size 2.0 MB
  1574. Used Block Count 1
  1575. Overflow Count (too large) 4
  1576. Overflow Count (full) 0
  1577. [ALLOC_TEMP_JOB_ASYNC (Background)]
  1578. Initial Block Size 1.0 MB
  1579. Used Block Count 1
  1580. Overflow Count (too large) 1
  1581. Overflow Count (full) 0
  1582. [ALLOC_GFX] Dual Thread Allocator
  1583. Peak main deferred allocation count 70
  1584. [ALLOC_BUCKET]
  1585. Large Block size 4.0 MB
  1586. Used Block count 1
  1587. Peak Allocated bytes 4.0 MB
  1588. Failed Allocations. Bucket layout:
  1589. 16B: 1 Subsections = 1024 buckets. Failed count: 1050160
  1590. 32B: 13 Subsections = 6656 buckets. Failed count: 329819
  1591. 48B: 49 Subsections = 16725 buckets. Failed count: 652205
  1592. 64B: 31 Subsections = 7936 buckets. Failed count: 326454
  1593. 80B: 150 Subsections = 30720 buckets. Failed count: 120630
  1594. 96B: 8 Subsections = 1365 buckets. Failed count: 86775
  1595. 112B: 2 Subsections = 292 buckets. Failed count: 79642
  1596. 128B: 2 Subsections = 256 buckets. Failed count: 136253
  1597. [ALLOC_GFX_MAIN]
  1598. Peak usage frame count: [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 196 frames, [0.5 MB-1.0 MB]: 2577 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 84 frames, [8.0 MB-16.0 MB]: 3 frames, [16.0 MB-32.0 MB]: 20 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 9496 frames, [128.0 MB-256.0 MB]: 1714 frames, [256.0 MB-0.50 GB]: 5 frames, [0.50 GB-1.00 GB]: 23 frames
  1599. Requested Block Size 16.0 MB
  1600. Peak Block count 11
  1601. Peak Allocated memory 0.70 GB
  1602. Peak Large allocation bytes 0.58 GB
  1603. [ALLOC_GFX_THREAD]
  1604. Peak usage frame count: [0-1.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 59 frames, [256.0 KB-0.5 MB]: 138 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 2472 frames, [32.0 MB-64.0 MB]: 287 frames, [64.0 MB-128.0 MB]: 11173 frames
  1605. Requested Block Size 16.0 MB
  1606. Peak Block count 5
  1607. Peak Allocated memory 104.9 MB
  1608. Peak Large allocation bytes 42.6 MB
  1609. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  1610. Peak main deferred allocation count 115034
  1611. [ALLOC_BUCKET]
  1612. Large Block size 4.0 MB
  1613. Used Block count 1
  1614. Peak Allocated bytes 4.0 MB
  1615. Failed Allocations. Bucket layout:
  1616. 16B: 1 Subsections = 1024 buckets. Failed count: 1050160
  1617. 32B: 13 Subsections = 6656 buckets. Failed count: 329819
  1618. 48B: 49 Subsections = 16725 buckets. Failed count: 652205
  1619. 64B: 31 Subsections = 7936 buckets. Failed count: 326454
  1620. 80B: 150 Subsections = 30720 buckets. Failed count: 120630
  1621. 96B: 8 Subsections = 1365 buckets. Failed count: 86775
  1622. 112B: 2 Subsections = 292 buckets. Failed count: 79642
  1623. 128B: 2 Subsections = 256 buckets. Failed count: 136253
  1624. [ALLOC_CACHEOBJECTS_MAIN]
  1625. Peak usage frame count: [32.0 MB-64.0 MB]: 2770 frames, [64.0 MB-128.0 MB]: 105 frames, [128.0 MB-256.0 MB]: 78 frames, [256.0 MB-0.50 GB]: 11178 frames
  1626. Requested Block Size 4.0 MB
  1627. Peak Block count 98
  1628. Peak Allocated memory 382.4 MB
  1629. Peak Large allocation bytes 83.6 MB
  1630. [ALLOC_CACHEOBJECTS_THREAD]
  1631. Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 197 frames, [64.0 MB-128.0 MB]: 2493 frames, [128.0 MB-256.0 MB]: 11440 frames
  1632. Requested Block Size 4.0 MB
  1633. Peak Block count 45
  1634. Peak Allocated memory 222.9 MB
  1635. Peak Large allocation bytes 62.3 MB
  1636. [ALLOC_TYPETREE] Dual Thread Allocator
  1637. Peak main deferred allocation count 1
  1638. [ALLOC_BUCKET]
  1639. Large Block size 4.0 MB
  1640. Used Block count 1
  1641. Peak Allocated bytes 4.0 MB
  1642. Failed Allocations. Bucket layout:
  1643. 16B: 1 Subsections = 1024 buckets. Failed count: 1050160
  1644. 32B: 13 Subsections = 6656 buckets. Failed count: 329819
  1645. 48B: 49 Subsections = 16725 buckets. Failed count: 652205
  1646. 64B: 31 Subsections = 7936 buckets. Failed count: 326454
  1647. 80B: 150 Subsections = 30720 buckets. Failed count: 120630
  1648. 96B: 8 Subsections = 1365 buckets. Failed count: 86775
  1649. 112B: 2 Subsections = 292 buckets. Failed count: 79642
  1650. 128B: 2 Subsections = 256 buckets. Failed count: 136253
  1651. [ALLOC_TYPETREE_MAIN]
  1652. Peak usage frame count: [4.0 KB-8.0 KB]: 193 frames, [8.0 KB-16.0 KB]: 2665 frames, [128.0 KB-256.0 KB]: 77 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 23 frames, [2.0 MB-4.0 MB]: 11171 frames
  1653. Requested Block Size 2.0 MB
  1654. Peak Block count 2
  1655. Peak Allocated memory 2.5 MB
  1656. Peak Large allocation bytes 0 B
  1657. [ALLOC_TYPETREE_THREAD]
  1658. Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 192 frames, [256.0 KB-0.5 MB]: 5 frames, [2.0 MB-4.0 MB]: 13933 frames
  1659. Requested Block Size 2.0 MB
  1660. Peak Block count 2
  1661. Peak Allocated memory 3.2 MB
  1662. Peak Large allocation bytes 0 B
  1663.  
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