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May 17th, 2025
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  1.  
  2. [VideoRecording]
  3. LowQuality = video:vp6, audio:adpcm, fps:10.0, bitrate:1000
  4. MediumQuality = video:vp6, audio:adpcm, fps:15.0, bitrate:2000
  5. HighQuality = video:vp6, audio:adpcm, fps:30.0, bitrate:4000
  6. MaxQuality = video:rgb24, audio:pcm, fps:30.0, bitrate:0
  7. Small = 320, 0
  8. Medium = 640, 0
  9. Large = 1024, 0
  10. VideoFolder = Recorded Videos
  11. SnapshotsFolder = Screenshots
  12.  
  13. [ResourceSystem]
  14. MemoryUsageLimit = 20000000
  15.  
  16. [Preloader]
  17. Enabled = true
  18. HoldOntoResource = true
  19. KeyFilterBicycle1=01661233:1:0019da1c
  20. KeyFilterBicycle2=01661233:1:00b541cc
  21. KeyFilterCar3=01661233:1:00187fbf
  22.  
  23. [IntroMovies]
  24. EALogoGain = 0.3
  25. MaxisLogoGain = 0.3
  26. Sims3LogoGain = 0.3
  27. Sims3IntroGain = 0.3
  28.  
  29. [Routing]
  30. VehicleIntersectionFadeTime = 0.2
  31.  
  32. [Config]
  33. DynamicAvoidance_FieldRadius = 0.15
  34. DynamicAvoidance_InactiveFieldLength = 3.0
  35. DynamicAvoidance_MinNonIntersectingDistance = 0.24
  36. DynamicAvoidance_FieldLengthPad = 0.6
  37. DynamicAvoidance_StopDistanceMultiplier = 1.85
  38. Stroller_MinimumPathLength = 5.5
  39. Stroller_MaxIncline = 0.05
  40.  
  41. [Routing : Lot Transition Tuning]
  42. Near Lot Edge = Float:2.00
  43. Lot Edge Footprint Length = Float:0.5
  44. Lot Edge Footprint HalfWidth = Float:0.123
  45. Lot Edge Footprints Invalid GoalPoints = Bool:True
  46. Lot Edge Test Length = Float:0.5
  47. Lot Edge Test HalfWidth = Float:0.123
  48. Entrance Preferred Over Road = Bool:True
  49. Prefer SW Only If No Road = Bool:True
  50. Use New ShortPath Calculation = Bool:False
  51. ShortPath Distance Threshold = Float:80.0
  52. ShortPath Reverse Initial Choices = Bool:True
  53. ShortPath Always Ignore Roads = Bool:False
  54. ShortPath Ignore Road Far From Entrance = Bool:True
  55. ShortPath Always Ignore SW = Bool:False
  56. ShortPath Ignore SW Far From Entrance = Bool:False
  57. ShortPath Always Ignore Entrance = Bool:False
  58. ShortPath Ignore Entrance Far From Entrance = Bool:True
  59. LongPath Ignore Entrance Far From Entrance = Bool:True
  60. StartLot Prefer Entrance = Bool:True
  61. StartLot Prefer Roads = Bool:True
  62. StartLot Prefer SW = Bool:True
  63. GoalLot Prefer Entrance = Bool:True
  64. GoalLot Prefer Roads = Bool:True
  65. GoalLot Prefer SW = Bool:True
  66. Use Street Crossing Code = Bool:False
  67.  
  68. [Routing: World Routing Tuning]
  69. WR Long Distance Threshold = Float:80.0
  70. WR LONG Keep type cost = Float:1.3
  71. WR LONG Tresspassing cost = Float:1.3
  72. WR LONG Sidewalk cost = Float:1.7
  73. WR LONG Street cost = Float:6.0
  74. WR SHORT Keep type cost = Float:1.3
  75. WR SHORT Tresspassing cost = Float:1.3
  76. WR SHORT Sidewalk cost = Float:1.5
  77. WR SHORT Street cost = Float:3.0
  78.  
  79. [Timeslices]
  80. SimService = 10,10,25,50
  81. JobManager = 10,10,25,50
  82. ResourceSystem = 10,10,25,50
  83. TextureCompositor = 10,10,25,50
  84.  
  85. [Impressions]
  86. Disable = false
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