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- [VideoRecording]
- LowQuality = video:vp6, audio:adpcm, fps:10.0, bitrate:1000
- MediumQuality = video:vp6, audio:adpcm, fps:15.0, bitrate:2000
- HighQuality = video:vp6, audio:adpcm, fps:30.0, bitrate:4000
- MaxQuality = video:rgb24, audio:pcm, fps:30.0, bitrate:0
- Small = 320, 0
- Medium = 640, 0
- Large = 1024, 0
- VideoFolder = Recorded Videos
- SnapshotsFolder = Screenshots
- [ResourceSystem]
- MemoryUsageLimit = 20000000
- [Preloader]
- Enabled = true
- HoldOntoResource = true
- KeyFilterBicycle1=01661233:1:0019da1c
- KeyFilterBicycle2=01661233:1:00b541cc
- KeyFilterCar3=01661233:1:00187fbf
- [IntroMovies]
- EALogoGain = 0.3
- MaxisLogoGain = 0.3
- Sims3LogoGain = 0.3
- Sims3IntroGain = 0.3
- [Routing]
- VehicleIntersectionFadeTime = 0.2
- [Config]
- DynamicAvoidance_FieldRadius = 0.15
- DynamicAvoidance_InactiveFieldLength = 3.0
- DynamicAvoidance_MinNonIntersectingDistance = 0.24
- DynamicAvoidance_FieldLengthPad = 0.6
- DynamicAvoidance_StopDistanceMultiplier = 1.85
- Stroller_MinimumPathLength = 5.5
- Stroller_MaxIncline = 0.05
- [Routing : Lot Transition Tuning]
- Near Lot Edge = Float:2.00
- Lot Edge Footprint Length = Float:0.5
- Lot Edge Footprint HalfWidth = Float:0.123
- Lot Edge Footprints Invalid GoalPoints = Bool:True
- Lot Edge Test Length = Float:0.5
- Lot Edge Test HalfWidth = Float:0.123
- Entrance Preferred Over Road = Bool:True
- Prefer SW Only If No Road = Bool:True
- Use New ShortPath Calculation = Bool:False
- ShortPath Distance Threshold = Float:80.0
- ShortPath Reverse Initial Choices = Bool:True
- ShortPath Always Ignore Roads = Bool:False
- ShortPath Ignore Road Far From Entrance = Bool:True
- ShortPath Always Ignore SW = Bool:False
- ShortPath Ignore SW Far From Entrance = Bool:False
- ShortPath Always Ignore Entrance = Bool:False
- ShortPath Ignore Entrance Far From Entrance = Bool:True
- LongPath Ignore Entrance Far From Entrance = Bool:True
- StartLot Prefer Entrance = Bool:True
- StartLot Prefer Roads = Bool:True
- StartLot Prefer SW = Bool:True
- GoalLot Prefer Entrance = Bool:True
- GoalLot Prefer Roads = Bool:True
- GoalLot Prefer SW = Bool:True
- Use Street Crossing Code = Bool:False
- [Routing: World Routing Tuning]
- WR Long Distance Threshold = Float:80.0
- WR LONG Keep type cost = Float:1.3
- WR LONG Tresspassing cost = Float:1.3
- WR LONG Sidewalk cost = Float:1.7
- WR LONG Street cost = Float:6.0
- WR SHORT Keep type cost = Float:1.3
- WR SHORT Tresspassing cost = Float:1.3
- WR SHORT Sidewalk cost = Float:1.5
- WR SHORT Street cost = Float:3.0
- [Timeslices]
- SimService = 10,10,25,50
- JobManager = 10,10,25,50
- ResourceSystem = 10,10,25,50
- TextureCompositor = 10,10,25,50
- [Impressions]
- Disable = false
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