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DD2 Engine,ini

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Apr 7th, 2016
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  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=DunDefEntry.udk
  5. LocalMap=DunDefEntry.udk
  6. TransitionMap=DunDefTransition.udk
  7. MapExt=udk
  8. EXEName=UDKGame.exe
  9. DebugEXEName=DEBUG-UDKGame.exe
  10. SaveExt=usa
  11. Port=7777
  12. GameName=Dungeon Defenders 2
  13. GameNameShort=DunDef
  14.  
  15. [Engine.Engine]
  16. NetworkDevice=IpDrv.TcpNetDriver
  17. ConsoleClassName=UDKGame.DunDefConsole
  18. GameViewportClientClassName=UDKGame.DunDefViewportClient
  19. LocalPlayerClassName=UDKGame.DunDefLocalPlayer
  20. DataStoreClientClassName=Engine.DataStoreClient
  21. StorageDeviceManagerClassName=Engine.StorageDeviceManager
  22. Language=INT
  23. bAllowMatureLanguage=FALSE
  24. GameEngine=UDKGame.DunDefEngine
  25. EditorEngine=UnrealEd.EditorEngine
  26. UnrealEdEngine=UDKEditor.UDKEditorEngine
  27. Client=WinDrv.WindowsClient
  28. Render=Render.Render
  29. Input=Engine.Input
  30. Canvas=Engine.Canvas
  31. TinyFontName=EngineFonts.TinyFont
  32. SmallFontName=EngineFonts.SmallFont
  33. MediumFontName=Font'DunDefFonts.AltGameFontMediumLarge'
  34. LargeFontName=Font'DunDefFonts.Fonts.AltGameFontLarge'
  35. SubtitleFontName=Font'DunDefFonts.AltGameFontMediumLarge'
  36. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  37. DefaultMaterialName=EngineMaterials.DefaultMaterial
  38. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  39. DefaultTextureName=EngineMaterials.DefaultDiffuse
  40. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  41. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  42. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  43. TickMaterialName=EditorMaterials.Tick_Mat
  44. CrossMaterialName=EditorMaterials.Cross_Mat
  45. ExclamationMaterialName=EditorMaterials.Exclamation_Mat
  46. ;DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  47. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  48. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  49. ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
  50. RandomAngleTextureName=EngineMaterials.RandomAngles
  51. RandomNormalTextureName=EngineMaterials.RandomNormal
  52. RandomNormalTextureName2=EngineMaterials.RandomNormal2
  53. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  54. NullTextureName=DunDefNullTexture.NullTexture
  55. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  56. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  57. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  58. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  59. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  60. LevelColorationWireFrameUnlitMaterialName=EngineDebugMaterials.LevelColorationWireframeUnlitMaterial
  61. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  62. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  63. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  64. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  65. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  66. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  67. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  68. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  69. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  70. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  71. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  72. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  73. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  74. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  75. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  76. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  77. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  78. ProcBuildingSimpleMaterialName=None
  79. BuildingQuadStaticMeshName=None
  80. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  81. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  82. MaxProcBuildingLODColorTextureSize=1024
  83. MaxProcBuildingLODLightingTextureSize=256
  84. UseProcBuildingLODTextureCropping=True
  85. ForcePowerOfTwoProcBuildingLODTextures=True
  86. TerrainMaterialMaxTextureCount=16
  87. TerrainTessellationCheckCount=6
  88. TerrainTessellationCheckBorder=2.0
  89. TerrainTessellationCheckDistance=4096.0
  90. BeginUPTryCount=200000
  91. bStaticDecalsEnabled=True
  92. bDynamicDecalsEnabled=True
  93. bForceStaticTerrain=False
  94. LightingOnlyBrightness=(R=0.5,G=0.5,B=0.5,A=1.0)
  95. LightComplexityColors=(R=0,G=0,B=0,A=1)
  96. LightComplexityColors=(R=0,G=255,B=0,A=1)
  97. LightComplexityColors=(R=63,G=191,B=0,A=1)
  98. LightComplexityColors=(R=127,G=127,B=0,A=1)
  99. LightComplexityColors=(R=191,G=63,B=0,A=1)
  100. LightComplexityColors=(R=255,G=0,B=0,A=1)
  101. ShaderComplexityColors=(R=0.0,G=0.0,B=1.0,A=1.0)
  102. ShaderComplexityColors=(R=0.0,G=0.5,B=0.75,A=1.0)
  103. ShaderComplexityColors=(R=0.0,G=1.0,B=0.25,A=1.0)
  104. ShaderComplexityColors=(R=0.25,G=1.0,B=0.0,A=1.0)
  105. ShaderComplexityColors=(R=0.75,G=1.0,B=0.0,A=1.0)
  106. ShaderComplexityColors=(R=1.0,G=0.25,B=0.0,A=1.0)
  107. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  108. ShaderComplexityColors=(R=1.0,G=0.0,B=1.0,A=1.0)
  109. ShaderComplexityColors=(R=1.0,G=1.0,B=1.0,A=1.0)
  110. MaxPixelShaderAdditiveComplexityCount=1800
  111. TimeBetweenPurgingPendingKillObjects=30
  112. bUseTextureStreaming=True
  113. bUseBackgroundLevelStreaming=True
  114. bSubtitlesEnabled=True
  115. bSubtitlesForcedOff=FALSE
  116. ScoutClassName=Engine.Scout
  117. DefaultPostProcessName=DunDefMisc.DunDefScenePostProcess
  118. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  119. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  120. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  121. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  122. DefaultSoundName=EngineSounds.WhiteNoise
  123. bOnScreenKismetWarnings=True
  124. bEnableKismetLogging=False
  125. bUseRecastNavMesh=TRUE
  126. AllowShadowVolumes=False
  127. AllowTargetingSM2=False
  128. ; If setting bAllowDebugViewmodesOnConsoles=TRUE, must also add EngineDebugMaterials to the StartupPackages for console platforms
  129. bAllowDebugViewmodesOnConsoles=FALSE
  130. CameraRotationThreshold=45.0
  131. CameraTranslationThreshold=10000
  132. PrimitiveProbablyVisibleTime=8.0
  133. PercentUnoccludedRequeries=0.125
  134. MaxOcclusionPixelsFraction=0.001
  135. MinTextureDensity=0.0
  136. IdealTextureDensity=13.0
  137. MaxTextureDensity=55.0
  138. MinLightMapDensity=0.0
  139. IdealLightMapDensity=1.0
  140. MaxLightMapDensity=3.0
  141. RenderLightMapDensityGrayscaleScale=1.0
  142. RenderLightMapDensityColorScale=1.0
  143. bRenderLightMapDensityGrayscale=true
  144. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  145. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  146. bDisablePhysXHardwareSupport=True
  147. DemoRecordingDevice=Engine.DemoRecDriver
  148. bPauseOnLossOfFocus=FALSE
  149. MaxFluidNumVerts=1048576
  150. FluidSimulationTimeLimit=30.0
  151. MaxParticleResize=1024
  152. MaxParticleResizeWarn=10240
  153. bCheckParticleRenderSize=True
  154. MaxParticleVertexMemory=131972
  155. NetClientTicksPerSecond=200
  156. MaxTrackedOcclusionIncrement=0.10
  157. TrackedOcclusionStepSize=0.10
  158. MipLevelFadingInRate=0.3
  159. MipLevelFadingOutRate=0.1
  160. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  161. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255))))
  162. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  163. PhysXGpuHeapSize=32
  164. PhysXMeshCacheSize=8
  165. HACK_UseTickFrequency=FALSE
  166. bShouldGenerateSimpleLightmaps=FALSE
  167. bShouldGenerateDirectionalLightmaps=true
  168. bSmoothFrameRate=false
  169. MinSmoothedFrameRate=22
  170. MaxSmoothedFrameRate=62
  171. DefaultSelectedMaterialColor=(R=0.33,G=0.02,B=0.02,A=1.0)
  172. bEnableOnScreenDebugMessages=False
  173. AllowScreenDoorFade=true
  174. MINIMALMaterialCompilation=FALSE
  175. IgnoreSimulatedFuncWarnings=Tick
  176. bDevAlwaysUseSteamworks=false
  177. ;EditorEngine=UnrealEd.EditorEngine
  178. ;DefaultOnlineSubsystemName=OnlineSubsystemPlayVerse.OnlineSubsystemPlayVerse
  179. DefaultOnlineSubsystemName=OnlineSubsystemPC.OnlineSubsystemPC
  180. UseStreaming=True
  181. ;DemoRecordingDevice=Engine.DemoRecDriver
  182. bEnableColorClear=True
  183. bSuppressMapWarnings=True
  184. ;InviteGameSearchClassName=UDKGame.DunDefGameSearchCoop
  185.  
  186. [Engine.StreamingMovies]
  187. RenderPriorityPS3=1001
  188. SuspendGameIO=False
  189.  
  190. [Engine.ISVHacks]
  191. bInitializeShadersOnDemand=TRUE
  192. DisableATITextureFilterOptimizationChecks=True
  193. UseMinimalNVIDIADriverShaderOptimization=True
  194. PumpWindowMessagesWhenRenderThreadStalled=False
  195.  
  196. [Engine.GameEngine]
  197. MaxDeltaTime=0.15
  198. bClearAnimSetLinkupCachesOnLoadMap=TRUE
  199.  
  200. [Engine.DemoRecDriver]
  201. AllowDownloads=True
  202. DemoSpectatorClass=UDKGame.DemoRecSpectator
  203. MaxClientRate=25000
  204. ConnectionTimeout=15.0
  205. InitialConnectTimeout=30.0
  206. AckTimeout=1.0
  207. KeepAliveTime=1.0
  208. SimLatency=0
  209. RelevantTimeout=5.0
  210. SpawnPrioritySeconds=1.0
  211. ServerTravelPause=4.0
  212. NetServerMaxTickRate=30
  213. LanServerMaxTickRate=30
  214. MaxRewindPoints=30
  215. RewindPointInterval=1.0
  216. NumRecentRewindPoints=7
  217.  
  218. [Engine.PackagesToAlwaysCook]
  219. Package=EmptyRoom
  220. Package=DunDefEntry
  221. Package=DunDefTransition
  222. Package=DunDefSkin
  223. ;+SeekFreePackage=StartupCoop
  224.  
  225. [Engine.StartupPackages]
  226. bSerializeStartupPackagesFromMemory=FALSE
  227. bFullyCompressStartupPackages=FALSE
  228. ;Package=SoundClassesAndModes
  229. ;Package=DefaultUISkin
  230. Package=EngineMaterials
  231. ;Package=EditorMaterials
  232. ;Package=EngineDebugMaterials
  233. ;Package=EngineSounds
  234. ;Package=EngineFonts
  235. ;Package=EngineBuildings
  236. ;Package=SoundClassesAndModes
  237. ;-Package=EditorMeshes
  238. ;+Package=HeroManager
  239. Package=SoundClassesAndModes
  240. Package=DunDefSkin
  241. SeekFreeStartupPackage=HeroManager
  242.  
  243. [Engine.PackagesToForceCookPerMap]
  244.  
  245. [Core.System]
  246. MaxObjectsNotConsideredByGC=120000
  247. SizeOfPermanentObjectPool=0
  248. StaleCacheDays=30
  249. MaxStaleCacheSize=10
  250. MaxOverallCacheSize=30
  251. PackageSizeSoftLimit=300
  252. AsyncIOBandwidthLimit=0
  253. CachePath=..\..\UDKGame\CookedMods
  254. CacheExt=.upk
  255. Paths=..\..\Engine\Content
  256. ScriptPaths=..\..\UDKGame\Script
  257. FRScriptPaths=..\..\UDKGame\ScriptFinalRelease
  258. CutdownPaths=..\..\UDKGame\CutdownPackages
  259. CutdownPaths=..\..\UDKGame\Script
  260. ScreenShotPath=..\..\UDKGame\ScreenShots
  261. LocalizationPaths=..\..\Engine\Localization
  262. Extensions=upk
  263. Extensions=u
  264. TextureFileCacheExtension=tfc
  265. Suppress=Dev
  266. Suppress=DevAudio
  267. Suppress=DevAudioVerbose
  268. Suppress=DevBind
  269. Suppress=DevBsp
  270. Suppress=DevCollision
  271. Suppress=DevCompile
  272. Suppress=DevComponents
  273. Suppress=DevCooking
  274. Suppress=DevDataStore
  275. Suppress=DevGarbage
  276. Suppress=DevKill
  277. Suppress=DevLoad
  278. Suppress=DevNetTraffic
  279. Suppress=DevPath
  280. Suppress=DevReplace
  281. Suppress=DevSave
  282. Suppress=DevSound
  283. Suppress=DevStats
  284. Suppress=DevTick
  285. Suppress=DevUI
  286. Suppress=DevUIStates
  287. Suppress=DevUIStyles
  288. Suppress=DevUIAnimation
  289. Suppress=DevUIFocus
  290. Suppress=DevHDDCaching
  291. Suppress=Init
  292. Suppress=Input
  293. Suppress=Inventory
  294. Suppress=Localization
  295. Suppress=LocalizationWarning
  296. Suppress=PlayerMove
  297. Suppress=DevSHA
  298. Suppress=DevAnim
  299. Suppress=DevDecals
  300. Suppress=RON_DEBUG
  301. Suppress=DevMatCaching
  302. Suppress=DevShaders
  303. Suppress=DevShadersDetailed
  304. Suppress=GameStats
  305. Suppress=DevLightmassSolver
  306. Suppress=DevFaceFX
  307. Suppress=DevCrossLevel
  308. Suppress=DevOnline
  309. Suppress=DevMovie
  310. Suppress=DevConfig
  311. Suppress=PlayerManagement
  312. Suppress=DevNet
  313. Suppress=DevCamera
  314. Suppress=DevAbsorbFuncs
  315. Suppress=PlayVerse
  316. Suppress=CURL
  317. ;.Suppress=MatchMaking
  318. Suppress=AxisInput
  319. Suppress=DevShops
  320. Suppress=CurrentGameDataStore
  321. Suppress=DevPlayerDataStores
  322. Paths=..\..\UDKGame\Content
  323. Paths=..\..\UDKGame\__Trashcan
  324. LocalizationPaths=..\..\UDKGame\Localization
  325. ;+Suppress=DevAnim
  326. ;-Suppress=Init
  327. Extensions=udk
  328. SeekFreePCPaths=..\..\UDKGame\CookedPC
  329. SeekFreePCExtensions=xxx
  330. SavePath=..\..\UDKGame\Save
  331.  
  332. [Engine.Client]
  333. DisplayGamma=0.500000
  334. MinDesiredFrameRate=35.000000
  335. InitialButtonRepeatDelay=0.150000
  336. ButtonRepeatDelay=0.050000
  337.  
  338. [WinDrv.WindowsClient]
  339. AudioDeviceClass=XAudio2.XAudio2Device
  340. MinAllowableResolutionX=0
  341. MinAllowableResolutionY=0
  342. MaxAllowableResolutionX=0
  343. MaxAllowableResolutionY=0
  344. MinAllowableRefreshRate=0
  345. MaxAllowableRefreshRate=0
  346. ParanoidDeviceLostChecking=1
  347. AllowJoystickInput=1
  348. UnlockMouse=0
  349.  
  350. [XAudio2.XAudio2Device]
  351. MaxChannels=32
  352. CommonAudioPoolSize=0
  353. MinCompressedDurationGame=5
  354. MinCompressedDurationEditor=4
  355. LowPassFilterResonance=0.9
  356.  
  357. [Engine.Player]
  358. ConfiguredInternetSpeed=35000
  359. ConfiguredLanSpeed=20000
  360. PP_DesaturationMultiplier=1.0
  361. PP_HighlightsMultiplier=1.0
  362. PP_MidTonesMultiplier=1.0
  363. PP_ShadowsMultiplier=1.0
  364.  
  365. [Engine.NetDriver]
  366. MMOKeepAliveTime=5.0
  367.  
  368. [IpDrv.TcpNetDriver]
  369. AllowDownloads=False
  370. ConnectionTimeout=160.0
  371. InitialConnectTimeout=100.0
  372. AckTimeout=1.0
  373. KeepAliveTime=0.2
  374. MaxClientRate=35000
  375. MaxInternetClientRate=35000
  376. RelevantTimeout=20.0
  377. SpawnPrioritySeconds=1.0
  378. ServerTravelPause=4.0
  379. NetServerMaxTickRate=20
  380. LanServerMaxTickRate=20
  381. DownloadManagers=IpDrv.HTTPDownload
  382. DownloadManagers=Engine.ChannelDownload
  383. NetConnectionClassName=IpDrv.TcpipConnection
  384. ;InitialConnectTimeout=120.0
  385. bClampListenServerTickRate=false
  386.  
  387. [IpServer.UdpServerQuery]
  388. GameName=ut
  389.  
  390. [IpDrv.UdpBeacon]
  391. DoBeacon=True
  392. BeaconTime=0.50
  393. BeaconTimeout=5.0
  394. BeaconProduct=ut
  395. ServerBeaconPort=8777
  396. BeaconPort=9777
  397.  
  398. [TextureStreaming]
  399. PoolSize=100
  400. HysteresisLimit=30
  401. DropMipLevelsLimit=16
  402. StopIncreasingLimit=0
  403. StopStreamingLimit=0
  404. MinEvictSize=12
  405. MinFudgeFactor=0.5
  406. FudgeFactorIncreaseRateOfChange=0.5
  407. FudgeFactorDecreaseRateOfChange=-0.4
  408. MinRequestedMipsToConsider=11
  409. MinTimeToGuaranteeMinMipCount=2
  410. MaxTimeToGuaranteeMinMipCount=12
  411. UseTextureFileCache=TRUE
  412. LoadMapTimeLimit=5.0
  413. LightmapStreamingFactor=0.04
  414. MaxLightmapRadius=2000.0
  415. AllowStreamingLightmaps=False
  416. TextureFileCacheBulkDataAlignment=1
  417. SeamlessTravelLoadTextureStream=2.5
  418. PoolSizeLow=100
  419. PoolSizeMedium=100
  420. PoolSizeHigh=100
  421.  
  422. [StreamByURL]
  423. PostLoadPause=6.0
  424.  
  425. [UnrealEd.EditorEngine]
  426. LocalPlayerClassName=UDKGame.DunDefLocalPlayer
  427. bUseSound=True
  428. bSubtitlesEnabled=True
  429. GridEnabled=True
  430. SnapScaleEnabled=True
  431. ScaleGridSize=5
  432. SnapVertices=False
  433. SnapDistance=10.000000
  434. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  435. RotGridEnabled=True
  436. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  437. GameCommandLine=-log
  438. FOVAngle=90.000000
  439. GodMode=True
  440. AutoSaveDir=..\..\UDKGame\Autosaves
  441. InvertWidgetZAxis=True
  442. UseAxisIndicator=True
  443. MatineeCurveDetail=0.1
  444. Client=WinDrv.WindowsClient
  445. CurrentGridSz=4
  446. bUseMayaCameraControls=True
  447. bPrefabsLocked=True
  448. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  449. EditorOnlyContentPackages=EditorMeshes
  450. EditorOnlyContentPackages=EditorMaterials
  451. EditorOnlyContentPackages=EditorResources
  452. EditPackagesInPath=..\..\Development\Src
  453. EditPackages=Core
  454. EditPackages=Engine
  455. EditPackages=GameFramework
  456. EditPackages=UnrealEd
  457. EditPackages=IpDrv
  458. EditPackages=OnlineSubsystemPC
  459. EditPackages=OnlineSubsystemGameSpy
  460. bBuildReachSpecs=FALSE
  461. DefaultPostProcessName=DunDefPost.PostProcess_Editor
  462. EditPackagesOutPath=..\..\UDKGame\Script
  463. FRScriptOutputPath=..\..\UDKGame\ScriptFinalRelease
  464. EditPackages=OnlineSubsystemPlayVerse
  465. EditPackages=UDKGame
  466. EditPackages=UDKEditor
  467. EditPackages=DunDefMoba
  468. EditPackages=DunDefCoop
  469. EditPackages=DD2Tests
  470. InEditorGameURLOptions=?quickstart=1?numplay=1
  471. TextureSaturationGroupDefault=1.0
  472. TagGroups=(Group=EnemyTag,Tags=(Melee,Ranged,Boss,Miniboss,Special,Goblins,Kobolds,Orcs,Skeletons,DarkMage,Drakin,GoblinMelee,GoblinRanged,JavelinThrower,KoboldHeavy,KoboldNormal,KoboldSpeedy,KoboldFlier,LadyOrc,LightningBug,Orc,SkeletonGoblin,SkeletonOrc,WarBoar,Witherbug,Wyvern,Ogre,AllEnemies))
  473. TagGroups=(Group=DialogueSpeaker,Tags=(TavernKeeper,Blacksmith,RelicDealer,SkillSphereDealer,CostumeDealer,ItemEnhancmentLady,SquireDad,Archibald,AdventureLady,PetFoodKid,PetStableKid,WarRecruiter,OldMan,Scavenger,King,Talonguard,Jester,PassSeller,PassTaker,Wheelmaster))
  474. TagGroups=(Group=StoryBranch,Tags=(Default,Locked,DB_TownEntrance01_001,DB_TownEntrance01_002,DB_TownEntrance01_003,DB_TownEntrance01_004,DB_TownEntrance01_005,DB_TownEntrance01_006, DB_TownEntrance01_007,DB_TownEntrance01_008,DB_TownEntrance01_009,DB_TownEntrance01_010,DB_TownEntrance01_011,DB_TownEntrance01_012,DB_TownEntrance01_013,DB_TownSquare03_01,DB_TownSquare03_02,DB_TownSquare03_03,DB_TownSquare03_04,DB_TownSquare03_05,DB_Sewers01_01,DB_Sewers02_01,DB_Ruins01_01,DB_Ruins02_01,DB_TownSquare01_01,DB_TownSquare01_02,DB_ThroneRoom01_01,DB_ThroneRoom01_02,DB_ThroneRoom01_03,DB_ThroneRoom01_04,DB_ThroneRoom01_05,DB_ThroneRoom01_06,DB_ThroneRoom01_07,DB_ThroneRoom01_08,DB_ThroneRoom01_09,DB_ForestAmbush01_01,DB_ForestAmbush01_02,DB_Quest_001,DB_Quest_002,DB_Quest_003,DB_Quest_004,DB_Quest_005,DB_Quest_006,DB_Quest_007,DB_Quest_008,DB_Quest_009,DB_Quest_010,DB_Quest_011,DB_Quest_012,DB_Quest_013,DB_Quest_014,DB_Quest_015,DB_Quest_016,DB_Quest_017,DB_Quest_018,DB_Quest_019,DB_Quest_020,DB_Quest_021,DB_Quest_022,DB_Quest_023,DB_Quest_024,DB_Quest_025,DB_Quest_026,DB_Quest_027,DB_Quest_028,DB_Quest_029,DB_Quest_030,DB_Quest_031,DB_Quest_032,DB_Quest_033,DB_Quest_034,DB_Quest_035,DB_Quest_036,DB_Quest_037,DB_Quest_038,DB_Quest_039,DB_Quest_040,DB_Quest_041,DB_Quest_042,DB_Quest_043,DB_Quest_044,DB_Quest_045,DB_Quest_046,DB_Quest_047,DB_Quest_048,DB_Quest_049,DB_Quest_050,DB_Quest_051,DB_Quest_052,DB_Quest_053,DB_Quest_054,DB_Quest_101,DB_Quest_102,DB_Quest_103,DB_Quest_104,DB_Quest_105,DB_Quest_106,DB_Quest_107,DB_Quest_108,DB_Quest_109,DB_Quest_110,DB_Quest_111,DB_Quest_112,DB_Quest_113,DB_Quest_114,DB_Quest_115,DB_Quest_116,DB_Quest_117,DB_Quest_118,DB_Quest_119,DB_Quest_120,DB_Quest_121,DB_Quest_122,DB_Quest_123,DB_Quest_124,DB_Quest_125,DB_Quest_126,DB_Quest_127,DB_Quest_128,DB_Quest_129,DB_Quest_130,DB_Quest_135,DB_Quest_136,DB_Quest_137,DB_Quest_138,DB_Quest_139,DB_Quest_140,DB_Tutorial2_01,DB_Tutorial2_02,DB_Tutorial2_03,DB_Tutorial2_04,DB_Tutorial2_05,DB_Tutorial2_06,DB_Tutorial2_07,DB_Tutorial2_08,DB_Tutorial2_09,DB_Tutorial2_10,DB_Event_Spooky01, DB_HarbFight_01, DB_HarbFight_02, DB_HarbFight_03, DB_HarbFight_04, DB_HarbFight_05, DB_HarbFight_06, DB_HarbFight_07, DB_HarbFight_08, DB_HarbFight_09))
  475. TagGroups=(Group=DialogueEventID,Tags=(Event1,Event2,Event3,Event4,Entrance_Tutorial_01,Entrance_Tutorial_02,Entrance_Tutorial_03,Entrance_Tutorial_04,Entrance_Tutorial_05,Entrance_Tutorial_06,Entrance_Tutorial_07,Entrance_Tutorial_08,Entrance_Tutorial_09,Entrance_Tutorial_10,Entrance_Tutorial_11,Entrance_Tutorial_12,Entrance_Tutorial_13,Market_Campaign_01,Market_Campaign_02,Market_Campaign_03,Market_Campaign_04,Market_Campaign_05,Siphon_Campaign_01,Sewers_Campaign_01,Ruins_Campaign_01,Nimbus_Campaign_01,Greystone_Campaign_01,Greystone_Campaign_02,Throne_Campaign_01,Throne_Campaign_02,Throne_Campaign_03,Throne_Campaign_04,Throne_Campaign_05,Throne_Campaign_06,Throne_Campaign_07,Throne_Campaign_08,Throne_Campaign_09,Ambush_Campaign_01,Ambush_Campaign_02,DE_Quest_001,DE_Quest_002,DE_Quest_003,DE_Quest_004,DE_Quest_005,DE_Quest_006,DE_Quest_007,DE_Quest_008,DE_Quest_009,DE_Quest_010,DE_Quest_011,DE_Quest_012,DE_Quest_013,DE_Quest_014,DE_Quest_015,DE_Quest_016,DE_Quest_017,DE_Quest_018,DE_Quest_019,DE_Quest_020,DE_Quest_021,DE_Quest_022,DE_Quest_023,DE_Quest_024,DE_Quest_025,DE_Quest_026,DE_Quest_027,DE_Quest_028,DE_Quest_029,DE_Quest_030,DE_Quest_031,DE_Quest_032,DE_Quest_033,DE_Quest_034,DE_Quest_035,DE_Quest_036,DE_Quest_037,DE_Quest_038,DE_Quest_039,DE_Quest_039A,DE_Quest_039B,DE_Quest_040,DE_Quest_041,DE_Quest_042,DE_Quest_043,DE_Quest_044,DE_Quest_045,DE_Quest_046,DE_Quest_047,DE_Quest_048,DE_Quest_049,DE_Quest_050,DE_Quest_051,DE_Quest_052,DE_Quest_053,DE_Quest_054,DE_Quest_055,DE_Quest_056,DE_Quest_057, DE_Quest_057A,DE_Quest_057B,DE_Quest_058,DE_Quest_059,DE_Quest_060,DE_Quest_060A,DE_Quest_061,DE_Quest_062,DE_Quest_063,DE_Quest_064,DE_Quest_065,DE_Quest_066,DE_Quest_067,DE_Quest_068,DE_Quest_069,DE_Quest_070,DE_Quest_071,DE_Quest_072,DE_Quest_073,DE_Quest_074,DE_Quest_075,DE_Quest_076,DE_Quest_077,DE_Quest_078,DE_Quest_079,DE_Quest_080,DE_Quest_081,DE_Quest_082,DE_Quest_083,DE_Quest_084,DE_Quest_085,DE_Quest_086,DE_Quest_087,DE_Quest_088,DE_Quest_089,DE_Quest_090,Entrance_Tutorial2_01,Entrance_Tutorial2_02,Entrance_Tutorial2_03,Entrance_Tutorial2_04,Entrance_Tutorial2_05,Entrance_Tutorial2_06,Entrance_Tutorial2_07,Entrance_Tutorial2_08,Entrance_Tutorial2_09,Entrance_Tutorial2_10,DE_Event_Spooky01, DE_HarbFight_01, DE_HarbFight_02, DE_HarbFight_03, DE_HarbFight_04, DE_HarbFight_05, DE_HarbFight_06, DE_HarbFight_07, DE_HarbFight_08, DE_HarbFight_09))
  476. TagGroups=(Group=StatisticCategory,Tags=(Stat_Miscellaneous,Stat_Maps,Stat_Combat,Stat_Enemies))
  477. TagGroups=(Group=CurrencyCategory,Tags=(Skin_Uncommon,Skin_Rare,Skin_Mythic,Skin_Legendary,Skin_Ultimate,Accessory_Sturdy,Accessory_Epic,Accessory_Mythic,Accessory_Legendary,AccessoryProgression_1,Rune_Small_v1,Rune_Small_v2,Rune_Small_v3,Rune_Small_v4,Rune_Small_v5,Rune_Small_v6,Rune_Small_v7,Rune_Medium_v1,Rune_Medium_v2,Rune_Medium_v3,Rune_Medium_v4,Rune_Medium_v5,Rune_Large_v1,Bag_Standard,Bag_Premium,LockBox,PetsPremium_Powerful,PetsPremium_Epic,PetsPremium_Mythic,PetsPremium_Legendary,PetsReroll_01,PetsReroll_02,PetsReroll_03,PetsReroll_04,PetsReroll_05,PetsReroll_06,PetsReroll_07,PetsReroll_08,PetsReroll_09,PetsReroll_10,PetsEvolve_1,PetsEvolve_2,PetsEvolve_3,PetsConsumable_Generic,PetsConsumable_Specific,PetsMonthly_Reward,PetFood_2_Quality,PetFood_3_Premium,PetFood_4_Exquisite,PetsEvolveMat_1_Basic,PetsEvolveMat_2_Common,PetsEvolveMat_3_Uncommon,PetsEvolveMat_4_Rare,Pets_Sell,Hero_Slot,GoldenIdol,SilverIdol,PetsPremium_Artifact, Event_Carnival_Pass, Event_Carnival_PrizeTicket))
  478. TagGroups=(Group=PetSpecies,Tags=(None,Gatos,Creepers,Dragons, C_OtherworldlySpectre, C_BearAkira, C_PossessedSword, C_HeadlessHorseman, C_OldOneGhost, C_TableFlip, D_Betsy, D_Blinkee, D_Dragolich,D_Grumpy, D_BoneDragon, D_DragonSkull, D_Unidragon, G_Thundergato, G_Shinobicat, G_Supercat, G_ShiftingLeafCat, G_G4t0))
  479. TagGroups=(Group=GenericConsumables, Tags=(CarnivalPass, CarnivalPrizeWheelTicket, CarnivalBundle))
  480.  
  481. [UnrealEd.UnrealEdEngine]
  482. AutoSaveIndex=0
  483. PackagesToBeFullyLoadedAtStartup=EngineFonts
  484. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  485. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  486. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  487. PackagesToBeFullyLoadedAtStartup=EditorResources
  488. PackagesToBeFullyLoadedAtStartup=EngineDebugMaterials
  489. ;PackagesToBeFullyLoadedAtStartup=EngineScenes
  490. ;PackagesToBeFullyLoadedAtStartup=EngineResources
  491. ;PackagesToBeFullyLoadedAtStartup=DefaultUISkin
  492. ;PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  493.  
  494. [Engine.DataStoreClient]
  495. GlobalDataStoreClasses=Engine.UIDataStore_Strings
  496. GlobalDataStoreClasses=Engine.UIDataStore_Images
  497. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  498. GlobalDataStoreClasses=Engine.CurrentGameDataStore
  499. ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused
  500. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  501. GlobalDataStoreClasses=Engine.UIDataStore_Color
  502. GlobalDataStoreClasses=Engine.UIDataStore_Gamma
  503. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  504. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  505. GlobalDataStoreClasses=DunDefCoop.Test_DataSource
  506. ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias
  507. PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore
  508.  
  509. [Engine.UIDataStore_SessionSettings]
  510. SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo
  511.  
  512. [DevOptions.Shaders]
  513. AutoReloadChangedShaders=True
  514. bAllowMultiThreadedShaderCompile=True
  515. NumUnusedShaderCompilingThreads=0
  516. ThreadedShaderCompileThreshold=1
  517. bDumpShaderPDBs=False
  518. bPromptToRetryFailedShaderCompiles=False
  519.  
  520. [DevOptions.Debug]
  521. ShowSelectedLightmap=False
  522.  
  523. [StatNotifyProviders]
  524. BinaryFileStatNotifyProvider=false
  525. XmlStatNotifyProvider=false
  526. CsvStatNotifyProvider=false
  527. StatsNotifyProvider_UDP=false
  528. PIXNamedCounterProvider=false
  529.  
  530. [StatNotifyProviders.StatNotifyProvider_UDP]
  531. ListenPort=13000
  532.  
  533. [RemoteControl]
  534. SuppressRemoteControlAtStartup=False
  535.  
  536. [LogFiles]
  537. PurgeLogsDays=3
  538.  
  539. [AnimationCompression]
  540. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialKeys
  541. TranslationCompressionFormat=0
  542. RotationCompressionFormat=1
  543. AlternativeCompressionThreshold=1.f
  544. ForceRecompression=False
  545. bOnlyCheckForMissingSkeletalMeshes=False
  546.  
  547. [IpDrv.OnlineSubsystemCommonImpl]
  548. MaxLocalTalkers=1
  549. MaxRemoteTalkers=16
  550. bIsUsingSpeechRecognition=false
  551.  
  552. [IpDrv.OnlineGameInterfaceImpl]
  553. LanAnnouncePort=14001
  554. LanQueryTimeout=2.5
  555. LanPacketPlatformMask=0x43
  556. LanGameUniqueId=0x57110A20
  557.  
  558. [OnlineSubsystemLive.OnlineSubsystemLive]
  559. LiveSystemLinkPort=14000
  560. LanAnnouncePort=14001
  561.  
  562. [Engine.StaticMeshCollectionActor]
  563. bCookOutStaticMeshActors=TRUE
  564. MaxStaticMeshComponents=100
  565.  
  566. [Engine.StaticLightCollectionActor]
  567. bCookOutStaticLightActors=TRUE
  568. MaxLightComponents=100
  569.  
  570. [LiveSock]
  571. bUseVDP=True
  572. bUseSecureConnections=true
  573. MaxDgramSockets=64
  574. MaxStreamSockets=16
  575. DefaultRecvBufsizeInK=256
  576. DefaultSendBufsizeInK=256
  577.  
  578. [CustomStats]
  579. LD=Streaming fudge factor
  580. LD=FrameTime
  581. LD=Terrain Foliage Time
  582. LD=Foliage Render Time
  583. LD=Terrain Smooth Time
  584. LD=Terrain Render Time
  585. LD=Decal Render Time
  586. LD=Terrain Triangles
  587. LD=Foliage Instances
  588. LD=Decal Triangles
  589. LD=Decal Draw Calls
  590. LD=Static Mesh Tris
  591. LD=Skel Mesh Tris
  592. LD=Skel Verts CPU Skin
  593. LD=Skel Verts GPU Skin
  594. LD=30+ FPS
  595. LD=Total CPU rendering time
  596. LD=Total GPU rendering time
  597. LD=Occluded primitives
  598. LD=Projected shadows
  599. LD=Visible static mesh elements
  600. LD=Visible dynamic primitives
  601. LD=Texture Pool Size
  602. LD=Physical Memory Used
  603. LD=Virtual Memory Used
  604. LD=Audio Memory Used
  605. LD=Texture Memory Used
  606. LD=360 Texture Memory Used
  607. LD=Animation Memory
  608. LD=Vertex Lighting Memory
  609. LD=StaticMesh Vertex Memory
  610. LD=StaticMesh Index Memory
  611. LD=SkeletalMesh Vertex Memory
  612. LD=SkeletalMesh Index Memory
  613. LD=Decal Vertex Memory
  614. LD=Decal Index Memory
  615. LD=Decal Interaction Memory
  616. MEMLEAN=Virtual Memory Used
  617. MEMLEAN=Audio Memory Used
  618. MEMLEAN=Animation Memory
  619. MEMLEAN=FaceFX Cur Mem
  620. MEMLEAN=Vertex Lighting Memory
  621. MEMLEAN=StaticMesh Vertex Memory
  622. MEMLEAN=StaticMesh Index Memory
  623. MEMLEAN=SkeletalMesh Vertex Memory
  624. MEMLEAN=SkeletalMesh Index Memory
  625. MEMLEAN=Decal Vertex Memory
  626. MEMLEAN=Decal Index Memory
  627. MEMLEAN=Decal Interaction Memory
  628. MEMLEAN=VertexShader Memory
  629. MEMLEAN=PixelShader Memory
  630. GameThread=Async Loading Time
  631. GameThread=Audio Update Time
  632. GameThread=FrameTime
  633. GameThread=HUD Time
  634. GameThread=Input Time
  635. GameThread=Kismet Time
  636. GameThread=Move Actor Time
  637. GameThread=RHI Game Tick
  638. GameThread=RedrawViewports
  639. GameThread=Script time
  640. GameThread=Tick Time
  641. GameThread=Update Components Time
  642. GameThread=World Tick Time
  643. GameThread=Async Work Wait
  644. GameThread=PerFrameCapture
  645. GameThread=DynamicLightEnvComp Tick
  646.  
  647. [MemorySplitClassesToTrack]
  648. Class=AnimSequence
  649. Class=AudioComponent
  650. Class=AudioDevice
  651. Class=CylinderComponent
  652. Class=DecalComponent
  653. Class=DecalLifetime
  654. Class=DecalLifetimeAge
  655. Class=DecalLifetimeData
  656. Class=DecalLifetimeDataAge
  657. Class=DecalManager
  658. Class=DecalMaterial
  659. Class=Field
  660. Class=Font
  661. Class=Level
  662. Class=Material
  663. Class=MaterialInstanceConstant
  664. Class=MaterialInstanceTimeVarying
  665. Class=Model
  666. Class=ModelComponent
  667. Class=MorphTarget
  668. Class=ObjectReferencer
  669. Class=ParticleModule
  670. Class=ParticleSystemComponent
  671. Class=PathNode
  672. Class=RB_BodyInstance
  673. Class=RB_BodySetup
  674. Class=ReachSpec
  675. Class=SkeletalMesh
  676. Class=SoundCue
  677. Class=SoundNode
  678. Class=StaticMesh
  679. Class=StaticMeshActor
  680. Class=StaticMeshComponent
  681. Class=Terrain
  682. Class=TerrainComponent
  683. Class=Texture2D
  684. Class=UIRoot
  685.  
  686. [ConfigCoalesceFilter]
  687. FilterOut=UDKEditorKeyBindings.ini
  688. FilterOut=UDKEditorUserSettings.ini
  689. FilterOut=Descriptions.int
  690. FilterOut=Editor.int
  691. FilterOut=EditorTips.int
  692. FilterOut=UnrealEd.int
  693. FilterOut=WinDrv.int
  694. FilterOut=XWindow.int
  695. FilterOut=UDKInput.ini
  696. FilterOut=DefaultInput.ini
  697. FilterOut=BaseInput.ini
  698. FilterOut=Mac-UDKInput.ini
  699.  
  700. [TaskPerfTracking]
  701. bUseTaskPerfTracking=FALSE
  702. RemoteConnectionIP=10.1.10.83
  703. ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes
  704. RemoteConnectionStringOverride=Data Source=DB-02;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  705.  
  706. [TaskPerfMemDatabase]
  707. bUseTaskPerfMemDatabase=FALSE
  708. RemoteConnectionIP=10.1.10.83
  709. ConnectionString=Provider=sqloledb;Data Source=DEVDB-02;Initial Catalog=PerfMem;Trusted_Connection=Yes
  710. RemoteConnectionStringOverride=Data Source=DEVDB-02;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  711.  
  712. [MemoryPools]
  713. FLightPrimitiveInteractionInitialBlockSize=512
  714. FModShadowPrimitiveInteractionInitialBlockSize=512
  715.  
  716. [SystemSettings]
  717. StaticDecals=True
  718. DynamicDecals=True
  719. UnbatchedDecals=True
  720. DecalCullDistanceScale=3.000000
  721. DynamicLights=True
  722. DynamicShadows=True
  723. LightEnvironmentShadows=True
  724. CompositeDynamicLights=True
  725. SHSecondaryLighting=False
  726. DirectionalLightmaps=true
  727. MotionBlur=False
  728. MotionBlurPause=True
  729. DepthOfField=True
  730. AmbientOcclusion=True
  731. Bloom=True
  732. UseHighQualityBloom=True
  733. Distortion=True
  734. FilteredDistortion=True
  735. DropParticleDistortion=False
  736. SpeedTreeLeaves=False
  737. SpeedTreeFronds=False
  738. OnlyStreamInTextures=False
  739. LensFlares=True
  740. FogVolumes=False
  741. FloatingPointRenderTargets=True
  742. OneFrameThreadLag=True
  743. UseVsync=False
  744. UpscaleScreenPercentage=True
  745. Fullscreen=True
  746. AllowD3D10=False
  747. AllowOpenGL=False
  748. AllowRadialBlur=True
  749. SkeletalMeshLODBias=0
  750. ParticleLODBias=0
  751. DetailMode=2
  752. ShadowFilterQualityBias=1
  753. MaxAnisotropy=1
  754. MaxMultisamples=1
  755. MinShadowResolution=16
  756. MaxShadowResolution=512
  757. MaxWholeSceneDominantShadowResolution=1344
  758. ShadowFadeResolution=32
  759. ShadowFadeExponent=2.200000
  760. ResX=1280
  761. ResY=720
  762. ScreenPercentage=100.000000
  763. SceneCaptureStreamingMultiplier=1.000000
  764. FoliageDrawRadiusMultiplier=1.000000
  765. ShadowTexelsPerPixel=1.273240
  766. PreShadowResolutionFactor=0.500000
  767. bEnableVSMShadows=False
  768. bEnableBranchingPCFShadows=False
  769. bAllowBetterModulatedShadows=False
  770. bEnableForegroundShadowsOnWorld=False
  771. bEnableForegroundSelfShadowing=False
  772. ShadowFilterRadius=8.000000
  773. ShadowDepthBias=0.045000
  774. ShadowVolumeLightRadiusThreshold=1000.000000
  775. ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000
  776. bAllowFracturedDamage=False
  777. NumFracturedPartsScale=1.000000
  778. FractureDirectSpawnChanceScale=1.000000
  779. FractureRadialSpawnChanceScale=1.000000
  780. FractureCullDistanceScale=1.000000
  781. bForceCPUAccessToGPUSkinVerts=false
  782. bDisableSkeletalInstanceWeights=false
  783. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
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  785. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  786. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  787. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  788. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  789. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  790. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  791. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  792. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  793. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  794. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  795. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  796. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  797. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  798. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  799. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  800. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  801. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  802. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  803. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  804. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  805. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  806. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  807. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  808. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  809. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  810. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  811. ;MapsCookedWithLowQuality=DD2-TownSquare3
  812. PCUseMobileLightingMode=false
  813. OnlinePlatformType=1
  814. GameLanguageOverride=AUTO
  815. bUseSound=True
  816. UseTotalConversion=
  817. bRendererUsesOneThread=False
  818. bUseAsyncSaving=True
  819. SkeletalBiasSplitScreenPercentShift=0.125000
  820. ForceCompleteTextureStreamIn=False
  821. FullscreenWindowed=false
  822. bAllowForegroundRendering=True
  823. bAutoCookSM2=false
  824. bAutoCookSM4=False
  825. GraphicsQualityMode=2
  826. IgnoreCullInEditor=false
  827.  
  828. [SystemSettingsEditor]
  829. bEnableForegroundSelfShadowing=False
  830. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  831. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  832. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  833. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  834. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  835. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  836. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  837. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  838. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  839. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  840. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  841. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  842. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  843. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  844. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  845. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  846. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  847. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  848. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  849. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  850. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  851. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  852. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  853. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  854. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  855. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  856. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=point)
  857. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  858. ;PCUseMobileLightingMode=true
  859. ;DirectionalLightmaps=false
  860. PCUseMobileLightingMode=false
  861. DirectionalLightmaps=true
  862. StaticDecals=True
  863. DynamicDecals=True
  864. IgnoreCullInEditor=false
  865. bAllowForegroundRendering=True
  866. FullscreenWindowed=false
  867.  
  868. [Engine.PhysicsLODVerticalDestructible]
  869. MaxDynamicChunkCount=1000
  870. DebrisLifetime=60.0
  871.  
  872. [Engine.PhysicsLODVerticalEmitter]
  873. ParticlePercentage=100
  874.  
  875. [Engine.OnlineSubsystem]
  876. +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  877. AsyncMinCompletionTime=0.0
  878.  
  879. [Engine.OnlineRecentPlayersList]
  880. MaxRecentPlayers=100
  881. MaxRecentParties=5
  882.  
  883. [VoIP]
  884. VolumeThreshold=0.2
  885. bHasVoiceEnabled=true
  886.  
  887. [FullScreenMovie]
  888. bForceNoMovies=False
  889. StartupMovies=Logo
  890. ; +StartupMovies=Cinematic0
  891. SkippableMovies=Logo
  892. ; +SkippableMovies=Cinematic0
  893. ;LoadMapMovies=LoadingMovie
  894. bShouldStopMovieAtEndOfLoadMap=True
  895. BinkIOStreamReadBufferSize=1000000
  896.  
  897. [IPDrv.WebConnection]
  898. MaxValueLength=512
  899. MaxLineLength=4096
  900.  
  901. [IPDrv.WebServer]
  902. ApplicationPaths[0]=/ServerAdmin
  903. ApplicationPaths[1]=/images
  904. ;;Applications[0]=UWeb.HelloWeb
  905. ;;ApplicationPaths[0]=/Hello
  906. ListenPort=80
  907. MaxConnections=18
  908. ExpirationSeconds=86400
  909. bEnabled=false
  910.  
  911. [IPDrv.WebResponse]
  912. IncludePath=/Web
  913. CharSet=iso-8859-1
  914.  
  915. [TextureTracking]
  916. #TextureName=T_GD_Traffic_Crosswalk_01
  917.  
  918. [AnimNotify]
  919. Trail_MaxSampleRate=200.0
  920.  
  921. [Engine.UIDataStore_OnlinePlayerData]
  922. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  923. FriendMessagesProviderClassName=Engine.UIDataProvider_OnlineFriendMessages
  924. FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends
  925.  
  926. [Engine.LocalPlayer]
  927. PPRecoveryTime=1.0
  928. bEnablePostProcessOverrideRecovery=false
  929.  
  930. [MobileSupport]
  931. bShouldCachePVRTCTextures=False
  932. bShouldFlattenMaterials=true
  933. FlattenedTextureResolutionBias=0
  934. bUseHighQualityPVRTCCompression=False
  935.  
  936. [Configuration]
  937.  
  938. [ConfigCoalesceSectionFilter]
  939. FilterOut=SystemSettings
  940. FilterOut=IniVersion
  941. FilterOut=AppCompat
  942. FilterOut=Engine.ISVHacks
  943.  
  944. [Engine.Cooksettings]
  945. bMobileRecompressTextures=false
  946. bForceDisablePackageCompression=true
  947. ;Maps=Etheria-Vis
  948. ;+Maps=dd2-townhub
  949.  
  950. [DownloadManager]
  951. ;+FileRequest1=DD2-CoopHub
  952. ;+PreRequisiteCoop1=StartupCoop
  953. ;+FileRequest2=DD2TestMap1
  954. ;+PreRequisiteCoop2=StartupCoop
  955. ;+FileRequest3=DD2TestMap2
  956. ;+PreRequisiteCoop3=StartupCoop
  957. ;+FileRequest4=DD2TestMap3
  958. ;+PreRequisiteCoop4=StartupCoop
  959. ;+FileRequest5=DD2TestMap4
  960. ;+PreRequisiteCoop5=StartupCoop
  961.  
  962. [DownloadManager.Flash]
  963. ;BrowserCachePersistentFiles=StartupPvP
  964. ;+BrowserCachePersistentFiles=StartupCoop
  965.  
  966. [Performance]
  967. AutoPostloadParticleLODDuplicationAdjust=false
  968. ParticleLODDuplicationAdjustPercent=50
  969.  
  970. [Engine.MasterDedicatedServerMaps]
  971. Map=EmptyRoom.udk
  972.  
  973. [OpaqueToTranslucencyFading]
  974. FadeOutMin=0.3f
  975. FadeOutSpeed=2.5f
  976. FadeInSpeed=5.0f
  977.  
  978. [Engine.MaterialInterface]
  979.  
  980. [Engine.Texture]
  981. ;HighPriorityStreamGroups=TEXTUREGROUP_UI
  982. ;+HighPriorityStreamGroups=TEXTUREGROUP_UI_Aniso
  983.  
  984. [HashedConfigs]
  985. ConfigHash=UDKGame.ini
  986. ConfigHash=UDKDunDef.ini
  987.  
  988. [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
  989. bHasGameSpyAccount=true
  990. EncryptedProductKey=NotForShip
  991. ProfileDataDirectory=../UDKGame/SaveData
  992. ProfileDataExtension=.ue3profile
  993. ProductID=12912
  994. NamespaceID=1
  995. PartnerID=0
  996. GameID=3114
  997. StatsVersion=1
  998. NickStatsKeyId=7
  999. PlaceStatsKeyId=8
  1000. LocationUrlsForInvites=ut3pc
  1001. LocationUrl=UDKpc
  1002. bShouldUseMcp=true
  1003. WriteLeaderboards=true
  1004. VolumeThreshold=0.1
  1005. bHasVoiceEnabled=true
  1006.  
  1007. [MobileSettings]
  1008. bTreatSimulatorAsMobile=True
  1009.  
  1010. [OnlineSubsystemPlayVerse.OnlineSubsystemPlayVerse]
  1011. OverlayAlwaysShownIfNotLoggedIn=True
  1012. KickUsersNotInCurrentGameSession=True
  1013. bAutoLoginWithConfigInfo=false
  1014. PlayverseUserName=someone@trendyent.com
  1015. PlayversePassword=default
  1016. DBVersionPrepend=2200_
  1017.  
  1018. [TrendySystemSettings]
  1019. PCUseLowQualityGraphics=false
  1020. ObjectsToIgnoreForCodeCoverage=DD2Tests,UnrealEd,IpDrv,GameFramework,Engine,Core
  1021.  
  1022. [Windows.StandardUser]
  1023. MyDocumentsSubDirName=UDKGame
  1024. DirsToCreateAtStartup=..\..\UDKGame\Src
  1025.  
  1026. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1027. ResetStats=2
  1028.  
  1029. [OnlineSubsystemSteamWorks.SteamWorksNetDriver]
  1030. AllowDownloads=True
  1031. ConnectionTimeout=15.0
  1032. InitialConnectTimeout=100.0
  1033. AckTimeout=1.0
  1034. KeepAliveTime=0.2
  1035. MaxClientRate=25000
  1036. MaxInternetClientRate=25000
  1037. RelevantTimeout=5.0
  1038. SpawnPrioritySeconds=1.0
  1039. ServerTravelPause=4.0
  1040. NetServerMaxTickRate=30
  1041. LanServerMaxTickRate=35
  1042. DownloadManagers=Engine.ChannelDownload
  1043.  
  1044. [RemapClassPackages]
  1045. ; +Remap=HeroEquipment_Familiar UDKGame UDKGame HeroEquipment_Pet
  1046. Remap=UIScriptwidget_Interaction DunDefCoop UDKGame UIScriptwidget_Interaction
  1047. Remap=PS4UIResources UDKGame DunDefCoop PS4UIResources
  1048. Remap=UI_PriceWheel UDKGame UDKGame UI_PrizeWheel
  1049. Remap=RouletteWheelInteractableNPC UDKGame UDKGame CarnivalPrizeWheelNPC
  1050.  
  1051. [RemapPackages]
  1052.  
  1053. [TextureSettingsMedium]
  1054. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1055. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1056. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1057. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1058. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1059. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1060. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1061. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1062. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1063. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1064. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1065. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1066. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1067. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1068. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1069. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1070. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1071. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1072. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1073. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1074. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1075. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1076. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1077. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1078. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1079. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1080. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1081. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1082.  
  1083. [TextureSettingsLow]
  1084. TEXGROUP_World=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1085. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1086. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1087. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1088. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1089. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1090. TEXGROUP_Character=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1091. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1092. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1093. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1094. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1095. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1096. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1097. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1098. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1099. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1100. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1101. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=2,MinMagFilter=aniso,MipFilter=point)
  1102. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=128,MaxLODSize=2048,LODBias=2,MinMagFilter=linear,MipFilter=point)
  1103. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1104. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1105. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1106. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1107. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1108. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1109. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1110. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1111. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1112.  
  1113. [IniVersion]
  1114. 0=1459910825.000000
  1115. 1=1459988307.000000
  1116.  
  1117. [AppCompat]
  1118. MeasuredCPUScore=-1.000000
  1119. CompatLevelComposite=4
  1120. CompatLevelCPU=5
  1121. CompatLevelGPU=4
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