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Mac15001900

Elemental clicker test

Apr 21st, 2014
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  1. //Basic info\\ f
  2. Let's make a game!
  3. -Elemental clicker
  4. -by Mac15001900
  5. -created on 17/04/2014
  6. -last updated on 17/042014
  7. -version 1.0.0
  8. //Settings\\ f
  9. Settings :
  10. -prices increase by 115%
  11. -selling gives back 80%
  12. -resources are hidden by default
  13. -clickables are hidden by default
  14. -buildings are hidden by default
  15. -upgrades are hidden by default
  16. -show log
  17. -background : http://cdn.superbwallpapers.com/wallpapers/minimalistic/four-elements-17357-1920x1200.jpg
  18. -text color : #0f0
  19. -fonts : Kavoon
  20. -boxes : main (resources, buildings); store (clickables, upgrades); stats (achievements)
  21. //Resources\\ f
  22. //Basic\f
  23. Resources:
  24. *Energy
  25. -visible
  26. -show 1 digits
  27. *Time
  28. *Header
  29. -displayed as ———————Elements——————
  30. -visible
  31. //Fire type\\ f
  32. *Fire
  33. -show 2 digits
  34. *War
  35. *Dragon
  36. *Header2
  37. -displayed as —————————————————
  38. -visible
  39. //Water type\\ f
  40. *Water
  41. *Ice
  42. *Steam
  43. *Header3
  44. -displayed as —————————————————
  45. -visible
  46. //Earth type\\ f
  47. *Earth
  48. *Rock
  49. *Metal
  50. *Crystal
  51. *Gravity
  52. *Header4
  53. -displayed as —————————————————
  54. -visible
  55. //Air type\\ f
  56. *Air
  57. *Sky
  58. *Cloud
  59. *Rain
  60. *Space
  61. *Header5
  62. -displayed as —————————————————
  63. -visible
  64. //Light type\\ f
  65. *Light
  66. *Radio
  67. *Xray
  68. *Gamma
  69. *Color
  70. *Optics
  71. *Header6
  72. -displayed as —————————————————
  73. -visible
  74. //Dark type\\ f
  75. *Dark
  76. *Death
  77. *Disease
  78. *Poison
  79. *Curse
  80. *Voodoo
  81. *Ghost
  82. *Header7
  83. -displayed as —————————————————
  84. -visible
  85. //Mind type\\ f
  86. *Mind
  87. *Logic
  88. *Intelligence
  89. *Puzzle
  90. *Bureaucracy
  91. *Soul
  92. *Header8
  93. -displayed as —————————————————
  94. -visible
  95. //Science type\\ f
  96. *Science
  97. *Math
  98. *Physics
  99. *Quantum
  100. *Atomic
  101. *IB
  102. *Header9
  103. -displayed as —————————————————
  104. -visible
  105. //Electronics type\\ f
  106. *Electronics
  107. *Technology
  108. *Computer
  109. *Algorithm
  110. *Exel
  111. *Mechanics
  112. *Header10
  113. -displayed as —————————————————
  114. -visible
  115. //Life type\\ f
  116.  
  117. *Life
  118. *Plant
  119. *Food
  120. *Animal
  121. *Healing
  122. *Emotion
  123. *Nutella
  124. *Cookie
  125. *Tea
  126. *Header11
  127. -displayed as —————————————————
  128. -visible
  129. //Clickables\\ \ f
  130.  
  131. Clickables:
  132.  
  133. *DebugOP
  134. -visible
  135. -gives 10000 Energy
  136. -unlocks CreateAnimal
  137.  
  138. *ChargePower
  139. -visible
  140. -gives 1 Energy
  141. -gains 100% per Helper
  142. -named Charge power
  143.  
  144. *Breathe
  145. -visible
  146. -gives 1 Air
  147.  
  148. *CreateAnimal
  149. -gives 1 Animal for 1 Plant, 1 Mind
  150. -named Create animal
  151.  
  152. //*FixShit
  153. //-visible
  154.  
  155. //Buildings (abstract)\\ f
  156. Buildings:
  157.  
  158. *Tick
  159. -abstract
  160. -starts at 1
  161. -gives 1 Time
  162.  
  163. //Energy cluster\\ f
  164.  
  165. *MageApprentice
  166. -visible
  167. -gives 1 Energy
  168. -costs 15 Energy
  169. -named Mage Apprentice|Mage Apprentices
  170. -"Giving him some power to start with will motivate him to make for of it for you."
  171.  
  172. *MageApprenticeFire
  173. -gives 1 Energy, 0.1 Fire
  174. -costs 15 Energy
  175. -named Mage Apprentice|Mage Apprentices
  176. -"Giving him some power to start with will motivate him to make for of it for you.<br><i>Schooled with basic fire magic."
  177. *MageApprenticeWater
  178. -gives 1 Energy, 0.1 Water
  179. -costs 15 Energy
  180. -named Mage Apprentice|Mage Apprentices
  181. -"Giving him some power to start with will motivate him to make for of it for you.<br><i>Schooled with basic water magic."
  182. *MageApprenticeEarth
  183. -gives 1 Energy, 0.1 Earth
  184. -costs 15 Energy
  185. -named Mage Apprentice|Mage Apprentices
  186. -"Giving him some power to start with will motivate him to make for of it for you.<br><i>Schooled with basic earth magic."
  187. *MageApprenticeAir
  188. -gives 1 Energy, 0.1 Air
  189. -costs 15 Energy
  190. -named Mage Apprentice|Mage Apprentices
  191. -"Giving him some power to start with will motivate him to make for of it for you.<br><i>Schooled with basic air magic."
  192.  
  193. *BasicEMage
  194. -unlocks at 5 MageApprentice
  195. -gives 1 Fire, 1 Water, 1 Earth, 1 Air
  196. -costs 200 Energy
  197. -named Basic Elemental Mage|Basic Elemental Mages
  198. -"He can produce the four basic elements."
  199.  
  200. *Mage
  201. //unlocked at 5 MageApprentice by MagicBasics
  202. -gives 3 Energy
  203. -costs 200 Energy
  204. -"He is three times as powerful as an apprentice."
  205. *Mage2
  206. -gives 3 Energy, 0.5 Mind
  207. -costs 200 Energy
  208. -named Mage
  209. -"He is three times as powerful as an apprentice."
  210.  
  211.  
  212. *CrystalExtractorT1
  213. -costs 2000 Energy, 150 Metal, 300 Fire, 450 Water
  214. -gives 10 Energy for 0.1 Crystal
  215. -named Crystal energy extractor
  216. -"Can extract a fraction of crystal's energy. Which turns out to still be something.<br><i>Processes 1 crystal in 10 seconds."
  217.  
  218. //Fire cluster\\ f
  219.  
  220. *Fireplace
  221. -visible
  222. -gives 1 Fire
  223. -costs 10 Energy, 5 Air
  224. -gains 10% per Forest
  225. -named Fireplace|Fireplaces
  226. -"A nice, warm fireplace."
  227. *Fireplace2
  228. -gives 1 Fire, 0.2 Light
  229. -costs 10 Energy, 5 Air
  230. -gains 10% per Forest
  231. -named Fireplace|Fireplaces
  232. -"A nice, warm fireplace."
  233.  
  234. *HeatGenerator
  235. -visible
  236. -gives 5 Energy for 3 Fire
  237. -costs 75 Energy, 25 Fire
  238. -"Converts heat into energy!<br><i>Uses 3 fire per second."
  239.  
  240. //Earth cluster\\ f
  241.  
  242. *Digger
  243. -visible
  244. -gives 1 Earth
  245. -costs 15 Energy
  246. -named Digger|Diggers
  247. -"Just somebody to dig you some soil."
  248.  
  249. *Miner
  250. //is unlocked at 5 Digger, via MinerUnlocked
  251. -gives 1 Rock
  252. -costs 75 Energy, 50 Earth
  253. -"We need to go deeper."
  254. *Miner2
  255. -gives 1 Rock
  256. -gives 1 Crystal 1% of the time
  257. -costs 75 Energy, 50 Earth
  258. -named Miner
  259. -"We need to go deeper."
  260.  
  261. *Smelter
  262. -gives 1 Metal for 0.3 Fire
  263. -costs 450 Energy, 50 Rock
  264. -gains 15% per Miner
  265. -"Produces metal out of mined ores.<br><i>Uses 0.3 fire per second.<br>Boosted by miners."
  266.  
  267.  
  268. //Water cluster\\ f
  269.  
  270. *Well
  271. -unlocks at 1 Digger
  272. -gives 1 Water
  273. -costs 15 Energy, 10 Earth
  274. -named Well|Wells
  275. -"An easy to set up supply of fresh water."
  276.  
  277. *River
  278. -unlocks at 10 Well
  279. -gives 10 Water
  280. -costs 500 Energy,
  281. -"This should give you a lot of water."
  282.  
  283. *RainCollector
  284. -unlocks at 1 Rain
  285. -gives 5 Water for 5 Rain
  286. -costs 35 Metal, 150 Energy
  287. -named Rain collector
  288. -"Collects some rain, turning it into water.<br><i>Uses 5 rain per second."
  289.  
  290. *WaterExtractor
  291. -unlocks at 5 Well
  292. -gives 2 Ice, 2 Energy for 2 Water
  293. -costs 100 Energy
  294. -named Water energy extractor|Water energy extractor
  295. -"Extract energy from water, turning it to ice in the process<br><i>Uses 2 water per second."
  296.  
  297. *SteamProducer
  298. -unlocks at 5 Well
  299. -gives 1 Steam for 1 Water, 1 Fire
  300. -costs 100 Energy
  301. -named Water-Fire combiner
  302. -"What do you even mean by combining water and fire?<br><i>Uses 1 water and fire per second"
  303.  
  304.  
  305.  
  306.  
  307. //Air cluster\\ f
  308.  
  309. *Breeze
  310. -gives 1 Air
  311. -costs 45 Energy
  312. -"A slight breeze will bring in more air."
  313. -named Tiny breeze
  314. *Breeze2
  315. -gives 1 Air
  316. -gives 0.05 Cloud
  317. -costs 45 Energy
  318. -"A slight breeze will bring in more air."
  319. -named Tiny breeze
  320.  
  321. *Wind
  322. -unlocks at 10 Breeze
  323. -gives 4 Air
  324. -costs 750 Energy
  325. -"Some stronger wind to bring in more air. An maybe even other stuff."
  326. *Wind2
  327. -gives 4 Air
  328. -gives 0.25 Cloud
  329. -costs 750 Energy
  330. -"Some stronger wind to bring in more air. An maybe even other stuff."
  331.  
  332. *HighWind
  333. -gives 1 Air, 2 Cloud, 1 Sky
  334. -costs 2500 Energy
  335. -named High wind
  336. -"Those winds soar up high, at and above the cloud level..."
  337.  
  338. *RainCloud
  339. -gives 1 Rain
  340. -costs 50 Cloud
  341. -named Rain cloud
  342. -"A nice little cloud to generate some rain."
  343.  
  344. //Light cluster\\ f
  345.  
  346. *Lamp
  347. -gives 1 Light for 1 Fire
  348. -costs 100 Energy
  349. -"A simple device that turns fire into light.<br><i>Consumes 1 fire per second."
  350.  
  351. *SolarCollector
  352. -gives 1 Light
  353. -costs 2500 Energy
  354. -named Solar collector
  355. -"Harvests the Sun's light, turning it into a usable element."
  356.  
  357. *OpticalCircuit
  358. -gives 1 Optics for 1 Light
  359. -costs 100 Earth, 200 Fire, 300 Energy
  360. -named Optical circuit|Optical circuits
  361. -"Carefully crafted to produce the desired results.<br><i>Uses 1 light per second."
  362.  
  363. *Prism
  364. -unlocks at 2 OpticalCircuit
  365. -gives 1 Color for 1 Light
  366. -costs 100 Optics
  367. -"This beautiful device can split light into different wavelengths, creating a rainbow!<br><i>Uses 1 light per second."
  368.  
  369.  
  370. //Dark cluster\\ f
  371.  
  372. *Shade
  373. -costs 1000 Energy
  374. -gives 1 Dark
  375. -"A very simple way to get some darkness."
  376.  
  377. *ElementalExtractor
  378. -unlocks at 1 Shade
  379. -costs 1500 Energy, 100 Dark
  380. -gives 7 Energy for 1 Fire, 1 Earth, 1 Water, 1 Air
  381. -named Elemental energy extractor
  382. -"Sucks up energy from four basic elements.<br><i>Uses 1 fire,water,earth and air per second."
  383.  
  384. *LifeExtractor
  385. -unlocks at 500 Dark
  386. -costs 1000 Energy, 200 Dark
  387. -gives 8 Energy, 5 Death for 5 Life
  388. -named Life energy extractor
  389. -"Extracts energy from life itself. Awesome!<br><i>Uses 1 life per second."
  390.  
  391. //Life cluster\\ f
  392.  
  393. *Garden
  394. -unlocks at 5 Digger
  395. -gives 1 Plant, 1 Life for 0.5 Water
  396. -costs 50 Energy, 100 Earth
  397. -"A nice place for growing plants.<br><i>Uses 0.5 water per second."
  398.  
  399. *Forest
  400. -unlocks at 5 Garden
  401. -gives 3 Plant, 3 Life for 1 Water
  402. -costs 300 Energy, 400 Earth, 100 Plant
  403. -"The wood from here can be useful.<br><i>Uses 1 water per second<br>Boosts fireplaces."
  404. //Fireplaces gain 10% per one
  405.  
  406. *Orchard
  407. -gives 1 Food, 0.1 Healing for 1 Water
  408. -costs 500 Earth, 500 Plant, 75 Color
  409. -named Orchard
  410. -"Produces some fresh fruits. Good for the belly and heath.<br><i>Uses 1 water per second."
  411.  
  412. *AnimalFarm
  413. -gives 1 Animal, 1 Life for 1 Plant
  414. -costs 350 Earth, 100 Life, 50 Animal
  415. -named Animal farm
  416. -"Nobody is really sure what use they could have, but you're free to experiment.<br><i>Uses 1 plant per second."
  417.  
  418. *AnimalPoweredGenerator
  419. -gives 5 Energy for 2 Plant
  420. -costs 1000 Energy, 200 Metal, 250 Animal
  421. -named Animal-powered generator
  422. -"Turns out they are really good at producing energy!<br><i>Uses 2 plant per second."
  423.  
  424.  
  425. //Other\\ f
  426.  
  427. *Helper
  428. -visible
  429. -costs 20 Energy
  430. -named Magical helper|Magical helpers
  431. -"He will help you with gathering power."
  432. //Charging power gains +1 for each
  433.  
  434.  
  435. //Upgrades\\ f
  436. Upgrades:
  437. //Schooling programs\ f
  438.  
  439. *FireSchoolingProgram
  440. -visible
  441. -costs 350 Energy, 100 Fire
  442. -converts MageApprentice to MageApprenticeFire
  443. -locks WaterSchoolingProgram
  444. -locks EarthSchoolingProgram
  445. -locks AirSchoolingProgram
  446. -named Fire-based schooling
  447. -"Makes current education program somewhat hotter.<br><i>Mage apprentices produce fire.<br>You can only have one schooling program."
  448. *WaterSchoolingProgram
  449. -visible
  450. -costs 350 Energy, 100 Water
  451. -converts MageApprentice to MageApprenticeWater
  452. -locks FireSchoolingProgram
  453. -locks EarthSchoolingProgram
  454. -locks AirSchoolingProgram
  455. -named Water-based schooling
  456. -"Splashes current education program with water.<br><i>Mage apprentices produce water.<br>You can only have one schooling program."
  457. *EarthSchoolingProgram
  458. -visible
  459. -costs 350 Energy, 100 Earth
  460. -converts MageApprentice to MageApprenticeEarth
  461. -locks FireSchoolingProgram
  462. -locks WaterSchoolingProgram
  463. -locks AirSchoolingProgram
  464. -named earth-based schooling
  465. -"Enhances current education program with earth.<br><i>Mage apprentices produce earth.<br>You can only have one schooling program."
  466. *AirSchoolingProgram
  467. -visible
  468. -costs 350 Energy, 100 Air
  469. -converts MageApprentice to MageApprenticeAir
  470. -locks FireSchoolingProgram
  471. -locks WaterSchoolingProgram
  472. -locks EarthSchoolingProgram
  473. -named air-based schooling
  474. -"Adds some fresh air to the current education program.<br><i>Mage apprentices produce air.<br>You can only have one schooling program."
  475. //Energy-related\\ f
  476.  
  477. *CrystalStudies1
  478. -unlocks at 1 Crystal
  479. -costs 5000 Energy, 25 Crystal
  480. -unlocks CrystalExtractorT1
  481. -named Crystal studies
  482. -"This might give us some useful information about using this strange element."
  483.  
  484.  
  485. //Earth-related\\ f
  486.  
  487. *OreProcessing
  488. -unlocks at 1 Miner
  489. -costs 300 Rock
  490. -unlocks Smelter
  491. -named Ore processing
  492. -"Allows you to produce the metal element, the foundation of tools and mechanics."
  493.  
  494. *BetterPickaxes
  495. -unlocks at 1 Smelter
  496. -costs 750 Energy, 350 Metal
  497. -converts Miner to Miner2
  498. -named Batter pickaxes
  499. -"Miners will become twice as efficient with those. They will also be able to mine some special things."
  500.  
  501. *BetterShovels
  502. -unlocks at 1 Smelter
  503. -costs 750 Energy, 200 Metal
  504. -multiplies efficiency of Digger by 200%
  505. -named Better shovels
  506. -"Your diggers will certainly enjoy those!"
  507.  
  508.  
  509.  
  510. //Air-related\\ f
  511.  
  512. *AirMagic
  513. -visible
  514. -costs 75 Energy, 25 Air
  515. -unlocks Breeze
  516. -named Air magic
  517. -"Allows you to summon more air."
  518.  
  519. *CloudMagic
  520. -unlocks at 10 Wind
  521. -costs 5000 Air
  522. -converts Breeze to Breeze2
  523. -converts Wind to Wind2
  524. -named Could magic
  525. -"Now you can harness the power of the could element. I will be supplied by your winds."
  526.  
  527. *SkyMagic
  528. -unlocks at 1 Cloud
  529. -costs 100 Cloud, 1000 Air, 2000 Energy
  530. -unlocks HighWind
  531. -named Sky magic
  532. -"The magic of the sky seems like a really useful thing."
  533.  
  534. *RainClouds
  535. -unlocks at 1 Cloud
  536. -costs 200 Cloud, 1000 Water
  537. -unlocks RainCloud
  538. -named Rain clouds
  539. -"Cloud that can produce some additional water!"
  540.  
  541.  
  542. //Light and life-related\\ f
  543. *LightMagic
  544. -unlocks at 1000 Energy
  545. -costs 10000 Energy, 5000 Fire
  546. -converts Fireplace to Fireplace2
  547. -unlocks Lamp
  548. -unlocks SolarCollector
  549. -unlocks Glass
  550. -named Light magic
  551. -"Harness the light element!<br><i>Some buildings may start producing light."
  552.  
  553. *Glass
  554. -costs 3500 Fire, 5000 Earth
  555. -unlocks OpticalCircuit
  556. -unlocks Greenhouses
  557. -"By burning sand in extreme temperatures, you can create devices for manipulating light!"
  558.  
  559. *Greenhouses
  560. -costs 300 Optics
  561. -multiplies efficiency of Garden by 200%
  562. -unlocks Fruits
  563. -"Gardens can now operate all the time!<br><i>Doubles garden production, but also their water consumption."
  564.  
  565. *Fruits
  566. -costs 300 Color, 1000 Life
  567. -unlocks Orchard
  568. -"Those colorful things are actually really tasty!"
  569.  
  570. *CombineMindAndPlant
  571. -unlocks at 1 Mind, 1 Plant
  572. -costs 1000 Plant, 250 Mind
  573. -unlocks AnimalFarm
  574. -unlocks CreateAnimal
  575. -named Combine mind and plant elements
  576. -"Somebody said it could be a good idea."
  577.  
  578.  
  579. //Dark related\\ f
  580. *DarkMagic
  581. -unlocks at 1000 Energy
  582. -costs 10000 Energy, 5000 Earth, 1000 Rock
  583. -unlocks Shade
  584. -named Dark magic
  585. -"Don't listen to those 'light' guys, harness the dark magic instead (we have energy)!"
  586.  
  587.  
  588. //Mind-related\\ f
  589.  
  590. *MindMagic
  591. -unlocks at 1000 Energy, 1 Mage
  592. -costs 15000 Energy
  593. -converts Mage to Mage2
  594. -named Mind magic
  595. -"This magic allows you to capture the mysterious mind element.<br><i>Mages start producing it."
  596.  
  597.  
  598. //Spells!\\ f
  599.  
  600. *Fireball
  601. -unlocks at 1 Fireplace
  602. -costs 1000 Fire, 350 Air
  603. -unlocks Firestorm
  604. -unlocks FireballAC
  605. -locks Fireball
  606. -"A very simple, yet extremely dangerous spell."
  607.  
  608. *Firestorm
  609. -costs 5000 Fire, 10000 Air
  610. -unlocks FirestormAC
  611. -locks Firestorm
  612. -"Now this is some fire damage."
  613.  
  614. *Waterbolt
  615. -unlocks at 1 Well
  616. -costs 1000 Water, 450 Air
  617. -unlocks WaterboltAC
  618. -locks Waterbolt
  619. -"How does it even deal damage, you ask? Well, I don't know either."
  620.  
  621.  
  622.  
  623.  
  624.  
  625. //Achievements\\ \ f
  626. Achievements :
  627.  
  628. *MinerUnlocked
  629. -abstract
  630. -unlocks at 5 Digger
  631. -unlocks Miner
  632.  
  633. *Welcome
  634. -unlocks at 10 Energy
  635. -named Welcome to the Elemental Clicker
  636. -"Hopefully the length of this name will allow you to see other achievements."
  637.  
  638.  
  639. *CrystalMined
  640. -unlocks at 1 Crystal
  641. -named Crystals!
  642. -"Your miners have mined your very first magical crystal!"
  643.  
  644. *MagicBasics
  645. -unlocks at 5 MageApprentice
  646. -unlocks Mage
  647. -named The basics of magic
  648. -"You seem to get what is it all bout."
  649.  
  650. //Spell achievements\\ f
  651.  
  652. *FireballAC
  653. -named Fireball
  654. -"A very simple, yet extremely dangerous spell."
  655. *FirestormAC
  656. -named Firestorm
  657. -"Now this is some fire damage."
  658. *WaterboltAC
  659. -named Waterbolt
  660. -"How does it even deal damage, you ask? Well, I don't know either."
  661.  
  662.  
  663. //\\\ end
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