outlaw4

Gliscor RMT

Jun 9th, 2012
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  1. [CENTER]Gliscor @ Toxic Orb
  2. Trait: Poison Heal
  3. EVs: 252 HP / 4 Atk / 252 Def
  4. Impish Nature
  5. - Earthquake
  6. - U-turn
  7. - Toxic
  8. - Protect[/CENTER]
  9.  
  10. My Gliscor, yes. It is one of the best physical walls going. Protect for that Poison Heal+Toxic+Sand. Toxic is what makes the world go round, and breaks down other walls nicely, and and puts pressure on my opponent by making them stay in and take damage or switch out and Let me scout with U-turn and go into the appropriate Pokemon. U-turn has great synergy with my team as it allows me to make safer plays and rack up a little damage, rather than make a fatal mis-prediction and do no damage, it also surprises the growing number of wobbefett as they try and trap me. Earthquake gets STAB and hits most things that cannot be toxiced, and is just...good.
  11.  
  12. Defensivly, my Gliscor is a really sturdy wall, and can come in on outrages get in a toxic and stall along with Heatran. Toxic is really useefull, as Toxic_ sand breaks down team quickly, and the rest of my team can wall or attack accordingly. U-turn synergy with Landorus has killed many a Pokemon and will continue to do so. Gliscor also does an amazing job of COUNTERING Choice scarfed terrakion, It takes minimal damage from Close Combat, and can fir off an EQ Tor three) with the defence drop, for the kill. Stone doesn't do much after Poison Heal, and just misses most of the time anyway, so I can Toxic and Protect and EQ all day.
  13.  
  14. The reason I chose Gliscor Overall is that it does a fine job stopping dragons, as my team dislikes them.
  15. It also has a cool design and has a decently wide movepool, meaning it's not as straight-forward to predict as other physical walls like Skarmory.
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