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  1. weapon_list.Add(new { model = "Knife", hash = -1716189206, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 25 });
  2.         weapon_list.Add(new { model = "Nightstick", hash = 1737195953, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 0 });
  3.         weapon_list.Add(new { model = "Hammer", hash = 1317494643, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 15 });
  4.         weapon_list.Add(new { model = "Bottle", hash = -102323637, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 10 });
  5.         weapon_list.Add(new { model = "Dagger", hash = -1834847097, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 25 });
  6.         weapon_list.Add(new { model = "Hatchet", hash = -102973651, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 45 });
  7.         weapon_list.Add(new { model = "KnuckleDuster", hash = -656458692, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 25 });
  8.         weapon_list.Add(new { model = "Machete", hash = -581044007, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 45 });
  9.         weapon_list.Add(new { model = "Flashlight", hash = -1951375401, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 5 });
  10.         weapon_list.Add(new { model = "Wrench", hash = 419712736, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 35 });
  11.         weapon_list.Add(new { model = "BattleAxe", hash = -853065399, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 55 });
  12.         weapon_list.Add(new { model = "WT_SHATCHET", hash = 940833800, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 55 });
  13.  
  14.         weapon_list.Add(new { model = "Pistol", hash = 453432689, classe = "Secundary", type = "Handguns", damagePerHealth = 3 });
  15.         weapon_list.Add(new { model = "CombatPistol", hash = 1593441988, classe = "Secundary", type = "Handguns", damagePerHealth = 3 });
  16.         weapon_list.Add(new { model = "SNSPistol", hash = -1076751822, classe = "Secundary", type = "Handguns", damagePerHealth = 3 });
  17.         weapon_list.Add(new { model = "HeavyPistol", hash = -771403250, classe = "Secundary", type = "Handguns", damagePerHealth = 3 });
  18.         weapon_list.Add(new { model = "VintagePistol", hash = 137902532, classe = "Secundary", type = "Handguns", damagePerHealth = 5 });
  19.         weapon_list.Add(new { model = "MarksmanPistol", hash = -598887786, classe = "Secundary", type = "Handguns", damagePerHealth = 10 });
  20.         weapon_list.Add(new { model = "APPistol", hash = 584646201, classe = "Secundary", type = "Handguns", damagePerHealth = 3 });
  21.         weapon_list.Add(new { model = "StunGun", hash = 911657153, classe = "Secundary", type = "Handguns", damagePerHealth = 0 });
  22.         weapon_list.Add(new { model = "FlareGun", hash = 1198879012, classe = "Secundary", type = "Handguns", damagePerHealth = 0 });
  23.         weapon_list.Add(new { model = "DoubleAction", hash = -1746263880, classe = "Secundary", type = "Handguns", damagePerHealth = 10 });
  24.         weapon_list.Add(new { model = "SMG", hash = 736523883, classe = "Secundary", type = "Machine Guns", damagePerHealth = 10 });
  25.         weapon_list.Add(new { model = "AssaultSMG", hash = -270015777, classe = "Secundary", type = "Machine Guns", damagePerHealth = 5 });
  26.         weapon_list.Add(new { model = "MiniSMG", hash = -1121678507, classe = "Secundary", type = "Machine Guns", damagePerHealth = 5 });
  27.         weapon_list.Add(new { model = "PumpShotgun", hash = 487013001, classe = "Secundary", type = "Shotguns", damagePerHealth = 20 });
  28.  
  29.         // GANGS NORMAIS
  30.         weapon_list.Add(new { model = "SawnOffShotgun", hash = 2017895192, classe = "Secundary", type = "Shotguns", damagePerHealth = 10 });
  31.         weapon_list.Add(new { model = "MicroSMG", hash = 324215364, classe = "Secundary", type = "Machine Guns", damagePerHealth = 5 });
  32.         weapon_list.Add(new { model = "MachinePistol", hash = -619010992, classe = "Secundary", type = "Machine Guns", damagePerHealth = 1 });
  33.         weapon_list.Add(new { model = "Pistol50", hash = -1716589765, classe = "Secundary", type = "Handguns", damagePerHealth = 30 });
  34.         weapon_list.Add(new { model = "Bat", hash = -1786099057, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 35 });
  35.         weapon_list.Add(new { model = "Crowbar", hash = -2067956739, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 35 });
  36.         weapon_list.Add(new { model = "GolfClub", hash = 1141786504, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 35 });
  37.         weapon_list.Add(new { model = "SwitchBlade", hash = -538741184, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 25 });
  38.         weapon_list.Add(new { model = "PoolCue", hash = -1810795771, classe = "Melee", type = "Dawn Weapon", damagePerHealth = 45 });
  39.         weapon_list.Add(new { model = "AssaultRifle", hash = -1074790547, classe = "Primary", type = "Assault Rifles", damagePerHealth = 5 });
  40.  
  41.         // MOTOQUEIROS SOMENTE - ( Vem no airdrop em formato de item )
  42.         weapon_list.Add(new { model = "BullpupShotgun", hash = -1654528753, classe = "Secundary", type = "Shotguns", damagePerHealth = 10 });
  43.         weapon_list.Add(new { model = "AssaultShotgun", hash = -494615257, classe = "Secundary", type = "Shotguns", damagePerHealth = 20 });
  44.         weapon_list.Add(new { model = "Musket", hash = -1466123874, classe = "Secundary", type = "Shotguns", damagePerHealth = 99 });
  45.         weapon_list.Add(new { model = "HeavyShotgun", hash = 984333226, classe = "Secundary", type = "Shotguns", damagePerHealth = 10 });
  46.         weapon_list.Add(new { model = "DoubleBarrelShotgun", hash = -275439685, classe = "Secundary", type = "Shotguns", damagePerHealth = 10 });
  47.         weapon_list.Add(new { model = "SweeperShotgun", hash = 317205821, classe = "Secundary", type = "Shotguns", damagePerHealth = 10 });
  48.  
  49.         weapon_list.Add(new { model = "CombatPDW", hash = 171789620, classe = "Secundary", type = "Machine Guns", damagePerHealth = 2 });
  50.         weapon_list.Add(new { model = "CombatMG", hash = 2144741730, classe = "Secundary", type = "Machine Guns", damagePerHealth = 15 });
  51.         weapon_list.Add(new { model = "Gusenberg", hash = 1627465347, classe = "Secundary", type = "Machine Guns", damagePerHealth = 10 });
  52.         //3249783761
  53.         weapon_list.Add(new { model = "Revolver", hash = -1045183535, classe = "Secundary", type = "Handguns", damagePerHealth = 10 });
  54.         weapon_list.Add(new { model = "CarbineRifle", hash = -2084633992, classe = "Primary", type = "Assault Rifles", damagePerHealth = 3 });
  55.         weapon_list.Add(new { model = "AdvancedRifle", hash = -1357824103, classe = "Primary", type = "Assault Rifles", damagePerHealth = 1 });
  56.         weapon_list.Add(new { model = "SpecialCarbine", hash = -1063057011, classe = "Primary", type = "Assault Rifles", damagePerHealth = 6 });
  57.         weapon_list.Add(new { model = "BullpupRifle", hash = 2132975508, classe = "Primary", type = "Assault Rifles", damagePerHealth = 3 });
  58.         weapon_list.Add(new { model = "CompactRifle", hash = 1649403952, classe = "Primary", type = "Assault Rifles", damagePerHealth = 2 });
  59.  
  60.         weapon_list.Add(new { model = "SniperRifle", hash = 100416529, classe = "Primary", type = "Sniper Rifles", damagePerHealth = 40 });
  61.         weapon_list.Add(new { model = "HeavySniper", hash = 205991906, classe = "Primary", type = "Sniper Rifles", damagePerHealth = 50 });
  62.         weapon_list.Add(new { model = "GrenadeLauncher", hash = -1568386805, classe = "Primary", type = "Heavy Weapons", damagePerHealth = 50 });
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