Michael_Roy

Untitled

Apr 23rd, 2026
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  1. local gigachad = {
  2. {0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0},
  3. {0,0,1,1,2,2,2,2,2,2,1,1,0,0,0,0},
  4. {0,1,1,2,2,2,1,1,1,2,2,1,1,0,0,0},
  5. {0,1,2,2,1,1,0,0,1,1,2,2,1,0,0,0},
  6. {1,1,2,2,1,0,0,0,0,1,2,2,1,1,0,0},
  7. {1,2,2,1,0,0,1,1,0,0,1,2,2,1,0,0},
  8. {1,2,2,1,0,1,1,1,1,0,1,2,2,1,0,0},
  9. {1,2,2,1,1,1,2,2,1,1,1,2,2,1,0,0},
  10. {1,2,2,1,1,2,2,2,2,1,1,2,2,1,0,0},
  11. {0,1,2,2,2,2,2,2,2,2,2,2,1,0,0,0},
  12. {0,0,1,2,2,1,1,1,1,2,2,1,0,0,0,0},
  13. {0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,0},
  14. {0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,0},
  15. {0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0},
  16. {0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0},
  17. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
  18. }
  19.  
  20. local palette = {
  21. [0] = colors.black,
  22. [1] = colors.gray,
  23. [2] = colors.lightGray,
  24. [3] = colors.white
  25. }
  26.  
  27. term.clear()
  28. term.setCursorPos(1,1)
  29.  
  30. for y = 1, #gigachad do
  31. for x = 1, #gigachad[y] do
  32. paintutils.drawPixel(x, y, palette[gigachad[y][x]])
  33. end
  34. end
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