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put your anime ass in other vr games.txt

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Oct 21st, 2020
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  1. VRCHAT TO LIV AVATAR IMPORT GUIDE
  2. Revision 2
  3. Written 2020/10/20
  4.  
  5. Caveats:
  6. This guide assumes you're using Unity Hub like any sane person will.
  7. I use Index. You probably have to pose your hands first if you lack finger tracking.
  8. While Liv supports dynbones, it's a version behind and I can't be arsed to figure out how to override the version packed in the .dll
  9. YOU ONLY NEED THE ARCHIVE FROM STEP 3! VRM stuff made the exporter break for one anon.
  10. UNDO ANY/ALL VRCHAT IK HACKS IN BLENDER!! Even if it still looks okay in VRC, Liv's IK will not play nice with them.
  11.  
  12.  
  13. INSTRUCTIONS
  14.  
  15. Step 1: Get the special snowflake version of Unity that Liv uses.
  16. Go here: unityhub://2018.4.11f1/7098af2f11ea
  17.  
  18. Step 2: Make a new project with that version, then close Unity.
  19.  
  20. Step 3: Download this archive. I don't control this URL, it may break later. Unpack it directly into the root of your project directory, not a subdirectory or anything, so that assets goes into assets, library into library, loose files like userprefs into root, etc.
  21. https://drive.google.com/file/d/1YzJamlspmbri-bLa_MARe9sVZpBWaEVW/view
  22.  
  23. Step 4: Make a copy of the template scene and open it.
  24.  
  25. Step 5: Copy your avatar's models, textures, and shaders to the Liv project. Ideally, do this manually as a bulk package export can result in weird conflicts.
  26.  
  27. Step 6: Note the hierarchy of the scene:
  28.  
  29. TemplateCopyFilenameHere
  30. TemplateFull
  31. full body template
  32. [...]
  33. Directional Light
  34. ThumbnailCamera
  35.  
  36. Delete the Y-bot, but not the TemplateFull object. Put your model prefab under it, instead, such as how mine is...
  37.  
  38. anonvatar
  39. TemplateFull
  40. anons-model-filename
  41. Directional Light
  42. ThumbnailCamera
  43.  
  44. Step 7: Configure your model's materials as necessary. Copy dynbone settings over if you have any.
  45.  
  46. Step 8: Adjust the ThumbnailCamera's position and FOV to take an appropriate picture, then click Capture Thumbnail.
  47. Step 8a: If the avatar exporer pane in the lower right is blank, just click in it. Repeat 8.
  48.  
  49. Step 9: Set author and avatar name appropriately, then click export. Wait.
  50.  
  51. Step 10: Click and drag the .avatar file generated over into your Liv settings window. You can now select it in Liv's avatar menu.
  52.  
  53.  
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