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door spawn entity script (i cant give others because it sercet)

Oct 22nd, 2022
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  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  2. local Window = Library.CreateLib("doors spawn", "DarkTheme")
  3.  
  4.  
  5. --main
  6. local Main = Window:NewTab("Main")
  7. local MainSection = Main:NewSection("Main")
  8.  
  9. MainSection:NewKeybind("Toggle", "KeybindInfo", Enum.KeyCode.P, function()
  10. Library:ToggleUI()
  11. end)
  12.  
  13. MainSection:NewKeybind("ScreechKeybind", "KeybindInfo", Enum.KeyCode.Q, function()
  14. require(game.StarterGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech)(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
  15. workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
  16. end)
  17.  
  18. MainSection:NewKeybind("HaltKeybind", "KeybindInfo", Enum.KeyCode.H, function()
  19. require(game.ReplicatedStorage.ClientModules.EntityModules.Shade).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
  20. workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
  21. end)
  22.  
  23. Section:NewButton("glitch", "ButtonInfo", function()
  24. require(game.ReplicatedStorage.ClientModules.EntityModules.Glitch).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
  25. workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
  26. end)
  27.  
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