mass0070

Skript Shop Menu

Aug 15th, 2019 (edited)
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  1. options:
  2. #Købs-priser på blokke
  3. grass-buy: 300
  4. dirt-buy: 300
  5. obsidian-buy: 500
  6. stone-buy: 125
  7. cobblestone-buy: 85
  8. mossy-cobblestone-buy: 400
  9. sand-buy: 500
  10. oak-buy: 175
  11. birch-buy: 175
  12. spruce-buy: 175
  13. jungle-buy: 175
  14. quartz-buy: 500
  15. clay-buy: 500
  16. ice-buy: 1000
  17.  
  18. #Salgspriser på blokke
  19. grass-sell: 30
  20. dirt-sell: 30
  21. obsidian-sell: 50
  22. stone-sell: 20
  23. cobblestone-sell: 15
  24. mossy-cobblestone-sell: 40
  25. sand-sell: 50
  26. oak-sell: 15
  27. birch-sell: 15
  28. spruce-sell: 15
  29. jungle-sell: 15
  30. quartz-sell: 35
  31. clay-sell: 30
  32. ice-sell: 200
  33.  
  34. #Købs-priser på tools
  35. stone-pickaxe-buy: 50
  36. iron-pickaxe-buy: 500
  37. gold-pickaxe-buy: 800
  38. diamond-pickaxe-buy: 1500
  39. shears-buy: 200
  40. stone-axe-buy: 45
  41. iron-axe-buy: 450
  42. gold-axe-buy: 600
  43. diamond-axe-buy: 1200
  44. stone-shovel-buy: 45
  45. iron-shovel-buy: 450
  46. gold-shovel-buy: 600
  47. diamond-shovel-buy: 1200
  48. fishingrod-buy: 300
  49. stone-hoe-buy: 40
  50. iron-hoe-buy: 400
  51. gold-hoe-buy: 550
  52. diamond-hoe-buy: 1000
  53. stone-sword-buy: 500
  54. iron-sword-buy: 1000
  55. gold-sword-buy: 1500
  56. diamond-sword-buy: 2500
  57. bow-buy: 5000
  58.  
  59. #Købs-priser på ores
  60. coal-buy: 50
  61. iron-ingot-buy: 700
  62. gold-ingot-buy: 1200
  63. lapis-lazuli-buy: 30000
  64. redstone-dust-buy: 20000
  65. diamond-buy: 3000
  66. emerald-buy: 5000
  67. coal-block-buy: 450
  68. iron-block-buy: 6300
  69. gold-block-buy: 10800
  70. lapis-lazuli-block-buy: 300000
  71. redstone-block-buy: 180000
  72. diamond-block-buy: 27000
  73. emerald-block-buy: 45000
  74.  
  75. #Salgs-priser på ores
  76. coal-sell: 3
  77. iron-ingot-sell: 40
  78. gold-ingot-sell: 35
  79. lapis-lazuli-sell: 50
  80. redstone-dust-sell: 50
  81. diamond-sell: 70
  82. emerald-sell: 90
  83. coal-block-sell: 27
  84. iron-block-sell: 270
  85. gold-block-sell: 315
  86. lapis-lazuli-block-sell: 450
  87. redstone-block-sell: 450
  88. diamond-block-sell: 630
  89. emerald-block-sell: 810
  90.  
  91. #Købs-priser for mad
  92. bread-buy: 100
  93. beef-buy: 100
  94. chicken-buy: 100
  95. baked-potato-buy: 100
  96. mutton-buy: 100
  97. cookie-buy: 100
  98. pie-buy: 100
  99. apple-buy: 100
  100. cake-buy: 2000
  101.  
  102. #Købs-priser for farm
  103. seeds-buy: 100
  104. melon-seeds-buy: 250
  105. melon-slice-buy: 250
  106. pumpkin-buy: 300
  107. wheat-buy: 300
  108. carrot-buy: 250
  109. potato-buy: 250
  110. sugarcane-buy: 300
  111. cactus-buy: 300
  112. cocoabeans-buy: 300
  113. vine-buy: 800
  114. netherwart-buy: 2000
  115. oak-sapling-buy: 1000
  116. spruce-sapling-buy: 1000
  117. birch-sapling-buy: 1000
  118. jungle-sapling-buy: 3000
  119. acacia-sapling-buy: 3000
  120. dark-oak-sapling-buy: 3000
  121.  
  122. #Salgs-priser for farm
  123. seeds-sell: 5
  124. melon-seeds-sell: 3
  125. melon-slice-sell: 3
  126. pumpkin-sell: 15
  127. wheat-sell: 15
  128. carrot-sell: 5
  129. potato-sell: 5
  130. sugarcane-sell: 12
  131. cactus-sell: 12
  132. cocoabeans-sell: 20
  133. vine-sell: 25
  134. netherwart-sell: 15
  135. oak-sapling-sell: 2
  136. spruce-sapling-sell: 2
  137. birch-sapling-sell: 2
  138. jungle-sapling-sell: 4
  139. acacia-sapling-sell: 4
  140. dark-oak-sapling-sell: 4
  141.  
  142. #Købs-priser drops
  143. rottenflesh-buy: 300
  144. gunpowder-buy: 400
  145. bone-buy: 500
  146. bonemeal-buy: 165
  147. arrow-buy: 75
  148. ghasttear-buy: 1250
  149. string-buy: 750
  150. spidereye-buy: 600
  151. rabbitfoot-buy: 3000
  152. slimeball-buy: 775
  153. enderpearl-buy: 1500
  154. feather-buy: 50
  155. wool-buy: 100
  156. leather-buy: 250
  157. glowstonedust-buy: 1250
  158. glowstoneblock-buy: 5000
  159. blazerod-buy: 2000
  160. cobweb-buy: 2000
  161.  
  162. #Salgs-priser drops
  163. rottenflesh-sell: 2
  164. gunpowder-sell: 2
  165. bone-sell: 2
  166. bonemeal-sell: 1
  167. arrow-sell: 2
  168. ghasttear-sell: 2
  169. string-sell: 2
  170. spidereye-sell: 2
  171. rabbitfoot-sell: 10
  172. slimeball-sell: 5
  173. enderpearl-sell: 10
  174. feather-sell: 2
  175. wool-sell: 2
  176. leather-sell: 2
  177. glowstonedust-sell: 30
  178. glowstoneblock-sell: 120
  179. blazerod-sell: 250
  180. cobweb-sell: 250
  181.  
  182. #Købs-priser spawners
  183. pig-buy: 40000
  184. cow-buy: 70000
  185. sheep-buy: 100000
  186.  
  187. #Købs-priser andet
  188. water-buy: 300
  189. lava-buy: 1200
  190. hopper-buy: 5000
  191. flint-buy: 1000
  192. book-buy: 500
  193.  
  194. #Permission til VIP shop: skript.shop.vip
  195. #Købs-priser VIP SHOP
  196. vip-diamondpickaxe-buy: 850
  197. vip-diamondsword-buy: 1500
  198. vip-diamondshovel-buy: 1000
  199. vip-ironingot-buy: 500
  200. vip-ironblock-buy: 4500
  201. vip-diamond-buy: 2000
  202. vip-diamondblock-buy: 20000
  203. vip-emerald-buy: 4000
  204. vip-emeraldblock-buy: 35000
  205. vip-zombie-buy: 25000
  206. vip-chicken-buy: 20000
  207. vip-spider-buy: 40000
  208. vip-skeleton-buy: 75000
  209. vip-irongolem-buy: 250000
  210.  
  211. #Salgs-priser VIP SHOP
  212. vip-diamondpickaxe-sell: 65
  213. vip-diamondsword-sell: 75
  214. vip-diamondshovel-sell: 65
  215. vip-ironingot-sell: 40
  216. vip-ironblock-sell: 360
  217. vip-diamond-sell: 90
  218. vip-diamondblock-sell: 810
  219. vip-emerald-sell: 110
  220. vip-emeraldblock-sell: 990
  221.  
  222.  
  223. function formatMoney(int: number) :: text:
  224. set {_Coins} to "%{_int}%"
  225. set {_length} to length of {_Coins}
  226. if {_length} >= 3:
  227. set {_mod} to {_length} mod 3
  228. if {_mod} is 0:
  229. set {_groups::*} to groups 1 of {_Coins} matched to "([0-9]{3})"
  230. set {_Coins} to "%join {_groups::*} with "".""%"
  231. else:
  232. set {_1} to the first {_mod} characters of {_Coins}
  233. set {_2} to subtext of {_Coins} from characters ({_mod}+1) to {_length}
  234. set {_groups::*} to groups 1 of {_2} matched to "([0-9]{3})"
  235. set {_Coins} to "%{_1}%.%join {_groups::*} with "".""%"
  236. return {_Coins}
  237.  
  238. function shopBuy(p: player , i: item , a: integer , c: number):
  239. if {_p}'s balance is greater than or equal to {_c}:
  240. if {_p} has enough space for {_a} of {_i}:
  241. remove {_c} from {_p}'s balance
  242. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%{_c}%&7)" to {_p}
  243. give {_p} {_a} of {_i}
  244. else:
  245. message "&c&l[!] &cDu har ikke plads i dit inventory!" to {_p}
  246. else:
  247. message "&c&l[!] &cDu har ikke råd!" to {_p}
  248.  
  249. function shopSell(p: player , i: item, a: integer , c: number):
  250. set {_amount} to "%amount of {_i} in {_p}'s inventory%" parsed as a integer
  251. if {_a} is greater than 0:
  252. if {_amount} is greater than or equal to {_a}:
  253. remove {_a} of {_i} from {_p}
  254. add {_c} to {_p}'s balance
  255. message "&a&l[!] &aSalg gennemført! &7(&a&l$&f&l%{_c}%&7)" to {_p}
  256. else:
  257. message "&c&l[!] &cDu har ikke nok af dette item!" to {_p}
  258. else:
  259. message "&c&l[!] &cDu har ikke nok af dette item!" to {_p}
  260.  
  261. command /shop:
  262. trigger:
  263. open chest with 3 rows named "&3&lShop &0| &2Vælg kategori" to player
  264. wait 1 tick
  265. if inventory name of player's current inventory contains "&3&lShop &0| &2Vælg kategori":
  266. set {_n} to 0
  267. loop 27 times:
  268. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  269. add 1 to {_n}
  270. set slot 9 of player's current inventory to 1 of grass named "&2&lBlokke" with lore "&7Klik for at gå til blokke"
  271. set slot 10 of player's current inventory to 1 of iron pickaxe named "&2&lTools" with lore "&7Klik for at gå til tools"
  272. set slot 11 of player's current inventory to 1 of iron ingot named "&2&lOres" with lore "&7Klik for at gå til ores"
  273. set slot 12 of player's current inventory to 1 of porkchop named "&2&lMad" with lore "&7Klik for at gå til mad"
  274. set slot 13 of player's current inventory to 1 of seeds named "&2&lFarm" with lore "&7Klik for at gå til farm"
  275. set slot 14 of player's current inventory to 1 of bone named "&2&lDrops" with lore "&7Klik for at gå til drops"
  276. set slot 15 of player's current inventory to 1 of mob spawner named "&2&lSpawners" with lore "&7Klik for at gå til spawners"
  277. set slot 16 of player's current inventory to 1 of red rose named "&2&lAndet" with lore "&7Klik for at gå til andet"
  278. set slot 17 of player's current inventory to 1 of glowing diamond named "&b&lVIP SHOP" with lore "&7Klik for at gå til VIP SHOP"
  279.  
  280. command /shop-blokke:
  281. permission: "*"
  282. trigger:
  283. open chest with 4 rows named "&3&lShop &0| &2Blokke" to player
  284. wait 1 tick
  285. if inventory name of player's current inventory contains "&3&lShop &0| &2Blokke":
  286. set {_n} to 0
  287. loop 36 times:
  288. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  289. add 1 to {_n}
  290. set slot 10 of player's current inventory to 1 of grass named "&e&l1 Græs blok" with lore "&7Køb: &c$&f%formatMoney({@grass-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@grass-sell})% &7(Højreklik)"
  291. set slot 11 of player's current inventory to 1 of dirt named "&e&l1 Dirt blok" with lore "&7Køb: &c$&f%formatMoney({@dirt-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@dirt-sell})% &7(Højreklik)"
  292. set slot 12 of player's current inventory to 1 of obsidian named "&e&l1 Obsidian blok" with lore "&7Køb: &c$&f%formatMoney({@obsidian-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@obsidian-sell})% &7(Højreklik)"
  293. set slot 13 of player's current inventory to 16 of stone named "&e&l16 Stone blokke" with lore "&7Køb: &c$&f%formatMoney({@stone-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@stone-sell})% &7(Højreklik)"
  294. set slot 14 of player's current inventory to 16 of cobblestone named "&e&l16 Cobblestone blokke" with lore "&7Køb: &c$&f%formatMoney({@cobblestone-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@cobblestone-sell})% &7(Højreklik)"
  295. set slot 15 of player's current inventory to 16 of mossy cobblestone named "&e&l16 Mossy Cobblestone blokke" with lore "&7Køb: &c$&f%formatMoney({@mossy-cobblestone-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@mossy-cobblestone-sell})% &7(Højreklik)"
  296. set slot 16 of player's current inventory to 16 of sand named "&e&l16 Sand blokke" with lore "&7Køb: &c$&f%formatMoney({@sand-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@sand-sell})% &7(Højreklik)"
  297.  
  298. set slot 19 of player's current inventory to 16 of oak log named "&e&l16 Oak blokke" with lore "&7Køb: &c$&f%formatMoney({@oak-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@oak-sell})% &7(Højreklik)"
  299. set slot 20 of player's current inventory to 16 of birch log named "&e&l16 Brich blokke" with lore "&7Køb: &c$&f%formatMoney({@birch-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@birch-sell})% &7(Højreklik)"
  300. set slot 21 of player's current inventory to 16 of spruce log named "&e&l16 Spruce blokke" with lore "&7Køb: &c$&f%formatMoney({@spruce-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@spruce-sell})% &7(Højreklik)"
  301. set slot 22 of player's current inventory to 16 of jungle log named "&e&l16 Jungle blokke" with lore "&7Køb: &c$&f%formatMoney({@jungle-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@jungle-sell})% &7(Højreklik)"
  302. set slot 23 of player's current inventory to 16 of quartz block named "&e&l16 Quartz blokke" with lore "&7Køb: &c$&f%formatMoney({@quartz-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@quartz-sell})% &7(Højreklik)"
  303. set slot 24 of player's current inventory to 16 of clay block named "&e&l16 Clay blokke" with lore "&7Køb: &c$&f%formatMoney({@clay-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@clay-sell})% &7(Højreklik)"
  304. set slot 25 of player's current inventory to 16 of ice block named "&e&l16 Ice blokke" with lore "&7Køb: &c$&f%formatMoney({@ice-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@ice-sell})% &7(Højreklik)"
  305.  
  306. set slot 31 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  307.  
  308. command /shop-tools:
  309. permission: "*"
  310. trigger:
  311. open chest with 5 rows named "&3&lShop &0| &2Tools" to player
  312. wait 1 tick
  313. if inventory name of player's current inventory contains "&3&lShop &0| &2Tools":
  314. set {_n} to 0
  315. loop 45 times:
  316. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  317. add 1 to {_n}
  318. set slot 9 of player's current inventory to 1 of stone pickaxe named "&e&l1 Stone Hakke" with lore "&7Køb: &c$&f%formatMoney({@stone-pickaxe-buy})% &7(Venstreklik)"
  319. set slot 10 of player's current inventory to 1 of iron pickaxe named "&e&l1 Iron Hakke" with lore "&7Køb: &c$&f%formatMoney({@iron-pickaxe-buy})% &7(Venstreklik)"
  320. set slot 11 of player's current inventory to 1 of gold pickaxe named "&e&l1 Gold Hakke" with lore "&7Køb: &c$&f%formatMoney({@gold-pickaxe-buy})% &7(Venstreklik)"
  321. set slot 12 of player's current inventory to 1 of diamond pickaxe named "&e&l1 Diamond Hakke" with lore "&7Køb: &c$&f%formatMoney({@diamond-pickaxe-buy})% &7(Venstreklik)"
  322. set slot 13 of player's current inventory to 1 of shears named "&e&l1 Shears" with lore "&7Køb: &c$&f%formatMoney({@shears-buy})% &7(Venstreklik)"
  323. set slot 14 of player's current inventory to 1 of stone axe named "&e&l1 Stone Økse" with lore "&7Køb: &c$&f%formatMoney({@stone-axe-buy})% &7(Venstreklik)"
  324. set slot 15 of player's current inventory to 1 of iron axe named "&e&l1 Iron Økse" with lore "&7Køb: &c$&f%formatMoney({@iron-axe-buy})% &7(Venstreklik)"
  325. set slot 16 of player's current inventory to 1 of gold axe named "&e&l1 Gold Økse" with lore "&7Køb: &c$&f%formatMoney({@gold-axe-buy})% &7(Venstreklik)"
  326. set slot 17 of player's current inventory to 1 of diamond axe named "&e&l1 Diamond Økse" with lore "&7Køb: &c$&f%formatMoney({@diamond-axe-buy})% &7(Venstreklik)"
  327.  
  328. set slot 18 of player's current inventory to 1 of stone shovel named "&e&l1 Stone Skovl" with lore "&7Køb: &c$&f%formatMoney({@stone-shovel-buy})% &7(Venstreklik)"
  329. set slot 19 of player's current inventory to 1 of iron shovel named "&e&l1 Iron Skovl" with lore "&7Køb: &c$&f%formatMoney({@iron-shovel-buy})% &7(Venstreklik)"
  330. set slot 20 of player's current inventory to 1 of gold shovel named "&e&l1 Gold Skovl" with lore "&7Køb: &c$&f%formatMoney({@gold-shovel-buy})% &7(Venstreklik)"
  331. set slot 21 of player's current inventory to 1 of diamond shovel named "&e&l1 Diamond Skovl" with lore "&7Køb: &c$&f%formatMoney({@diamond-shovel-buy})% &7(Venstreklik)"
  332. set slot 22 of player's current inventory to 1 of fishing rod named "&e&l1 Fiskestang" with lore "&7Køb: &c$&f%formatMoney({@fishingrod-buy})% &7(Venstreklik)"
  333. set slot 23 of player's current inventory to 1 of stone hoe named "&e&l1 Stone Hoe" with lore "&7Køb: &c$&f%formatMoney({@stone-hoe-buy})% &7(Venstreklik)"
  334. set slot 24 of player's current inventory to 1 of iron hoe named "&e&l1 Iron Hoe" with lore "&7Køb: &c$&f%formatMoney({@iron-hoe-buy})% &7(Venstreklik)"
  335. set slot 25 of player's current inventory to 1 of gold hoe named "&e&l1 Gold Hoe" with lore "&7Køb: &c$&f%formatMoney({@gold-hoe-buy})% &7(Venstreklik)"
  336. set slot 26 of player's current inventory to 1 of diamond hoe named "&e&l1 Diamond Hoe" with lore "&7Køb: &c$&f%formatMoney({@diamond-hoe-buy})% &7(Venstreklik)"
  337.  
  338. set slot 29 of player's current inventory to 1 of stone sword named "&e&l1 Stone Sværd" with lore "&7Køb: &c$&f%formatMoney({@stone-sword-buy})% &7(Venstreklik)"
  339. set slot 30 of player's current inventory to 1 of iron sword named "&e&l1 Iron Sværd" with lore "&7Køb: &c$&f%formatMoney({@iron-sword-buy})% &7(Venstreklik)"
  340. set slot 31 of player's current inventory to 1 of gold sword named "&e&l1 Gold Sværd" with lore "&7Køb: &c$&f%formatMoney({@gold-sword-buy})% &7(Venstreklik)"
  341. set slot 32 of player's current inventory to 1 of diamond sword named "&e&l1 Diamond Sværd" with lore "&7Køb: &c$&f%formatMoney({@diamond-sword-buy})% &7(Venstreklik)"
  342. set slot 33 of player's current inventory to 1 of bow named "&e&l1 Bue" with lore "&7Køb: &c$&f%formatMoney({@bow-buy})% &7(Venstreklik)"
  343.  
  344. set slot 40 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  345.  
  346. command /shop-ores:
  347. permission: "*"
  348. trigger:
  349. open chest with 4 rows named "&3&lShop &0| &2Ores" to player
  350. wait 1 tick
  351. if inventory name of player's current inventory contains "&3&lShop &0| &2Ores":
  352. set {_n} to 0
  353. loop 36 times:
  354. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  355. add 1 to {_n}
  356. set slot 10 of player's current inventory to 1 of coal named "&e&l1 Coal" with lore "&7Køb: &c$&f%formatMoney({@coal-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@coal-sell})% &7(Højreklik)"
  357. set slot 11 of player's current inventory to 1 of iron ingot named "&e&l1 Iron Ingot" with lore "&7Køb: &c$&f%formatMoney({@iron-ingot-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@iron-ingot-sell})% &7(Højreklik)"
  358. set slot 12 of player's current inventory to 1 of gold ingot named "&e&l1 Gold Ingot" with lore "&7Køb: &c$&f%formatMoney({@gold-ingot-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@gold-ingot-sell})% &7(Højreklik)"
  359. set slot 13 of player's current inventory to 6 of lapis lazuli named "&e&l6 Lapis" with lore "&7Køb: &c$&f%formatMoney({@lapis-lazuli-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@lapis-lazuli-sell})% &7(Højreklik)"
  360. set slot 14 of player's current inventory to 16 of redstone named "&e&l16 Redstone Dust" with lore "&7Køb: &c$&f%formatMoney({@redstone-dust-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@redstone-dust-sell})% &7(Højreklik)"
  361. set slot 15 of player's current inventory to 1 of diamond named "&e&l1 Diamond" with lore "&7Køb: &c$&f%formatMoney({@diamond-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@diamond-sell})% &7(Højreklik)"
  362. set slot 16 of player's current inventory to 1 of emerald named "&e&l1 Emerald" with lore "&7Køb: &c$&f%formatMoney({@emerald-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@emerald-sell})% &7(Højreklik)"
  363.  
  364. set slot 19 of player's current inventory to 1 of coal block named "&e&l1 Coal blok" with lore "&7Køb: &c$&f%formatMoney({@coal-block-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@coal-block-sell})% &7(Højreklik)"
  365. set slot 20 of player's current inventory to 1 of iron block named "&e&l1 Iron blok" with lore "&7Køb: &c$&f%formatMoney({@iron-block-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@iron-block-sell})% &7(Højreklik)"
  366. set slot 21 of player's current inventory to 1 of gold block named "&e&l1 Gold blok" with lore "&7Køb: &c$&f%formatMoney({@gold-block-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@gold-block-sell})% &7(Højreklik)"
  367. set slot 22 of player's current inventory to 6 of lapis lazuli block named "&e&l6 Lapis blokke" with lore "&7Køb: &c$&f%formatMoney({@lapis-lazuli-block-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@lapis-lazuli-block-sell})% &7(Højreklik)"
  368. set slot 23 of player's current inventory to 16 of redstone block named "&e&l16 Redstone blokke" with lore "&7Køb: &c$&f%formatMoney({@redstone-block-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@redstone-block-sell})% &7(Højreklik)"
  369. set slot 24 of player's current inventory to 1 of diamond block named "&e&l1 Diamond blok" with lore "&7Køb: &c$&f%formatMoney({@diamond-block-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@diamond-block-sell})% &7(Højreklik)"
  370. set slot 25 of player's current inventory to 1 of emerald block named "&e&l1 Emerald blok" with lore "&7Køb: &c$&f%formatMoney({@emerald-block-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@emerald-block-sell})% &7(Højreklik)"
  371.  
  372. set slot 31 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  373.  
  374. command /shop-mad:
  375. permission: "*"
  376. trigger:
  377. open chest with 3 rows named "&3&lShop &0| &2Mad" to player
  378. wait 1 tick
  379. if inventory name of player's current inventory contains "&3&lShop &0| &2Mad":
  380. set {_n} to 0
  381. loop 27 times:
  382. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  383. add 1 to {_n}
  384. set slot 9 of player's current inventory to 16 of bread named "&e&l16 Brød" with lore "&7Køb: &c$&f%formatMoney({@bread-buy})% &7(Venstreklik)"
  385. set slot 10 of player's current inventory to 16 of cooked beef named "&e&l16 Bøf " with lore "&7Køb: &c$&f%formatMoney({@beef-buy})% &7(Venstreklik)"
  386. set slot 11 of player's current inventory to 16 of cooked chicken named "&e&l16 Kylling" with lore "&7Køb: &c$&f%formatMoney({@chicken-buy})% &7(Venstreklik)"
  387. set slot 12 of player's current inventory to 16 of baked potato named "&e&l16 Bagt kartoffel" with lore "&7Køb: &c$&f%formatMoney({@baked-potato-buy})% &7(Venstreklik)"
  388. set slot 13 of player's current inventory to 16 of cooked mutton named "&e&l16 Kogt fårekød" with lore "&7Køb: &c$&f%formatMoney({@mutton-buy})% &7(Venstreklik)"
  389. set slot 14 of player's current inventory to 16 of cookie named "&e&l16 Cookies" with lore "&7Køb: &c$&f%formatMoney({@cookie-buy})% &7(Venstreklik)"
  390. set slot 15 of player's current inventory to 16 of Pumpkin pie named "&e&l16 Græskartærte" with lore "&7Køb: &c$&f%formatMoney({@pie-buy})% &7(Venstreklik)"
  391. set slot 16 of player's current inventory to 16 of apple named "&e&l16 Æbler" with lore "&7Køb: &c$&f%formatMoney({@apple-buy})% &7(Venstreklik)"
  392. set slot 17 of player's current inventory to 1 of cake named "&e&l1 Kage" with lore "&7Køb: &c$&f%formatMoney({@cake-buy})% &7(Venstreklik)"
  393.  
  394. set slot 22 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  395.  
  396. command /shop-farm:
  397. permission: "*"
  398. trigger:
  399. open chest with 4 rows named "&3&lShop &0| &2Farm" to player
  400. wait 1 tick
  401. if inventory name of player's current inventory contains "&3&lShop &0| &2Farm":
  402. set {_n} to 0
  403. loop 36 times:
  404. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  405. add 1 to {_n}
  406. set slot 9 of player's current inventory to 1 of seeds named "&e&l1 Frø" with lore "&7Køb: &c$&f%formatMoney({@seeds-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@seeds-sell})% &7(Højreklik)"
  407. set slot 10 of player's current inventory to 1 of melon seeds named "&e&l1 Melon frø " with lore "&7Køb: &c$&f%formatMoney({@melon-seeds-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@melon-seeds-sell})% &7(Højreklik)"
  408. set slot 11 of player's current inventory to 1 of melon slice named "&e&l1 Melon slice" with lore "&7Køb: &c$&f%formatMoney({@melon-slice-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@melon-slice-sell})% &7(Højreklik)"
  409. set slot 12 of player's current inventory to 1 of pumpkin named "&e&l1 Græskar" with lore "&7Køb: &c$&f%formatMoney({@pumpkin-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@pumpkin-sell})% &7(Højreklik)"
  410. set slot 13 of player's current inventory to 1 of wheat named "&e&l1 Hvede" with lore "&7Køb: &c$&f%formatMoney({@wheat-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@wheat-sell})% &7(Højreklik)"
  411. set slot 14 of player's current inventory to 1 of carrot named "&e&l1 Gulerod" with lore "&7Køb: &c$&f%formatMoney({@carrot-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@carrot-sell})% &7(Højreklik)"
  412. set slot 15 of player's current inventory to 1 of potato named "&e&l1 Kartoffel" with lore "&7Køb: &c$&f%formatMoney({@potato-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@potato-sell})% &7(Højreklik)"
  413. set slot 16 of player's current inventory to 1 of sugar cane named "&e&l1 Sukkerrør" with lore "&7Køb: &c$&f%formatMoney({@sugarcane-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@sugarcane-sell})% &7(Højreklik)"
  414. set slot 17 of player's current inventory to 1 of cactus named "&e&l1 Kaktus" with lore "&7Køb: &c$&f%formatMoney({@cactus-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@cactus-sell})% &7(Højreklik)"
  415.  
  416. set slot 18 of player's current inventory to 1 of cocoa beans named "&e&l1 Kakaobønne" with lore "&7Køb: &c$&f%formatMoney({@cocoabeans-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@cocoabeans-sell})% &7(Højreklik)"
  417. set slot 19 of player's current inventory to 1 of vines named "&e&l1 Vine" with lore "&7Køb: &c$&f%formatMoney({@vine-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vine-sell})% &7(Højreklik)"
  418. set slot 20 of player's current inventory to 1 of nether wart named "&e&l1 Nether Wart" with lore "&7Køb: &c$&f%formatMoney({@netherwart-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@netherwart-sell})% &7(Højreklik)"
  419. set slot 21 of player's current inventory to 1 of oak sapling named "&e&l1 Oak sapling" with lore "&7Køb: &c$&f%formatMoney({@oak-sapling-buy})% &7(Venstreklik||&7Sælg: &a$&f%formatMoney({@oak-sapling-sell})% &7(Højreklik))"
  420. set slot 22 of player's current inventory to 1 of spruce sapling named "&e&l1 Spruce sapling" with lore "&7Køb: &c$&f%formatMoney({@spruce-sapling-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@spruce-sapling-sell})% &7(Højreklik)"
  421. set slot 23 of player's current inventory to 1 of birch sapling named "&e&l1 Birch sapling" with lore "&7Køb: &c$&f%formatMoney({@birch-sapling-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@spruce-sapling-sell})% &7(Højreklik)"
  422. set slot 24 of player's current inventory to 1 of jungle sapling named "&e&l1 Jungle sapling" with lore "&7Køb: &c$&f%formatMoney({@jungle-sapling-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@jungle-sapling-sell})% &7(Højreklik)"
  423. set slot 25 of player's current inventory to 1 of acacia sapling named "&e&l1 Acacia sapling" with lore "&7Køb: &c$&f%formatMoney({@acacia-sapling-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@acacia-sapling-sell})% &7(Højreklik)"
  424. set slot 26 of player's current inventory to 1 of dark oak sapling named "&e&l1 Dark Oak sapling" with lore "&7Køb: &c$&f%formatMoney({@dark-oak-sapling-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@dark-oak-sapling-sell})% &7(Højreklik)"
  425.  
  426. set slot 31 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  427.  
  428. command /shop-drops:
  429. permission: "*"
  430. trigger:
  431. open chest with 4 rows named "&3&lShop &0| &2Drops" to player
  432. wait 1 tick
  433. if inventory name of player's current inventory contains "&3&lShop &0| &2Drops":
  434. set {_n} to 0
  435. loop 36 times:
  436. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  437. add 1 to {_n}
  438. set slot 9 of player's current inventory to 1 of rotten flesh named "&e&l1 Rotten Flesh" with lore "&7Køb: &c$&f%formatMoney({@rottenflesh-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@rottenflesh-sell})% &7(Højreklik)"
  439. set slot 10 of player's current inventory to 1 of gunpowder named "&e&l1 Gunpowder " with lore "&7Køb: &c$&f%formatMoney({@gunpowder-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@gunpowder-sell})% &7(Højreklik)"
  440. set slot 11 of player's current inventory to 1 of bone named "&e&l1 Knogle" with lore "&7Køb: &c$&f%formatMoney({@bone-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@bone-sell})% &7(Højreklik)"
  441. set slot 12 of player's current inventory to 1 of bonemeal named "&e&l1 Bonemeal" with lore "&7Køb: &c$&f%formatMoney({@bonemeal-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@bonemeal-sell})% &7(Højreklik)"
  442. set slot 13 of player's current inventory to 1 of arrow named "&e&l1 Pil" with lore "&7Køb: &c$&f%formatMoney({@arrow-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@arrow-sell})% &7(Højreklik)"
  443. set slot 14 of player's current inventory to 1 of ghast tear named "&e&l1 Ghast Tear" with lore "&7Køb: &c$&f%formatMoney({@ghasttear-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@ghasttear-sell})% &7(Højreklik)"
  444. set slot 15 of player's current inventory to 1 of string named "&e&l1 String" with lore "&7Køb: &c$&f%formatMoney({@string-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@string-sell})% &7(Højreklik)"
  445. set slot 16 of player's current inventory to 1 of spider eye named "&e&l1 Spider eye" with lore "&7Køb: &c$&f%formatMoney({@spidereye-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@spidereye-sell})% &7(Højreklik)"
  446. set slot 17 of player's current inventory to 1 of rabbit foot named "&e&l1 Kanin fod" with lore "&7Køb: &c$&f%formatMoney({@rabbitfoot-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@rabbitfoot-sell})% &7(Højreklik)"
  447.  
  448. set slot 18 of player's current inventory to 1 of slimeball named "&e&l1 Slimeball" with lore "&7Køb: &c$&f%formatMoney({@slimeball-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@slimeball-sell})% &7(Højreklik)"
  449. set slot 19 of player's current inventory to 1 of ender pearl named "&e&l1 Enderpearl" with lore "&7Køb: &c$&f%formatMoney({@enderpearl-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@enderpearl-sell})% &7(Højreklik)"
  450. set slot 20 of player's current inventory to 1 of feather named "&e&l1 Fjer" with lore "&7Køb: &c$&f%formatMoney({@feather-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@feather-sell})% &7(Højreklik)"
  451. set slot 21 of player's current inventory to 1 of white wool block named "&e&l1 Hvid uld" with lore "&7Køb: &c$&f%formatMoney({@wool-buy})% &7(Venstreklik||&7Sælg: &a$&f%formatMoney({@wool-sell})% &7(Højreklik))"
  452. set slot 22 of player's current inventory to 1 of leather named "&e&l1 Læder" with lore "&7Køb: &c$&f%formatMoney({@leather-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@leather-sell})% &7(Højreklik)"
  453. set slot 23 of player's current inventory to 1 of glowstone dust named "&e&l1 Glowstone dust" with lore "&7Køb: &c$&f%formatMoney({@glowstonedust-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@glowstonedust-sell})% &7(Højreklik)"
  454. set slot 24 of player's current inventory to 1 of glowstone block named "&e&l1 Glowstone blok" with lore "&7Køb: &c$&f%formatMoney({@glowstoneblock-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@glowstoneblock-sell})% &7(Højreklik)"
  455. set slot 25 of player's current inventory to 1 of blaze rod named "&e&l1 Blazerod" with lore "&7Køb: &c$&f%formatMoney({@blazerod-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@blazerod-sell})% &7(Højreklik)"
  456. set slot 26 of player's current inventory to 1 of cobweb named "&e&l1 Spindelvæv" with lore "&7Køb: &c$&f%formatMoney({@cobweb-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@cobweb-sell})% &7(Højreklik)"
  457.  
  458. set slot 31 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  459.  
  460. command /shop-spawners:
  461. permission: "*"
  462. trigger:
  463. open chest with 3 rows named "&3&lShop &0| &2Spawners" to player
  464. wait 1 tick
  465. if inventory name of player's current inventory contains "&3&lShop &0| &2Spawners":
  466. set {_n} to 0
  467. loop 27 times:
  468. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  469. add 1 to {_n}
  470. set slot 12 of player's current inventory to 1 of mob spawner named "&e&l1 Grise Spawner" with lore "&7Køb: &c$&f%formatMoney({@pig-buy})% &7(Venstreklik)"
  471. set slot 13 of player's current inventory to 1 of mob spawner named "&e&l1 Ko Spawner" with lore "&7Køb: &c$&f%formatMoney({@cow-buy})% &7(Venstreklik)"
  472. set slot 14 of player's current inventory to 1 of mob spawner named "&e&l1 Får Spawner" with lore "&7Køb: &c$&f%formatMoney({@sheep-buy})% &7(Venstreklik)"
  473.  
  474. set slot 22 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  475.  
  476. command /shop-andet:
  477. permission: "*"
  478. trigger:
  479. open chest with 3 rows named "&3&lShop &0| &2Andet" to player
  480. wait 1 tick
  481. if inventory name of player's current inventory contains "&3&lShop &0| &2Andet":
  482. set {_n} to 0
  483. loop 27 times:
  484. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  485. add 1 to {_n}
  486. set slot 11 of player's current inventory to 1 of water bucket named "&e&l1 Vandspand" with lore "&7Køb: &c$&f%formatMoney({@water-buy})% &7(Venstreklik)"
  487. set slot 12 of player's current inventory to 1 of lava bucket named "&e&l1 Lavaspand" with lore "&7Køb: &c$&f%formatMoney({@lava-buy})% &7(Venstreklik)"
  488. set slot 13 of player's current inventory to 1 of hopper named "&e&l1 Hopper" with lore "&7Køb: &c$&f%formatMoney({@hopper-buy})% &7(Venstreklik)"
  489. set slot 14 of player's current inventory to 1 of flint named "&e&l1 Flint" with lore "&7Køb: &c$&f%formatMoney({@flint-buy})% &7(Venstreklik)"
  490. set slot 15 of player's current inventory to 1 of book named "&e&l1 Bog" with lore "&7Køb: &c$&f%formatMoney({@book-buy})% &7(Venstreklik)"
  491.  
  492. set slot 22 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  493.  
  494. command /shop-vip:
  495. permission: "*"
  496. trigger:
  497. open chest with 4 rows named "&3&lShop &0| &bVIP" to player
  498. wait 1 tick
  499. if inventory name of player's current inventory contains "&3&lShop &0| &bVIP":
  500. set {_n} to 0
  501. loop 36 times:
  502. set slot {_n} of player's current inventory to 1 of gray stained glass named " "
  503. add 1 to {_n}
  504. set slot 10 of player's current inventory to 1 of diamond pickaxe named "&e&l1 Diamond Hakke" with lore "&7Køb: &c$&f%formatMoney({vip-diamondpickaxe-buy@})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-diamondpickaxe-sell})% &7(Højreklik)"
  505. set slot 11 of player's current inventory to 1 of diamond sword named "&e&l1 Diamond Sværd" with lore "&7Køb: &c$&f%formatMoney({@vip-diamondsword-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-diamondsword-sell})% &7(Højreklik)"
  506. set slot 12 of player's current inventory to 1 of diamond shovel named "&e&l1 Diamond Skovl" with lore "&7Køb: &c$&f%formatMoney({@vip-diamondshovel-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-diamondshovel-sell})% &7(Højreklik)"
  507. set slot 13 of player's current inventory to 1 of iron ingot named "&e&l1 Iron ingot" with lore "&7Køb: &c$&f%formatMoney({@vip-ironingot-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-ironingot-sell})% &7(Højreklik)"
  508. set slot 14 of player's current inventory to 1 of iron block named "&e&l1 Iron blok" with lore "&7Køb: &c$&f%formatMoney({@vip-ironblock-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-ironblock-sell})% &7(Højreklik)"
  509. set slot 15 of player's current inventory to 1 of diamond named "&e&l1 Diamond" with lore "&7Køb: &c$&f%formatMoney({@vip-diamond-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-diamond-sell})% &7(Højreklik)"
  510. set slot 16 of player's current inventory to 1 of diamond block named "&e&l1 Diamond blok" with lore "&7Køb: &c$&f%formatMoney({@vip-diamondblock-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-diamondblock-sell})% &7(Højreklik)"
  511.  
  512. set slot 19 of player's current inventory to 1 of emerald named "&e&l1 Emerald" with lore "&7Køb: &c$&f%formatMoney({@vip-emerald-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-emerald-sell})% &7(Højreklik)"
  513. set slot 20 of player's current inventory to 1 of emerald block named "&e&l1 Emerald blok" with lore "&7Køb: &c$&f%formatMoney({@vip-emeraldblock-buy})% &7(Venstreklik)||&7Sælg: &a$&f%formatMoney({@vip-emeraldblock-sell})% &7(Højreklik)"
  514. set slot 21 of player's current inventory to 1 of mob spawner named "&e&l1 Zombie Spawner" with lore "&7Køb: &c$&f%formatMoney({@vip-zombie-buy})% &7(Venstreklik)"
  515. set slot 22 of player's current inventory to 1 of mob spawner named "&e&l1 Kylling Spawner" with lore "&7Køb: &c$&f%formatMoney({@vip-chicken-buy})% &7(Venstreklik)"
  516. set slot 23 of player's current inventory to 1 of mob spawner named "&e&l1 Edderkop Spawner" with lore "&7Køb: &c$&f%formatMoney({@vip-spider-buy})% &7(Venstreklik)"
  517. set slot 24 of player's current inventory to 1 of mob spawner named "&e&l1 Skelet Spawner" with lore "&7Køb: &c$&f%formatMoney({@vip-skeleton-buy})% &7(Venstreklik)"
  518. set slot 25 of player's current inventory to 1 of mob spawner named "&e&l1 Iron Golem Spawner" with lore "&7Køb: &c$&f%formatMoney({@vip-irongolem-buy})% &7(Venstreklik)"
  519.  
  520. set slot 31 of player's current inventory to 1 of glowing book named "&c&lTilbage"
  521.  
  522. on inventory click:
  523. if inventory name of player's current inventory contains "&3&lShop &0| &2Vælg kategori":
  524. cancel event
  525. if "%name of clicked item%" contains "&2&lBlokke":
  526. make player run command "/shop-blokke" as op
  527. stop
  528. if "%name of clicked item%" contains "&2&lTools":
  529. make player run command "/shop-tools" as op
  530. stop
  531. if "%name of clicked item%" contains "&2&lOres":
  532. make player run command "/shop-ores" as op
  533. stop
  534. if "%name of clicked item%" contains "&2&lMad":
  535. make player run command "/shop-mad" as op
  536. stop
  537. if "%name of clicked item%" contains "&2&lFarm":
  538. make player run command "/shop-farm" as op
  539. stop
  540. if "%name of clicked item%" contains "&2&lDrops":
  541. make player run command "/shop-drops" as op
  542. stop
  543. if "%name of clicked item%" contains "&2&lSpawners":
  544. make player run command "/shop-spawners" as op
  545. stop
  546. if "%name of clicked item%" contains "&2&lAndet":
  547. make player run command "/shop-andet" as op
  548. stop
  549. if "%name of clicked item%" contains "&b&lVIP SHOP":
  550. if player has permission "skript.shop.vip":
  551. make player run command "/shop-vip" as op
  552. stop
  553. else:
  554. close player's inventory
  555. send "&7[&c!&7] &cDu har ikke adgang til denne shop!"
  556. stop
  557.  
  558. else if inventory name of player's current inventory contains "&3&lShop &0| &2Blokke":
  559. cancel event
  560. if "%name of clicked item%" contains "&c&lTilbage":
  561. make player run command "/shop" as op
  562. stop
  563. else:
  564. if "%lore of clicked item%" contains "&7Køb:":
  565. if "%click type%" contains "left":
  566. set {_lore} to "%lore of clicked item%"
  567. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  568. set {_lores::*} to {_lore::2} split at " "
  569. replace all " &7(Venstreklik)" with "" in {_lores::1}
  570. replace all "." with "" in {_lores::1}
  571. replace all "," with "." in {_lores::1}
  572. set {_pris} to "%{_lores::1}%" parsed as a number
  573. set {_item} to "%clicked item%" parsed as a item
  574. set {_amount} to "%name of clicked item%"
  575. set {_amount::*} to {_amount} split at " "
  576. replace all "&e&l" in {_amount::1} with ""
  577. set {_n} to "%{_amount::1}%" parsed as a integer
  578. shopBuy(player , {_item} , {_n} , {_pris})
  579.  
  580. if "%lore of clicked item%" contains "&7Sælg:":
  581. if "%click type%" contains "right":
  582. set {_lore} to "%lore of clicked item%"
  583. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  584. set {_lores::*} to {_lore::2} split at " "
  585. replace all " &7(Højreklik)" with "" in {_lores::1}
  586. replace all "." with "" in {_lores::1}
  587. replace all "," with "." in {_lores::1}
  588. set {_pris} to "%{_lores::1}%" parsed as a number
  589. set {_item} to "%clicked item%" parsed as a item
  590. set {_amount} to "%name of clicked item%"
  591. set {_amount::*} to {_amount} split at " "
  592. replace all "&e&l" in {_amount::1} with ""
  593. set {_n} to "%{_amount::1}%" parsed as a integer
  594. shopSell(player , {_item} , {_n} , {_pris})
  595.  
  596. else if inventory name of player's current inventory contains "&3&lShop &0| &2Tools":
  597. cancel event
  598. if "%name of clicked item%" contains "&c&lTilbage":
  599. make player run command "/shop" as op
  600. stop
  601. else:
  602. if "%lore of clicked item%" contains "&7Køb:":
  603. if "%click type%" contains "left":
  604. set {_lore} to "%lore of clicked item%"
  605. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  606. set {_lores::*} to {_lore::2} split at " "
  607. replace all " &7(Venstreklik)" with "" in {_lores::1}
  608. replace all "." with "" in {_lores::1}
  609. replace all "," with "." in {_lores::1}
  610. set {_pris} to "%{_lores::1}%" parsed as a number
  611. set {_item} to "%clicked item%" parsed as a item
  612. set {_amount} to "%name of clicked item%"
  613. set {_amount::*} to {_amount} split at " "
  614. replace all "&e&l" in {_amount::1} with ""
  615. set {_n} to "%{_amount::1}%" parsed as a integer
  616. shopBuy(player , {_item} , {_n} , {_pris})
  617.  
  618. if "%lore of clicked item%" contains "&7Sælg:":
  619. if "%click type%" contains "right":
  620. set {_lore} to "%lore of clicked item%"
  621. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  622. set {_lores::*} to {_lore::2} split at " "
  623. replace all " &7(Højreklik)" with "" in {_lores::1}
  624. replace all "." with "" in {_lores::1}
  625. replace all "," with "." in {_lores::1}
  626. set {_pris} to "%{_lores::1}%" parsed as a number
  627. set {_item} to "%clicked item%" parsed as a item
  628. set {_amount} to "%name of clicked item%"
  629. set {_amount::*} to {_amount} split at " "
  630. replace all "&e&l" in {_amount::1} with ""
  631. set {_n} to "%{_amount::1}%" parsed as a integer
  632. shopSell(player , {_item} , {_n} , {_pris})
  633.  
  634. else if inventory name of player's current inventory contains "&3&lShop &0| &2Ores":
  635. cancel event
  636. if "%name of clicked item%" contains "&c&lTilbage":
  637. make player run command "/shop" as op
  638. stop
  639. else:
  640. if "%lore of clicked item%" contains "&7Køb:":
  641. if "%click type%" contains "left":
  642. set {_lore} to "%lore of clicked item%"
  643. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  644. set {_lores::*} to {_lore::2} split at " "
  645. replace all " &7(Venstreklik)" with "" in {_lores::1}
  646. replace all "." with "" in {_lores::1}
  647. replace all "," with "." in {_lores::1}
  648. set {_pris} to "%{_lores::1}%" parsed as a number
  649. set {_item} to "%clicked item%" parsed as a item
  650. set {_amount} to "%name of clicked item%"
  651. set {_amount::*} to {_amount} split at " "
  652. replace all "&e&l" in {_amount::1} with ""
  653. set {_n} to "%{_amount::1}%" parsed as a integer
  654. shopBuy(player , {_item} , {_n} , {_pris})
  655.  
  656. if "%lore of clicked item%" contains "&7Sælg:":
  657. if "%click type%" contains "right":
  658. set {_lore} to "%lore of clicked item%"
  659. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  660. set {_lores::*} to {_lore::2} split at " "
  661. replace all " &7(Højreklik)" with "" in {_lores::1}
  662. replace all "." with "" in {_lores::1}
  663. replace all "," with "." in {_lores::1}
  664. set {_pris} to "%{_lores::1}%" parsed as a number
  665. set {_item} to "%clicked item%" parsed as a item
  666. set {_amount} to "%name of clicked item%"
  667. set {_amount::*} to {_amount} split at " "
  668. replace all "&e&l" in {_amount::1} with ""
  669. set {_n} to "%{_amount::1}%" parsed as a integer
  670. shopSell(player , {_item} , {_n} , {_pris})
  671.  
  672. else if inventory name of player's current inventory contains "&3&lShop &0| &2Mad":
  673. cancel event
  674. if "%name of clicked item%" contains "&c&lTilbage":
  675. make player run command "/shop" as op
  676. stop
  677. else:
  678. if "%lore of clicked item%" contains "&7Køb:":
  679. if "%click type%" contains "left":
  680. set {_lore} to "%lore of clicked item%"
  681. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  682. set {_lores::*} to {_lore::2} split at " "
  683. replace all " &7(Venstreklik)" with "" in {_lores::1}
  684. replace all "." with "" in {_lores::1}
  685. replace all "," with "." in {_lores::1}
  686. set {_pris} to "%{_lores::1}%" parsed as a number
  687. set {_item} to "%clicked item%" parsed as a item
  688. set {_amount} to "%name of clicked item%"
  689. set {_amount::*} to {_amount} split at " "
  690. replace all "&e&l" in {_amount::1} with ""
  691. set {_n} to "%{_amount::1}%" parsed as a integer
  692. shopBuy(player , {_item} , {_n} , {_pris})
  693.  
  694. if "%lore of clicked item%" contains "&7Sælg:":
  695. if "%click type%" contains "right":
  696. set {_lore} to "%lore of clicked item%"
  697. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  698. set {_lores::*} to {_lore::2} split at " "
  699. replace all " &7(Højreklik)" with "" in {_lores::1}
  700. replace all "." with "" in {_lores::1}
  701. replace all "," with "." in {_lores::1}
  702. set {_pris} to "%{_lores::1}%" parsed as a number
  703. set {_item} to "%clicked item%" parsed as a item
  704. set {_amount} to "%name of clicked item%"
  705. set {_amount::*} to {_amount} split at " "
  706. replace all "&e&l" in {_amount::1} with ""
  707. set {_n} to "%{_amount::1}%" parsed as a integer
  708. shopSell(player , {_item} , {_n} , {_pris})
  709.  
  710. else if inventory name of player's current inventory contains "&3&lShop &0| &2Farm":
  711. cancel event
  712. if "%name of clicked item%" contains "&c&lTilbage":
  713. make player run command "/shop" as op
  714. stop
  715. else:
  716. if "%lore of clicked item%" contains "&7Køb:":
  717. if "%click type%" contains "left":
  718. set {_lore} to "%lore of clicked item%"
  719. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  720. set {_lores::*} to {_lore::2} split at " "
  721. replace all " &7(Venstreklik)" with "" in {_lores::1}
  722. replace all "." with "" in {_lores::1}
  723. replace all "," with "." in {_lores::1}
  724. set {_pris} to "%{_lores::1}%" parsed as a number
  725. set {_item} to "%clicked item%" parsed as a item
  726. set {_amount} to "%name of clicked item%"
  727. set {_amount::*} to {_amount} split at " "
  728. replace all "&e&l" in {_amount::1} with ""
  729. set {_n} to "%{_amount::1}%" parsed as a integer
  730. shopBuy(player , {_item} , {_n} , {_pris})
  731.  
  732. if "%lore of clicked item%" contains "&7Sælg:":
  733. if "%click type%" contains "right":
  734. set {_lore} to "%lore of clicked item%"
  735. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  736. set {_lores::*} to {_lore::2} split at " "
  737. replace all " &7(Højreklik)" with "" in {_lores::1}
  738. replace all "." with "" in {_lores::1}
  739. replace all "," with "." in {_lores::1}
  740. set {_pris} to "%{_lores::1}%" parsed as a number
  741. set {_item} to "%clicked item%" parsed as a item
  742. set {_amount} to "%name of clicked item%"
  743. set {_amount::*} to {_amount} split at " "
  744. replace all "&e&l" in {_amount::1} with ""
  745. set {_n} to "%{_amount::1}%" parsed as a integer
  746. shopSell(player , {_item} , {_n} , {_pris})
  747.  
  748. else if inventory name of player's current inventory contains "&3&lShop &0| &2Drops":
  749. cancel event
  750. if "%name of clicked item%" contains "&c&lTilbage":
  751. make player run command "/shop" as op
  752. stop
  753. else:
  754. if "%lore of clicked item%" contains "&7Køb:":
  755. if "%click type%" contains "left":
  756. set {_lore} to "%lore of clicked item%"
  757. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  758. set {_lores::*} to {_lore::2} split at " "
  759. replace all " &7(Venstreklik)" with "" in {_lores::1}
  760. replace all "." with "" in {_lores::1}
  761. replace all "," with "." in {_lores::1}
  762. set {_pris} to "%{_lores::1}%" parsed as a number
  763. set {_item} to "%clicked item%" parsed as a item
  764. set {_amount} to "%name of clicked item%"
  765. set {_amount::*} to {_amount} split at " "
  766. replace all "&e&l" in {_amount::1} with ""
  767. set {_n} to "%{_amount::1}%" parsed as a integer
  768. shopBuy(player , {_item} , {_n} , {_pris})
  769.  
  770. if "%lore of clicked item%" contains "&7Sælg:":
  771. if "%click type%" contains "right":
  772. set {_lore} to "%lore of clicked item%"
  773. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  774. set {_lores::*} to {_lore::2} split at " "
  775. replace all " &7(Højreklik)" with "" in {_lores::1}
  776. replace all "." with "" in {_lores::1}
  777. replace all "," with "." in {_lores::1}
  778. set {_pris} to "%{_lores::1}%" parsed as a number
  779. set {_item} to "%clicked item%" parsed as a item
  780. set {_amount} to "%name of clicked item%"
  781. set {_amount::*} to {_amount} split at " "
  782. replace all "&e&l" in {_amount::1} with ""
  783. set {_n} to "%{_amount::1}%" parsed as a integer
  784. shopSell(player , {_item} , {_n} , {_pris})
  785.  
  786. else if inventory name of player's current inventory contains "&3&lShop &0| &2Spawners":
  787. cancel event
  788. if "%name of clicked item%" contains "&c&lTilbage":
  789. make player run command "/shop" as op
  790. stop
  791. else if "%name of clicked item%" is "&e&l1 Grise Spawner":
  792. if "%click type%" contains "left":
  793. if player's balance is greater than or equal to {@pig-buy}:
  794. remove {@pig-buy} from player's balance
  795. execute console command "silkspawner give %player% pig"
  796. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@pig-buy})%&7)"
  797. else:
  798. message "&c&l[!] &cDu har ikke råd!"
  799. else if "%name of clicked item%" is "&e&l1 Ko Spawner":
  800. if "%click type%" contains "left":
  801. if player's balance is greater than or equal to {@cow-buy}:
  802. remove {@cow-buy} from player's balance
  803. execute console command "silkspawner give %player% cow"
  804. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@cow-buy})%&7)"
  805. else:
  806. message "&c&l[!] &cDu har ikke råd!"
  807. else if "%name of clicked item%" is "&e&l1 Får Spawner":
  808. if "%click type%" contains "left":
  809. if player's balance is greater than or equal to {@sheep-buy}:
  810. remove {@sheep-buy} from player's balance
  811. execute console command "silkspawner give %player% sheep"
  812. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@sheep-buy})%&7)"
  813. else:
  814. message "&c&l[!] &cDu har ikke råd!"
  815. else if inventory name of player's current inventory contains "&3&lShop &0| &2Andet":
  816. cancel event
  817. if "%name of clicked item%" contains "&c&lTilbage":
  818. make player run command "/shop" as op
  819. stop
  820. else:
  821. if "%lore of clicked item%" contains "&7Køb:":
  822. if "%click type%" contains "left":
  823. set {_lore} to "%lore of clicked item%"
  824. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  825. set {_lores::*} to {_lore::2} split at " "
  826. replace all " &7(Venstreklik)" with "" in {_lores::1}
  827. replace all "." with "" in {_lores::1}
  828. replace all "," with "." in {_lores::1}
  829. set {_pris} to "%{_lores::1}%" parsed as a number
  830. set {_item} to "%clicked item%" parsed as a item
  831. set {_amount} to "%name of clicked item%"
  832. set {_amount::*} to {_amount} split at " "
  833. replace all "&e&l" in {_amount::1} with ""
  834. set {_n} to "%{_amount::1}%" parsed as a integer
  835. shopBuy(player , {_item} , {_n} , {_pris})
  836.  
  837. if "%lore of clicked item%" contains "&7Sælg:":
  838. if "%click type%" contains "right":
  839. set {_lore} to "%lore of clicked item%"
  840. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  841. set {_lores::*} to {_lore::2} split at " "
  842. replace all " &7(Højreklik)" with "" in {_lores::1}
  843. replace all "." with "" in {_lores::1}
  844. replace all "," with "." in {_lores::1}
  845. set {_pris} to "%{_lores::1}%" parsed as a number
  846. set {_item} to "%clicked item%" parsed as a item
  847. set {_amount} to "%name of clicked item%"
  848. set {_amount::*} to {_amount} split at " "
  849. replace all "&e&l" in {_amount::1} with ""
  850. set {_n} to "%{_amount::1}%" parsed as a integer
  851. shopSell(player , {_item} , {_n} , {_pris})
  852.  
  853. else if inventory name of player's current inventory contains "&3&lShop &0| &bVIP":
  854. cancel event
  855. if "%name of clicked item%" contains "&c&lTilbage":
  856. make player run command "/shop" as op
  857. stop
  858. else if "%name of clicked item%" is "&e&l1 Zombie Spawner":
  859. if "%click type%" contains "left":
  860. if player's balance is greater than or equal to {@vip-zombie-buy}:
  861. remove {@vip-zombie-buy} from player's balance
  862. execute console command "silkspawner give %player% zombie"
  863. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@vip-zombie-buy})%&7)"
  864. else:
  865. message "&c&l[!] &cDu har ikke råd!"
  866. else if "%name of clicked item%" is "&e&l1 Kylling Spawner":
  867. if "%click type%" contains "left":
  868. if player's balance is greater than or equal to {@vip-chicken-buy}:
  869. remove {@vip-chicken-buy} from player's balance
  870. execute console command "silkspawner give %player% chicken"
  871. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@vip-chicken-buy})%&7)"
  872. else:
  873. message "&c&l[!] &cDu har ikke råd!"
  874. else if "%name of clicked item%" is "&e&l1 Edderkop Spawner":
  875. if "%click type%" contains "left":
  876. if player's balance is greater than or equal to {@vip-spider-buy}:
  877. remove {@vip-spider-buy} from player's balance
  878. execute console command "silkspawner give %player% spider"
  879. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@vip-spider-buy})%&7)"
  880. else:
  881. message "&c&l[!] &cDu har ikke råd!"
  882. else if "%name of clicked item%" is "&e&l1 Skelet Spawner":
  883. if "%click type%" contains "left":
  884. if player's balance is greater than or equal to {@vip-skeleton-buy}:
  885. remove {@vip-skeleton-buy} from player's balance
  886. execute console command "silkspawner give %player% skeleton"
  887. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@vip-skeleton-buy})%&7)"
  888. else:
  889. message "&c&l[!] &cDu har ikke råd!"
  890. else if "%name of clicked item%" is "&e&l1 Iron Golem Spawner":
  891. if "%click type%" contains "left":
  892. if player's balance is greater than or equal to {@vip-irongolem-buy}:
  893. remove {@vip-irongolem-buy} from player's balance
  894. execute console command "silkspawner give %player% irongolem"
  895. message "&a&l[!] &aKøb gennemført! &7(&c&l$&f&l%formatMoney({@vip-irongolem-buy})%&7)"
  896. else:
  897. message "&c&l[!] &cDu har ikke råd!"
  898. else:
  899. if "%lore of clicked item%" contains "&7Køb:":
  900. if "%click type%" contains "left":
  901. set {_lore} to "%lore of clicked item%"
  902. set {_lore::*} to {_lore} split at "&7Køb: &c$&f"
  903. set {_lores::*} to {_lore::2} split at " "
  904. replace all " &7(Venstreklik)" with "" in {_lores::1}
  905. replace all "." with "" in {_lores::1}
  906. replace all "," with "." in {_lores::1}
  907. set {_pris} to "%{_lores::1}%" parsed as a number
  908. set {_item} to "%clicked item%" parsed as a item
  909. set {_amount} to "%name of clicked item%"
  910. set {_amount::*} to {_amount} split at " "
  911. replace all "&e&l" in {_amount::1} with ""
  912. set {_n} to "%{_amount::1}%" parsed as a integer
  913. shopBuy(player , {_item} , {_n} , {_pris})
  914.  
  915. if "%lore of clicked item%" contains "&7Sælg:":
  916. if "%click type%" contains "right":
  917. set {_lore} to "%lore of clicked item%"
  918. set {_lore::*} to {_lore} split at "&7Sælg: &a$&f"
  919. set {_lores::*} to {_lore::2} split at " "
  920. replace all " &7(Højreklik)" with "" in {_lores::1}
  921. replace all "." with "" in {_lores::1}
  922. replace all "," with "." in {_lores::1}
  923. set {_pris} to "%{_lores::1}%" parsed as a number
  924. set {_item} to "%clicked item%" parsed as a item
  925. set {_amount} to "%name of clicked item%"
  926. set {_amount::*} to {_amount} split at " "
  927. replace all "&e&l" in {_amount::1} with ""
  928. set {_n} to "%{_amount::1}%" parsed as a integer
  929. shopSell(player , {_item} , {_n} , {_pris})
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