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  1. VConsole Connected.
  2. ==========================================================
  3. =============== VConsole Buffered Messages ===============
  4. ==========================================================
  5. Steam AppId(570), BreakpadId(375360)
  6. CSteam3Client::Activate() took 0.720069 msec
  7. Determined driver version for graphics adapter 0 'Radeon(TM) RX 460 Graphics': 25.20.15003.5010
  8. (16): Setting setting.cpu_level to 0
  9. (9): Setting setting.mem_level to 2
  10. (14): Setting setting.gpu_mem_level to 2
  11. Video Card dxsupport (1002 : 67ef)
  12. (21): ADD setting.defaultres = 1900
  13. (21): ADD setting.defaultresheight = 1200
  14. (21): ADD setting.gpu_level = 3
  15. (21): ADD setting.version = 1
  16. Saved video settings config to 'cfg\video_tools.txt'
  17. Saved video settings config to 'cfg\video_tools.txt'
  18. ---------------
  19. Path ID: File Path:
  20. ADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\"
  21. CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\"
  22. CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\"
  23. CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\"
  24. CONTENTADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\"
  25. CONTENTROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\"
  26. DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  27. DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
  28. EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\"
  29. EXECUTABLE_PATH "c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\bin\"
  30. GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\"
  31. GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  32. GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
  33. GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk
  34. GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk
  35. GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
  36. GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
  37. GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\"
  38. GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\"
  39. GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\"
  40. GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\"
  41. GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\"
  42. MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  43. MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
  44. PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
  45. PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
  46. SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
  47. SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\"
  48. SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_addons\"
  49. SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\"
  50. SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
  51. SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\"
  52. command line arguments:
  53. -addon barebones -tools -steam -windowed -autoconfig_level 1
  54. Got SDR network config. Loaded revision 180 OK
  55. Starting ping measurement
  56. Network System Initialized
  57. 192.168.56.1: {57D7937C-4378-4585-A606-999B903DF9BC} VirtualBox Host-Only Ethernet Adapter
  58. 10.0.0.162: {23EF365A-00EF-46BE-A546-68A5B7CB67BA} 802.11n USB Wireless LAN Card
  59. Thread pool has 1 threads, scene system using 1 partitions
  60. No valid vcs file found for shader gaussian_bloom_blur.vfx
  61. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  62. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  63. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  64. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  65. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  66. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  67. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  68. No valid vcs file found for shader gaussian_bloom_blur_cs.vfx
  69. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
  70. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
  71. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
  72. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
  73. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
  74. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
  75. CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
  76. Relay tyo1#57 (155.133.245.35:27017) is going offline in 363 seconds
  77. AssetSystem: Mod 'dota' set to read-only
  78. AssetSystem: Mod 'core' set to read-only
  79. Registering external tool for extension: '.vanim': Pick an app (command line: 'C:\WINDOWS\system32\OpenWith.exe "%1"')
  80. Registering external tool for extension: '.css': Notepad (command line: 'C:\WINDOWS\system32\NOTEPAD.EXE %1')
  81. Registering external tool for extension: '.xml': Internet Explorer (command line: '"C:\Program Files\Internet Explorer\iexplore.exe" %1')
  82. Registering external tool for extension: '.js': Node.js: Server-side JavaScript (command line: '"C:\Program Files\nodejs\node.exe" "%1"')
  83. Registering external tool for extension: '.lua': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
  84. Registering external tool for extension: '.psd': Adobe Photoshop CS6 (command line: '"C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Photoshop.exe" "%1"')
  85. Registering external tool for extension: '.tif': Windows Photo Viewer (command line: 'C:\WINDOWS\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
  86. AssetSystem loaded persistent info from 3 layers / 230458 assets in 0.50s
  87. Scanning for Asset Files (1/6): 'Game (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\, previously scanned 0 directories and 0 files
  88. Failed to communicate with routing cluster 'ggru'.
  89. Failed to communicate with routing cluster 'ghel'.
  90. Scanning for Asset Files (2/6): 'Game (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\, previously scanned 70 directories and 231 files
  91. Scanning for Asset Files (3/6): 'Game (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\, previously scanned 70 directories and 231 files
  92. Scanning for Asset Files (4/6): 'Content (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\, previously scanned 70 directories and 231 files
  93. Scanning for Asset Files (5/6): 'Content (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\, previously scanned 99 directories and 537 files
  94. Scanning for Asset Files (6/6): 'Content (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\, previously scanned 99 directories and 537 files
  95. AssetSystem files scanned in 0.02 seconds.
  96. AssetSystem pruned 0 stale assets
  97. Asset System - Updating dependency information...
  98. Failed to communicate with routing cluster 'iad'.
  99. Communications with routing cluster 'iad' established.
  100. AssetSystem dependency data propagated in 0.65s (refreshed 19 of 230248)
  101. AssetSystem dependency graph created in 0.66 seconds.
  102. AssetSystem saved persistent info for 1 layers / 335 assets in 0.011 sec
  103. Loading Asset Tags...
  104. AssetSystem initialized in 1.18 seconds. [0.50 load, 0.02 scan, 0.66 dependencies, 0.01 save]
  105. Clamping split screen users to 1 due to -tools mode.
  106. Sound Initialization: Finish, Sampling Rate: 44100
  107. ConVarRef r_dota_force_forward doesn't point to an existing ConVar
  108. Ping measurement completed
  109. Ping location: sea=16+1,mwh=21+2/22+1,lax=40+4/40+1,okc=58+5,ord=70+7/62+1,atl=74+7/75+1,iad=88+8/78+1,tyo=136+13/110+1,tyo1=136+13/111+1,fra=169+16/164+1,sgp=221+22/192+16,gru=210+21/210+1
  110. Opening joystick 0 : vJoy Device
  111. Opening joystick 1 : 0x3eb/0xff01
  112. Opening joystick 2 : Wooting WootingOne
  113. ILocalize::AddFile() failed to load file "resource/dota_english.txt".
  114. CEntitySystem::BuildEntityNetworking (parallel build of server) took 246.754 msecs for 859 out of 877 classes
  115. Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
  116. Detected video config level 1
  117. Saved video settings config to 'cfg\video_tools.txt'
  118. ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000841 seconds
  119. ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000962 seconds
  120. ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000872 seconds
  121. CEntitySystem::BuildEntityNetworking (parallel build of client) took 233.016 msecs for 863 out of 884 classes
  122. ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000588 seconds
  123. Telling Steam it is safe to update the app
  124. Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
  125. name[ 0 ] changing from 'unnamed' to '[AG] RailEx'
  126. name[ 0 ] changing from '[AG] RailEx' to '[AG] RailEx'
  127. CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
  128. ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  129. SwitchToLoop levelload requested: id [1] addons []
  130. ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000515 seconds
  131. ReadSteamRemoteStorageFile( bufOut, "cfg/challenge_selections.cfg" ) -> 0.000534 seconds
  132. ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000702 seconds
  133. ReadSteamRemoteStorageFile( bufOut, "guides/lycan_1532803455.build" ) -> 0.000350 seconds
  134. ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000444 seconds
  135. ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000675 seconds
  136. ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000620 seconds
  137. **** Unable to localize '#GameUI_Language_Latam_Spanish' on panel 'latam'
  138. **** Unable to localize '#GameUI_Language_Vietnamese' on panel 'vietnamese'
  139. **** Unable to localize '#GameUI_Language_Latam_Spanish' on panel 'latam'
  140. **** Unable to localize '#GameUI_Language_Vietnamese' on panel 'vietnamese'
  141. Idle (levelload)
  142. ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000487 seconds
  143. DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 18147 (was 20147)
  144. Writing configuration for slot 0
  145. Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine_convars.vcfg!
  146. Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine.vcfg!
  147. Running SteamAPI_RunCallbacks for first time
  148. CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  149. SwitchToLoop game requested: id [1] addons []
  150. **** Unable to localize '#FrontPage_Frostivus_2018_Treasure1_HeaderDesc' on panel descendant of 'FrontpageContents'
  151. Requesting page 1 of items
  152. Requesting page 1 of items
  153. Requesting page 1 of items
  154. CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
  155. SV: maxplayers set to 1
  156. Initializing script VM...
  157. ...done
  158. DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 22506 (was 24926)
  159. In logon queue; waiting for GC to confirm connection.
  160. Requesting page 2 of items
  161. Received client welcome from GC.
  162. CMsgClientWelcome subscribed: 1 up-to-date, 0 out-of-date
  163. DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 10430 (was 23050)
  164. DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 8389 (was 11149)
  165. Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
  166. GC reported matchgroups version 107
  167. Received weekend tourney schedule.
  168. WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 13.327
  169. CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 13.378
  170. Requesting page 1 of items
  171. Auto selecting weekend tourney division 'north_america' based on ping to best region of 21ms
  172. Selected division changed to 'north_america'
  173. Requesting page 2 of items
  174. Error loading resource file "panorama/images/items/recipe_opacity_mask_png.vtex_c" (Error: ERROR_FILEOPEN)
  175. SV: Spawn Server: <empty>
  176. CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
  177. CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
  178. CL: CWaitForGameServerStartupPrerequisite done waiting for server
  179. CL: CCreateGameClientJob creating client connection to 'loopback'
  180. Connected loopback client=10000@loopback:1 <-> server=20001@loopback:0
  181. Associating NetChan [AG] RailEx loopback:0[1] (loopback:0) with Steam Net Connection handle 20001
  182. Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle 10000
  183. CL: Connected to 'loopback:1'
  184. SV: Sending server info to client '[AG] RailEx' at loopback:0
  185. SV: WriteInitialSpawnGroups sending 1 groups
  186. Game: "Dota 2"
  187. Map: "<empty>"
  188. Players: 1 (0 bots) / 1 humans
  189. Build: 8090 (revision 4887580)
  190. Server Number: 1
  191. CL: CNetworkGameClient::ProcessServerInfo
  192. Initializing script VM...
  193. ...done
  194. ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000728 seconds
  195. scripts\talker\response_rules_announcer_dlc_darkest_dungeon.txt(token 6292) : Multiple responses with same name 'announcer_dlc_darkest_dungeon_customisdarkestdungeonannisannounceidlelategamechance_25%'
  196. CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
  197. CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
  198. CL: CGameClientConnectPrerequisite connection succeeded
  199. ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
  200. SV: IGameSystem::LoopActivateAllSystems
  201. HO: IGameSystem::LoopActivateAllSystems
  202. SV: Game started
  203. CL: IGameSystem::LoopActivateAllSystems
  204. ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000426 seconds
  205. CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  206. **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
  207. **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
  208. SV: Sending full update to client [AG] RailEx (reason: initial update)
  209. CL: Receiving uncompressed update from server
  210. change callback spew threshold 0.200000 msecs
  211. client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
  212. CL: Signon traffic "client": incoming 31.282 KB [6 pkts], outgoing 1.266 KB [5 pkts]
  213. ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
  214. [AG] RailEx loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
  215. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  216. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  217. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  218. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  219. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  220. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  221. ==============================================================
  222. =============== End VConsole Buffered Messages ===============
  223. ==============================================================
  224. CClientSteamContext OnSteamServersDisconnected logged on = 0
  225. CClientSteamContext OnSteamServerConnectFailure logged on = 0
  226. CClientSteamContext OnSteamServerConnectFailure logged on = 0
  227. CClientSteamContext OnSteamServerConnectFailure logged on = 0
  228. CClientSteamContext OnSteamServersConnected logged on = 1
  229. Requesting page 1 of items
  230. Requesting page 1 of items
  231. Requesting page 1 of items
  232. Requesting page 2 of items
  233. Received client welcome from GC.
  234. CMsgClientWelcome subscribed: 1 up-to-date, 0 out-of-date
  235. GC reported matchgroups version 107
  236. Received weekend tourney schedule.
  237. Requesting page 1 of items
  238. Requesting page 2 of items
  239. **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
  240. Begin loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\untitled_1.vmap
  241. Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_312e.dmx!
  242. Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_89a.dmx!
  243. Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_cef.dmx!
  244. Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_1ddd.dmx!
  245. Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_58f9.dmx!
  246. Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_7fd5.dmx!
  247. Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_3214.dmx!
  248. No free conversion of cstring variant to ResourceHandle_t right now
  249. No free conversion of cstring variant to ResourceHandle_t right now
  250. No free conversion of cstring variant to ResourceHandle_t right now
  251. No free conversion of cstring variant to ResourceHandle_t right now
  252. Can't find helper 'model_archetypes' - fgd error?
  253. VConsole Rejecting Message: 'PHRA'
  254. Completed loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\untitled_1.vmap (8.2s)
  255. CHostStateMgr::QueueNewRequest( Loading (untitled_1), 2 )
  256. SwitchToLoop levelload requested: id [2] addons []
  257. CL: IGameSystem::LoopDeactivateAllSystems
  258. WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 1599.708
  259. CL: Disconnecting from server: NETWORK_DISCONNECT_LOOPDEACTIVATE
  260. Closing Steam Net Connection on socket 'client' to loopback:1, handle 10000 (2055 NETWORK_DISCONNECT_LOOPDEACTIVATE)
  261. Disassociating NetChan client [-1] (unknown) from Steam Net Connection handle 10000
  262. Removing Steam Net Connection for loopback:1, handle 10000
  263. CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
  264. SV: IGameSystem::LoopDeactivateAllSystems
  265. HO: IGameSystem::LoopDeactivateAllSystems
  266. SV: Server shutting down: 55
  267. CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
  268. SV: Disconnect client '[AG] RailEx' from server(1): NETWORK_DISCONNECT_SHUTDOWN
  269. Closing Steam Net Connection on socket 'server' to loopback:0, handle 20001 (1001 NETWORK_DISCONNECT_SHUTDOWN)
  270. Disassociating NetChan [AG] RailEx [-1] (unknown) from Steam Net Connection handle 20001
  271. Removing Steam Net Connection for loopback:0, handle 20001
  272. CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
  273. WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 1599.727
  274. **** Unable to localize '#addon_game_name' on panel 'AddonTitle'
  275. ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  276. LoadingDisplay changed from NONE to LOADING (map="")
  277. Steam Net connection 20001 ([U:1:119204560]) closed by peer, reason 2055: NETWORK_DISCONNECT_LOOPDEACTIVATE
  278. CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 1599.854
  279. CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 1599.854
  280. CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  281. SwitchToLoop game requested: id [2] addons []
  282. CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
  283. SV: maxplayers set to 64
  284. steamnetworkingsockets_lowlevel.cpp (85) : Assertion Failed: SteamDatagramTransportLock held for 24.3ms!
  285. Network socket 'server' opened on port 27015
  286. Initializing script VM...
  287. ...done
  288. SV: Executing listen server config file
  289. S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
  290. SV: CGameRulesGameSystem::GameInit installed game rules
  291. SV: Spawn Server: untitled_1
  292. CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
  293. SV: Connection to Steam servers successful.
  294. SV: ServerSteamID=[A:1:3844297732:11701] (90122251804038148).
  295. Gameserver logged on to Steam, assigned SteamID [A:1:3844297732:11701]
  296. SV: VAC secure mode is activated.
  297. Received server welcome from GC.
  298. CMsgClientWelcome subscribed: 0 up-to-date, 0 out-of-date
  299. GC Connection established for server version 3309
  300. Server: Inactive
  301. Client: Disconnected
  302. ----- Status -----
  303. Queued : game
  304. @ Current : levelload
  305. CL: CGameClientConnectPrerequisite status
  306. CL: sequential : 'CGameClientConnectPrerequisite'
  307. CL: pending : 1/6
  308. CL: prerequisite : .'CWaitForGameServerStartupPrerequisite'
  309. CL: waiting : ..waiting for IsServerRunning()
  310. CL: pending : 2/6
  311. CL: prerequisite : .'CCreateGameClientPrerequisite'
  312. CL: pending : 3/6
  313. CL: prerequisite : .'CConnectGameClientPrerequisite'
  314. CL: pending : 4/6
  315. CL: : .'CLoadStartupResourcePrerequisite'
  316. CL: waiting : ..waiting for startup resource list
  317. CL: pending : 5/6
  318. CL: prerequisite : .'CLoadSpawnGroupsPrerequisite'
  319. CL: firstspawngroup: ..waiting for first spawn group
  320. CL: pending : 6/6
  321. CL: prerequisite : .'CFinalizeConnectionPrerequisite'
  322. ---
  323. Encountered entity that cannot safely be used in Dota maps - env_deferred_light
  324. Encountered entity that cannot safely be used in Dota maps - env_deferred_light
  325. CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
  326. CL: CWaitForGameServerStartupPrerequisite done waiting for server
  327. CL: CCreateGameClientJob creating client connection to 'loopback'
  328. Connected loopback client=30001@loopback:1 <-> server=40000@loopback:0
  329. Associating NetChan [AG] RailEx loopback:0[1] (loopback:0) with Steam Net Connection handle 40000
  330. Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle 30001
  331. CL: Connected to 'loopback:1'
  332. SV: Sending server info to client '[AG] RailEx' at loopback:0
  333. SV: WriteInitialSpawnGroups sending 1 groups
  334. Game: "Dota 2"
  335. Map: "untitled_1"
  336. Players: 1 (0 bots) / 64 humans
  337. Build: 8090 (revision 4887580)
  338. Server Number: 2
  339. CL: CNetworkGameClient::ProcessServerInfo
  340. Initializing script VM...
  341. ...done
  342. C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
  343. CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
  344. CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
  345. CL: CGameRulesGameSystem::GameInit installed game rules
  346. ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000503 seconds
  347. CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
  348. CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
  349. Warning: Fell out of small block heap!
  350. SV: "[AG] RailEx<1><[U:1:119204560]><>" STEAM USERID validated
  351. CL: CGameClientConnectPrerequisite connection succeeded
  352. ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
  353. SV: IGameSystem::LoopActivateAllSystems
  354. HO: IGameSystem::LoopActivateAllSystems
  355. SV: 64 player server started
  356. CL: IGameSystem::LoopActivateAllSystems
  357. ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000437 seconds
  358. Loading (untitled_1)
  359. CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  360. EntSelectSpawnPoint: no info_player_start on level
  361. GetUserSetting: cvar 'cl_interpolate' unknown.
  362. S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
  363. S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
  364. SV: Sending full update to client [AG] RailEx (reason: initial update)
  365. CL: Receiving uncompressed update from server
  366. 93: 295.383581 msec change 'OnGameModeEntityChanged()' on field m_hGameModeEntity(path=0/22) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
  367. client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
  368. CL: Signon traffic "client": incoming 94.623 KB [9 pkts], outgoing 1.372 KB [9 pkts]
  369. C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
  370. LoadingDisplay changed from LOADING to NONE (map="untitled_1")
  371. CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
  372. DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 2197 (was 9857)
  373. [AG] RailEx loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
  374. Encountered entity that cannot be used in portrait maps - info_player_start_dota
  375. Encountered entity that cannot be used in portrait maps - info_player_start_dota
  376. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  377. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  378. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  379. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  380. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  381. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  382. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  383. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  384. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  385. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  386. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  387. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  388. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  389. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  390. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  391. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  392. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  393. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  394. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  395. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  396. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  397. Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
  398. Encountered entity that cannot be used in portrait maps - info_player_start_badguys
  399. Encountered entity that cannot be used in portrait maps - ent_dota_game_events
  400. CDOTA_PlayerResource: Adding player SteamID 76561198079470288 to slot 0 FakeClient=0 preferred slot = -1
  401. PR:SetPlayerName 0:[U:1:119204560] "[AG] RailEx"
  402. PR:OnFullyJoinedServer 0:[U:1:119204560]
  403. PR:SetLeaverStatus 0:[U:1:119204560] DOTA_LEAVER_NONE
  404. PR:SetConnectionState 0:[U:1:119204560] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
  405. PR:SetEventPoints for event 23: 0:[U:1:119204560] Points:1007, PremiumPoints:0, Rank:0
  406. PR:SetEventPoints for event 19: 0:[U:1:119204560] Points:2160, PremiumPoints:0, Rank:0
  407. PR:SetPlusSubscriptionStatus 0:[U:1:119204560] IsPlusSubscriber:Yes
  408. PR:SetPossibleHeroSelection 0:[U:1:119204560] npc_dota_hero_grimstroke(121)
  409. PR:SetSelectedHero 0:[U:1:119204560] npc_dota_hero_grimstroke(121)
  410. S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
  411. S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
  412. m_flPreGameStartTime set to 9.60
  413. m_flStateTransitionTime set to 99.60
  414. C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
  415. CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
  416. Requesting page 1 of items
  417. WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 2
  418. S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
  419. m_flGameStartTime set to 99.63
  420. C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
  421. CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
  422. XboxDVRCheck: AllowGameDVR = 0x00000001 (e0x00000006)
  423. XboxDVRCheck: AppCaptureEnabled = 0x00000000 (e0x00000002)
  424. XboxDVRCheck: GameDVR_Enabled = 0x00000001 (e0x00000000)
  425. Disconnected From 'Localhost:29000'
  426. Connecting To 'Localhost:29000'
  427. Connected To 'Localhost:29000'
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