Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- VConsole Connected.
- ==========================================================
- =============== VConsole Buffered Messages ===============
- ==========================================================
- Steam AppId(570), BreakpadId(375360)
- CSteam3Client::Activate() took 0.720069 msec
- Determined driver version for graphics adapter 0 'Radeon(TM) RX 460 Graphics': 25.20.15003.5010
- (16): Setting setting.cpu_level to 0
- (9): Setting setting.mem_level to 2
- (14): Setting setting.gpu_mem_level to 2
- Video Card dxsupport (1002 : 67ef)
- (21): ADD setting.defaultres = 1900
- (21): ADD setting.defaultresheight = 1200
- (21): ADD setting.gpu_level = 3
- (21): ADD setting.version = 1
- Saved video settings config to 'cfg\video_tools.txt'
- Saved video settings config to 'cfg\video_tools.txt'
- ---------------
- Path ID: File Path:
- ADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\"
- CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\"
- CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\"
- CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\"
- CONTENTADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\"
- CONTENTROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\"
- DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
- EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\"
- EXECUTABLE_PATH "c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\bin\"
- GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\"
- GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
- GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk
- GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk
- GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
- GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
- GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\"
- GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\"
- GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\"
- GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\"
- GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\"
- MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
- PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
- PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
- SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
- SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\"
- SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_addons\"
- SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\"
- SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
- SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\"
- command line arguments:
- -addon barebones -tools -steam -windowed -autoconfig_level 1
- Got SDR network config. Loaded revision 180 OK
- Starting ping measurement
- Network System Initialized
- 192.168.56.1: {57D7937C-4378-4585-A606-999B903DF9BC} VirtualBox Host-Only Ethernet Adapter
- 10.0.0.162: {23EF365A-00EF-46BE-A546-68A5B7CB67BA} 802.11n USB Wireless LAN Card
- Thread pool has 1 threads, scene system using 1 partitions
- No valid vcs file found for shader gaussian_bloom_blur.vfx
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- No valid vcs file found for shader gaussian_bloom_blur_cs.vfx
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
- CMaterial2::LoadShadersAndSetupModes(1171): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
- Relay tyo1#57 (155.133.245.35:27017) is going offline in 363 seconds
- AssetSystem: Mod 'dota' set to read-only
- AssetSystem: Mod 'core' set to read-only
- Registering external tool for extension: '.vanim': Pick an app (command line: 'C:\WINDOWS\system32\OpenWith.exe "%1"')
- Registering external tool for extension: '.css': Notepad (command line: 'C:\WINDOWS\system32\NOTEPAD.EXE %1')
- Registering external tool for extension: '.xml': Internet Explorer (command line: '"C:\Program Files\Internet Explorer\iexplore.exe" %1')
- Registering external tool for extension: '.js': Node.js: Server-side JavaScript (command line: '"C:\Program Files\nodejs\node.exe" "%1"')
- Registering external tool for extension: '.lua': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
- Registering external tool for extension: '.psd': Adobe Photoshop CS6 (command line: '"C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Photoshop.exe" "%1"')
- Registering external tool for extension: '.tif': Windows Photo Viewer (command line: 'C:\WINDOWS\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
- AssetSystem loaded persistent info from 3 layers / 230458 assets in 0.50s
- Scanning for Asset Files (1/6): 'Game (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\, previously scanned 0 directories and 0 files
- Failed to communicate with routing cluster 'ggru'.
- Failed to communicate with routing cluster 'ghel'.
- Scanning for Asset Files (2/6): 'Game (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\, previously scanned 70 directories and 231 files
- Scanning for Asset Files (3/6): 'Game (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\, previously scanned 70 directories and 231 files
- Scanning for Asset Files (4/6): 'Content (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\, previously scanned 70 directories and 231 files
- Scanning for Asset Files (5/6): 'Content (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\, previously scanned 99 directories and 537 files
- Scanning for Asset Files (6/6): 'Content (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\, previously scanned 99 directories and 537 files
- AssetSystem files scanned in 0.02 seconds.
- AssetSystem pruned 0 stale assets
- Asset System - Updating dependency information...
- Failed to communicate with routing cluster 'iad'.
- Communications with routing cluster 'iad' established.
- AssetSystem dependency data propagated in 0.65s (refreshed 19 of 230248)
- AssetSystem dependency graph created in 0.66 seconds.
- AssetSystem saved persistent info for 1 layers / 335 assets in 0.011 sec
- Loading Asset Tags...
- AssetSystem initialized in 1.18 seconds. [0.50 load, 0.02 scan, 0.66 dependencies, 0.01 save]
- Clamping split screen users to 1 due to -tools mode.
- Sound Initialization: Finish, Sampling Rate: 44100
- ConVarRef r_dota_force_forward doesn't point to an existing ConVar
- Ping measurement completed
- Ping location: sea=16+1,mwh=21+2/22+1,lax=40+4/40+1,okc=58+5,ord=70+7/62+1,atl=74+7/75+1,iad=88+8/78+1,tyo=136+13/110+1,tyo1=136+13/111+1,fra=169+16/164+1,sgp=221+22/192+16,gru=210+21/210+1
- Opening joystick 0 : vJoy Device
- Opening joystick 1 : 0x3eb/0xff01
- Opening joystick 2 : Wooting WootingOne
- ILocalize::AddFile() failed to load file "resource/dota_english.txt".
- CEntitySystem::BuildEntityNetworking (parallel build of server) took 246.754 msecs for 859 out of 877 classes
- Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
- Detected video config level 1
- Saved video settings config to 'cfg\video_tools.txt'
- ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000841 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000962 seconds
- ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000872 seconds
- CEntitySystem::BuildEntityNetworking (parallel build of client) took 233.016 msecs for 863 out of 884 classes
- ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000588 seconds
- Telling Steam it is safe to update the app
- Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
- name[ 0 ] changing from 'unnamed' to '[AG] RailEx'
- name[ 0 ] changing from '[AG] RailEx' to '[AG] RailEx'
- CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
- ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- SwitchToLoop levelload requested: id [1] addons []
- ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000515 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/challenge_selections.cfg" ) -> 0.000534 seconds
- ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000702 seconds
- ReadSteamRemoteStorageFile( bufOut, "guides/lycan_1532803455.build" ) -> 0.000350 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000444 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000675 seconds
- ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000620 seconds
- **** Unable to localize '#GameUI_Language_Latam_Spanish' on panel 'latam'
- **** Unable to localize '#GameUI_Language_Vietnamese' on panel 'vietnamese'
- **** Unable to localize '#GameUI_Language_Latam_Spanish' on panel 'latam'
- **** Unable to localize '#GameUI_Language_Vietnamese' on panel 'vietnamese'
- Idle (levelload)
- ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000487 seconds
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 18147 (was 20147)
- Writing configuration for slot 0
- Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine_convars.vcfg!
- Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine.vcfg!
- Running SteamAPI_RunCallbacks for first time
- CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- SwitchToLoop game requested: id [1] addons []
- **** Unable to localize '#FrontPage_Frostivus_2018_Treasure1_HeaderDesc' on panel descendant of 'FrontpageContents'
- Requesting page 1 of items
- Requesting page 1 of items
- Requesting page 1 of items
- CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- SV: maxplayers set to 1
- Initializing script VM...
- ...done
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 22506 (was 24926)
- In logon queue; waiting for GC to confirm connection.
- Requesting page 2 of items
- Received client welcome from GC.
- CMsgClientWelcome subscribed: 1 up-to-date, 0 out-of-date
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 10430 (was 23050)
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 8389 (was 11149)
- Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
- GC reported matchgroups version 107
- Received weekend tourney schedule.
- WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 13.327
- CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 13.378
- Requesting page 1 of items
- Auto selecting weekend tourney division 'north_america' based on ping to best region of 21ms
- Selected division changed to 'north_america'
- Requesting page 2 of items
- Error loading resource file "panorama/images/items/recipe_opacity_mask_png.vtex_c" (Error: ERROR_FILEOPEN)
- SV: Spawn Server: <empty>
- CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- CL: CWaitForGameServerStartupPrerequisite done waiting for server
- CL: CCreateGameClientJob creating client connection to 'loopback'
- Connected loopback client=10000@loopback:1 <-> server=20001@loopback:0
- Associating NetChan [AG] RailEx loopback:0[1] (loopback:0) with Steam Net Connection handle 20001
- Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle 10000
- CL: Connected to 'loopback:1'
- SV: Sending server info to client '[AG] RailEx' at loopback:0
- SV: WriteInitialSpawnGroups sending 1 groups
- Game: "Dota 2"
- Map: "<empty>"
- Players: 1 (0 bots) / 1 humans
- Build: 8090 (revision 4887580)
- Server Number: 1
- CL: CNetworkGameClient::ProcessServerInfo
- Initializing script VM...
- ...done
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000728 seconds
- scripts\talker\response_rules_announcer_dlc_darkest_dungeon.txt(token 6292) : Multiple responses with same name 'announcer_dlc_darkest_dungeon_customisdarkestdungeonannisannounceidlelategamechance_25%'
- CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
- CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
- CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
- SV: IGameSystem::LoopActivateAllSystems
- HO: IGameSystem::LoopActivateAllSystems
- SV: Game started
- CL: IGameSystem::LoopActivateAllSystems
- ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000426 seconds
- CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
- **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
- SV: Sending full update to client [AG] RailEx (reason: initial update)
- CL: Receiving uncompressed update from server
- change callback spew threshold 0.200000 msecs
- client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
- CL: Signon traffic "client": incoming 31.282 KB [6 pkts], outgoing 1.266 KB [5 pkts]
- ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
- [AG] RailEx loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- ==============================================================
- =============== End VConsole Buffered Messages ===============
- ==============================================================
- CClientSteamContext OnSteamServersDisconnected logged on = 0
- CClientSteamContext OnSteamServerConnectFailure logged on = 0
- CClientSteamContext OnSteamServerConnectFailure logged on = 0
- CClientSteamContext OnSteamServerConnectFailure logged on = 0
- CClientSteamContext OnSteamServersConnected logged on = 1
- Requesting page 1 of items
- Requesting page 1 of items
- Requesting page 1 of items
- Requesting page 2 of items
- Received client welcome from GC.
- CMsgClientWelcome subscribed: 1 up-to-date, 0 out-of-date
- GC reported matchgroups version 107
- Received weekend tourney schedule.
- Requesting page 1 of items
- Requesting page 2 of items
- **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
- Begin loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\untitled_1.vmap
- Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_312e.dmx!
- Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_89a.dmx!
- Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_cef.dmx!
- Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_1ddd.dmx!
- Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_58f9.dmx!
- Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_7fd5.dmx!
- Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\6020_14092_3214.dmx!
- No free conversion of cstring variant to ResourceHandle_t right now
- No free conversion of cstring variant to ResourceHandle_t right now
- No free conversion of cstring variant to ResourceHandle_t right now
- No free conversion of cstring variant to ResourceHandle_t right now
- Can't find helper 'model_archetypes' - fgd error?
- VConsole Rejecting Message: 'PHRA'
- Completed loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\untitled_1.vmap (8.2s)
- CHostStateMgr::QueueNewRequest( Loading (untitled_1), 2 )
- SwitchToLoop levelload requested: id [2] addons []
- CL: IGameSystem::LoopDeactivateAllSystems
- WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 1599.708
- CL: Disconnecting from server: NETWORK_DISCONNECT_LOOPDEACTIVATE
- Closing Steam Net Connection on socket 'client' to loopback:1, handle 10000 (2055 NETWORK_DISCONNECT_LOOPDEACTIVATE)
- Disassociating NetChan client [-1] (unknown) from Steam Net Connection handle 10000
- Removing Steam Net Connection for loopback:1, handle 10000
- CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
- SV: IGameSystem::LoopDeactivateAllSystems
- HO: IGameSystem::LoopDeactivateAllSystems
- SV: Server shutting down: 55
- CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
- SV: Disconnect client '[AG] RailEx' from server(1): NETWORK_DISCONNECT_SHUTDOWN
- Closing Steam Net Connection on socket 'server' to loopback:0, handle 20001 (1001 NETWORK_DISCONNECT_SHUTDOWN)
- Disassociating NetChan [AG] RailEx [-1] (unknown) from Steam Net Connection handle 20001
- Removing Steam Net Connection for loopback:0, handle 20001
- CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
- WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 1599.727
- **** Unable to localize '#addon_game_name' on panel 'AddonTitle'
- ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- LoadingDisplay changed from NONE to LOADING (map="")
- Steam Net connection 20001 ([U:1:119204560]) closed by peer, reason 2055: NETWORK_DISCONNECT_LOOPDEACTIVATE
- CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 1599.854
- CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 1599.854
- CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- SwitchToLoop game requested: id [2] addons []
- CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- SV: maxplayers set to 64
- steamnetworkingsockets_lowlevel.cpp (85) : Assertion Failed: SteamDatagramTransportLock held for 24.3ms!
- Network socket 'server' opened on port 27015
- Initializing script VM...
- ...done
- SV: Executing listen server config file
- S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- SV: CGameRulesGameSystem::GameInit installed game rules
- SV: Spawn Server: untitled_1
- CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- SV: Connection to Steam servers successful.
- SV: ServerSteamID=[A:1:3844297732:11701] (90122251804038148).
- Gameserver logged on to Steam, assigned SteamID [A:1:3844297732:11701]
- SV: VAC secure mode is activated.
- Received server welcome from GC.
- CMsgClientWelcome subscribed: 0 up-to-date, 0 out-of-date
- GC Connection established for server version 3309
- Server: Inactive
- Client: Disconnected
- ----- Status -----
- Queued : game
- @ Current : levelload
- CL: CGameClientConnectPrerequisite status
- CL: sequential : 'CGameClientConnectPrerequisite'
- CL: pending : 1/6
- CL: prerequisite : .'CWaitForGameServerStartupPrerequisite'
- CL: waiting : ..waiting for IsServerRunning()
- CL: pending : 2/6
- CL: prerequisite : .'CCreateGameClientPrerequisite'
- CL: pending : 3/6
- CL: prerequisite : .'CConnectGameClientPrerequisite'
- CL: pending : 4/6
- CL: : .'CLoadStartupResourcePrerequisite'
- CL: waiting : ..waiting for startup resource list
- CL: pending : 5/6
- CL: prerequisite : .'CLoadSpawnGroupsPrerequisite'
- CL: firstspawngroup: ..waiting for first spawn group
- CL: pending : 6/6
- CL: prerequisite : .'CFinalizeConnectionPrerequisite'
- ---
- Encountered entity that cannot safely be used in Dota maps - env_deferred_light
- Encountered entity that cannot safely be used in Dota maps - env_deferred_light
- CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- CL: CWaitForGameServerStartupPrerequisite done waiting for server
- CL: CCreateGameClientJob creating client connection to 'loopback'
- Connected loopback client=30001@loopback:1 <-> server=40000@loopback:0
- Associating NetChan [AG] RailEx loopback:0[1] (loopback:0) with Steam Net Connection handle 40000
- Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle 30001
- CL: Connected to 'loopback:1'
- SV: Sending server info to client '[AG] RailEx' at loopback:0
- SV: WriteInitialSpawnGroups sending 1 groups
- Game: "Dota 2"
- Map: "untitled_1"
- Players: 1 (0 bots) / 64 humans
- Build: 8090 (revision 4887580)
- Server Number: 2
- CL: CNetworkGameClient::ProcessServerInfo
- Initializing script VM...
- ...done
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
- CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
- CL: CGameRulesGameSystem::GameInit installed game rules
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000503 seconds
- CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
- CGameEventManager::AddListener: event 'player_teleport_finish' unknown.
- Warning: Fell out of small block heap!
- SV: "[AG] RailEx<1><[U:1:119204560]><>" STEAM USERID validated
- CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
- SV: IGameSystem::LoopActivateAllSystems
- HO: IGameSystem::LoopActivateAllSystems
- SV: 64 player server started
- CL: IGameSystem::LoopActivateAllSystems
- ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000437 seconds
- Loading (untitled_1)
- CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- EntSelectSpawnPoint: no info_player_start on level
- GetUserSetting: cvar 'cl_interpolate' unknown.
- S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
- S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
- SV: Sending full update to client [AG] RailEx (reason: initial update)
- CL: Receiving uncompressed update from server
- 93: 295.383581 msec change 'OnGameModeEntityChanged()' on field m_hGameModeEntity(path=0/22) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
- client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
- CL: Signon traffic "client": incoming 94.623 KB [9 pkts], outgoing 1.372 KB [9 pkts]
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
- LoadingDisplay changed from LOADING to NONE (map="untitled_1")
- CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 2197 (was 9857)
- [AG] RailEx loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
- Encountered entity that cannot be used in portrait maps - info_player_start_dota
- Encountered entity that cannot be used in portrait maps - info_player_start_dota
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
- Encountered entity that cannot be used in portrait maps - info_player_start_badguys
- Encountered entity that cannot be used in portrait maps - ent_dota_game_events
- CDOTA_PlayerResource: Adding player SteamID 76561198079470288 to slot 0 FakeClient=0 preferred slot = -1
- PR:SetPlayerName 0:[U:1:119204560] "[AG] RailEx"
- PR:OnFullyJoinedServer 0:[U:1:119204560]
- PR:SetLeaverStatus 0:[U:1:119204560] DOTA_LEAVER_NONE
- PR:SetConnectionState 0:[U:1:119204560] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
- PR:SetEventPoints for event 23: 0:[U:1:119204560] Points:1007, PremiumPoints:0, Rank:0
- PR:SetEventPoints for event 19: 0:[U:1:119204560] Points:2160, PremiumPoints:0, Rank:0
- PR:SetPlusSubscriptionStatus 0:[U:1:119204560] IsPlusSubscriber:Yes
- PR:SetPossibleHeroSelection 0:[U:1:119204560] npc_dota_hero_grimstroke(121)
- PR:SetSelectedHero 0:[U:1:119204560] npc_dota_hero_grimstroke(121)
- S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
- S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
- m_flPreGameStartTime set to 9.60
- m_flStateTransitionTime set to 99.60
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
- CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
- Requesting page 1 of items
- WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 2
- S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
- m_flGameStartTime set to 99.63
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
- CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
- XboxDVRCheck: AllowGameDVR = 0x00000001 (e0x00000006)
- XboxDVRCheck: AppCaptureEnabled = 0x00000000 (e0x00000002)
- XboxDVRCheck: GameDVR_Enabled = 0x00000001 (e0x00000000)
- Disconnected From 'Localhost:29000'
- Connecting To 'Localhost:29000'
- Connected To 'Localhost:29000'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement