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LITV2130

Jan 19th, 2022
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  1. =======================================
  2. LITV2-1.16.5 1.29 --> LITV2-1.16.5 1.30
  3. =======================================
  4.  
  5. Added:
  6. - FancyMenu [Forge]
  7. - JourneyMap Integration
  8. - Konkrete [Forge]
  9. - Upgraded Core
  10.  
  11. Updated:
  12. Better Animals Plus (Better Animals Plus 1.16.5-10.2.0 --> Better Animals Plus 1.16.5-11.0.3 [Forge]):
  13. Better Animals Plus 1.16.5-11.0.3 [Forge]:
  14. 11.0.3
  15. * 1.16 (Accidentally forgot to add on 1.17+): Updated Chinese Translation (Thanks chen_index)
  16. * Coyotes can now be bred with antlers
  17. * Fixed butterfly and dragonfly suffocating in farmland
  18. * Fixed variants not re-generating when not found (errored textures on entities when variants are renamed)
  19. * Fixed selective variant config not actually doing anything
  20. * Made coyotes internally no longer extend the Feral Wolf
  21. * Fixed possible desync with internal feature
  22. * Forge 1.17: Fixed pack format version being incorrect
  23. * 1.17&1.18: Fixed rendering crash with internal feature
  24. * Forge 1.17&1.18: Fixed crash at mixin-time without Architectury installed preventing Forge from informing the user Architectury is missing
  25.  
  26. Better Animals Plus 1.16.5-11.0.3 [Fabric]:
  27. 11.0.3
  28. * 1.16 (Accidentally forgot to add on 1.17+): Updated Chinese Translation (Thanks chen_index)
  29. * Coyotes can now be bred with antlers
  30. * Fixed butterfly and dragonfly suffocating in farmland
  31. * Fixed variants not re-generating when not found (errored textures on entities when variants are renamed)
  32. * Fixed selective variant config not actually doing anything
  33. * Made coyotes internally no longer extend the Feral Wolf
  34. * Fixed possible desync with internal feature
  35. * Forge 1.17: Fixed pack format version being incorrect
  36. * 1.17&1.18: Fixed rendering crash with internal feature
  37. * Forge 1.17&1.18: Fixed crash at mixin-time without Architectury installed preventing Forge from informing the user Architectury is missing
  38.  
  39. Better Animals Plus 1.16.5-11.0.2 [Forge]:
  40. 11.0.2
  41. * Updated Russian Translation (Thanks Smollet777)
  42. * Made crabs and horseshoe crabs bucketable
  43. * 1.16: Tweaked deer model and texture to match 1.17/1.18
  44. * Fixed deer looking up slightly all the time
  45. * Fixed development-time dependencies on the mod
  46. * Added missing language entry for config menu - config.betteranimalsplus.coyote_hostile_daytime
  47. * Fabric: Fixed crash during mixin-plugin-time if Architectury was not present preventing Fabric from informing the user of missing dependencies
  48. * Fabric: Fixed crash when connecting to dedicated servers
  49.  
  50. Better Animals Plus 1.16.5-11.0.2 [Fabric]:
  51. 11.0.2
  52. * Updated Russian Translation (Thanks Smollet777)
  53. * Made crabs and horseshoe crabs bucketable
  54. * 1.16: Tweaked deer model and texture to match 1.17/1.18
  55. * Fixed deer looking up slightly all the time
  56. * Fixed development-time dependencies on the mod
  57. * Added missing language entry for config menu - config.betteranimalsplus.coyote_hostile_daytime
  58. * Fabric: Fixed crash during mixin-plugin-time if Architectury was not present preventing Fabric from informing the user of missing dependencies
  59. * Fabric: Fixed crash when connecting to dedicated servers
  60.  
  61. Better Animals Plus 1.16.5-11.0.0 [Forge]:
  62. 11.0.0
  63. Architectury is now REQUIRED for Forge and Fabric versions of the mod.
  64. Feature Additions
  65. * Remade turkey model and textures
  66. * Remade tarantula model and textures + new variants
  67. * Remade reindeer (+ head) model and textures
  68. * Remade pheasant model and textures
  69. * Remade lammergeier model and textures
  70. * Remade jellyfish model and textures + new variants
  71. * Remade coyote (+ head) model and textures
  72. * Remade bear (+ head) model and textures
  73. * Remade badger model and textures
  74. * Remade boar (+ head) model and textures + new variants
  75. * Remade squirrel model and textures
  76. * Remade horseshoe crab model and textures + new variants
  77. * Updated wolf and bear cape textures
  78. * Updated venison texture
  79. * Generally cleaned up and improve some animations (more sensible leg swing and timing)
  80. * Made lammergeiers attack other types of skeleton (wither, stray)
  81. * Make geese and pheasants drop feathers
  82. * Improved tag compatibility with other mods (Pam's HC, Farmer's Delight) - now with Fabric tags
  83. * Fabric: Added Trinkets compatibility
  84. * Fabric: Added Cloth Config API and Mod Menu compatibility
  85. * Removed large easter egg audios (Crab: now use any disk, Walrus: plays a shorter audio immediately)
  86. Bugfixes
  87. * Fixed pack format being incorrect
  88. * Fixed jellyfish, lamprey, eels, barracuda, flying fish, and piranha using empty buckets instead of water buckets to be "bucketed"
  89. * Fixed possible crash with Octopus loading
  90. * Fixed some models shaking when the game is
  91. * Fixed tamed animals attacking other tamed animals from the same owner
  92. * All entities now have their own loot table and can be replaced by datapacks as expected
  93. * Fixed raw language keys when killed by a tarantula hair or badger dirt
  94. * Fixed turkey being unable to place on some blocks with solid tops
  95. * Fixed turkey not breaking when neighbors update to remove support
  96. Fabric Notes
  97. Fabric is mostly equivalent to Forge, however there are a few key differences.
  98. The configuration is is "json5" format, which is also known as HJSON. It's a modified JSON specification with comment support. There are TOML <-> HJSON converters online that can convert a Forge config for you.
  99. Otherwise, the config is basically equivalent. The Mod Menu compat allows editing of the config through Mod Menu, but you won't be able to edit the config of a currently loaded world, it must be done from the main menu.
  100. Fabric uses Trinkets instead of Curios for the capes, which works basically the same as Curios.
  101. A key problem when using the Fabric version with Trinkets is a crash can occur because of a Cardinal Components incompatibility. I have reported the issue, but as a workaround you can install the standalone Cardinal Components mod from CurseForge.
  102. The last key difference is the default spawn biomes used by the spawning configuration - what biomes will be chosen to spawn an entity in. On Forge, we use the Biome Dictionary, which maps biomes to a set of 'types', like forest, snowy, etc. This does not exist on Fabric, so we made a nearly equivalent API that attempts to guess these based on a variety of attributes.
  103. It is accurate for all vanilla biomes, but may encounter issues with modded biomes. You are always able to correct this in the configuration.
  104.  
  105. Better Animals Plus 1.16.5-11.0.0 [Fabric]:
  106. 11.0.0
  107. Architectury is now REQUIRED for Forge and Fabric versions of the mod.
  108. Feature Additions
  109. * Remade turkey model and textures
  110. * Remade tarantula model and textures + new variants
  111. * Remade reindeer (+ head) model and textures
  112. * Remade pheasant model and textures
  113. * Remade lammergeier model and textures
  114. * Remade jellyfish model and textures + new variants
  115. * Remade coyote (+ head) model and textures
  116. * Remade bear (+ head) model and textures
  117. * Remade badger model and textures
  118. * Remade boar (+ head) model and textures + new variants
  119. * Remade squirrel model and textures
  120. * Remade horseshoe crab model and textures + new variants
  121. * Updated wolf and bear cape textures
  122. * Updated venison texture
  123. * Generally cleaned up and improve some animations (more sensible leg swing and timing)
  124. * Made lammergeiers attack other types of skeleton (wither, stray)
  125. * Make geese and pheasants drop feathers
  126. * Improved tag compatibility with other mods (Pam's HC, Farmer's Delight) - now with Fabric tags
  127. * Fabric: Added Trinkets compatibility
  128. * Fabric: Added Cloth Config API and Mod Menu compatibility
  129. * Removed large easter egg audios (Crab: now use any disk, Walrus: plays a shorter audio immediately)
  130. Bugfixes
  131. * Fixed pack format being incorrect
  132. * Fixed jellyfish, lamprey, eels, barracuda, flying fish, and piranha using empty buckets instead of water buckets to be "bucketed"
  133. * Fixed possible crash with Octopus loading
  134. * Fixed some models shaking when the game is
  135. * Fixed tamed animals attacking other tamed animals from the same owner
  136. * All entities now have their own loot table and can be replaced by datapacks as expected
  137. * Fixed raw language keys when killed by a tarantula hair or badger dirt
  138. * Fixed turkey being unable to place on some blocks with solid tops
  139. * Fixed turkey not breaking when neighbors update to remove support
  140. Fabric Notes
  141. Fabric is mostly equivalent to Forge, however there are a few key differences.
  142. The configuration is is "json5" format, which is also known as HJSON. It's a modified JSON specification with comment support. There are TOML <-> HJSON converters online that can convert a Forge config for you.
  143. Otherwise, the config is basically equivalent. The Mod Menu compat allows editing of the config through Mod Menu, but you won't be able to edit the config of a currently loaded world, it must be done from the main menu.
  144. Fabric uses Trinkets instead of Curios for the capes, which works basically the same as Curios.
  145. A key problem when using the Fabric version with Trinkets is a crash can occur because of a Cardinal Components incompatibility. I have reported the issue, but as a workaround you can install the standalone Cardinal Components mod from CurseForge.
  146. The last key difference is the default spawn biomes used by the spawning configuration - what biomes will be chosen to spawn an entity in. On Forge, we use the Biome Dictionary, which maps biomes to a set of 'types', like forest, snowy, etc. This does not exist on Fabric, so we made a nearly equivalent API that attempts to guess these based on a variety of attributes.
  147. It is accurate for all vanilla biomes, but may encounter issues with modded biomes. You are always able to correct this in the configuration.
  148.  
  149. Blueprint (Abnormals Core 1.16.5 - 3.3.0 --> Abnormals Core 1.16.5 - 3.3.1):
  150. Abnormals Core 1.16.5 - 3.3.1:
  151. Abnormals Core 3.3.1 - Hotfix
  152. * Fixed errors getting logged for the LootModificationManager
  153.  
  154. Bookshelf (Bookshelf-Forge-1.16.5-10.3.29.jar --> Bookshelf-Forge-1.16.5-10.4.31.jar):
  155.  
  156. Buddycards (Buddycards 2.5.2 --> Buddycards 2.5.3):
  157. Buddycards 2.5.3:
  158. Minor Patch + Create Integration Changes
  159. -Nerf Aquaculture Medal Effect to match 1.17 version (Grants buffs when swimming instead of luck)
  160. -Fix extra page dupe glitch
  161. -Alter Buddybeans odds
  162. -Luminis can now be exploded for rare deep luminis (Very costly, this is used for end game gear after all)
  163. -Removed medal copying due to it not working many times
  164. -Buddysteel rod works in offhand
  165. -Fixed Luminis Pickaxe to properly buff your Luminis odds, which were being decreased before
  166. -Change create integration recipes, specifically:
  167. -Cutting Luminis into panels with the saw
  168. -Recycled Buddycard crafting item made with shredded buddycards and water
  169. -Create Packs are now made as a sequenced assembly, of a luminis panel, 4 recycled buddycards, and water
  170.  
  171. Caves & Cliffs Backport (cavesandcliffs-1.16.5-7.1.4.jar --> cavesandcliffs-1.16.5-7.2.0.jar):
  172. cavesandcliffs-1.16.5-7.2.0.jar:
  173. 1.16.5-7.2.0 RELEASE
  174. FEATURES IN 7.2.0
  175. * Azalea trees can now generate underground
  176. * Added config to disable Deepslate Ores
  177. * Copper Blocks can now be crafted from any Copper Ingot
  178. BUGFIXES IN 7.2.0
  179. * Glow Lichen not breaking with Shears [#31](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/31)
  180. * Cave Vines still use the texxture with an extra grey pixel [#30](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/30)
  181. * Valhelsia's Bone Piles rendering issue [#24](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/24)
  182. * Causes the optifine Fov effects when set to zero to be set to max again. So turns on Fov effects when it's set to 0. [#23](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/23)
  183. * Potential issue with BetterMineshafts compat [#18](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/18)
  184. * Deepslate ores are not registered as a proper ore feature [#17](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/17)
  185. * Environmental compat have no effect [#16](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/16)
  186. * Deepslate rotation model is invalid [#15](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/15)
  187. SPECIAL THANKS
  188. Special thanks to all the special people who are supporting and contributing the development of these mods! :D
  189.  
  190. Curios API (Forge) (curios-forge-1.16.5-4.0.6.7.jar --> curios-forge-1.16.5-4.0.7.0.jar):
  191.  
  192. Dark Paintings (DarkPaintings-1.16.5-6.0.9.jar --> DarkPaintings-1.16.5-6.0.10.jar):
  193. DarkPaintings-1.16.5-6.0.10.jar:
  194. * Added four new Christmas and Winter themed paintings from Absolem. [(1d9a487)](https://github.com/Darkhax-Minecraft/dark-paintings/commit/1d9a487)
  195.  
  196. DarkPaintings-Fabric-1.16.5-3.0.3.jar:
  197. * Added 8 new paintings by Absolem Jackdaw and Punpudle. [(a86e642)](https://github.com/Darkhax-Minecraft/Dark-Paintings/commit/a86e642)
  198.  
  199. Dungeon Crawl (DungeonCrawl-1.16.5-2.3.4 --> DungeonCrawl-1.16.5-2.3.5):
  200. DungeonCrawl-1.16.5-2.3.5:
  201. 2.3.5
  202. * Most parts of the dungeon now generate through air and with pillars (experimental)
  203. * Changed the theme of the last layer (experimental)
  204. * Reduced the mob spawn rates in the last layer
  205. * Made wither skeleton spawners less common (especially in the last layer)
  206. * Nerfed and removed some mob potion effects
  207. * Fixed the dungeon entrance sometimes getting cut off at chunk borders
  208.  
  209. FTB Chunks (Forge) (ftb-chunks-forge-1605.3.2-build.83.jar --> ftb-chunks-forge-1605.3.2-build.115.jar):
  210. ftb-chunks-forge-1605.3.2-build.115.jar:
  211. * Fixed broken snow/height, made map blur in large mode when zoomed out - LatvianModder
  212.  
  213. ftb-chunks-forge-1605.3.2-build.95.jar:
  214. * Added in-world icons for waypoints, fixed waypoint colors - LatvianModder
  215.  
  216. ftb-chunks-forge-1605.3.2-build.93.jar:
  217. * Changed maps to use -32767 instead of 0 as unknown height - LatvianModder
  218. * Added event to add custom icons on map, added entities to large map, border around player icons, added auto blur mode, new icon when waypoint is outside minimap, made zoomed in map a lot smoother, fixed teleport Y in unknown chunks - LatvianModder
  219.  
  220. ftb-chunks-forge-1605.3.2-build.91.jar:
  221. * Fixed bedrock not showing up on map - LatvianModder
  222. * Added more mod block color support - LatvianModder
  223. * Update buildscripts to loom 0.10, use new workflow - Max
  224. * Allow for deleting waypoints while hovered. (Numbers, GenerikB). (#200) - Jon
  225.  
  226. FTB Quests (Forge) (ftb-quests-forge-1605.3.5-build.72.jar --> ftb-quests-forge-1605.3.6-build.76.jar):
  227. ftb-quests-forge-1605.3.6-build.76.jar:
  228. * Merge branch 'dev' into main - Max
  229. * Bump version (due to breaking changes to observation tasks) - Max
  230. * Add StructureTask, for which players will have to find structures in the world - Max
  231. * Rework ObservationTask; it's now more versatile and can for example do entities! - Max
  232. * Prefix the saved as path with a period (#635) - Patrick 'Quezler' Mounier
  233.  
  234. Fast Leaf Decay (FastLeafDecay-v25.jar --> FastLeafDecay-v25.2.jar):
  235. FastLeafDecay-v25.2.jar:
  236. * Added a check for the leaves BlockTag, enabling more compatibility with modded trees.
  237. * Re-enabled update checker.
  238.  
  239. Finally Farmable Dyes (finallyfarmabledyes-1.16.4-1.2.0.1.jar --> finallyfarmabledyes-1.16.5-1.2.1.0.jar):
  240. finallyfarmabledyes-1.16.5-1.2.1.0.jar:
  241. Added remaining four small flowers
  242.  
  243. Gems & Jewels (gemsnjewels-1.16.4-0.21.0.jar --> gemsnjewels-1.16.5-0.22.0.jar):
  244. gemsnjewels-1.16.5-0.22.0.jar:
  245. 0.22.0 (1.16.5)
  246. * Added Gem Set Bows
  247. -- Gains increase draw speed per level
  248. -- Gains level progress from shots fired and mobs slain
  249. -- lvl3 xp from arror hits, lvl7 resists tool damage
  250. -- Tracks shots fired, mobs slain, and draw speed
  251. -- Configurable
  252. * Fixed Netherite tools to resisted fire and lava
  253.  
  254. Iceberg (Iceberg-1.16.5-1.0.30.jar --> Iceberg-1.16.5-1.0.38.jar):
  255.  
  256. Item Borders (ItemBorders-1.16.5-1.1.2.jar --> ItemBorders-1.16.5-1.1.6.jar):
  257. ItemBorders-1.16.5-1.1.6.jar:
  258. * Added support for additional selectors for custom borders: mod name, rarity, item name color, display name, and tooltip text.
  259. * Additional color formats are now supported for custom borders.
  260. * Fixed a bug that could cause lag when a large number of borders were displayed onscreen.
  261. * Added "full border" option.
  262. * Added "extra glow" option.
  263. * Added "over items" option.
  264. * Selector documentation in config file is now dynamically generated.
  265. * Bumped required Forge version.
  266.  
  267. JourneyMap (journeymap-1.16.5-5.8.0beta4 --> journeymap-1.16.5-5.8.0beta9):
  268.  
  269. Just Enough Items (JEI) (jei-1.16.5-7.7.1.138.jar --> jei-1.16.5-7.7.1.145.jar):
  270. Placeholder:
  271. No changelog available.
  272.  
  273. MineColonies (minecolonies-1.16.5-1.0.311-BETA.jar --> minecolonies-1.16.5-1.0.352-BETA.jar):
  274. minecolonies-1.16.5-1.0.352-BETA.jar:
  275. Minecolonies Changelog
  276. Version: 1.16.5-1.0.352-BETA
  277. Required Dependencies:
  278. * Structurize: 1.16.5-0.13.252-ALPHA
  279. Optional Dependencies
  280. * JEI: 1.16.5:7.6.4.90
  281. * Resourceful Bees: 1.16.5-0.6.1b
  282. * Tinkers Construct: 1.16.5-3.0.4.197
  283. * Mantle: 1.16.5-1.6.108
  284. * Dynamic Trees: 0.10.0-Beta15
  285. * Journeymap: 1.16.5-5.8.0beta5
  286. Changes:
  287. * fix 7928 (#7929)
  288. * small improvement, and fix recruitment cost > 64 (#7926)
  289. Allow for recruitment cost > 64 Small code quality adjustment Proper SMP model handling * Remove the restrictive BipedModelType enum. Use the Model Type registry instead. (#7659)
  290. This pull request allows for the use of model types outside of BipedModelType.
  291. The enum BipedModelType ordinal is used to store the citizens model type. This restricts model types to just the enum. My goal here was to make the IModelTypeRegistry more useful. A new class ModelTypeEntry along withs its Builder allows for registering custom model types.
  292. Citizens now store their model types instead as a resource location string. This allows the citizen to fetch its model from the model type registry instead of trying to find it in the BipedModelType enum.
  293. Since I 'improved' the IModelTypeRegistry. There is now validation for model types creation. * also fix 7922 and a miner issue. * fix #7905 #7904 * Small fixes (#7925)
  294. Make sure assignment map is not modified Handle build tool placement better Avoid NPE * Female nordic texture fix (#7923)
  295. Female nordic texture fix * Allows requesting items from the player's inventory as well (#7918)
  296. Adds unique items from the player inventory to the postbox and minimum stock requestables list (this allows things like dyed armor and DO blocks) * Fix building pickup behaviour (#7914)
  297. Drop hut inventory on ground instead of deleting it on Pickup Building Close hut GUI on Pickup Building (so not showing GUI for probably non-existent hut)
  298.  
  299. minecolonies-1.16.5-1.0.350-ALPHA.jar:
  300. Minecolonies Changelog
  301. Version: 1.16.5-1.0.350-ALPHA
  302. Required Dependencies:
  303. * Structurize: 1.16.5-0.13.252-ALPHA
  304. Optional Dependencies
  305. * JEI: 1.16.5:7.6.4.90
  306. * Resourceful Bees: 1.16.5-0.6.1b
  307. * Tinkers Construct: 1.16.5-3.0.4.197
  308. * Mantle: 1.16.5-1.6.108
  309. * Dynamic Trees: 0.10.0-Beta15
  310. * Journeymap: 1.16.5-5.8.0beta5
  311. Changes:
  312. * fix 7928 (#7929)
  313.  
  314. minecolonies-1.16.5-1.0.348-ALPHA.jar:
  315. Minecolonies Changelog
  316. Version: 1.16.5-1.0.348-ALPHA
  317. Required Dependencies:
  318. * Structurize: 1.16.5-0.13.252-ALPHA
  319. Optional Dependencies
  320. * JEI: 1.16.5:7.6.4.90
  321. * Resourceful Bees: 1.16.5-0.6.1b
  322. * Tinkers Construct: 1.16.5-3.0.4.197
  323. * Mantle: 1.16.5-1.6.108
  324. * Dynamic Trees: 0.10.0-Beta15
  325. * Journeymap: 1.16.5-5.8.0beta5
  326. Changes:
  327. * small improvement, and fix recruitment cost > 64 (#7926)
  328. Allow for recruitment cost > 64 Small code quality adjustment Proper SMP model handling
  329.  
  330. minecolonies-1.16.5-1.0.345-ALPHA.jar:
  331. Minecolonies Changelog
  332. Version: 1.16.5-1.0.345-ALPHA
  333. Required Dependencies:
  334. * Structurize: 1.16.5-0.13.252-ALPHA
  335. Optional Dependencies
  336. * JEI: 1.16.5:7.6.4.90
  337. * Resourceful Bees: 1.16.5-0.6.1b
  338. * Tinkers Construct: 1.16.5-3.0.4.197
  339. * Mantle: 1.16.5-1.6.108
  340. * Dynamic Trees: 0.10.0-Beta15
  341. * Journeymap: 1.16.5-5.8.0beta5
  342. Changes:
  343. * Remove the restrictive BipedModelType enum. Use the Model Type registry instead. (#7659)
  344. This pull request allows for the use of model types outside of BipedModelType.
  345. The enum BipedModelType ordinal is used to store the citizens model type. This restricts model types to just the enum. My goal here was to make the IModelTypeRegistry more useful. A new class ModelTypeEntry along withs its Builder allows for registering custom model types.
  346. Citizens now store their model types instead as a resource location string. This allows the citizen to fetch its model from the model type registry instead of trying to find it in the BipedModelType enum.
  347. Since I 'improved' the IModelTypeRegistry. There is now validation for model types creation.
  348.  
  349. minecolonies-1.16.5-1.0.343-ALPHA.jar:
  350. Minecolonies Changelog
  351. Version: 1.16.5-1.0.343-ALPHA
  352. Required Dependencies:
  353. * Structurize: 1.16.5-0.13.252-ALPHA
  354. Optional Dependencies
  355. * JEI: 1.16.5:7.6.4.90
  356. * Resourceful Bees: 1.16.5-0.6.1b
  357. * Tinkers Construct: 1.16.5-3.0.4.197
  358. * Mantle: 1.16.5-1.6.108
  359. * Dynamic Trees: 0.10.0-Beta15
  360. * Journeymap: 1.16.5-5.8.0beta5
  361. Changes:
  362. * also fix 7922 and a miner issue.
  363. * fix #7905 #7904
  364.  
  365. minecolonies-1.16.5-1.0.341-ALPHA.jar:
  366. Minecolonies Changelog
  367. Version: 1.16.5-1.0.341-ALPHA
  368. Required Dependencies:
  369. * Structurize: 1.16.5-0.13.252-ALPHA
  370. Optional Dependencies
  371. * JEI: 1.16.5:7.6.4.90
  372. * Resourceful Bees: 1.16.5-0.6.1b
  373. * Tinkers Construct: 1.16.5-3.0.4.197
  374. * Mantle: 1.16.5-1.6.108
  375. * Dynamic Trees: 0.10.0-Beta15
  376. * Journeymap: 1.16.5-5.8.0beta5
  377. Changes:
  378. * Small fixes (#7925)
  379. Make sure assignment map is not modified Handle build tool placement better Avoid NPE
  380.  
  381. minecolonies-1.16.5-1.0.340-ALPHA.jar:
  382. Minecolonies Changelog
  383. Version: 1.16.5-1.0.340-ALPHA
  384. Required Dependencies:
  385. * Structurize: 1.16.5-0.13.252-ALPHA
  386. Optional Dependencies
  387. * JEI: 1.16.5:7.6.4.90
  388. * Resourceful Bees: 1.16.5-0.6.1b
  389. * Tinkers Construct: 1.16.5-3.0.4.197
  390. * Mantle: 1.16.5-1.6.108
  391. * Dynamic Trees: 0.10.0-Beta15
  392. * Journeymap: 1.16.5-5.8.0beta5
  393. Changes:
  394. * Female nordic texture fix (#7923)
  395. Female nordic texture fix * Allows requesting items from the player's inventory as well (#7918)
  396. Adds unique items from the player inventory to the postbox and minimum stock requestables list (this allows things like dyed armor and DO blocks)
  397.  
  398. minecolonies-1.16.5-1.0.338-ALPHA.jar:
  399. Minecolonies Changelog
  400. Version: 1.16.5-1.0.338-ALPHA
  401. Required Dependencies:
  402. * Structurize: 1.16.5-0.13.252-ALPHA
  403. Optional Dependencies
  404. * JEI: 1.16.5:7.6.4.90
  405. * Resourceful Bees: 1.16.5-0.6.1b
  406. * Tinkers Construct: 1.16.5-3.0.4.197
  407. * Mantle: 1.16.5-1.6.108
  408. * Dynamic Trees: 0.10.0-Beta15
  409. * Journeymap: 1.16.5-5.8.0beta5
  410. Changes:
  411. * Fix building pickup behaviour (#7914)
  412. Drop hut inventory on ground instead of deleting it on Pickup Building Close hut GUI on Pickup Building (so not showing GUI for probably non-existent hut)
  413.  
  414. minecolonies-1.16.5-1.0.337-BETA.jar:
  415. Minecolonies Changelog
  416. Version: 1.16.5-1.0.337-BETA
  417. Required Dependencies:
  418. * Structurize: 1.16.5-0.13.252-ALPHA
  419. Optional Dependencies
  420. * JEI: 1.16.5:7.6.4.90
  421. * Resourceful Bees: 1.16.5-0.6.1b
  422. * Tinkers Construct: 1.16.5-3.0.4.197
  423. * Mantle: 1.16.5-1.6.108
  424. * Dynamic Trees: 0.10.0-Beta15
  425. * Journeymap: 1.16.5-5.8.0beta5
  426. Changes:
  427. * Update for upstreamed Journeymap API (#7886)
  428. Bumps Journeymap to new minimum version with improved API Removes some unnecessary code now that polygon API and implementation is improved * Fix citizen entity duplicating on backup load(can be automatic on restarts) (#7893)
  429. Fix citizen entity duplicating on backup load(can be automatic on restarts) Fix guards not always getting their modifiers added correctly * hotfix * Create lindie.json (#7879)
  430. Create lindie.json * Journeymap integration (#7858)
  431. Changes permission map to 64-bit, since we now have 33 permissions.
  432. Adds permission upgrade code for existing colonies, and fixes upgrade of "hurt citizen/visitors" permissions.
  433. Syncs colony grave locations to client as part of the general colony sync data.
  434. Does not update the GraveyardManagementModule to use this instead of separately passing the info Adds two kinds of integration with Journeymap:
  435. Colony borders (uses colony team colour) Colonist deathpoints (auto-removed when grave decays or is harvested) image image image Each has two ways to disable display:
  436. A particular player can disable display globally by changing a setting in their client config. The owner/officer of a colony can toggle whether players with particular roles can see them. This also allows them to turn them off for themselves temporarily during gameplay. By default, borders are visible to all players, and deathpoints are only visible to owners/officers. * Sev fixes (#7872)
  437. Solve housing UI string issue Unassign courier from warehouse if not courier anymore Stop herders from requesting food if breeding is turned off Fix guard stuck without weapon Add block selector to miner Add more mineshaft types to the miner Fix the miner dumping too much Better miner fluid handling * Hotfix * Clean compat dependencies in test environment (#7865)
  438. Omits compat dependencies from development/test environment by default; they're opt-in instead. * Fixes rendering of rack window (#7870)
  439. Makes rendering of rack window use the same constants and conditions as the rack container slots, for consistency. There's still a few magic numbers left behind, but I'm not sure of the derivation of those. Simplifies rendering of large racks. Corrects calculation of rack window size. This makes JEI correctly keep out of the way of the larger windows. * Fix tree pathfinding loading chunks from mainthread (#7869)
  440. Fix tree pathfinding accessing world chunks from pathing thread * TeamCity change in 'Let's Dev Together / Minecolonies / Alpha' project: VCS roots of 'Release' build configuration were updated
  441.  
  442. minecolonies-1.16.5-1.0.332-ALPHA.jar:
  443. Minecolonies Changelog
  444. Version: 1.16.5-1.0.332-ALPHA
  445. Required Dependencies:
  446. * Structurize: 1.16.5-0.13.252-ALPHA
  447. Optional Dependencies
  448. * JEI: 1.16.5:7.6.4.90
  449. * Resourceful Bees: 1.16.5-0.6.1b
  450. * Tinkers Construct: 1.16.5-3.0.4.197
  451. * Mantle: 1.16.5-1.6.108
  452. * Dynamic Trees: 0.10.0-Beta15
  453. * Journeymap: 1.16.5-5.8.0beta5
  454. Changes:
  455. * Update for upstreamed Journeymap API (#7886)
  456. Bumps Journeymap to new minimum version with improved API Removes some unnecessary code now that polygon API and implementation is improved
  457.  
  458. minecolonies-1.16.5-1.0.330-ALPHA.jar:
  459. Minecolonies Changelog
  460. Version: 1.16.5-1.0.330-ALPHA
  461. Required Dependencies:
  462. * Structurize: 1.16.5-0.13.252-ALPHA
  463. Optional Dependencies
  464. * JEI: 1.16.5:7.6.4.90
  465. * Resourceful Bees: 1.16.5-0.6.1b
  466. * Tinkers Construct: 1.16.5-3.0.4.197
  467. * Mantle: 1.16.5-1.6.108
  468. * Dynamic Trees: 0.10.0-Beta15
  469. * Journeymap: 1.16.5-5.8.0beta4
  470. Changes:
  471. * Fix citizen entity duplicating on backup load(can be automatic on restarts) (#7893)
  472. Fix citizen entity duplicating on backup load(can be automatic on restarts) Fix guards not always getting their modifiers added correctly
  473.  
  474. minecolonies-1.16.5-1.0.327-ALPHA.jar:
  475. Minecolonies Changelog
  476. Version: 1.16.5-1.0.327-ALPHA
  477. Required Dependencies:
  478. * Structurize: 1.16.5-0.13.252-ALPHA
  479. Optional Dependencies
  480. * JEI: 1.16.5:7.6.4.90
  481. * Resourceful Bees: 1.16.5-0.6.1b
  482. * Tinkers Construct: 1.16.5-3.0.4.197
  483. * Mantle: 1.16.5-1.6.108
  484. * Dynamic Trees: 0.10.0-Beta15
  485. * Journeymap: 1.16.5-5.8.0beta4
  486. Changes:
  487. * hotfix
  488.  
  489. minecolonies-1.16.5-1.0.321-ALPHA.jar:
  490. Minecolonies Changelog
  491. Version: 1.16.5-1.0.321-ALPHA
  492. Required Dependencies:
  493. * Structurize: 1.16.5-0.13.252-ALPHA
  494. Optional Dependencies
  495. * JEI: 1.16.5:7.6.4.90
  496. * Resourceful Bees: 1.16.5-0.6.1b
  497. * Tinkers Construct: 1.16.5-3.0.4.197
  498. * Mantle: 1.16.5-1.6.108
  499. * Dynamic Trees: 0.10.0-Beta15
  500. * Journeymap: 1.16.5-5.8.0beta4
  501. Changes:
  502. * Create lindie.json (#7879)
  503. Create lindie.json
  504.  
  505. minecolonies-1.16.5-1.0.318-ALPHA.jar:
  506. Minecolonies Changelog
  507. Version: 1.16.5-1.0.318-ALPHA
  508. Required Dependencies:
  509. * Structurize: 1.16.5-0.13.252-ALPHA
  510. Optional Dependencies
  511. * JEI: 1.16.5:7.6.4.90
  512. * Resourceful Bees: 1.16.5-0.6.1b
  513. * Tinkers Construct: 1.16.5-3.0.4.197
  514. * Mantle: 1.16.5-1.6.108
  515. * Dynamic Trees: 0.10.0-Beta15
  516. * Journeymap: 1.16.5-5.8.0beta4
  517. Changes:
  518. * Journeymap integration (#7858)
  519. Changes permission map to 64-bit, since we now have 33 permissions.
  520. Adds permission upgrade code for existing colonies, and fixes upgrade of "hurt citizen/visitors" permissions.
  521. Syncs colony grave locations to client as part of the general colony sync data.
  522. Does not update the GraveyardManagementModule to use this instead of separately passing the info Adds two kinds of integration with Journeymap:
  523. Colony borders (uses colony team colour) Colonist deathpoints (auto-removed when grave decays or is harvested) image image image Each has two ways to disable display:
  524. A particular player can disable display globally by changing a setting in their client config. The owner/officer of a colony can toggle whether players with particular roles can see them. This also allows them to turn them off for themselves temporarily during gameplay. By default, borders are visible to all players, and deathpoints are only visible to owners/officers.
  525.  
  526. minecolonies-1.16.5-1.0.317-ALPHA.jar:
  527. Minecolonies Changelog
  528. Version: 1.16.5-1.0.317-ALPHA
  529. Required Dependencies:
  530. * Structurize: 1.16.5-0.13.252-ALPHA
  531. Optional Dependencies
  532. * JEI: 1.16.5:7.6.4.90
  533. * Resourceful Bees: 1.16.5-0.6.1b
  534. * Tinkers Construct: 1.16.5-3.0.4.197
  535. * Mantle: 1.16.5-1.6.108
  536. * Dynamic Trees: 0.10.0-Beta15
  537. Changes:
  538. * Sev fixes (#7872)
  539. Solve housing UI string issue Unassign courier from warehouse if not courier anymore Stop herders from requesting food if breeding is turned off Fix guard stuck without weapon Add block selector to miner Add more mineshaft types to the miner Fix the miner dumping too much Better miner fluid handling
  540.  
  541. minecolonies-1.16.5-1.0.316-ALPHA.jar:
  542. Minecolonies Changelog
  543. Version: 1.16.5-1.0.316-ALPHA
  544. Required Dependencies:
  545. * Structurize: 1.16.5-0.13.252-ALPHA
  546. Optional Dependencies
  547. * JEI: 1.16.5:7.6.4.90
  548. * Resourceful Bees: 1.16.5-0.6.1b
  549. * Tinkers Construct: 1.16.5-3.0.4.197
  550. * Mantle: 1.16.5-1.6.108
  551. * Dynamic Trees: 0.10.0-Beta15
  552. Changes:
  553. * Hotfix
  554.  
  555. minecolonies-1.16.5-1.0.314-ALPHA.jar:
  556. Minecolonies Changelog
  557. Version: 1.16.5-1.0.314-ALPHA
  558. Required Dependencies:
  559. * Structurize: 1.16.5-0.13.252-ALPHA
  560. Optional Dependencies
  561. * JEI: 1.16.5:7.6.4.90
  562. * Resourceful Bees: 1.16.5-0.6.1b
  563. * Tinkers Construct: 1.16.5-3.0.4.197
  564. * Mantle: 1.16.5-1.6.108
  565. * Dynamic Trees: 0.10.0-Beta15
  566. Changes:
  567. * Clean compat dependencies in test environment (#7865)
  568. Omits compat dependencies from development/test environment by default; they're opt-in instead. * Fixes rendering of rack window (#7870)
  569. Makes rendering of rack window use the same constants and conditions as the rack container slots, for consistency. There's still a few magic numbers left behind, but I'm not sure of the derivation of those. Simplifies rendering of large racks. Corrects calculation of rack window size. This makes JEI correctly keep out of the way of the larger windows. * Fix tree pathfinding loading chunks from mainthread (#7869)
  570. Fix tree pathfinding accessing world chunks from pathing thread * TeamCity change in 'Let's Dev Together / Minecolonies / Alpha' project: VCS roots of 'Release' build configuration were updated
  571.  
  572. Nether's Exoticism (nether-s-exoticism-1.16.5-1.1.3.jar --> nether-s-exoticism-1.16.5-1.1.4.jar):
  573. nether-s-exoticism-1.16.5-1.1.4.jar:
  574. -Optimize the code
  575. -Adds French Translation
  576.  
  577. OAuth (oauth-1.1.5-1.16.jar --> oauth-1.1.8-1.16.jar):
  578. oauth-1.1.8-1.16.jar:
  579. Improved mojang login error messages
  580.  
  581. oauth-1.1.7-1.16.jar:
  582. Moved profile save file to .minecraft folder
  583.  
  584. Polymorph (Forge) (polymorph-forge-1.16.5-0.36.jar --> polymorph-forge-1.16.5-0.39.jar):
  585.  
  586. Prefab (prefab-1.6.5.14.jar --> prefab-1.6.5.15.jar):
  587. prefab-1.6.5.15.jar:
  588. Note: Forge version 1.16.5 - 36.2.22 is required at a minimum.
  589. Release - 1.6.5.15
  590. 1. Added a configuration option to determine if the building sound is played or not.
  591. 2. Fixed the lecterns for the Town Hall so they can be opened properly.
  592. 3. Fixed various issues with Tile Entities (like behives) where their configuration data was not being written during building construction.
  593. 4. Fixed an issue with the bulldozer so it would create drops again.
  594.  
  595. Productive Bees (productivebees-1.16.5-0.6.9.23.jar --> productivebees-1.16.5-0.6.9.25.jar):
  596. productivebees-1.16.5-0.6.9.25.jar:
  597. 0.6.9.25
  598. -- Fixed nocturnal bees not working at night
  599. -- Fixed weather tolerant bees not working in bad weather
  600. -- Fixed crash with honey fluid in feeding slabs and honey generators
  601. -- Fixed crash when hitting an expansion box with a stick
  602. -- Added better support for FTB Quests
  603. 0.6.9.24
  604. -- Added Dragonsteel bees (Ice and Fire)
  605. -- Added Fluix Bee (appliedenergistics2)
  606. -- Added Grave Bee (tombstone)
  607. -- Added Regenerative and Hematophagous Bees (bloodmagic)
  608. -- Type genes can no longer be combines with attribute genes on a honey treat
  609.  
  610. Simple Storage Network (SimpleStorageNetwork-1.16.5-1.5.0.jar --> SimpleStorageNetwork-1.16.5-1.5.1.jar):
  611. SimpleStorageNetwork-1.16.5-1.5.1.jar:
  612. Mod no longer crashes if JEI is not installed.
  613. Fix remoteMaxRange config.
  614. Created italian translation #408 by maicol07
  615.  
  616. Storage Drawers (StorageDrawers-1.16.3-8.3.1.jar --> StorageDrawers-1.16.3-8.5.1.jar):
  617. StorageDrawers-1.16.3-8.5.1.jar:
  618. * Fix item dupe issue
  619.  
  620. StorageDrawers-1.16.3-8.5.0.jar:
  621. * Added The One Probe integration to display extended data like WAILA (thanks uecasm)
  622. * Added back the status upgrade (now as a single variant called the fill level upgrade)
  623. * Added caching to compacting drawer lookup to mitigate impact of frequent empty/fill by the same item
  624. * Added optimization to avoid rendering items on drawers you're standing behind
  625. * Added recipe advancements so blocks and items appear in vanilla recipe book
  626. * Added client options control render distance of item labels
  627. * Added client options to control waila / the one probe integration
  628. If the default render distance setting isn't to your liking, remember to go edit the storagedrawers-client.toml file. Setting distances to 0 will disable them.
  629.  
  630. StorageDrawers-1.16.3-8.4.0.jar:
  631. * Added crimson and warped wood plank variants
  632. * Fixed upgrade dupe issue with invalid block states (thanks juh9870)
  633. * Fixed locked-in upgrades not showing a grayed background
  634. * Fixed incorrect identifier in a loot entry
  635. * Fixed getSlotLimit in IItemHandler API not matching the slots of the other API methods
  636. * Fixed drawers blocking movement pathfinding
  637. * Updated readme to remove stale links and info
  638. * Increased the default controller range from 12 to 50
  639.  
  640. Supplementaries (supplementaries-1.16.5-0.17.12b.jar --> supplementaries-1.16.5-0.18.0.jar):
  641. supplementaries-1.16.5-0.18.0.jar:
  642. Backported some stuff to 1.16:
  643. * Presents
  644. * Wrench
  645. * Improved eat fodder goal performance
  646.  
  647. TOP Addons (topaddons-1.16.5-2.1.5-beta.jar --> topaddons-1.16.5-2.2.0-beta.jar):
  648. topaddons-1.16.5-2.2.0-beta.jar:
  649. Changelog
  650. 1.16.5-2.2.0-beta
  651. * [Forge] Bumped minimum Forge version to 36.2.0
  652. * [Thermal] Fixed support for Thermal series mods versions 1.4 and up, older versions are not supported
  653. 1.16.5-2.1.5-beta
  654. * Various tech changes
  655. 1.16.5-2.1.4-beta
  656. * Various fixes and improvements
  657. 1.16.5-2.1.3-beta
  658. * [Forge] Added optional dependency versions to fix exception with Forge 31.1.10
  659. 1.16.5-2.1.2-beta
  660. * [Forge] Attempt fix for NPE while rendering fluid gauge
  661. 1.16.5-2.1.1-beta
  662. * [Thermal] Updated support to CoFH 1.2 (!! Previous versions are not compatible)
  663. * Fixed some hard mod dependencies
  664. 1.16.5-2.1.0-beta
  665. * [Industrial Foregoing] Ported addon to 1.16: Generator, machines and Mob Duplicator info
  666. * [Blood Magic] Ported addon to 1.16: Blood Altar, Incense Altar and Alchemical Reactor Chamber info
  667. * [Thermal] Dynamo, machines and energy cell info
  668. 1.15.2-2.0.0-beta
  669. Currently only contains the vanilla, Forge and Storage Drawers addons
  670. * [Forge] Fluid gauge has been reworked, it is now more configurable and renders the fluid texture by default
  671. * [Vanilla] New: Beacon, Blast Furnace, Furnace and Smelter info
  672.  
  673. Terra Incognita: The Unknown Land (terraincognita-1.16.3-1.7-BETA2.jar --> terraincognita-1.16.3-1.7.1.1.jar):
  674. terraincognita-1.16.3-1.7.1.1.jar:
  675. REQUIRES CUNEIFORM 1.2.4
  676. Fixes
  677. Fixed serverside crash (hopefully!)
  678.  
  679. terraincognita-1.16.3-1.7.1.jar:
  680. REQUIRES CUNEIFORM 1.2.4
  681. Fixes
  682. Fixed placed baskets not opening
  683. Fixed the GUI of placed baskets not closing after the block is destroyed or if the player moves too far away
  684.  
  685. terraincognita-1.16.3-1.7.jar:
  686. REQUIRES CUNEIFORM 1.2.4
  687. Sorry for the long wait, I've been busy with various IRL things!
  688. I'm going to postpone the blowpipe for now since rendering is complicated, and I'll need to make some changes to my project in order to be able to debug it more easily.
  689. This is the last content update for 1.16.5.
  690. Next up, I'll be updating the mod to 1.18!
  691. Happy new year, everyone! :D
  692. Additions
  693. Butterflies can now be caught using bottles! (they will not despawn after being released)
  694. Added a butterfly banner pattern
  695. Changes
  696. Updated A LOT of textures
  697. Updated sounds
  698. Apple and hazel leaves are now biome compliant (hazel leaves are still darker than others)
  699. Marigolds now work like regular flowers and are no longer plantable on sand
  700. Rebalanced butterfly spawn weights
  701. Kelp soup and berry sorbet are now governed by a single config option
  702. Updated pt_br (Brun333rp)
  703. Fixes
  704. Fixed item dupe with baskets
  705. Bookshelves now provide enchanting power
  706. Bonemeal no longer spawns disabled flowers
  707. Fixed shovels not working on flowering grass and mossy gravel
  708. Chests now correctly display Christmas textures
  709. Potted apple saplings now actually have the pot in their model
  710.  
  711. Upgraded Netherite (Upgraded Netherite 1.10.1 --> Upgraded Netherite - 1.16.5-2.0.0-BETA1):
  712. Upgraded Netherite - 1.16.5-2.0.0-BETA1:
  713. [2.0.0]
  714. * Added many configurations. (Configs are now in the world config file)
  715. * New textures for all items.
  716. * Multiple minor fixes.
  717. * Changed the recipe of Corrupterite Ingot.
  718. * Corrupterite does not automatically have the Curse of Binding now.
  719. * Removing a piece of Corrupterite armor gives a debuff reducing max health by 10% for 10mins. (Removable with milk)
  720. * Removed the Ultimerite tier. (Moved to another mod)
  721. * Removed Netherite Apple, Enchanted Netherite Apple and Enderite Pearl. (Moved to another mod)
  722.  
  723. Removed:
  724. - PackMenu
  725.  
  726. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  727.  
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