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- =======================================
- LITV2-1.16.5 1.29 --> LITV2-1.16.5 1.30
- =======================================
- Added:
- - FancyMenu [Forge]
- - JourneyMap Integration
- - Konkrete [Forge]
- - Upgraded Core
- Updated:
- Better Animals Plus (Better Animals Plus 1.16.5-10.2.0 --> Better Animals Plus 1.16.5-11.0.3 [Forge]):
- Better Animals Plus 1.16.5-11.0.3 [Forge]:
- 11.0.3
- * 1.16 (Accidentally forgot to add on 1.17+): Updated Chinese Translation (Thanks chen_index)
- * Coyotes can now be bred with antlers
- * Fixed butterfly and dragonfly suffocating in farmland
- * Fixed variants not re-generating when not found (errored textures on entities when variants are renamed)
- * Fixed selective variant config not actually doing anything
- * Made coyotes internally no longer extend the Feral Wolf
- * Fixed possible desync with internal feature
- * Forge 1.17: Fixed pack format version being incorrect
- * 1.17&1.18: Fixed rendering crash with internal feature
- * Forge 1.17&1.18: Fixed crash at mixin-time without Architectury installed preventing Forge from informing the user Architectury is missing
- Better Animals Plus 1.16.5-11.0.3 [Fabric]:
- 11.0.3
- * 1.16 (Accidentally forgot to add on 1.17+): Updated Chinese Translation (Thanks chen_index)
- * Coyotes can now be bred with antlers
- * Fixed butterfly and dragonfly suffocating in farmland
- * Fixed variants not re-generating when not found (errored textures on entities when variants are renamed)
- * Fixed selective variant config not actually doing anything
- * Made coyotes internally no longer extend the Feral Wolf
- * Fixed possible desync with internal feature
- * Forge 1.17: Fixed pack format version being incorrect
- * 1.17&1.18: Fixed rendering crash with internal feature
- * Forge 1.17&1.18: Fixed crash at mixin-time without Architectury installed preventing Forge from informing the user Architectury is missing
- Better Animals Plus 1.16.5-11.0.2 [Forge]:
- 11.0.2
- * Updated Russian Translation (Thanks Smollet777)
- * Made crabs and horseshoe crabs bucketable
- * 1.16: Tweaked deer model and texture to match 1.17/1.18
- * Fixed deer looking up slightly all the time
- * Fixed development-time dependencies on the mod
- * Added missing language entry for config menu - config.betteranimalsplus.coyote_hostile_daytime
- * Fabric: Fixed crash during mixin-plugin-time if Architectury was not present preventing Fabric from informing the user of missing dependencies
- * Fabric: Fixed crash when connecting to dedicated servers
- Better Animals Plus 1.16.5-11.0.2 [Fabric]:
- 11.0.2
- * Updated Russian Translation (Thanks Smollet777)
- * Made crabs and horseshoe crabs bucketable
- * 1.16: Tweaked deer model and texture to match 1.17/1.18
- * Fixed deer looking up slightly all the time
- * Fixed development-time dependencies on the mod
- * Added missing language entry for config menu - config.betteranimalsplus.coyote_hostile_daytime
- * Fabric: Fixed crash during mixin-plugin-time if Architectury was not present preventing Fabric from informing the user of missing dependencies
- * Fabric: Fixed crash when connecting to dedicated servers
- Better Animals Plus 1.16.5-11.0.0 [Forge]:
- 11.0.0
- Architectury is now REQUIRED for Forge and Fabric versions of the mod.
- Feature Additions
- * Remade turkey model and textures
- * Remade tarantula model and textures + new variants
- * Remade reindeer (+ head) model and textures
- * Remade pheasant model and textures
- * Remade lammergeier model and textures
- * Remade jellyfish model and textures + new variants
- * Remade coyote (+ head) model and textures
- * Remade bear (+ head) model and textures
- * Remade badger model and textures
- * Remade boar (+ head) model and textures + new variants
- * Remade squirrel model and textures
- * Remade horseshoe crab model and textures + new variants
- * Updated wolf and bear cape textures
- * Updated venison texture
- * Generally cleaned up and improve some animations (more sensible leg swing and timing)
- * Made lammergeiers attack other types of skeleton (wither, stray)
- * Make geese and pheasants drop feathers
- * Improved tag compatibility with other mods (Pam's HC, Farmer's Delight) - now with Fabric tags
- * Fabric: Added Trinkets compatibility
- * Fabric: Added Cloth Config API and Mod Menu compatibility
- * Removed large easter egg audios (Crab: now use any disk, Walrus: plays a shorter audio immediately)
- Bugfixes
- * Fixed pack format being incorrect
- * Fixed jellyfish, lamprey, eels, barracuda, flying fish, and piranha using empty buckets instead of water buckets to be "bucketed"
- * Fixed possible crash with Octopus loading
- * Fixed some models shaking when the game is
- * Fixed tamed animals attacking other tamed animals from the same owner
- * All entities now have their own loot table and can be replaced by datapacks as expected
- * Fixed raw language keys when killed by a tarantula hair or badger dirt
- * Fixed turkey being unable to place on some blocks with solid tops
- * Fixed turkey not breaking when neighbors update to remove support
- Fabric Notes
- Fabric is mostly equivalent to Forge, however there are a few key differences.
- The configuration is is "json5" format, which is also known as HJSON. It's a modified JSON specification with comment support. There are TOML <-> HJSON converters online that can convert a Forge config for you.
- Otherwise, the config is basically equivalent. The Mod Menu compat allows editing of the config through Mod Menu, but you won't be able to edit the config of a currently loaded world, it must be done from the main menu.
- Fabric uses Trinkets instead of Curios for the capes, which works basically the same as Curios.
- A key problem when using the Fabric version with Trinkets is a crash can occur because of a Cardinal Components incompatibility. I have reported the issue, but as a workaround you can install the standalone Cardinal Components mod from CurseForge.
- The last key difference is the default spawn biomes used by the spawning configuration - what biomes will be chosen to spawn an entity in. On Forge, we use the Biome Dictionary, which maps biomes to a set of 'types', like forest, snowy, etc. This does not exist on Fabric, so we made a nearly equivalent API that attempts to guess these based on a variety of attributes.
- It is accurate for all vanilla biomes, but may encounter issues with modded biomes. You are always able to correct this in the configuration.
- Better Animals Plus 1.16.5-11.0.0 [Fabric]:
- 11.0.0
- Architectury is now REQUIRED for Forge and Fabric versions of the mod.
- Feature Additions
- * Remade turkey model and textures
- * Remade tarantula model and textures + new variants
- * Remade reindeer (+ head) model and textures
- * Remade pheasant model and textures
- * Remade lammergeier model and textures
- * Remade jellyfish model and textures + new variants
- * Remade coyote (+ head) model and textures
- * Remade bear (+ head) model and textures
- * Remade badger model and textures
- * Remade boar (+ head) model and textures + new variants
- * Remade squirrel model and textures
- * Remade horseshoe crab model and textures + new variants
- * Updated wolf and bear cape textures
- * Updated venison texture
- * Generally cleaned up and improve some animations (more sensible leg swing and timing)
- * Made lammergeiers attack other types of skeleton (wither, stray)
- * Make geese and pheasants drop feathers
- * Improved tag compatibility with other mods (Pam's HC, Farmer's Delight) - now with Fabric tags
- * Fabric: Added Trinkets compatibility
- * Fabric: Added Cloth Config API and Mod Menu compatibility
- * Removed large easter egg audios (Crab: now use any disk, Walrus: plays a shorter audio immediately)
- Bugfixes
- * Fixed pack format being incorrect
- * Fixed jellyfish, lamprey, eels, barracuda, flying fish, and piranha using empty buckets instead of water buckets to be "bucketed"
- * Fixed possible crash with Octopus loading
- * Fixed some models shaking when the game is
- * Fixed tamed animals attacking other tamed animals from the same owner
- * All entities now have their own loot table and can be replaced by datapacks as expected
- * Fixed raw language keys when killed by a tarantula hair or badger dirt
- * Fixed turkey being unable to place on some blocks with solid tops
- * Fixed turkey not breaking when neighbors update to remove support
- Fabric Notes
- Fabric is mostly equivalent to Forge, however there are a few key differences.
- The configuration is is "json5" format, which is also known as HJSON. It's a modified JSON specification with comment support. There are TOML <-> HJSON converters online that can convert a Forge config for you.
- Otherwise, the config is basically equivalent. The Mod Menu compat allows editing of the config through Mod Menu, but you won't be able to edit the config of a currently loaded world, it must be done from the main menu.
- Fabric uses Trinkets instead of Curios for the capes, which works basically the same as Curios.
- A key problem when using the Fabric version with Trinkets is a crash can occur because of a Cardinal Components incompatibility. I have reported the issue, but as a workaround you can install the standalone Cardinal Components mod from CurseForge.
- The last key difference is the default spawn biomes used by the spawning configuration - what biomes will be chosen to spawn an entity in. On Forge, we use the Biome Dictionary, which maps biomes to a set of 'types', like forest, snowy, etc. This does not exist on Fabric, so we made a nearly equivalent API that attempts to guess these based on a variety of attributes.
- It is accurate for all vanilla biomes, but may encounter issues with modded biomes. You are always able to correct this in the configuration.
- Blueprint (Abnormals Core 1.16.5 - 3.3.0 --> Abnormals Core 1.16.5 - 3.3.1):
- Abnormals Core 1.16.5 - 3.3.1:
- Abnormals Core 3.3.1 - Hotfix
- * Fixed errors getting logged for the LootModificationManager
- Bookshelf (Bookshelf-Forge-1.16.5-10.3.29.jar --> Bookshelf-Forge-1.16.5-10.4.31.jar):
- Buddycards (Buddycards 2.5.2 --> Buddycards 2.5.3):
- Buddycards 2.5.3:
- Minor Patch + Create Integration Changes
- -Nerf Aquaculture Medal Effect to match 1.17 version (Grants buffs when swimming instead of luck)
- -Fix extra page dupe glitch
- -Alter Buddybeans odds
- -Luminis can now be exploded for rare deep luminis (Very costly, this is used for end game gear after all)
- -Removed medal copying due to it not working many times
- -Buddysteel rod works in offhand
- -Fixed Luminis Pickaxe to properly buff your Luminis odds, which were being decreased before
- -Change create integration recipes, specifically:
- -Cutting Luminis into panels with the saw
- -Recycled Buddycard crafting item made with shredded buddycards and water
- -Create Packs are now made as a sequenced assembly, of a luminis panel, 4 recycled buddycards, and water
- Caves & Cliffs Backport (cavesandcliffs-1.16.5-7.1.4.jar --> cavesandcliffs-1.16.5-7.2.0.jar):
- cavesandcliffs-1.16.5-7.2.0.jar:
- 1.16.5-7.2.0 RELEASE
- FEATURES IN 7.2.0
- * Azalea trees can now generate underground
- * Added config to disable Deepslate Ores
- * Copper Blocks can now be crafted from any Copper Ingot
- BUGFIXES IN 7.2.0
- * Glow Lichen not breaking with Shears [#31](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/31)
- * Cave Vines still use the texxture with an extra grey pixel [#30](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/30)
- * Valhelsia's Bone Piles rendering issue [#24](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/24)
- * Causes the optifine Fov effects when set to zero to be set to max again. So turns on Fov effects when it's set to 0. [#23](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/23)
- * Potential issue with BetterMineshafts compat [#18](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/18)
- * Deepslate ores are not registered as a proper ore feature [#17](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/17)
- * Environmental compat have no effect [#16](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/16)
- * Deepslate rotation model is invalid [#15](https://github.com/ItsBlackGear/CavesAndCliffsBackport/issues/15)
- SPECIAL THANKS
- Special thanks to all the special people who are supporting and contributing the development of these mods! :D
- Curios API (Forge) (curios-forge-1.16.5-4.0.6.7.jar --> curios-forge-1.16.5-4.0.7.0.jar):
- Dark Paintings (DarkPaintings-1.16.5-6.0.9.jar --> DarkPaintings-1.16.5-6.0.10.jar):
- DarkPaintings-1.16.5-6.0.10.jar:
- * Added four new Christmas and Winter themed paintings from Absolem. [(1d9a487)](https://github.com/Darkhax-Minecraft/dark-paintings/commit/1d9a487)
- DarkPaintings-Fabric-1.16.5-3.0.3.jar:
- * Added 8 new paintings by Absolem Jackdaw and Punpudle. [(a86e642)](https://github.com/Darkhax-Minecraft/Dark-Paintings/commit/a86e642)
- Dungeon Crawl (DungeonCrawl-1.16.5-2.3.4 --> DungeonCrawl-1.16.5-2.3.5):
- DungeonCrawl-1.16.5-2.3.5:
- 2.3.5
- * Most parts of the dungeon now generate through air and with pillars (experimental)
- * Changed the theme of the last layer (experimental)
- * Reduced the mob spawn rates in the last layer
- * Made wither skeleton spawners less common (especially in the last layer)
- * Nerfed and removed some mob potion effects
- * Fixed the dungeon entrance sometimes getting cut off at chunk borders
- FTB Chunks (Forge) (ftb-chunks-forge-1605.3.2-build.83.jar --> ftb-chunks-forge-1605.3.2-build.115.jar):
- ftb-chunks-forge-1605.3.2-build.115.jar:
- * Fixed broken snow/height, made map blur in large mode when zoomed out - LatvianModder
- ftb-chunks-forge-1605.3.2-build.95.jar:
- * Added in-world icons for waypoints, fixed waypoint colors - LatvianModder
- ftb-chunks-forge-1605.3.2-build.93.jar:
- * Changed maps to use -32767 instead of 0 as unknown height - LatvianModder
- * Added event to add custom icons on map, added entities to large map, border around player icons, added auto blur mode, new icon when waypoint is outside minimap, made zoomed in map a lot smoother, fixed teleport Y in unknown chunks - LatvianModder
- ftb-chunks-forge-1605.3.2-build.91.jar:
- * Fixed bedrock not showing up on map - LatvianModder
- * Added more mod block color support - LatvianModder
- * Update buildscripts to loom 0.10, use new workflow - Max
- * Allow for deleting waypoints while hovered. (Numbers, GenerikB). (#200) - Jon
- FTB Quests (Forge) (ftb-quests-forge-1605.3.5-build.72.jar --> ftb-quests-forge-1605.3.6-build.76.jar):
- ftb-quests-forge-1605.3.6-build.76.jar:
- * Merge branch 'dev' into main - Max
- * Bump version (due to breaking changes to observation tasks) - Max
- * Add StructureTask, for which players will have to find structures in the world - Max
- * Rework ObservationTask; it's now more versatile and can for example do entities! - Max
- * Prefix the saved as path with a period (#635) - Patrick 'Quezler' Mounier
- Fast Leaf Decay (FastLeafDecay-v25.jar --> FastLeafDecay-v25.2.jar):
- FastLeafDecay-v25.2.jar:
- * Added a check for the leaves BlockTag, enabling more compatibility with modded trees.
- * Re-enabled update checker.
- Finally Farmable Dyes (finallyfarmabledyes-1.16.4-1.2.0.1.jar --> finallyfarmabledyes-1.16.5-1.2.1.0.jar):
- finallyfarmabledyes-1.16.5-1.2.1.0.jar:
- Added remaining four small flowers
- Gems & Jewels (gemsnjewels-1.16.4-0.21.0.jar --> gemsnjewels-1.16.5-0.22.0.jar):
- gemsnjewels-1.16.5-0.22.0.jar:
- 0.22.0 (1.16.5)
- * Added Gem Set Bows
- -- Gains increase draw speed per level
- -- Gains level progress from shots fired and mobs slain
- -- lvl3 xp from arror hits, lvl7 resists tool damage
- -- Tracks shots fired, mobs slain, and draw speed
- -- Configurable
- * Fixed Netherite tools to resisted fire and lava
- Iceberg (Iceberg-1.16.5-1.0.30.jar --> Iceberg-1.16.5-1.0.38.jar):
- Item Borders (ItemBorders-1.16.5-1.1.2.jar --> ItemBorders-1.16.5-1.1.6.jar):
- ItemBorders-1.16.5-1.1.6.jar:
- * Added support for additional selectors for custom borders: mod name, rarity, item name color, display name, and tooltip text.
- * Additional color formats are now supported for custom borders.
- * Fixed a bug that could cause lag when a large number of borders were displayed onscreen.
- * Added "full border" option.
- * Added "extra glow" option.
- * Added "over items" option.
- * Selector documentation in config file is now dynamically generated.
- * Bumped required Forge version.
- JourneyMap (journeymap-1.16.5-5.8.0beta4 --> journeymap-1.16.5-5.8.0beta9):
- Just Enough Items (JEI) (jei-1.16.5-7.7.1.138.jar --> jei-1.16.5-7.7.1.145.jar):
- Placeholder:
- No changelog available.
- MineColonies (minecolonies-1.16.5-1.0.311-BETA.jar --> minecolonies-1.16.5-1.0.352-BETA.jar):
- minecolonies-1.16.5-1.0.352-BETA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.352-BETA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * fix 7928 (#7929)
- * small improvement, and fix recruitment cost > 64 (#7926)
- Allow for recruitment cost > 64 Small code quality adjustment Proper SMP model handling * Remove the restrictive BipedModelType enum. Use the Model Type registry instead. (#7659)
- This pull request allows for the use of model types outside of BipedModelType.
- The enum BipedModelType ordinal is used to store the citizens model type. This restricts model types to just the enum. My goal here was to make the IModelTypeRegistry more useful. A new class ModelTypeEntry along withs its Builder allows for registering custom model types.
- Citizens now store their model types instead as a resource location string. This allows the citizen to fetch its model from the model type registry instead of trying to find it in the BipedModelType enum.
- Since I 'improved' the IModelTypeRegistry. There is now validation for model types creation. * also fix 7922 and a miner issue. * fix #7905 #7904 * Small fixes (#7925)
- Make sure assignment map is not modified Handle build tool placement better Avoid NPE * Female nordic texture fix (#7923)
- Female nordic texture fix * Allows requesting items from the player's inventory as well (#7918)
- Adds unique items from the player inventory to the postbox and minimum stock requestables list (this allows things like dyed armor and DO blocks) * Fix building pickup behaviour (#7914)
- Drop hut inventory on ground instead of deleting it on Pickup Building Close hut GUI on Pickup Building (so not showing GUI for probably non-existent hut)
- minecolonies-1.16.5-1.0.350-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.350-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * fix 7928 (#7929)
- minecolonies-1.16.5-1.0.348-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.348-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * small improvement, and fix recruitment cost > 64 (#7926)
- Allow for recruitment cost > 64 Small code quality adjustment Proper SMP model handling
- minecolonies-1.16.5-1.0.345-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.345-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * Remove the restrictive BipedModelType enum. Use the Model Type registry instead. (#7659)
- This pull request allows for the use of model types outside of BipedModelType.
- The enum BipedModelType ordinal is used to store the citizens model type. This restricts model types to just the enum. My goal here was to make the IModelTypeRegistry more useful. A new class ModelTypeEntry along withs its Builder allows for registering custom model types.
- Citizens now store their model types instead as a resource location string. This allows the citizen to fetch its model from the model type registry instead of trying to find it in the BipedModelType enum.
- Since I 'improved' the IModelTypeRegistry. There is now validation for model types creation.
- minecolonies-1.16.5-1.0.343-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.343-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * also fix 7922 and a miner issue.
- * fix #7905 #7904
- minecolonies-1.16.5-1.0.341-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.341-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * Small fixes (#7925)
- Make sure assignment map is not modified Handle build tool placement better Avoid NPE
- minecolonies-1.16.5-1.0.340-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.340-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * Female nordic texture fix (#7923)
- Female nordic texture fix * Allows requesting items from the player's inventory as well (#7918)
- Adds unique items from the player inventory to the postbox and minimum stock requestables list (this allows things like dyed armor and DO blocks)
- minecolonies-1.16.5-1.0.338-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.338-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * Fix building pickup behaviour (#7914)
- Drop hut inventory on ground instead of deleting it on Pickup Building Close hut GUI on Pickup Building (so not showing GUI for probably non-existent hut)
- minecolonies-1.16.5-1.0.337-BETA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.337-BETA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * Update for upstreamed Journeymap API (#7886)
- Bumps Journeymap to new minimum version with improved API Removes some unnecessary code now that polygon API and implementation is improved * Fix citizen entity duplicating on backup load(can be automatic on restarts) (#7893)
- Fix citizen entity duplicating on backup load(can be automatic on restarts) Fix guards not always getting their modifiers added correctly * hotfix * Create lindie.json (#7879)
- Create lindie.json * Journeymap integration (#7858)
- Changes permission map to 64-bit, since we now have 33 permissions.
- Adds permission upgrade code for existing colonies, and fixes upgrade of "hurt citizen/visitors" permissions.
- Syncs colony grave locations to client as part of the general colony sync data.
- Does not update the GraveyardManagementModule to use this instead of separately passing the info Adds two kinds of integration with Journeymap:
- Colony borders (uses colony team colour) Colonist deathpoints (auto-removed when grave decays or is harvested) image image image Each has two ways to disable display:
- A particular player can disable display globally by changing a setting in their client config. The owner/officer of a colony can toggle whether players with particular roles can see them. This also allows them to turn them off for themselves temporarily during gameplay. By default, borders are visible to all players, and deathpoints are only visible to owners/officers. * Sev fixes (#7872)
- Solve housing UI string issue Unassign courier from warehouse if not courier anymore Stop herders from requesting food if breeding is turned off Fix guard stuck without weapon Add block selector to miner Add more mineshaft types to the miner Fix the miner dumping too much Better miner fluid handling * Hotfix * Clean compat dependencies in test environment (#7865)
- Omits compat dependencies from development/test environment by default; they're opt-in instead. * Fixes rendering of rack window (#7870)
- Makes rendering of rack window use the same constants and conditions as the rack container slots, for consistency. There's still a few magic numbers left behind, but I'm not sure of the derivation of those. Simplifies rendering of large racks. Corrects calculation of rack window size. This makes JEI correctly keep out of the way of the larger windows. * Fix tree pathfinding loading chunks from mainthread (#7869)
- Fix tree pathfinding accessing world chunks from pathing thread * TeamCity change in 'Let's Dev Together / Minecolonies / Alpha' project: VCS roots of 'Release' build configuration were updated
- minecolonies-1.16.5-1.0.332-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.332-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta5
- Changes:
- * Update for upstreamed Journeymap API (#7886)
- Bumps Journeymap to new minimum version with improved API Removes some unnecessary code now that polygon API and implementation is improved
- minecolonies-1.16.5-1.0.330-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.330-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta4
- Changes:
- * Fix citizen entity duplicating on backup load(can be automatic on restarts) (#7893)
- Fix citizen entity duplicating on backup load(can be automatic on restarts) Fix guards not always getting their modifiers added correctly
- minecolonies-1.16.5-1.0.327-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.327-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta4
- Changes:
- * hotfix
- minecolonies-1.16.5-1.0.321-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.321-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta4
- Changes:
- * Create lindie.json (#7879)
- Create lindie.json
- minecolonies-1.16.5-1.0.318-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.318-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- * Journeymap: 1.16.5-5.8.0beta4
- Changes:
- * Journeymap integration (#7858)
- Changes permission map to 64-bit, since we now have 33 permissions.
- Adds permission upgrade code for existing colonies, and fixes upgrade of "hurt citizen/visitors" permissions.
- Syncs colony grave locations to client as part of the general colony sync data.
- Does not update the GraveyardManagementModule to use this instead of separately passing the info Adds two kinds of integration with Journeymap:
- Colony borders (uses colony team colour) Colonist deathpoints (auto-removed when grave decays or is harvested) image image image Each has two ways to disable display:
- A particular player can disable display globally by changing a setting in their client config. The owner/officer of a colony can toggle whether players with particular roles can see them. This also allows them to turn them off for themselves temporarily during gameplay. By default, borders are visible to all players, and deathpoints are only visible to owners/officers.
- minecolonies-1.16.5-1.0.317-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.317-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- Changes:
- * Sev fixes (#7872)
- Solve housing UI string issue Unassign courier from warehouse if not courier anymore Stop herders from requesting food if breeding is turned off Fix guard stuck without weapon Add block selector to miner Add more mineshaft types to the miner Fix the miner dumping too much Better miner fluid handling
- minecolonies-1.16.5-1.0.316-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.316-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- Changes:
- * Hotfix
- minecolonies-1.16.5-1.0.314-ALPHA.jar:
- Minecolonies Changelog
- Version: 1.16.5-1.0.314-ALPHA
- Required Dependencies:
- * Structurize: 1.16.5-0.13.252-ALPHA
- Optional Dependencies
- * JEI: 1.16.5:7.6.4.90
- * Resourceful Bees: 1.16.5-0.6.1b
- * Tinkers Construct: 1.16.5-3.0.4.197
- * Mantle: 1.16.5-1.6.108
- * Dynamic Trees: 0.10.0-Beta15
- Changes:
- * Clean compat dependencies in test environment (#7865)
- Omits compat dependencies from development/test environment by default; they're opt-in instead. * Fixes rendering of rack window (#7870)
- Makes rendering of rack window use the same constants and conditions as the rack container slots, for consistency. There's still a few magic numbers left behind, but I'm not sure of the derivation of those. Simplifies rendering of large racks. Corrects calculation of rack window size. This makes JEI correctly keep out of the way of the larger windows. * Fix tree pathfinding loading chunks from mainthread (#7869)
- Fix tree pathfinding accessing world chunks from pathing thread * TeamCity change in 'Let's Dev Together / Minecolonies / Alpha' project: VCS roots of 'Release' build configuration were updated
- Nether's Exoticism (nether-s-exoticism-1.16.5-1.1.3.jar --> nether-s-exoticism-1.16.5-1.1.4.jar):
- nether-s-exoticism-1.16.5-1.1.4.jar:
- -Optimize the code
- -Adds French Translation
- OAuth (oauth-1.1.5-1.16.jar --> oauth-1.1.8-1.16.jar):
- oauth-1.1.8-1.16.jar:
- Improved mojang login error messages
- oauth-1.1.7-1.16.jar:
- Moved profile save file to .minecraft folder
- Polymorph (Forge) (polymorph-forge-1.16.5-0.36.jar --> polymorph-forge-1.16.5-0.39.jar):
- Prefab (prefab-1.6.5.14.jar --> prefab-1.6.5.15.jar):
- prefab-1.6.5.15.jar:
- Note: Forge version 1.16.5 - 36.2.22 is required at a minimum.
- Release - 1.6.5.15
- 1. Added a configuration option to determine if the building sound is played or not.
- 2. Fixed the lecterns for the Town Hall so they can be opened properly.
- 3. Fixed various issues with Tile Entities (like behives) where their configuration data was not being written during building construction.
- 4. Fixed an issue with the bulldozer so it would create drops again.
- Productive Bees (productivebees-1.16.5-0.6.9.23.jar --> productivebees-1.16.5-0.6.9.25.jar):
- productivebees-1.16.5-0.6.9.25.jar:
- 0.6.9.25
- -- Fixed nocturnal bees not working at night
- -- Fixed weather tolerant bees not working in bad weather
- -- Fixed crash with honey fluid in feeding slabs and honey generators
- -- Fixed crash when hitting an expansion box with a stick
- -- Added better support for FTB Quests
- 0.6.9.24
- -- Added Dragonsteel bees (Ice and Fire)
- -- Added Fluix Bee (appliedenergistics2)
- -- Added Grave Bee (tombstone)
- -- Added Regenerative and Hematophagous Bees (bloodmagic)
- -- Type genes can no longer be combines with attribute genes on a honey treat
- Simple Storage Network (SimpleStorageNetwork-1.16.5-1.5.0.jar --> SimpleStorageNetwork-1.16.5-1.5.1.jar):
- SimpleStorageNetwork-1.16.5-1.5.1.jar:
- Mod no longer crashes if JEI is not installed.
- Fix remoteMaxRange config.
- Created italian translation #408 by maicol07
- Storage Drawers (StorageDrawers-1.16.3-8.3.1.jar --> StorageDrawers-1.16.3-8.5.1.jar):
- StorageDrawers-1.16.3-8.5.1.jar:
- * Fix item dupe issue
- StorageDrawers-1.16.3-8.5.0.jar:
- * Added The One Probe integration to display extended data like WAILA (thanks uecasm)
- * Added back the status upgrade (now as a single variant called the fill level upgrade)
- * Added caching to compacting drawer lookup to mitigate impact of frequent empty/fill by the same item
- * Added optimization to avoid rendering items on drawers you're standing behind
- * Added recipe advancements so blocks and items appear in vanilla recipe book
- * Added client options control render distance of item labels
- * Added client options to control waila / the one probe integration
- If the default render distance setting isn't to your liking, remember to go edit the storagedrawers-client.toml file. Setting distances to 0 will disable them.
- StorageDrawers-1.16.3-8.4.0.jar:
- * Added crimson and warped wood plank variants
- * Fixed upgrade dupe issue with invalid block states (thanks juh9870)
- * Fixed locked-in upgrades not showing a grayed background
- * Fixed incorrect identifier in a loot entry
- * Fixed getSlotLimit in IItemHandler API not matching the slots of the other API methods
- * Fixed drawers blocking movement pathfinding
- * Updated readme to remove stale links and info
- * Increased the default controller range from 12 to 50
- Supplementaries (supplementaries-1.16.5-0.17.12b.jar --> supplementaries-1.16.5-0.18.0.jar):
- supplementaries-1.16.5-0.18.0.jar:
- Backported some stuff to 1.16:
- * Presents
- * Wrench
- * Improved eat fodder goal performance
- TOP Addons (topaddons-1.16.5-2.1.5-beta.jar --> topaddons-1.16.5-2.2.0-beta.jar):
- topaddons-1.16.5-2.2.0-beta.jar:
- Changelog
- 1.16.5-2.2.0-beta
- * [Forge] Bumped minimum Forge version to 36.2.0
- * [Thermal] Fixed support for Thermal series mods versions 1.4 and up, older versions are not supported
- 1.16.5-2.1.5-beta
- * Various tech changes
- 1.16.5-2.1.4-beta
- * Various fixes and improvements
- 1.16.5-2.1.3-beta
- * [Forge] Added optional dependency versions to fix exception with Forge 31.1.10
- 1.16.5-2.1.2-beta
- * [Forge] Attempt fix for NPE while rendering fluid gauge
- 1.16.5-2.1.1-beta
- * [Thermal] Updated support to CoFH 1.2 (!! Previous versions are not compatible)
- * Fixed some hard mod dependencies
- 1.16.5-2.1.0-beta
- * [Industrial Foregoing] Ported addon to 1.16: Generator, machines and Mob Duplicator info
- * [Blood Magic] Ported addon to 1.16: Blood Altar, Incense Altar and Alchemical Reactor Chamber info
- * [Thermal] Dynamo, machines and energy cell info
- 1.15.2-2.0.0-beta
- Currently only contains the vanilla, Forge and Storage Drawers addons
- * [Forge] Fluid gauge has been reworked, it is now more configurable and renders the fluid texture by default
- * [Vanilla] New: Beacon, Blast Furnace, Furnace and Smelter info
- Terra Incognita: The Unknown Land (terraincognita-1.16.3-1.7-BETA2.jar --> terraincognita-1.16.3-1.7.1.1.jar):
- terraincognita-1.16.3-1.7.1.1.jar:
- REQUIRES CUNEIFORM 1.2.4
- Fixes
- Fixed serverside crash (hopefully!)
- terraincognita-1.16.3-1.7.1.jar:
- REQUIRES CUNEIFORM 1.2.4
- Fixes
- Fixed placed baskets not opening
- Fixed the GUI of placed baskets not closing after the block is destroyed or if the player moves too far away
- terraincognita-1.16.3-1.7.jar:
- REQUIRES CUNEIFORM 1.2.4
- Sorry for the long wait, I've been busy with various IRL things!
- I'm going to postpone the blowpipe for now since rendering is complicated, and I'll need to make some changes to my project in order to be able to debug it more easily.
- This is the last content update for 1.16.5.
- Next up, I'll be updating the mod to 1.18!
- Happy new year, everyone! :D
- Additions
- Butterflies can now be caught using bottles! (they will not despawn after being released)
- Added a butterfly banner pattern
- Changes
- Updated A LOT of textures
- Updated sounds
- Apple and hazel leaves are now biome compliant (hazel leaves are still darker than others)
- Marigolds now work like regular flowers and are no longer plantable on sand
- Rebalanced butterfly spawn weights
- Kelp soup and berry sorbet are now governed by a single config option
- Updated pt_br (Brun333rp)
- Fixes
- Fixed item dupe with baskets
- Bookshelves now provide enchanting power
- Bonemeal no longer spawns disabled flowers
- Fixed shovels not working on flowering grass and mossy gravel
- Chests now correctly display Christmas textures
- Potted apple saplings now actually have the pot in their model
- Upgraded Netherite (Upgraded Netherite 1.10.1 --> Upgraded Netherite - 1.16.5-2.0.0-BETA1):
- Upgraded Netherite - 1.16.5-2.0.0-BETA1:
- [2.0.0]
- * Added many configurations. (Configs are now in the world config file)
- * New textures for all items.
- * Multiple minor fixes.
- * Changed the recipe of Corrupterite Ingot.
- * Corrupterite does not automatically have the Curse of Binding now.
- * Removing a piece of Corrupterite armor gives a debuff reducing max health by 10% for 10mins. (Removable with milk)
- * Removed the Ultimerite tier. (Moved to another mod)
- * Removed Netherite Apple, Enchanted Netherite Apple and Enderite Pearl. (Moved to another mod)
- Removed:
- - PackMenu
- Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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