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Absol-utely

🔥 High Score Event: Fire-Type Masters (Detail)

Oct 27th, 2023 (edited)
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  1. 🔥Fire-Type Masters
  2. Event Rules
  3. Start: 08-11-2023 06:00:00
  4. End: 22-11-2023 06:00:00
  5. Note: In this event, you can select any battles to reset in order to give test another team
  6. The ranking feature will be unlocked when you complete all battles
  7.  
  8. 🔥 Recommended type
  9. 🔥 Fire
  10. Number of Sync Pairs: 0 Pair
  11. Multiplier: x0.0
  12.  
  13. Number of Sync Pairs: 1 Pair
  14. Multiplier: x1.0
  15.  
  16. Number of Sync Pairs: 2 Pairs
  17. Multiplier: x2.0
  18.  
  19. Number of Sync Pairs: 3 Pairs
  20. Multiplier: x3.0
  21.  
  22. You must have 1 trainer have this type in the team. Otherwise, you can't obtain a score and 0 pts.
  23. Explain: Team 1: Ash (Electric), Red (Fire), Player (Grass) -> Victory -> You can get a score with Multiplier is x1.0
  24. Team 2: Ash (Electric), Gloria (Steel), Player (Grass) -> Victory and get 1235 pts but Multiplier is x0.0 -> you get 0 pts
  25.  
  26. Reward Pts (Same Water event):
  27. https://pastebin.com/22zkKgUB
  28.  
  29. Ranking (Same Water event):
  30. https://pastebin.com/h6Za4BAw
  31. 🚩🚩🚩🚩🚩🚩🚩🚩Quest🚩🚩🚩🚩🚩🚩🚩🚩
  32.  
  33. Challenge Kiawe (Hard)
  34. Special Rule: Five stats of allied strike sync pairs significantly reduced
  35. Detail: Allied strike sync pairs’ Attack, Defense, Sp. Atk, Sp. Def, and Speed are lowered by 80%.
  36.  
  37. Challenge Blaine (Hard)
  38. No special rules.
  39.  
  40. Challenge Flint (Hard)
  41. Special Rule: Allies can’t be healed
  42. Detail: The amount of HP restored for allies is zero.
  43.  
  44. Challenge Chili (Hard)
  45. Special Rule: Ally move gauge maximum –2
  46. Detail: Reduces allies’ move gauge maximum by two.
  47.  
  48. Challenge Flannery (Hard)
  49. Special Rule: Ally sync move damage significantly reduced
  50. Detail: Reduces the damage allies deal with sync moves by 80%.
  51.  
  52.  
  53. 🤜🤜🤜🤜🤜🤜🤜🤜Battle🤛🤛🤛🤛🤛🤛🤛🤛
  54. ---------------
  55. Remaining HP
  56. Details: The higher the total percentage of all allied sync pairs’ remaining HP when you complete a battle, the higher score you can obtain.
  57. Under or Equals 9% HP
  58. Reward: 0 pts
  59.  
  60. Less than or Equals 200% HP = a
  61. Reward: ≤ 1500 pts = stat_a
  62.  
  63. Less than or Equals 300% HP = b
  64. Reward: ≤ 3000 pts (MAX) = stat_b
  65.  
  66. (Get more HP if they have same theme skills that boost HP.)
  67.  
  68. Formula
  69. stats_L = stats_a + (L-a) * (stats_b - stats_a) / (b-a)
  70.  
  71. 1 Trainer = 100% HP = 1000 pts
  72.  
  73. Round Number
  74. 1234,2 pts = 1235 pts
  75. 1234,6 pts = 1235 pts
  76. ---------------
  77. More stat decreases
  78. Details: The more times all opposing sync pairs' stats have been lowered in total when you complete a battle, the higher score you can obtain. If a sync pair's HP drops to 0 during battle, their number of stat decreases when their HP reaches 0 will be counted.
  79. Less than or Equals 2 times
  80. Reward: 0 pts
  81.  
  82. Less than or Equals 15 times
  83. Reward: ≤ 225 pts
  84.  
  85. Less than or Equals 126 times
  86. Reward: ≤ 3000 pts (MAX)
  87.  
  88. ---------------
  89. More attacks
  90. Details: The more total times all allied sync pairs land attacks, the higher score you can obtain.
  91. Less than or Equals 10 hits
  92. Reward: 0 pts
  93.  
  94. Less than or Equals 50 hits
  95. Reward: ≤ 3000 pts (MAX)
  96.  
  97. ⚔️⚔️⚔️⚔️⚔️⚔️⚔️⚔️Challenge⚔️⚔️⚔️⚔️⚔️⚔️⚔️⚔️
  98.  
  99. -------------
  100. 🤜 Burning:
  101. 1 or more times
  102. Details:
  103. Inflict the following status condition/interference
  104. on an opponent 1 or more times:
  105. • Burning
  106. Reward: 1000 pts (MAX) (One time.)
  107. ----------------------------
  108. 🤜 Main Character
  109. or Rival
  110. 1 or more pairs:
  111. Details:
  112. Form a team with 1 or more sync pairs with
  113. the following theme:
  114. • Main Character
  115. • Rival
  116. Reward: 1000 pts (MAX) (Use 2 or 3 pairs, Have that theme still at 1000 pts)
  117. ----------------------------
  118.  
  119.  
  120.  
  121.  
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