Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ✔Makes potentials never drop below 100%
- ✔Makes identifying items free
- ✔Makes resurrects and restores free.
- ✔Makes wages, and building maintenance costs 1 gold each.
- ✔Makes items always fully identified.
- ✔Makes spells unlimited, spell stock doesn't decrease. Learn a spell once and always have it. I wasn't able to remove Meteor, Wizard's Harvest, or Wish... so try not to use those spells at all if you don't want to break the game
- ✔Player never gets hungry or full, can always eat food but never starves.
- ✔Makes food never rot.
- ✔Makes waking someone not cost 1 karma.
- ✔Stops items from being destroyed in breath or fire or acid attacks.
- ✔Removes equipment spell casting penalty.
- ✔Removes stamina cost from casting 4D pocket.
- ✔Removes stings of conscience from theft.
- ✔Removes karma penalty for prostitution.
- ✔Stops trick or treaters from lighting fires at your house.
- ✔Stops ranking decay over time.
- ✔Makes all planted plants grow, no dead plants, and removed random factor from plant growth--now strictly dependent on gardening skill for more predictable gardening.
- ✔Additional attribute rolls to godly equipment to make them actually godly
- ✔AP gains ratio to total gains adjusted, so your AP gains faster but total AP remains lower (4:1,3:1,2:1, etc depending on monster level difference)
- ✔More skillpoints on levelup
- ✔Reduced music ticket cost for hero cheese etc.
- ✔Larger Party Time quest rewards
- ✔Removed random level reduction of equipment drops (this would cause a generally lower amount of "good" equipment drops)
- ✔Hero cheese etc. gives 5 life/mana up from 3
- ✔Music tickets always appear on gold piles in dungeons instead of just during the Nefia Fever event
- ✔More tickets on those piles during Nefia Fever
- ✔Treasure maps rewarded for burying corpses (good way to get godly equipment late game)
- ✔Treasure map rewarded for millionaire event
- ✔More materials per dig spot
- ✔Living weapon max level increased to 25
- ✔Living weapon bleed removed
- ✔Living weapons are awesome now
- ✔Additional artifact fusion options, items can be fused as much as you want, limit now is just materials, not hidden item maximums
- ✔Additional attribute rolls for living weapons (Living weapon with timestop anyone???? (super rare))
- ✔Pet training starts at 10% so it doesn't take literally 2 IRL hours to train one skill on a pet. Now if you put in the time you can have pets that do a lot of neat stuff!
- ✔More Stardust per artifact
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement